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	<id>https://dwarffortresswiki.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Mindstorm8191</id>
	<title>Dwarf Fortress Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://dwarffortresswiki.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Mindstorm8191"/>
	<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php/Special:Contributions/Mindstorm8191"/>
	<updated>2026-04-11T22:13:25Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.35.11</generator>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Masterwork:Forest_gryphon&amp;diff=222718</id>
		<title>Masterwork:Forest gryphon</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Masterwork:Forest_gryphon&amp;diff=222718"/>
		<updated>2016-01-06T06:07:12Z</updated>

		<summary type="html">&lt;p&gt;Mindstorm8191: Created page with &amp;quot;Smaller than a standard gryphon, the forest gryphon has the body of a bobcat with its fluffy bobbed tail and plush tawny fur, while soft brown and white feathers cover the for...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Smaller than a standard gryphon, the forest gryphon has the body of a bobcat with its fluffy bobbed tail and plush tawny fur, while soft brown and white feathers cover the forequarters and wings.&lt;/div&gt;</summary>
		<author><name>Mindstorm8191</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Dwarf_Fortress_Wiki:Page_request/List&amp;diff=222691</id>
		<title>Dwarf Fortress Wiki:Page request/List</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Dwarf_Fortress_Wiki:Page_request/List&amp;diff=222691"/>
		<updated>2016-01-04T08:59:41Z</updated>

		<summary type="html">&lt;p&gt;Mindstorm8191: New page request&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{page request header|List of page requests}}&lt;br /&gt;
:''This is a '''list''' of page requests. See [[DF:PR|this page]] for assistance with requesting a new page.''&lt;br /&gt;
== Recently created pages ==&lt;br /&gt;
{{Special:RecentChangesLinked/Template:Newpage|showlinkedto=1}}&lt;br /&gt;
----&lt;br /&gt;
{{page request footer}}&lt;br /&gt;
== Article requests ==&lt;br /&gt;
&amp;lt;!-- Add new requests directly below this line (remember to sign with ~~~~). Don't forget to save using the &amp;quot;Save page&amp;quot; button below! --&amp;gt;&lt;br /&gt;
*[[DF2014:Citizenship]] — here's one article on a new mechanic not currently covered by the wiki, we most definitely need to work on this. — [[Special:Contributions/94.19.200.59|94.19.200.59]] 20:39, 8 December 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
*[[DF2014:Page Request/User Created Guides]]: Let's create a page where we can list user created guides.  Specifically, I'd like to put the Guides I've been creating (mechguides.reddit.com) up here so everyone can easily find them [[User:Mechanixm|Mechanixm]] ([[User talk:Mechanixm|talk]]) 20:40, 1 November 2014 (UTC)&lt;br /&gt;
:Added a Tutorial namespace. I'd recommend listing guides on [[Tutorial:Index/Fortress mode]]. &amp;amp;mdash;[[User:Lethosor|&amp;lt;span style=&amp;quot;color:#074&amp;quot;&amp;gt;Lethosor&amp;lt;/span&amp;gt;]] ([[User talk:Lethosor|&amp;lt;span style=&amp;quot;color:#092&amp;quot;&amp;gt;talk&amp;lt;/span&amp;gt;]]) 21:03, 11 November 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
*[[DF2014:Release_information/0.40.02]] - completed.&lt;br /&gt;
&lt;br /&gt;
*[[DF:Page request/Proposals/Offline_wiki|Offline wiki]] - completed.&lt;br /&gt;
&lt;br /&gt;
*[[Bloodline:Crazyquakes]]: I would like to create a page in the bloodline games category for the succession game a friend and I are playing. There isn't much more to it besides that, I am pretty new to actually editing this wiki for how much time I spent reading it before I made an account for this purpose. If you have any questions feel free to email me. [[User:Brendsmalls|Brendsmalls]] ([[User talk:Brendsmalls|talk]]) 00:00, 1 December 2013 (UTC)Brendsmalls&lt;br /&gt;
::Done. --[[User:Lethosor|&amp;lt;span style=&amp;quot;color:#074&amp;quot;&amp;gt;Lethosor&amp;lt;/span&amp;gt;]] ([[User talk:Lethosor|&amp;lt;span style=&amp;quot;color:#092&amp;quot;&amp;gt;talk&amp;lt;/span&amp;gt;]]) 00:15, 1 December 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
*I'd like to create new page named [Divine metals] about new feature in DF2014 also known as randomly generated metals.[[User:Siegebot|Siegebot]] ([[User talk:Siegebot|talk]]) 00:36, 10 July 2014 (UTC)Siegebot&lt;br /&gt;
**[[DF2014:Divine metal]] created.--[[User:Loci|Loci]] ([[User talk:Loci|talk]]) 21:47, 12 July 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
*[[DF:Forest_Retreat]] and [[DF:Dark Fortress]] for the new sites.{{unsigned|75.67.194.169}}&lt;br /&gt;
**[[DF2014:Forest retreat]] and [[DF2014:Dark fortress]] created.--[[User:Loci|Loci]] ([[User talk:Loci|talk]]) 21:47, 12 July 2014 (UTC)&lt;br /&gt;
**[[DF2014:Hillock]] also needs a page.&lt;br /&gt;
***Done. &amp;amp;mdash;[[User:Lethosor|&amp;lt;span style=&amp;quot;color:#074&amp;quot;&amp;gt;Lethosor&amp;lt;/span&amp;gt;]] ([[User talk:Lethosor|&amp;lt;span style=&amp;quot;color:#092&amp;quot;&amp;gt;talk&amp;lt;/span&amp;gt;]]) 11:34, 8 August 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
* [[DF2014:Angel]], for the Vault Guardians -- or alternatively, [[DF2014:Vault Guardian]], with [[DF2014:Angel]] as a redirect. They are distinct from demons in many respects, but also well enough understood to have data to fill their page. [[Special:Contributions/50.188.45.99|50.188.45.99]] 00:11, 14 July 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
* [[DF2014:Stepladder]] Nevermind, did it myself. --[[User:Guardian of Silverybearded|Guardian of Silverybearded]] ([[User talk:Guardian of Silverybearded|talk]]) 10:48, 26 October 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
*[[Bloodline:Steelhowl]]: I'd like to make a new article for a bloodline game my friends and I have started. We're through the first year already. I'm a long time lurker, first time poster. Thanks! [[Cobalte|Cobalte]] ([[User talk:Cobalte|talk]]) 27 May 2015&lt;br /&gt;
&lt;br /&gt;
*[[Masterwork:Titanite]]: I can't find any information about Masterwork's Titanite, either from the wiki or Google.  After mining some, I can only cut it like gems.  Also need a to-do for this: build a crucible to determine if [[Masterwork:Titanium]] can be extracted from titanite. 1 Jan 2016&lt;br /&gt;
&lt;br /&gt;
**Created. Welcome to the wiki! --[[User:Loci|Loci]] ([[User talk:Loci|talk]]) 22:46, 27 May 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Talk page requests ==&lt;br /&gt;
&amp;lt;!-- Add new requests directly below this line (remember to sign with ~~~~). Don't forget to save using the &amp;quot;Save page&amp;quot; button below! --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Request: Talk page for [[DF2012:Repeater]] [[Special:Contributions/68.6.123.36|68.6.123.36]] 03:38, 25 March 2014 (UTC)&lt;br /&gt;
:Done. &amp;amp;mdash;[[User:Lethosor|&amp;lt;span style=&amp;quot;color:#074&amp;quot;&amp;gt;Lethosor&amp;lt;/span&amp;gt;]] ([[User talk:Lethosor|&amp;lt;span style=&amp;quot;color:#092&amp;quot;&amp;gt;talk&amp;lt;/span&amp;gt;]]) 03:44, 25 March 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
Masterwork_Talk:Guildhall [[Special:Contributions/68.46.84.117|68.46.84.117]] 14:02, 20 October 2013 (UTC)&lt;br /&gt;
:Done. --[[User:Lethosor|&amp;lt;span style=&amp;quot;color:#074&amp;quot;&amp;gt;Lethosor&amp;lt;/span&amp;gt;]] ([[User talk:Lethosor|&amp;lt;span style=&amp;quot;color:#092&amp;quot;&amp;gt;talk&amp;lt;/span&amp;gt;]]) 15:01, 20 October 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
Hello, would you be able to create a Talk page with the following question for me?:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Do children born during fortress mode (or worldgen if you can find out) adopt the dieties of their friends/parents, or are they assigned a random diety? Is this with immediate effect from birth?&lt;br /&gt;
&lt;br /&gt;
Thanks.&lt;br /&gt;
&lt;br /&gt;
Josh&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Thank you! :)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hello, I'd like to open another talk/discussion page for &amp;quot;Size&amp;quot; (http://dwarffortresswiki.org/index.php/DF2012:Size) with the following question:&lt;br /&gt;
&lt;br /&gt;
Are there any combat benefits to SMALL dwarves?&lt;br /&gt;
&lt;br /&gt;
On one of the pages for an older version of DF it notes that large creatures like elephants have a hard time landing a hit on small creatures like cavies. Would this alleged bonus to-dodge and/or penalty to-hit modifier translate in any meaningul way for smaller dwarves?&lt;br /&gt;
:[[DF2012 talk:Size|Done]]. --[[User:Lethosor|&amp;lt;span style=&amp;quot;color:#074&amp;quot;&amp;gt;Lethosor&amp;lt;/span&amp;gt;]] ([[User talk:Lethosor|&amp;lt;span style=&amp;quot;color:#092&amp;quot;&amp;gt;talk&amp;lt;/span&amp;gt;]]) 19:05, 1 January 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I'd like to open a talk page for [[DF2012_Talk:Relationships]] with the following note (two paragraphs):&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The royalty section is inaccurate. I have a second-generation native-born dwarf in one of my fortresses who has a plentitude of aunts and uncles and listed maternal and paternal grandparents. I'm not sure why having those relationships is only noticed for royalty, but I think it's partially because shorter worlds mean smaller lineages and partially because most forts don't last long enough to see native-born children grow up, get married, and have children of their own. I really don't think there's any reason why extended family would be limited to royalty in any case.&lt;br /&gt;
&lt;br /&gt;
Anyway, I added parents to the Types section, and also grandparents because I hadn't noticed the Royalty section. I'd add Aunts/Uncles but I'm not sure where they fall in on the list, and baby Sarvesh doesn't have any cousins yet. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Thank you! --[[User:Lielac|Lielac]] ([[User talk:Lielac|talk]]) 02:41, 24 January 2014 (UTC)&lt;br /&gt;
:Done. &amp;amp;mdash;[[User:Lethosor|&amp;lt;span style=&amp;quot;color:#074&amp;quot;&amp;gt;Lethosor&amp;lt;/span&amp;gt;]] ([[User talk:Lethosor|&amp;lt;span style=&amp;quot;color:#092&amp;quot;&amp;gt;talk&amp;lt;/span&amp;gt;]]) 03:37, 24 January 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hello, I feel that [[DF2012:World_generation]] should cover what goes into history simulation, as it is obviously different to simulation in fortress mode.&lt;br /&gt;
However, this is not a matter I am educated on. I would put this request on the page, but I cannot yet create a talk page.&lt;br /&gt;
:Done. &amp;amp;mdash;[[User:Lethosor|&amp;lt;span style=&amp;quot;color:#074&amp;quot;&amp;gt;Lethosor&amp;lt;/span&amp;gt;]] ([[User talk:Lethosor|&amp;lt;span style=&amp;quot;color:#092&amp;quot;&amp;gt;talk&amp;lt;/span&amp;gt;]]) 19:05, 22 April 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== User page requests ==&lt;br /&gt;
&amp;lt;!-- Add new requests directly below this line (if you're NOT using {{upr|~~~}}, remember to sign with ~~~~). Don't forget to save using the &amp;quot;Save page&amp;quot; button below! --&amp;gt;&lt;br /&gt;
{{upr|[[User:BillyJack|BillyJack]] ([[User talk:BillyJack|talk]])}}&lt;br /&gt;
{{upr|[[User:BillyJack|Sandbox]] ([[User talk:BillyJack|talk]])}}&lt;br /&gt;
{{upr|[[User:Theit8514|Theit8514]] ([[User talk:Theit8514|talk]])}}&lt;br /&gt;
:Created. --[[User:Lethosor|&amp;lt;span style=&amp;quot;color:#074&amp;quot;&amp;gt;Lethosor&amp;lt;/span&amp;gt;]] ([[User talk:Lethosor|&amp;lt;span style=&amp;quot;color:#092&amp;quot;&amp;gt;talk&amp;lt;/span&amp;gt;]]) 23:37, 30 June 2013 (UTC)&lt;br /&gt;
{{upr|[[User:Mixtrak|Mixtrak]] ([[User talk:Mixtrak|talk]])}}&lt;br /&gt;
&lt;br /&gt;
== Redirect requests ==&lt;br /&gt;
&amp;lt;!-- Add new requests directly below this line (remember to sign with ~~~~). Don't forget to save using the &amp;quot;Save page&amp;quot; button below! --&amp;gt;&lt;br /&gt;
*[[DF2014:Fun]] to [[DF2014:Losing]]&lt;br /&gt;
[[dfhack]], [[DFHack]] and [[DF2012:DFHack]] to [[Utility:DFHack]]. --[[User:Lurker|Lurker]] ([[User talk:Lurker|talk]]) 14:07, 7 August 2013 (UTC)&lt;br /&gt;
:Done. --[[User:Lethosor|&amp;lt;span style=&amp;quot;color:#074&amp;quot;&amp;gt;Lethosor&amp;lt;/span&amp;gt;]] ([[User talk:Lethosor|&amp;lt;span style=&amp;quot;color:#092&amp;quot;&amp;gt;talk&amp;lt;/span&amp;gt;]]) 17:48, 7 August 2013 (UTC)&lt;br /&gt;
* Page &amp;quot;Taming&amp;quot; should redirect to &amp;quot;DF2012:Tame&amp;quot; [[User:Latias1290|Latias1290]] ([[User talk:Latias1290|talk]]) 18:02, 27 August 2013 (UTC)&lt;br /&gt;
**[[DF2012:Tame]] is a redirect to [[DF2012:Animal trainer]]. Created [[Taming]] and [[DF2012:Taming]] as redirects. --[[User:Loci|Loci]] ([[User talk:Loci|talk]]) 19:33, 27 August 2013 (UTC)&lt;br /&gt;
* Page &amp;quot;Gcs&amp;quot; should redirect to [[DF2014:Giant_cave_spider]]. [[Special:Contributions/199.60.104.18|199.60.104.18]] 19:00, 1 September 2015 (UTC)&lt;br /&gt;
:Done. Just do it yourself next time. Just create the page and add &amp;quot;#REDIRECT&amp;quot; followed by a space and the link to the page.[[User:CLA|CLA]] ([[User talk:CLA|talk]]) 22:19, 1 September 2015 (UTC)&lt;br /&gt;
::The reason this page exists is because anonymous users can't create pages. &amp;amp;mdash;[[User:Lethosor|&amp;lt;span style=&amp;quot;color:#074&amp;quot;&amp;gt;Lethosor&amp;lt;/span&amp;gt;]] ([[User talk:Lethosor|&amp;lt;span style=&amp;quot;color:#092&amp;quot;&amp;gt;talk&amp;lt;/span&amp;gt;]]) 12:09, 4 September 2015 (UTC)&lt;br /&gt;
:::Oh, that makes sense. Should have figured that out on my own.&lt;br /&gt;
&lt;br /&gt;
== Other requests ==&lt;br /&gt;
&amp;lt;!-- Add new requests directly below this line (remember to sign with ~~~~). Don't forget to save using the &amp;quot;Save page&amp;quot; button below! --&amp;gt;&lt;br /&gt;
* Can someone include a discussion about how dwarfs choose which jobs/tasks to do if they have enabled multiple labors and there are jobs in multiple labors on the DF2012:Labor page?  Is it based on which job is created first?  Their skills / traits / attributes?  Which labor they are highest ranked or their titled profession?  This seems to be an issue in the LPs I've been watching early on when there are only the 7 starting dwarves, sometimes extending into the first migration.  I know a solution is to deactivate other labors, or use burrows, but I'm still curious how it works.  Thank you, [[Special:Contributions/108.243.77.185|108.243.77.185]] 03:08, 17 August 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
* Hello. I wanted to know how to make the tiles uniform for the ground. I'm sure to have read somewhere once that it was possible to change the tiles to be all &amp;quot;.&amp;quot; (I am currently searching for a Goblin Snatcher for a while now ^^). I searched for &amp;quot;ground&amp;quot; what has yielded me a link to above ground page. There was no link there. Could make one to the relevant article or indicate the settings to do please? [[Special:Contributions/31.164.176.33|31.164.176.33]] 20:04, 23 September 2013 (UTC)&lt;br /&gt;
** Done: [[Ground]]. --[[User:Lethosor|&amp;lt;span style=&amp;quot;color:#074&amp;quot;&amp;gt;Lethosor&amp;lt;/span&amp;gt;]] ([[User talk:Lethosor|&amp;lt;span style=&amp;quot;color:#092&amp;quot;&amp;gt;talk&amp;lt;/span&amp;gt;]]) 21:57, 23 September 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
* Hi, im new and just want to start translation of the wiki into german. im really into this game and i guess i still could learn a shitload of new stuff by doing this. AND there would maybe be more players around if and when i/we translate. not every german is fluent in english. -f4nt4sy [[User:F4nt4sy|F4nt4sy]] ([[User talk:F4nt4sy|talk]]) 15:01, 1 March 2014 (UTC)&lt;br /&gt;
:See [[DF:Centralized Discussion/Translating the wiki|here]]. It's been suggested before, but it's been hard to set something up on this wiki. &amp;amp;mdash;[[User:Lethosor|&amp;lt;span style=&amp;quot;color:#074&amp;quot;&amp;gt;Lethosor&amp;lt;/span&amp;gt;]] ([[User talk:Lethosor|&amp;lt;span style=&amp;quot;color:#092&amp;quot;&amp;gt;talk&amp;lt;/span&amp;gt;]]) 03:22, 2 March 2014 (UTC)&lt;/div&gt;</summary>
		<author><name>Mindstorm8191</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Masterwork:Metal&amp;diff=222690</id>
		<title>Masterwork:Metal</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Masterwork:Metal&amp;diff=222690"/>
		<updated>2016-01-04T08:46:58Z</updated>

		<summary type="html">&lt;p&gt;Mindstorm8191: Added link to titanite; I'm not sure it belongs here, but I don't know where else to put a link to it - some help would be appreciated&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quality|Exceptional|13:17, 20 April 2013 (UTC)}}{{av}}&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In the Masterwork mod, there are a variety of new weapons-grade metal materials.  This includes alternate industries for metals of quality similar to and better than iron and steel. Note that your enemies will have access to higher quality materials, too!&lt;br /&gt;
&lt;br /&gt;
==Masterwork Mod New Metal Industries==&lt;br /&gt;
&lt;br /&gt;
The Dwarven [[Crucible]] is capable of creating metals that can't be extracted at a regular smelter. These include decorative chrome and titanium; weapons-grade cobalt; and high-end weapons-grade metals mithril and wolfram. The Dwarven Crucible can also create mithril from silver, and create obsidian from any 4 blocks. Dwarves can further process these metals into high-end alloys at the [[Metallurgist]].  &lt;br /&gt;
&lt;br /&gt;
Orcs can make a few specific weapons and crafts from un-smeltable ores at a [[Damasc Furnace]].&lt;br /&gt;
&lt;br /&gt;
Dwarves have even more high-tech metallurgy available once they strike magma. The [[Great Magma Forge]] makes items of Volcanic metal by alloying mithril, steel and obsidian.&lt;br /&gt;
&lt;br /&gt;
Both Dwarves and Orcs can use a [[Boneyard]] to create weapons-grade Ironbone and Bloodsteel from ash, bone, and blood.  Additionally The Orcish [[Tribal Warcrafter]] can efficiently make a selection of items directly from organic materials.&lt;br /&gt;
&lt;br /&gt;
Orc tribes can obtain by trade blueprints for the [[Ashland Glassblower]], which makes cobalt and ruby stained glass, and can also process bars of metallic green glass and ebonglass. The Dwarven [[Glassforge]] and [[Gemforge]] can also make weapons from crystal glass and gems.&lt;br /&gt;
&lt;br /&gt;
A few Orcish clans have been lucky enough to re-discover the secrets of the [[Ancient Foundry]]. Deep-bronze is a heavy alloy suited for superior armor and weapons that can crush steel. Orichalcum makes excellent weapons and armor, and is also prized for unique mystical properties.&lt;br /&gt;
&lt;br /&gt;
All smelting produces slag, a waste product that can be processed at a [[slag pit]].&lt;br /&gt;
&lt;br /&gt;
== List of metals ==&lt;br /&gt;
&lt;br /&gt;
===Weapons Grade Metals and Alloys===&lt;br /&gt;
&lt;br /&gt;
Includes both Masterwork Dwarf Fortress and [[Orc Fortress]] materials.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Metal&lt;br /&gt;
! Tile&lt;br /&gt;
! Source&lt;br /&gt;
! Density&lt;br /&gt;
! Melt Point&lt;br /&gt;
! Value&lt;br /&gt;
! I yield&lt;br /&gt;
! I fract&lt;br /&gt;
! I elast&lt;br /&gt;
! S yield&lt;br /&gt;
! S fract&lt;br /&gt;
! S elast&lt;br /&gt;
! Max Edge&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Bifrost]]&lt;br /&gt;
| {{Tile|≡|1:1}}{{Tile|‼|1:0:1}}&lt;br /&gt;
| Looted from Frost Giants&lt;br /&gt;
| 8.20&lt;br /&gt;
| 25000&lt;br /&gt;
| 100&lt;br /&gt;
| 4000&lt;br /&gt;
| 4000&lt;br /&gt;
| 0&lt;br /&gt;
| 4000&lt;br /&gt;
| 4000&lt;br /&gt;
| 0&lt;br /&gt;
| 50000&lt;br /&gt;
| Superior for edged weapons, any armor &amp;lt;br&amp;gt; Inferior only to adamantine &amp;lt;br&amp;gt; Fine for blunt weapons&lt;br /&gt;
|-&lt;br /&gt;
| [[Volcanic]]&lt;br /&gt;
| {{Tile|≡|4:1}}{{Tile|‼|4:4:1}}&lt;br /&gt;
| Mithril + obsidian + steel &amp;lt;br&amp;gt; Dwarven Great Magma Forge&lt;br /&gt;
| 7.85&lt;br /&gt;
| 25000&lt;br /&gt;
| 60&lt;br /&gt;
| 3010&lt;br /&gt;
| 5040&lt;br /&gt;
| 1880&lt;br /&gt;
| 860&lt;br /&gt;
| 1440&lt;br /&gt;
| 430&lt;br /&gt;
| 20000&lt;br /&gt;
| Superior for edged weapons, any armor &amp;lt;br&amp;gt; Fine for blunt weapons&lt;br /&gt;
|-&lt;br /&gt;
| [[Deep bronze]]&lt;br /&gt;
| {{Tile|≡|6:0}}{{Tile|‼|6:4:0}}&lt;br /&gt;
| Mithril + gold + bronze &amp;lt;br&amp;gt; Orcish Ancient Foundry&lt;br /&gt;
| 19.228&lt;br /&gt;
| 16159&lt;br /&gt;
| 40&lt;br /&gt;
| 2500&lt;br /&gt;
| 2500&lt;br /&gt;
| 1705&lt;br /&gt;
| 630&lt;br /&gt;
| 920&lt;br /&gt;
| 338&lt;br /&gt;
| 14000&lt;br /&gt;
| Excellent for all weapons; armor vs. edge &amp;lt;br&amp;gt; Can rend steel, mithril, orichalcum &amp;lt;br&amp;gt; Very heavy &lt;br /&gt;
|-&lt;br /&gt;
| [[Orichalcum]]&lt;br /&gt;
| {{Tile|≡|3:0}}{{Tile|‼|3:4:0}}&lt;br /&gt;
| Bloodsteel + iron + silver &amp;lt;br&amp;gt; Orcish Ancient Foundry &amp;lt;br&amp;gt; Rarely recovered (1%) from all ore&lt;br /&gt;
| 10.500&lt;br /&gt;
| 12718&lt;br /&gt;
| 40&lt;br /&gt;
| 3000&lt;br /&gt;
| 4200&lt;br /&gt;
| 940&lt;br /&gt;
| 430&lt;br /&gt;
| 720&lt;br /&gt;
| 200&lt;br /&gt;
| 20000&lt;br /&gt;
| Very good for all weapons &amp;lt;br&amp;gt; Excellent armor against impact &amp;lt;br&amp;gt; Reagent for orcish arcane blades&lt;br /&gt;
|-&lt;br /&gt;
| [[Mithril]]&lt;br /&gt;
| {{Tile|≡|7:1}}{{Tile|‼|7:7:1}}&lt;br /&gt;
| Mithril ore &amp;lt;br&amp;gt; Dwarven Crucible &amp;lt;br&amp;gt; OR &amp;lt;br&amp;gt;1 steel + 3 silver bars&amp;lt;br&amp;gt;Metallurgist&lt;br /&gt;
| 2&lt;br /&gt;
| 20000&lt;br /&gt;
| 45&lt;br /&gt;
| 2005&lt;br /&gt;
| 3020&lt;br /&gt;
| 1140&lt;br /&gt;
| 530&lt;br /&gt;
| 820&lt;br /&gt;
| 115&lt;br /&gt;
| 12000&lt;br /&gt;
| Very good for edged weapons, all armor &amp;lt;br&amp;gt; Very light&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Wolfram]]&lt;br /&gt;
| {{Tile|≡|0:1}}{{Tile|‼|0:7:1}}&lt;br /&gt;
| Wolfram ore &amp;lt;br&amp;gt; Dwarven Crucible&lt;br /&gt;
| 19.228&lt;br /&gt;
| 16159&lt;br /&gt;
| 30&lt;br /&gt;
| 2500&lt;br /&gt;
| 2500&lt;br /&gt;
| 1705&lt;br /&gt;
| 1510&lt;br /&gt;
| 1510&lt;br /&gt;
| 338&lt;br /&gt;
| 10000&lt;br /&gt;
| Excellent for blunt weapons &amp;lt;br&amp;gt; Very heavy&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Welded cobalt]]&lt;br /&gt;
| {{Tile|≡|0:1}}{{Tile|‼|0:7:1}}&lt;br /&gt;
| Cobalt + billon  &amp;lt;br&amp;gt; Dwarven Metallurgist (bars) &amp;lt;br&amp;gt; Orcish damasc (mail)&lt;br /&gt;
| 7.85&lt;br /&gt;
| 12718&lt;br /&gt;
| 15&lt;br /&gt;
| 1715&lt;br /&gt;
| 2880&lt;br /&gt;
| 940&lt;br /&gt;
| 490&lt;br /&gt;
| 490&lt;br /&gt;
| 155&lt;br /&gt;
| 10000&lt;br /&gt;
| Fine for all weapons, armor &amp;lt;br&amp;gt; Good against impact &amp;lt;br&amp;gt; Shear between iron and steel&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Alternate Metal-like Materials===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Material&lt;br /&gt;
! Tile&lt;br /&gt;
! Source&lt;br /&gt;
! Density&lt;br /&gt;
! Melt Point&lt;br /&gt;
! Value&lt;br /&gt;
! I yield&lt;br /&gt;
! I fract&lt;br /&gt;
! I elast&lt;br /&gt;
! S yield&lt;br /&gt;
! S fract&lt;br /&gt;
! S elast&lt;br /&gt;
! Max Edge&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Ashland Glass]]&lt;br /&gt;
| {{Tile|≡|2:1}}{{Tile|‼|2:3:1}}&lt;br /&gt;
| Moonstone + Malachite + Green Glass &amp;lt;br&amp;gt; Orcish Ashland Glassblower&lt;br /&gt;
| 1.01&lt;br /&gt;
| 13600&lt;br /&gt;
| 24&lt;br /&gt;
| 2005&lt;br /&gt;
| 2100&lt;br /&gt;
| 300&lt;br /&gt;
| 480&lt;br /&gt;
| 770&lt;br /&gt;
| 75&lt;br /&gt;
| 12000&lt;br /&gt;
| Good for edged weapons, all armor &amp;lt;br&amp;gt; Relatively brittle rather than ductile &amp;lt;br&amp;gt; Very light&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Ebonglass]]&lt;br /&gt;
| {{Tile|≡|0:0}}{{Tile|‼|0:2:0}}&lt;br /&gt;
| Obsidian + Ruby glass + Cobalt glass &amp;lt;br&amp;gt; Orcish Ashland Glassblower&lt;br /&gt;
| 19.228&lt;br /&gt;
| 13600&lt;br /&gt;
| 24&lt;br /&gt;
| 2005&lt;br /&gt;
| 2100&lt;br /&gt;
| 300&lt;br /&gt;
| 480&lt;br /&gt;
| 770&lt;br /&gt;
| 75&lt;br /&gt;
| 12000&lt;br /&gt;
| Good for all weapons, armor &amp;lt;br&amp;gt; Relatively brittle rather than ductile &amp;lt;br&amp;gt; Very heavy&lt;br /&gt;
|-&lt;br /&gt;
| [[Crystal Glass]]&amp;lt;br&amp;gt;(Tempered)&lt;br /&gt;
| {{Tile|≡|7:1}}{{Tile|‼|7:0:1}}&lt;br /&gt;
| Rock crystal, or crystaltrees &amp;lt;br&amp;gt; Dwarven Glassforge &amp;lt;br&amp;gt; Orcish Nethermill &lt;br /&gt;
| 7.85 &lt;br /&gt;
| 12718&lt;br /&gt;
| 10&lt;br /&gt;
| 1205&lt;br /&gt;
| 2020&lt;br /&gt;
| 790&lt;br /&gt;
| 350&lt;br /&gt;
| 600&lt;br /&gt;
| 175&lt;br /&gt;
| 15000&lt;br /&gt;
| Fine for all weapons, armor &amp;lt;br&amp;gt; Intermediate between iron and steel&lt;br /&gt;
|-&lt;br /&gt;
| [[Gem]] (tempered)&lt;br /&gt;
| {{Tile|≡|7:0}}{{Tile|‼|7:0:0}}&lt;br /&gt;
| Gems &amp;lt;br&amp;gt; Dwarven Gemforge &amp;lt;br&amp;gt; Orcish Fletcher (arrows)&lt;br /&gt;
| 7.85 &lt;br /&gt;
| 11500&lt;br /&gt;
| 1&lt;br /&gt;
| 1205&lt;br /&gt;
| 2020&lt;br /&gt;
| 790&lt;br /&gt;
| 350&lt;br /&gt;
| 600&lt;br /&gt;
| 175&lt;br /&gt;
| 8000&lt;br /&gt;
| Fine for all weapons, armor &amp;lt;br&amp;gt; Intermediate between iron and steel&lt;br /&gt;
|-&lt;br /&gt;
| [[Bloodsteel]]&lt;br /&gt;
| {{Tile|≡|4:0}}{{Tile|‼|4:7:0}}&lt;br /&gt;
| Ironbone + blood &amp;lt;br&amp;gt; Boneyard &amp;lt;br&amp;gt; Orcish Tribal warcrafter &lt;br /&gt;
| 7.85 &lt;br /&gt;
| 12718&lt;br /&gt;
| 24&lt;br /&gt;
| 1505&lt;br /&gt;
| 2520&lt;br /&gt;
| 940&lt;br /&gt;
| 430&lt;br /&gt;
| 720&lt;br /&gt;
| 215&lt;br /&gt;
| 10000&lt;br /&gt;
| Good for all weapons, armor &amp;lt;br&amp;gt; Identical to steel in stats &lt;br /&gt;
|-&lt;br /&gt;
| [[Ironbone]]&lt;br /&gt;
| {{Tile|≡|2:1}}{{Tile|‼|2:2:1}}&lt;br /&gt;
| Bone + ash &amp;lt;br&amp;gt; Boneyard &amp;lt;br&amp;gt; Orcish Tribal warcrafter &lt;br /&gt;
| 7.85 &lt;br /&gt;
| 12768 &lt;br /&gt;
| 9&lt;br /&gt;
| 542&lt;br /&gt;
| 1080&lt;br /&gt;
| 319&lt;br /&gt;
| 155&lt;br /&gt;
| 310&lt;br /&gt;
| 189&lt;br /&gt;
| 10000&lt;br /&gt;
| Fine for all weapons, armor &amp;lt;br&amp;gt; Identical to iron in stats&lt;br /&gt;
|-&lt;br /&gt;
| [[Devilthorn]]&lt;br /&gt;
| {{Tile|≡|4:0}}{{Tile|‼|4:0:0}}&lt;br /&gt;
| Devilthorn trees&lt;br /&gt;
| 100&lt;br /&gt;
| 12768 &lt;br /&gt;
| 10&lt;br /&gt;
| 2000&lt;br /&gt;
| 2500&lt;br /&gt;
| 50&lt;br /&gt;
| 2000&lt;br /&gt;
| 2500&lt;br /&gt;
| 50&lt;br /&gt;
| 10000&lt;br /&gt;
| Excellent for all weapons &amp;lt;br&amp;gt; Supernaturally heavy &lt;br /&gt;
|-&lt;br /&gt;
| [[Netherwood]]&amp;lt;br&amp;gt;(Processed)&lt;br /&gt;
| {{Tile|≡|6:0}}{{Tile|‼|6:0:0}}&lt;br /&gt;
| Netherwood trees &amp;lt;br&amp;gt; Dwarven Timberyard &amp;lt;br&amp;gt; Orcish Nethermill &lt;br /&gt;
| 0.500 &lt;br /&gt;
| Fixed temp&lt;br /&gt;
| 7&lt;br /&gt;
| 15&lt;br /&gt;
| 15&lt;br /&gt;
| 1500&lt;br /&gt;
| 45&lt;br /&gt;
| 45&lt;br /&gt;
| 1500&lt;br /&gt;
| 1500&lt;br /&gt;
| Just a bit tougher than normal wood &amp;lt;br&amp;gt; Fire resistant (fixed temp) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Selected base Dwarf Fortress Metals and Alloys===&lt;br /&gt;
Provided for comparison.  See [[DF2012:Metal]] for a complete list.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Metal&lt;br /&gt;
! Tile&lt;br /&gt;
! Source&lt;br /&gt;
! Density&lt;br /&gt;
! Melt Point&lt;br /&gt;
! Value&lt;br /&gt;
! I yield&lt;br /&gt;
! I fract&lt;br /&gt;
! I elast&lt;br /&gt;
! S yield&lt;br /&gt;
! S fract&lt;br /&gt;
! S elast&lt;br /&gt;
! Max Edge&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Adamantine&lt;br /&gt;
| {{Tile|≡|3:1}}{{Tile|‼|3:3:1}}&lt;br /&gt;
| Raw adamantine&lt;br /&gt;
| 0.200&lt;br /&gt;
| 25000&lt;br /&gt;
| 300&lt;br /&gt;
| 5000&lt;br /&gt;
| 5000&lt;br /&gt;
| 0&lt;br /&gt;
| 5000&lt;br /&gt;
| 5000&lt;br /&gt;
| 0&lt;br /&gt;
| 100000&lt;br /&gt;
| Best for edged weapons, all armor&lt;br /&gt;
|-&lt;br /&gt;
| Steel&lt;br /&gt;
| {{Tile|≡|0:1}}{{Tile|‼|0:7:1}}&lt;br /&gt;
| iron + pigiron + flux + carbon&lt;br /&gt;
| 7.85 &lt;br /&gt;
| 12718&lt;br /&gt;
| 30 &lt;br /&gt;
| 1505&lt;br /&gt;
| 2520&lt;br /&gt;
| 940&lt;br /&gt;
| 430&lt;br /&gt;
| 720&lt;br /&gt;
| 215&lt;br /&gt;
| 10000&lt;br /&gt;
| Good for all weapons, armor&lt;br /&gt;
|-&lt;br /&gt;
| Iron&lt;br /&gt;
| {{Tile|≡|0:1}}{{Tile|‼|0:7:1}}&lt;br /&gt;
| Hematite, limonite, magnetite&lt;br /&gt;
| 7.85 &lt;br /&gt;
| 12768 &lt;br /&gt;
| 10 &lt;br /&gt;
| 542&lt;br /&gt;
| 1080&lt;br /&gt;
| 319&lt;br /&gt;
| 155&lt;br /&gt;
| 310&lt;br /&gt;
| 189&lt;br /&gt;
| 10000&lt;br /&gt;
| Fine for all weapons, armor&lt;br /&gt;
|-&lt;br /&gt;
| Bronze&lt;br /&gt;
| {{Tile|≡|6:0}}{{Tile|‼|6:4:0}}&lt;br /&gt;
| Tin + copper&lt;br /&gt;
| 8.25 &lt;br /&gt;
| 11868&lt;br /&gt;
| 5&lt;br /&gt;
| 602&lt;br /&gt;
| 843&lt;br /&gt;
| 547&lt;br /&gt;
| 172&lt;br /&gt;
| 241&lt;br /&gt;
| 156&lt;br /&gt;
| 10000&lt;br /&gt;
| Fine for all weapons, armor&lt;br /&gt;
|-&lt;br /&gt;
| Silver&lt;br /&gt;
| {{Tile|≡|7:1}}{{Tile|‼|7:7:1}}&lt;br /&gt;
| Native silver, galena (50%)&lt;br /&gt;
| 10.49 &lt;br /&gt;
| 11731&lt;br /&gt;
| 10&lt;br /&gt;
| 350&lt;br /&gt;
| 595&lt;br /&gt;
| 350&lt;br /&gt;
| 100&lt;br /&gt;
| 170&lt;br /&gt;
| 333&lt;br /&gt;
| 10000&lt;br /&gt;
| Good for blunt weapons; poor for armor&lt;br /&gt;
|-&lt;br /&gt;
| Copper&lt;br /&gt;
| {{Tile|≡|6:0}}{{Tile|‼|6:4:0}}&lt;br /&gt;
| Native copper, malachite, tetrahedrite&lt;br /&gt;
| 8.93 &lt;br /&gt;
| 11952&lt;br /&gt;
| 2&lt;br /&gt;
| 245&lt;br /&gt;
| 770&lt;br /&gt;
| 175&lt;br /&gt;
| 70&lt;br /&gt;
| 220&lt;br /&gt;
| 145&lt;br /&gt;
| 10000&lt;br /&gt;
| Fine for blunt weapons; poor for armor&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
''Legend:''&lt;br /&gt;
:'''Tile Color''' corresponds to how items made from that metal are displayed in game, foreground and background colors.&lt;br /&gt;
:'''Source Ore(s)''' indicates the specific ores that can provide a metal or basic recipe for an alloy.&lt;br /&gt;
:'''Density''' is used to determine the different weight of finished objects and force of weapon strikes.  Value shown here is the raw value divided by 10&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; (g/cm&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;?)&lt;br /&gt;
:'''Melting point''' is used to determine if a material is [[DF2012:magma-safe|magma-safe]] or not: magma is 12000°U.&lt;br /&gt;
:'''Material value''' is what the base value of an object made of this metal is multiplied by to determine its worth.&lt;br /&gt;
:'''Impact yield''': Used for blunt-force combat; ''higher'' is better. This is the raw value divided by 10&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; (GPa?)&lt;br /&gt;
:'''Impact fracture''': Used for blunt-force combat; ''higher'' is better. This is the raw value divided by 10&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; &lt;br /&gt;
:'''Impact elasticity''': Used for blunt-force combat; ''lower'' is better. This is the raw value.&lt;br /&gt;
:'''Shear yield''': Used for cutting calculations in combat; ''higher'' is better. This is the raw value divided by 10&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; &lt;br /&gt;
:'''Shear fracture''': Used for cutting calculations in combat; ''higher'' is better. This is the raw value divided by 10&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; &lt;br /&gt;
:'''Shear elasticity''': Used for cutting calculations in combat; ''lower'' is better. This is the raw value.&lt;br /&gt;
&lt;br /&gt;
*General Term Explanations (From Wikipedia)&lt;br /&gt;
:'''Yield Strength''' - The stress at which material strain changes from elastic deformation to plastic deformation, causing it to deform permanently.&lt;br /&gt;
:'''Fracture Strength''' - The stress coordinate on the stress-strain curve at the point of rupture.&lt;br /&gt;
:'''Stress''' - Force per area = F/A&lt;br /&gt;
:'''Strain''' - Deformation of a solid due to stress = Stress/Young's Modulus&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== All Metals and Alloys ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Metal&lt;br /&gt;
! Tile&lt;br /&gt;
! Source&lt;br /&gt;
! Density&lt;br /&gt;
! Melt Point&lt;br /&gt;
! Value&lt;br /&gt;
! I yield&lt;br /&gt;
! I fract&lt;br /&gt;
! I elast&lt;br /&gt;
! S yield&lt;br /&gt;
! S fract&lt;br /&gt;
! S elast&lt;br /&gt;
! Max Edge&lt;br /&gt;
! Notes&lt;br /&gt;
{{Metaltablelookup/0|Copper|source=Native copper, malachite, tetrahedrite|notes=Fine for blunt weapons; poor for armor}}&lt;br /&gt;
{{Metaltablelookup/0|Silver|source=Native silver, galena (50%)|notes=Good for blunt weapons; poor for armor}}&lt;br /&gt;
{{Metaltablelookup/0|Bronze|source=Tin + copper, tetrahedrite|notes=Fine for all weapons, armor}}&lt;br /&gt;
{{Metaltablelookup/0|Rusty iron|source=Carried by goblins|notes=Poor version of iron}}&lt;br /&gt;
{{Metaltablelookup/0|Iron|source=Hematite, limonite, magnetite|notes=Fine for all weapons, armor}}&lt;br /&gt;
{{Metaltablelookup/0|Rusty steel|source=Carried by orks|notes=Poor version of steel}}&lt;br /&gt;
{{Metaltablelookup/0|Steel|source=Iron + pig iron + flux + carbon|notes=Good for all weapons, armor}}&lt;br /&gt;
{{Metaltablelookup/0|Orichalcum|source=1% of all smelted ores|notes=Epic. Can be used for cloth.}}&lt;br /&gt;
{{Metaltablelookup/0|Mithril|source=Raw mithril|notes=Sharp as Steel, very light}}&lt;br /&gt;
{{Metaltablelookup/0|Wolfram|source=Wolframite|notes=Very heavy}}&lt;br /&gt;
{{Metaltablelookup/0|Cobalt|source=Cobaltite|notes=Irongrade Metal}}&lt;br /&gt;
{{Metaltablelookup/0|Titanium|source=Titan|notes=High value Decoration}}&lt;br /&gt;
{{Metaltablelookup/0|Chromium|source=Chromite|notes=High value decoration}}&lt;br /&gt;
{{Metaltablelookup/0|Deep bronze|source=?|notes=Better than steel}}&lt;br /&gt;
{{Metaltablelookup/0|Meteoric|source=Meteorite|notes=20% weaker than steel}}&lt;br /&gt;
{{Metaltablelookup/0|Volcanic|source=Steel, Mithril, Obsidian|notes=Extra damage vs. Frost Giants, third best metal.}}&lt;br /&gt;
{{Metaltablelookup/0|Bifrost|source=Dead Frost Giants|notes=Superior for edged weapons, any armor. Inferior only to adamantine. Fine for blunt weapons.}}&lt;br /&gt;
{{Metaltablelookup/0|Adamantine|source=Raw adamantine|notes=Best for edged weapons, all armor}}&lt;br /&gt;
{{Metaltablelookup/0|Welded chrome|source=Chromium|notes=High value decoration}}&lt;br /&gt;
{{Metaltablelookup/0|Welded cobalt|source=Cobalt|notes=Fine for all weapons, armor. Good against impact. Shear between iron and steel}}&lt;br /&gt;
{{Metaltablelookup/0|Welded mithril|source=Mithril|notes=Excellent for edged weapons, all armor. Can rend steel, mithril, orichalcum. Supernaturally light}}&lt;br /&gt;
{{Metaltablelookup/0|Welded titanium|source=Titanium|notes=Very high value decoration}}&lt;br /&gt;
{{Metaltablelookup/0|Welded wolfram|source=Wolfram|notes=Best for blunt weapons. Supernaturally heavy}}&lt;br /&gt;
{{Metaltablelookup/0|Ironbone|source=Ash + bone stack|notes=Exactly same as Iron}}&lt;br /&gt;
{{Metaltablelookup/0|Bloodsteel|source=Ironbone + blood|notes=Exactly same as Steel}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Blood metal]]&lt;br /&gt;
| {{Tile|*|0:0:1}}&lt;br /&gt;
| Melting Blood metal weapons/armor.&lt;br /&gt;
| 8&lt;br /&gt;
| ???&lt;br /&gt;
| 55&lt;br /&gt;
| 2000&lt;br /&gt;
| 2500&lt;br /&gt;
| 100&lt;br /&gt;
| 2000&lt;br /&gt;
| 2500&lt;br /&gt;
| 100&lt;br /&gt;
| 10000&lt;br /&gt;
| Better than Steel, Great for armor.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Other Materials ===&lt;br /&gt;
[[Titanite]]&lt;/div&gt;</summary>
		<author><name>Mindstorm8191</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Masterwork:Blast_furnace&amp;diff=222660</id>
		<title>Masterwork:Blast furnace</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Masterwork:Blast_furnace&amp;diff=222660"/>
		<updated>2016-01-03T07:23:00Z</updated>

		<summary type="html">&lt;p&gt;Mindstorm8191: This page was empty so I thought it needed at least some content&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quality|Tattered|21:49, 29 July 2013 (UTC)}}&lt;br /&gt;
{{av}}&lt;br /&gt;
&lt;br /&gt;
The general purpose of the blast furnace is to produce materials at a faster rate than other workshops.  However, it does not appear to gain in fuel efficiency.&lt;br /&gt;
&lt;br /&gt;
There appears to be a magma blast furnace also available.&lt;br /&gt;
&lt;br /&gt;
{{buildings}}&lt;/div&gt;</summary>
		<author><name>Mindstorm8191</name></author>
	</entry>
</feed>