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	<updated>2026-07-10T09:26:51Z</updated>
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	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=40d:Iron&amp;diff=62692</id>
		<title>40d:Iron</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=40d:Iron&amp;diff=62692"/>
		<updated>2010-02-07T21:31:45Z</updated>

		<summary type="html">&lt;p&gt;Dwarf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Metal|name=Iron|color=#888|bgcolor=#CCC&lt;br /&gt;
|ore=&lt;br /&gt;
* [[Hematite]]&lt;br /&gt;
* [[Limonite]]&lt;br /&gt;
* [[Magnetite]]&lt;br /&gt;
|uses=&lt;br /&gt;
* Make [[pig iron]] at [[smelter]]&lt;br /&gt;
* Make [[steel]] at [[smelter]]&lt;br /&gt;
* [[weapon|Melee Weapons]]&lt;br /&gt;
* [[Crossbow]]s&lt;br /&gt;
* [[Bolt]]s&lt;br /&gt;
* [[Pick]]s&lt;br /&gt;
* [[Armor]]&lt;br /&gt;
* [[Anvil]]s&lt;br /&gt;
* [[Metalsmith's forge|Metal crafting]]&lt;br /&gt;
|properties=&lt;br /&gt;
* [[Magma]] proof&lt;br /&gt;
* [[Armor|Block]]% 100&lt;br /&gt;
* [[Damage]]% 100&lt;br /&gt;
* [[Material value]] 10}}&lt;br /&gt;
&lt;br /&gt;
'''Iron''' is an extremely useful and desired metal.  It is the second best [[weapons-grade]]* metal, only slightly behind steel ''(and not including [[adamantine]], which is in a category by itself)''.  Iron has a [[Value#Material_multipliers|material multiplier]] of 10, putting on a par with [[silver]] and (approximately) [[black bronze]], making it good but not &amp;quot;great&amp;quot; for producing metal objects of [[value]].&lt;br /&gt;
:''(* Iron is also, arbitrarily, chosen as the baseline for comparison for other metals for armour and weapons - iron is &amp;quot;100%&amp;quot;, and other metals are higher or lower than that.)''&lt;br /&gt;
&lt;br /&gt;
Iron is predominantly used to make [[steel]], or to forge [[weapons]] and [[armor]] if steel production is not possible.  Iron is the most commonly used of the three metals possible* to forge [[anvil]]s.  Iron can also be fashioned into objects such as [[coins]], [[furniture]], and [[crafts]], when it is not being used for more practical purposes.&lt;br /&gt;
:''(* Steel and adamantine are harder to obtain and usually put to better uses, and while increasing an anvil's value they do not improve the anvil's effectiveness.)''&lt;br /&gt;
&lt;br /&gt;
Iron [[bar]]s can be created from [[ore]] at a [[smelter]] by a dwarf with the [[furnace operating]] [[labor]] activated. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Much like in real life, Dwarf Fortress does not have one single source for iron, but instead has three different ores. These are:&lt;br /&gt;
*[[Hematite]] &lt;br /&gt;
*[[Magnetite]]&lt;br /&gt;
*[[Limonite]]&lt;br /&gt;
&lt;br /&gt;
Combined, these only occur in [[sedimentary]]* and [[igneous extrusive]]* layers. Since there is no iron ore in [[igneous intrusive layer]]s, these minerals are never found in [[granite]], [[diorite]], [[gabbro]] or any [[soil]] layers (unless a vein crosses partially into one from another area block -  see [[vein]].)&lt;br /&gt;
&lt;br /&gt;
:''(* [[Andesite]], [[Basalt]], [[Felsite]], [[Obsidian]], and [[Rhyolite]] layers are igneous extrusive, while [[Sandstone]], [[siltstone]], [[mudstone]], [[shale]], [[claystone]], [[rock salt]], [[limestone]], [[conglomerate]], [[dolomite]], [[flint]], [[chert]], and [[chalk]] layers are sedimentary.)''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Iron bars are needed to make [[pig iron]] bars, which in turn are used to make [[steel]] bars, using the following recipes:&lt;br /&gt;
&lt;br /&gt;
:* 1 iron bar + 1 [[flux]] (stone) + 1 [[refined coal]]  = 2 [[pig iron]] bars&lt;br /&gt;
:* 1 iron bar + [[pig iron]] + 1 [[flux]] (stone) + 1 [[refined coal]] = 2 [[steel]] bars&lt;br /&gt;
&lt;br /&gt;
See [[steel]] for a complete discussion.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Invading goblins (or humans) often carry iron equipment, most of which is not usable by dwarves, being either &amp;quot;narrow&amp;quot; or &amp;quot;large&amp;quot;.  After successful fortress defense, recovered arms and armor can [[trade]]d, or [[melt]]ed into iron [[bar]]s - this is sometimes referred to humorously as '''goblinite''', the 4th iron ore.  This can be a reliable source of iron even when other ores are scarce.&lt;br /&gt;
&lt;br /&gt;
It is also possible to [[trade]] for iron or iron ores.&lt;br /&gt;
&lt;br /&gt;
[[category:metals]]&lt;/div&gt;</summary>
		<author><name>Dwarf</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=40d_Talk:Iron&amp;diff=62691</id>
		<title>40d Talk:Iron</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=40d_Talk:Iron&amp;diff=62691"/>
		<updated>2010-02-07T21:30:35Z</updated>

		<summary type="html">&lt;p&gt;Dwarf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I wonder why there are Goblins mentioned in the Ore-section on the right? Because they are an abundant source of iron, too? --[[User:Doub|Doub]] 09:58, 4 September 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
:goblins are considered the 4th iron ore, in fact, goblins are an infinite source because sieges never stop(as far as i know)&amp;lt;br&amp;gt;its an inferior source because most of the armour gives back little iron.(plate is like 1/2 bar) for every armoured goblin defeated, you gain approximately 1 bar. but yea, it is a source of iron in places free of magnetite, hematite, &amp;quot;and&amp;quot; limonite. &amp;lt;small&amp;gt;&amp;amp;ndash; [[template:unsigned|unsigned]] comment by [[User:Eerr|Eerr]]&amp;lt;/small&amp;gt;&lt;br /&gt;
::Goblins weapons are also iron like 90% of the time; occasionally leaders have steel. While not a great source, it's still fairly substantial for a location low on iron deposits. [[User:HeWhoIsPale|HeWhoIsPale]] 08:15, 11 September 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
Laaaame, someone took out 'Goblins' as an iron ore. I'd put it back in, but since I was the one who put it in I wanted to check with people via talk page first.&lt;br /&gt;
Yes, they're not -ore-. I'd put D for Dwarf but one joke isn't really enough for a whole page being marked as injokes. [[User:Grath|Grath]] 07:45 PM, 27 September 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
:I removed goblins from the ore section. If fine and dandy to talk about goblins being the best source of iron, but when you start talking about them as an ore (smelting goblins?) then things start to get silly. [[User:VengefulDonut|VengefulDonut]] 19:53, 27 September 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
::You do recall which game this wiki is about, right? A little silliness is good sometimes. [[User:Grath|Grath]] 18:12, 8 October 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
:: smelts a goblin for 1 iron bar Magma entrance + goblin siege = iron ? [[User:Jerethi50|Jerethi50]] 14:16, 24 October 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Pardon me, there ''are'' ores in igneous intrusive layers (tetrahedrite IIRC). Thanks for merging my Iron ore article with Iron, by the way.&lt;/div&gt;</summary>
		<author><name>Dwarf</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Iron_ore&amp;diff=62556</id>
		<title>Iron ore</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Iron_ore&amp;diff=62556"/>
		<updated>2010-02-06T14:08:08Z</updated>

		<summary type="html">&lt;p&gt;Dwarf: Redirected page to Iron ores&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Iron ores]]&lt;/div&gt;</summary>
		<author><name>Dwarf</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=40d:Aluminum&amp;diff=8523</id>
		<title>40d:Aluminum</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=40d:Aluminum&amp;diff=8523"/>
		<updated>2009-03-20T20:56:44Z</updated>

		<summary type="html">&lt;p&gt;Dwarf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Metal|name=Aluminium|color=#FFF|bgcolor=#CCC&lt;br /&gt;
|uses=&lt;br /&gt;
* [[Metalsmith's forge|Metal crafting]]&lt;br /&gt;
|ore=&lt;br /&gt;
* [[Native aluminum]]&lt;br /&gt;
|properties=&lt;br /&gt;
* [[Material value]] 40&lt;br /&gt;
}}&lt;br /&gt;
'''Aluminum''' is a [[metal]] found as an [[ore]] in small clusters of [[native aluminum]]. Most modern aluminum production is artificial and requires electricity, so the rarity of this metal in the Dwarf Fortress universe makes it extremely valuable.  It has the same [[material value]] as [[platinum]], making it useful to put in [[noble|nobles']] rooms to increase [[room|room quality]].  Aluminum is also very light. It is not usable for [[weapon|weaponry]] or [[armor]].&lt;br /&gt;
[[Category:Metals]]&lt;/div&gt;</summary>
		<author><name>Dwarf</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=40d:Metal&amp;diff=12260</id>
		<title>40d:Metal</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=40d:Metal&amp;diff=12260"/>
		<updated>2009-01-18T11:32:18Z</updated>

		<summary type="html">&lt;p&gt;Dwarf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Metal''' is a [[material]] extracted from [[ore]] at a [[smelter]]. It is then sometimes combined with other materials to form an '''alloy''' metal. An alloy usually improves on the properties of its components to give more uses and [[Item value|value]]. The metal bars resulting from the [[smelting]] are used to make items such as [[weapon]]s, [[armor]], and [[furniture]] at a [[Metalsmith's forge|forge]]. Smelting pure ores into the corresponding bars raises the base value from 3 (for stone) to 5. This value is then multiplied against the base value of the metal (except adamantine, which produces wafers instead of bars).&lt;br /&gt;
&lt;br /&gt;
==Alloys==&lt;br /&gt;
Many metals can be mixed together to create alloys. In a few cases these alloys will result in an overall increase in value, or the resultant alloy will be more powerful when used to forge weapons or armour. Many alloys result in no overall increase in wealth. The main use of these alloys is to allow you to dilute any valuable metals you import, or to create items with interesting colours: for instance, [[rose gold]] is purple.&lt;br /&gt;
&lt;br /&gt;
In terms of maximizing total material value, currently{{version|0.28.181.40d}} [[tin]] should be made into [[fine pewter]] or [[bronze]] (depending on availability of copper), and [[zinc]] should be made into [[brass]]. If [[copper]] is limited, it should be used for fine pewter. [[Nickel]] and [[lead]] do not form valuable alloys: &lt;br /&gt;
&lt;br /&gt;
*2 tin, 1 copper, and 1 lead can form 4 [[lay pewter]] worth 12, or 3 [[trifle pewter]] and 1 lead worth 14.&lt;br /&gt;
*2 nickel, 1 copper, and 1 zinc can form 4 [[nickel silver]] worth 12, or 2 nickel and 2 [[brass]] worth 18.&lt;br /&gt;
&lt;br /&gt;
On the other hand, nickel silver is [[magma-safe]], so it can be useful if you're short on nickel and [[iron]] and haven't found any [[bauxite]].&lt;br /&gt;
&lt;br /&gt;
== List of metals ==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Reaction&amp;quot; indicates the recipe for an alloy metal; this does not include the [[fuel]] used in their creation.  &amp;quot;Profit&amp;quot; indicates the value gained per bar of metal and total value gained by performing this reaction.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Metal&lt;br /&gt;
! Colors&lt;br /&gt;
! Value&lt;br /&gt;
! Density&lt;br /&gt;
! Weapon/Armor&lt;br /&gt;
! Other uses&lt;br /&gt;
! Reaction&lt;br /&gt;
! Profit&lt;br /&gt;
|-&lt;br /&gt;
![[Copper]]&lt;br /&gt;
|{{Tile|*|#808000|#800000}}||2||8.93||66%/66%||Ranged weapons, ammo, picks&lt;br /&gt;
|-&lt;br /&gt;
![[Nickel]]&lt;br /&gt;
|{{Tile|*|#c0c0c0|#008080}}||2||8.80&lt;br /&gt;
|-&lt;br /&gt;
![[Zinc]]&lt;br /&gt;
|{{Tile|*|#c0c0c0|#008080}}||2||7.13&lt;br /&gt;
|-&lt;br /&gt;
![[Tin]]&lt;br /&gt;
|{{Tile|*|#c0c0c0|#008080}}||2||7.28&lt;br /&gt;
|-&lt;br /&gt;
![[Lead]]&lt;br /&gt;
|{{Tile|*|#808080|#c0c0c0}}||2||11.34&lt;br /&gt;
|-&lt;br /&gt;
![[Bismuth]]&lt;br /&gt;
|{{Tile|*|#f0f|#800080}}||2||9.78||||Only used to make Bismuth Bronze&lt;br /&gt;
|-&lt;br /&gt;
![[Nickel silver]]&lt;br /&gt;
|{{Tile|*|#fff|#c0c0c0}}||3||8.65||||||Nickel x2 + Copper + Zinc||+1/+4&lt;br /&gt;
|-&lt;br /&gt;
![[Lay pewter]]&lt;br /&gt;
|{{Tile|*|#008080|#c0c0c0}}||3||7.28||||||Tin x2 + Copper + Lead||+1/+4&lt;br /&gt;
|-&lt;br /&gt;
![[Trifle pewter]]&lt;br /&gt;
|{{Tile|*|#c0c0c0|#008080}}||4||7.28||||||Tin x2 + Copper||+2/+6&lt;br /&gt;
|-&lt;br /&gt;
![[Fine pewter]]&lt;br /&gt;
|{{Tile|*|#fff|#c0c0c0}}||5||7.28||||||Tin x3 + Copper||+3/+12&lt;br /&gt;
|-&lt;br /&gt;
![[Bronze]]&lt;br /&gt;
|{{Tile|*|#808000|#800000}}||5||8.25||75%/75%||Ranged weapons, ammo, picks||Tin + Copper||+3/+6&lt;br /&gt;
|-&lt;br /&gt;
![[Billon]]&lt;br /&gt;
|{{Tile|*|#c0c0c0|#008080}}||6||8.93||||||Copper + Silver||+0/+0&lt;br /&gt;
|-&lt;br /&gt;
![[Bismuth bronze]]&lt;br /&gt;
|{{Tile|*|#ff0|#808000}}||6||8.25||75%/75%||Ranged weapons, ammo, picks||Tin + Copper x2 + Bismuth||+4/+16&lt;br /&gt;
|-&lt;br /&gt;
![[Brass]]&lt;br /&gt;
|{{Tile|*|#ff0|#808000}}||7||8.55||||||Zinc + Copper||+5/+10&lt;br /&gt;
|-&lt;br /&gt;
![[Sterling silver]]&lt;br /&gt;
|{{Tile|*|#fff|#c0c0c0}}||8||10.49||||||Silver x3 + Copper||+0/+0&lt;br /&gt;
|-&lt;br /&gt;
![[Pig iron]]&lt;br /&gt;
|{{Tile|*|#808080|#c0c0c0}}||10||7.85||||Only used to make steel||Iron + [[Flux]] stone + Coal||+0/-2&lt;br /&gt;
|-&lt;br /&gt;
![[Iron]]&lt;br /&gt;
|{{Tile|*|#808080|#c0c0c0}}||10||7.85||100%/100%||Ranged weapons, ammo, picks, anvils&lt;br /&gt;
|-&lt;br /&gt;
![[Silver]]&lt;br /&gt;
|{{Tile|*|#fff|#c0c0c0}}||10||10.49||50%/-||&lt;br /&gt;
|-&lt;br /&gt;
![[Black bronze]]&lt;br /&gt;
|{{Tile|*|#800080|#808000}}||11||8.93||||||Copper x2 + Silver + Gold||+0/+0&lt;br /&gt;
|-&lt;br /&gt;
![[Electrum]]&lt;br /&gt;
|{{Tile|*|#ff0|#808000}}||20||8.65||||||Silver + Gold||+0/+0&lt;br /&gt;
|-&lt;br /&gt;
![[Rose gold]]&lt;br /&gt;
|{{Tile|*|#f0f|#800080}}||23||19.32||||||Gold x3 + Copper||+0/+0&lt;br /&gt;
|-&lt;br /&gt;
![[Steel]]&lt;br /&gt;
|{{Tile|*|#808080|#c0c0c0}}||30||7.85||133%/133%||Ranged weapons, ammo, picks, anvils||Iron + Pig iron + Flux stone + Coal||+20/+38&lt;br /&gt;
|-&lt;br /&gt;
![[Gold]]&lt;br /&gt;
|{{Tile|*|#ff0|#808000}}||30||19.32&lt;br /&gt;
|-&lt;br /&gt;
![[Aluminum]]&lt;br /&gt;
|{{Tile|*|#fff|#c0c0c0}}||40||2.70&lt;br /&gt;
|-&lt;br /&gt;
![[Platinum]]&lt;br /&gt;
|{{Tile|*|#fff|#c0c0c0}}||40||21.40&lt;br /&gt;
|-&lt;br /&gt;
![[Adamantine]]&lt;br /&gt;
|{{Tile|*|#0ff|#008080}}||300||0.200||500%/500%||Everything except beds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
''(Silver has a 50% armor multiplier, but can't be used to make armor. However, a dwarf with a [[strange mood]] can forge a silver armor.)'' &amp;lt;!-- Yes, the former statement is correct. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Raw file ==&lt;br /&gt;
&lt;br /&gt;
This is for reference until the metal articles are written. Then, it will be deleted.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;matgloss_metal&lt;br /&gt;
&lt;br /&gt;
[OBJECT:MATGLOSS]&lt;br /&gt;
&lt;br /&gt;
[MATGLOSS_METAL:IRON]&lt;br /&gt;
[NAME:iron][ADJ:iron][COLOR:0:7:1]&lt;br /&gt;
[VALUE:10]&lt;br /&gt;
[SPEC_HEAT:450]&lt;br /&gt;
[MELTING_POINT:12768]&lt;br /&gt;
[BOILING_POINT:15150]&lt;br /&gt;
[WEAPON][WEAPON_RANGED][AMMO][DIGGER][ARMOR][ANVIL]&lt;br /&gt;
[DAMAGE_PERC:100]&lt;br /&gt;
[BLOCK_PERC:100]&lt;br /&gt;
[SOLID_DENSITY:7850]&lt;br /&gt;
&lt;br /&gt;
[MATGLOSS_METAL:GOLD]&lt;br /&gt;
[NAME:gold][ADJ:golden][COLOR:6:6:1]&lt;br /&gt;
[VALUE:30]&lt;br /&gt;
[SPEC_HEAT:129]&lt;br /&gt;
[MELTING_POINT:11915]&lt;br /&gt;
[BOILING_POINT:15141]&lt;br /&gt;
[SOLID_DENSITY:19320]&lt;br /&gt;
&lt;br /&gt;
[MATGLOSS_METAL:SILVER]&lt;br /&gt;
[NAME:silver][ADJ:silver][COLOR:7:7:1]&lt;br /&gt;
[VALUE:10]&lt;br /&gt;
[SPEC_HEAT:230]&lt;br /&gt;
[MELTING_POINT:11731]&lt;br /&gt;
[BOILING_POINT:13892]&lt;br /&gt;
[WEAPON][AMMO]&lt;br /&gt;
[SOLID_DENSITY:10490]&lt;br /&gt;
&lt;br /&gt;
[MATGLOSS_METAL:COPPER]&lt;br /&gt;
[NAME:copper][ADJ:copper][COLOR:6:4:0]&lt;br /&gt;
[VALUE:2]&lt;br /&gt;
[SPEC_HEAT:385]&lt;br /&gt;
[MELTING_POINT:11952]&lt;br /&gt;
[BOILING_POINT:14611]&lt;br /&gt;
[WEAPON][WEAPON_RANGED][AMMO][DIGGER][ARMOR]&lt;br /&gt;
[DAMAGE_PERC:66]&lt;br /&gt;
[BLOCK_PERC:66]&lt;br /&gt;
[SOLID_DENSITY:8930]&lt;br /&gt;
&lt;br /&gt;
[MATGLOSS_METAL:NICKEL]&lt;br /&gt;
[NAME:nickel][ADJ:nickel][COLOR:7:3:0]&lt;br /&gt;
[VALUE:2]&lt;br /&gt;
[SPEC_HEAT:444]&lt;br /&gt;
[MELTING_POINT:12619]&lt;br /&gt;
[BOILING_POINT:15243]&lt;br /&gt;
[SOLID_DENSITY:8800]&lt;br /&gt;
&lt;br /&gt;
[MATGLOSS_METAL:ZINC]&lt;br /&gt;
[NAME:zinc][ADJ:zinc][COLOR:7:3:0]&lt;br /&gt;
[VALUE:2]&lt;br /&gt;
[SPEC_HEAT:390]&lt;br /&gt;
[MELTING_POINT:10755]&lt;br /&gt;
[BOILING_POINT:11633]&lt;br /&gt;
[SOLID_DENSITY:7135]&lt;br /&gt;
&lt;br /&gt;
[MATGLOSS_METAL:BRONZE]&lt;br /&gt;
[NAME:bronze][ADJ:bronze][COLOR:6:4:0]&lt;br /&gt;
[VALUE:5]&lt;br /&gt;
[SPEC_HEAT:435]&lt;br /&gt;
[MELTING_POINT:11868]&lt;br /&gt;
[BOILING_POINT:14140]&lt;br /&gt;
[WEAPON][WEAPON_RANGED][AMMO][DIGGER][ARMOR]&lt;br /&gt;
[DAMAGE_PERC:75]&lt;br /&gt;
[BLOCK_PERC:75]&lt;br /&gt;
[SOLID_DENSITY:8250]&lt;br /&gt;
&lt;br /&gt;
[MATGLOSS_METAL:BRASS]&lt;br /&gt;
[NAME:brass][ADJ:brass][COLOR:6:6:1]&lt;br /&gt;
[VALUE:7]&lt;br /&gt;
[SPEC_HEAT:377]&lt;br /&gt;
[MELTING_POINT:11656]&lt;br /&gt;
[BOILING_POINT:14068]&lt;br /&gt;
[SOLID_DENSITY:8550]&lt;br /&gt;
&lt;br /&gt;
[MATGLOSS_METAL:STEEL]&lt;br /&gt;
[NAME:steel][ADJ:steel][COLOR:0:7:1]&lt;br /&gt;
[VALUE:30]&lt;br /&gt;
[SPEC_HEAT:500]&lt;br /&gt;
[MELTING_POINT:12718]&lt;br /&gt;
[BOILING_POINT:14968]&lt;br /&gt;
[WEAPON][WEAPON_RANGED][AMMO][DIGGER][ARMOR][ANVIL]&lt;br /&gt;
[DAMAGE_PERC:133]&lt;br /&gt;
[BLOCK_PERC:133]&lt;br /&gt;
[SOLID_DENSITY:7850]&lt;br /&gt;
&lt;br /&gt;
[MATGLOSS_METAL:PIG_IRON]&lt;br /&gt;
[NAME:pig iron][ADJ:pig iron][COLOR:0:7:1]&lt;br /&gt;
[VALUE:10]&lt;br /&gt;
[SPEC_HEAT:500]&lt;br /&gt;
[MELTING_POINT:12106]&lt;br /&gt;
[BOILING_POINT:13968]&lt;br /&gt;
[BRITTLE]&lt;br /&gt;
[SOLID_DENSITY:7850]&lt;br /&gt;
&lt;br /&gt;
[MATGLOSS_METAL:PLATINUM]&lt;br /&gt;
[NAME:platinum][ADJ:platinum][COLOR:7:7:1]&lt;br /&gt;
[VALUE:40]&lt;br /&gt;
[SPEC_HEAT:130]&lt;br /&gt;
[MELTING_POINT:13182]&lt;br /&gt;
[BOILING_POINT:16885]&lt;br /&gt;
[SOLID_DENSITY:21400]&lt;br /&gt;
&lt;br /&gt;
[MATGLOSS_METAL:ELECTRUM]&lt;br /&gt;
[NAME:electrum][ADJ:electrum][COLOR:6:6:1]&lt;br /&gt;
[VALUE:20]&lt;br /&gt;
[SPEC_HEAT:180]&lt;br /&gt;
[MELTING_POINT:11828]&lt;br /&gt;
[BOILING_POINT:14968]&lt;br /&gt;
[SOLID_DENSITY:8650]&lt;br /&gt;
&lt;br /&gt;
[MATGLOSS_METAL:TIN]&lt;br /&gt;
[NAME:tin][ADJ:tin][COLOR:7:3:0]&lt;br /&gt;
[VALUE:2]&lt;br /&gt;
[SPEC_HEAT:210]&lt;br /&gt;
[MELTING_POINT:10417]&lt;br /&gt;
[BOILING_POINT:14684]&lt;br /&gt;
[SOLID_DENSITY:7280]&lt;br /&gt;
&lt;br /&gt;
[MATGLOSS_METAL:PEWTER_FINE]&lt;br /&gt;
[NAME:fine pewter][ADJ:fine pewter][COLOR:7:7:1]&lt;br /&gt;
[VALUE:5]&lt;br /&gt;
[SPEC_HEAT:210]&lt;br /&gt;
[MELTING_POINT:10417]&lt;br /&gt;
[BOILING_POINT:14684]&lt;br /&gt;
[SOLID_DENSITY:7280]&lt;br /&gt;
&lt;br /&gt;
[MATGLOSS_METAL:PEWTER_TRIFLE]&lt;br /&gt;
[NAME:trifle pewter][ADJ:trifle pewter][COLOR:7:3:0]&lt;br /&gt;
[VALUE:4]&lt;br /&gt;
[SPEC_HEAT:210]&lt;br /&gt;
[MELTING_POINT:10417]&lt;br /&gt;
[BOILING_POINT:14684]&lt;br /&gt;
[SOLID_DENSITY:7280]&lt;br /&gt;
&lt;br /&gt;
[MATGLOSS_METAL:PEWTER_LAY]&lt;br /&gt;
[NAME:lay pewter][ADJ:lay pewter][COLOR:3:7:0]&lt;br /&gt;
[VALUE:3]&lt;br /&gt;
[SPEC_HEAT:210]&lt;br /&gt;
[MELTING_POINT:10417]&lt;br /&gt;
[BOILING_POINT:14684]&lt;br /&gt;
[SOLID_DENSITY:7280]&lt;br /&gt;
&lt;br /&gt;
[MATGLOSS_METAL:LEAD]&lt;br /&gt;
[NAME:lead][ADJ:lead][COLOR:0:7:1]&lt;br /&gt;
[VALUE:2]&lt;br /&gt;
[SPEC_HEAT:130]&lt;br /&gt;
[MELTING_POINT:10589]&lt;br /&gt;
[BOILING_POINT:13148]&lt;br /&gt;
[SOLID_DENSITY:11340]&lt;br /&gt;
&lt;br /&gt;
[MATGLOSS_METAL:ALUMINUM]&lt;br /&gt;
[NAME:aluminum][ADJ:aluminum][COLOR:7:7:1]&lt;br /&gt;
[VALUE:40]&lt;br /&gt;
[SPEC_HEAT:900]&lt;br /&gt;
[MELTING_POINT:11188]&lt;br /&gt;
[BOILING_POINT:14534]&lt;br /&gt;
[SOLID_DENSITY:2700]&lt;br /&gt;
&lt;br /&gt;
temperature values unknown, used nickel&lt;br /&gt;
[MATGLOSS_METAL:NICKEL_SILVER]&lt;br /&gt;
[NAME:nickel silver][ADJ:nickel silver][COLOR:7:7:1]&lt;br /&gt;
[VALUE:3]&lt;br /&gt;
[SPEC_HEAT:444]&lt;br /&gt;
[MELTING_POINT:12619]&lt;br /&gt;
[BOILING_POINT:15243]&lt;br /&gt;
[SOLID_DENSITY:8650]&lt;br /&gt;
&lt;br /&gt;
temperature values unknown, used copper&lt;br /&gt;
[MATGLOSS_METAL:BILLON]&lt;br /&gt;
[NAME:billon][ADJ:billon][COLOR:7:3:0]&lt;br /&gt;
[VALUE:6]&lt;br /&gt;
[SPEC_HEAT:385]&lt;br /&gt;
[MELTING_POINT:11952]&lt;br /&gt;
[BOILING_POINT:14611]&lt;br /&gt;
[SOLID_DENSITY:8930] used copper&lt;br /&gt;
&lt;br /&gt;
temperature values unknown, used silver&lt;br /&gt;
value is weighted average of 3 silver and 1 copper&lt;br /&gt;
[MATGLOSS_METAL:STERLING_SILVER]&lt;br /&gt;
[NAME:sterling silver][ADJ:sterling silver][COLOR:7:7:1]&lt;br /&gt;
[VALUE:8]&lt;br /&gt;
[SPEC_HEAT:230]&lt;br /&gt;
[MELTING_POINT:11731]&lt;br /&gt;
[BOILING_POINT:13892]&lt;br /&gt;
[SOLID_DENSITY:10490] used silver&lt;br /&gt;
&lt;br /&gt;
temperature values unknown, used copper&lt;br /&gt;
also called shakudo or hepatizon depending on the proportions&lt;br /&gt;
(some have no silver)&lt;br /&gt;
got the name from black corinthian bronze, though these proportions&lt;br /&gt;
are more like regular corinthian bronze/brass&lt;br /&gt;
I just wanted the liver-colored one, dropped &amp;quot;corinthian&amp;quot;&lt;br /&gt;
because it sounds too location/culture specific&lt;br /&gt;
value of 11 is the weighted average value of 2copper/1silver/1gold components&lt;br /&gt;
[MATGLOSS_METAL:BLACK_BRONZE]&lt;br /&gt;
[NAME:black bronze][ADJ:black bronze][COLOR:5:6:0]&lt;br /&gt;
[VALUE:11]&lt;br /&gt;
[SPEC_HEAT:385]&lt;br /&gt;
[MELTING_POINT:11952]&lt;br /&gt;
[BOILING_POINT:14611]&lt;br /&gt;
[SOLID_DENSITY:8930]&lt;br /&gt;
&lt;br /&gt;
temperature values unknown, used gold&lt;br /&gt;
value is weighted average of 3 gold and 1 copper&lt;br /&gt;
[MATGLOSS_METAL:ROSE_GOLD]&lt;br /&gt;
[NAME:rose gold][ADJ:rose gold][COLOR:5:5:1]&lt;br /&gt;
[VALUE:23]&lt;br /&gt;
[SPEC_HEAT:129]&lt;br /&gt;
[MELTING_POINT:11915]&lt;br /&gt;
[BOILING_POINT:15141]&lt;br /&gt;
[SOLID_DENSITY:19320] used gold&lt;br /&gt;
&lt;br /&gt;
bismuth itself is brittle, but you can alloy it with tin/copper to make a light-colored bronze&lt;br /&gt;
[MATGLOSS_METAL:BISMUTH]&lt;br /&gt;
[NAME:bismuth][ADJ:bismuth][COLOR:5:5:1]&lt;br /&gt;
[VALUE:2]&lt;br /&gt;
[SPEC_HEAT:123]&lt;br /&gt;
[MELTING_POINT:10488]&lt;br /&gt;
[BOILING_POINT:12815]&lt;br /&gt;
[BRITTLE]&lt;br /&gt;
[SOLID_DENSITY:9780]&lt;br /&gt;
&lt;br /&gt;
you can make a lighter colored bronze by adding bismuth,&lt;br /&gt;
used temp values from bronze, used by incas, at least according to one source ha ha&lt;br /&gt;
[MATGLOSS_METAL:BISMUTH_BRONZE]&lt;br /&gt;
[NAME:bismuth bronze][ADJ:bismuth bronze][COLOR:6:6:1]&lt;br /&gt;
[VALUE:6]&lt;br /&gt;
[SPEC_HEAT:435]&lt;br /&gt;
[MELTING_POINT:11868]&lt;br /&gt;
[BOILING_POINT:14140]&lt;br /&gt;
[WEAPON][WEAPON_RANGED][AMMO][DIGGER][ARMOR]&lt;br /&gt;
[DAMAGE_PERC:75]&lt;br /&gt;
[BLOCK_PERC:75]&lt;br /&gt;
[SOLID_DENSITY:8250] used bronze&lt;br /&gt;
&lt;br /&gt;
[MATGLOSS_METAL:ADAMANTINE]&lt;br /&gt;
[NAME:adamantine][ADJ:adamantine][COLOR:3:3:1]&lt;br /&gt;
[VALUE:300]&lt;br /&gt;
[SPEC_HEAT:7500]&lt;br /&gt;
[MELTING_POINT:25000]&lt;br /&gt;
[BOILING_POINT:50000]&lt;br /&gt;
[WEAPON][WEAPON_RANGED][AMMO][DIGGER][ARMOR][ANVIL][ANY_USE]&lt;br /&gt;
[WAFERS]&lt;br /&gt;
[DAMAGE_PERC:500]&lt;br /&gt;
[BLOCK_PERC:500]&lt;br /&gt;
[SOLID_DENSITY:200]&lt;br /&gt;
[DEEP]&amp;lt;/pre&amp;gt;&lt;br /&gt;
[[Category:Metals]][[Category:Materials]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[ru:Металл]]&lt;/div&gt;</summary>
		<author><name>Dwarf</name></author>
	</entry>
</feed>