<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://dwarffortresswiki.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Edenicholas</id>
	<title>Dwarf Fortress Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://dwarffortresswiki.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Edenicholas"/>
	<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php/Special:Contributions/Edenicholas"/>
	<updated>2026-04-11T22:08:09Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.35.11</generator>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=40d_Talk:Coffin&amp;diff=34010</id>
		<title>40d Talk:Coffin</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=40d_Talk:Coffin&amp;diff=34010"/>
		<updated>2008-10-14T02:50:39Z</updated>

		<summary type="html">&lt;p&gt;Edenicholas: /* Where to put them */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Where to put them==&lt;br /&gt;
Do I build these on a stockpile, or is the stockpile &amp;quot;next to&amp;quot; where I want to &amp;quot;inter&amp;quot; dwarves?[[User:GarrieIrons|GarrieIrons]] 20:48, 5 January 2008 (EST)&lt;br /&gt;
:You build them wherever you want to put your dead. I'm not too sure what stockpile you're talking about. If you have the coffin built prior to dwarven-death, the bloke that has to haul the departed should put them directly into the coffin. I could be wrong, but I personally haven't seen a dwarf moved from graveyard &amp;quot;stockpile&amp;quot; to a coffin, and believe that if a place of burial isn't available upon death, that they won't be buried, simply hauled. I could easily be wrong on this, but that's what my experience showed me, the one time I had a dead dwarf in a graveyard that hadn't started rotting when a coffin was newly built. --[[User:N9103|Edward]] 03:17, 6 January 2008 (EST)&lt;br /&gt;
::I believe he referring to the graveyard stockpile where dead things will be dumped if the do not have use of a coffin. Also note that coffins must be built underground(or in a room?).--[[User:Mhyder|Mhyder]] 12:09, 10 May 2008 (EDT)&lt;br /&gt;
::I had a dwarf hauled from the graveyard to a coffin just fine (40d) [[User:Edenicholas|Edenicholas]] 22:50, 13 October 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Deceased ==&lt;br /&gt;
&lt;br /&gt;
OK, so I can build a Tomb and asign it to ''live citizens''.&lt;br /&gt;
&lt;br /&gt;
What about my poor dead woodcutter sitting outside in the dead animal repository... how do I get him appropriately '''interred'''?[[User:GarrieIrons|GarrieIrons]] 20:55, 5 January 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
:Open up the {{k|q}} menu and press the key for 'use for burial', {{k|r}} I believe. The 'make tomb' option is just  to make the stuck-up nobles happy about their burial arrangements. --[[User:Valdemar|Valdemar]] 21:11, 5 January 2008 (EST)&lt;br /&gt;
:: When said stuck-up noble is dead, deconstruct and dump the stuck-up coffin.--[[User:Aykavil|Aykavil]] 05:59, 11 July 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Allow Citizens ==&lt;br /&gt;
So I know that if you &amp;quot;q&amp;quot; over the built burial receptacle, you can &amp;quot;Allow Pets&amp;quot; and &amp;quot;Allow Citizens&amp;quot;. I understand if you don't want pets beside your dwarves, but what is the &amp;quot;allow citizens&amp;quot; option used for? Turning it off does not seem to affect the ability to bury my dwarves. --[[User:Langdon|Langdon]] 02:43, 25 April 2008 (EDT)&lt;br /&gt;
::Neither of these options forbids citizens. The allow pets one will allow a pet or a citizen to be buried there. [[User:Rkyeun|Rkyeun]] 14:20, 9 May 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Style ==&lt;br /&gt;
Bonus [[fun|points]] for placing coffins in the wine cellar. [http://fr.wikipedia.org/wiki/Chevaliers_de_la_table_ronde_%28chanson_populaire%29 Si je meurs je veux qu'on m'enterre dans une cave où y a du bon vin] --[[User:Aykavil|Aykavil]] 05:59, 11 July 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
:You reminded me of that funny episode of the Simpsons where Bart is kidnapped in France and forced to make wine by some thugs. On another note, what does that song mean anyway? --[[User:AlexFili|AlexFili]] 07:18, 11 July 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
:: This song would be one of the most popular french drinking song. An approximate translation of some selected lyrics follows.&lt;br /&gt;
:::&amp;quot;[[champion|Knights]] of the round [[table]], let's drink and taste our [[brew]]&lt;br /&gt;
:::...&lt;br /&gt;
:::If I die, I want to be buried in a [[food stockpile|cellar]] where there is some [[masterpiece|masterpiece]] [[alcohol|wine]]&lt;br /&gt;
:::Both feet against the [[wall]], and my [[skull|head]] placed under the [[floodgate|spigot]]&lt;br /&gt;
:::On my [[tomb]] I want [[engraving|engraved]] ''Here lies the [[king]] of [[dwarf|drinkers]]''&amp;quot;&lt;br /&gt;
::--[[User:Aykavil|Aykavil]] 08:12, 11 July 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Burial at Sea ==&lt;br /&gt;
Dwarves will get unhappy if their friends and loved ones are left to rot, and so the best thing to do it to summarily dump all corpses into the magma for a proper burial at sea. You can still build coffins for the dead and place them, relations won't grieve for a properly disposed of corpse, and the coffins will be marked with the names of the dearly departed who have gone to rejoin the one true heart of the mountains. [[User:Rkyeun|Rkyeun]] 22:04, 25 August 2008 (EDT)&lt;/div&gt;</summary>
		<author><name>Edenicholas</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=40d_Talk:Cleaning&amp;diff=44638</id>
		<title>40d Talk:Cleaning</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=40d_Talk:Cleaning&amp;diff=44638"/>
		<updated>2008-10-11T19:02:58Z</updated>

		<summary type="html">&lt;p&gt;Edenicholas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I see no indication that any of this is true in 40c.  No blood, vomit, water, bolts, or ammunition (even not-forbidden) has been cleaned up in my fortress, and every dwarf has had Cleaning toggled on by default from the beginning.  Is this old data?  --[[User:Sev|Sev]] 14:05, 2 September 2008 (EDT)&lt;br /&gt;
:At least the cleaning of blood and used bolts I can verify for 40d. So probably its still true for vomit and water, too. --[[User:Doub|Doub]] 04:30, 11 October 2008 (EDT)&lt;br /&gt;
:I just watched one of my dwarves clean up used bolts (in 40d) [[User:Edenicholas|Edenicholas]] 15:02, 11 October 2008 (EDT)&lt;/div&gt;</summary>
		<author><name>Edenicholas</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=40d_Talk:Military&amp;diff=20414</id>
		<title>40d Talk:Military</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=40d_Talk:Military&amp;diff=20414"/>
		<updated>2008-10-02T05:49:43Z</updated>

		<summary type="html">&lt;p&gt;Edenicholas: /* Cross-training/Reserves Program */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;AFAIK, drafting unhappiness is more precice - ANY military skills will mitigate the &amp;quot;draft&amp;quot; thought, and ANY civilian skills will prevent grumpiness about &amp;quot;being relieved.&amp;quot; Don't have proof, though, and I can't check just ATM - can someone look at this?[[User:Thexor|Thexor]] 20:53, 4 November 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
I checked a little.  Dabbling skills are not enough, but novice military skills are sufficient to prevent unhappiness about being drafted, while novice civilian skills prevent angst when the dwarves are relived.  Is it ok as long as they don't become peasants or recruits? --[[User:Mechturk|Mechturk]] 21:53, 4 November 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
Tests:&lt;br /&gt;
* Novice Jeweler&lt;br /&gt;
** enlisted - unhappy&lt;br /&gt;
** trained to Novice Marksdwarf&lt;br /&gt;
** unenlist - did not complain&lt;br /&gt;
* Dabbling Butcher&lt;br /&gt;
** enlisted - unhappy&lt;br /&gt;
** trained to Novice Marksdwarf&lt;br /&gt;
** unenlist - unhappy&lt;br /&gt;
Will update again when dwarfs are no longer unhappy.  Also, it seems to me that marksdwarves need to be stationed near the barracks to practice when they are standing down - can anyone confirm this? --[[User:Mechturk|Mechturk]] 21:53, 4 November 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I can also add results to the tests above:&lt;br /&gt;
* Novice Marksdwarf / Novice Butcher&lt;br /&gt;
** enlisted - No unhappy thought&lt;br /&gt;
** unenlisted - No unhappy thought&lt;br /&gt;
* Novice Butcher only&lt;br /&gt;
** enlisted - unhappy&lt;br /&gt;
** unenlisted - no unhappy thought&lt;br /&gt;
* Novice Axedwarf / Dabbling Planter&lt;br /&gt;
** enlisted - No unhappy thought&lt;br /&gt;
** unenlisted - unhappy.&lt;br /&gt;
Dwarves don't need to be stationed near the barracks for sparring practice when off-duty, mine (Axedwarves and Marksdwarves) are stationed almost 5 full screens away. [[User:Matryx|Matryx]] 03:59, 5 November 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
== Injuries while sparring ==&lt;br /&gt;
&lt;br /&gt;
It IS still possible to get grievous injuries while sparring. I currently have two guards resting with injuries, one maimed and one with a broken limb. Mitigating circumstances? Near-masterwork steel battleaxes and no armor. On the other hand, none of them are Strong or anything (or Tough, for that matter). Also I just checked and I have a Wrestler with a left lung and upper spine maimed too, couldn't be from anything else but sparring with the over-equipped guards, and he was wearing iron chainmail AND was Agile, Tough. I'd make the change myself but I'm too clueless about wikis and don't want to break some law of etiquette.&lt;br /&gt;
&lt;br /&gt;
I wrote the paragraph before, I shall amend if with your new information --[[User:Matryx|Matryx]] 09:19, 5 November 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
Interestingly, I've had no major injuries with wrestler sparring in 3 years.  A couple bruises, nothing more.  Only thing I can see different is that I have a massive barracks, with 3 rooms and inner doors.  When they 'spar' next to each other, there can be some minor bruising, but they gain skill when they aren't next to each other.  They do have iron bucklers and full steel chainmail which helps, but my barracks doesn't even have blood on the floor 95% of the time.  Perhaps larger barracks are the way to go, or was I just lucky? --Gotthard 12:03, 10 December 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
I've had many announcements of guards/soldiers suffocating to death due to sparring with a wrestler. --Esoterrik 6:27, 4/10/08&lt;br /&gt;
&lt;br /&gt;
== Discarded equipment ==&lt;br /&gt;
&lt;br /&gt;
I have noticed that if I have civilians wandering around who get interrupted by wild critters, if I draft them they are fairly inclined to dump whatever they are carrying and then follow orders. If their preferences are set to have certain millitary equipment then they will disregard whatever other orders I set to go off and try to make their inventory match their orders.&lt;br /&gt;
&lt;br /&gt;
I don't really have a problem with any of that.&lt;br /&gt;
What I '''do''' have a problem with, is when I de-list/de-{{key|A}}ctivate them, they dump their millitary items wherever they happen to be.&lt;br /&gt;
So it means I should really only deactivate millitary types when they are close to a weapon &amp;amp; armour stockpile I guess?&lt;br /&gt;
Any other opinion/advice/observations on this issue?[[User:GarrieIrons|GarrieIrons]] 04:55, 13 February 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
== War ==&lt;br /&gt;
&lt;br /&gt;
A goblin just snatched one of the babies out of my fortress....  Any way to take the war to these b@$+@rds? - [[User:Holyfool|Holyfool]] 09:22, 23 March 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
:Not yet... that's the Army Arc, which Toady is working on right now. --[[User:Savok|Savok]] 10:31, 23 March 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
==Dual wield?==&lt;br /&gt;
&lt;br /&gt;
(note: this is not dual wielding, this is the dwarf carrying a backup weapon slung across their back in case the first weapon becomes stuck in a combatant)&lt;br /&gt;
why then does my dwarf carry a short silver sword in each hand? [[User:Twiggie|Twiggie]] 12:00, 16 April 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
My dwarves set to carry 2 weapons also drop their sheild.  This does not necessarily mean that they are  dual wielding, but it is a negative to them carrying 2 weapons. --[[User:Esoterrik1|Esoterrik1]] 16:27, 5 May 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
==Cross-training/Reserves Program==&lt;br /&gt;
&lt;br /&gt;
I think it's kind of sad that we don't have a section in this part of the wiki about cross-training or making a reserves program where you use civilian levelups to get stat increases for your military dwarves.  It not only makes for better armies, it staves off unhappiness if you ever need to relieve some dwarves of duty.  These little tips are spread throughout the wiki in weird places, and I think they really ought to be consolidated here.  Going spit out a first draft of something like that in this spot so it can be discussed and edited before being added or put in its own page.&lt;br /&gt;
&lt;br /&gt;
Please use this space (and not some spot inside the article) to discuss and note your changes.&amp;lt;br&amp;gt;&lt;br /&gt;
--[[User:ThunderClaw|ThunderClaw]] 14:38, 18 September 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Nobody is commenting on it so I'm assuming people are fine with it.  Adding this into the article. --[[User:ThunderClaw|ThunderClaw]] 12:31, 22 September 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Internship (Bookkeeper) - Turn on Highest precision bookkeeping and rotate the appointed noble in and out the second he becomes a Legendary Bookkeeper.&amp;quot; Can this go wrong if I don't switch the dwarf out before attaining highest precision? I have a legendary bookkeeper who attained highest precision, and now no other dwarf will take on bookkeeping jobs, despite being appointed to the job and having the office requirements met. The settings screen always reads: &amp;quot;Your bookkeeper has done enough work to attain the highest precision&amp;quot; (DF version 40d).&lt;br /&gt;
[[User:Edenicholas|Edenicholas]] 01:49, 2 October 2008 (EDT)&lt;/div&gt;</summary>
		<author><name>Edenicholas</name></author>
	</entry>
</feed>