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	<id>https://dwarffortresswiki.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Cam94509</id>
	<title>Dwarf Fortress Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://dwarffortresswiki.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Cam94509"/>
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	<updated>2026-07-08T03:27:28Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=v0.31_Talk:Pressure_plate&amp;diff=149062</id>
		<title>v0.31 Talk:Pressure plate</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=v0.31_Talk:Pressure_plate&amp;diff=149062"/>
		<updated>2011-05-11T21:28:18Z</updated>

		<summary type="html">&lt;p&gt;Cam94509: /* Trap avoid? */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Missing Entries==&lt;br /&gt;
I've noticed there's no goblins on the weight list (arguably one of the most important would-be plate-walkers). A quick second peek revealed that slugmen are missing, too. Someone should cover any missing creatures or, at least, goblins. --[[User:Bronzebeard|Bronzebeard]] 10:35, 29 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I will be writing a script that will read the weights.  It's difficult to write them out, because things change weights based on how old they are.  I'll be thinking of ways to represent this, but II'll keep it as it is right now.&lt;br /&gt;
--[[User:Jargle|Jargle]] 23:19, 10 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I finished importing all the weights info from the raws- THESE NUMBERS ARE IN FACT ACCURATE.  I think I deserve to be angry if people change them since I spent 5 hours on this today. I guess I'm just grumpy. [[User:Jargle|Jargle]] 07:09, 21 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Floors ==&lt;br /&gt;
&lt;br /&gt;
There's some confusion over what kinds of floors plates can be built upon. Just confirmed that they can be built on constructed rock block floors, though others have reported that it doesn't work? Is there some discrepency between 31.03 and .04? [[User:Minus|Minus]] 03:33, 22 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I'm not sure.  I've never had any trouble constructing them on any kind of floors.  I don't think you can construct them on a road, though, which someone might easily mistake for a constructed floor.  I'll have to check sometime.  [[User:Uristocrat|Uristocrat]] 03:13, 3 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Settings ==&lt;br /&gt;
&lt;br /&gt;
Could we add a section explaining the details of the &amp;quot;Resets&amp;quot; vs. &amp;quot;One use only&amp;quot; settings?  I'm still learning and I'm wondering if &amp;quot;One use only&amp;quot; plates can be manually reset after they have been triggered.  I'm sure others will wonder as well!&lt;br /&gt;
:A one-time use pressure plate disappears the instant you step on it, and in my experience it also '''destroys''' all of the mechanisms contained within it, so don't use masterwork mechanisms. --[[User:Quietust|Quietust]] 20:20, 4 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
What does &amp;quot;Citizens do not trigger&amp;quot; affect?  Your dwarves, obviously, but what about pets?  And what about traders/diplomats? --[[Special:Contributions/75.183.164.142|75.183.164.142]] 00:04, 9 December 2010 (UTC)&lt;br /&gt;
:I know this question is old, but in case anyone is reading this page and still curious: if &amp;quot;Citizens do not trigger&amp;quot; is activated, pets and other tame animals DO NOT trigger. I'm testing tonight for traders and diplomats, and will edit this with my findings. --[[User:Asfghn|Asfghn]] 07:42, 4 April 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Units of Measurement ==&lt;br /&gt;
&lt;br /&gt;
The article does not mention the units of measurement for weight.  It certainly isn't pounds or kilograms, a typical goblin doesn't weigh fifty-thousand pounds.  It is confusing to follow with meaningless numbers (unless they truly are meaningless numbers) --[[User:Gamli|Gamli]] 22:35, 11 Sept 2010 (PST)&lt;br /&gt;
: An interesting point; readers would benefit from a reference point. Perhaps the article would be improved if the weight list mentioned up front that that humans weigh 70,000 units and dwarves weigh 60,000 units. [[User:Coaldiamond|-Coaldiamond]] 03:14, 18 September 2010 (UTC)&lt;br /&gt;
: I could be wrong, but the unit of measurement might be grams (not kg).  That gives you 70kg for humans and 60kg for dwarves, which is approximately reasonable. [[User:Uristocrat|Uristocrat]] 02:53, 3 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Instant triggering ==&lt;br /&gt;
&lt;br /&gt;
I tested Pressure Plates a bit today, and it seems like they trigger instantly, at least for Hatch Covers. I didn't want to edit the article without more testing having been done first. Can anyone confirm or dis-confirm my suspicion?--[[User:CaveIn|CaveIn]] 17:00, 17 September 2010 (UTC)&lt;br /&gt;
:That's how they've always worked - stepping on a pressure plate is exactly like pulling a lever, though stepping ''off'' of a pressure plate has a 100-tick delay before the trigger resets. --[[User:Quietust|Quietust]] 17:33, 17 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Reversing Signal ==&lt;br /&gt;
&lt;br /&gt;
Since activating a pressure plate sends an ‘open’ signal to its connection,&lt;br /&gt;
it would be possible to send a ‘close’ signal by connecting the activation &lt;br /&gt;
pressure plate to a hatched room filled with water with a different pressure&lt;br /&gt;
plate set to 7/7.&lt;br /&gt;
&lt;br /&gt;
Location 1&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
|----X----|&amp;lt;br /&amp;gt;&lt;br /&gt;
|---------|         'X' is a floodgate/door/bars&amp;lt;br /&amp;gt;&lt;br /&gt;
|----^----|&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Location 2&amp;lt;br /&amp;gt;&lt;br /&gt;
 &amp;lt;blockquote&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
  -----------&amp;lt;br /&amp;gt;&lt;br /&gt;
|~ ~~^~ ~|&amp;lt;br /&amp;gt;&lt;br /&gt;
|~ ~~ ~ ~|          'c' is a hatch over  a hole&amp;lt;br /&amp;gt;&lt;br /&gt;
|~ ~~c~ ~|&amp;lt;br /&amp;gt;&lt;br /&gt;
   ----------&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
The room at location 2 is full of 7/7 water, keeping the pressure plate activated&lt;br /&gt;
keeping floodgate at ‘X’ open. When the pressure plate at location 1 is activated&lt;br /&gt;
the room drains stoping the activation and therefore closing the floodgate ‘X’ at location 1&amp;lt;br /&amp;gt;&lt;br /&gt;
*Bonus -Use magma for more fun!?&lt;br /&gt;
[[User:Haydosss|Haydosss]] 12:06, 7 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== backwards floodgates ==&lt;br /&gt;
&lt;br /&gt;
Flood gates and pressure plates can only be used to open a gate when there is water. Why would anyone want to open a floodgate when there is water. Real flood gates are for stopping floods. Which means they're open if there's no flooding in an area, and closed if there is a danger of flooding. In DF, floodgates open when there is plenty of water to flood with, and close off the water if the place is dry. If you wanted water to flow when there is water in an area you might as well use a hole. That's how holes work. When there's water, water goes through them. When there is no water, not water goes through them.&lt;br /&gt;
&lt;br /&gt;
== Trap avoid? ==&lt;br /&gt;
&lt;br /&gt;
Do creatures with trap avoid activate pressure plates? It's not mentioned in the article, and it probably should be. --[[User:Cam94509|Cam94509]] 21:28, 11 May 2011 (UTC)&lt;/div&gt;</summary>
		<author><name>Cam94509</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=User_talk:Emi&amp;diff=149031</id>
		<title>User talk:Emi</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=User_talk:Emi&amp;diff=149031"/>
		<updated>2011-05-10T21:35:27Z</updated>

		<summary type="html">&lt;p&gt;Cam94509: /* Need a redirect created */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Please leave new messages by pressing the new section button. It is next to the edit button, and looks like a +. Be sure to sign your message with &amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt; so I know who left me the message.&lt;br /&gt;
&lt;br /&gt;
== Captcha ==&lt;br /&gt;
&lt;br /&gt;
The wiki system is set up to autoconfirm a user after 3 days of existence as a registered user.  Once that's done, you'll never have to enter a captcha again. (also, it's not possible, even as an admin / bureaucrat to manually add a user to the autoconfirmed group, sorry) --[[User:Briess|Briess]] 07:37, 13 March 2010 (UTC)&lt;br /&gt;
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== Contact Info ==&lt;br /&gt;
&lt;br /&gt;
I'm on IRC nearly every waking moment. --[[User:Briess|Briess]] 20:13, 16 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==[[Template:ArticleVersion]]==&lt;br /&gt;
''Two dozen'' consecutive edits? &amp;quot;Preview&amp;quot; just not a possibility?--[[User:Albedo|Albedo]] 20:14, 17 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== cv ==&lt;br /&gt;
So, forgive my continuing ignorance, but once the changeover happens, &amp;quot;cv&amp;quot; will then become whatever version 2010 is, right? And if so, how do we then distinguish between redirects appropriate only to the 40d legacy articles (which are currently being &amp;quot;corrected&amp;quot; using CV) and those that should go to the then truly &amp;quot;current version&amp;quot; 2010 articles?--[[User:Albedo|Albedo]] 21:45, 21 March 2010 (UTC)&lt;br /&gt;
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== search terms and redirects ==&lt;br /&gt;
&lt;br /&gt;
 So a redirect chain like Gold bars -&amp;gt; 40d:Gold bars -&amp;gt; 40d:metal is correct, don't change it. Emi&lt;br /&gt;
Hi. I'm ''sure'' what you meant was to ask ''&amp;quot;Why did you delete that?&amp;quot;'', and not presume to lecture me about how redirects work.  And my response would be - ''&amp;quot;Why did you create it?&amp;quot;''   Because I didn't &amp;quot;change&amp;quot; it, I ''deleted'' it - and there's a difference, and a difference in the reasoning behind each.  &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Gold bars&amp;quot; is not really a term to link from, just not appropriate for a page title.  It's not a term likely to be typed in to the search window, nor is it a wiki-article title in game terms. [[Gold]] is a perfectly valid (and existing) search term, and [[bars]] are as well, but not in the sense of &amp;quot;gold bars&amp;quot;, unless you are [[construction|constructing]] horizontal or vertical bars from a single '''[[bar]]''' of [[gold]] (&amp;quot;bars&amp;quot; of gold being distinct from a &amp;quot;bar&amp;quot; of gold, for better or worse).  And it's not usually a policy to create redirects, even Search redirects, based on erroneous understandings of the layout of the wiki.  (If so, &amp;quot;silver bars&amp;quot;, &amp;quot;copper bars&amp;quot;, &amp;quot;bismuth bronze battle axe&amp;quot; and &amp;quot;narrow giant cave spider silk trousers&amp;quot; could all be included by some well meaning user based on one User's example - and that's more work than I want. Or any Admin.)  More, &amp;quot;gold bars&amp;quot; is plural, which breaks yet another rule.  So why, pray, do we need it in the first place?  Lastly, if &amp;quot;gold bars&amp;quot; ''were'' a valid search or redirect term, I would think it should redirect to either &amp;quot;bar&amp;quot;, the item (to clarify what a &amp;quot;bar&amp;quot; is, gold or not), or &amp;quot;gold&amp;quot; (the [[material]], to address that aspect), rather than [[metal]], which doesn't address the actual term, but is only a generally related umbrella article - but that confusion gets back to the reason I deleted it in the first place.  I didn't even notice it was you that had created that page, but if I had I would have asked you this before deleting it.  So... since we're here, why ''did'' you see a need to create it in the first place?&lt;br /&gt;
&lt;br /&gt;
And while we're on the subject, you seem to be fairly enthusiastic about redirecting every game term to cv:game term - even if they are NOT version specific. You may want to slow down before hitting every last one, since things like [[acronym]]s and such will then have to be tracked down and returned to mainspace existence.  Several in the long, long list on [[:Category:Obsolete]] seem more than a bit suspect, but I suppose now that it's done only the new version will prove them so or not. --[[User:Albedo|Albedo]] 02:47, 27 March 2010 (UTC)&lt;br /&gt;
 I agree that it's maybe a silly redirect, however, right now I am making sure &lt;br /&gt;
 these redirects all work properly&lt;br /&gt;
Use some discretion. I saw a page marked N(ew), and it didn't belong. If you recognize it as &amp;quot;silly&amp;quot;, then don't go to the trouble to perpetuate it.   And allow me to make something else clear that you should understand. Before you replace a page that Admin has deleted, you should ask them &amp;quot;why?&amp;quot; first. Thanks so much for your understanding on that last point.--[[User:Albedo|Albedo]] 03:07, 27 March 2010 (UTC)&lt;br /&gt;
 Discretion only slows down serializable tasks like the one I was doing. It's much easier to follow the &lt;br /&gt;
 same pattern over and over and then go back and do all the stuff necessary to remove a silly redirect&lt;br /&gt;
So you are going to cover all those &amp;quot;silly&amp;quot; redirects that require it? Reassuring to hear - so long as someone has it covered, no problem then.--[[User:Albedo|Albedo]] 03:18, 27 March 2010 (UTC)&lt;br /&gt;
 Also, because there's no real reason not to have most of these redirects, it's silly to bother  &lt;br /&gt;
 checking each one before fixing them. If the admins at this wiki are of the &amp;quot;I'm an admin, so my &lt;br /&gt;
 word is law&amp;quot; attitude, I'm not sure this is a place I want to be.&lt;br /&gt;
If that were the case, I would have simply acted high-handed and slapped you and not explained my reasoning - but we both know I didn't, so I'm left wondering why you even mention it. Meanwhile, I'm still waiting for ''your'' reason for replacing the page that an Admin deleted rather than asking them why they did it. Even if you ''were'' Admin, do you think that is a good approach to the situation?--[[User:Albedo|Albedo]] 03:24, 27 March 2010 (UTC)&lt;br /&gt;
 I didn't notice that you had deleted it until after I had recreated it. &lt;br /&gt;
I see.&lt;br /&gt;
 I ask again if you use either of those other communication methods...&lt;br /&gt;
 it's much easier to work these things out in real time.&lt;br /&gt;
No, sorry. And as Admin of this wiki, I feel it's important to use this format to work these things out. Which (I hope) we've now done. Readya later.--[[User:Albedo|Albedo]] 17:45, 28 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Bot edit request ==&lt;br /&gt;
&lt;br /&gt;
Could you change all of the non-namespace-specific article links in template pages to use [[template:L]]? This is going to be a problem soon. [[User:VengefulDonut|VengefulDonut]] 11:43, 2 April 2010 (UTC)&lt;br /&gt;
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== EmiBot's Standing Orders ==&lt;br /&gt;
Will it do that daily/hourly? B/c new pages are flying up without it. I agree it's overly long, and I thought about that, but it'll only be long for these first few days, until the immediate flurry has calmed a bit, then we back off. Right now, it's amateur hour out there, so any help is a good thing in those directions.  (No automatic fixes? Urgh -that's a LOT of manual...) :P --[[User:Albedo|Albedo]] 20:08, 2 April 2010 (UTC)&amp;lt;br /&amp;gt;&lt;br /&gt;
Again, I find myself waiting on an answer to my question while you focus on your own agenda - still waiting, thanks.--[[User:Albedo|Albedo]] 21:06, 2 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Deletion Template==&lt;br /&gt;
I explained my reasoning on the talk page, but in short: (1)The mod is not at all notable.  (I am not willing to claim a notable mod would not deserve a page on its own, but this is a mod that adds 4 creatures and no one talks about - hardly deserving of a page).  (2) There is only one relevant piece of information about this mod - where it can be found.  (3) The page doesn't even include that information, and is thus useless.  (4) A link to the mod on DFFD or its forum thread, and a very short blurb (&amp;quot;adds 4 new mega beasts&amp;quot;) should be added to a general mod page if the mod is going to have a presence on the wiki. --[[User:Squirrelloid|Squirrelloid]] 05:43, 5 April 2010 (UTC)&lt;br /&gt;
:Ah, sure, i can do that.  I honestly just took a stab in the dark that deletion was the right template, and didn't actually know there were options... la la la? --[[User:Squirrelloid|Squirrelloid]] 06:39, 5 April 2010 (UTC)&lt;br /&gt;
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== [[Template:Alloy3]] ==&lt;br /&gt;
&lt;br /&gt;
I wasn't sure who to mention this to, and I apologize if it has already been noted, but this template is in use on 40d pages while the link built into the template for [[construction]] links to the &amp;quot;2010&amp;quot; namespace. Not sure what the best way to fix it would be, as I assume that the template will continue to be used. --[[User:Soy|Soy]] 16:10, 5 April 2010 (UTC)&lt;br /&gt;
:Thanks for looking into that! However, it looks like this is going to be an issue with a lot of the existing templates that are used across both versions. I think I see what your fix does and if I get some free time this evening I would be happy to try to update what I can find unless you can think of any negative impact it would have. -- [[User:Soy|Soy]] 19:32, 5 April 2010 (UTC)&lt;br /&gt;
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==nm==&lt;br /&gt;
Yeah, I spoke before I read his talk page.  And I remembered it as CMD.  And he's right in that that's how it &amp;quot;should&amp;quot; be - the fact that it's not how it is in-game just an awkward DF reality. Altho', I see it as a style issue, not a coding issue.--[[User:Albedo|Albedo]] 02:36, 8 April 2010 (UTC)&lt;br /&gt;
 I probably still would have argued for Cmd with a redirect from CMD.&lt;br /&gt;
That's not an issue to take up over one page - that's a global style issue, and would change the established, existing guidelines on [[Dwarf_Fortress_Wiki:Community_Portal]]. (Not that I wouldn't mind seeing some change, but (unsurprisingly) mine are style-based critiques.) --[[User:Albedo|Albedo]] 02:39, 8 April 2010 (UTC)&lt;br /&gt;
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== JS ==&lt;br /&gt;
&lt;br /&gt;
Thanks! :) [[User:Mason11987|Mason]] &amp;lt;sup&amp;gt;([[User talk:Mason11987|T]]-[[Special:Contributions/Mason11987|C]])&amp;lt;/sup&amp;gt; 01:39, 9 April 2010 (UTC)&lt;br /&gt;
== IRC ==&lt;br /&gt;
my firewall is dumb on windows, so I can't get on IRC, and I don't want to spend 3 hours figuring it out :( --[[User:Briess|Briess]] 04:42, 12 April 2010 (UTC)&lt;br /&gt;
:It is.  It took me about a day to figure out how to unblock port 80 &amp;gt;&amp;lt; --[[User:Briess|Briess]] 06:12, 12 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Ban required ==&lt;br /&gt;
&lt;br /&gt;
Please ban [[Special:Contributions/74.222.1.40|74.222.1.40]]&amp;lt;br /&amp;gt;&lt;br /&gt;
Thank you very much =)&amp;lt;br /&amp;gt;&lt;br /&gt;
Gretings --[[User:Used|Used]] 08:12, 16 June 2010 (UTC)&lt;br /&gt;
:Also [[Special:Contributions/121.205.89.153|121.205.89.153]]. --[[User:Quietust|Quietust]] 16:23, 16 June 2010 (UTC)&lt;br /&gt;
::Even better: semi-protect [[Dwarf Fortress Wiki talk:Centralized Discussion‎]] so that only logged-in users can edit it. --[[User:Quietust|Quietust]] 16:25, 16 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Easiest of all: just go to [[Dwarf Fortress Wiki:Spamreport‎]] and ban all of the bots listed. Whenever another one shows up, I'll let you know. --[[User:Quietust|Quietust]] 21:52, 18 June 2010 (UTC)&lt;br /&gt;
:Personally, i would've gone for a template that marks an ip, or user. Maybe like it being called UserReport, or Report, and then people could do the template thing to report a user. Not sure how that could be coded in, but it could allow administrators to be more warned and prepared to provide a look at the ip. To be honest, all these spambots are just strange. Also, deja vu, i could've sworn this happened in the exact same way before. Maybe another wiki... --[[User:Hugna|Hugna]] 22:47, 18 June 2010 (UTC)&lt;br /&gt;
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== Bug in rate script ==&lt;br /&gt;
&lt;br /&gt;
There's a bug in [[User:Emi/review.js]] - it's always putting the exact same timestamp: &amp;quot;08:00, 22 May 2010 (UTC)&amp;quot;. --[[User:Quietust|Quietust]] 23:36, 5 August 2010 (UTC)&lt;br /&gt;
:Can't believe I didn't notice that before. It's fixed now. :) [[user:Emi|&amp;lt;span style=&amp;quot;color:#8a4e4e&amp;quot;&amp;gt;Emi&amp;lt;/span&amp;gt;]] [[user_talk:Emi|&amp;lt;span style=&amp;quot;color:#6a3e4e&amp;quot;&amp;gt;[T]&amp;lt;/span&amp;gt;]] 21:10, 6 August 2010 (UTC)&lt;br /&gt;
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The rating script stopped working for me. Could have something to do with maintenance? --[[User:MathFox|MathFox]] 16:49, 22 September 2010 (UTC)&lt;br /&gt;
:Specifically, it gets to &amp;quot;Getting token...&amp;quot; and then seems to hang. --[[User:Quietust|Quietust]] 17:44, 22 September 2010 (UTC)&lt;br /&gt;
::Oh, API probably wasn't re-enabled. Gotta wait for Briess on this one. [[user:Emi|&amp;lt;span style=&amp;quot;color:#8a4e4e&amp;quot;&amp;gt;Emi&amp;lt;/span&amp;gt;]] [[user_talk:Emi|&amp;lt;span style=&amp;quot;color:#6a3e4e&amp;quot;&amp;gt;[T]&amp;lt;/span&amp;gt;]] 19:33, 22 September 2010 (UTC)&lt;br /&gt;
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== Broken quality tags ==&lt;br /&gt;
&lt;br /&gt;
The quality tags are no longer showing up in the right place - they show up in the upper-left corner of the article body (just below the title) instead of the upper-right corner of the page (aligned with the title). --[[User:Quietust|Quietust]] 23:15, 21 September 2010 (UTC)&lt;br /&gt;
:Currently quality tags show up in the upper-right corner for me. --[[User:Another|Another]] 10:57, 22 September 2010 (UTC)&lt;br /&gt;
::Yeah, they were stealth-fixed shortly after I posted this comment (and the reply was posted on my own user page rather than here). --[[User:Quietust|Quietust]] 12:39, 22 September 2010 (UTC)&lt;br /&gt;
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== Confirm e-mail address throwing and error ==&lt;br /&gt;
&lt;br /&gt;
I got the following when trying to confirm my email address:&lt;br /&gt;
&lt;br /&gt;
''Confirm e-mail address&lt;br /&gt;
&lt;br /&gt;
''Dwarf Fortress Wiki could not send your confirmation mail. Please check your e-mail address for invalid characters.&lt;br /&gt;
&lt;br /&gt;
''Mailer returned: mailer error&lt;br /&gt;
&lt;br /&gt;
Thanks for your time and effort.  --[[User:Jwest23|Jwest23]] 14:41, 22 September 2010 (UTC)&lt;br /&gt;
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== Main page is unavailable ==&lt;br /&gt;
&lt;br /&gt;
Does no one uses it?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;I'd like to add that changing the version and creating the new Mirrors and Release Information pages don't work and show red links.&amp;lt;/s&amp;gt; Nvm, it works now --Dorf2&lt;br /&gt;
&lt;br /&gt;
== The Grimoire of Armok ==&lt;br /&gt;
&lt;br /&gt;
Hey, http://www.bay12forums.com/smf/index.php?topic=77327.0 is the topic this is based on.&lt;br /&gt;
&lt;br /&gt;
essentialy, were going to try make a Grimoire of Armok, and we need an online page for it to be stitched together and to eventualy host the completed version, do you mind if i use the Magma wiki? its a community work in progress, so i hope it can have a place on here.&lt;br /&gt;
&lt;br /&gt;
Best regards: Karakzon&lt;br /&gt;
 also whats with the 12:03, 15 February 2011 (UTC) thing?&lt;br /&gt;
&lt;br /&gt;
: I'm not completely sure if this is the sort of thing that belongs on dfwiki, let me get back to you on it, okay? Also, if you type exactly four tildes like &amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt; it will create a signature that consists of a link to your user page and a timestamp, similar to this -&amp;gt; [[user:Emi|&amp;lt;span style=&amp;quot;color:#8a4e4e&amp;quot;&amp;gt;Emi&amp;lt;/span&amp;gt;]] [[user_talk:Emi|&amp;lt;span style=&amp;quot;color:#6a3e4e&amp;quot;&amp;gt;[T]&amp;lt;/span&amp;gt;]] 04:08, 16 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== DF2010:Release information/0.31.19 and Template:News/Mirrors/0.31.19 ==&lt;br /&gt;
&lt;br /&gt;
New version! Updated what I could, but that's stuff I can't. --[[User:Gamildum|Gamildum]] 15:16, 16 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Rails Project ==&lt;br /&gt;
&lt;br /&gt;
I'm experienced with rails (been using it a few years) and am interested in a dfwiki project&lt;br /&gt;
&lt;br /&gt;
[[User:JimboOmega|JimboOmega]] 19:18, 16 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Magmawiki ==&lt;br /&gt;
&lt;br /&gt;
Went there, browsed around - it seems like a rails backed wiki without any real content (and a few of the familliar &amp;quot;something went wrong&amp;quot; rails pages).&lt;br /&gt;
&lt;br /&gt;
What are you looking for...?&lt;br /&gt;
&lt;br /&gt;
== Magmawiki ==&lt;br /&gt;
&lt;br /&gt;
Looks pretty cool.  How can I help?  My email address is (my user name) @ gmail.com&lt;br /&gt;
&lt;br /&gt;
Can't discover your username and thus email address if you don't sign your post. :P [[User:Naros|Naros]] 21:05, 3 March 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== User Page Request ==&lt;br /&gt;
&lt;br /&gt;
Posting here to request the creation of my user page, per the Site Announcements, primarily as a persistent workspace.  Thanks in advance [[User:Valkyrie|Valkyrie]] 22:05, 22 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
Requesting the creation of my user page. I'm going to use it as a workspace and reference source for details to my projects. Thankyou Kindly.&lt;br /&gt;
[[User:Jamesadelong|Jamesadelong]] 18:30 March 28 2011 (EST)&lt;br /&gt;
&lt;br /&gt;
Please allow [[User:Mystara|Mystara]] to create a user page. I have extensive wiki markup experience and would love to be able to be a part of this community. Thank you.&lt;br /&gt;
[[User:Mystara|Mystara]] 23:10, 29 April 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Dwarven Bathtub ==&lt;br /&gt;
&lt;br /&gt;
I, err, don't play the ANSI version.  Only tried it once for about five minutes.  Ever since then, I've downloaded versions with the graphics pre-installed.  So I'm not sure what a Dwarven Bathtub looks like if you use the default tiles?  The image is only used on the {{L|cleaning}} page, so it's not like there's a lot to change, though.  The only thing I'm sure about is that the ramps are the same in both.  [[User:Uristocrat|Uristocrat]] 09:16, 1 March 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Non-User Page Creation ==&lt;br /&gt;
&lt;br /&gt;
I would like a category created called &amp;quot;Flowchart&amp;quot; so as to categorize pages like http://df.magmawiki.com/index.php/File:MetalIndustry3.jpg or http://df.magmawiki.com/index.php/From_Caravan_to_Happy_Dwarves&lt;br /&gt;
&lt;br /&gt;
Thank you.  [[User:Shenzahn|Shenzahn]] 13:31, 1 March 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== New page request ==&lt;br /&gt;
&lt;br /&gt;
A [[DF2010:Large pot]] page would be nice. [[User:ZCM|ZCM]] 03:54, 9 March 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
Can you please enable the creation of new pages for my account.  I use to have this ability but somewhere it seems to have disappeared.  I was going to add small pages for beekeeping and wax working. [[User:Profit|Profit]] 18:14, 12 March 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Page creation requests ==&lt;br /&gt;
&lt;br /&gt;
Can you please create [[Template:B12Forum]] &amp;amp; [[Template:DFFD]]? I plan on creating up the links to the Bay12 Forums &amp;amp; DF File Depot with these templates. And [[Template:Release date]] I plan to use that for release dates on graphic packs &amp;amp; mods.&amp;lt;small&amp;gt;&amp;amp;nbsp;&amp;lt;span style=&amp;quot;padding:0.3em;border:0.1em solid #AAA;background:#DDD;font-size:11px;color:#000;&amp;quot;&amp;gt;「[[User:gu1dry|'''gu1dry''']]」&amp;lt;small&amp;gt;[[User talk:gu1dry|⊤]]&amp;amp;nbsp;•&amp;amp;nbsp;[[Special:Contributions/Gu1dry|¢]]&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt; 10:04, 17 March 2011 (UTC)&amp;lt;/small&amp;gt;&lt;br /&gt;
*Still waiting for the pages to be created or to be told &amp;quot;no&amp;quot;....&amp;lt;small&amp;gt;&amp;amp;nbsp;&amp;lt;span style=&amp;quot;padding:0.3em;border:0.1em solid #AAA;background:#DDD;font-size:11px;color:#000;&amp;quot;&amp;gt;「[[User:gu1dry|'''gu1dry''']]」&amp;lt;small&amp;gt;[[User talk:gu1dry|⊤]]&amp;amp;nbsp;•&amp;amp;nbsp;[[Special:Contributions/Gu1dry|¢]]&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt; 21:04, 31 March 2011 (UTC)&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== User:hapes page ==&lt;br /&gt;
&lt;br /&gt;
I would like to put up quantummenace's aquifer piercing method.  Can you allow me access to my use page so I can do that?  Thanks.&lt;br /&gt;
[[User:Hapes|Hapes]] 17:12, 24 March 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== New page request ==&lt;br /&gt;
&lt;br /&gt;
Could you add a page for {{L|magma piston}}s? I'll add my edits to the {{L|magma}} page for now, but I'm worried I'm going to make that page too cluttered. -[[User:Norseman|Norseman]] 08:04, 6 April 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Yet another new page request ==&lt;br /&gt;
I would like the [[DF2010_Talk:Gear_assembly]] page created, thanks in advance&lt;br /&gt;
&lt;br /&gt;
== Labrynth Page? ==&lt;br /&gt;
&lt;br /&gt;
I found a labrynth in adventure recently, and went through it, documenting everything along the way.&lt;br /&gt;
&lt;br /&gt;
Perhaps a wiki page devoted to labyrinthes.. hm.. labyrinthi?.. hmph.. would be a good idea?&lt;br /&gt;
&lt;br /&gt;
I took a whole bunch of screenshots and stuff that I could write from.&lt;br /&gt;
&lt;br /&gt;
- acetech09 (0153 UTC Apr 6)&lt;br /&gt;
&lt;br /&gt;
== royal jelly page ==&lt;br /&gt;
&lt;br /&gt;
I think we need a royal jelly page. I'm however not experienced in making one could someone set up a template?&lt;br /&gt;
&lt;br /&gt;
== user page request ==&lt;br /&gt;
&lt;br /&gt;
Hello, I'd like a user page please! --[[User:Knaveofstaves|Knaveofstaves]] 14:23, 20 April 2011 (UTC)&lt;br /&gt;
:Created. --[[User:Briess|Briess]] 14:33, 20 April 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== New Page Request: ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;[http://df.magmawiki.com/index.php/User:ANormalUsername1/Aceangel I need this made, please. Thanks!]&amp;lt;/s&amp;gt;&lt;br /&gt;
Never mind! Thanks anyways! --[[User:ANormalUsername1|&amp;lt;span style=&amp;quot;text-shadow:green 0px 0px 3px;&amp;quot;&amp;gt;A&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;text-shadow:blue 0px 0px 3px;&amp;quot;&amp;gt;Normal&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;text-shadow:red 0px 0px 3px;&amp;quot;&amp;gt;Username&amp;lt;/span&amp;gt;]] 01:55, 21 April 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== User Page Request #9001 ==&lt;br /&gt;
Haha sweet I get the 9001st user page!!! [[User:Pfifo]]&lt;br /&gt;
&lt;br /&gt;
== Need a redirect created ==&lt;br /&gt;
&lt;br /&gt;
{{L|Danger rooms}} should probably redirect to {{L|Danger room}}, especially given that there was a link to {{L|Danger rooms}} in {{L|Training weapon}}. (I replaced it with [[Danger room|Danger rooms]] (Links to [[Danger room|Danger room]]))--[[User:Cam94509|Cam94509]] 21:35, 10 May 2011 (UTC)&lt;/div&gt;</summary>
		<author><name>Cam94509</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=v0.31:Training_weapon&amp;diff=149030</id>
		<title>v0.31:Training weapon</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=v0.31:Training_weapon&amp;diff=149030"/>
		<updated>2011-05-10T21:34:49Z</updated>

		<summary type="html">&lt;p&gt;Cam94509: Fixed an uppercase letter that I should have left lowercase. My bad!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quality|Exceptional|16:53, 19 September 2010 (UTC)}}{{av}}&lt;br /&gt;
Training spears, swords and axes are edgeless {{L|weapon}}s created at a {{L|carpenter's workshop}}. Dwarves won't harm each other (or themselves) during {{L|combat drills}}, or {{L|sparring}}, so they are only useful when you have no metal weapon of the kind you'd like your dwarf to use later in combat (or for [[Danger room|Danger rooms]]). They are useless in combat. So make sure that your soldiers have exchanged them for real weapons before sending them into {{L|combat}}, even if it means using a weapon they are totally unfamiliar with.&lt;br /&gt;
&lt;br /&gt;
Training axes made from {{L|log}}s can be used for the {{L|wood cutter}}'s skill.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It should be noted that if left with soldiers sparring for long enough, they can grow attached to their tiny wooden training swords. Congratulations, you now have a legendary wooden stick.&lt;br /&gt;
{{Category|Military}}&lt;/div&gt;</summary>
		<author><name>Cam94509</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=User_talk:Emi&amp;diff=149029</id>
		<title>User talk:Emi</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=User_talk:Emi&amp;diff=149029"/>
		<updated>2011-05-10T21:33:59Z</updated>

		<summary type="html">&lt;p&gt;Cam94509: /* Need a redirect created */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Please leave new messages by pressing the new section button. It is next to the edit button, and looks like a +. Be sure to sign your message with &amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt; so I know who left me the message.&lt;br /&gt;
&lt;br /&gt;
== Captcha ==&lt;br /&gt;
&lt;br /&gt;
The wiki system is set up to autoconfirm a user after 3 days of existence as a registered user.  Once that's done, you'll never have to enter a captcha again. (also, it's not possible, even as an admin / bureaucrat to manually add a user to the autoconfirmed group, sorry) --[[User:Briess|Briess]] 07:37, 13 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Contact Info ==&lt;br /&gt;
&lt;br /&gt;
I'm on IRC nearly every waking moment. --[[User:Briess|Briess]] 20:13, 16 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==[[Template:ArticleVersion]]==&lt;br /&gt;
''Two dozen'' consecutive edits? &amp;quot;Preview&amp;quot; just not a possibility?--[[User:Albedo|Albedo]] 20:14, 17 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== cv ==&lt;br /&gt;
So, forgive my continuing ignorance, but once the changeover happens, &amp;quot;cv&amp;quot; will then become whatever version 2010 is, right? And if so, how do we then distinguish between redirects appropriate only to the 40d legacy articles (which are currently being &amp;quot;corrected&amp;quot; using CV) and those that should go to the then truly &amp;quot;current version&amp;quot; 2010 articles?--[[User:Albedo|Albedo]] 21:45, 21 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== search terms and redirects ==&lt;br /&gt;
&lt;br /&gt;
 So a redirect chain like Gold bars -&amp;gt; 40d:Gold bars -&amp;gt; 40d:metal is correct, don't change it. Emi&lt;br /&gt;
Hi. I'm ''sure'' what you meant was to ask ''&amp;quot;Why did you delete that?&amp;quot;'', and not presume to lecture me about how redirects work.  And my response would be - ''&amp;quot;Why did you create it?&amp;quot;''   Because I didn't &amp;quot;change&amp;quot; it, I ''deleted'' it - and there's a difference, and a difference in the reasoning behind each.  &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Gold bars&amp;quot; is not really a term to link from, just not appropriate for a page title.  It's not a term likely to be typed in to the search window, nor is it a wiki-article title in game terms. [[Gold]] is a perfectly valid (and existing) search term, and [[bars]] are as well, but not in the sense of &amp;quot;gold bars&amp;quot;, unless you are [[construction|constructing]] horizontal or vertical bars from a single '''[[bar]]''' of [[gold]] (&amp;quot;bars&amp;quot; of gold being distinct from a &amp;quot;bar&amp;quot; of gold, for better or worse).  And it's not usually a policy to create redirects, even Search redirects, based on erroneous understandings of the layout of the wiki.  (If so, &amp;quot;silver bars&amp;quot;, &amp;quot;copper bars&amp;quot;, &amp;quot;bismuth bronze battle axe&amp;quot; and &amp;quot;narrow giant cave spider silk trousers&amp;quot; could all be included by some well meaning user based on one User's example - and that's more work than I want. Or any Admin.)  More, &amp;quot;gold bars&amp;quot; is plural, which breaks yet another rule.  So why, pray, do we need it in the first place?  Lastly, if &amp;quot;gold bars&amp;quot; ''were'' a valid search or redirect term, I would think it should redirect to either &amp;quot;bar&amp;quot;, the item (to clarify what a &amp;quot;bar&amp;quot; is, gold or not), or &amp;quot;gold&amp;quot; (the [[material]], to address that aspect), rather than [[metal]], which doesn't address the actual term, but is only a generally related umbrella article - but that confusion gets back to the reason I deleted it in the first place.  I didn't even notice it was you that had created that page, but if I had I would have asked you this before deleting it.  So... since we're here, why ''did'' you see a need to create it in the first place?&lt;br /&gt;
&lt;br /&gt;
And while we're on the subject, you seem to be fairly enthusiastic about redirecting every game term to cv:game term - even if they are NOT version specific. You may want to slow down before hitting every last one, since things like [[acronym]]s and such will then have to be tracked down and returned to mainspace existence.  Several in the long, long list on [[:Category:Obsolete]] seem more than a bit suspect, but I suppose now that it's done only the new version will prove them so or not. --[[User:Albedo|Albedo]] 02:47, 27 March 2010 (UTC)&lt;br /&gt;
 I agree that it's maybe a silly redirect, however, right now I am making sure &lt;br /&gt;
 these redirects all work properly&lt;br /&gt;
Use some discretion. I saw a page marked N(ew), and it didn't belong. If you recognize it as &amp;quot;silly&amp;quot;, then don't go to the trouble to perpetuate it.   And allow me to make something else clear that you should understand. Before you replace a page that Admin has deleted, you should ask them &amp;quot;why?&amp;quot; first. Thanks so much for your understanding on that last point.--[[User:Albedo|Albedo]] 03:07, 27 March 2010 (UTC)&lt;br /&gt;
 Discretion only slows down serializable tasks like the one I was doing. It's much easier to follow the &lt;br /&gt;
 same pattern over and over and then go back and do all the stuff necessary to remove a silly redirect&lt;br /&gt;
So you are going to cover all those &amp;quot;silly&amp;quot; redirects that require it? Reassuring to hear - so long as someone has it covered, no problem then.--[[User:Albedo|Albedo]] 03:18, 27 March 2010 (UTC)&lt;br /&gt;
 Also, because there's no real reason not to have most of these redirects, it's silly to bother  &lt;br /&gt;
 checking each one before fixing them. If the admins at this wiki are of the &amp;quot;I'm an admin, so my &lt;br /&gt;
 word is law&amp;quot; attitude, I'm not sure this is a place I want to be.&lt;br /&gt;
If that were the case, I would have simply acted high-handed and slapped you and not explained my reasoning - but we both know I didn't, so I'm left wondering why you even mention it. Meanwhile, I'm still waiting for ''your'' reason for replacing the page that an Admin deleted rather than asking them why they did it. Even if you ''were'' Admin, do you think that is a good approach to the situation?--[[User:Albedo|Albedo]] 03:24, 27 March 2010 (UTC)&lt;br /&gt;
 I didn't notice that you had deleted it until after I had recreated it. &lt;br /&gt;
I see.&lt;br /&gt;
 I ask again if you use either of those other communication methods...&lt;br /&gt;
 it's much easier to work these things out in real time.&lt;br /&gt;
No, sorry. And as Admin of this wiki, I feel it's important to use this format to work these things out. Which (I hope) we've now done. Readya later.--[[User:Albedo|Albedo]] 17:45, 28 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Bot edit request ==&lt;br /&gt;
&lt;br /&gt;
Could you change all of the non-namespace-specific article links in template pages to use [[template:L]]? This is going to be a problem soon. [[User:VengefulDonut|VengefulDonut]] 11:43, 2 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== EmiBot's Standing Orders ==&lt;br /&gt;
Will it do that daily/hourly? B/c new pages are flying up without it. I agree it's overly long, and I thought about that, but it'll only be long for these first few days, until the immediate flurry has calmed a bit, then we back off. Right now, it's amateur hour out there, so any help is a good thing in those directions.  (No automatic fixes? Urgh -that's a LOT of manual...) :P --[[User:Albedo|Albedo]] 20:08, 2 April 2010 (UTC)&amp;lt;br /&amp;gt;&lt;br /&gt;
Again, I find myself waiting on an answer to my question while you focus on your own agenda - still waiting, thanks.--[[User:Albedo|Albedo]] 21:06, 2 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Deletion Template==&lt;br /&gt;
I explained my reasoning on the talk page, but in short: (1)The mod is not at all notable.  (I am not willing to claim a notable mod would not deserve a page on its own, but this is a mod that adds 4 creatures and no one talks about - hardly deserving of a page).  (2) There is only one relevant piece of information about this mod - where it can be found.  (3) The page doesn't even include that information, and is thus useless.  (4) A link to the mod on DFFD or its forum thread, and a very short blurb (&amp;quot;adds 4 new mega beasts&amp;quot;) should be added to a general mod page if the mod is going to have a presence on the wiki. --[[User:Squirrelloid|Squirrelloid]] 05:43, 5 April 2010 (UTC)&lt;br /&gt;
:Ah, sure, i can do that.  I honestly just took a stab in the dark that deletion was the right template, and didn't actually know there were options... la la la? --[[User:Squirrelloid|Squirrelloid]] 06:39, 5 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== [[Template:Alloy3]] ==&lt;br /&gt;
&lt;br /&gt;
I wasn't sure who to mention this to, and I apologize if it has already been noted, but this template is in use on 40d pages while the link built into the template for [[construction]] links to the &amp;quot;2010&amp;quot; namespace. Not sure what the best way to fix it would be, as I assume that the template will continue to be used. --[[User:Soy|Soy]] 16:10, 5 April 2010 (UTC)&lt;br /&gt;
:Thanks for looking into that! However, it looks like this is going to be an issue with a lot of the existing templates that are used across both versions. I think I see what your fix does and if I get some free time this evening I would be happy to try to update what I can find unless you can think of any negative impact it would have. -- [[User:Soy|Soy]] 19:32, 5 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==nm==&lt;br /&gt;
Yeah, I spoke before I read his talk page.  And I remembered it as CMD.  And he's right in that that's how it &amp;quot;should&amp;quot; be - the fact that it's not how it is in-game just an awkward DF reality. Altho', I see it as a style issue, not a coding issue.--[[User:Albedo|Albedo]] 02:36, 8 April 2010 (UTC)&lt;br /&gt;
 I probably still would have argued for Cmd with a redirect from CMD.&lt;br /&gt;
That's not an issue to take up over one page - that's a global style issue, and would change the established, existing guidelines on [[Dwarf_Fortress_Wiki:Community_Portal]]. (Not that I wouldn't mind seeing some change, but (unsurprisingly) mine are style-based critiques.) --[[User:Albedo|Albedo]] 02:39, 8 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== JS ==&lt;br /&gt;
&lt;br /&gt;
Thanks! :) [[User:Mason11987|Mason]] &amp;lt;sup&amp;gt;([[User talk:Mason11987|T]]-[[Special:Contributions/Mason11987|C]])&amp;lt;/sup&amp;gt; 01:39, 9 April 2010 (UTC)&lt;br /&gt;
== IRC ==&lt;br /&gt;
my firewall is dumb on windows, so I can't get on IRC, and I don't want to spend 3 hours figuring it out :( --[[User:Briess|Briess]] 04:42, 12 April 2010 (UTC)&lt;br /&gt;
:It is.  It took me about a day to figure out how to unblock port 80 &amp;gt;&amp;lt; --[[User:Briess|Briess]] 06:12, 12 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Ban required ==&lt;br /&gt;
&lt;br /&gt;
Please ban [[Special:Contributions/74.222.1.40|74.222.1.40]]&amp;lt;br /&amp;gt;&lt;br /&gt;
Thank you very much =)&amp;lt;br /&amp;gt;&lt;br /&gt;
Gretings --[[User:Used|Used]] 08:12, 16 June 2010 (UTC)&lt;br /&gt;
:Also [[Special:Contributions/121.205.89.153|121.205.89.153]]. --[[User:Quietust|Quietust]] 16:23, 16 June 2010 (UTC)&lt;br /&gt;
::Even better: semi-protect [[Dwarf Fortress Wiki talk:Centralized Discussion‎]] so that only logged-in users can edit it. --[[User:Quietust|Quietust]] 16:25, 16 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Easiest of all: just go to [[Dwarf Fortress Wiki:Spamreport‎]] and ban all of the bots listed. Whenever another one shows up, I'll let you know. --[[User:Quietust|Quietust]] 21:52, 18 June 2010 (UTC)&lt;br /&gt;
:Personally, i would've gone for a template that marks an ip, or user. Maybe like it being called UserReport, or Report, and then people could do the template thing to report a user. Not sure how that could be coded in, but it could allow administrators to be more warned and prepared to provide a look at the ip. To be honest, all these spambots are just strange. Also, deja vu, i could've sworn this happened in the exact same way before. Maybe another wiki... --[[User:Hugna|Hugna]] 22:47, 18 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Bug in rate script ==&lt;br /&gt;
&lt;br /&gt;
There's a bug in [[User:Emi/review.js]] - it's always putting the exact same timestamp: &amp;quot;08:00, 22 May 2010 (UTC)&amp;quot;. --[[User:Quietust|Quietust]] 23:36, 5 August 2010 (UTC)&lt;br /&gt;
:Can't believe I didn't notice that before. It's fixed now. :) [[user:Emi|&amp;lt;span style=&amp;quot;color:#8a4e4e&amp;quot;&amp;gt;Emi&amp;lt;/span&amp;gt;]] [[user_talk:Emi|&amp;lt;span style=&amp;quot;color:#6a3e4e&amp;quot;&amp;gt;[T]&amp;lt;/span&amp;gt;]] 21:10, 6 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
The rating script stopped working for me. Could have something to do with maintenance? --[[User:MathFox|MathFox]] 16:49, 22 September 2010 (UTC)&lt;br /&gt;
:Specifically, it gets to &amp;quot;Getting token...&amp;quot; and then seems to hang. --[[User:Quietust|Quietust]] 17:44, 22 September 2010 (UTC)&lt;br /&gt;
::Oh, API probably wasn't re-enabled. Gotta wait for Briess on this one. [[user:Emi|&amp;lt;span style=&amp;quot;color:#8a4e4e&amp;quot;&amp;gt;Emi&amp;lt;/span&amp;gt;]] [[user_talk:Emi|&amp;lt;span style=&amp;quot;color:#6a3e4e&amp;quot;&amp;gt;[T]&amp;lt;/span&amp;gt;]] 19:33, 22 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Broken quality tags ==&lt;br /&gt;
&lt;br /&gt;
The quality tags are no longer showing up in the right place - they show up in the upper-left corner of the article body (just below the title) instead of the upper-right corner of the page (aligned with the title). --[[User:Quietust|Quietust]] 23:15, 21 September 2010 (UTC)&lt;br /&gt;
:Currently quality tags show up in the upper-right corner for me. --[[User:Another|Another]] 10:57, 22 September 2010 (UTC)&lt;br /&gt;
::Yeah, they were stealth-fixed shortly after I posted this comment (and the reply was posted on my own user page rather than here). --[[User:Quietust|Quietust]] 12:39, 22 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Confirm e-mail address throwing and error ==&lt;br /&gt;
&lt;br /&gt;
I got the following when trying to confirm my email address:&lt;br /&gt;
&lt;br /&gt;
''Confirm e-mail address&lt;br /&gt;
&lt;br /&gt;
''Dwarf Fortress Wiki could not send your confirmation mail. Please check your e-mail address for invalid characters.&lt;br /&gt;
&lt;br /&gt;
''Mailer returned: mailer error&lt;br /&gt;
&lt;br /&gt;
Thanks for your time and effort.  --[[User:Jwest23|Jwest23]] 14:41, 22 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Main page is unavailable ==&lt;br /&gt;
&lt;br /&gt;
Does no one uses it?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;I'd like to add that changing the version and creating the new Mirrors and Release Information pages don't work and show red links.&amp;lt;/s&amp;gt; Nvm, it works now --Dorf2&lt;br /&gt;
&lt;br /&gt;
== The Grimoire of Armok ==&lt;br /&gt;
&lt;br /&gt;
Hey, http://www.bay12forums.com/smf/index.php?topic=77327.0 is the topic this is based on.&lt;br /&gt;
&lt;br /&gt;
essentialy, were going to try make a Grimoire of Armok, and we need an online page for it to be stitched together and to eventualy host the completed version, do you mind if i use the Magma wiki? its a community work in progress, so i hope it can have a place on here.&lt;br /&gt;
&lt;br /&gt;
Best regards: Karakzon&lt;br /&gt;
 also whats with the 12:03, 15 February 2011 (UTC) thing?&lt;br /&gt;
&lt;br /&gt;
: I'm not completely sure if this is the sort of thing that belongs on dfwiki, let me get back to you on it, okay? Also, if you type exactly four tildes like &amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt; it will create a signature that consists of a link to your user page and a timestamp, similar to this -&amp;gt; [[user:Emi|&amp;lt;span style=&amp;quot;color:#8a4e4e&amp;quot;&amp;gt;Emi&amp;lt;/span&amp;gt;]] [[user_talk:Emi|&amp;lt;span style=&amp;quot;color:#6a3e4e&amp;quot;&amp;gt;[T]&amp;lt;/span&amp;gt;]] 04:08, 16 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== DF2010:Release information/0.31.19 and Template:News/Mirrors/0.31.19 ==&lt;br /&gt;
&lt;br /&gt;
New version! Updated what I could, but that's stuff I can't. --[[User:Gamildum|Gamildum]] 15:16, 16 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Rails Project ==&lt;br /&gt;
&lt;br /&gt;
I'm experienced with rails (been using it a few years) and am interested in a dfwiki project&lt;br /&gt;
&lt;br /&gt;
[[User:JimboOmega|JimboOmega]] 19:18, 16 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Magmawiki ==&lt;br /&gt;
&lt;br /&gt;
Went there, browsed around - it seems like a rails backed wiki without any real content (and a few of the familliar &amp;quot;something went wrong&amp;quot; rails pages).&lt;br /&gt;
&lt;br /&gt;
What are you looking for...?&lt;br /&gt;
&lt;br /&gt;
== Magmawiki ==&lt;br /&gt;
&lt;br /&gt;
Looks pretty cool.  How can I help?  My email address is (my user name) @ gmail.com&lt;br /&gt;
&lt;br /&gt;
Can't discover your username and thus email address if you don't sign your post. :P [[User:Naros|Naros]] 21:05, 3 March 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== User Page Request ==&lt;br /&gt;
&lt;br /&gt;
Posting here to request the creation of my user page, per the Site Announcements, primarily as a persistent workspace.  Thanks in advance [[User:Valkyrie|Valkyrie]] 22:05, 22 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
Requesting the creation of my user page. I'm going to use it as a workspace and reference source for details to my projects. Thankyou Kindly.&lt;br /&gt;
[[User:Jamesadelong|Jamesadelong]] 18:30 March 28 2011 (EST)&lt;br /&gt;
&lt;br /&gt;
Please allow [[User:Mystara|Mystara]] to create a user page. I have extensive wiki markup experience and would love to be able to be a part of this community. Thank you.&lt;br /&gt;
[[User:Mystara|Mystara]] 23:10, 29 April 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Dwarven Bathtub ==&lt;br /&gt;
&lt;br /&gt;
I, err, don't play the ANSI version.  Only tried it once for about five minutes.  Ever since then, I've downloaded versions with the graphics pre-installed.  So I'm not sure what a Dwarven Bathtub looks like if you use the default tiles?  The image is only used on the {{L|cleaning}} page, so it's not like there's a lot to change, though.  The only thing I'm sure about is that the ramps are the same in both.  [[User:Uristocrat|Uristocrat]] 09:16, 1 March 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Non-User Page Creation ==&lt;br /&gt;
&lt;br /&gt;
I would like a category created called &amp;quot;Flowchart&amp;quot; so as to categorize pages like http://df.magmawiki.com/index.php/File:MetalIndustry3.jpg or http://df.magmawiki.com/index.php/From_Caravan_to_Happy_Dwarves&lt;br /&gt;
&lt;br /&gt;
Thank you.  [[User:Shenzahn|Shenzahn]] 13:31, 1 March 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== New page request ==&lt;br /&gt;
&lt;br /&gt;
A [[DF2010:Large pot]] page would be nice. [[User:ZCM|ZCM]] 03:54, 9 March 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
Can you please enable the creation of new pages for my account.  I use to have this ability but somewhere it seems to have disappeared.  I was going to add small pages for beekeeping and wax working. [[User:Profit|Profit]] 18:14, 12 March 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Page creation requests ==&lt;br /&gt;
&lt;br /&gt;
Can you please create [[Template:B12Forum]] &amp;amp; [[Template:DFFD]]? I plan on creating up the links to the Bay12 Forums &amp;amp; DF File Depot with these templates. And [[Template:Release date]] I plan to use that for release dates on graphic packs &amp;amp; mods.&amp;lt;small&amp;gt;&amp;amp;nbsp;&amp;lt;span style=&amp;quot;padding:0.3em;border:0.1em solid #AAA;background:#DDD;font-size:11px;color:#000;&amp;quot;&amp;gt;「[[User:gu1dry|'''gu1dry''']]」&amp;lt;small&amp;gt;[[User talk:gu1dry|⊤]]&amp;amp;nbsp;•&amp;amp;nbsp;[[Special:Contributions/Gu1dry|¢]]&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt; 10:04, 17 March 2011 (UTC)&amp;lt;/small&amp;gt;&lt;br /&gt;
*Still waiting for the pages to be created or to be told &amp;quot;no&amp;quot;....&amp;lt;small&amp;gt;&amp;amp;nbsp;&amp;lt;span style=&amp;quot;padding:0.3em;border:0.1em solid #AAA;background:#DDD;font-size:11px;color:#000;&amp;quot;&amp;gt;「[[User:gu1dry|'''gu1dry''']]」&amp;lt;small&amp;gt;[[User talk:gu1dry|⊤]]&amp;amp;nbsp;•&amp;amp;nbsp;[[Special:Contributions/Gu1dry|¢]]&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt; 21:04, 31 March 2011 (UTC)&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== User:hapes page ==&lt;br /&gt;
&lt;br /&gt;
I would like to put up quantummenace's aquifer piercing method.  Can you allow me access to my use page so I can do that?  Thanks.&lt;br /&gt;
[[User:Hapes|Hapes]] 17:12, 24 March 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== New page request ==&lt;br /&gt;
&lt;br /&gt;
Could you add a page for {{L|magma piston}}s? I'll add my edits to the {{L|magma}} page for now, but I'm worried I'm going to make that page too cluttered. -[[User:Norseman|Norseman]] 08:04, 6 April 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Yet another new page request ==&lt;br /&gt;
I would like the [[DF2010_Talk:Gear_assembly]] page created, thanks in advance&lt;br /&gt;
&lt;br /&gt;
== Labrynth Page? ==&lt;br /&gt;
&lt;br /&gt;
I found a labrynth in adventure recently, and went through it, documenting everything along the way.&lt;br /&gt;
&lt;br /&gt;
Perhaps a wiki page devoted to labyrinthes.. hm.. labyrinthi?.. hmph.. would be a good idea?&lt;br /&gt;
&lt;br /&gt;
I took a whole bunch of screenshots and stuff that I could write from.&lt;br /&gt;
&lt;br /&gt;
- acetech09 (0153 UTC Apr 6)&lt;br /&gt;
&lt;br /&gt;
== royal jelly page ==&lt;br /&gt;
&lt;br /&gt;
I think we need a royal jelly page. I'm however not experienced in making one could someone set up a template?&lt;br /&gt;
&lt;br /&gt;
== user page request ==&lt;br /&gt;
&lt;br /&gt;
Hello, I'd like a user page please! --[[User:Knaveofstaves|Knaveofstaves]] 14:23, 20 April 2011 (UTC)&lt;br /&gt;
:Created. --[[User:Briess|Briess]] 14:33, 20 April 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== New Page Request: ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;[http://df.magmawiki.com/index.php/User:ANormalUsername1/Aceangel I need this made, please. Thanks!]&amp;lt;/s&amp;gt;&lt;br /&gt;
Never mind! Thanks anyways! --[[User:ANormalUsername1|&amp;lt;span style=&amp;quot;text-shadow:green 0px 0px 3px;&amp;quot;&amp;gt;A&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;text-shadow:blue 0px 0px 3px;&amp;quot;&amp;gt;Normal&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;text-shadow:red 0px 0px 3px;&amp;quot;&amp;gt;Username&amp;lt;/span&amp;gt;]] 01:55, 21 April 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== User Page Request #9001 ==&lt;br /&gt;
Haha sweet I get the 9001st user page!!! [[User:Pfifo]]&lt;br /&gt;
&lt;br /&gt;
== Need a redirect created ==&lt;br /&gt;
&lt;br /&gt;
{{L|Danger rooms}} should probably redirect to {{L|Danger room}}, especially given that there was a link to {{L|Danger rooms}} in {{L|Training weapon}}. (I replaced it with [[Danger room|Danger rooms]] (Links to [[Danger room|Danger room]]))&lt;/div&gt;</summary>
		<author><name>Cam94509</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=v0.31:Training_weapon&amp;diff=149028</id>
		<title>v0.31:Training weapon</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=v0.31:Training_weapon&amp;diff=149028"/>
		<updated>2011-05-10T21:29:08Z</updated>

		<summary type="html">&lt;p&gt;Cam94509: &amp;quot;Danger Rooms&amp;quot; now links to &amp;quot;Danger room&amp;quot;, instead of &amp;quot;Danger rooms&amp;quot;, which was not a redirect to &amp;quot;Danger Room&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quality|Exceptional|16:53, 19 September 2010 (UTC)}}{{av}}&lt;br /&gt;
Training spears, swords and axes are edgeless {{L|weapon}}s created at a {{L|carpenter's workshop}}. Dwarves won't harm each other (or themselves) during {{L|combat drills}}, or {{L|sparring}}, so they are only useful when you have no metal weapon of the kind you'd like your dwarf to use later in combat (or for [[Danger room|Danger Rooms]]). They are useless in combat. So make sure that your soldiers have exchanged them for real weapons before sending them into {{L|combat}}, even if it means using a weapon they are totally unfamiliar with.&lt;br /&gt;
&lt;br /&gt;
Training axes made from {{L|log}}s can be used for the {{L|wood cutter}}'s skill.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It should be noted that if left with soldiers sparring for long enough, they can grow attached to their tiny wooden training swords. Congratulations, you now have a legendary wooden stick.&lt;br /&gt;
{{Category|Military}}&lt;/div&gt;</summary>
		<author><name>Cam94509</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=v0.31_Talk:Demon&amp;diff=148971</id>
		<title>v0.31 Talk:Demon</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=v0.31_Talk:Demon&amp;diff=148971"/>
		<updated>2011-05-09T21:10:05Z</updated>

		<summary type="html">&lt;p&gt;Cam94509: /* &amp;quot;functionally infinite&amp;quot; means what? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== My first demon encounter==&lt;br /&gt;
&lt;br /&gt;
Surprisingly, my first demon in the new version was a three eyed slavering humanoid pig. Apparently it couldn't fly - as it ran off a cliff and died. Soon thereafter I met a three eyed female humanoid lizard demon lawgiver (and though I was decked out in full steel and a legendary fighter/swordsdwarf with a good weapon and over 100 notable kills, it punched me in the foot and killed me). I am going to update the page to reflect that some demons cannot fly.&lt;br /&gt;
&lt;br /&gt;
[[User:TheTrueMikeBrown|TheTrueMikeBrown]] 14:04, 8 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I just pierced the cavern today. Didn't really intend to, it appears that the adamantine vein had a hollow pillar going through it. So, that spawned all of the flying demons in mid air right below the opening. Tried desperately to knock a hole in a wall that led into a cavern hoping to drown the SOBs. Sadly, my entire fortress was slaughtered in minutes.--[[User:Kuroneko|Kuroneko]] 14:17, 9 April 2010 (UTC)&lt;br /&gt;
:Went back and pierced that cavern again, this time with a plan. I set up a flood gate that was infront of a higher level cavern's water supply. I pierced into the adamantine tunnel, and pulled the lever. It would seem that while demons are rather hot (caused steam on a regular basis) they have no problems with water. Several of them were swimming around in 7/7 blocks with no issues.--[[User:Kuroneko|Kuroneko]] 00:59, 12 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I haven't actually encountered any demons yet, but my sites and pops lists &amp;quot;Unnumbered ass demons.&amp;quot; I'm afraid to look.&lt;br /&gt;
Edit: Used reveal2 to find one in fortress mode - yep. [http://greenmoth2.com/demon1.png] [[User:Shotgunmaniac|Shotgunmaniac]] 21:21, 11 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I wanted to look at those demons, so I made a embark for the sole purprose to dig into hell. Everyone has been killed, no demon died. Then I reembarked with a miner and a stone worker and 5 axedwarfes. I encountered three demons with names, but they didn't stand ANY chance against my dwarfes. They died on sight. I was able to make a staircase to hell, but it was already empty except to that horde of cow demon things, which slaughtered my dwarfes pretty fast. A staircase to hell is funny. And I am sure I found a slade in there!--[[User:Niggy|Niggy]] 10:11, 5 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Note to self: demons can pass fortifications. --Ray&lt;br /&gt;
&lt;br /&gt;
I can confirm the above. I spent ages building a demon-obsidianizer, only to watch them walk into the magma sea through a fortification.&lt;br /&gt;
&lt;br /&gt;
:Magma/Lava and water can push creatures through fortifications. I was planning on make the demons a target for my siege operators.--[[User:BrakArg|BrakArg]] 06:21, 19 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I wanted to kill all of them. I set up a nasty reusable cave-in-trap and carefully carved fortifications till I discovered the pit's ceiling. I used a controlled cave-in to punch a hole in there to grant access to my trap that is between them and my fortress. But they don't seem to be interested to move in seeking for dwarfen blood.&lt;br /&gt;
&lt;br /&gt;
==More FUN for your arena==&lt;br /&gt;
http://img829.imageshack.us/img829/1397/steambrutecage.png&lt;br /&gt;
&lt;br /&gt;
I caged some demons.&lt;br /&gt;
Yes.&lt;br /&gt;
Demons.&lt;br /&gt;
Fuck yes.&lt;br /&gt;
When a creature is webbed, the game ignores its [TRAPAVOID].&lt;br /&gt;
So make a way like me, and position some GCS on a side behind fortifications like me.&lt;br /&gt;
Should work with FBs, and titans too.--[[User:Niggy|Niggy]] 11:45, 23 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Add a &amp;quot;Hunting&amp;quot; section? ==&lt;br /&gt;
&lt;br /&gt;
I've encountered Demons that were clearly hunting my character, particularly after I pledged myself to a diety. In fact, I've had entire quests that appeared to be ruses to get me into a cave (I've been twice tasked to hunt a minotaur, searched for a dozen or so minutes until I noticed the quest was &amp;quot;done&amp;quot; then encountered a demon near the entrance.)&lt;br /&gt;
&lt;br /&gt;
Considering just how rare demons are to encounter in a 257x257 world, and in the same area no less, there has to be some sort of hunting mechanic Toady has in for Demons. --[[User:Canuhearmenow|Canuhearmenow]] 16:54, 16 March 2011 (UTC)&lt;br /&gt;
:Demons constantly roam the Underworld in significant quantities, and glitches have been observed which transport subterranean creatures to the surface when in proximity to certain underground features. --[[User:Quietust|Quietust]] 17:05, 16 March 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;functionally infinite&amp;quot; means what? ==&lt;br /&gt;
&lt;br /&gt;
In the article, it is stated that there are functionally infinite demons. How many demons does that really mean? Does this mean a tens of thousands, or 2^128, or something in between?--[[User:Cam94509|Cam94509]] 19:25, 8 May 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
Quick edit: I mean (2^128) -1, of course :P --[[User:Cam94509|Cam94509]] 19:25, 8 May 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:It means that they'll spawn without limit. If you go into {{L|Legends}} mode and export (save name)-world_sites_and_pops.txt then you'll see &amp;quot;unlimited&amp;quot; listed for demons, whereas other species will have specific numbers at which no more of that species will spawn if that many have been killed. I don't believe there are any (powers of 2)-1 involved. I believe the population just isn't checked when deciding whether or not to spawn a demon, but I can't say I've actually seen the code. --[[User:Ral|Ral]] 22:44, 8 May 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Alright. So why not just use the phrase 'infinite' in the article? If they are, in fact, infinite, why state they are 'functionally infinite'? Functionally infinite implies that, while their is a limit, you will simply never reach it. --[[User:Cam94509|Cam94509]] 21:10, 9 May 2011 (UTC)&lt;/div&gt;</summary>
		<author><name>Cam94509</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=v0.31_Talk:Demon&amp;diff=148907</id>
		<title>v0.31 Talk:Demon</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=v0.31_Talk:Demon&amp;diff=148907"/>
		<updated>2011-05-08T19:25:08Z</updated>

		<summary type="html">&lt;p&gt;Cam94509: /* &amp;quot;functionally infinite&amp;quot; means what? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== My first demon encounter==&lt;br /&gt;
&lt;br /&gt;
Surprisingly, my first demon in the new version was a three eyed slavering humanoid pig. Apparently it couldn't fly - as it ran off a cliff and died. Soon thereafter I met a three eyed female humanoid lizard demon lawgiver (and though I was decked out in full steel and a legendary fighter/swordsdwarf with a good weapon and over 100 notable kills, it punched me in the foot and killed me). I am going to update the page to reflect that some demons cannot fly.&lt;br /&gt;
&lt;br /&gt;
[[User:TheTrueMikeBrown|TheTrueMikeBrown]] 14:04, 8 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I just pierced the cavern today. Didn't really intend to, it appears that the adamantine vein had a hollow pillar going through it. So, that spawned all of the flying demons in mid air right below the opening. Tried desperately to knock a hole in a wall that led into a cavern hoping to drown the SOBs. Sadly, my entire fortress was slaughtered in minutes.--[[User:Kuroneko|Kuroneko]] 14:17, 9 April 2010 (UTC)&lt;br /&gt;
:Went back and pierced that cavern again, this time with a plan. I set up a flood gate that was infront of a higher level cavern's water supply. I pierced into the adamantine tunnel, and pulled the lever. It would seem that while demons are rather hot (caused steam on a regular basis) they have no problems with water. Several of them were swimming around in 7/7 blocks with no issues.--[[User:Kuroneko|Kuroneko]] 00:59, 12 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I haven't actually encountered any demons yet, but my sites and pops lists &amp;quot;Unnumbered ass demons.&amp;quot; I'm afraid to look.&lt;br /&gt;
Edit: Used reveal2 to find one in fortress mode - yep. [http://greenmoth2.com/demon1.png] [[User:Shotgunmaniac|Shotgunmaniac]] 21:21, 11 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I wanted to look at those demons, so I made a embark for the sole purprose to dig into hell. Everyone has been killed, no demon died. Then I reembarked with a miner and a stone worker and 5 axedwarfes. I encountered three demons with names, but they didn't stand ANY chance against my dwarfes. They died on sight. I was able to make a staircase to hell, but it was already empty except to that horde of cow demon things, which slaughtered my dwarfes pretty fast. A staircase to hell is funny. And I am sure I found a slade in there!--[[User:Niggy|Niggy]] 10:11, 5 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Note to self: demons can pass fortifications. --Ray&lt;br /&gt;
&lt;br /&gt;
I can confirm the above. I spent ages building a demon-obsidianizer, only to watch them walk into the magma sea through a fortification.&lt;br /&gt;
&lt;br /&gt;
:Magma/Lava and water can push creatures through fortifications. I was planning on make the demons a target for my siege operators.--[[User:BrakArg|BrakArg]] 06:21, 19 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I wanted to kill all of them. I set up a nasty reusable cave-in-trap and carefully carved fortifications till I discovered the pit's ceiling. I used a controlled cave-in to punch a hole in there to grant access to my trap that is between them and my fortress. But they don't seem to be interested to move in seeking for dwarfen blood.&lt;br /&gt;
&lt;br /&gt;
==More FUN for your arena==&lt;br /&gt;
http://img829.imageshack.us/img829/1397/steambrutecage.png&lt;br /&gt;
&lt;br /&gt;
I caged some demons.&lt;br /&gt;
Yes.&lt;br /&gt;
Demons.&lt;br /&gt;
Fuck yes.&lt;br /&gt;
When a creature is webbed, the game ignores its [TRAPAVOID].&lt;br /&gt;
So make a way like me, and position some GCS on a side behind fortifications like me.&lt;br /&gt;
Should work with FBs, and titans too.--[[User:Niggy|Niggy]] 11:45, 23 August 2010 (UTC)&lt;br /&gt;
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== Add a &amp;quot;Hunting&amp;quot; section? ==&lt;br /&gt;
&lt;br /&gt;
I've encountered Demons that were clearly hunting my character, particularly after I pledged myself to a diety. In fact, I've had entire quests that appeared to be ruses to get me into a cave (I've been twice tasked to hunt a minotaur, searched for a dozen or so minutes until I noticed the quest was &amp;quot;done&amp;quot; then encountered a demon near the entrance.)&lt;br /&gt;
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Considering just how rare demons are to encounter in a 257x257 world, and in the same area no less, there has to be some sort of hunting mechanic Toady has in for Demons. --[[User:Canuhearmenow|Canuhearmenow]] 16:54, 16 March 2011 (UTC)&lt;br /&gt;
:Demons constantly roam the Underworld in significant quantities, and glitches have been observed which transport subterranean creatures to the surface when in proximity to certain underground features. --[[User:Quietust|Quietust]] 17:05, 16 March 2011 (UTC)&lt;br /&gt;
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== &amp;quot;functionally infinite&amp;quot; means what? ==&lt;br /&gt;
&lt;br /&gt;
In the article, it is stated that there are functionally infinite demons. How many demons does that really mean? Does this mean a tens of thousands, or 2^128, or something in between?--[[User:Cam94509|Cam94509]] 19:25, 8 May 2011 (UTC)&lt;br /&gt;
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Quick edit: I mean (2^128) -1, of course :P --[[User:Cam94509|Cam94509]] 19:25, 8 May 2011 (UTC)&lt;/div&gt;</summary>
		<author><name>Cam94509</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=v0.31_Talk:Demon&amp;diff=148906</id>
		<title>v0.31 Talk:Demon</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=v0.31_Talk:Demon&amp;diff=148906"/>
		<updated>2011-05-08T19:24:13Z</updated>

		<summary type="html">&lt;p&gt;Cam94509: /* &amp;quot;functionally infinite&amp;quot; means what? */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== My first demon encounter==&lt;br /&gt;
&lt;br /&gt;
Surprisingly, my first demon in the new version was a three eyed slavering humanoid pig. Apparently it couldn't fly - as it ran off a cliff and died. Soon thereafter I met a three eyed female humanoid lizard demon lawgiver (and though I was decked out in full steel and a legendary fighter/swordsdwarf with a good weapon and over 100 notable kills, it punched me in the foot and killed me). I am going to update the page to reflect that some demons cannot fly.&lt;br /&gt;
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[[User:TheTrueMikeBrown|TheTrueMikeBrown]] 14:04, 8 April 2010 (UTC)&lt;br /&gt;
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I just pierced the cavern today. Didn't really intend to, it appears that the adamantine vein had a hollow pillar going through it. So, that spawned all of the flying demons in mid air right below the opening. Tried desperately to knock a hole in a wall that led into a cavern hoping to drown the SOBs. Sadly, my entire fortress was slaughtered in minutes.--[[User:Kuroneko|Kuroneko]] 14:17, 9 April 2010 (UTC)&lt;br /&gt;
:Went back and pierced that cavern again, this time with a plan. I set up a flood gate that was infront of a higher level cavern's water supply. I pierced into the adamantine tunnel, and pulled the lever. It would seem that while demons are rather hot (caused steam on a regular basis) they have no problems with water. Several of them were swimming around in 7/7 blocks with no issues.--[[User:Kuroneko|Kuroneko]] 00:59, 12 April 2010 (UTC)&lt;br /&gt;
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I haven't actually encountered any demons yet, but my sites and pops lists &amp;quot;Unnumbered ass demons.&amp;quot; I'm afraid to look.&lt;br /&gt;
Edit: Used reveal2 to find one in fortress mode - yep. [http://greenmoth2.com/demon1.png] [[User:Shotgunmaniac|Shotgunmaniac]] 21:21, 11 April 2010 (UTC)&lt;br /&gt;
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I wanted to look at those demons, so I made a embark for the sole purprose to dig into hell. Everyone has been killed, no demon died. Then I reembarked with a miner and a stone worker and 5 axedwarfes. I encountered three demons with names, but they didn't stand ANY chance against my dwarfes. They died on sight. I was able to make a staircase to hell, but it was already empty except to that horde of cow demon things, which slaughtered my dwarfes pretty fast. A staircase to hell is funny. And I am sure I found a slade in there!--[[User:Niggy|Niggy]] 10:11, 5 May 2010 (UTC)&lt;br /&gt;
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Note to self: demons can pass fortifications. --Ray&lt;br /&gt;
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I can confirm the above. I spent ages building a demon-obsidianizer, only to watch them walk into the magma sea through a fortification.&lt;br /&gt;
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:Magma/Lava and water can push creatures through fortifications. I was planning on make the demons a target for my siege operators.--[[User:BrakArg|BrakArg]] 06:21, 19 September 2010 (UTC)&lt;br /&gt;
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I wanted to kill all of them. I set up a nasty reusable cave-in-trap and carefully carved fortifications till I discovered the pit's ceiling. I used a controlled cave-in to punch a hole in there to grant access to my trap that is between them and my fortress. But they don't seem to be interested to move in seeking for dwarfen blood.&lt;br /&gt;
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==More FUN for your arena==&lt;br /&gt;
http://img829.imageshack.us/img829/1397/steambrutecage.png&lt;br /&gt;
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I caged some demons.&lt;br /&gt;
Yes.&lt;br /&gt;
Demons.&lt;br /&gt;
Fuck yes.&lt;br /&gt;
When a creature is webbed, the game ignores its [TRAPAVOID].&lt;br /&gt;
So make a way like me, and position some GCS on a side behind fortifications like me.&lt;br /&gt;
Should work with FBs, and titans too.--[[User:Niggy|Niggy]] 11:45, 23 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Add a &amp;quot;Hunting&amp;quot; section? ==&lt;br /&gt;
&lt;br /&gt;
I've encountered Demons that were clearly hunting my character, particularly after I pledged myself to a diety. In fact, I've had entire quests that appeared to be ruses to get me into a cave (I've been twice tasked to hunt a minotaur, searched for a dozen or so minutes until I noticed the quest was &amp;quot;done&amp;quot; then encountered a demon near the entrance.)&lt;br /&gt;
&lt;br /&gt;
Considering just how rare demons are to encounter in a 257x257 world, and in the same area no less, there has to be some sort of hunting mechanic Toady has in for Demons. --[[User:Canuhearmenow|Canuhearmenow]] 16:54, 16 March 2011 (UTC)&lt;br /&gt;
:Demons constantly roam the Underworld in significant quantities, and glitches have been observed which transport subterranean creatures to the surface when in proximity to certain underground features. --[[User:Quietust|Quietust]] 17:05, 16 March 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;functionally infinite&amp;quot; means what? ==&lt;br /&gt;
&lt;br /&gt;
In the article, it is stated that there are functionally infinite demons. How many demons does that really mean? Does this mean a tens of thousands, or 2^128, or something in between?&lt;/div&gt;</summary>
		<author><name>Cam94509</name></author>
	</entry>
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