v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

v0.31 Talk:Mechanical logic

From Dwarf Fortress Wiki
Revision as of 21:06, 2 May 2010 by SL (talk | contribs)
Jump to navigation Jump to search

The designs on the 40d mechanical logic gates page were incomprehensible, so I designed some new ones and put them here. I haven't put up a "rotation sensor" design yet, since (a) the description is self-explanatory, and (b) I'm designing flowless water logic gates at the moment and am wondering if it's possible to make a flowless version. --SL 02:27, 10 April 2010 (UTC)

User:Kami/Logic_gates#Power_to_signal_converter --Kami 17:22, 14 April 2010 (UTC)
Nice. Even better than what I was doing, since I needed two pumps to take it from one space to another and back, and annoyingly complicated logic too.--SL 21:06, 2 May 2010 (UTC)

I don't think the "is very flexible because gears can be toggled and therefore inverting input signals is very easy" (... surely now, haven't we dispelled the myth that inputs send toggle signals instead of ON/OFF yet?) or "is easy to reconfigure because you don't have to deal with fluid or creatures as you have to when you stick to other computing disciplines" are very accurate, based on my experience with both mechanical and fluid logic. if you want to invert something with fluid logic, you change the pressure plate. If you want to invert a mechanical logic gate, you redesign the whole thing. Or invert the pressure plate on your signal converter, heh. --SL 21:06, 2 May 2010 (UTC)