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	<title>Dwarf Fortress Wiki - User contributions [en]</title>
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	<updated>2026-08-25T00:41:50Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=40d_Talk:Drunk&amp;diff=44053</id>
		<title>40d Talk:Drunk</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=40d_Talk:Drunk&amp;diff=44053"/>
		<updated>2008-09-10T04:57:31Z</updated>

		<summary type="html">&lt;p&gt;Protera: /* Absence of Drunks */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Ever since 0.28.181.39e was released this page has been outdated. You don't find as many drunks volunteering to go with you on adventuers as you do actual warriors now. The article should refer to this change as I don't know of any other that addresses this change. --[[User:Richards|Richards]] 21:46, 5 August 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Absence of Drunks ==&lt;br /&gt;
&lt;br /&gt;
Actually, I don't find ANY. Apparently, the IMMODERATION personality trait determines whether or not someone is a drunk, and Toady appears to have removed all the human personality traits. See the Game Object Data for [[Humans]] to see for yourself. --[[User:Protera|Protera]] 00:57, 10 September 2008 (EDT)&lt;/div&gt;</summary>
		<author><name>Protera</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=40d_Talk:Drunk&amp;diff=44052</id>
		<title>40d Talk:Drunk</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=40d_Talk:Drunk&amp;diff=44052"/>
		<updated>2008-09-10T04:56:55Z</updated>

		<summary type="html">&lt;p&gt;Protera: Absence of Drunks&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Ever since 0.28.181.39e was released this page has been outdated. You don't find as many drunks volunteering to go with you on adventuers as you do actual warriors now. The article should refer to this change as I don't know of any other that addresses this change. --[[User:Richards|Richards]] 21:46, 5 August 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Absence of Drunks ==&lt;br /&gt;
&lt;br /&gt;
Actually, I don't find ANY. Apparently, the IMMODERATION personality trait determines whether or not someone is a drunk, and Toady appears to have removed all the human personality traits. See the Game Object Data for [[Humans]] to see for yourself.&lt;/div&gt;</summary>
		<author><name>Protera</name></author>
	</entry>
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