v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Difference between revisions of "v0.34:On break"

From Dwarf Fortress Wiki
Jump to navigation Jump to search
(removed ambiguous phrase)
m
 
Line 6: Line 6:
 
Breaks probably do you more bad than good. Idling dwarves are never a good thing, as they do no work, only build [[social skill]]s, and tend to build friendships which will make them happier right now but can lead to temper [[tantrum]]s later on if someone really well-liked passes away. On the other hand, they do give dwarves time to examine [[furniture]] and raise their [[happiness]].
 
Breaks probably do you more bad than good. Idling dwarves are never a good thing, as they do no work, only build [[social skill]]s, and tend to build friendships which will make them happier right now but can lead to temper [[tantrum]]s later on if someone really well-liked passes away. On the other hand, they do give dwarves time to examine [[furniture]] and raise their [[happiness]].
  
Only civilians can properly be on break: members of the militia will interrupt a break to follow military orders; they will go back to their break if relieved from duty. No other duties seem to override breaks - e.g., doctors will remain on break even if their spouse is dying in the hospital.  
+
Only civilians can properly be on break: members of the militia will interrupt a break to follow military orders, but they will go back to their break if relieved from duty. No other duties seem to override breaks - e.g., doctors will remain on break even if their spouse is dying in the hospital.  
  
 
[[Personality trait|Disciplined]] dwarves are theorized to take either shorter or less frequent breaks.
 
[[Personality trait|Disciplined]] dwarves are theorized to take either shorter or less frequent breaks.

Latest revision as of 14:48, 3 August 2020

This article is about an older version of DF.

Dwarves will occasionally go on break. Breaks last about 14 days and dwarves tend to take breaks every few months. Dwarves on break will behave as though they are jobless, and will wander between their bedrooms and public meeting places. There is no way to force a dwarf to work while on break, therefore the best use of this time is boosting the happiness of said dwarf. A high quality dining room, statuary, zoo, or meeting area will help in this respect. If a dwarf can be confined there by burrows, a danger room can still be used while the dwarf is on break, making this another productive use of the time spent on break.

Breaks probably do you more bad than good. Idling dwarves are never a good thing, as they do no work, only build social skills, and tend to build friendships which will make them happier right now but can lead to temper tantrums later on if someone really well-liked passes away. On the other hand, they do give dwarves time to examine furniture and raise their happiness.

Only civilians can properly be on break: members of the militia will interrupt a break to follow military orders, but they will go back to their break if relieved from duty. No other duties seem to override breaks - e.g., doctors will remain on break even if their spouse is dying in the hospital.

Disciplined dwarves are theorized to take either shorter or less frequent breaks.