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<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://dwarffortresswiki.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Darknight</id>
	<title>Dwarf Fortress Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://dwarffortresswiki.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Darknight"/>
	<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php/Special:Contributions/Darknight"/>
	<updated>2026-06-16T03:28:01Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.35.11</generator>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=40d:Raccoon&amp;diff=21014</id>
		<title>40d:Raccoon</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=40d:Raccoon&amp;diff=21014"/>
		<updated>2007-11-17T23:38:48Z</updated>

		<summary type="html">&lt;p&gt;Darknight: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CreatureInfo|name=Raccoon|symbol=r|color=#CCC|bones=?|fat=?|skin=?|skulls=?|chunks=?|meat=?}}&lt;br /&gt;
&lt;br /&gt;
Raccoon are medium-sized, omnivorous animal. They live in temperate [[regions]]. Like  real live raccoons, they can steal garbage and items left outside. So don’t leave your [[masterpiece]] items in the open because if it gets stolen the dwarf who made that item can throw a [[tantrum]].  Raccoons will likely not attack your [[dwarves]] or your [[pet]]s unless provoked into defending themselves.  They can seriously wound or even kill a normal [[dog]]. A untrained peasant [[dwarf]] can also be wounded by a raccoon. An armed [[hunter]] or skilled dwarf can easily kill a raccoon.&lt;br /&gt;
&lt;br /&gt;
They can also be captured, tamed, and raised as food animals, or adopted as pets.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Creatures}}&lt;br /&gt;
[[Category:Animals]]&lt;/div&gt;</summary>
		<author><name>Darknight</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=40d:Frogman&amp;diff=27103</id>
		<title>40d:Frogman</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=40d:Frogman&amp;diff=27103"/>
		<updated>2007-11-17T23:36:11Z</updated>

		<summary type="html">&lt;p&gt;Darknight: New page: In the past, frogmen were fairly weak creatures, that could wound or kill lower level dwarves. But right now they are powerful creatures that can easily kill several military dwarves. As o...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In the past, frogmen were fairly weak creatures, that could wound or kill lower level dwarves. But right now they are powerful creatures that can easily kill several military dwarves. As of the 11/16 release, they should not get to be super powerful any more, but they may still be very powerful.&lt;/div&gt;</summary>
		<author><name>Darknight</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=40d:Cow&amp;diff=27084</id>
		<title>40d:Cow</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=40d:Cow&amp;diff=27084"/>
		<updated>2007-11-17T23:28:09Z</updated>

		<summary type="html">&lt;p&gt;Darknight: New page: Cows are normally raised as food animals, but they can also be adopted as pets.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Cows are normally raised as food animals, but they can also be adopted as pets.&lt;/div&gt;</summary>
		<author><name>Darknight</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=40d:Pike&amp;diff=27073</id>
		<title>40d:Pike</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=40d:Pike&amp;diff=27073"/>
		<updated>2007-11-17T23:26:10Z</updated>

		<summary type="html">&lt;p&gt;Darknight: New page: Pike are medium-size predatory fish. They can wound or even kill an untrained dog. A single trained war dog can kill them.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Pike are medium-size predatory fish. They can wound or even kill an untrained dog. A single trained war dog can kill them.&lt;/div&gt;</summary>
		<author><name>Darknight</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=40d:Sturgeon&amp;diff=27064</id>
		<title>40d:Sturgeon</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=40d:Sturgeon&amp;diff=27064"/>
		<updated>2007-11-17T23:22:28Z</updated>

		<summary type="html">&lt;p&gt;Darknight: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
Sturgeon are large predatory fish. They can seriously wound or even kill a trained war [[dog]]. A single trained war dog can sometimes kill them as well. They can and will scare away non-military dwarves. They may also be able to kill a low level dwarf.&lt;/div&gt;</summary>
		<author><name>Darknight</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=40d:Sturgeon&amp;diff=27063</id>
		<title>40d:Sturgeon</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=40d:Sturgeon&amp;diff=27063"/>
		<updated>2007-11-17T23:11:01Z</updated>

		<summary type="html">&lt;p&gt;Darknight: New page:   Sturgeon are large predatory freshwater fish. They can seriously wound or even kill a trained war dog. A single trained war dog can sometimes kill them as well. They can and will sca...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
Sturgeon are large predatory freshwater fish. They can seriously wound or even kill a trained war [[dog]]. A single trained war dog can sometimes kill them as well. They can and will scare away non-military dwarves. They may also be able to kill a low level dwarf.&lt;/div&gt;</summary>
		<author><name>Darknight</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=User_talk:Rick&amp;diff=25081</id>
		<title>User talk:Rick</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=User_talk:Rick&amp;diff=25081"/>
		<updated>2007-11-17T22:56:38Z</updated>

		<summary type="html">&lt;p&gt;Darknight: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Requests ==&lt;br /&gt;
Hey there. Thanks for writing reveal.exe. It's made my dwarves' lives so much easier!&lt;br /&gt;
&lt;br /&gt;
Do you take requests?&lt;br /&gt;
&lt;br /&gt;
And is this the right place to ask? [[User:Runspotrun|Runspotrun]] 20:32, 10 November 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
: Yes, and yes. --[[User:Rick|Rick]] 20:49, 10 November 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
::Excellent! Now, I don't know how many people would use it, but I'd love to see a utility that would allow me to choose the temperature/forest/shrub/surroundings/neighbours when starting out. I like to stick to the same sort of areas, but it can be a pain finding them on the map - if they exist at all. Problem is, I think most people take what they're given, region-wise... so I don't think it'd have much of an audience. What do you think? [[User:Runspotrun|Runspotrun]] 20:55, 10 November 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
:: Er, I haven't just described startpoints.exe, have I? [[User:Runspotrun|Runspotrun]] 21:01, 10 November 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
::Well, if you're not averse to requests...  A utility to activate the subterranean flag on indoor areas would be awesome for those of us who'd like to build surface castles in cold/freezing terrain without our dwarves dying of frostbite.  -[[User:EarthquakeDamage|EarthquakeDamage]] 22:45, 10 November 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
::I'd like a rock/gem/ore tool. Would be really neat. Especially the ore/gem one. Also, maybe water/magma creation tools if possible?--[[User:Spelguru|Spelguru]] 01:29, 11 November 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
== Wild Praise ==&lt;br /&gt;
Thank you so much for your incredible work! Your applications add so much fun to the game! --[[User:Vanan|Vanan]] 13:56, 17 November 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
== In reply to ==&lt;br /&gt;
Your statement to me on my page, &amp;quot;Don't subject your opinion unto others. (Though I think you were just trying to be funny...) --Rick 03:54, 31 October 2007 (EDT)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Of course I was. But some people have no real sense of humor. &lt;br /&gt;
&lt;br /&gt;
Also, some people believe they can do things they tell others NOT to do. Your statement is a perfect example of this. You tell me not to subject others to MY opinion, but in doing so you are subjecting me to YOUR opinion. Oh yes, you are one of the VIPs in the DF community, because you wrote a couple utilities. So I suppose I should be humble in your presence, and bow to someone so great. I would do that, but when I bow, I do it facing AWAY from that person, and I drop my trousers at the same time. Still want me to bow to your greatness?&lt;br /&gt;
&lt;br /&gt;
I read other contributions here that voice their opinions the same as I did. I wonder if you said the same thing to all of them as well? Tho since I was able to read the pages they wrote, you clearly did not delete their words as you did mine. And while other entries I made were either deleted or edited, as I expected them to be, since I am not a great wiki writer, you were the only one to send me a somewhat nasty note. &lt;br /&gt;
&lt;br /&gt;
Think whatever you like of me, but at least I was contributing, and trying to give a few smiles along the way. Seems to me tho, that DF is fun, and it's wiki should be too. And, from other pages I read, others feel the same way I do. Maybe you should take a look around at some of their pages, and lighten up yourself a bit? Maybe trade with the elves for a tame blue jay, and drop it down your shorts. If that doesnt get a giggle out of you, maybe you should go join the undead at one of their ruins?&lt;/div&gt;</summary>
		<author><name>Darknight</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=40d:Cheating&amp;diff=8039</id>
		<title>40d:Cheating</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=40d:Cheating&amp;diff=8039"/>
		<updated>2007-10-31T06:45:55Z</updated>

		<summary type="html">&lt;p&gt;Darknight: New page: Shame on you. You shouldn't even be thinking about doing this!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Shame on you. You shouldn't even be thinking about doing this!&lt;/div&gt;</summary>
		<author><name>Darknight</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=40d:Leather&amp;diff=7963</id>
		<title>40d:Leather</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=40d:Leather&amp;diff=7963"/>
		<updated>2007-10-31T06:27:39Z</updated>

		<summary type="html">&lt;p&gt;Darknight: New page: Leather is the tanned hide of an animal. It can be used to make many things, including clothing, shields, and armor.  Making leather requires a tannery workshop, a raw hide or skin from an...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Leather is the tanned hide of an animal. It can be used to make many things, including clothing, shields, and armor.&lt;br /&gt;
&lt;br /&gt;
Making leather requires a tannery workshop, a raw hide or skin from an animal (One that is not rotten!), and a dwarf with the 'tanning' skill turned on.&lt;/div&gt;</summary>
		<author><name>Darknight</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=40d:Plant_gathering&amp;diff=7954</id>
		<title>40d:Plant gathering</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=40d:Plant_gathering&amp;diff=7954"/>
		<updated>2007-10-31T06:20:19Z</updated>

		<summary type="html">&lt;p&gt;Darknight: New page: Plant gathering allows you to gather edible plants to add to your food stores. This can sometimes make all the difference between surviving, and death by starvation.  To gather plants, at ...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Plant gathering allows you to gather edible plants to add to your food stores. This can sometimes make all the difference between surviving, and death by starvation.&lt;br /&gt;
&lt;br /&gt;
To gather plants, at least one of your dwarves must have the &amp;quot;plant gathering&amp;quot; skill turned on.&lt;br /&gt;
&lt;br /&gt;
Then find an area with a lot of shrubs (Shown by &amp;quot; symbols.), then press &amp;quot;d&amp;quot; for 'designate', and then press &amp;quot;p&amp;quot; for 'plants'. Move the curser to one corner of the area you want to harvest, and hit the &amp;quot;return&amp;quot; or &amp;quot;enter&amp;quot; key. Now move diagonally to the far corner of the area, and hit &amp;quot;return&amp;quot; or &amp;quot;enter&amp;quot; again. This will mark all harvestable shrubs in that area for picking. &lt;br /&gt;
&lt;br /&gt;
Your dwarf should then start going out to pick those plants.&lt;/div&gt;</summary>
		<author><name>Darknight</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=40d:Brewer&amp;diff=3214</id>
		<title>40d:Brewer</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=40d:Brewer&amp;diff=3214"/>
		<updated>2007-10-30T03:03:43Z</updated>

		<summary type="html">&lt;p&gt;Darknight: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Every dwarf's best friend!&lt;br /&gt;
&lt;br /&gt;
Brewers brew various plants into alcoholic beverages, such as ale, beer, and other spirits.&lt;br /&gt;
&lt;br /&gt;
Since most dwarves need alcohol to get thru the workday, this is a very important skill.&lt;br /&gt;
&lt;br /&gt;
Brewers need a still, a brewable plant, and at least one empty barrel in order to brew drinks.&lt;/div&gt;</summary>
		<author><name>Darknight</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=40d:Brewer&amp;diff=3213</id>
		<title>40d:Brewer</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=40d:Brewer&amp;diff=3213"/>
		<updated>2007-10-30T03:01:26Z</updated>

		<summary type="html">&lt;p&gt;Darknight: New page: Every dwarf's best friend!  Brewers brew various plants into alcoholic beverages, such as ale, beer, and other spirits.  Since most dwarves need alcohol to get thru the workday, this is a ...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Every dwarf's best friend!&lt;br /&gt;
&lt;br /&gt;
Brewers brew various plants into alcoholic beverages, such as ale, beer, and other spirits.&lt;br /&gt;
&lt;br /&gt;
Since most dwarves need alcohol to get thru the workday, this is a very important skill.&lt;br /&gt;
&lt;br /&gt;
Brewers need a still in order to brew drinks.&lt;/div&gt;</summary>
		<author><name>Darknight</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=40d:Wood_cutter&amp;diff=2994</id>
		<title>40d:Wood cutter</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=40d:Wood_cutter&amp;diff=2994"/>
		<updated>2007-10-30T02:42:28Z</updated>

		<summary type="html">&lt;p&gt;Darknight: New page: Dwarven Lumberjack.  They cut down trees to create logs.  They need an axe to do this job.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Dwarven Lumberjack.&lt;br /&gt;
&lt;br /&gt;
They cut down trees to create logs.&lt;br /&gt;
&lt;br /&gt;
They need an axe to do this job.&lt;/div&gt;</summary>
		<author><name>Darknight</name></author>
	</entry>
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