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	<id>https://dwarffortresswiki.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Mo+Bros</id>
	<title>Dwarf Fortress Wiki - User contributions [en]</title>
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	<updated>2026-05-28T04:08:22Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Unconscious&amp;diff=211568</id>
		<title>Unconscious</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Unconscious&amp;diff=211568"/>
		<updated>2014-10-04T19:17:20Z</updated>

		<summary type="html">&lt;p&gt;Mo Bros: Either I didn't do it right last time, or there were 2 un-capitalized &amp;quot;The&amp;quot;s&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Migrated_article}}&lt;br /&gt;
{{quality|unrated}}{{av}}&lt;br /&gt;
'''Unconscious''' is the state wherein a [[dwarf]] is unable to move or do anything of their own accord.  It's noted under the basic wounds screen ({{k|v}}iew creature -&amp;gt; {{k|w}}ounds).&lt;br /&gt;
&lt;br /&gt;
Dwarves can become unconscious for a variety of reasons.  The most common, of course, is that they're [[sleep]]ing. In combat an injured creature can fall unconscious as well. The most common reason is due to extreme pain from injuries. The amount of pain required to knock out a creature is based on its toughness attribute. [[Syndrome]]s can also cause periodic unconsciousness as one of their symptoms. Unconscious is different from [[Rest]]: dwarves that are unconscious will not heal from their injuries. Very often attacks that hit bones will cause unconsciousness if they chip a bone or worse, due to the high amount of pain [[Wound|bone fractures]] cause compared to other tissue.&lt;br /&gt;
&lt;br /&gt;
Anything that falls unconscious can be caught in a [[trap]], including creatures normally [[trapavoid|immune]] to them.  This includes Dwarves, who might decide to take their last nap ever on a tile with [[Trap_component|10 Giant Axe Blades]].&lt;br /&gt;
&lt;br /&gt;
{{Category|Thoughts}}&lt;/div&gt;</summary>
		<author><name>Mo Bros</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Unconscious&amp;diff=211567</id>
		<title>Unconscious</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Unconscious&amp;diff=211567"/>
		<updated>2014-10-04T19:14:26Z</updated>

		<summary type="html">&lt;p&gt;Mo Bros: I capitalized &amp;quot;The&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Migrated_article}}&lt;br /&gt;
{{quality|unrated}}{{av}}&lt;br /&gt;
'''Unconscious''' is the state wherein a [[dwarf]] is unable to move or do anything of their own accord.  It's noted under the basic wounds screen ({{k|v}}iew creature -&amp;gt; {{k|w}}ounds).&lt;br /&gt;
&lt;br /&gt;
Dwarves can become unconscious for a variety of reasons.  The most common, of course, is that they're [[sleep]]ing. In combat an injured creature can fall unconscious as well. The most common reason is due to extreme pain from injuries. the amount of pain required to knock out a creature is based on its toughness attribute. [[Syndrome]]s can also cause periodic unconsciousness as one of their symptoms. Unconscious is different from [[Rest]]: dwarves that are unconscious will not heal from their injuries. Very often attacks that hit bones will cause unconsciousness if they chip a bone or worse, due to the high amount of pain [[Wound|bone fractures]] cause compared to other tissue.&lt;br /&gt;
&lt;br /&gt;
Anything that falls unconscious can be caught in a [[trap]], including creatures normally [[trapavoid|immune]] to them.  This includes Dwarves, who might decide to take their last nap ever on a tile with [[Trap_component|10 Giant Axe Blades]].&lt;br /&gt;
&lt;br /&gt;
{{Category|Thoughts}}&lt;/div&gt;</summary>
		<author><name>Mo Bros</name></author>
	</entry>
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