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		<id>https://dwarffortresswiki.org/index.php?title=40d_Talk:Stairs&amp;diff=2408</id>
		<title>40d Talk:Stairs</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=40d_Talk:Stairs&amp;diff=2408"/>
		<updated>2009-08-22T15:06:32Z</updated>

		<summary type="html">&lt;p&gt;N00ser: /* Why is stacking up/down stairs inadvisable? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Looks to me like the &amp;quot;remove down stairs&amp;quot; option is missing. But if you rewall it ([b] - [C] - [w]), and then designate it for &amp;quot;Remove Construction&amp;quot; ([d] - [n]), that works to get rid of it. Or just rewall it and leave it as a wall. --Peristarkawan 20:44, 29 October 2007 (EDT) &lt;br /&gt;
&lt;br /&gt;
You remove down stairs by building a floor ([b] - [C] - [f]) over them. &amp;quot;Down stairs&amp;quot; are just holes in the floor. [[User:Valdemar|Valdemar]] 19:45, 2 November 2007 (EDT)&lt;br /&gt;
&lt;br /&gt;
It seems that building an up/down stairway is the easiest way to build underground. --Vbraun 21:06, 29 October 2007 (EDT) &lt;br /&gt;
&lt;br /&gt;
I'm betting that dwarves can traverse ramps faster than stairs, but I haven't tested this yet. --Peristarkawan 21:18, 29 October 2007 (EDT)&lt;br /&gt;
&lt;br /&gt;
I initially tried creating a ramp to dig upwards, and my miner refused to dig further on the upper level.  Stairs work fine.--[[User:McFrugal|McFrugal]] 02:19, 30 October 2007 (EDT)&lt;br /&gt;
:Ramps don't appear to knock out the ceiling of a tile, whereas stairs do. It looks like the main use for ramps is to provide access for anything bigger than a tile wide, such as a wagon or a group of dwarves, and presumably you'll already have access to both levels involved in the rampmaking.--[[User:Xazak|Xazak]] 19:38, 2 November 2007 (EDT)&lt;br /&gt;
:: on the other hand, they will dig a ramp along with the ceiling, when digging from above.--[[User:Dorten|Dorten]] 01:13, 11 January 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Logs and stone(probably more, not fully tested) can not be transported on stairs, limiting their usefulness.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
I dug a few levels underground using the shaft method of up/down stairs and trees chopped down on ground level could be carried into the fortress. So Logs can be moved through stairs. --[[User:Mizipzor|Mizipzor]] 11:52, 30 October 2007 (EDT)&lt;br /&gt;
:Rocks and any variation thereof can also be moved on stairs. I've been using the top of my mountain as a gigantic rock stockpile.--[[User:Xazak|Xazak]] 19:38, 2 November 2007 (EDT)&lt;br /&gt;
&lt;br /&gt;
Strange, when I rewalled so that the only access to my tower was a stair I could no longer build floors out of wood that was lying outside. Building another ramp solved the problem, more testing obviously needed [[User:Otherdwarf|Otherdwarf]] 18:58, 30 October 2007 (EDT)&lt;br /&gt;
&lt;br /&gt;
==Destroy up-down stairs==&lt;br /&gt;
Is there any way to destroy carved (not constructed) up-down stair? --[[User:Dorten|Dorten]] 01:13, 11 January 2008 (EST)&lt;br /&gt;
:You're kidding right? You just edited an article that answers that (and only that) exact question immediately before editing this talk... --[[User:N9103|Edward]] 07:41, 11 January 2008 (EST)&lt;br /&gt;
::No, I'm not kidding. The [[stairs]] article says how to destroy ''constructed'' stairs, carved up stairs and  carved down stairs. it says '''nothing''' about carved up-down stair. neither method worked for me (at least in 33e)--[[User:Dorten|Dorten]] 08:00, 11 January 2008 (EST)&lt;br /&gt;
:channeling --[[User:Jackard|Jackard]] 08:33, 11 January 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
==Removing Down Stairs (Again)==&lt;br /&gt;
The above comments are obsolete with the current version as far as I can tell. I accidentally build a down stair where I meant to have an up stair. Constructing a Up Stair on top of it wouldn't build, and neither would Constructing a Floor. So I tried making a channel through it as suggested above, and this did indeed remove the down stairs, however, it still reads as 'Blocked' when I try to make a floor over the hole. Are there any answers to this? [[User:Shadowics|Shadowics]] 00:30, 1 July 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Hatch ==&lt;br /&gt;
&lt;br /&gt;
Hatches should be included somewhere. enemies can use stairs as an entrance or shortcuts to enter a fortress and kill. i'd add that myself but i don't want to.&lt;br /&gt;
&lt;br /&gt;
: Then why moan about it you Idiot? [[User:Hoborobo|Hoborobo]] 03:15, 31 July 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
== How to ==&lt;br /&gt;
&lt;br /&gt;
Signed up just to ask this. How do I get the stupid things to work? I built down stairs and mapped out an irrigation system for my miners to work out down there and they haven't touched it (been about an in game year, during which they did have alot of free time with no tasks on any level). Additional info that should be provided, how many squares are needed to go down, just one or 3 per level or something? What version were they added in (I used to play a version that had a single level, when you always dug to the east and there was always a river and magma and adamantine). All in all consider that the people you may be informing don't know nearly as much about the game as you do, I have alot of friends that would like this if simple instructions and explanations were provided, but with those lacking theyed probably play like 1 hour, ever. Forgot me tag --[[User:Lowlandlord|Lowlandlord]] 01:39, 31 July 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
:Did you build up or up/down stairs on the level below, or just a series of down stairs one below the other? The up and down stairs function as the bottom and the top respectively of a staircase. So build a down stair where you want the top of the staircase to be, an up stair where you want the bottom to be, and up/down ones between them. Each time you press the &amp;lt; or &amp;gt; key moves you to a different level, and you only need a staircase on that level and above or below to get access. So you only need to go down one square per level, unless you want to go down 3 and have a fortress with massively thick floors. [[User:Dangerous Beans|Dangerous Beans]] 22:00, 30 July 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
::Good to know, got it working now, making a new world now to build a fortress where the stairs aren't past the graveyard in the back, for conveniance.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Movement ==&lt;br /&gt;
Does anyone know if dwarves walk over stairs at the same speed as normal floor? Thanks. [[User:Vaniver|Vaniver]] 03:25, 13 August 2008 (EDT)&lt;br /&gt;
:They sure seem to.  [[User:Gairabad|Gairabad]] 21:30, 15 November 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
== Falling ==&lt;br /&gt;
The warning about up/down stairs concerns me, but I've never had any problems. It says a surprising number of things cause dwarves to fall. Can we list those somewhere? Under what circumstances do dwarves fall down the massive flights of up/down stairs to their splattery doom? [[User:Rkyeun|Rkyeun]] 23:21, 13 August 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
: Mostly combat and sparring, I guess... maybe dwarves sleeping on the stairs ? Seems odd. [[User:Timst|Timst]] 03:16, 15 November 2008 (EST)&lt;br /&gt;
:: I just did the test, I dug a 3x3 up/down stair to the bottom of the map. I placed a barrack over it, and made the 7 dwarf wrestle over it. It's now summer, they are all legendary, yet not even a scratch on them. And they do sleep on stairs. --[[User:Karl|Karl]] 15:00, 28 January 2009 (EST)&lt;br /&gt;
:::Well, now it's gone =). [[User:LegacyCWAL|LegacyCWAL]] 16:40, 28 January 2009 (EST)&lt;br /&gt;
&lt;br /&gt;
: I too have never had a dwarf fall down a flight of stairs of any height. [[User:LegacyCWAL|LegacyCWAL]] 14:10, 28 January 2009 (EST)&lt;br /&gt;
::So, is all the doom and gloom about up/down stairs no longer a factor, or is it still a valid concern - and if the latter, why? --[[User:KittenyKat|KittenyKat]] 21:51, 2 March 2009 (EST)&lt;br /&gt;
:::I think it's no longer a factor.  Either falling is out, or else it's so rare that it might as well be.  So I wouldn't worry about it. --[[User:LegacyCWAL|LegacyCWAL]] 17:23, 3 March 2009 (EST)&lt;br /&gt;
&lt;br /&gt;
== Stairs not working for me, either.  ==&lt;br /&gt;
&lt;br /&gt;
Trying to build an underground bedroom complex... wanted to have seperate down and up stairs for better traffic flow. Is this not possible? The miner built one stair down on the first floor, one stair down on the one below... then stopped. He won't even carve out around the existing one so I can put in an up stair. (And now he's fortified himself into a chasm full of beasties. Dur.) The stairs (and now the new fortifications are flashing with a yellow C on a background color I'm not sure of, being red/green colorblind... --[[User:Azaram|Azaram]] 00:33, 15 November 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
:(That means they're constructions, so you can't dig them out.) Can you diagram a side-view of how you're setting up the stairs? --[[User:GreyMario|GreyMaria]] 00:47, 15 November 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
:A &amp;quot;down stair&amp;quot; is not a stair that can only be taken down -- it's a stair that only connects the current level to the one below it.  And you always need to connect an up stair to a down stair to be able to travel between levels.  So two down stairs won't work.  A down stair above and an up stair below will work, or up/down stairs on both levels (up/down stairs will connect to any stairs above or below, and can be used to create continuous stair columns).--[[User:Maximus|Maximus]] 01:49, 15 November 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
::Ah, ok. I was trying to create a bunch of down stairs, in the assumption that down stairs are traffic-marked to go down. Thanks... GreyMaria, it was basically 'move to one position, designate down stair. Hit &amp;gt; to go down a Z, so the X is in the same position (Coordinates would be helpful here... :-p) and designate another down, repeat.' -- [[User:Azaram|Azaram]] 05:55, 15 November 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
:::Yeah, that would be your issue, like Maximus said. Is the article really that misleading? &amp;lt;_&amp;lt; --[[User:GreyMario|GreyMaria]] 13:33, 15 November 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
::::It's probably that the way stairs work in DF is inherently counterintuitive.  In the real world, &amp;quot;down stairs&amp;quot; means &amp;quot;stairs you are only supposed to take down&amp;quot;.  In DF, it means &amp;quot;stairs that go halfway down to the next level that only work if paired with another set of stairs coming halfway up&amp;quot;.  That tripped me up the first few times I built them.--[[User:Maximus|Maximus]] 18:16, 15 November 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
:::::Yup, that's what I was thinking. Down stairs for where you want them to go down, up stairs for up, traffic flows well and everybody's happy. Part of the reason I was doing it that way was I had seen mention of the danger of up/down stairs and clumsy dwarves falling down them, and I had somehow gotten the impression they won't do that on stairs that are either up or down... Re parallel stairs below; I'd started doing that on my (surprisingly successful for me) current fortress... I got a 20 dwarf immigration and they all swarmed the meeting room where a party had been started, down the stairs and it seemed nobody was stepping on anyone's feet. --[[User:Azaram|Azaram]] 06:16, 26 November 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
:::Incidentally, dwarves do tend to hug one side of a hallway or the other depending on where they're traveling, due to the way the pathfinding algorithm works.  So if you build several parallel stairways (I recommend a 2x2 grid), that helps to eliminate a choke point.  It also allows them to sidestep out of each other's way instead of one dwarf having to crawl (literally) past each other.--[[User:Maximus|Maximus]] 18:16, 15 November 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
== Why is stacking up/down stairs inadvisable? ==&lt;br /&gt;
&lt;br /&gt;
The article says it may be... why? --[[User:N00ser|N00ser]] 15:06, 22 August 2009 (UTC)&lt;/div&gt;</summary>
		<author><name>N00ser</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=40d_Talk:Stairs&amp;diff=2407</id>
		<title>40d Talk:Stairs</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=40d_Talk:Stairs&amp;diff=2407"/>
		<updated>2009-08-22T15:06:02Z</updated>

		<summary type="html">&lt;p&gt;N00ser: /* Why is stacking up/down stairs inadvisable? */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Looks to me like the &amp;quot;remove down stairs&amp;quot; option is missing. But if you rewall it ([b] - [C] - [w]), and then designate it for &amp;quot;Remove Construction&amp;quot; ([d] - [n]), that works to get rid of it. Or just rewall it and leave it as a wall. --Peristarkawan 20:44, 29 October 2007 (EDT) &lt;br /&gt;
&lt;br /&gt;
You remove down stairs by building a floor ([b] - [C] - [f]) over them. &amp;quot;Down stairs&amp;quot; are just holes in the floor. [[User:Valdemar|Valdemar]] 19:45, 2 November 2007 (EDT)&lt;br /&gt;
&lt;br /&gt;
It seems that building an up/down stairway is the easiest way to build underground. --Vbraun 21:06, 29 October 2007 (EDT) &lt;br /&gt;
&lt;br /&gt;
I'm betting that dwarves can traverse ramps faster than stairs, but I haven't tested this yet. --Peristarkawan 21:18, 29 October 2007 (EDT)&lt;br /&gt;
&lt;br /&gt;
I initially tried creating a ramp to dig upwards, and my miner refused to dig further on the upper level.  Stairs work fine.--[[User:McFrugal|McFrugal]] 02:19, 30 October 2007 (EDT)&lt;br /&gt;
:Ramps don't appear to knock out the ceiling of a tile, whereas stairs do. It looks like the main use for ramps is to provide access for anything bigger than a tile wide, such as a wagon or a group of dwarves, and presumably you'll already have access to both levels involved in the rampmaking.--[[User:Xazak|Xazak]] 19:38, 2 November 2007 (EDT)&lt;br /&gt;
:: on the other hand, they will dig a ramp along with the ceiling, when digging from above.--[[User:Dorten|Dorten]] 01:13, 11 January 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Logs and stone(probably more, not fully tested) can not be transported on stairs, limiting their usefulness.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
I dug a few levels underground using the shaft method of up/down stairs and trees chopped down on ground level could be carried into the fortress. So Logs can be moved through stairs. --[[User:Mizipzor|Mizipzor]] 11:52, 30 October 2007 (EDT)&lt;br /&gt;
:Rocks and any variation thereof can also be moved on stairs. I've been using the top of my mountain as a gigantic rock stockpile.--[[User:Xazak|Xazak]] 19:38, 2 November 2007 (EDT)&lt;br /&gt;
&lt;br /&gt;
Strange, when I rewalled so that the only access to my tower was a stair I could no longer build floors out of wood that was lying outside. Building another ramp solved the problem, more testing obviously needed [[User:Otherdwarf|Otherdwarf]] 18:58, 30 October 2007 (EDT)&lt;br /&gt;
&lt;br /&gt;
==Destroy up-down stairs==&lt;br /&gt;
Is there any way to destroy carved (not constructed) up-down stair? --[[User:Dorten|Dorten]] 01:13, 11 January 2008 (EST)&lt;br /&gt;
:You're kidding right? You just edited an article that answers that (and only that) exact question immediately before editing this talk... --[[User:N9103|Edward]] 07:41, 11 January 2008 (EST)&lt;br /&gt;
::No, I'm not kidding. The [[stairs]] article says how to destroy ''constructed'' stairs, carved up stairs and  carved down stairs. it says '''nothing''' about carved up-down stair. neither method worked for me (at least in 33e)--[[User:Dorten|Dorten]] 08:00, 11 January 2008 (EST)&lt;br /&gt;
:channeling --[[User:Jackard|Jackard]] 08:33, 11 January 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
==Removing Down Stairs (Again)==&lt;br /&gt;
The above comments are obsolete with the current version as far as I can tell. I accidentally build a down stair where I meant to have an up stair. Constructing a Up Stair on top of it wouldn't build, and neither would Constructing a Floor. So I tried making a channel through it as suggested above, and this did indeed remove the down stairs, however, it still reads as 'Blocked' when I try to make a floor over the hole. Are there any answers to this? [[User:Shadowics|Shadowics]] 00:30, 1 July 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Hatch ==&lt;br /&gt;
&lt;br /&gt;
Hatches should be included somewhere. enemies can use stairs as an entrance or shortcuts to enter a fortress and kill. i'd add that myself but i don't want to.&lt;br /&gt;
&lt;br /&gt;
: Then why moan about it you Idiot? [[User:Hoborobo|Hoborobo]] 03:15, 31 July 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
== How to ==&lt;br /&gt;
&lt;br /&gt;
Signed up just to ask this. How do I get the stupid things to work? I built down stairs and mapped out an irrigation system for my miners to work out down there and they haven't touched it (been about an in game year, during which they did have alot of free time with no tasks on any level). Additional info that should be provided, how many squares are needed to go down, just one or 3 per level or something? What version were they added in (I used to play a version that had a single level, when you always dug to the east and there was always a river and magma and adamantine). All in all consider that the people you may be informing don't know nearly as much about the game as you do, I have alot of friends that would like this if simple instructions and explanations were provided, but with those lacking theyed probably play like 1 hour, ever. Forgot me tag --[[User:Lowlandlord|Lowlandlord]] 01:39, 31 July 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
:Did you build up or up/down stairs on the level below, or just a series of down stairs one below the other? The up and down stairs function as the bottom and the top respectively of a staircase. So build a down stair where you want the top of the staircase to be, an up stair where you want the bottom to be, and up/down ones between them. Each time you press the &amp;lt; or &amp;gt; key moves you to a different level, and you only need a staircase on that level and above or below to get access. So you only need to go down one square per level, unless you want to go down 3 and have a fortress with massively thick floors. [[User:Dangerous Beans|Dangerous Beans]] 22:00, 30 July 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
::Good to know, got it working now, making a new world now to build a fortress where the stairs aren't past the graveyard in the back, for conveniance.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Movement ==&lt;br /&gt;
Does anyone know if dwarves walk over stairs at the same speed as normal floor? Thanks. [[User:Vaniver|Vaniver]] 03:25, 13 August 2008 (EDT)&lt;br /&gt;
:They sure seem to.  [[User:Gairabad|Gairabad]] 21:30, 15 November 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
== Falling ==&lt;br /&gt;
The warning about up/down stairs concerns me, but I've never had any problems. It says a surprising number of things cause dwarves to fall. Can we list those somewhere? Under what circumstances do dwarves fall down the massive flights of up/down stairs to their splattery doom? [[User:Rkyeun|Rkyeun]] 23:21, 13 August 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
: Mostly combat and sparring, I guess... maybe dwarves sleeping on the stairs ? Seems odd. [[User:Timst|Timst]] 03:16, 15 November 2008 (EST)&lt;br /&gt;
:: I just did the test, I dug a 3x3 up/down stair to the bottom of the map. I placed a barrack over it, and made the 7 dwarf wrestle over it. It's now summer, they are all legendary, yet not even a scratch on them. And they do sleep on stairs. --[[User:Karl|Karl]] 15:00, 28 January 2009 (EST)&lt;br /&gt;
:::Well, now it's gone =). [[User:LegacyCWAL|LegacyCWAL]] 16:40, 28 January 2009 (EST)&lt;br /&gt;
&lt;br /&gt;
: I too have never had a dwarf fall down a flight of stairs of any height. [[User:LegacyCWAL|LegacyCWAL]] 14:10, 28 January 2009 (EST)&lt;br /&gt;
::So, is all the doom and gloom about up/down stairs no longer a factor, or is it still a valid concern - and if the latter, why? --[[User:KittenyKat|KittenyKat]] 21:51, 2 March 2009 (EST)&lt;br /&gt;
:::I think it's no longer a factor.  Either falling is out, or else it's so rare that it might as well be.  So I wouldn't worry about it. --[[User:LegacyCWAL|LegacyCWAL]] 17:23, 3 March 2009 (EST)&lt;br /&gt;
&lt;br /&gt;
== Stairs not working for me, either.  ==&lt;br /&gt;
&lt;br /&gt;
Trying to build an underground bedroom complex... wanted to have seperate down and up stairs for better traffic flow. Is this not possible? The miner built one stair down on the first floor, one stair down on the one below... then stopped. He won't even carve out around the existing one so I can put in an up stair. (And now he's fortified himself into a chasm full of beasties. Dur.) The stairs (and now the new fortifications are flashing with a yellow C on a background color I'm not sure of, being red/green colorblind... --[[User:Azaram|Azaram]] 00:33, 15 November 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
:(That means they're constructions, so you can't dig them out.) Can you diagram a side-view of how you're setting up the stairs? --[[User:GreyMario|GreyMaria]] 00:47, 15 November 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
:A &amp;quot;down stair&amp;quot; is not a stair that can only be taken down -- it's a stair that only connects the current level to the one below it.  And you always need to connect an up stair to a down stair to be able to travel between levels.  So two down stairs won't work.  A down stair above and an up stair below will work, or up/down stairs on both levels (up/down stairs will connect to any stairs above or below, and can be used to create continuous stair columns).--[[User:Maximus|Maximus]] 01:49, 15 November 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
::Ah, ok. I was trying to create a bunch of down stairs, in the assumption that down stairs are traffic-marked to go down. Thanks... GreyMaria, it was basically 'move to one position, designate down stair. Hit &amp;gt; to go down a Z, so the X is in the same position (Coordinates would be helpful here... :-p) and designate another down, repeat.' -- [[User:Azaram|Azaram]] 05:55, 15 November 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
:::Yeah, that would be your issue, like Maximus said. Is the article really that misleading? &amp;lt;_&amp;lt; --[[User:GreyMario|GreyMaria]] 13:33, 15 November 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
::::It's probably that the way stairs work in DF is inherently counterintuitive.  In the real world, &amp;quot;down stairs&amp;quot; means &amp;quot;stairs you are only supposed to take down&amp;quot;.  In DF, it means &amp;quot;stairs that go halfway down to the next level that only work if paired with another set of stairs coming halfway up&amp;quot;.  That tripped me up the first few times I built them.--[[User:Maximus|Maximus]] 18:16, 15 November 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
:::::Yup, that's what I was thinking. Down stairs for where you want them to go down, up stairs for up, traffic flows well and everybody's happy. Part of the reason I was doing it that way was I had seen mention of the danger of up/down stairs and clumsy dwarves falling down them, and I had somehow gotten the impression they won't do that on stairs that are either up or down... Re parallel stairs below; I'd started doing that on my (surprisingly successful for me) current fortress... I got a 20 dwarf immigration and they all swarmed the meeting room where a party had been started, down the stairs and it seemed nobody was stepping on anyone's feet. --[[User:Azaram|Azaram]] 06:16, 26 November 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
:::Incidentally, dwarves do tend to hug one side of a hallway or the other depending on where they're traveling, due to the way the pathfinding algorithm works.  So if you build several parallel stairways (I recommend a 2x2 grid), that helps to eliminate a choke point.  It also allows them to sidestep out of each other's way instead of one dwarf having to crawl (literally) past each other.--[[User:Maximus|Maximus]] 18:16, 15 November 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
== Why is stacking up/down stairs inadvisable? ==&lt;br /&gt;
&lt;br /&gt;
The article says it may be... why?&lt;/div&gt;</summary>
		<author><name>N00ser</name></author>
	</entry>
</feed>