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v0.31:Stonegears/Status screen

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The Template:L screen (informally known as the "z-screen") can be access from the main menu via z.

Title bar

At the very top of the screen is the title bar.

Fortress name

The upper left-hand corner of the screen there will show

[Fortress-type] Dorenzuntir, "Diamond Anvil"

"Dorenzuntir" is the dwarven name of the fortress, and "Diamond Anvil" is the English translation. The fortress-type depends upon the fortress population, starting at "Outpost".

Date

The upper right-hand corner shows the current game date by the Template:L, in the form of

[day number] [month name], [years since creation of world], [Early/Mid/Late]-[Season]

Each month has exactly 28 days, three months to the season, with the first month of the year being the equivalent of the real-world March and the last being the equivalent of the real-world February.

If you check the date often enough you'll note that game time passes rather oddly. On the one hand it takes an average dwarf 11.2 minutes to move a single tile, yet on the other hand a dwarf only eats a meal about once ever 42 days instead of two or three times per day.

Menu bar

Under the title bar is the menu bar, showing Animals Kitchen Stone Stocks, and possibly Health and Justice. You can use and to highlight one and then press Enter to view the associated sub-screen. We'll get to those sub-screens later.

Wealth

If you have appointed a Template:L with who is at least a Template:L at the Template:L skill, then the the middle left-hand part of the screen will show statistics about the fortress wealth, measured in , informally called Template:L.

The first statistic is Template:L, which is the total value of all of the items created at your fortress which remain in in your fortress (items which were created in your fortress but are no longer present don't count), plus the value of all the architecture in your fortress (which includes Template:L and Template:L walls and floors). Created wealth is the primary means of attracting more immigrants, a certain amount is required to gain a Template:L, and certain amounts can trigger Template:Les if the INVADERS option is set to YES. Note that your Template:L, if it hasn't been deconstructed, counts as 9☼ of created wealth under the architecture sub-group, even though none of your dwarves created it.

If a number in the created wealth section is yellow then it is an exact amount. If it's brown and ends in a ? then it's an approximate number. Numbers are approximate if your Template:L hasn't achieved enough precision to completely count everything in your fortress.

Second is Imported Wealth, which includes the value of all the items currently in your fortress which:

If you transform an item (like from a Template:L to a Template:L) or Template:L it then it stops counting as imported wealth and starts counting as created wealth. Imported wealth might start out higher than would be expected because some of your dwarves wearing clothing make from the Template:L of Template:Ls, which has a high value.

The third statistic is Exported Wealth, which is the value of all the items you traded or offered to Template:Ls.