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	<id>https://dwarffortresswiki.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Lisimba</id>
	<title>Dwarf Fortress Wiki - User contributions [en]</title>
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	<updated>2026-08-29T06:18:05Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=40d:Standing_orders&amp;diff=29536</id>
		<title>40d:Standing orders</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=40d:Standing_orders&amp;diff=29536"/>
		<updated>2009-04-18T10:43:11Z</updated>

		<summary type="html">&lt;p&gt;Lisimba: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Standing orders that apply to the whole fortress can be accessed with {{K|o}}&lt;br /&gt;
&lt;br /&gt;
* {{K|i}} Civilians or all dwarves can be ordered to stay indoors, which can save lives in a [[siege]]. Note that &amp;quot;indoors&amp;quot; actually means [[Tile attributes|subterranean]]: any &amp;quot;Inside Above Ground&amp;quot; areas will be forbidden just like &amp;quot;Outside&amp;quot; areas.&lt;br /&gt;
* {{K|x}} adjusts the level of job cancellation announcements that are shown&lt;br /&gt;
* {{K|a}} toggles whether dwarves will move caged animals to a stockpile&lt;br /&gt;
* {{K|f}} toggles whether dwarves will move food to a stockpile&lt;br /&gt;
* {{K|u}} toggles whether dwarves will move furniture to a stockpile&lt;br /&gt;
* {{K|g}} toggles whether dwarves will move dead dwarves to a stockpile&lt;br /&gt;
* {{K|r}} sets [[#Refuse orders|refuse orders]]&lt;br /&gt;
* {{K|s}} toggles whether dwarves will move stone to a stockpile&lt;br /&gt;
* {{K|w}} toggles whether dwarves will move wood to a stockpile&lt;br /&gt;
* {{K|m}} toggles whether different types of food can be put in one barrel at a stockpile&lt;br /&gt;
* {{K|W}} sets [[#Workshop orders|workshop orders]]&lt;br /&gt;
* {{K|z}} sets [[#Activity zone orders|activity zone orders]]&lt;br /&gt;
* {{K|F}} sets [[forbid]] orders&lt;br /&gt;
&lt;br /&gt;
===Refuse orders===&lt;br /&gt;
Dwarves can do different things with different types of [[refuse]].&lt;br /&gt;
You can tell them to ignore refuse altogether {{K|r}} for a smelly fort, or to gather refuse even from outside {{K|o}} which is mainly useful for collecting animals killed by military dwarves (only [[ambusher|hunters]] will return animals they kill, and even then will not return animals which were not the target of a hunt when they died).&lt;br /&gt;
Each type of refuse can be toggled between &amp;quot;save&amp;quot; (bring to a stockpile) and &amp;quot;dump&amp;quot; (throw in a garbage dump [[activity zone]])&lt;br /&gt;
&lt;br /&gt;
===Workshop orders===&lt;br /&gt;
Many workshops will generate tasks automatically, from this menu you can turn that off for selected workshops.&lt;br /&gt;
The [[loom]] and [[clothier's shop]] can be further configured to use only dyed thread/cloth or any type.&lt;br /&gt;
Since finished clothing cannot be dyed, this is one way to make sure the clothing is of best quality possible.&lt;br /&gt;
&lt;br /&gt;
===Activity zone orders===&lt;br /&gt;
Fishing and drinking (water source) zones can be set to mandatory here, which can be useful if you need to keep [[fisherdwarf|fisherdwarves]] away from a [[carp]] infested river.&lt;br /&gt;
&lt;br /&gt;
===When dwarves disobey orders===&lt;br /&gt;
==Staying indoors==&lt;br /&gt;
When you have only outdoor meeting areas (for example to prevent cave adaptation) and tell your dwarves to stay inside, the ones that have nothing to do seem to just stand around wherever they were, looking silly, even when they are outdoors, Designate a meeting area inside and they'll run there. Disable it when you don't need it ({{K|i}}{{K|a}}) and your dwarves will keep on using the outdoor meeting area.&lt;br /&gt;
&lt;br /&gt;
[[Category:Fortress mode]]&lt;br /&gt;
[[Category:Interface]]&lt;/div&gt;</summary>
		<author><name>Lisimba</name></author>
	</entry>
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