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	<id>https://dwarffortresswiki.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Meli</id>
	<title>Dwarf Fortress Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://dwarffortresswiki.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Meli"/>
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	<updated>2026-04-04T15:30:59Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Magma_man&amp;diff=253403</id>
		<title>Magma man</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Magma_man&amp;diff=253403"/>
		<updated>2020-06-21T02:15:43Z</updated>

		<summary type="html">&lt;p&gt;Meli: &lt;/p&gt;
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&lt;div&gt;{{Quality|Exceptional|07:20, 29 July 2010 (UTC)}}&lt;br /&gt;
{{Creaturelookup/0&lt;br /&gt;
|vary=no&lt;br /&gt;
|contrib=no&lt;br /&gt;
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|death=item&lt;br /&gt;
|item=[[Obsidian]] stone&lt;br /&gt;
}}&lt;br /&gt;
{{av}}&lt;br /&gt;
{{creaturedesc}}&lt;br /&gt;
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'''Magma men''' are dangerous and exceptionally rare inorganic [[creature]]s who inhabit the [[magma sea]]. They are composed of an inner liquid [[basalt]] core (which is to say, [[magma]]) and an outer, solid [[obsidian]] layer. As a result, they are much more durable than [[fire imp]]s and especially [[Fire man|fire men]] and their natural attacks are dangerous. They do not breathe [[fire]] or magma in any form, though. Like other inorganic construct creatures, magma men feel no emotion or [[No Exert|exertion]], are [[No Pain|immune to pain]] and [[No Stun|cannot be stunned]]. They are as large as [[human]]s and are immortal, only dying to violence.&lt;br /&gt;
&lt;br /&gt;
Their hot [[temperature]] has the interesting effect of actually [http://mkv25.net/dfma/movie-2120-magmamanforcedevaporation drying up water] if they are submerged in it, as well as melting adjacent unmined [[ice]]. They will create steam upon touching water, which will most likely lead to anyone caught in the steam clouds starting to cough. Additionally, they can create bursts of boiling blood if they step in a bloodied area, which displays the message {{DFtext|Magma Man is caught in a burst of boiling blood!|4:1}}. Magma men are Level 2 [[building destroyer]]s, which means that [[door]]s, [[hatch]]es, [[bars]], and other similar constructions are vulnerable to their rampage. When they die, they leave a usable chunk of [[obsidian]] instead of any carcass, although when you consider their rarity, there are much better sources of obsidian around.&lt;br /&gt;
&lt;br /&gt;
Magma men can be captured in [[cage]] [[trap]]s. However, if you use a [[wood]]en cage, it will slowly decay and eventually disappear, letting the magma man free to roam in your fortress, leading to much [[Fun|!FUN!]].&lt;br /&gt;
&lt;br /&gt;
Some dwarves [[Preferences|like]] magma men for their ''flowing movement''.&lt;br /&gt;
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[[File:magma_man.jpg|thumb|230px|center|''Art by Paizo Publishing LLC'']]&lt;br /&gt;
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{{gamedata}}&lt;br /&gt;
{{Creatures}}&lt;br /&gt;
{{Category|Humanoids}}&lt;/div&gt;</summary>
		<author><name>Meli</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Iron_man&amp;diff=253402</id>
		<title>Iron man</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Iron_man&amp;diff=253402"/>
		<updated>2020-06-21T02:14:30Z</updated>

		<summary type="html">&lt;p&gt;Meli: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quality|Exceptional|18:42, 8 February 2017 (UTC)}}&lt;br /&gt;
{{Creaturelookup/0&lt;br /&gt;
|vary=no&lt;br /&gt;
|contrib=no&lt;br /&gt;
|death=item&lt;br /&gt;
|item=☼[[iron]] [[statue]]☼ (worth 3000☼)&lt;br /&gt;
}}&lt;br /&gt;
{{av}}&lt;br /&gt;
{{creaturedesc}}&lt;br /&gt;
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'''Iron men''' are dangerous and exceptionally rare inorganic creatures made out of [[iron]] who inhabit the third layer of the [[caverns]]. Like other inorganic construct creatures, they are non-sentient, [[No Pain|feel no pain]], fear or [[No Exert|exertion]], [[No Stun|cannot be stunned]] and don't need to breathe. They are as large as [[human]]s and are level 2 [[building destroyer]]s. Iron men are immortal and only die to violence.&lt;br /&gt;
&lt;br /&gt;
Iron men are not as tough as you'd expect, the reason being the fact they are actually hollow: they have an iron exterior layer and an interior gas layer, making them far more fragile than a fully metallic creature such as the [[bronze colossus]], and even [[dwarf]] nails can damage the iron. Iron men are unharmed by [[fire]] and [[magma]], but can be damaged by [[dragonfire]] just like regular iron items. Additionally, iron men are able to breathe a poisonous gas which causes a [[syndrome]] called &amp;quot;iron man cough&amp;quot;, consisting of coughing up [[blood]]. Dwarves with standard disease resistance will experience a peak in coughing shortly (100 [[time|time units]]) after infection, and will recover in less than a game day (1000 time units out of a full day's 1200 time units). These periods will vary according to the disease resistance of the infected dwarf, but the disease is not life-threatening. Unless, of course, [[thought|being sick]] is the straw that breaks the camel's back of your dwarf's [[insanity|sanity]].&lt;br /&gt;
&lt;br /&gt;
Upon death, iron men become a random masterwork iron [[statue]]. Parts like thumbs and noses removed from the creature during combat may be [[melt item|melted]] at a [[smelter]] in order to produce a small amount of iron.&lt;br /&gt;
&lt;br /&gt;
Some dwarves [[Preferences|like]] iron men for their ''stern appearance''.&lt;br /&gt;
&lt;br /&gt;
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[[File:Iron_golem.png|thumb|center|300px|Admired for its ''stern appearance''.]]&lt;br /&gt;
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===Creature behavior and origin===&lt;br /&gt;
{{D for Dwarf}}&lt;br /&gt;
Surprisingly, the Iron Man does not deplete your fortress' [[alcohol|booze]] supplies, nor does it woo nearly all of your female dwarves. On rare occasions humans who exhibit strange moods may sometimes turn into one of these. However, dwarves have been unable to duplicate this process, even given the finest workshops and crafting materials, leading most dwarven scholars to declare it impossible for a human to do so in a cave, with a box of scraps. !!EDIT!! The scholars are now running around naked, on account of losing a bet.&lt;br /&gt;
&lt;br /&gt;
It's unknown if the creature's metallic nature is a result of travelling through a magnetic field, or if it is capable of time travel. It will, however, still seek to fill your dwarves full of dread.&lt;br /&gt;
&lt;br /&gt;
Another amazing capability of the iron man is that just like the [[bronze colossus]], the iron man will nearly always polymorph into the form of another standard, non-randomly generated creature upon death, the post-death statue is almost never a statue of a man. Maybe the energy released upon death somehow shapes the iron into another creature's shape.&lt;br /&gt;
&lt;br /&gt;
{{Translation| dwarven = datan udos | elvish = icori onino | goblin = dusna ngorûg | human = uzin abo}}&lt;br /&gt;
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{{gamedata}}&lt;br /&gt;
{{Creatures}}&lt;br /&gt;
{{Category|Humanoids}}&lt;/div&gt;</summary>
		<author><name>Meli</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Mud_man&amp;diff=253401</id>
		<title>Mud man</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Mud_man&amp;diff=253401"/>
		<updated>2020-06-21T02:14:01Z</updated>

		<summary type="html">&lt;p&gt;Meli: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quality|Exceptional|17:25, 3 January 2017 (UTC)}}&lt;br /&gt;
{{Creaturelookup/0&lt;br /&gt;
|vary=no&lt;br /&gt;
|contrib=no&lt;br /&gt;
|death=item&lt;br /&gt;
|item=Glob of [[mud]]&lt;br /&gt;
}}&lt;br /&gt;
{{av}}&lt;br /&gt;
{{creaturedesc}}&lt;br /&gt;
&lt;br /&gt;
'''Mud men''' are extremely rare [[creature]]s made of solid [[mud]], found exclusively at the third layer of the [[caverns]]. Like other construct creatures, they are non-sentient, [[No Pain|feel no pain]] or fear, [[No Stun|cannot be stunned]] and don't need to breathe. They are as large as [[human]]s and are level 2 [[building destroyer]]s. Mud men are immortal and only die to violence.&lt;br /&gt;
&lt;br /&gt;
Mud is not a particularly strong material, and even an unarmed [[dwarf]] civilian should be able to fight them one-on-one and emerge victorious with only a few bruises. An armored squad will make even quicker work of them, making them one of the less dangerous elemental men. When killed, mud men turn into a glob of mud which can't be used for anything. In [[adventurer mode]], the player can smell mud men from a distance with {{k|o}}, with them being appropriately described as smelling like &amp;quot;mud&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Some dwarves [[Preferences|like]] mud men for their ''peculiar smell''.&lt;br /&gt;
&lt;br /&gt;
[[File:mud_man.png|thumb|center|230px|Filthy in bed.]]&lt;br /&gt;
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{{Translation| dwarven = ol udos | elvish = salapa onino | goblin = gob ngorûg | human = vum abo}}&lt;br /&gt;
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{{gamedata}}&lt;br /&gt;
{{Creatures}}&lt;br /&gt;
{{Category|Humanoids}}&lt;/div&gt;</summary>
		<author><name>Meli</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Bronze_colossus&amp;diff=253400</id>
		<title>Bronze colossus</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Bronze_colossus&amp;diff=253400"/>
		<updated>2020-06-21T02:13:19Z</updated>

		<summary type="html">&lt;p&gt;Meli: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quality|Exceptional|23:41, 17 May 2015 (UTC)}}&lt;br /&gt;
{{Creaturelookup/0&lt;br /&gt;
|death=item&lt;br /&gt;
|item=☼[[bronze]] [[statue]]☼ (worth 1500☼)&lt;br /&gt;
|contrib=no&lt;br /&gt;
|wiki=Colossus&lt;br /&gt;
}}&lt;br /&gt;
{{av}}&lt;br /&gt;
{{creaturedesc}}&lt;br /&gt;
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[[Image:Bronze_Colossus.png|frame|Estimated size comparison between a bronze colossus, and a dwarf.]]&lt;br /&gt;
&lt;br /&gt;
A '''bronze colossus''' (plural: '''bronze colossuses''' from the raws) is a [[megabeast]] taking the form of a gigantic humanoid construct made of [[bronze]]. When one takes up residence near a fortress, it's up to those within to make an end of it, or it will make an end of them. Upon its death by means other than melting, a bronze colossus becomes a [[item value|masterwork]] bronze [[statue]] (worth 1500☼), a great decoration for a grand entrance hall.&lt;br /&gt;
&lt;br /&gt;
[http://www.bay12forums.com/smf/index.php?topic=64341.msg1501902#msg1501902 Rough calculations] have placed the colossus somewhere between thirty-five and forty feet tall (11.53 meters), or about 1/4th the height of the Statue of Liberty. This, of course, assumes it is sculpted in the form of a nude male — a clothed or female figure might be shorter or taller.&lt;br /&gt;
&lt;br /&gt;
Some dwarves [[Preferences|like]] bronze colossuses for their ''height''.&lt;br /&gt;
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==Fortress Mode==&lt;br /&gt;
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Unless you are using [[whip]]s or [[Crossbowman|marksdwarves]] (but you will need a '''lot''' of [[bolt]]s to kill a bronze colossus), a bronze colossus takes no damage from any material inferior to [[steel]] {{verify}}, but can still be defeated with cumulative damage. Attacks that cause cumulative damage will be reported as ''chipping'' or ''denting'' the colossus in the combat log [http://www.bay12forums.com/smf/index.php?topic=59642.msg1362817#msg1362817]. [[Adamantine]] [[short sword]]s and [[battle axe]]s can also lop off entire limbs and heads if you have access to them.&lt;br /&gt;
&lt;br /&gt;
Similarly to other construct-like creatures such as the [[amethyst man]] and the [[gabbro man]], bronze colossuses feel no emotion or [[No Exert|exertion]], are [[No Pain|immune to pain]], [[No Stun|cannot be stunned]] and cannot be nauseated. Like other large creatures, a bronze colossus cannot be [[Dwarven atom smasher|atom smashed]]. Raising and retractable [[bridge]]s do not operate while underneath a colossus either. However, the great weight of a colossus can be exploited by sending it into a multi-floor fall with a controlled [[cave-in]]. While the colossus may not die from the fall, it will likely lose all its limbs and any combat effectiveness, which turns it into a [[Live training|great training dummy]]. &lt;br /&gt;
&lt;br /&gt;
[[Magma]], the solution to all dwarven problems, is also effective against a bronze colossus. It may take an extremely long time to melt one unless large amounts of magma are used, however. A tamed [[dragon]] can also be quite effective, since a colossus can be melted with [[dragonfire]], which is also much faster than small amounts of magma. Freezing in [[water]], solidifying in [[obsidian]], and cave-ins are also effective tactics.&lt;br /&gt;
&lt;br /&gt;
On the other hand, why kill a 165-tonne colossus when you can trap it in a wooden [[cage]] and use it as a centerpiece for a [[zoo]]? Or, since a colossus takes no damage from [[wood]] and [[bone]] bolts, with a little engineering and lots of ammo it can become an easy source of limitless marksdwarf experience.&lt;br /&gt;
&lt;br /&gt;
==Adventure Mode==&lt;br /&gt;
&lt;br /&gt;
Bronze colossuses inhabit [[shrine (megabeast)|shrine]]s. You may find the location of a nearby shrine by asking locals about &amp;quot;beasts&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Even a relatively weak and unskilled adventurer can easily cripple a bronze colossus with a whip. Other weapons with small contact areas retain some effectiveness too, and cumulative damage will eventually bring down a colossus. Stronger and more skillful adventurers can opt for swords and axes, as they can occasionally lop off limbs and heads. Since bronze colossuses are incapable of learning and have no skills, they have a hard time detecting adventurers that are hidden in ambush, even in close proximity. One can take advantage of this by attacking the colossus' feet and legs early in the battle from hiding, as this will bring it to the ground, greatly lowering its speed and preventing it from charging you. Bronze colossuses also have a unique weakness to water, presumably because of its heaviness. A bronze colossus will not drown in water, but will flounder around helplessly, making it an easy target for adventurers with a good swimming skill; or if the adventurer stands on a land tile next to the water tile the colossus is in.&lt;br /&gt;
&lt;br /&gt;
Even with just a [[copper]] [[spear]], most adventurers can apply their vulnerability to cumulative damage if they have [[vampire|some method]] of increasing their strength beyond the norm. This is effectively the only instance where attacks with the shaft will prove more effective than stabbing.&lt;br /&gt;
 &lt;br /&gt;
Great tip for early adventurers: throwing a gold coin can prove to be effective, you can easily grab one from the stockpile where the colossus has hoarded its loot.&lt;br /&gt;
&lt;br /&gt;
[[File:Utost-sarasti.jpg|thumb|center|400px|Artist rendering of a bronze colossus by Mechlin ([http://www.bay12forums.com/smf/index.php?topic=169691.msg7701761#msg7701761 post])]]&lt;br /&gt;
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==Creature behavior==&lt;br /&gt;
{{D for Dwarf}}&lt;br /&gt;
A bronze colossus leaves a masterwork bronze statue after death, but this is almost never actually a statue of the colossus. It can be presumed that the individual attacking the colossus is literally sculpting it to death, sometimes into the shape of an animal, sometimes into a statue of ''themselves''. How a warrior can so carefully and deliberately carve a 40-foot tall man made of bronze into a masterwork statue while it is trying to turn them into paste is a mystery for the ages. In rare cases, they can even end up as statues of multiple creatures, even with appendages not possessed by the bronze colossus during life.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
In previous versions of the game, bronze colossuses were nigh invincible in combat, save via decapitation. Only one such feat has been [http://www.bay12forums.com/smf/index.php?topic=56935.0 documented] in an epic battle.&lt;br /&gt;
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The plural &amp;quot;colossuses&amp;quot; was reported as a bug{{bug|1953|cat=nocat}}, but it was deemed an acceptable alternate and remains the official term. &amp;quot;Colossi&amp;quot; is however also widely used, not that you'd be likely to ever encounter several of them, if any.&lt;br /&gt;
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{{gamedata}}&lt;br /&gt;
{{Creatures}}&lt;br /&gt;
{{Category|Creatures}}&lt;br /&gt;
{{Category|Megabeasts}}&lt;/div&gt;</summary>
		<author><name>Meli</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Gabbro_man&amp;diff=253399</id>
		<title>Gabbro man</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Gabbro_man&amp;diff=253399"/>
		<updated>2020-06-21T02:12:31Z</updated>

		<summary type="html">&lt;p&gt;Meli: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quality|Superior|17:45, 22 December 2016 (UTC)}}&lt;br /&gt;
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|item=[[Gabbro]] boulder}}&lt;br /&gt;
{{av}}&lt;br /&gt;
{{creaturedesc}}&lt;br /&gt;
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'''Gabbro men''' are extremely rare [[creature]]s made of solid [[gabbro]], found exclusively at the third layer of the [[caverns]]. Like other construct creatures, they are non-sentient, [[No Pain|feel no pain]] or fear, [[No Stun|cannot be stunned]] and don't need to breathe. They are as large as [[human]]s and are level 2 [[building destroyer]]s. Gabbro men are immortal and only die to violence.&lt;br /&gt;
&lt;br /&gt;
Gabbro men are deadly to the average [[dwarf]] and will usually kill unarmed civilians. Punches and kicks will glance away from their stone hide, but some may deliver lucky bites which can fracture them. Gabbro men should nonetheless be engaged with an equipped [[military]] before they can wreak havoc among dwarves and buildings. When killed, gabbro men turn into a rough gabbro boulder which can be used by your [[mason]]s or [[stone crafter]]s. They can't be spawned in the [[object testing arena]].&lt;br /&gt;
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Some dwarves [[Preferences|like]] gabbro men for their ''rockiness''.&lt;br /&gt;
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{{gamedata}}&lt;br /&gt;
{{Creatures}}&lt;br /&gt;
{{Category|Humanoids}}&lt;/div&gt;</summary>
		<author><name>Meli</name></author>
	</entry>
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