<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://dwarffortresswiki.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Azmond</id>
	<title>Dwarf Fortress Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://dwarffortresswiki.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Azmond"/>
	<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php/Special:Contributions/Azmond"/>
	<updated>2026-07-03T09:05:11Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.35.11</generator>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Training_weapon&amp;diff=236699</id>
		<title>Training weapon</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Training_weapon&amp;diff=236699"/>
		<updated>2018-07-26T07:12:24Z</updated>

		<summary type="html">&lt;p&gt;Azmond: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quality|Superior|12:22, 18 May 2015 (UTC)}}&lt;br /&gt;
{{av}}&lt;br /&gt;
Training spears, swords and axes are edgeless [[wood]]en [[weapon]]s created at a [[carpenter's workshop]]. &lt;br /&gt;
&lt;br /&gt;
[[Image:Arming_Sword_Waster.jpg|right|thumb|''A [[wood]] '''training sword''''']]&lt;br /&gt;
Dwarves won't harm each other (or themselves) during [[combat drills]], or [[sparring]] while using metal weapons, so training weapons are only useful when you have no metal weapon of the kind you'd like your soldiers to train with, and in a few specific circumstances.&lt;br /&gt;
&lt;br /&gt;
Training weapons are useless in [[combat]], so make sure that your soldiers have exchanged them for real weapons before sending them into battle, even if it means using a weapon they are totally unfamiliar with. Their utter uselessness can prove useful for [[live training]], however.&lt;br /&gt;
&lt;br /&gt;
Note that soldiers equipped with training weapons for extended periods of time can grow attached to their worthless wooden weapons. Congratulations, you now have a legendary stick.&lt;br /&gt;
&lt;br /&gt;
Training weapons also have a few specific applications: poor-[[quality]] training spears are a prime component in [[danger room]] design. Training axes used to be used as [[equipment]] for [[tree cutting]], freeing up [[embark]] points for other supplies but this bug was [http://www.bay12games.com/dwarves/index.html#2016-05-22 fixed in 0.43.03]. Training weapons can also render your [[fortress guard]] harmless to any [[Mandate|unfortunate]] criminals.&lt;br /&gt;
&lt;br /&gt;
{{Category|Military}}&lt;/div&gt;</summary>
		<author><name>Azmond</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Training_weapon&amp;diff=236698</id>
		<title>Training weapon</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Training_weapon&amp;diff=236698"/>
		<updated>2018-07-26T07:12:03Z</updated>

		<summary type="html">&lt;p&gt;Azmond: Added an image to the page, that is all.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quality|Superior|12:22, 18 May 2015 (UTC)}}&lt;br /&gt;
{{av}}&lt;br /&gt;
Training spears, swords and axes are edgeless [[wood]]en [[weapon]]s created at a [[carpenter's workshop]]. &lt;br /&gt;
&lt;br /&gt;
[[Image:Arming_Sword_Waster.jpg|right|thumb|''A [[wood]]en '''training sword''''']]&lt;br /&gt;
Dwarves won't harm each other (or themselves) during [[combat drills]], or [[sparring]] while using metal weapons, so training weapons are only useful when you have no metal weapon of the kind you'd like your soldiers to train with, and in a few specific circumstances.&lt;br /&gt;
&lt;br /&gt;
Training weapons are useless in [[combat]], so make sure that your soldiers have exchanged them for real weapons before sending them into battle, even if it means using a weapon they are totally unfamiliar with. Their utter uselessness can prove useful for [[live training]], however.&lt;br /&gt;
&lt;br /&gt;
Note that soldiers equipped with training weapons for extended periods of time can grow attached to their worthless wooden weapons. Congratulations, you now have a legendary stick.&lt;br /&gt;
&lt;br /&gt;
Training weapons also have a few specific applications: poor-[[quality]] training spears are a prime component in [[danger room]] design. Training axes used to be used as [[equipment]] for [[tree cutting]], freeing up [[embark]] points for other supplies but this bug was [http://www.bay12games.com/dwarves/index.html#2016-05-22 fixed in 0.43.03]. Training weapons can also render your [[fortress guard]] harmless to any [[Mandate|unfortunate]] criminals.&lt;br /&gt;
&lt;br /&gt;
{{Category|Military}}&lt;/div&gt;</summary>
		<author><name>Azmond</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Short_sword&amp;diff=236697</id>
		<title>Short sword</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Short_sword&amp;diff=236697"/>
		<updated>2018-07-26T07:04:52Z</updated>

		<summary type="html">&lt;p&gt;Azmond: The &amp;quot;steel.jpg&amp;quot; image was not a sword. So found a fitting bronze-sword that wasn't crap in the Commons.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quality|Exceptional|19:13, 1 March 2017 (UTC)}}&lt;br /&gt;
{{av}}&lt;br /&gt;
&lt;br /&gt;
:''For a comparison of different weapons, see [[Weapon]].''&lt;br /&gt;
&lt;br /&gt;
[[Image:Bosporan_Kingdom_Short_sword.jpg|right|thumb|150px|''[[Bronze]] '''short sword''''']]&lt;br /&gt;
A '''short sword''' is an [[attack types|edged]] [[weapon]] that is larger than a knife, with a blade long enough to make slashing effective but shorter than [[long sword|other swords]]. Short swords have the same basic attacks as other swords, but suffer slightly because of their reduced size. As with all edged weapons, metals with good edge properties are most effective.&lt;br /&gt;
&lt;br /&gt;
==Properties==&lt;br /&gt;
Short swords use and train the [[swordsman]] skill (called &amp;quot;Swordsdwarf&amp;quot; in dwarf mode). They have stabbing and slashing attacks, along with a blunt pommel strike. Swords can be useful for dealing with all kinds of foes, although they're not as good at any of these attacks as more specialized weapons. &lt;br /&gt;
&lt;br /&gt;
==Fortress mode==&lt;br /&gt;
Dwarves can [[forge]] short swords out of any weapon-grade [[metal]], but those with [[material science|superior edge properties]] are more effective. &amp;quot;Rock short swords&amp;quot; are a special type of short sword that are constructed out of [[obsidian]] (with [[wood]]en handles) by a [[stonecrafter]] at a [[craftsdwarf's workshop]]. Rock short swords may be based on the Aztec [[wikipedia:Macuahuitl|Macuahuitl]], described as being a club with rows of sharp stone edge affixed to the sides. All dwarves can equip short swords, but [[Weapon#Size|a tiny fraction must use two hands]].&lt;br /&gt;
&lt;br /&gt;
=== Forging and Melting ===&lt;br /&gt;
* Metal short swords cost '''one''' [[metal]] bar to [[forge]], or '''three''' [[adamantine]] wafers.&lt;br /&gt;
* When a non-adamantine metal short sword is [[melt|melted down]], it will return '''0.9''' metal bars, for an '''efficiency of 90%'''.&lt;br /&gt;
* When an adamantine short sword is melted down, it will produce '''0.9''' wafers, for an '''efficiency of 30%'''&lt;br /&gt;
&lt;br /&gt;
==Adventurer mode==&lt;br /&gt;
As an adventurer, it is possible to play as a swordsman. If you're an elf or a dwarf, a short sword is a good all-round weapon. which can be used successfully on a wide variety of foes, but is most effective against lightly armoured creatures. Generally, it's best to ''slash'' when fighting relatively small, unarmoured foes (goblins, kobolds, and humans for example), and to ''stab'' larger, unarmoured foes, such as megabeasts. Short swords are not usually a good choice against heavily armoured foes, unless your sword is made of better metal than your opponents' armour, as the blunt pommel strike is rather weak.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Macuahuitl.png|a drawing of an obsidian shortsword&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Translation| dwarven = idrom dastot | elvish = coci ocade | goblin = ôbang oxox | human = pasub thil}}&lt;br /&gt;
&lt;br /&gt;
{{Gamedata|{{raw|DF2014:item_weapon.txt|ITEM_WEAPON|ITEM_WEAPON_SWORD_SHORT}}}}&lt;br /&gt;
{{Weapons}}&lt;br /&gt;
{{Category|Weapons}}&lt;/div&gt;</summary>
		<author><name>Azmond</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Mace&amp;diff=236696</id>
		<title>Mace</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Mace&amp;diff=236696"/>
		<updated>2018-07-26T06:54:28Z</updated>

		<summary type="html">&lt;p&gt;Azmond: Replaced old mace image with a newer one. Old one had been deleted from the commons due to copyright infringement.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quality|Exceptional|19:13, 1 March 2017 (UTC)}}&lt;br /&gt;
{{av}}&lt;br /&gt;
&lt;br /&gt;
:''For a comparison of different weapons, see [[Weapon]].''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Mace_Made_for_Henry_II_of_France_MET_LC-04_3_59-003.jpg|right|thumb|upright=0.5|''A '''mace''''']]&lt;br /&gt;
A '''mace''' is a [[attack types|blunt]] [[weapon]] that consists of a rounded or flanged weight mounted on the end of a handle. Despite similarities to a [[morningstar]] in appearance, a mace is 60% larger and has twice the contact area. Compared to the other native impact weapon, maces are twice the size of [[war hammer]]s, with twice the contact area. What this means in combat is, generally speaking, [[hammer]]s are better at punching through armor or damaging bones and organs, while maces do more tissue damage on unarmored opponents, leading to faster pulping of unprotected body parts. &lt;br /&gt;
&lt;br /&gt;
Maces use and train the [[macedwarf]] skill. Dwarves can [[forge]] effective maces out of any weapons-grade [[metal]], though those with higher densities (like [[silver]]) or higher impact fracture/yields (like [[steel]]) tend to cause more damage. All dwarves can equip maces, though [[Weapon#Size|a tiny fraction must use two hands]].&lt;br /&gt;
&lt;br /&gt;
If dwarves have a word for Maces or similar weapons, it's not explicitly known; the most likely candidates however are &amp;quot;astesh&amp;quot; ''(or Cudgel,)'' and &amp;quot;og&amp;quot; ''(meaning Club,)'' though the term for hammers (Nil,) might also be used as a blanket term for any blunt instrument specifically meant for combat.&lt;br /&gt;
&lt;br /&gt;
== Forging and Melting ==&lt;br /&gt;
* Maces cost '''one''' [[metal]] bar to [[forge]], or '''three''' [[adamantine]] wafers.&lt;br /&gt;
* When a non-adamantine mace is [[Melt_item|melted down]], it will return '''0.9''' metal bars, for an '''efficiency of 90%'''.&lt;br /&gt;
* When an adamantine mace is melted down, it will produce '''0.9''' wafers, for an '''efficiency of 30%'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Gamedata|{{raw|DF2014:item_weapon.txt|ITEM_WEAPON|ITEM_WEAPON_MACE}}}}&lt;br /&gt;
{{Weapons}}&lt;br /&gt;
{{Category|Weapons}}&lt;/div&gt;</summary>
		<author><name>Azmond</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Magma_smelter&amp;diff=236695</id>
		<title>Magma smelter</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Magma_smelter&amp;diff=236695"/>
		<updated>2018-07-26T06:16:07Z</updated>

		<summary type="html">&lt;p&gt;Azmond: changed the B E L to lowercase characters to avoid confusion.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quality|Superior|09:46, 18 May 2015 (UTC)}}&lt;br /&gt;
{{Furnace|name=Magma smelter|key=s|job=[[Furnace operator]]&lt;br /&gt;
|construction=&lt;br /&gt;
* [[Magma-safe]] [[building material]] (non-[[economic]])&lt;br /&gt;
|construction_job=&lt;br /&gt;
* [[Architecture]]&lt;br /&gt;
* [[Masonry]] or [[Metalsmithing]]&lt;br /&gt;
|use=&lt;br /&gt;
* [[Metal]] [[ore]]&lt;br /&gt;
* Meltable metal item&lt;br /&gt;
* [[Flux]]&lt;br /&gt;
* [[Coke]] or [[Charcoal]]&lt;br /&gt;
* [[Bituminous coal]] or [[Lignite]]&lt;br /&gt;
|production=&lt;br /&gt;
* Metal [[bar|bars]]&lt;br /&gt;
* [[Coke]] bars&lt;br /&gt;
}}{{av}}&lt;br /&gt;
&lt;br /&gt;
A '''Magma smelter''' is a special variation of the basic [[smelter]] that uses [[magma]] as a source of heat, instead of [[fuel]].  Like all magma-powered buildings, it is not visible under the Build menu until your dwarves discover a source of magma. &lt;br /&gt;
In previous versions (presumably below version 0.44.12) magma smelters were accessed by pressing the keys &amp;quot;b&amp;quot; &amp;quot;e&amp;quot; and &amp;quot;l&amp;quot;&lt;br /&gt;
&lt;br /&gt;
To function, magma smelters must be built with at least one of the eight edge tiles occupying an open space with at least 4/7 magma on the next floor down. If the only opening to the magma is under the [[impassable tile]] of the smelter, then magma creatures won't be able to enter the workshop area through the opening; otherwise they can.&lt;br /&gt;
&lt;br /&gt;
Note that both [[pig iron]] and [[steel]] production still require fuel as a source of carbon for the reaction.&lt;br /&gt;
&lt;br /&gt;
Magma smelters do not consume any magma from their magma source &amp;amp;mdash; you can use a single tile of magma below the smelter as an infinite heat source.&lt;br /&gt;
&lt;br /&gt;
{{Workshops}}&lt;/div&gt;</summary>
		<author><name>Azmond</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Magma_smelter&amp;diff=236692</id>
		<title>Magma smelter</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Magma_smelter&amp;diff=236692"/>
		<updated>2018-07-25T22:12:03Z</updated>

		<summary type="html">&lt;p&gt;Azmond: This is to reflect some changes in smelters that I discovered which I belive also colrilates to any magma kiln, forge, and Glass-makers workshops.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quality|Superior|09:46, 18 May 2015 (UTC)}}&lt;br /&gt;
{{Furnace|name=Magma smelter|key=s|job=[[Furnace operator]]&lt;br /&gt;
|construction=&lt;br /&gt;
* [[Magma-safe]] [[building material]] (non-[[economic]])&lt;br /&gt;
|construction_job=&lt;br /&gt;
* [[Architecture]]&lt;br /&gt;
* [[Masonry]] or [[Metalsmithing]]&lt;br /&gt;
|use=&lt;br /&gt;
* [[Metal]] [[ore]]&lt;br /&gt;
* Meltable metal item&lt;br /&gt;
* [[Flux]]&lt;br /&gt;
* [[Coke]] or [[Charcoal]]&lt;br /&gt;
* [[Bituminous coal]] or [[Lignite]]&lt;br /&gt;
|production=&lt;br /&gt;
* Metal [[bar|bars]]&lt;br /&gt;
* [[Coke]] bars&lt;br /&gt;
}}{{av}}&lt;br /&gt;
&lt;br /&gt;
A '''Magma smelter''' is a special variation of the basic [[smelter]] that uses [[magma]] as a source of heat, instead of [[fuel]].  Like all magma-powered buildings, it is not visible under the Build menu until your dwarves discover a source of magma. &lt;br /&gt;
In previous versions (presumably below version 0.44.12) magma smelters were accessed by pressing the keys &amp;quot;B&amp;quot; &amp;quot;E&amp;quot; and &amp;quot;L&amp;quot;&lt;br /&gt;
&lt;br /&gt;
To function, magma smelters must be built with at least one of the eight edge tiles occupying an open space with at least 4/7 magma on the next floor down. If the only opening to the magma is under the [[impassable tile]] of the smelter, then magma creatures won't be able to enter the workshop area through the opening; otherwise they can.&lt;br /&gt;
&lt;br /&gt;
Note that both [[pig iron]] and [[steel]] production still require fuel as a source of carbon for the reaction.&lt;br /&gt;
&lt;br /&gt;
Magma smelters do not consume any magma from their magma source &amp;amp;mdash; you can use a single tile of magma below the smelter as an infinite heat source.&lt;br /&gt;
&lt;br /&gt;
{{Workshops}}&lt;/div&gt;</summary>
		<author><name>Azmond</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Smelter&amp;diff=236691</id>
		<title>Smelter</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Smelter&amp;diff=236691"/>
		<updated>2018-07-25T22:04:13Z</updated>

		<summary type="html">&lt;p&gt;Azmond: I discovered that smelters aren't seprated by wheather they are magma or not, now you just build them on magma for magma smelters using b-e-s and placing the smelter over a magma tile.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quality|Superior|01:27, 11 November 2013 (UTC)}}&lt;br /&gt;
&lt;br /&gt;
{{Furnace|name=Smelter|key=s|job=[[Furnace operator]]&lt;br /&gt;
|construction=&lt;br /&gt;
* [[Fire-safe]] [[building material]] (non-[[economic]])&lt;br /&gt;
|construction_job=&lt;br /&gt;
* [[Architecture]]&lt;br /&gt;
* [[Masonry]] or [[Metalsmithing]]&lt;br /&gt;
|use=&lt;br /&gt;
* [[Coke]] or [[Charcoal]] ([[Fuel]])&lt;br /&gt;
* [[Ore]]&lt;br /&gt;
* Meltable [[metal]] item&lt;br /&gt;
* [[Bituminous coal]]&lt;br /&gt;
* [[Lignite]]&lt;br /&gt;
* [[Flux]]&lt;br /&gt;
|production=&lt;br /&gt;
* Metal [[Bar]]s&lt;br /&gt;
* [[Coke]]&lt;br /&gt;
}}{{av}}&lt;br /&gt;
&lt;br /&gt;
{{for/see|a [[fuel]]-less alternative|[[magma smelter]]}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The lifeblood of a fortress, a '''smelter''' is used to smelt [[ore]]s and [[Melt item|melt]] existing metal objects into metal [[bar]]s. The smelter is also where [[lignite]] and [[bituminous coal]] are processed into [[coke]]. A dwarf must have the &amp;quot;Furnace Operator&amp;quot; labor enabled to use the smelter, and all smelter tasks require a bar of [[fuel]].&lt;br /&gt;
&lt;br /&gt;
As of Version 0.44.12 it seems magma smelters and standard smelters are a single workshop and not separate. To build a magma smelter you simply need to build a standard smelter over a magma tile like you would for magma smelters in previous versions.&lt;br /&gt;
&lt;br /&gt;
If all options in a smelter are red, there are three possible scenarios to explain why:&lt;br /&gt;
# No fuel - find/buy [[coke]] or turn wood into [[charcoal]] at a [[wood furnace]].&lt;br /&gt;
# The workshop is being specified as a &amp;quot;Give&amp;quot; destination from a stockpile that does not possess all of the necessary materials (including fuel).&lt;br /&gt;
# The smelter is located inside a [[burrow]], one of the necessary materials (including fuel) is not available in the burrow, and that burrow has the &amp;quot;Limit workshops to burrow&amp;quot; option enabled.&lt;br /&gt;
&lt;br /&gt;
{{Workshops}}&lt;/div&gt;</summary>
		<author><name>Azmond</name></author>
	</entry>
</feed>