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Difference between revisions of "v0.31:Quality"

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(Let's not copy/paste existing articles and pretend they're verified for 0.31, k? There's a link to the thing already.)
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==Changes to artifact weapons==
 
==Changes to artifact weapons==

Revision as of 06:44, 5 June 2010

This article is about an older version of DF.

Changes to artifact weapons

Toady just gave us a quote on weapon and armor quality, giving the game qualities of an "artifact" in DF2010:

  1. Value*10.
  2. Cannot be owned (can be equipped, you might have to do it explicitly though).
  3. Armor deflection roll has *3 roll modifier instead of the masterwork's *2.
  4. Same for melee attack and archery rolls.
  5. It looks like the artifact edges are the maximum edge for the material, which is also what a masterwork gets, so beyond a masterwork you'd just be getting the hit roll modifier.
  6. Things like artifact bone spears will likely be crap against steel, yeah. We don't have actual magical artifacts yet, and that's what would be required.