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	<id>https://dwarffortresswiki.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Orkel</id>
	<title>Dwarf Fortress Wiki - User contributions [en]</title>
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	<updated>2026-07-16T19:46:43Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.35.11</generator>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=v0.31:Anatomy&amp;diff=131576</id>
		<title>v0.31:Anatomy</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=v0.31:Anatomy&amp;diff=131576"/>
		<updated>2010-11-14T19:30:06Z</updated>

		<summary type="html">&lt;p&gt;Orkel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quality|Fine|12:23, 8 November 2010 (UTC)}}{{av}}&lt;br /&gt;
&lt;br /&gt;
This page contains a list of all the body parts in the game.&lt;br /&gt;
&lt;br /&gt;
==Head==&lt;br /&gt;
&lt;br /&gt;
*Hair&lt;br /&gt;
*Eyes&lt;br /&gt;
:Eyes, while not essential for life, are annoying to lose.  The loss of one or both eyes alone will not cause death, but may have other adverse effects. If both eyes are lost then the creature will lose its vision. Currently, eyes cannot be entirely lost, only damaged.&lt;br /&gt;
:*Eyelids&lt;br /&gt;
::These can be damaged and Toady believes that eyes will be washed with soap if they cannot be washed by the eyelids due to injury.&lt;br /&gt;
*Brain&lt;br /&gt;
:Any damage to the brain will likely result in death.&lt;br /&gt;
:Also if the damage is minor the dwarf may experience periodic unconsciousness.&lt;br /&gt;
&lt;br /&gt;
==Upper Body==&lt;br /&gt;
&lt;br /&gt;
*Lungs&lt;br /&gt;
:Damage to one or both lungs can be sustained, but will cause difficulty of breath and may result in a loss of speed.  Major damage will cause death.&lt;br /&gt;
*Heart&lt;br /&gt;
:Major damage to the heart will cause certain death.&lt;br /&gt;
*Stomach&lt;br /&gt;
:It's bad if it's damaged.&lt;br /&gt;
*Liver&lt;br /&gt;
:Used for processing alcohol.  Dwarven livers are much stronger than human livers and have never been damaged by alcohol.  The loss of a liver is a terrible thing for a dwarf.  (Actual effects of a lost liver seem to be nil, but correct this if that's wrong)&lt;br /&gt;
*Guts&lt;br /&gt;
:Under pressure, and can pop out of wound. Also damage here causes vomiting and pain&lt;br /&gt;
*Arms&lt;br /&gt;
:*Upper Arms&lt;br /&gt;
:*Lower Arms&lt;br /&gt;
:*Hands&lt;br /&gt;
::*Fingers&lt;br /&gt;
:::*Nails&lt;br /&gt;
&lt;br /&gt;
==Lower Body==&lt;br /&gt;
&lt;br /&gt;
*Legs&lt;br /&gt;
:*Upper Legs&lt;br /&gt;
:*Lower Legs&lt;br /&gt;
:*Feet&lt;br /&gt;
::*Toes&lt;br /&gt;
:::*Nails&lt;br /&gt;
::::These will grow and become unkempt if not taken care of.  This is done automatically by dwarves.&lt;br /&gt;
&lt;br /&gt;
==Skin==&lt;br /&gt;
First protective layer.&lt;br /&gt;
&lt;br /&gt;
==Fat==&lt;br /&gt;
Fat can be gained or lost depending on how much a creature eats and how much it works.  It will melt if heated to a high enough temperature.  This is a layer below the skin and above the muscle.&lt;br /&gt;
&lt;br /&gt;
==Muscle==&lt;br /&gt;
This layer is under the fat.&lt;br /&gt;
&lt;br /&gt;
==Arteries==&lt;br /&gt;
If damaged, heavy bleeding will likely result in death.  They appear to contain several gallons of blood.&lt;br /&gt;
&lt;br /&gt;
==Nerves==&lt;br /&gt;
If damaged, the body part they are connected to will become useless or less effective.&lt;br /&gt;
&lt;br /&gt;
==Tendons==&lt;br /&gt;
If destroyed, the limbs they connect will be useless.&lt;/div&gt;</summary>
		<author><name>Orkel</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=v0.31:Ghost&amp;diff=131454</id>
		<title>v0.31:Ghost</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=v0.31:Ghost&amp;diff=131454"/>
		<updated>2010-11-12T22:54:36Z</updated>

		<summary type="html">&lt;p&gt;Orkel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spoiler}}&lt;br /&gt;
Ghosts have a chance of appearing if you do not properly bury or memorialize your dwarves. They haunt their best friends and follow them around on the same tile.&lt;br /&gt;
&lt;br /&gt;
'''Known ghost types so far:'''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A restless haunt, generally troubling past acquaintances and relatives.&amp;lt;br /&amp;gt;&lt;br /&gt;
A forlorn haunt, seeking out known locations or drifting around the place of death.&amp;lt;br /&amp;gt;&lt;br /&gt;
A murderous ghost. This spirit has not been properly memorialized or buried.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
They cause bad thoughts, and in the case of murderous ghosts, scare dwarves to death.&lt;/div&gt;</summary>
		<author><name>Orkel</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=v0.31:Ghost&amp;diff=131453</id>
		<title>v0.31:Ghost</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=v0.31:Ghost&amp;diff=131453"/>
		<updated>2010-11-12T22:53:46Z</updated>

		<summary type="html">&lt;p&gt;Orkel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spoiler}}&lt;br /&gt;
Ghosts have a chance of appearing if you do not properly bury or memorialize your dwarves. They haunt their best friends and follow them around on the same tile.&lt;br /&gt;
&lt;br /&gt;
'''Known ghost types so far:'''&lt;br /&gt;
&lt;br /&gt;
A restless haunt, generally troubling past acquaintances and relatives.&lt;br /&gt;
A forlorn haunt, seeking out known locations or drifting around the place of death.&lt;br /&gt;
A murderous ghost. This spirit has not been properly memorialized or buried.&lt;br /&gt;
&lt;br /&gt;
They cause bad thoughts, and in the case of murderous ghosts, scare dwarves to death.&lt;/div&gt;</summary>
		<author><name>Orkel</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=v0.31:Ghost&amp;diff=131452</id>
		<title>v0.31:Ghost</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=v0.31:Ghost&amp;diff=131452"/>
		<updated>2010-11-12T22:53:14Z</updated>

		<summary type="html">&lt;p&gt;Orkel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spoiler}}&lt;br /&gt;
Ghosts have a chance of appearing if you do not properly bury or memorialize your dwarves. They haunt their best friends and follow them around on the same tile.&lt;br /&gt;
&lt;br /&gt;
[b]Konwn ghost types so far:[/b]&lt;br /&gt;
&lt;br /&gt;
A restless haunt, generally troubling past acquaintances and relatives.&lt;br /&gt;
A forlorn haunt, seeking out known locations or drifting around the place of death.&lt;br /&gt;
A murderous ghost. This spirit has not been properly memorialized or buried.&lt;br /&gt;
&lt;br /&gt;
They cause bad thoughts, and in the case of murderous ghosts, scare dwarves to death.&lt;/div&gt;</summary>
		<author><name>Orkel</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=v0.31:Artery&amp;diff=118442</id>
		<title>v0.31:Artery</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=v0.31:Artery&amp;diff=118442"/>
		<updated>2010-06-14T15:16:29Z</updated>

		<summary type="html">&lt;p&gt;Orkel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quality|Tattered|08:00, 22 May 2010 (UTC)}}{{AV}}&lt;br /&gt;
&lt;br /&gt;
An artery is a part of the Dwarven body (and of many others). When getting damaged by weapons, or getting hurt, there is a chance that an artery will be severed. A severed artery almost always guarantees a certain death, as the dwarf will bleed out in mere seconds and die of blood loss.&lt;/div&gt;</summary>
		<author><name>Orkel</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=v0.31:Artery&amp;diff=118396</id>
		<title>v0.31:Artery</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=v0.31:Artery&amp;diff=118396"/>
		<updated>2010-06-14T00:42:48Z</updated>

		<summary type="html">&lt;p&gt;Orkel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;An artery is a part of the Dwarven body (and of many others). When getting damaged by weapons, or getting hurt, there is a chance that an artery will be severed. A severed artery almost always guarantees a certain death, as the dwarf will bleed out in mere seconds and die of blood loss.&lt;/div&gt;</summary>
		<author><name>Orkel</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=v0.31:Artery&amp;diff=118395</id>
		<title>v0.31:Artery</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=v0.31:Artery&amp;diff=118395"/>
		<updated>2010-06-14T00:39:23Z</updated>

		<summary type="html">&lt;p&gt;Orkel: Created page with 'An artery is a part of the Dwarven body (and of many others). When getting hit by weapons, or getting hurt, there is a chance that an artery will be severed. A severed artery alm…'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;An artery is a part of the Dwarven body (and of many others). When getting hit by weapons, or getting hurt, there is a chance that an artery will be severed. A severed artery almost always guarantees a certain death, as the dwarf will bleed out in mere seconds and die of blood loss.&lt;/div&gt;</summary>
		<author><name>Orkel</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=40d:Bed&amp;diff=12558</id>
		<title>40d:Bed</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=40d:Bed&amp;diff=12558"/>
		<updated>2009-04-11T17:47:01Z</updated>

		<summary type="html">&lt;p&gt;Orkel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A '''bed''' is a simple sleeping pallet to build on the floor.  Dwarves gain unhappy thoughts from sleeping without a bed, so building beds is often a necessity for a happy fortress. Unlike many other pieces of furniture, '''beds can only be created from [[wood]]''', unless they are artifact beds, which can be made of anything. Each wooden bed requires a single piece of wood.&lt;br /&gt;
&lt;br /&gt;
When settling treeless areas, it is ideal to bring along several logs during the [[Prepare for the Journey]] screen in order to make beds and [[bucket]]s.&lt;br /&gt;
&lt;br /&gt;
[[Category:Furniture]]&lt;br /&gt;
&lt;br /&gt;
Beds are the base object used to create [[bedroom]]s and [[barracks]].  Toady has stated that beds which are not in any defined room are considered hospital beds, and dwarves will recover faster when sleeping on them.&lt;br /&gt;
&lt;br /&gt;
Beds can only be placed indoors. If building a bedroom on the surface, the room must have a roof before beds can be placed inside.&lt;/div&gt;</summary>
		<author><name>Orkel</name></author>
	</entry>
</feed>