v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Difference between revisions of "v0.31:Strain at yield"

From Dwarf Fortress Wiki
Jump to navigation Jump to search
 
(One intermediate revision by one other user not shown)
Line 1: Line 1:
 
{{quality|Fine|22:37, 21 July 2011 (UTC)}}{{av}}
 
{{quality|Fine|22:37, 21 July 2011 (UTC)}}{{av}}
'''Strain at yield''' is a property of [[material]]s. As with <!--[[-->yield<!--]]--> and <!--[[-->fracture<!--]]-->, there are six types of strain at yield, one for each of the six forces. Although in real life it represents the level of strain when forced by one of the forces, it is simplified greatly. Only impact strain at yield has been verified to have an effect.
 
  
''Note: A higher number means less strain, not more.''
+
'''Strain at yield''' is a [[Material science|property]] of [[material]]s. As with [[Material science#Mechanical Performance Properties|yield and fracture]], there are six types of strain at yield, one for each of the six forces: impact, compressive, tensile, torsion, shear, and bending. Although in real life it represents the level of strain when forced by one of the forces, it is simplified greatly. Only impact strain at yield has been verified to have an effect.
  
==Impact strain at yield==
+
A higher number means more strain (more flexible). A lower number means less strain (more rigid).
  
[IMPACT_STRAIN_AT_YIELD:n]
+
==Strain at yield of materials==
  
Lower strain at yield materials will shatter when hit by an impact, even if the impact is an edge weapon.
+
Strain at yield of materials is defined by the following tokens:
  
{| border="1"
+
* [IMPACT_STRAIN_AT_YIELD]
 +
* [COMPRESSIVE_STRAIN_AT_YIELD]
 +
* [TENSILE_STRAIN_AT_YIELD]
 +
* [TORSION_STRAIN_AT_YIELD]
 +
* [SHEAR_STRAIN_AT_YIELD]
 +
* [BENDING_STRAIN_AT_YIELD]
 +
 
 +
As stated above, only [IMPACT_STRAIN_AT_YIELD] has been observed to affect the material. Lower strain at yield materials will shatter when hit by an impact, even if the impact is an edge weapon.
 +
 
 +
{| class="wikitable"
 +
! Material
 +
! Strain at yield
 +
|-
 
|[[Stone]], [[Bone]], [[Tooth]], [[Horn]], [[Hoof]], [[Pearl]], [[Shell]], [[Soap]], [[Tallow]], [[Chitin]], Most frozen liquids
 
|[[Stone]], [[Bone]], [[Tooth]], [[Horn]], [[Hoof]], [[Pearl]], [[Shell]], [[Soap]], [[Tallow]], [[Chitin]], Most frozen liquids
 
|100
 
|100
Line 23: Line 34:
 
|25000
 
|25000
 
|-
 
|-
|[[Skin]], [[Fat]], [[Meat|Muscle]], Sinew, Nerve, [[Organ]] template, [[Leather]], [[Cheese]], [[Quarry bush|Leaf]]
+
|[[Skin]], [[Fat]], Muscle, Sinew, Nerve, [[Organ]] template, [[Leather]], [[Cheese]], [[Quarry bush|Leaf]]
 
|50000
 
|50000
 
|-
 
|-

Latest revision as of 05:41, 1 September 2016

This article is about an older version of DF.

Strain at yield is a property of materials. As with yield and fracture, there are six types of strain at yield, one for each of the six forces: impact, compressive, tensile, torsion, shear, and bending. Although in real life it represents the level of strain when forced by one of the forces, it is simplified greatly. Only impact strain at yield has been verified to have an effect.

A higher number means more strain (more flexible). A lower number means less strain (more rigid).

Strain at yield of materials[edit]

Strain at yield of materials is defined by the following tokens:

  • [IMPACT_STRAIN_AT_YIELD]
  • [COMPRESSIVE_STRAIN_AT_YIELD]
  • [TENSILE_STRAIN_AT_YIELD]
  • [TORSION_STRAIN_AT_YIELD]
  • [SHEAR_STRAIN_AT_YIELD]
  • [BENDING_STRAIN_AT_YIELD]

As stated above, only [IMPACT_STRAIN_AT_YIELD] has been observed to affect the material. Lower strain at yield materials will shatter when hit by an impact, even if the impact is an edge weapon.

Material Strain at yield
Stone, Bone, Tooth, Horn, Hoof, Pearl, Shell, Soap, Tallow, Chitin, Most frozen liquids 100
Metal template, Wood template, Plant template, Seed template, most powders 1000
Nail 5000
Cartilage 25000
Skin, Fat, Muscle, Sinew, Nerve, Organ template, Leather, Cheese, Leaf 50000
Hair, Feather, Scale, Silk, Thread 100000