v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

v0.31:Skin

From Dwarf Fortress Wiki
Revision as of 01:15, 12 August 2011 by 97.103.240.87 (talk)
Jump to navigation Jump to search
This article is about an older version of DF.

Skin is a tissue layer common to most Template:Ls. Different types of creatures have different types of skin. "Normal" creatures (such as domestic creatures Cow, Dog, Cat, large above-ground creatures, etc, for instance) have the skin called Raw hide. Insectoids, like Giant desert scorpion, have the skin called Chitin. Aquatic creatures and reptilians skins, such as Carp, or Dragons are called Scales. Some aquatic creatures may too have the common Raw hide skin (an example is the Whale). What stockpile are skins stored in?

Skin uses

Skins can be tanned. Tanning a skin yields 1 tanned hide. You can't tan Scales, Chitin, or Feathersv0.31.25. The process of tanning raw hides is done at the Tanner's Shop. It requires a dwarf with the Tanning labor enabled.

Leather

Leather is used to make low-grade armor and clothing. Leather is also used to make Template:Ls, Template:Ls, Template:Ls, Template:Ls, Template:L, Template:Ls, Template:L, Template:L and Template:L. The process of making and using leather is part of the Meat industry, rather than Clothing industry.

See also