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Editing v0.34:Combat

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:*Edged Weapons
 
:*Edged Weapons
 
::*Edged weapons rely on a combination of size, mass, contact area, penetration depth, and velocity
 
::*Edged weapons rely on a combination of size, mass, contact area, penetration depth, and velocity
 
==Other Combat Factors==
 
 
* Both Adventurer Mode and Fortress Mode keeps track of which way a creature is facing, based on its last actions. Exact effects are unknown, but combat reports indicate when an attack is made from behind or from the side.
 
* Prone creatures are slower to both act and move. There seems to be a slight effect on how easy they are to hit with ranged weapons, but how melee attacks are affected is uncertain.
 
* Creature size, especially relative to other combatants, has a considerable effect on combat. In addition to individual strength stats, larger targets hitter with greater force, though if this is absolute or relative to the target's size is uncertain. Charging and wrestling also favor the larger combatant.
 
  
 
==Arena Test Results==
 
==Arena Test Results==
  
 
* See [[Material]]
 
* See [[Material]]

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