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v0.34 Talk:Giant thrips

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Revision as of 03:37, 27 April 2013 by Zzedar (talk | contribs) (→‎Resizing problem: new section)
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I wonder what the 7 is for in the resize. Do the extra seven cubic centimeters really matter? --Zzedar (talk) 03:44, 13 April 2013 (UTC)

They probably don't "matter" in-game, but a number like that is pretty uncommon. CHANGE_BODY_SIZE_PERC is the relevant tag in the raws, which happens to be 20000700 in this case. --Lethosor (talk) 12:41, 13 April 2013 (UTC)
Yeah, I understand that. I'm just wondering why Toady set that as the resize number.--Zzedar (talk) 15:02, 13 April 2013 (UTC)
No idea. It could just be a typo, or it could be intentional. I don't think the 7 would really make a difference, though. --Lethosor (talk) 17:11, 13 April 2013 (UTC)

Resizing problem

There's something weird going on here with the size of these guys that I don't understand. The calculations in the infobox and by hand indicate that it should have a size of 200,007. And I can't find any error in those calculations. However, in the actual game, they are in fact ten times that size (if you don't believe this, try setting a pressure plate's weight trigger and then having one of these guys walk over it). I suspect there's something screwy going on here with the way vermin sizes are calculated; I'll have to check if other giant versions of vermin have similar weirdness.--Zzedar (talk) 03:37, 27 April 2013 (UTC)