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Editing v0.34:Food

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== Thoughts ==
 
== Thoughts ==
There are a number of good and bad [[thoughts]] associated with food. Food cooked from or consisting of ingredients the dwarf [[preferences|likes]] will generate a happy thought. High quality food will improve this happy thought, making a good [[cook]] a valuable addition to the fort.  
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There are a number of good and bad [[thoughts]] associated with food. Food cooked from or consisting of ingredients the dwarf [[preferences|likes]] will generate a happy thought. High quality food will improve this happy thought, making a good [[cook]] a valuable addition to the fort.  Dwarves will gain new favorites if you present them with new food (e.g. human and elven products like/from above ground crops). If you want a colorful game or need any food you can get, fire away. If however you want to optimize happiness from food but still keep stock menues small and tidy, be cautious about what you trade with [[caravan]]s or gain from [[plant gathering]]. For example, presumably, expensive meat makes your dwarves happier than cheap mule meat{{verify}}, but any plants the elves bring are not more valuable than your own.
  
 
Dining in a high-quality setting will also bring a happy thought, making a legendary [[dining room]] an easy way to bring up happiness.
 
Dining in a high-quality setting will also bring a happy thought, making a legendary [[dining room]] an easy way to bring up happiness.

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