v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Difference between revisions of "v0.31:Windmill"

From Dwarf Fortress Wiki
Jump to navigation Jump to search
(Build windmill first, and receiving device second.)
Line 10: Line 10:
 
}}
 
}}
  
A '''windmill''' is a {{L|machine component}} that provides {{L|power}} via wind on the surface of a fortress map.  The power produced by each windmill depends on your fortress location.  Windmills generate power from their central tile, which can power most items like {{l|gear assembly|gear assemblies}} and {{l|screw pump|pumps}} directly underneath that tile through the floor without channeling (one exception is a {{l|axle|vertical axle}}, which seems to require the floor between the windmill's central axis and the axle be removed in order to receive power).
+
A '''windmill''' is a {{L|machine component}} that provides {{L|power}} via wind on the surface of a fortress map.  The power produced by each windmill depends on your fortress location.  Windmills generate power from their central tile, which can power devices like {{l|gear assembly|gear assemblies}} and {{l|screw pump|pumps}} directly underneath that tile through the floor without channeling.  They only have this effect if the windmill is built ''first'', and whatever it's powering ''second'';  this means that the device will start operating immediately once you build it - which can be hazardous to your dwarves.
 
 
Note : as of v0.31.16 channeling seems to be needed to power a pump below, see [[DF2010_Talk:Windmill|Discussion]] (verify)
 
  
 
As with other machines, windmills freeze if the floor under them is natural ice.
 
As with other machines, windmills freeze if the floor under them is natural ice.

Revision as of 20:34, 20 November 2010

This article is about an older version of DF.
Windmill

b-M-m

  O  
X X X
X X X
X X X
Construction
Materials Jobs
  1. Template:L
  2. Template:L
Power

Generates 40, 20, or 0 power, depending on wind level

A windmill is a Template:L that provides Template:L via wind on the surface of a fortress map. The power produced by each windmill depends on your fortress location. Windmills generate power from their central tile, which can power devices like Template:L and Template:L directly underneath that tile through the floor without channeling. They only have this effect if the windmill is built first, and whatever it's powering second; this means that the device will start operating immediately once you build it - which can be hazardous to your dwarves.

As with other machines, windmills freeze if the floor under them is natural ice.

For a basic overview of how the different machine parts work and work together, see Template:L.


Rooms
Furniture
Animal trapAnvilArmor standBedBinBoxBucketCabinetCageCoffinRestraintSeatStatueTableWeapon rack

Access
DoorFloodgateBarsGrateFloor hatchBridgeRoadWindow
Constructions
Machine & Trap parts
Other Buildings
Related Articles