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Editing v0.34:Underworld

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The Underworld takes the shape of a large open cavern made of [[slade]]. It expands out in all directions without bound with a height varying between 1 and 4 z. Its rough floor slopes up and down, making it possible to walk around and explore should you get an adventurer down there. In the floor are glowing cracks that shine purple light up into the main cavern of the Underworld. From whence comes this light, mortal minds dare not speculate.
 
The Underworld takes the shape of a large open cavern made of [[slade]]. It expands out in all directions without bound with a height varying between 1 and 4 z. Its rough floor slopes up and down, making it possible to walk around and explore should you get an adventurer down there. In the floor are glowing cracks that shine purple light up into the main cavern of the Underworld. From whence comes this light, mortal minds dare not speculate.
  
Those cracks are referred to in-game as an Eerie Glowing Pit. They are, as the name suggests, bottomless pits - falling into them results in instant death, just as with standard [[40d:chasm|chasm]]s in older versions. As such, some precaution should be taken when engaging enemies near them, as they usually charge against any creature near them. Floors can be [[Construction|built]] over them, and deconstructing them will reveal the pits again.
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Those cracks are referred to in-game as an Eerie Glowing Pit. They are, as the name says, pits - falling into them is deathly, as it sends any creature (and item) to an unknown realm (short story, they die). As such, some precaution should be taken when engaging enemies near them, as they usually charge against any creature near them. Floors can be built over them. Deconstructing them will reveal the pits.
  
 
In the Underworld proper, demons spawn on the edges much like animals do on the surface; demons thus spawned will be content to meander the Underworld without going out of their way to extinguish all life they can reach. It is yet unclear whether the number of demons is finite; in information exported from the legends screen, the population of demonic species is listed as "unnumbered," a descriptor usually reserved for ants, worms, and other omnipresent vermin.
 
In the Underworld proper, demons spawn on the edges much like animals do on the surface; demons thus spawned will be content to meander the Underworld without going out of their way to extinguish all life they can reach. It is yet unclear whether the number of demons is finite; in information exported from the legends screen, the population of demonic species is listed as "unnumbered," a descriptor usually reserved for ants, worms, and other omnipresent vermin.

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