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	<id>https://dwarffortresswiki.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Gimbal+machine</id>
	<title>Dwarf Fortress Wiki - User contributions [en]</title>
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	<updated>2026-08-19T12:50:21Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=40d_Talk:Dwarf_fortress_mode&amp;diff=3017</id>
		<title>40d Talk:Dwarf fortress mode</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=40d_Talk:Dwarf_fortress_mode&amp;diff=3017"/>
		<updated>2007-10-30T14:13:27Z</updated>

		<summary type="html">&lt;p&gt;Gimbal machine: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hey, so...  Not entirely sure what it means when it says 'need non-economic stone' when I try to build doors/whatever in the Masons Workshop...  If I don't have sandstone/whatever, am I screwed?  Gei...  I like the old cliff that I'm used to :(&lt;br /&gt;
&lt;br /&gt;
If you hit z for the general overview, and go to the &amp;quot;Stone&amp;quot; tab you can modify whether or not a type of stone is kept for a particular task.  This brings us to one of the typos i've found, you hit enter to change the designation (save or don't save) not space.--[[User:Gimbal machine|Gimbal machine]] 10:13, 30 October 2007 (EDT)&lt;/div&gt;</summary>
		<author><name>Gimbal machine</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=40d_Talk:Dwarf_fortress_mode&amp;diff=3016</id>
		<title>40d Talk:Dwarf fortress mode</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=40d_Talk:Dwarf_fortress_mode&amp;diff=3016"/>
		<updated>2007-10-30T14:13:00Z</updated>

		<summary type="html">&lt;p&gt;Gimbal machine: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hey, so...  Not entirely sure what it means when it says 'need non-economic stone' when I try to build doors/whatever in the Masons Workshop...  If I don't have sandstone/whatever, am I screwed?  Gei...  I like the old cliff that I'm used to :(&lt;br /&gt;
    If you hit z for the general overview, and go to the &amp;quot;Stone&amp;quot; tab you can modify whether or not a type of stone is kept for a particular task.  This brings us to one of the typos i've found, you hit enter to change the designation (save or don't save) not space.--[[User:Gimbal machine|Gimbal machine]] 10:13, 30 October 2007 (EDT)&lt;/div&gt;</summary>
		<author><name>Gimbal machine</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=40d:Dwarf_fortress_mode&amp;diff=1635</id>
		<title>40d:Dwarf fortress mode</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=40d:Dwarf_fortress_mode&amp;diff=1635"/>
		<updated>2007-10-30T14:07:26Z</updated>

		<summary type="html">&lt;p&gt;Gimbal machine: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;After creating a new world, most new users will play in fortress mode.  In fortress mode, you pick a location in your world, then assign your seven initial dwarves some starting skills and pick items and animals to bring along.  When the game starts, unlike previous versions, you will not be presented with the typical |river|field|cliff| layout that we are all used to, but instead with whatever area of the map you picked.  There is a new Z axis (up and down) which you probably have to use if you picked a non mountainous area.  You can get to the different layers using {{K|&amp;gt;}} (down) and {{K|&amp;lt;}} (up).  To dig to other layers first designate a down staircase, then go down a layer and designate and up staircase below it.  You can then build buildings and workshops in the space you have dug out.&lt;br /&gt;
&lt;br /&gt;
As there is no promise of finding a Cave River, farming must now require the lower level of the nearest river to be tunneled out to connect to your fortress. Although the water will flow through the new passage on its own, it will move very slowly (which is safe, for the miners) and is advised that you build a floodgate somewhere along the passageway. Be careful, because if a designated floodgate is flooded before it can be put in place, you will lose the floodgate.&lt;br /&gt;
&lt;br /&gt;
It is suggested that digging downwards to get further in the game is to replace digging to the right in the older versions, and that better stones and ore can be found lower down.&lt;/div&gt;</summary>
		<author><name>Gimbal machine</name></author>
	</entry>
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