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	<id>https://dwarffortresswiki.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=PJF</id>
	<title>Dwarf Fortress Wiki - User contributions [en]</title>
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	<updated>2026-08-28T12:23:11Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=v0.31:Armorsmith&amp;diff=144589</id>
		<title>v0.31:Armorsmith</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=v0.31:Armorsmith&amp;diff=144589"/>
		<updated>2011-04-04T14:34:14Z</updated>

		<summary type="html">&lt;p&gt;PJF: Noted that leather armor is made by leatherworkers, not armorsmiths.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Skill&lt;br /&gt;
| color      = 0:1&lt;br /&gt;
| skill      = Armorsmith&lt;br /&gt;
| specialty  = Armorer&lt;br /&gt;
| profession = {{L|Metalsmith}}&lt;br /&gt;
| job name   = {{L|Armoring}}&lt;br /&gt;
| tasks      =&lt;br /&gt;
* Forge {{L|armor}}&lt;br /&gt;
| workshop   =&lt;br /&gt;
* {{L|Metalsmith's forge}}&lt;br /&gt;
* {{L|Magma forge}}}}&lt;br /&gt;
{{av}}{{Quality|Exceptional|09:35, 9 June 2010 (UTC)}}&lt;br /&gt;
&lt;br /&gt;
The '''armorsmith''' skill is used to make all {{L|metal}} {{L|armor}} and {{L|shield|shields}} at a {{L|metalsmith's forge}} (or {{L|magma forge}}).  The corresponding {{L|labor}} is '''armoring'''.  The construction of {{L|leather}} armor is done by a {{L|leatherworker}}, not an armorsmith.&lt;br /&gt;
&lt;br /&gt;
Like all artisans in Dwarf Fortress, skilled armorsmiths make armor more quickly, and of a higher {{L|quality}}, than unskilled dwarves.  The higher the quality of armor, the more damage it can block, which helps to minimize  casualties in {{L|combat}}.  A {{L|legendary}}+5 armorsmith is potentially the most valuable dwarf any fortress could hope to have.  This makes armorsmith skill a very popular choice in {{L|starting builds}}.&lt;br /&gt;
&lt;br /&gt;
== Training armorsmiths ==&lt;br /&gt;
&lt;br /&gt;
To train an armorsmith to legendary (or legendary+5, better still), you must have him or her make hundreds of pieces of armor.  Use {{L|iron}} for this (or {{L|copper}}, if you have a lot of it): save your precious steel or bronze for after the training is done (though you may opt to make a few steel suits early on for your soldiers to wear).  &lt;br /&gt;
&lt;br /&gt;
These hundreds of pieces of armor will rapidly {{L|clutter}} the forge, greatly slowing down the smithy's progress.  To keep up with a high-skill armorsmith, you must employ several full-time {{L|hauler|haulers}} to clear out the shop: either item haulers, to drag the pieces to nearby armor {{L|stockpile}}s, or refuse haulers, to drag the items to a nearby {{L|dump}}.  (Dumping, however, requires periodically redesignating the area over the forge ({{k|d}}-{{k|b}}-{{k|d}}) in order to mark its contents for dumping.)  Setting up several forges and having the smithy move from one to the next when they get cluttered works well in concert with multiple haulers.  You can also employ a spare metalsmith of any sort to keep destroying and rebuilding the forges to clear them out.&lt;br /&gt;
&lt;br /&gt;
==Bugs==&lt;br /&gt;
* Some things an '''armorsmith''' makes should require more than one {{L|bar}} of metal, but only one bar is ever used per item produced. {{Bug|130}}&lt;br /&gt;
&lt;br /&gt;
{{Skills}}&lt;/div&gt;</summary>
		<author><name>PJF</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=v0.31:Combat_skill&amp;diff=97221</id>
		<title>v0.31:Combat skill</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=v0.31:Combat_skill&amp;diff=97221"/>
		<updated>2010-04-22T13:31:09Z</updated>

		<summary type="html">&lt;p&gt;PJF: +  {{skills}}&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{av}}&lt;br /&gt;
&lt;br /&gt;
''Until more is known about each individual skill, and on the suspicion that much will be parallel and/or related, and so that all information/discussion can be collected in one place (for now, at least), all &amp;quot;combat skills&amp;quot; will redirect here, at least until it becomes more clear if/how we should break them up.''&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
'''Combat skills''' are a collection of different but related skills that, together, all add to a dwarf's melee combat effectiveness. They are, in no particular order:&lt;br /&gt;
&lt;br /&gt;
:* Fighter&lt;br /&gt;
:* Dodger&lt;br /&gt;
:* Wrestler&lt;br /&gt;
:* Striker&lt;br /&gt;
:* Kicker&lt;br /&gt;
:* Biter&lt;br /&gt;
&lt;br /&gt;
Added to these are {{L|Armor user}}, {{L|shield user}}, and {{L|weapon skill}}s (and possibly {{L|observer}}).&lt;br /&gt;
&lt;br /&gt;
'''Dodger''' is a skill introduced in the latest release of Dwarf Fortress. It aids creatures in avoidance, causing enemies to miss more often.&lt;br /&gt;
&lt;br /&gt;
Preliminary scanning of combat reports suggest that dodging is very common and effective - assuming that messages referring to dodging are in essence caused by the dodger skill.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The '''Fighter''' skill increases each melee attack, no matter what kind of weapon is used, and can increase rather quickly.  Its use/significance is currently not known.&lt;br /&gt;
&lt;br /&gt;
In unarmed combat, a number of techniques are used.  Each punch increases the '''Striker''' skill.&lt;br /&gt;
Each kick increases the '''Kicker''' skill.  Each bite increases the '''Biter''' skill - this is probably the most effective attack for a creature whose biting causes a {{L|syndrome}}, but some {{L|immigrant}}s will arrive with this skill as well, and unarmed combatants will occasionally learn a bit, implying that they chose to bite during a combat.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The '''Archer''' skill increases by the use of ranged weapons and throwing.  Its use/significance is currently not known.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{skills}}&lt;/div&gt;</summary>
		<author><name>PJF</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=v0.31:Teacher&amp;diff=97220</id>
		<title>v0.31:Teacher</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=v0.31:Teacher&amp;diff=97220"/>
		<updated>2010-04-22T13:30:11Z</updated>

		<summary type="html">&lt;p&gt;PJF: +  {{skills}}&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{av}}&lt;br /&gt;
It is thought that as a dwarf becomes a better teacher they will be able to teach a [[student]] more easily.&lt;br /&gt;
&lt;br /&gt;
{{elven}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{skills}}&lt;/div&gt;</summary>
		<author><name>PJF</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=v0.31:Student&amp;diff=97219</id>
		<title>v0.31:Student</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=v0.31:Student&amp;diff=97219"/>
		<updated>2010-04-22T13:29:47Z</updated>

		<summary type="html">&lt;p&gt;PJF: +  {{skills}}&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{av}}{{elven}}&lt;br /&gt;
It is thought that as a dwarf becomes a better student they will learn more quickly from a [[teacher]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{skills}}&lt;/div&gt;</summary>
		<author><name>PJF</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=v0.31:Observer&amp;diff=97218</id>
		<title>v0.31:Observer</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=v0.31:Observer&amp;diff=97218"/>
		<updated>2010-04-22T13:29:15Z</updated>

		<summary type="html">&lt;p&gt;PJF: + {{skills}}&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AV}}&lt;br /&gt;
{{elven}}&lt;br /&gt;
The Observer skill determines how well someone is at picking out stealthed units.&lt;br /&gt;
&lt;br /&gt;
{{skills}}&lt;/div&gt;</summary>
		<author><name>PJF</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=v0.31:Concentration&amp;diff=97216</id>
		<title>v0.31:Concentration</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=v0.31:Concentration&amp;diff=97216"/>
		<updated>2010-04-22T13:28:47Z</updated>

		<summary type="html">&lt;p&gt;PJF: + {{skills}}&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{av}}&lt;br /&gt;
The actual function of this is unknown, but it probably affects how long a dwarf can concentrate on a specific task.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{skills}}&lt;/div&gt;</summary>
		<author><name>PJF</name></author>
	</entry>
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