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Editing v0.31:Mining

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{{Labor
 
{{Labor
 
| labor      = Mining
 
| labor      = Mining
| skill      = * [[Miner]]
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| skill      = * {{L|Miner}}
 
| tasks      =
 
| tasks      =
 
* Dig
 
* Dig
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{{av}}
 
{{av}}
  
'''Mining''' is an essential part of building a fort in Dwarf Fortress. There are several reasons you might want to mine, such as [[exploratory mining|searching]] for various [[stone|stone types]], or simply to create the basic tunnels and [[room]]s in your fort.  
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'''Mining''' is an essential part of building a fort in Dwarf Fortress. There are several reasons you might want to mine, such as {{L|exploratory mining|searching}} for various {{L|stone|stone types}}, or simply to create the basic tunnels and {{L|room}}s in your fort.  
  
 
There are several types of jobs associated with this skill:  
 
There are several types of jobs associated with this skill:  
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* '''Stairs''' builds upward (or downward) stairs.
 
* '''Stairs''' builds upward (or downward) stairs.
  
Mining can only be done in pre-existing stone or soil; built [[wall]], [[stairs]] or [[ramp|ramps]] cannot be mined. These must be removed using the 'remove construction' option ({{K|d}}, {{K|n}})
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Mining can only be done in pre-existing stone or soil; built {{L|wall}}, {{L|stairs}} or {{L|ramp|ramps}} cannot be mined. These must be removed using the 'remove construction' option ({{K|d}}, {{K|n}})
  
 
== Making a dwarf a miner ==
 
== Making a dwarf a miner ==
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# Specify your dwarf to be a miner via {{K|v}}iew, {{K|p}}ref, {{K|l}}abor.
 
# Specify your dwarf to be a miner via {{K|v}}iew, {{K|p}}ref, {{K|l}}abor.
 
# Select "Mining" using {{K|+}} or {{K|-}}, then press {{K|enter}}.
 
# Select "Mining" using {{K|+}} or {{K|-}}, then press {{K|enter}}.
A [[miner]] also requires an available [[pick]].  A dwarf's agility and mining skill affect how quickly they mine.
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A {{L|miner}} also requires an available {{L|pick}}.  A dwarf's agility and mining skill affect how quickly they mine.
  
Selecting the mining labor will disable the [[wood cutting]] and [[hunting]] labors, as they all involve the usage of different tools.
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Selecting the mining labor will disable the {{L|wood cutting}} and {{L|hunting}} labors, as they all involve the usage of different tools.
  
 
== Designating the area to be mined ==
 
== Designating the area to be mined ==
  
# Press {{K|d}}esignate to bring up the [[Designations]] menu.
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# Press {{K|d}}esignate to bring up the {{L|Designations}} menu.
 
# Highlight the requested action by pressing:
 
# Highlight the requested action by pressing:
 
#* {{K|d}} for mining
 
#* {{K|d}} for mining
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==Mining Warm/Damp Stone==
 
==Mining Warm/Damp Stone==
When designating any digging operation, warm and damp tiles will flash, indicating magma or water in adjacent tiles. Miners can dig these safely, provided there is an escape route. Channeling and ramping designations involve two operations, and your dwarf will be submerged in the fluid when done. Unskilled swimmers can reach an exit ramp out of water if near enough, but magma will certainly cost your miner's life (the flow from either can knock dwarves off ledges, or naturally [[flood]] the fortress.)
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When designating any digging operation, warm and damp tiles will flash, indicating magma or water in adjacent tiles. Miners can dig these safely, provided there is an escape route. Channeling and ramping designations involve two operations, and your dwarf will be submerged in the fluid when done. Unskilled swimmers can reach an exit ramp out of water if near enough, but magma will certainly cost your miner's life (the flow from either can knock dwarves off ledges, or naturally {{L|flood}} the fortress.)
  
 
==Training Mining==
 
==Training Mining==
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The fastest way to train mining is to first dig out upstairs, then remove the upstairs. Removing upstairs (even rock ones) is extremely quick and still provides mining experience.
 
The fastest way to train mining is to first dig out upstairs, then remove the upstairs. Removing upstairs (even rock ones) is extremely quick and still provides mining experience.
  
Careful use of [[burrow]]s when training up new miners can help to make sure your novices keep mining the dirt and sand areas, and keep your legendary miners working away at valuable ore veins.
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Careful use of {{L|burrow}}s when training up new miners can help to make sure your novices keep mining the dirt and sand areas, and keep your legendary miners working away at valuable ore veins.
  
 
A useful side effect of using this method is that once you are done, you're left with a nice [[tree|tree farm]] and a safe grazing pasture for your animals.
 
A useful side effect of using this method is that once you are done, you're left with a nice [[tree|tree farm]] and a safe grazing pasture for your animals.
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== See also ==
 
== See also ==
* [[Map tile]]s – Different types of walled, floor and open spaces.
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* {{L|Map tile}}s – Different types of walled, floor and open spaces.
* [[Caverns]] – Large underground tunnel systems.
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* {{L|Caverns}} – Large underground tunnel systems.
* [[Exploratory mining]] – Mining focused on finding valuable [[stone]].
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* {{L|Exploratory mining}} – Mining focused on finding valuable {{L|stone}}.
* [[Soil]] – A list of soil types.
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* {{L|Soil}} – A list of soil types.
* [[Stone]] – A list of different types of stones and ores left behind from mining.
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* {{L|Stone}} – A list of different types of stones and ores left behind from mining.
* [[Smoothing]] – Increase fortress value and dwarf happiness by improving the quality of your rough-stone mineshafts.
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* {{L|Smoothing}} – Increase fortress value and dwarf happiness by improving the quality of your rough-stone mineshafts.

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