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	<updated>2026-04-07T13:25:40Z</updated>
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	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Forest&amp;diff=258785</id>
		<title>Forest</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Forest&amp;diff=258785"/>
		<updated>2021-08-15T19:17:25Z</updated>

		<summary type="html">&lt;p&gt;Rekov: /* Trees */ Updated chart to indicate that Bayberry trees do spawn in Taigas.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quality|Superior|07:03, 17 May 2015 (UTC)}}&lt;br /&gt;
{{av}} &lt;br /&gt;
&lt;br /&gt;
[[File:real_forest.jpg|thumb|300px|right|Wood crafts and furniture just waiting to happen.]]'''Forests''' are [[biome]]s which are generally characterized by extremely dense [[tree]] growth and large numbers of [[murky pool]]s - the main difference between them is the particular kind of wildlife that inhabits the area. [[Elf|Elves]] build their homes (known as [[forest retreat]]s) in any type of forest.&lt;br /&gt;
&lt;br /&gt;
Particularly dense forests may have so many trees that, in order for [[wagon]]s to arrive, you will first need to cut a path to the edge of the map. Then, building a [[road]] along this path will prevent trees regrowing and blocking the way. There are only three kinds of trees that are specific to the alignment of the forest. These are [[feather tree]]s (good), [[glumprong]]s (evil), and [[highwood]]s (savage).&lt;br /&gt;
&lt;br /&gt;
The six types of forests you will find are:&lt;br /&gt;
&lt;br /&gt;
* Taiga &lt;br /&gt;
* [[Temperate]] broadleaf forest &lt;br /&gt;
* Temperate coniferous forest&lt;br /&gt;
* [[Tropical]] moist broadleaf forest&lt;br /&gt;
* Tropical dry broadleaf forest&lt;br /&gt;
* Tropical coniferous forest&lt;br /&gt;
&lt;br /&gt;
Taigas and tropical forests are situated in sufficiently harsh climates that acquiring water can become a challenge.&lt;br /&gt;
&lt;br /&gt;
== Wildlife ==&lt;br /&gt;
=== Creatures ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot;| Name&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot;| Taiga !! colspan=&amp;quot;2&amp;quot;| Temperate forest !! colspan=&amp;quot;3&amp;quot;| Tropical forest&lt;br /&gt;
|-&lt;br /&gt;
!&amp;lt;!--TAIGA !!--&amp;gt; Broadleaf !! Coniferous !! Moist broadleaf !! Dry broadleaf !! Coniferous&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|a|6:0}} [[Adder]]&lt;br /&gt;
|   || {{check}} || {{check}} ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|a|7:0}} [[Armadillo]]&lt;br /&gt;
|   ||   ||   || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|a|7:0}} [[Aye-aye]]&lt;br /&gt;
|   ||   ||   || {{check}} || {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|b|7:0}} [[Badger]]&lt;br /&gt;
| {{check}} || {{check}} || {{check}} ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|b|6:0}} [[Barn owl]]&lt;br /&gt;
|   || {{check}} || {{check}} ||   || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|g|0:1}} [[Bilou]]&lt;br /&gt;
|   ||   ||   || {{check}} ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|B|0:1}} [[Black bear]]&lt;br /&gt;
| {{check}} || {{check}} || {{check}} ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|g|0:1}} [[Black-crested gibbon]]&lt;br /&gt;
|   ||   ||   || {{check}} ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|g|0:1}} [[Black-handed gibbon]]&lt;br /&gt;
|   ||   ||   || {{check}} ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|s|0:1}} [[Black mamba]]&lt;br /&gt;
|   ||   ||   || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|p|1:1}} [[Blue peafowl]]&lt;br /&gt;
|   ||   ||   || {{check}} || {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|b|6:0}} [[Bobcat]]&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|b|0:1}} [[Bonobo]]&lt;br /&gt;
|   ||   ||   || {{check}} ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|c|7:1}} [[Capuchin]]&lt;br /&gt;
|   ||   ||   || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|c|0:1}} [[Cassowary]]&lt;br /&gt;
|   ||   ||   || {{check}} ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|c|0:1}} [[Chimpanzee]]&lt;br /&gt;
|   ||   ||   || {{check}} ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|c|6:0}} [[Coati]]&lt;br /&gt;
|   || {{check}} || {{check}} || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|c|6:1}} [[Cougar]]&lt;br /&gt;
|   || {{check}} || {{check}} || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|D|6:0}} [[Deer]]&lt;br /&gt;
| {{check}} || {{check}} || {{check}} ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|e|6:0}} [[Echidna]]&lt;br /&gt;
|   || {{check}} || {{check}} ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|E|7:0}} [[Elephant]]&lt;br /&gt;
|   ||   ||   || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|E|6:0}} [[Emu]]&lt;br /&gt;
|   || {{check}} || {{check}} ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|f|4:0}} [[Fox]]&lt;br /&gt;
| {{check}} || {{check}} || {{check}} ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|G|0:1}} [[Gorilla]]&lt;br /&gt;
|   ||   ||   || {{check}} ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|g|0:1}} [[Gray gibbon]]&lt;br /&gt;
|   ||   ||   || {{check}} ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|l|7:0}} [[Gray langur]]&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|o|7:0}} [[Great horned owl]]&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|p|7:0}} [[Grey parrot]]&lt;br /&gt;
|   ||   ||   || {{check}} ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|B|6:0}} [[Grizzly bear]]&lt;br /&gt;
| {{check}} || {{check}} || {{check}} ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|b|7:1}} [[Honey badger]]&lt;br /&gt;
|   ||   ||   || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|h|0:1}} [[Hornbill]]&lt;br /&gt;
|   ||   ||   || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|J|6:1}} [[Jaguar]]&lt;br /&gt;
|   ||   ||   || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|k|2:0}} [[Kakapo]]&lt;br /&gt;
|   || {{check}} || {{check}} ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|k|2:0}} [[Kea]]&lt;br /&gt;
|   || {{check}} || {{check}} ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|k|0:1}} [[King cobra]]&lt;br /&gt;
|   ||   ||   || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|k|7:1}} [[Kingsnake]]&lt;br /&gt;
|   || {{check}} || {{check}} ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|k|6:0}} [[Kiwi]]&lt;br /&gt;
|   || {{check}} || {{check}} ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|k|7:0}} [[Koala]]&lt;br /&gt;
|   || {{check}} ||   ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|l|6:1}} [[Leopard]]&lt;br /&gt;
|   ||   ||   || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|l|6:0}} [[Lynx]]&lt;br /&gt;
| {{check}} ||   ||   ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|m|1:1}} [[Mandrill]]&lt;br /&gt;
|   ||   ||   || {{check}} ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|M|6:0}} [[Monitor lizard]]&lt;br /&gt;
|   ||   ||   || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|M|6:0}} [[Moose]]&lt;br /&gt;
| {{check}} || {{check}} || {{check}} ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|o|6:1}} [[Ocelot]]&lt;br /&gt;
|   ||   ||   || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|o|7:0}} [[Opossum]]&lt;br /&gt;
|   || {{check}} || {{check}} ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|O|6:0}} [[Orangutan]]&lt;br /&gt;
|   ||   ||   || {{check}} ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|P|7:1}} [[Panda]]&lt;br /&gt;
|   || {{check}} || {{check}} ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|p|6:0}} [[Pangolin]]&lt;br /&gt;
|   ||   ||   || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|p|6:0}} [[Peregrine falcon]]&lt;br /&gt;
| {{check}} || {{check}} || {{check}} ||   || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|p|0:1}} [[Pileated gibbon]]&lt;br /&gt;
|   ||   ||   || {{check}} ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|p|6:0}} [[Porcupine]]&lt;br /&gt;
| {{check}} ||   || {{check}} ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|S|6:0}} [[Python]]&lt;br /&gt;
|   ||   ||   || {{check}} ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|r|7:0}} [[Raccoon]]&lt;br /&gt;
| {{check}} || {{check}} || {{check}} ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|s|7:0}} [[Rattlesnake]]&lt;br /&gt;
|   || {{check}} || {{check}} || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|r|0:1}} [[Raven]]&lt;br /&gt;
| {{check}} || {{check}} || {{check}} ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|p|4:0}} [[Red panda]]&lt;br /&gt;
|   || {{check}} || {{check}} ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|R|6:0}} [[Reindeer]]&lt;br /&gt;
| {{check}} ||   ||   ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|s|0:1}} [[Siamang]]&lt;br /&gt;
|   ||   ||   || {{check}} ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|g|0:1}} [[Silvery gibbon]]&lt;br /&gt;
|   ||   ||   || {{check}} ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|s|0:1}} [[Skunk]]&lt;br /&gt;
|   || {{check}} || {{check}} ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|s|7:0}} [[Sloth]]&lt;br /&gt;
|   ||   ||   || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|B|0:1}} [[Sloth bear]]&lt;br /&gt;
|   ||   ||   || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|m|0:1}} [[Spider monkey]]&lt;br /&gt;
|   ||   ||   || {{check}} ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|s|6:0}} [[Stoat]]&lt;br /&gt;
| {{check}} ||   ||   ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|T|7:1}} [[Tapir]]&lt;br /&gt;
|   ||   ||   || {{check}} ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|T|6:1}} [[Tiger]]&lt;br /&gt;
|   ||   ||   || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|t|4:1}} [[Turkey]]&lt;br /&gt;
|   || {{check}} || {{check}} ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|w|6:0}} [[Weasel]]&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|g|7:1}} [[White-browed gibbon]]&lt;br /&gt;
|   ||   ||   || {{check}} ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|g|6:0}} [[White-handed gibbon]]&lt;br /&gt;
|   ||   ||   || {{check}} ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|B|6:0}} [[Wild boar]]&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|w|7:0}} [[Wolf]]&lt;br /&gt;
| {{check}} || {{check}} || {{check}} ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|w|6:0}} [[Wombat]]&lt;br /&gt;
|   || {{check}} || {{check}} ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|w|6:0}} [[Wolverine]]&lt;br /&gt;
| {{check}} ||   ||   ||   ||   || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''In savage forests:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot;| Name&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot;| Taiga !! colspan=&amp;quot;2&amp;quot;| Temperate forest !! colspan=&amp;quot;3&amp;quot;| Tropical forest&lt;br /&gt;
|-&lt;br /&gt;
!&amp;lt;!--TAIGA !!--&amp;gt; Broadleaf !! Coniferous !! Moist broadleaf !! Dry broadleaf !! Coniferous&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|a|6:0}} [[Adder man]]&lt;br /&gt;
|   || {{check}} || {{check}} ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|a|2:1}} [[Anole man]]&lt;br /&gt;
|   ||   ||   || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|a|7:0}} [[Armadillo man]]&lt;br /&gt;
|   ||   ||   || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|a|7:0}} [[Aye-aye man]]&lt;br /&gt;
|   ||   ||   || {{check}} || {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|b|7:0}} [[Badger man]]&lt;br /&gt;
| {{check}} || {{check}} || {{check}} ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|s|6:1}} [[Bark scorpion man]]&lt;br /&gt;
|   ||   ||   ||   ||   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|b|6:0}} [[Barn owl man]]&lt;br /&gt;
|   || {{check}} || {{check}} ||   || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|b|0:1}} [[Bat man]]&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|b|4:0}} [[Beetle man]]&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|B|0:1}} [[Black bear man]]&lt;br /&gt;
| {{check}} || {{check}} || {{check}} ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|s|0:1}} [[Black mamba man]]&lt;br /&gt;
|   ||   ||   || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|b|1:1}} [[Bluejay man]]&lt;br /&gt;
|   || {{check}} || {{check}} ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|b|6:0}} [[Bobcat man]]&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|s|6:0}} [[Brown recluse spider man]]&lt;br /&gt;
|   || {{check}} ||   ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|b|6:0}} [[Bushtit man]]&lt;br /&gt;
|   || {{check}} || {{check}} ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|c|7:1}} [[Capuchin man]]&lt;br /&gt;
|   ||   ||   || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|c|4:1}} [[Cardinal man]]&lt;br /&gt;
|   || {{check}} || {{check}} ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|c|0:1}} [[Cassowary man]]&lt;br /&gt;
|   ||   ||   || {{check}} ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|c|2:1}} [[Chameleon man]]&lt;br /&gt;
|   ||   ||   || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|c|6:0}} [[Chipmunk man]]&lt;br /&gt;
|   || {{check}} || {{check}} ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|c|6:0}} [[Coati man]]&lt;br /&gt;
|   || {{check}} || {{check}} || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|c|6:0}} [[Cougar man]]&lt;br /&gt;
|   || {{check}} || {{check}} || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|c|0:1}} [[Crow man]]&lt;br /&gt;
| {{check}} || {{check}} || {{check}} ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|D|6:0}} [[Deer man]]&lt;br /&gt;
| {{check}} || {{check}} || {{check}} ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|e|6:0}} [[Echidna man]]&lt;br /&gt;
|   || {{check}} || {{check}} ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|E|7:0}} [[Elephant man]]&lt;br /&gt;
|   ||   ||   || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|E|6:0}} [[Emu man]]&lt;br /&gt;
|   || {{check}} || {{check}} ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|f|2:1}} [[Firefly man]]&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|f|0:1}} [[Fly man]]&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|s|6:0}} [[Flying squirrel man]]&lt;br /&gt;
|   || {{check}} || {{check}} ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|f|4:0}} [[Fox man]]&lt;br /&gt;
| {{check}} || {{check}} || {{check}} ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|A|6:0}} [[Giant adder]]&lt;br /&gt;
|   || {{check}} || {{check}} ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|A|2:1}} [[Giant anole]]&lt;br /&gt;
|   ||   ||   || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|A|7:0}} [[Giant armadillo]]&lt;br /&gt;
|   ||   ||   || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|A|7:0}} [[Giant aye-aye]]&lt;br /&gt;
|   ||   ||   || {{check}} || {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|B|7:0}} [[Giant badger]]&lt;br /&gt;
| {{check}} || {{check}} || {{check}} ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|S|6:1}} [[Giant bark scorpion]]&lt;br /&gt;
|   ||   ||   ||   ||   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|B|6:0}} [[Giant barn owl]]&lt;br /&gt;
|   || {{check}} || {{check}} ||   || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|B|0:1}} [[Giant bat]]&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|B|4:0}} [[Giant beetle]]&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|B|0:1}} [[Giant black bear]]&lt;br /&gt;
| {{check}} || {{check}} || {{check}} ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|S|0:1}} [[Giant black mamba]]&lt;br /&gt;
|   ||   ||   || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|B|1:1}} [[Giant bluejay]]&lt;br /&gt;
|   || {{check}} || {{check}} ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|B|6:0}} [[Giant bobcat]]&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|S|6:0}} [[Giant brown recluse spider]]&lt;br /&gt;
|   || {{check}} ||   ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|B|6:0}} [[Giant bushtit]]&lt;br /&gt;
|   || {{check}} || {{check}} ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|C|7:1}} [[Giant capuchin]]&lt;br /&gt;
|   ||   ||   || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|C|4:1}} [[Giant cardinal]]&lt;br /&gt;
|   || {{check}} || {{check}} ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|C|0:1}} [[Giant cassowary]]&lt;br /&gt;
|   ||   ||   || {{check}} ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|C|2:1}} [[Giant chameleon]]&lt;br /&gt;
|   ||   ||   || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|C|6:0}} [[Giant chipmunk]]&lt;br /&gt;
|   || {{check}} || {{check}} ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|C|6:0}} [[Giant coati]]&lt;br /&gt;
|   || {{check}} || {{check}} || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|C|6:0}} [[Giant cougar]]&lt;br /&gt;
|   || {{check}} || {{check}} || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|C|0:1}} [[Giant crow]]&lt;br /&gt;
| {{check}} || {{check}} || {{check}} ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|D|6:0}} [[Giant deer]]&lt;br /&gt;
| {{check}} || {{check}} || {{check}} ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|E|6:0}} [[Giant echidna]]&lt;br /&gt;
|   || {{check}} || {{check}} ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|E|7:0}} [[Giant elephant]]&lt;br /&gt;
|   ||   ||   || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|E|6:0}} [[Giant emu]]&lt;br /&gt;
|   || {{check}} || {{check}} ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|F|2:1}} [[Giant firefly]]&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|F|0:1}} [[Giant fly]]&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|S|6:0}} [[Giant flying squirrel]]&lt;br /&gt;
|   || {{check}} || {{check}} ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|F|4:0}} [[Giant fox]]&lt;br /&gt;
| {{check}} || {{check}} || {{check}} ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|G|2:1}} [[Giant grasshopper]]&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|L|7:0}} [[Giant gray langur]]&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|S|7:0}} [[Giant gray squirrel]]&lt;br /&gt;
|   || {{check}} || {{check}} ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|O|7:0}} [[Giant great horned owl]]&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|P|7:0}} [[Giant grey parrot]]&lt;br /&gt;
|   ||   ||   || {{check}} ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|B|6:0}} [[Giant grizzly bear]]&lt;br /&gt;
| {{check}} || {{check}} || {{check}} ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|H|7:0}} [[Giant hamster]]&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|B|7:1}} [[Giant honey badger]]&lt;br /&gt;
|   ||   ||   || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|H|0:1}} [[Giant hornbill]]&lt;br /&gt;
|   ||   ||   || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|J|6:1}} [[Giant jaguar]]&lt;br /&gt;
|   ||   ||   || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|J|0:1}} [[Giant jumping spider]]&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|K|2:0}} [[Giant kakapo]]&lt;br /&gt;
|   || {{check}} || {{check}} ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|K|2:0}} [[Giant kea]]&lt;br /&gt;
|   || {{check}} || {{check}} ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|K|0:1}} [[Giant king cobra]]&lt;br /&gt;
|   ||   ||   || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|K|7:1}} [[Giant kingsnake]]&lt;br /&gt;
|   || {{check}} || {{check}} ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|K|6:0}} [[Giant kiwi]]&lt;br /&gt;
|   || {{check}} || {{check}} ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|K|7:0}} [[Giant koala]]&lt;br /&gt;
|   || {{check}} ||   ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|L|6:1}} [[Giant leopard]]&lt;br /&gt;
|   ||   ||   || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|L|6:1}} [[Giant lion tamarin]]&lt;br /&gt;
|   ||   ||   || {{check}} ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|L|6:0}} [[Giant lizard]]&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|L|4:1}} [[Giant lorikeet]]&lt;br /&gt;
|   ||   ||   || {{check}} ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|L|6:0}} [[Giant louse]]&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|L|6:0}} [[Giant lynx]]&lt;br /&gt;
| {{check}} ||   ||   ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|M|1:1}} [[Giant mandrill]]&lt;br /&gt;
|   ||   ||   || {{check}} ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|M|2:1}} [[Giant mantis]]&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|L|2:1}} [[Giant masked lovebird]]&lt;br /&gt;
|   ||   ||   || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|B|4:1}} [[Giant monarch butterfly]]&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|M|6:0}} [[Giant monitor lizard]]&lt;br /&gt;
|   ||   ||   || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|M|6:0}} [[Giant moose]]&lt;br /&gt;
| {{check}} || {{check}} || {{check}} ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|M|0:1}} [[Giant mosquito]]&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|M|6:0}} [[Giant moth]]&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|O|6:1}} [[Giant ocelot]]&lt;br /&gt;
|   ||   ||   || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|O|7:0}} [[Giant opossum]]&lt;br /&gt;
|   || {{check}} || {{check}} ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|O|6:1}} [[Giant oriole]]&lt;br /&gt;
|   || {{check}} ||   ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|P|7:1}} [[Gigantic panda]]&lt;br /&gt;
|   || {{check}} || {{check}} ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|P|6:0}} [[Giant pangolin]]&lt;br /&gt;
|   ||   ||   || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|P|2:1}} [[Giant parakeet]]&lt;br /&gt;
|   ||   ||   || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|L|2:1}} [[Giant peach-faced lovebird]]&lt;br /&gt;
|   || {{check}} ||   ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|P|6:0}} [[Giant peregrine falcon]]&lt;br /&gt;
| {{check}} || {{check}} || {{check}} ||   || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|P|6:0}} [[Giant porcupine]]&lt;br /&gt;
| {{check}} ||   || {{check}} ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|S|6:0}} [[Giant python]]&lt;br /&gt;
|   ||   ||   || {{check}} ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|R|7:0}} [[Giant raccoon]]&lt;br /&gt;
| {{check}} || {{check}} || {{check}} ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|R|0:1}} [[Giant rat]]&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|S|7:0}} [[Giant rattlesnake]]&lt;br /&gt;
|   || {{check}} || {{check}} || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|R|0:1}} [[Giant raven]]&lt;br /&gt;
| {{check}} || {{check}} || {{check}} ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|P|4:0}} [[Giant red panda]]&lt;br /&gt;
|   || {{check}} || {{check}} ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|S|6:0}} [[Giant red squirrel]]&lt;br /&gt;
|   || {{check}} || {{check}} ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|R|6:0}} [[Giant roach]]&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|S|7:0}} [[Giant skink]]&lt;br /&gt;
|   || {{check}} || {{check}} || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|S|0:1}} [[Giant skunk]]&lt;br /&gt;
|   || {{check}} || {{check}} ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|S|7:0}} [[Giant sloth]]&lt;br /&gt;
|   ||   ||   || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|B|0:1}} [[Giant sloth bear]]&lt;br /&gt;
|   ||   ||   || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|S|6:0}} [[Giant slug]]&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|S|7:0}} [[Giant snail]]&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|S|6:0}} [[Giant sparrow]]&lt;br /&gt;
|   || {{check}} || {{check}} || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|M|0:1}} [[Giant spider monkey]]&lt;br /&gt;
|   ||   ||   || {{check}} ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|S|6:0}} [[Giant stoat]]&lt;br /&gt;
| {{check}} ||   ||   ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|T|7:1}} [[Giant tapir]]&lt;br /&gt;
|   ||   ||   || {{check}} ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|T|6:0}} [[Giant thrips]]&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|T|0:1}} [[Giant tick]]&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|T|6:1}} [[Giant tiger]]&lt;br /&gt;
|   ||   ||   || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|W|6:0}} [[Giant weasel]]&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|B|6:0}} [[Giant wild boar]]&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|W|7:0}} [[Giant wolf]]&lt;br /&gt;
| {{check}} || {{check}} || {{check}} ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|W|6:0}} [[Giant wombat]]&lt;br /&gt;
|   || {{check}} || {{check}} ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|W|6:0}} [[Giant wolverine]]&lt;br /&gt;
| {{check}} ||   ||   ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|W|6:0}} [[Giant wren]]&lt;br /&gt;
|   || {{check}} || {{check}} || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|g|2:1}} [[Grasshopper man]]&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|l|7:0}} [[Gray langur man]]&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|s|7:0}} [[Gray squirrel man]]&lt;br /&gt;
|   || {{check}} || {{check}} ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|o|7:0}} [[Great horned owl man]]&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|p|7:0}} [[Grey parrot man]]&lt;br /&gt;
|   ||   ||   || {{check}} ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|B|6:0}} [[Grizzly bear man]]&lt;br /&gt;
| {{check}} || {{check}} || {{check}} ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|h|7:0}} [[Hamster man]]&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|b|7:1}} [[Honey badger man]]&lt;br /&gt;
|   ||   ||   || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|h|0:1}} [[Hornbill man]]&lt;br /&gt;
|   ||   ||   || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|J|6:1}} [[Jaguar man]]&lt;br /&gt;
|   ||   ||   || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|j|0:1}} [[Jumping spider man]]&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|k|2:0}} [[Kakapo man]]&lt;br /&gt;
|   || {{check}} || {{check}} ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|k|2:0}} [[Kea man]]&lt;br /&gt;
|   || {{check}} || {{check}} ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|k|0:1}} [[King cobra man]]&lt;br /&gt;
|   ||   ||   || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|k|7:1}} [[Kingsnake man]]&lt;br /&gt;
|   || {{check}} || {{check}} ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|k|6:0}} [[Kiwi man]]&lt;br /&gt;
|   || {{check}} || {{check}} ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|k|7:0}} [[Koala man]]&lt;br /&gt;
|   || {{check}} ||   ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|l|6:1}} [[Leopard man]]&lt;br /&gt;
|   ||   ||   || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|l|6:1}} [[Lion tamarin man]]&lt;br /&gt;
|   ||   ||   || {{check}} ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|l|6:0}} [[Lizard man]]&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|l|4:1}} [[Lorikeet man]]&lt;br /&gt;
|   ||   ||   || {{check}} ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|l|6:0}} [[Louse man]]&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|l|6:0}} [[Lynx man]]&lt;br /&gt;
| {{check}} ||   ||   ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|m|1:1}} [[Mandrill man]]&lt;br /&gt;
|   ||   ||   || {{check}} ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|m|2:1}} [[Mantis man]]&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|l|2:1}} [[Masked lovebird man]]&lt;br /&gt;
|   ||   ||   || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|b|4:1}} [[Monarch butterfly man]]&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|M|6:0}} [[Monitor lizard man]]&lt;br /&gt;
|   ||   ||   || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|M|6:0}} [[Moose man]]&lt;br /&gt;
| {{check}} || {{check}} || {{check}} ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|m|0:1}} [[Mosquito man]]&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|m|6:0}} [[Moth man]]&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|o|6:1}} [[Ocelot man]]&lt;br /&gt;
|   ||   ||   || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|o|7:0}} [[Opossum man]]&lt;br /&gt;
|   || {{check}} || {{check}} ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|o|6:1}} [[Oriole man]]&lt;br /&gt;
|   || {{check}} ||   ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|P|7:1}} [[Panda man]]&lt;br /&gt;
|   || {{check}} || {{check}} ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|p|6:0}} [[Pangolin man]]&lt;br /&gt;
|   ||   ||   || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|p|2:1}} [[Parakeet man]]&lt;br /&gt;
|   ||   ||   || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|l|2:1}} [[Peach-faced lovebird man]]&lt;br /&gt;
|   || {{check}} ||   ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|p|6:0}} [[Peregrine falcon man]]&lt;br /&gt;
| {{check}} || {{check}} || {{check}} ||   || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|p|6:0}} [[Porcupine man]]&lt;br /&gt;
| {{check}} ||   || {{check}} ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|S|6:0}} [[Python man]]&lt;br /&gt;
|   ||   ||   || {{check}} ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|r|7:0}} [[Raccoon man]]&lt;br /&gt;
| {{check}} || {{check}} || {{check}} ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|r|0:1}} [[Rat man]]&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|s|7:0}} [[Rattlesnake man]]&lt;br /&gt;
|   || {{check}} || {{check}} || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|r|0:1}} [[Raven man]]&lt;br /&gt;
| {{check}} || {{check}} || {{check}} ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|p|4:0}} [[Red panda man]]&lt;br /&gt;
|   || {{check}} || {{check}} ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|s|6:0}} [[Red squirrel man]]&lt;br /&gt;
|   || {{check}} || {{check}} ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|r|6:0}} [[Roach man]]&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|S|6:0}} [[Sasquatch]]&lt;br /&gt;
| {{check}} || {{check}} || {{check}} ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|s|7:0}} [[Skink man]]&lt;br /&gt;
|   || {{check}} || {{check}} || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|s|0:1}} [[Skunk man]]&lt;br /&gt;
|   || {{check}} || {{check}} ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|s|7:0}} [[Sloth man]]&lt;br /&gt;
|   ||   ||   || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|B|0:1}} [[Sloth bear man]]&lt;br /&gt;
|   ||   ||   || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|s|6:0}} [[Slug man]]&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|s|7:0}} [[Snail man]]&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|s|6:0}} [[Sparrow man]]&lt;br /&gt;
|   || {{check}} || {{check}} || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|m|0:1}} [[Spider monkey man]]&lt;br /&gt;
|   ||   ||   || {{check}} ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|s|6:0}} [[Stoat man]]&lt;br /&gt;
| {{check}} ||   ||   ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|T|7:1}} [[Tapir man]]&lt;br /&gt;
|   ||   ||   || {{check}} ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|t|6:0}} [[Thrips man]]&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|t|0:1}} [[Tick man]]&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|T|6:1}} [[Tiger man]]&lt;br /&gt;
|   ||   ||   || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|w|6:0}} [[Weasel man]]&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|B|6:0}} [[Wild boar man]]&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|w|7:0}} [[Wolf man]]&lt;br /&gt;
| {{check}} || {{check}} || {{check}} ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|w|6:0}} [[Wombat man]]&lt;br /&gt;
|   || {{check}} || {{check}} ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|w|7:0}} [[Worm man]]&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|w|6:0}} [[Wolverine man]]&lt;br /&gt;
| {{check}} ||   ||   ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|w|6:0}} [[Wren man]]&lt;br /&gt;
|   || {{check}} || {{check}} || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''In good forests:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot;| Name&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot;| Taiga !! colspan=&amp;quot;2&amp;quot;| Temperate forest !! colspan=&amp;quot;3&amp;quot;| Tropical forest&lt;br /&gt;
|-&lt;br /&gt;
!&amp;lt;!--TAIGA !!--&amp;gt; Broadleaf !! Coniferous !! Moist broadleaf !! Dry broadleaf !! Coniferous&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|s|6:0}} [[Satyr]]&lt;br /&gt;
|   || {{check}} ||   ||   || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|U|7:1}} [[Unicorn]]&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''In evil forests:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot;| Name&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot;| Taiga !! colspan=&amp;quot;2&amp;quot;| Temperate forest !! colspan=&amp;quot;3&amp;quot;| Tropical forest&lt;br /&gt;
|-&lt;br /&gt;
!&amp;lt;!--TAIGA !!--&amp;gt; Broadleaf !! Coniferous !! Moist broadleaf !! Dry broadleaf !! Coniferous&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|b|0:1}} [[Foul blendec]]&lt;br /&gt;
|   || {{check}} ||   ||   || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|s|0:1}} [[Strangler]]&lt;br /&gt;
|   ||   ||   || {{check}} ||   || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Vermin ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot;| Name&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot;| Taiga !! colspan=&amp;quot;2&amp;quot;| Temperate forest !! colspan=&amp;quot;3&amp;quot;| Tropical forest&lt;br /&gt;
|-&lt;br /&gt;
!&amp;lt;!--TAIGA !!--&amp;gt; Broadleaf !! Coniferous !! Moist broadleaf !! Dry broadleaf !! Coniferous&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|2:1}} [[Anole]]&lt;br /&gt;
|   ||   ||   || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|·|7:0}} [[Ant]]&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|6:1}} [[Bark scorpion]]&lt;br /&gt;
|   ||   ||   ||   ||   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|0:1}} [[Bat]]&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|·|4:0}} [[Beetle]]&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|1:1}} [[Blue jay]]&lt;br /&gt;
|   || {{check}} || {{check}} ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|6:0}} [[Brown recluse spider]]&lt;br /&gt;
|   || {{check}} ||   ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|·|6:1}} [[Bumblebee]]&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|6:0}} [[Bushtit]]&lt;br /&gt;
|   || {{check}} || {{check}} ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|4:1}} [[Cardinal]]&lt;br /&gt;
|   || {{check}} || {{check}} ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|2:1}} [[Chameleon]]&lt;br /&gt;
|   ||   ||   || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|6:0}} [[Chipmunk]]&lt;br /&gt;
|   || {{check}} || {{check}} ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|0:1}} [[Crow]]&lt;br /&gt;
| {{check}} || {{check}} || {{check}} ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|2:1}} [[Firefly]]&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|·|0:1}} [[Fly]]&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|6:0}} [[Flying squirrel]]&lt;br /&gt;
|   || {{check}} || {{check}} ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|·|2:1}} [[Grasshopper]]&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|7:0}} [[Gray squirrel]]&lt;br /&gt;
|   || {{check}} || {{check}} ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|7:0}} [[Hamster]]&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|·|6:1}} [[Honey bee]]&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|·|0:1}} [[Jumping spider]]&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|6:0}} [[Large roach]]&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|6:1}} [[Lion tamarin]]&lt;br /&gt;
|   ||   ||   || {{check}} ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|6:0}} [[Lizard]]&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|4:1}} [[Lorikeet]]&lt;br /&gt;
|   ||   ||   || {{check}} ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|·|6:0}} [[Louse]]&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|·|2:1}} [[Mantis]]&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|2:1}} [[Masked lovebird]]&lt;br /&gt;
|   ||   ||   || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|4:1}} [[Monarch butterfly]]&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|·|0:1}} [[Mosquito]]&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|6:0}} [[Moth]]&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|6:1}} [[Oriole]]&lt;br /&gt;
|   || {{check}} ||   ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|2:1}} [[Parakeet]]&lt;br /&gt;
|   ||   ||   || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|2:1}} [[Peach-faced lovebird]]&lt;br /&gt;
|   || {{check}} ||   ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|0:1}} [[Rat]]&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|6:0}} [[Red squirrel]]&lt;br /&gt;
|   || {{check}} || {{check}} ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|7:0}} [[Skink]]&lt;br /&gt;
|   || {{check}} || {{check}} || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|~|6:0}} [[Slug]]&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|7:0}} [[Snail]]&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|6:0}} [[Sparrow]]&lt;br /&gt;
|   || {{check}} || {{check}} || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|·|7:1}} [[Termite]]&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|·|6:0}} [[Thrips]]&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|·|0:1}} [[Tick]]&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|~|7:0}} [[Worm]]&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|6:0}} [[Wren]]&lt;br /&gt;
|   || {{check}} || {{check}} || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''In savage forests:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot;| Name&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot;| Taiga !! colspan=&amp;quot;2&amp;quot;| Temperate forest !! colspan=&amp;quot;3&amp;quot;| Tropical forest&lt;br /&gt;
|-&lt;br /&gt;
!&amp;lt;!--TAIGA !!--&amp;gt; Broadleaf !! Coniferous !! Moist broadleaf !! Dry broadleaf !! Coniferous&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|6:0}} [[Fox squirrel]]&lt;br /&gt;
|   || {{check}} || {{check}} || {{check}} ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|7:0}} [[Two-legged rhino lizard]]&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''In good forests:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot;| Name&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot;| Taiga !! colspan=&amp;quot;2&amp;quot;| Temperate forest !! colspan=&amp;quot;3&amp;quot;| Tropical forest&lt;br /&gt;
|-&lt;br /&gt;
!&amp;lt;!--TAIGA !!--&amp;gt; Broadleaf !! Coniferous !! Moist broadleaf !! Dry broadleaf !! Coniferous&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|6:1}} [[Fairy]]&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|7:1}} [[Fluffy wambler]]&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|·|3:1}} [[Pixie]]&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''In evil forests:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot;| Name&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot;| Taiga !! colspan=&amp;quot;2&amp;quot;| Temperate forest !! colspan=&amp;quot;3&amp;quot;| Tropical forest&lt;br /&gt;
|-&lt;br /&gt;
!&amp;lt;!--TAIGA !!--&amp;gt; Broadleaf !! Coniferous !! Moist broadleaf !! Dry broadleaf !! Coniferous&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|4:0}} [[Demon rat]]&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|~|0:1}} [[Knuckle worm]]&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|7:1}} [[Phantom spider]]&lt;br /&gt;
|   || {{check}} || {{check}} || {{check}} || {{check}} || {{check}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Vegetation ==&lt;br /&gt;
=== Shrubs ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot;| Name&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot;| Taiga !! colspan=&amp;quot;2&amp;quot;| Temperate forest !! colspan=&amp;quot;3&amp;quot;| Tropical forest&lt;br /&gt;
|-&lt;br /&gt;
!&amp;lt;!--TAIGA !!--&amp;gt; Broadleaf !! Coniferous !! Moist broadleaf !! Dry broadleaf !! Coniferous&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Alfalfa]]&lt;br /&gt;
| X || X || X || X || X || X&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Asparagus]]&lt;br /&gt;
|   || X || X ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Bambara groundnut]]&lt;br /&gt;
|   ||   ||   ||   || X || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Barley]]&lt;br /&gt;
| X || X || X || X || X || X&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:1}} [[Bilberry]]&lt;br /&gt;
| X || X || X ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:1}} [[Bitter melon]]&lt;br /&gt;
|   ||   ||   || X || X || X&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:1}} [[Bitter vetch]]&lt;br /&gt;
|   || X || X ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:1}} [[Blackberry]]&lt;br /&gt;
|   || X || X ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Blade weed]]&lt;br /&gt;
| X || X || X || X || X || X&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Blood amaranth]]&lt;br /&gt;
|   ||   ||   || X || X || X&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:1}} [[Blueberry]]&lt;br /&gt;
| X || X || X ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:1}} [[Broad bean]]&lt;br /&gt;
|   || X || X ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Buckwheat]]&lt;br /&gt;
|   ||   ||   ||   || X || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:1}} [[Cabbage]]&lt;br /&gt;
|   || X || X ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Cassava]]&lt;br /&gt;
|   ||   ||   || X || X || X&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Celery]]&lt;br /&gt;
|   || X || X ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:1}} [[Chickpea]]&lt;br /&gt;
|   ||   ||   || X || X || X&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:1}} [[Chicory]]&lt;br /&gt;
|   || X || X ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Cotton]]&lt;br /&gt;
|   ||   ||   || X || X || X&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:1}} [[Cranberry]]&lt;br /&gt;
| X || X || X ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Cucumber]]&lt;br /&gt;
|   ||   ||   ||   || X || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Eggplant]]&lt;br /&gt;
|   ||   ||   ||   || X || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|6:1}} [[Elephant-head amaranth]]&lt;br /&gt;
|   ||   ||   || X || X || X&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Finger millet]]&lt;br /&gt;
|   || X || X ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Fisher berry]]&lt;br /&gt;
| X || X || X || X || X || X&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Foxtail millet]]&lt;br /&gt;
|   || X || X ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:1}} [[Garden cress]]&lt;br /&gt;
|   || X || X ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Garlic]]&lt;br /&gt;
|   || X || X ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:1}} [[Grape]]&lt;br /&gt;
|   || X || X ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Hemp]]&lt;br /&gt;
|   || X || X ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Hide root]]&lt;br /&gt;
| X || X || X || X || X || X&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Horned melon]]&lt;br /&gt;
|   ||   ||   || X || X || X&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Jute]]&lt;br /&gt;
|   ||   ||   || X || X || X&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Kaniwa]]&lt;br /&gt;
|   || X || X ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Kenaf]]&lt;br /&gt;
|   ||   ||   || X || X || X&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Leek]]&lt;br /&gt;
|   || X || X ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:1}} [[Lentil]]&lt;br /&gt;
| X || X || X || X || X || X&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Lesser yam]]&lt;br /&gt;
|   ||   ||   || X || X || X&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:1}} [[Lettuce]]&lt;br /&gt;
| X || X || X ||   || X || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Longland grass]]&lt;br /&gt;
| X || X || X || X || X || X&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Long yam]]&lt;br /&gt;
|   || X || X ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Maize]]&lt;br /&gt;
|   ||   ||   || X || X || X&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Mung bean]]&lt;br /&gt;
|   ||   ||   || X || X || X&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Muskmelon]]&lt;br /&gt;
| X || X || X ||   || X || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Oats]]&lt;br /&gt;
|   || X || X ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Onion]]&lt;br /&gt;
|   || X || X ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Parsnip]]&lt;br /&gt;
|   || X || X ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:1}} [[Passion fruit]]&lt;br /&gt;
|   ||   ||   || X || X || X&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:1}} [[Pea]]&lt;br /&gt;
|   || X || X ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Peanut]]&lt;br /&gt;
|   ||   ||   ||   || X || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Pearl millet]]&lt;br /&gt;
|   ||   ||   || X || X || X&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Pendant amaranth]]&lt;br /&gt;
|   ||   ||   || X || X || X&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Pepper]]&lt;br /&gt;
|   ||   ||   || X || X || X&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Pineapple]]&lt;br /&gt;
|   ||   ||   || X || X || X&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Potato]]&lt;br /&gt;
| X || X || X || X || X || X&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Prickle berry]]&lt;br /&gt;
| X || X || X || X || X || X&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Purple amaranth]]&lt;br /&gt;
|   || X || X ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Purple yam]]&lt;br /&gt;
|   ||   ||   || X || X || X&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Quinoa]]&lt;br /&gt;
|   || X || X ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Radish]]&lt;br /&gt;
|   || X || X ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Ramie]]&lt;br /&gt;
|   ||   ||   || X || X || X&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:1}} [[Raspberry]]&lt;br /&gt;
|   || X || X ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Rat weed]]&lt;br /&gt;
| X || X || X || X || X || X&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:1}} [[Red bean]]&lt;br /&gt;
|   || X || X ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Red spinach]]&lt;br /&gt;
| X || X || X || X || X || X&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Rope reed]]&lt;br /&gt;
| X || X || X || X || X || X&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Rhubarb]]&lt;br /&gt;
| X || X || X || X || X || X&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Rice]]&lt;br /&gt;
|   ||   ||   || X || X || X&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Rye]]&lt;br /&gt;
| X || X || X || X || X || X&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:1}} [[Soybean]]&lt;br /&gt;
|   || X || X ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Spelt]]&lt;br /&gt;
|   || X || X ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Spinach]]&lt;br /&gt;
|   || X || X ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:1}} [[Squash]]&lt;br /&gt;
|   ||   ||   || X || X || X&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Strawberry]]&lt;br /&gt;
| X || X || X || X || X || X&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:1}} [[String bean]]&lt;br /&gt;
|   || X || X ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Sweet potato]]&lt;br /&gt;
|   ||   ||   || X || X || X&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Taro]]&lt;br /&gt;
|   ||   ||   || X || X || X&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Tomatillo]]&lt;br /&gt;
|   ||   ||   ||   || X || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Tomato]]&lt;br /&gt;
|   ||   ||   ||   || X || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Turnip]]&lt;br /&gt;
|   || X || X ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:1}} [[Urad bean]]&lt;br /&gt;
|   ||   ||   || X || X || X&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Watermelon]]&lt;br /&gt;
|   ||   ||   || X || X || X&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[White millet]]&lt;br /&gt;
|   || X || X ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[White yam]]&lt;br /&gt;
|   ||   ||   || X || X || X&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Wild carrot]]&lt;br /&gt;
|   || X || X ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Winter melon]]&lt;br /&gt;
|   ||   ||   || X || X || X&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''In savage forests:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot;| Name&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot;| Taiga !! colspan=&amp;quot;2&amp;quot;| Temperate forest !! colspan=&amp;quot;3&amp;quot;| Tropical forest&lt;br /&gt;
|-&lt;br /&gt;
!&amp;lt;!--TAIGA !!--&amp;gt; Broadleaf !! Coniferous !! Moist broadleaf !! Dry broadleaf !! Coniferous&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Whip vine]]&lt;br /&gt;
| X || X || X || X || X || X&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''In good forests:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot;| Name&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot;| Taiga !! colspan=&amp;quot;2&amp;quot;| Temperate forest !! colspan=&amp;quot;3&amp;quot;| Tropical forest&lt;br /&gt;
|-&lt;br /&gt;
!&amp;lt;!--TAIGA !!--&amp;gt; Broadleaf !! Coniferous !! Moist broadleaf !! Dry broadleaf !! Coniferous&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Sun berry]]&lt;br /&gt;
| X || X || X || X || X || X&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''In evil forests:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot;| Name&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot;| Taiga !! colspan=&amp;quot;2&amp;quot;| Temperate forest !! colspan=&amp;quot;3&amp;quot;| Tropical forest&lt;br /&gt;
|-&lt;br /&gt;
!&amp;lt;!--TAIGA !!--&amp;gt; Broadleaf !! Coniferous !! Moist broadleaf !! Dry broadleaf !! Coniferous&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Sliver barb]]&lt;br /&gt;
| X || X || X || X || X || X&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Trees ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot;| Name&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot;| Taiga !! colspan=&amp;quot;2&amp;quot;| Temperate forest !! colspan=&amp;quot;3&amp;quot;| Tropical forest&lt;br /&gt;
|-&lt;br /&gt;
!&amp;lt;!--TAIGA !!--&amp;gt; Broadleaf !! Coniferous !! Moist broadleaf !! Dry broadleaf !! Coniferous&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|Γ|2:0}} [[Abaca]]&lt;br /&gt;
|   ||   ||   || X || X || X&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♠|2:0}} [[Acacia]]&lt;br /&gt;
|   ||   ||   ||   || X || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♣|2:0}} [[Alder]]&lt;br /&gt;
|   || X ||   ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♠|2:0}} [[Almond]]&lt;br /&gt;
|   || X || X ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♣|2:0}} [[Apple]]&lt;br /&gt;
|   || X || X ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♣|2:0}} [[Apricot]]&lt;br /&gt;
|   || X || X ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♠|2:0}} [[Ash (tree)|Ash]]&lt;br /&gt;
|   || X ||   ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|Γ|2:0}} [[Avocado]]&lt;br /&gt;
|   ||   ||   || X || X || X&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|Γ|2:0}} [[Banana]]&lt;br /&gt;
|   ||   ||   || X || X || X&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♠|2:0}} [[Bayberry]]&lt;br /&gt;
| X || X || X ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♣|2:0}} [[Birch]]&lt;br /&gt;
|   || X ||   ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♠|2:0}} [[Bitter orange]]&lt;br /&gt;
|   ||   ||   || X || X || X&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|Γ|2:0}} [[Cacao tree]]&lt;br /&gt;
|   ||   ||   || X ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|Γ|2:0}} [[Candlenut]]&lt;br /&gt;
|   ||   ||   || X || X || X&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|Γ|2:0}} [[Carambola]]&lt;br /&gt;
|   ||   ||   || X || X || X&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|Γ|2:0}} [[Cashew]]&lt;br /&gt;
|   ||   ||   || X || X || X&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|↨|2:0}} [[Cedar]]&lt;br /&gt;
|   ||   || X ||   ||   || X&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♣|2:0}} [[Cherry]]&lt;br /&gt;
|   || X || X ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♠|2:0}} [[Chestnut]]&lt;br /&gt;
|   || X ||   ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♠|2:0}} [[Citron]]&lt;br /&gt;
|   ||   ||   || X || X || X&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|Γ|2:0}} [[Coconut palm]]&lt;br /&gt;
|   ||   ||   || X || X || X&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♠|2:0}} [[Coffee]]&lt;br /&gt;
|   ||   ||   || X || X || X&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♠|2:0}} [[Custard-apple]]&lt;br /&gt;
|   ||   ||   || X || X || X&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|Γ|2:0}} [[Date palm]]&lt;br /&gt;
|   ||   ||   || X || X || X&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|Γ|2:0}} [[Durian]]&lt;br /&gt;
|   ||   ||   || X || X || X&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♠|2:0}} [[Finger lime]]&lt;br /&gt;
|   ||   ||   || X || X || X&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|↑|2:0}} [[Ginkgo]]&lt;br /&gt;
|   || X || X ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|Γ|2:0}} [[Guava]]&lt;br /&gt;
|   ||   ||   || X || X || X&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♠|2:0}} [[Hazel]]&lt;br /&gt;
|   || X || X ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|Γ|2:0}} [[Kapok]]&lt;br /&gt;
|   ||   ||   || X ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♠|2:0}} [[Kumquat]]&lt;br /&gt;
|   ||   ||   || X || X || X&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|↑|2:0}} [[Larch]]&lt;br /&gt;
| X ||   || X ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♠|2:0}} [[Lime]]&lt;br /&gt;
|   ||   ||   || X || X || X&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♠|2:0}} [[Lychee]]&lt;br /&gt;
|   ||   ||   || X || X || X&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♠|2:0}} [[Macadamia]]&lt;br /&gt;
|   ||   ||   || X || X || X&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♠|2:0}} [[Mahogany]]&lt;br /&gt;
|   ||   ||   || X || X || X&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|Γ|2:0}} [[Mango tree]]&lt;br /&gt;
|   ||   ||   || X || X || X&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♣|2:0}} [[Maple]]&lt;br /&gt;
|   || X ||   ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♠|2:0}} [[Oak]]&lt;br /&gt;
|   || X ||   ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♠|2:0}} [[Olive]]&lt;br /&gt;
|   ||   ||   || X || X || X&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♠|2:0}} [[Orange]]&lt;br /&gt;
|   ||   ||   || X || X || X&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|Γ|2:0}} [[Papaya]]&lt;br /&gt;
|   ||   ||   || X || X || X&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|Γ|2:0}} [[Paradise nut]]&lt;br /&gt;
|   ||   ||   || X || X || X&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♣|2:0}} [[Peach]]&lt;br /&gt;
|   || X || X ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♣|2:0}} [[Pear]]&lt;br /&gt;
|   || X || X ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♠|2:0}} [[Pecan]]&lt;br /&gt;
|   || X || X ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♠|2:0}} [[Persimmon]]&lt;br /&gt;
|   || X || X ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|↑|2:0}} [[Pine]]&lt;br /&gt;
| X ||   || X ||   ||   || X&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♣|2:0}} [[Plum]]&lt;br /&gt;
|   || X || X ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|Γ|2:0}} [[Pomegranate]]&lt;br /&gt;
|   ||   ||   || X || X || X&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♠|2:0}} [[Pomelo]]&lt;br /&gt;
|   ||   ||   || X || X || X&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|Γ|2:0}} [[Rambutan]]&lt;br /&gt;
|   ||   ||   || X || X || X&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♠|2:0}} [[Round lime]]&lt;br /&gt;
|   ||   ||   || X || X || X&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|Γ|2:0}} [[Rubber tree]]&lt;br /&gt;
|   ||   ||   || X ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♣|2:0}} [[Sand pear]]&lt;br /&gt;
|   || X || X ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♣|2:0}} [[Tea]]&lt;br /&gt;
|   ||   ||   || X || X || X&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♠|2:0}} [[Walnut]]&lt;br /&gt;
|   || X || X ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|⌠|2:0}} [[Willow]]&lt;br /&gt;
|   || X || X || X || X || X&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''In savage forests:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot;| Name&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot;| Taiga !! colspan=&amp;quot;2&amp;quot;| Temperate forest !! colspan=&amp;quot;3&amp;quot;| Tropical forest&lt;br /&gt;
|-&lt;br /&gt;
!&amp;lt;!--TAIGA !!--&amp;gt; Broadleaf !! Coniferous !! Moist broadleaf !! Dry broadleaf !! Coniferous&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|¶|2:0}} [[Highwood]]&lt;br /&gt;
| X || X || X || X || X || X&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''In good forests:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot;| Name&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot;| Taiga !! colspan=&amp;quot;2&amp;quot;| Temperate forest !! colspan=&amp;quot;3&amp;quot;| Tropical forest&lt;br /&gt;
|-&lt;br /&gt;
!&amp;lt;!--TAIGA !!--&amp;gt; Broadleaf !! Coniferous !! Moist broadleaf !! Dry broadleaf !! Coniferous&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♣|7:1}} [[Feather tree]]&lt;br /&gt;
| X || X || X || X || X || X&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''In evil forests:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot;| Name&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot;| Taiga !! colspan=&amp;quot;2&amp;quot;| Temperate forest !! colspan=&amp;quot;3&amp;quot;| Tropical forest&lt;br /&gt;
|-&lt;br /&gt;
!&amp;lt;!--TAIGA !!--&amp;gt; Broadleaf !! Coniferous !! Moist broadleaf !! Dry broadleaf !! Coniferous&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|┤|5:0}} [[Glumprong]]&lt;br /&gt;
| X || X || X || X || X || X&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Grasses ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot;| Name&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot;| Taiga !! colspan=&amp;quot;2&amp;quot;| Temperate forest !! colspan=&amp;quot;3&amp;quot;| Tropical forest&lt;br /&gt;
|-&lt;br /&gt;
!&amp;lt;!--TAIGA !!--&amp;gt; Broadleaf !! Coniferous !! Moist broadleaf !! Dry broadleaf !! Coniferous&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|τ|2:1}} [[Arrow bamboo]]&lt;br /&gt;
|   ||   || X ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|.|2:1}} [[Bentgrass]]&lt;br /&gt;
|   || X || X ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|.|2:1}} [[Carpetgrass]]&lt;br /&gt;
|   ||   ||   || X || X || X&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|.|2:1}} [[Cloudberry]]&lt;br /&gt;
| X ||   ||   ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|.|2:1}} [[Dallisgrass]]&lt;br /&gt;
|   ||   ||   || X || X || X&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|.|2:1}} [[Dog's tooth grass]]&lt;br /&gt;
|   ||   ||   || X || X || X&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|.|2:1}} [[Dropseed grass]]&lt;br /&gt;
| X || X || X || X || X || X&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|.|2:1}} [[Fescue grass]]&lt;br /&gt;
| X || X || X ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|τ|2:1}} [[Golden bamboo]]&lt;br /&gt;
|   || X ||   ||   || X || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|.|2:1}} [[Grama]]&lt;br /&gt;
| X || X || X || X || X || X&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|.|2:1}} [[Hair grass]]&lt;br /&gt;
| X || X || X ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|τ|2:1}} [[Hedge bamboo]]&lt;br /&gt;
|   || X ||   ||   || X || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|.|2:1}} [[Knotgrass]]&lt;br /&gt;
|   || X || X ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|.|2:1}} [[Meadow-grass]]&lt;br /&gt;
| X || X || X ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|.|2:1}} [[Mountain avens]]&lt;br /&gt;
| X ||   ||   ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|.|2:1}} [[Reedgrass]]&lt;br /&gt;
|   || X || X ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|.|2:1}} [[Ryegrass]]&lt;br /&gt;
|   || X || X ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|.|2:1}} [[Satintail]]&lt;br /&gt;
|   ||   ||   || X || X || X&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|.|2:1}} [[Zoysia]]&lt;br /&gt;
|   ||   ||   || X || X || X&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''In good forests:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot;| Name&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot;| Taiga !! colspan=&amp;quot;2&amp;quot;| Temperate forest !! colspan=&amp;quot;3&amp;quot;| Tropical forest&lt;br /&gt;
|-&lt;br /&gt;
!&amp;lt;!--TAIGA !!--&amp;gt; Broadleaf !! Coniferous !! Moist broadleaf !! Dry broadleaf !! Coniferous&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|O|3:1}} [[Bubble bulb]]&lt;br /&gt;
| X || X || X || X || X || X&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|.|7:1}} [[Downy grass]]&lt;br /&gt;
| X || X || X || X || X || X&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''In evil forests:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot;| Name&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot;| Taiga !! colspan=&amp;quot;2&amp;quot;| Temperate forest !! colspan=&amp;quot;3&amp;quot;| Tropical forest&lt;br /&gt;
|-&lt;br /&gt;
!&amp;lt;!--TAIGA !!--&amp;gt; Broadleaf !! Coniferous !! Moist broadleaf !! Dry broadleaf !! Coniferous&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|O|7:1}} [[Staring eyeball]]&lt;br /&gt;
| X || X || X || X || X || X&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|≥|5:1}} [[Wormy tendril]]&lt;br /&gt;
| X || X || X || X || X || X&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Translation&lt;br /&gt;
| dwarven = fotthor&lt;br /&gt;
| elvish  = mina&lt;br /&gt;
| goblin  = udast&lt;br /&gt;
| human   = lesno&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{World|Biomes}}&lt;br /&gt;
{{Category|Biomes}}&lt;/div&gt;</summary>
		<author><name>Rekov</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Giraffe&amp;diff=253773</id>
		<title>Giraffe</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Giraffe&amp;diff=253773"/>
		<updated>2020-07-02T21:43:50Z</updated>

		<summary type="html">&lt;p&gt;Rekov: Undo revision 253772 by Rekov (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quality|Superior|10:59, 18 May 2015 (UTC)}}&lt;br /&gt;
{{Creaturelookup/0&lt;br /&gt;
|meat=21-31&lt;br /&gt;
|fat=13&lt;br /&gt;
|lung=2&lt;br /&gt;
|heart=1&lt;br /&gt;
|intestine=2-3&lt;br /&gt;
|liver=1&lt;br /&gt;
|tripe=1&lt;br /&gt;
|sweetbread=1&lt;br /&gt;
|spleen=1&lt;br /&gt;
|kidney=2&lt;br /&gt;
|brain=1&lt;br /&gt;
|eye=2&lt;br /&gt;
|skull=1&lt;br /&gt;
|horn=2&lt;br /&gt;
|skin=hide&lt;br /&gt;
|bone=20-24&lt;br /&gt;
|contrib=no&lt;br /&gt;
|wiki=yes}}&lt;br /&gt;
{{av}}&lt;br /&gt;
{{creaturedesc}}&lt;br /&gt;
&lt;br /&gt;
'''Giraffes''' are huge [[Creature|animals]] found in [[tropical]] [[savanna]]s and [[shrubland]]s, where they appear in herds of 3 to 7 individuals. They're over 16 times heavier than the average [[dwarf]], but are generally benign and timid creatures who flee rather than fight, but if they do fight, their large size can allow them to easily dispatch a lone [[hunter]] who ventures too close; in combat, their hooves and mass make a good [[natural weapon]]. A new born giraffe is called a ''calf''.&lt;br /&gt;
&lt;br /&gt;
Giraffes can be captured in [[cage]] [[trap]]s and [[Animal trainer|trained]] into valuable exotic [[pet]]s. Their large size means they provide great amounts of returns when [[butcher]]ed, making them good targets for a [[meat industry]]. Products made from giraffe parts are [[item value|worth]] 5 times more than those made from common animals. They take 10 years to reach adulthood, but are fully grown by the age of 5. When trained, giraffes become [[grazer]]s, and as such they'll require a constant source of [[grass]] to survive; tree browsing has yet to be implemented, so giraffes will not deforest your surroundings, though the ability for them to to browse trees is a planned feature. Giraffes are [[mount]]s and may be used against you during [[siege]]s, in which case, their large size will truly become a problem to your fortress.&lt;br /&gt;
&lt;br /&gt;
Some dwarves [[Preferences|like]] giraffes for their ''long necks''.&lt;br /&gt;
&lt;br /&gt;
[[File:GiraffaCamelopardalisTippelskirchi-Masaai-Mara.JPG|thumb|center|400px|Admired for their ''long necks'']]&lt;br /&gt;
&lt;br /&gt;
{{Gamedata}}&lt;br /&gt;
{{Creatures}}&lt;br /&gt;
{{Category|Animals}}&lt;/div&gt;</summary>
		<author><name>Rekov</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Giraffe&amp;diff=253772</id>
		<title>Giraffe</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Giraffe&amp;diff=253772"/>
		<updated>2020-07-02T21:42:08Z</updated>

		<summary type="html">&lt;p&gt;Rekov: Corrected trained to tamed&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quality|Superior|10:59, 18 May 2015 (UTC)}}&lt;br /&gt;
{{Creaturelookup/0&lt;br /&gt;
|meat=21-31&lt;br /&gt;
|fat=13&lt;br /&gt;
|lung=2&lt;br /&gt;
|heart=1&lt;br /&gt;
|intestine=2-3&lt;br /&gt;
|liver=1&lt;br /&gt;
|tripe=1&lt;br /&gt;
|sweetbread=1&lt;br /&gt;
|spleen=1&lt;br /&gt;
|kidney=2&lt;br /&gt;
|brain=1&lt;br /&gt;
|eye=2&lt;br /&gt;
|skull=1&lt;br /&gt;
|horn=2&lt;br /&gt;
|skin=hide&lt;br /&gt;
|bone=20-24&lt;br /&gt;
|contrib=no&lt;br /&gt;
|wiki=yes}}&lt;br /&gt;
{{av}}&lt;br /&gt;
{{creaturedesc}}&lt;br /&gt;
&lt;br /&gt;
'''Giraffes''' are huge [[Creature|animals]] found in [[tropical]] [[savanna]]s and [[shrubland]]s, where they appear in herds of 3 to 7 individuals. They're over 16 times heavier than the average [[dwarf]], but are generally benign and timid creatures who flee rather than fight, but if they do fight, their large size can allow them to easily dispatch a lone [[hunter]] who ventures too close; in combat, their hooves and mass make a good [[natural weapon]]. A new born giraffe is called a ''calf''.&lt;br /&gt;
&lt;br /&gt;
Giraffes can be captured in [[cage]] [[trap]]s and [[Animal trainer|trained]] into valuable exotic [[pet]]s. Their large size means they provide great amounts of returns when [[butcher]]ed, making them good targets for a [[meat industry]]. Products made from giraffe parts are [[item value|worth]] 5 times more than those made from common animals. They take 10 years to reach adulthood, but are fully grown by the age of 5. When tamed, giraffes become [[grazer]]s, and as such they'll require a constant source of [[grass]] to survive; tree browsing has yet to be implemented, so giraffes will not deforest your surroundings, though the ability for them to to browse trees is a planned feature. Giraffes are [[mount]]s and may be used against you during [[siege]]s, in which case, their large size will truly become a problem to your fortress.&lt;br /&gt;
&lt;br /&gt;
Some dwarves [[Preferences|like]] giraffes for their ''long necks''.&lt;br /&gt;
&lt;br /&gt;
[[File:GiraffaCamelopardalisTippelskirchi-Masaai-Mara.JPG|thumb|center|400px|Admired for their ''long necks'']]&lt;br /&gt;
&lt;br /&gt;
{{Gamedata}}&lt;br /&gt;
{{Creatures}}&lt;br /&gt;
{{Category|Animals}}&lt;/div&gt;</summary>
		<author><name>Rekov</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Miller&amp;diff=252669</id>
		<title>Miller</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Miller&amp;diff=252669"/>
		<updated>2020-05-09T01:52:44Z</updated>

		<summary type="html">&lt;p&gt;Rekov: Added information about milling seeds/nuts&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quality|Exceptional|23:33, 11 June 2010 (UTC)}}&lt;br /&gt;
{{Skill&lt;br /&gt;
| color      = 6:0&lt;br /&gt;
| skill      = Miller&lt;br /&gt;
| profession = [[Farmer]]&lt;br /&gt;
| job name   = [[Milling]]&lt;br /&gt;
| tasks      =&lt;br /&gt;
* [[Milling|Mill plants]] (uses a [[bag]])&lt;br /&gt;
| workshop = &lt;br /&gt;
* [[Millstone]]&lt;br /&gt;
* [[Quern]]&lt;br /&gt;
| attributes =&lt;br /&gt;
* Strength&lt;br /&gt;
* Agility&lt;br /&gt;
* Endurance&lt;br /&gt;
* Kinesthetic Sense&lt;br /&gt;
}}&lt;br /&gt;
{{av}}&lt;br /&gt;
&lt;br /&gt;
'''Miller''' is the skill associated with the '''milling''' [[labor]]. Millers mill [[plant]]s at either a [[quern]] or [[millstone]], placing the resulting goods into [[bag]]s. &lt;br /&gt;
Milling produces one unit of [[dye]], [[flour]] or [[sugar]] per item milled as well as 1 or 2 [[seed]]s. Milled items have no [[Item quality|extra quality]] associated with them.&lt;br /&gt;
&lt;br /&gt;
Millers can also mill seeds/nuts into seed paste, a precursor to making [[oil]]. Only the seeds of plants with an associated oil can be milled.&lt;br /&gt;
&lt;br /&gt;
A quern is powered by the dwarf himself, while a millstone uses outside mechanical power (either a [[water wheel]] or a [[windmill]]).  Using a millstone is obviously quicker, though it is also more difficult to set up.&lt;br /&gt;
&lt;br /&gt;
'''See also:'''&lt;br /&gt;
*[[Crops]]&lt;br /&gt;
*[[Textile industry]]&lt;br /&gt;
&lt;br /&gt;
{{Skills}}&lt;/div&gt;</summary>
		<author><name>Rekov</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Armor&amp;diff=249386</id>
		<title>Armor</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Armor&amp;diff=249386"/>
		<updated>2019-12-26T18:29:56Z</updated>

		<summary type="html">&lt;p&gt;Rekov: /* Some more workarounds regarding Size, Permit and Layering */  Changed 'Armor' example setup so that breastplate is put on after mail shirts.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quality|Masterwork|15:07, 18 May 2015 (UTC)}}&lt;br /&gt;
{{av}}&lt;br /&gt;
&lt;br /&gt;
'''Armor''' is the protective equipment used to reduce/deflect damage during [[combat]]. It comes in several pieces, each one protecting a certain area. The purpose of each piece is pretty much self-explanatory. Note that breastplates only protect upper/lower torso areas, while mail shirts also cover the neck, the upper arms, and the upper legs.&lt;br /&gt;
&lt;br /&gt;
'''The actual effectiveness of a given piece of armor depends on the weapon(s) being used against it.'''&lt;br /&gt;
&lt;br /&gt;
Keeping in mind the armored enemies you are likely to meet, it is advisable to equip your militiadwarves with at least iron armor. Testing in the arena shows that armored dwarves have a huge advantage over  unarmored ones, usually taking no casualties while making short work of their enemies. (But you shouldn't need this wiki to figure that out.) With more recent versions, armor slows down dwarves considerably more than it did in the past, making the Armor User skill much more important. In prior versions both movement and attack speeds were slowed by heavy armor. It's unknown whether this is still the case in v0.40.&lt;br /&gt;
&lt;br /&gt;
[[File:Armor Coverage Chart.png|thumb|550px|Dwarven armor coverage chart]]&lt;br /&gt;
[[File:dwarf_in_armor.png|thumb|250px|Model of a dwarf in armor.&amp;lt;br /&amp;gt;''Art by Alex Vasin'']]&lt;br /&gt;
== Basics ==&lt;br /&gt;
=== Purpose ===&lt;br /&gt;
Armor's purpose is simple: to allow your dwarves to better withstand damage in combat. Where an unarmored dwarf would invariably suffer injury from a weapon strike, well-armored dwarves have a good chance of taking reduced damage or shrugging it off altogether. Potentially damaging blows become mere bruises and otherwise lethal or incapacitating wounds are reduced to serious ones. [[Clothes]], though not specifically recognized by the game as armor, nonetheless function as such and may block weak attacks.&lt;br /&gt;
&lt;br /&gt;
While a clothed dwarf is a better fighter than a naked one, an unarmored dwarf will still succumb to a [[goblin]] [[ambush]] in seconds. One clad in a full set of exceptional-quality steel armor, however, can absorb most of a goblin squad's ammunition and half a minute of its time before finally being killed. Unarmored or lightly-armored dwarves may suffice to deal with lone thieves and the local wildlife, but a serious [[military|army]] requires equally serious armor.&lt;br /&gt;
&lt;br /&gt;
=== Types of armor ===&lt;br /&gt;
In terms of classifications, armor can be classed into three different types. The first is [[clothing]], made of [[leather]] or [[cloth]]. Clothing can only deflect very weak attacks - say, a [[raven]] bite - but nonetheless can dampen damage. Most dwarves will be wearing clothing; those that aren't will usually be very [[tantrum|unhappy]], [[children|babies]], or [[insane]]. The second type is [[leather]] and [[bone]] armor, which is specialized for the purpose from clothing; it is very weak, but still better than nothing. The last type is true [[metal]] armor, made at a [[metalsmith's forge]]; it is this armor that is made by an [[armorsmith]], and should be used by a serious military.&lt;br /&gt;
&lt;br /&gt;
Though all clothes can protect from damage, a &amp;quot;true&amp;quot; suit of armor consists of the following pieces, one cell from each column.&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; style=&amp;quot;margin:1em 1em 1em 0;background:#F9F9F9;border:1px #AAA solid;border-collapse:collapse;text-align:left&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#efefef;&amp;quot; | Torso&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#efefef;&amp;quot; | Head&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#efefef;&amp;quot; | Arm&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#efefef;&amp;quot; | Leg&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#efefef;&amp;quot; | Feet&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#efefef;&amp;quot; | [[Shield|Shields]] (block attacks)&lt;br /&gt;
|-&lt;br /&gt;
|Mail shirt (upper body + lower body + neck + upper arms + upper legs) &lt;br /&gt;
and/or Breastplate (upper body + lower body)&lt;br /&gt;
|Helm&lt;br /&gt;
|Gauntlets (hands + wrists)&lt;br /&gt;
|Greaves, made of plate&lt;br /&gt;
|High boots (feet + lower legs)&lt;br /&gt;
|Shield&lt;br /&gt;
|-&lt;br /&gt;
|Leather armor (upper body + lower body)&lt;br /&gt;
|Cap&lt;br /&gt;
|Gloves (hands)&lt;br /&gt;
|Leggings, made of chain&lt;br /&gt;
|Low boots (feet)&lt;br /&gt;
|Buckler&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The first row is the more effective choice, while the second row is an alternative, offering less protection.&lt;br /&gt;
&lt;br /&gt;
Note that if a mail shirt is combined with high boots, explicit leg covering can be omitted. (Dwarves don't have knees to protect, so upper leg from the shirt and lower leg from the boot is complete).&lt;br /&gt;
&lt;br /&gt;
=== Armor skill ===&lt;br /&gt;
Armor use trains the [[armor user]] [[skill]]. Where armor quality affects hit block chance, armor user skill affects how quickly the dwarf can move in his armor. In arena tests, a grand master armor user could move at twice the speed of a dabbling user when in heavy armor. Faster speed translates into faster movement, both when walking around and when crossing blades with an opponent; well-trained dwarves will have more opportunities to strike, block, and dodge in combat.&lt;br /&gt;
&lt;br /&gt;
Every time a dwarf deflects an attack with their armor, it will be [[report]]ed as - for example - &amp;lt;span style=&amp;quot;font-family:IBM Plex Mono Medium, Consolas, monospace; font-size:12.5px; background-color:#000; color:#3cd5d5;&amp;quot;&amp;gt;Dwarf 1 slashes Dwarf 2 in the upper body with his iron short sword, but the attack is deflected by Dwarf 2's small iron breastplate!&amp;lt;/span&amp;gt;, and will receive 30 [[experience]]. The skill can be trained with a [[danger room]], by attacking local wildlife, or through [[live training]] schemes.&lt;br /&gt;
&lt;br /&gt;
=== Shield skill ===&lt;br /&gt;
Likewise, shield use trains the [[shield user]] [[skill]]. Shields are a special piece of armor that can be worn on one arm (and cannot be worn with two-handed weapons) and can be used to block attacks better than equivalent armor can (a difference amounting to deflection instead of broken bones), greatly increasing dwarven survivability. The skill modifies how often the dwarf will be able to block an attack with the shield, and is likewise trained every time the shield is used to block an attack, at 30 experience apiece. It can be trained in the same ways.&lt;br /&gt;
&lt;br /&gt;
=== Material ===&lt;br /&gt;
:''See also: [[Metal#Weapon and armor quality]]''&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; style=&amp;quot;margin:1em 1em 1em 0;background:#F9F9F9;border:1px #AAA solid;border-collapse:collapse;text-align:left&amp;quot;&lt;br /&gt;
! Material !! Workshop !! Labor !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Metal]] || [[Metalsmith's forge]] || [[Armorsmith|Armoring]] || Best choice; see notes below&lt;br /&gt;
|-&lt;br /&gt;
| [[Bone]] || [[Craftsdwarf's workshop]] || [[Bone carver|Bone carving]] || Leggings, greaves, gauntlets, and helms only&lt;br /&gt;
|-&lt;br /&gt;
| [[Shell]] || [[Craftsdwarf's workshop]] || [[Bone carver|Bone carving]] || Leggings, gauntlets, and helms only&lt;br /&gt;
|-&lt;br /&gt;
| [[Leather]] || [[Leather works]] || [[Leatherworker|Leatherworking]] || Light and unencumbering but weak protection.&lt;br /&gt;
|-&lt;br /&gt;
| [[Cloth]] || [[Clothier's shop]] || [[Clothier|Clothesmaking]] || Limited protection, nearly useless against metal.&lt;br /&gt;
|-&lt;br /&gt;
| [[Wood]] || [[Carpenter's workshop]] || [[Carpentry]] || Shield/buckler only (except [[Elf|elves]])&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Most armor must be made out of a weapons-grade material (steel, iron, etc.). The only exception to this is when a dwarf is in a [[strange mood]], in which case a piece of armor may be created out of any metal lying around. The material used in armor is extremely important to combat; fully [[iron]]-armored dwarves with iron short swords stand no chance against those clad in [[steel]]. In general, slashing weapons will have difficulty piercing armor made of the same weapons-grade material as the weapon, piercing weapons will be increasingly blunted, and blunt weapons will break bones through armor almost regardless of its material. Rigid armor provides limited blunt protection, and the chain mail shirts and leggings provide next to none. Even adamantine armor only prevents an estimated 13% of blows, demonstrating the utility of the slow but sure war hammer.&lt;br /&gt;
&lt;br /&gt;
Shields are a bit different than other pieces of armor.  Their material doesn't affect how well they deflect attacks.  Wood or leather, both being very light, are very effective.   &lt;br /&gt;
&lt;br /&gt;
Certain weapons are surprisingly good at penetrating armor.  Copper whips will shatter skulls through steel helmets. &amp;lt;sup&amp;gt;[http://www.bay12forums.com/smf/index.php?topic=116151.30 science!]&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; style=&amp;quot;margin:1em 1em 1em 0;background:#F9F9F9;border:1px #AAA solid;border-collapse:collapse;text-align:center&amp;quot;&lt;br /&gt;
! colspan=5|Armor material comparison&lt;br /&gt;
|-&lt;br /&gt;
! Poor !! Acceptable !! Good !! Excellent !! Best &lt;br /&gt;
|-&lt;br /&gt;
| Leather/Bone || Copper || Iron/Bronze&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; || Steel || Adamantine&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Bronze here also includes Bismuth Bronze, as both have the same values and are armor-grade metals. [[Black_bronze|Black bronze]] can '''not''' be used for armor.&lt;br /&gt;
&lt;br /&gt;
* [[Bone]] armor can be crafted very early in the game from the bones of livestock or other animals.&lt;br /&gt;
* [[Copper]] armor is the lowest-grade type of metal armor, but also the easiest to get, requiring one of [[native copper]], [[malachite]], or [[tetrahedrite]] (next-to-guaranteed on any embark containing more than one metal).&lt;br /&gt;
* [[Bronze]] is an [[alloy]] of copper and [[tin]], requiring [[cassiterite]]. It is much improved over copper armor and is slightly stronger than iron, but also weighs more and is more elastic.&lt;br /&gt;
* [[Bismuth bronze]] is just bronze alloyed with [[bismuth]], fancier colored and more valuable, but with the same material properties as standard bronze. If you have access to bismuth and want to put it to use, you can save some tin this way.&lt;br /&gt;
* [[Iron]] can be smelted from [[hematite]], [[limonite]], or [[magnetite]], and is easiest to find in [[sedimentary]] layers (though [[igneous extrusive]] layers may contain hematite). It is comparable to bronze, but is slightly weaker (but more rigid) and has a less complicated smelting process.&lt;br /&gt;
* [[Steel]] is the best non-adamantine armor material, and requires [[fuel]], [[flux]], [[iron]], and [[pig iron]] in its manufacturing. Note that steel is worth its weight in [[gold]]; making lots of armor is a sure way to attract [[siege|attention]], but at least it's going into shiny armor, right?&lt;br /&gt;
* [[Adamantine]] is only found beneath the third [[cavern]] layer, plumbing the depths of the [[magma sea]]; it can be used to create unparallelled armor, but is very time-consuming to produce, in addition to being hazardous to mine. It is immensely valuable to boot.&lt;br /&gt;
&lt;br /&gt;
A detailed breakdown can be found [http://www.bay12forums.com/smf/index.php?topic=53571.0 here]. Note that a full suit of ''any'' non-adamantine metal armor will considerably slow down a raw recruit of average strength, as shown briefly [http://www.bay12forums.com/smf/index.php?topic=111414.0 here].&lt;br /&gt;
&lt;br /&gt;
[http://www.bay12forums.com/smf/index.php?topic=92852.msg2601760#msg2601760 Some dwarven science] has also been conducted on the armor values of strange mood armors made from non-weapons grade materials. The results seem to indicate the following ''rough'' order of preference in terms of armor properties (but take note of the artifact multiplier as well): Adamantine, Steel, Pig Iron, Iron, Bronze, Bismuth Bronze, Platinum, Brass, Black Bronze, Billon, Rose Gold, Electrum, Bismuth, Aluminum, Gold, Copper, Tin, Sterling Silver, Silver, Nickel, Zinc, Lead, Nickel Silver, Trifle Pewter, Fine Pewter, Lay Pewter.&lt;br /&gt;
&lt;br /&gt;
=== Quality and strange moods ===&lt;br /&gt;
Quality is an important modifier on armor. Armor gets a deflection bonus based on quality level, but its effect is only known for regular (1x), masterwork (2x), and artifact (3x) armor; presumably, the quality ranks in between are progressive.&lt;br /&gt;
&lt;br /&gt;
{{DF2014:Item quality/Table}}&lt;br /&gt;
&lt;br /&gt;
This means that, effectively, masterworks produced by legendary [[armorsmith]]s cut damage done by as much as half. This, combined with the need to produce a lot of armor, makes armorers far and away the most desired dwarves for [[strange mood]]s, and various schemes exist for influencing such an event.&lt;br /&gt;
&lt;br /&gt;
Dwarves in strange moods can produce legendary artifacts, which benefit from a 3x multiplier, three times as good as a more mundane piece of armor. Artifact-quality weapons-grade armor items are very strong defensively. However, artifacts can also be made of totally inappropriate materials, and the spectacularly low defensive values of a [[giant hedgehog]] [[bone]] leggings vastly outweigh any bonuses it gets. Fortunately, soldiers will not by themselves claim artifact equipment, it can only be issued by the overseer assigning it as specific item. &lt;br /&gt;
&lt;br /&gt;
Strange moods are an exception to the number of bars rule; only one bar is required for the item itself, although additional materials may be gathered for decoration.&lt;br /&gt;
&lt;br /&gt;
=== Attachment ===&lt;br /&gt;
Dwarves that have used a particular piece of armor for an extended period of time may grow attached to it, becoming [http://www.bay12forums.com/smf/index.php?msg=7312290 better] at withstanding blows with it and unhappy if it is taken away. This is fine if it is a pair of ☼Steel Greaves☼, but a major problem if they are using what is meant to be interim armor. This happens less often with armor than it does for weapons. These events generate announcements.&lt;br /&gt;
&lt;br /&gt;
=== Mechanics ===&lt;br /&gt;
There is no hard difference between clothing and armor, something accentuated by regular clothing's ability to block attacks. Armor can be thought of as metal clothing, thicker and made of materials that have a much better chance of blocking attacks. Armor is, however, different in that it is not subject to standard [[wear]], and the fact that only non-clothing garments increase the armor user skill.&lt;br /&gt;
&lt;br /&gt;
The availability of specific articles of clothing varies by [[civilization]], and each has its own set of clothing that it can produce. In Fortress mode, sandals and shoes are in the same clothing class, but only the latter can be produced by dwarves, where the former must be stripped off of dead enemies. Dwarves are gender-insensitive; a male dwarf may well put on a dress.&lt;br /&gt;
&lt;br /&gt;
Non-armor clothing can provide some defense, most importantly to areas that are not covered by regular armor. The ears, nose, lips, and teeth are always exposed, even in full armor. Robes and cloaks will provide a bulwark of low-level protection, making them useful for military dwarves, especially those you plan to send through the [[danger room]].&lt;br /&gt;
&lt;br /&gt;
=== Encumbrance ===&lt;br /&gt;
Sometimes it is better to wear less armor than more armor, because armor slows you down. Non-armor users tend to get slowed down significantly if wearing more than 1 piece of armor with 15-25 units of weight. This includes items such as mail shirts, greaves, and breastplates. Gauntlets only weight 1-2 units of weight depending on material and high boots 3 units. Most clothing weigh 1 unit or lower, with the exception of plant cloth clothing which weigh 4 times as much as their silk and yarn alternatives. &lt;br /&gt;
&lt;br /&gt;
Since most dwarves are not danger room-trained right away into legendary armor users, it is highly recommended that you do not outfit them with the maximum amount of armor possible, as this will make them super-slow, and allow the enemy to get in many hits before they have a chance to fight back. Weight also hinders ranged units like marksdwarves that more or less depend on their first strike and fast reload to cripple the enemy before they get into melee; and which may also spend the majority of their time behind fortifications anyway.&lt;br /&gt;
&lt;br /&gt;
Wearing a combination of 1 pair of metal gauntlets, 1 pair of metal boots, 1 metal helmet, and 1 metal mail shirt gives an armor level 2 {{Verify}} (are armor levels still relevant in the new material properties-based mechanics?) layer metal armor that covers all areas without sacrificing speed due to encumbrance on non-armor users. This set-up will prevent most cutting and stabbing attacks from weapons below the armor's metal grade, but will still be vulnerable to crushing attacks, since no metal greaves or breastplate is worn. Lighter and weaker types of armor, like leather armor and bone greaves, can also be worn in addition to the metal layer to provide additional protection without encumbrance, and tend to be at least moderately effective if they are masterworks. Shields should be made of wood when possible because a copper shield could weigh up to 13 units of weight, and material does not matter for blocking attacks. However, wooden and leather shields wear out and break rather quickly in the new version when used to block, so in the long run a metal shield might be worth it.&lt;br /&gt;
&lt;br /&gt;
=== Wear ===&lt;br /&gt;
Armor can suffer [[wear]] when it is struck in combat.{{version|0.43.04}} Whether armor is damaged in a fight depends on material differences (steel weapons can easily damage copper armor, etc.), and presumably also the power of the attacker. Armor is irreparable, so if it's destroyed in combat, new armor must be made or purchased to replace it.&lt;br /&gt;
&lt;br /&gt;
Armor (and clothing) stored in a [[stockpile]] with the [[refuse]] category enabled experience accelerated wear—this is a &amp;quot;feature&amp;quot; intended to dispose of unwanted armor.{{bug|5711}}&lt;br /&gt;
&lt;br /&gt;
== Layers ==&lt;br /&gt;
&lt;br /&gt;
The layers are, in order from inner to outer:&lt;br /&gt;
*Under&lt;br /&gt;
*Over&lt;br /&gt;
*Armor&lt;br /&gt;
*Cover&lt;br /&gt;
&lt;br /&gt;
==Types of Protection==&lt;br /&gt;
===Material Requirements===&lt;br /&gt;
The number of regular metal bars needed to make a piece of metal armor is equal to the material size divided by 3, rounded down with a minimum of one.&lt;br /&gt;
The number of adamantine wafers or stacks of adamantine cloth required to create armor is equal to the material size.&lt;br /&gt;
&lt;br /&gt;
===Headgear===&lt;br /&gt;
{| style=&amp;quot;margin:1em 1em 1em 0;background:#F9F9F9;border:1px #AAA solid;border-collapse:collapse;&amp;quot; class=wikitable class=sortable&lt;br /&gt;
|- style=&amp;quot;background:#F2F2F2;text-align:center;&amp;quot;&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|Clothing Type&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|Armor Level*&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|Material Size&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|Materials&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|[[Armor#Size, Permit, and layering armor|Size]]&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|[[Armor#Size, Permit, and layering armor|Permit]]&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|Layer&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|Coverage %&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|Bars to make&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|Bars returned on melting&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|Melting efficiency %&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Cap[S]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|+&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|1&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|C,L,M&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|10&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|15&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Over&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|50%&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|1&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|0.3&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|30%&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Helm[S]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|1+&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|2&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|L,B,S,M&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|30&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|20&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Armor&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|100%&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|1&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|0.6&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|60%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Hood&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|2&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|C,L&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|10&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|100&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Cover&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|100%&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|N/A&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|N/A&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Mask†[S]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|2&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|C,L,M&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|20&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|10&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Under&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|50%&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|N/A&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|N/A&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Turban†&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|2&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|C,L&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|20&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|100&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Over&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|50%&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|N/A&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|N/A&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Head Veil†&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|2&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|C,L&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|10&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|100&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Over&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|50%&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|N/A&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|N/A&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Face Veil†&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|2&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|C,L&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|10&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|100&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Under&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|50%&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|N/A&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|N/A&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Headscarf†&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|2&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|C,L&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|10&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|100&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Over&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|50%&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|N/A&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|N/A&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|N/A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Upper Body===&lt;br /&gt;
{| style=&amp;quot;margin:1em 1em 1em 0;background:#F9F9F9;border:1px #AAA solid;border-collapse:collapse;&amp;quot; class=wikitable class=sortable&lt;br /&gt;
|- style=&amp;quot;background:#F2F2F2;text-align:center;&amp;quot;&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|Clothing Type&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|Armor Level*&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|Material Size&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|Materials&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|[[Armor#Size, Permit, and layering armor|Size]]&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|[[Armor#Size, Permit, and layering armor|Permit]]&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|Layer&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|Coverage %&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|[[Armor#Coverage|UBSTEP]]&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|[[Armor#Coverage|LBSTEP]]&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|Bars to make&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|Bars returned on melting&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|Melting efficiency&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Dress&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|5 &lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|C,L&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|10&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|50&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Under&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|100%&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|MAX&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|MAX&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|N/A&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|N/A&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Shirt&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|3&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|C,L&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|10&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|50&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Under&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|100%&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|MAX&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|0&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|N/A&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|N/A&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Tunic&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|3&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|C,L&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|10&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|50&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Under&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|100%&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|0&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|1&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|N/A&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|N/A&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Toga&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|5&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|C,L&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|30&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|100&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Over&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|100%&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|1&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|1&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|N/A&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|N/A&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Vest&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|2&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|C,L&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|10&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|50&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Over&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|50%&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|0&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|0&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|N/A&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|N/A&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Robe&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|6&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|C,L&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|20&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|100&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Over&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|100%&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|MAX&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|MAX&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|N/A&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|N/A&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Coat&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|5&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|C,L&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|20&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|50&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Over&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|100%&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|MAX&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|1&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|N/A&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|N/A&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Leather Armor[S]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|1&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|6&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|L&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|20&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|50&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Armor&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|100%&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|1&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|1&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|N/A&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|N/A&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Mail Shirt&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|2&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|6&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|M&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|15&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|50&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Over&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|100%&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|1&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|1&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|2&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|1.8&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|90%&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Breastplate[S]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|3&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|9&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|M&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|20&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|50&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Armor&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|100%&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|0&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|0&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|3&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|2.7&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|90%&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Cloak&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|5&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|C,L&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|15&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|150&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Cover&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|100%&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|MAX&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|1&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|N/A&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|N/A&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Cape†&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|5&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|C,L&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|10&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|300&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Cover&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|50%&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|0&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|0&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|N/A&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|N/A&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|N/A&lt;br /&gt;
|}&lt;br /&gt;
[[Quiver]] and [[Backpack]] are also worn on the upper body, counting towards layer permit size.&lt;br /&gt;
&lt;br /&gt;
===Hands===&lt;br /&gt;
{| style=&amp;quot;margin:1em 1em 1em 0;background:#F9F9F9;border:1px #AAA solid;border-collapse:collapse;&amp;quot; class=wikitable class=sortable&lt;br /&gt;
|- style=&amp;quot;background:#F2F2F2;text-align:center;&amp;quot;&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|Clothing Type&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|Armor Level*&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|Material Size&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|Materials&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|[[Armor#Size, Permit, and layering armor|Size]]&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|[[Armor#Size, Permit, and layering armor|Permit]]&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|Layer&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|Coverage %&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|[[Armor#Coverage|UPSTEP]]&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|Bars to make (per pair)&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|Bars returned on melting (per pair)&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|Melting Efficiency %&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Gloves&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|1&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|C,L&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|10&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|10&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Under&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|100%&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|N/A&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|N/A&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Gauntlets[S]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|2&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|2&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|B,S,M&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|20&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|15&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Armor&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|100%&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|1 &lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|1&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|1.2&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|120%&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Mittens&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|1&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|C,L&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|15&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|20&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Cover&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|150%&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|N/A&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|N/A&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|N/A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Each crafting job produces a pair of gloves, gauntlets or mittens -- one right-handed and one left-handed.  The items from a single job may have different quality levels.&lt;br /&gt;
&lt;br /&gt;
===Lower Body===&lt;br /&gt;
{| style=&amp;quot;margin:1em 1em 1em 0;background:#F9F9F9;border:1px #AAA solid;border-collapse:collapse;&amp;quot; class=wikitable class=sortable&lt;br /&gt;
|- style=&amp;quot;background:#F2F2F2;text-align:center;&amp;quot;&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|Clothing Type&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|Armor Level*&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|Material Size&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|Materials&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|[[Armor#Size, Permit, and layering armor|Size]]&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|[[Armor#Size, Permit, and layering armor|Permit]]&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|Layer&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|Coverage %&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|[[Armor#Coverage|LBSTEP]]&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|Bars to make&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|Bars returned on melting&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|Melting efficiency %&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Trousers&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|4&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|C,L&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|15&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|30&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Over&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|100%&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|MAX&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|N/A&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|N/A&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Leggings[S]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|1+&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|5&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|L,B,S,M&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|15&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|30&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Armor&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|100%&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|MAX&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|1&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|1.5&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|150%&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Greaves[S]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|3&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|6&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|B,M&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|15&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|30&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Armor&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|100%&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|MAX&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|2&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|1.8&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|90%&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Loincloths†&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|1&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|C,L&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|10&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|30&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Under&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|50%&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|0&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|N/A&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|N/A&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Thongs†&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|1&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|C,L&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|10&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|30&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Under&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|25%&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|0&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|N/A&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|N/A&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Skirts (Short)†&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|2&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|C,L&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|10&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|100&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Over&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|100%&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|0&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|N/A&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|N/A&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Skirts†&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|2&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|C,L&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|10&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|100&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Over&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|100%&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|1&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|N/A&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|N/A&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Skirts (Long)†&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|2&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|C,L&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|10&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|100&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Over&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|100%&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|MAX&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|N/A&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|N/A&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Braies†&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|3&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|C,L&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|10&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|30&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Under&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|100%&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|1&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|N/A&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|N/A&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|N/A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Footwear===&lt;br /&gt;
{| style=&amp;quot;margin:1em 1em 1em 0;background:#F9F9F9;border:1px #AAA solid;border-collapse:collapse;&amp;quot; class=wikitable class=sortable&lt;br /&gt;
|- style=&amp;quot;background:#F2F2F2;text-align:center;&amp;quot;&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|Clothing Type&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|Armor Level*&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|Material Size&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|Materials&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|[[Armor#Size, Permit, and layering armor|Size]]&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|[[Armor#Size, Permit, and layering armor|Permit]]&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|Layer&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|Coverage %&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|[[Armor#Coverage|UPSTEP]]&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|Bars to make (per pair)&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|Bars returned on melting (per pair)&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|Melting efficiency %&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Socks&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|1&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|C&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|10&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|15&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Under&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|100%&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|N/A&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|N/A&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Sandals†&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|1&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|C,L&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|25&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|15&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Over&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|100%&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|N/A&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|N/A&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Shoes&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|1&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|C,L&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|20&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|15&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Over&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|100%&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|N/A&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|N/A&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Low Boots&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|1&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|1&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|L,M&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|25&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|15&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Armor&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|100%&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|1&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|0.6&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|60%&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|High Boots&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|1+&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|2&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|L,M&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|25&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|15&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Armor&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|100%&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|1&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|1&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|1.2&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|120%&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Chausses†&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|3&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|C,L&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|10&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|15&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Under&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|100%&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|MAX&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|N/A&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|N/A&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|N/A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Each crafting job produces one pair of footwear.  Unlike gloves, footwear items are interchangeable (they are not right- or left-footed).  The two items from a single crafting job may have different quality levels.&lt;br /&gt;
&lt;br /&gt;
===Shield===&lt;br /&gt;
{| style=&amp;quot;margin:1em 1em 1em 0;background:#F9F9F9;border:1px #AAA solid;border-collapse:collapse;&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#F2F2F2;text-align:center;&amp;quot;&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|Clothing Type&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|Armor Level*&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|Material Size&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|Materials&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|[[Armor#Size, Permit, and layering armor|Size]]&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|[[Armor#Size, Permit, and layering armor|Permit]]&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|Layer&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|Coverage %&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|[[Armor#Coverage|UPSTEP]]&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|Bars to make&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|Bars returned on melting&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|Melting efficiency&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Buckler&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|1&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|2&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|L,M,W&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|NA&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|NA&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|NA&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|1&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|1&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|0.6&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|60%&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Shield&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|2&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|4&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|L,M,W&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|NA&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|NA&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|NA&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|2&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|1&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|1.2&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|120%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* * {{=}} Items without an armor rating are considered clothing. Armor levels 1-3 were referred to as 'leather', 'chain' or 'plate' in earlier versions.&lt;br /&gt;
* + {{=}} The armor level of an item with a &amp;quot;+&amp;quot; can be increased by one if made from metal.&lt;br /&gt;
* † {{=}} This article cannot be crafted by dwarves (except for [[artifact]]s), but may be purchased in trade.&lt;br /&gt;
* [S] {{=}} shaped item, max one [S] per body slot (e.g. plate mail cannot be worn with leather armor, but can be worn with chain mail, and greaves and leggings cannot be combined).&lt;br /&gt;
* Materials can be Cloth, Leather, Bone, Shell, Metal, or Wood.&lt;br /&gt;
Note: Striking with a shield trains both misc object user and armor user skills. Additionally, shield material and quality only matters for bashing attacks and does not affect blocking. [http://www.bay12forums.com/smf/index.php?topic=134779.0 Source]&lt;br /&gt;
&lt;br /&gt;
==Special procedurally generated armors==&lt;br /&gt;
Some rare entities have their own procedurally generated armors. Currently, these armors are produced by copying the default properties of the &amp;quot;base&amp;quot; armor, and adding an adjective (&amp;quot;bulging&amp;quot;, &amp;quot;segmented&amp;quot;, &amp;quot;rounded&amp;quot;, etc.). Dwarves in [[strange mood]]s which select from all armors with a certain tag may produce one of these procedurally generated armors. Since they retain the properties of their base items, these armors should be as usable as standard armor of the base type.&lt;br /&gt;
&lt;br /&gt;
==Equipping clothing==&lt;br /&gt;
&lt;br /&gt;
Items in ''Dwarf Fortress'' must be equipped in a specific order. A dwarf must equip a layer type of Under before he equips a layer type of Over, for example. The complete order goes: Under, Over, Armor, Cover. It is common among civilians to see a dwarf equip pants with no undergarments due to this restriction, even when an undergarment is available. This issue doesn't typically occur with soldiers, however.&lt;br /&gt;
&lt;br /&gt;
There is no restriction on wearing multiple items of the same type ''(Unless the item is shaped [S])''. You can, for example, wear 3 cloaks without penalty.&lt;br /&gt;
&lt;br /&gt;
===Process for equipping a new piece of clothing===&lt;br /&gt;
&lt;br /&gt;
The following variables will be used in the logic below: &lt;br /&gt;
:'''Current Item''' refers to the specific item being equipped. &lt;br /&gt;
:'''Total Size''' refers to the [[Armor#Size, Permit, and layering armor|size]] of all items equipped on that body part, excluding the item to be equipped (while including those on a different [[Armor#Size, Permit, and layering armor|layer]]). &lt;br /&gt;
:'''Permit''' refers to the maximum allowable size of items equipped on the same or lower level as the item to be equipped.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In order to equip a new item, the dwarf (or other creature) ...&lt;br /&gt;
:*will determine if he is eligible to wear the item in question (Perhaps the body part is missing/severed).&lt;br /&gt;
:*must start with the lowest layer first, continuing to the next layer when no other items of that layer need to be equipped&lt;br /&gt;
:*checks if the item is shaped [S], and will only equip the item if no other shaped items are equipped '''on that body part'''.&lt;br /&gt;
:*will equip items with lowest permit level first. If two items share the same permit value, the highest size item will be equipped first{{verify}}.&lt;br /&gt;
:*then checks if total size of items on each body part the current item would cover (excluding the current item's size) is less than or equal to the current item's permit.&lt;br /&gt;
:*in case of an Armor layer item, also checks whether its own size + permit value is greater than the total size of items already on the body part.&lt;br /&gt;
:*in case of any non-Cover item, the total size of '''items in the same layer including the current item''' has to be less than the smallest permit value among these items.&lt;br /&gt;
:*if all above logic is true, the dwarf will equip the item.&lt;br /&gt;
&lt;br /&gt;
===Equipment process example===&lt;br /&gt;
&lt;br /&gt;
Each item is listed in order of being equipped, the primary focus of this example is that the total size must be equal to, or less than the permit size of the item being equipped. Like above, the total size ''excludes the size of the item being equipped''.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:1em 1em 1em 0;background:#F9F9F9;border:1px #AAA solid;border-collapse:collapse;&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#F2F2F2;text-align:center;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Item Type&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Size&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Permit&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Total Size*&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Mail Shirt&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|15&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|50&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Mail Shirt&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|15&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|50&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|15&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Mail Shirt&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|15&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|50&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|30&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Breastplate [S]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|20&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|50&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|45&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;color:#F00;&amp;quot;|Mail Shirt&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;color:#F00;&amp;quot;|15&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;color:#F00;&amp;quot;|50&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;color:#F00;&amp;quot;|65&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Cloak&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|15&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|150&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|65&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Cloak&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|15&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|150&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|80&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Cloak&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|15&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|150&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|95&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Cloak&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|15&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|150&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|110&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Cloak&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|15&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|150&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|125&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Cloak&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|15&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|150&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|140&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;color:#F00;&amp;quot;|Cloak&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;color:#F00;&amp;quot;|15&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;color:#F00;&amp;quot;|150&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;color:#F00;&amp;quot;|155&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* * = Total Size include the size of all equipped items, but does not include the item being equipped&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#F00&amp;quot;&amp;gt;Red Text&amp;lt;/span&amp;gt; = This item cannot be equipped, because the total size is larger than the item's permitted size.&lt;br /&gt;
&lt;br /&gt;
==Size, Permit, and layering armor==&lt;br /&gt;
&lt;br /&gt;
The '''Size''' and '''Permit''' values govern how much clothing or armor can be worn.&lt;br /&gt;
&lt;br /&gt;
Under the old system the lowest &amp;quot;permit&amp;quot; value for any given body part is used: for instance, if a dwarf is wearing a dress (permit value: 50) and a total of 50 or more ''size'' worth of clothing on the upper body, it cannot put any more clothing on the upper body.  (This explains why the old [[40d:dungeon master|dungeon master]]s tend to wear several cloaks: they arrive at the fortress wearing only a cloak on the upper body (permit 150), and can put on a total of 10 of them, at 15 size each.)&lt;br /&gt;
&lt;br /&gt;
Example: A helm (30 size,20 permit) can be worn over two head veils (10,100), and can fit 6 additional hoods if desired. &lt;br /&gt;
&lt;br /&gt;
Example: Wearing a cap (10,15) allows only one face veil (10,100), but a combined total of up to 9 head veils and hoods can be added.&lt;br /&gt;
&lt;br /&gt;
Note that the armor value of socks and other clothing is unknown under the new system - however, wearing them under &amp;quot;armor&amp;quot; such as boots is recommended for an adventurer.&lt;br /&gt;
&lt;br /&gt;
'''[[Adventurer mode]]''' follows the arena rules so it is possible to have three chain mail shirts (15,50), a breastplate (20,50), and 25 capes (10,300) on ones upper body plus a helm and six hoods on ones head.  Confirmation is needed to see if [[fortress mode]] follows the old rules or the new arena rules. (I tested this and found that Urist McNopants follows a totally different set of rules than either of these. His rules tell him to forget both caps all of the hoods both socks and his trousers, and each successive time he gets dressed he feels the need to do it differently.)&lt;br /&gt;
&lt;br /&gt;
===Some more workarounds regarding Size, Permit and Layering===&lt;br /&gt;
&lt;br /&gt;
Let's say you want to kit out your soldiers upper body. Try walking through this in arena mode to get a feel for it.&lt;br /&gt;
&lt;br /&gt;
You start off with a [[steel]] breastplate. This has a size of '''20''' and a permit of '''50'''. It is also '''shaped''', so you can't add any other shaped items; no more breastplates and no [[leather]] armor.&lt;br /&gt;
&lt;br /&gt;
Now you want to add mail shirts. Each one has a permit of '''50''' and a size of '''15'''. You can add three of these if you want. It checks the size against each of the armor pieces permit + size (or rather, the permit value ignoring that items size in the calculation), like so;&lt;br /&gt;
* Against each of the mail shirts, you have '''2 x 15 = 30''' total size in mail shirts, '''+ 20''' from the breastplate, matching the '''50''' permit.&lt;br /&gt;
* Against the breastplate you have '''3 x 15 = 45 &amp;lt; 50''', fine.&lt;br /&gt;
Now if you add a fourth mail shirt these tests will fail. However, because of the layering order (mail shirts being armor layer 2, the breastplate armor layer 3) the breastplate is added after the shirts. This results in the breastplate being dropped.&lt;br /&gt;
&lt;br /&gt;
Because this reaches the '''50''' permit limit for the mail shirts, you can't add more non-cover items without substituting them for existing items. If you want a robe (size '''20'''), for example, you need to remove two of the mail shirts to clear a total size of '''30''', which then lets you add an extra size '''10''' shirt, vest or whatever.&lt;br /&gt;
&lt;br /&gt;
However, you can add cover layer items, in this case, cloaks. Each cloak has a size of '''15''' and a permit of '''150'''. Taking into account the '''50''' size already on the upper body, we can add '''100''' size worth of cloaks. This lets us add '''6''' ('''x 15 = 90''') cloaks over the existing armor.&lt;br /&gt;
&lt;br /&gt;
Going through like this for the rest of the body (most of it is simpler) gives you a final setup of;&lt;br /&gt;
&lt;br /&gt;
'''Armor'''&amp;lt;br/&amp;gt;&lt;br /&gt;
3 x mail shirts&amp;lt;br /&amp;gt;&lt;br /&gt;
1 x breastplate&amp;lt;br /&amp;gt;&lt;br /&gt;
6 x cloaks&lt;br /&gt;
&lt;br /&gt;
'''Armor (cheap)'''&amp;lt;br/&amp;gt;&lt;br /&gt;
6 x dress&amp;lt;br/&amp;gt;&lt;br /&gt;
3 x robe&amp;lt;br/&amp;gt;&lt;br /&gt;
3 x cloak&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Legs'''&amp;lt;br/&amp;gt;&lt;br /&gt;
3 x long skirts&amp;lt;br /&amp;gt;&lt;br /&gt;
1 x greaves&lt;br /&gt;
&lt;br /&gt;
'''Legs (no foreign items)'''&amp;lt;br/&amp;gt;&lt;br /&gt;
2 x trousers&amp;lt;br /&amp;gt;&lt;br /&gt;
1 x greaves&lt;br /&gt;
&lt;br /&gt;
'''Legs (cheap)'''&amp;lt;br/&amp;gt;&lt;br /&gt;
2 x trousers&amp;lt;br /&amp;gt;&lt;br /&gt;
1 x leggings&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Helm'''&amp;lt;br/&amp;gt;&lt;br /&gt;
1 x helm&amp;lt;br /&amp;gt;&lt;br /&gt;
6 x hood&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Gloves'''&amp;lt;br/&amp;gt;&lt;br /&gt;
1 x pairs of gauntlets&amp;lt;br /&amp;gt;&lt;br /&gt;
1 x pairs of mittens&lt;br /&gt;
&lt;br /&gt;
'''Gloves (cheap)'''&amp;lt;br/&amp;gt;&lt;br /&gt;
2 x pairs of gloves&amp;lt;br /&amp;gt;&lt;br /&gt;
1 x pairs of mittens&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Boots †'''&amp;lt;br/&amp;gt;&lt;br /&gt;
1 x pairs of chausses&amp;lt;br /&amp;gt;&lt;br /&gt;
1 x pairs of high boots&lt;br /&gt;
&lt;br /&gt;
'''Boots (no foreign items) †'''&amp;lt;br/&amp;gt;&lt;br /&gt;
1 x pairs of socks&amp;lt;br /&amp;gt;&lt;br /&gt;
1 x pairs of high boots&lt;br /&gt;
&lt;br /&gt;
'''Boots (cheap) †'''&amp;lt;br/&amp;gt;&lt;br /&gt;
1 x pairs of socks&amp;lt;br /&amp;gt;&lt;br /&gt;
1 x pairs of shoes&lt;br /&gt;
&lt;br /&gt;
To produce a set of full armor for a single dwarf (assuming you use no foreign items), you would require 14 metal bars and 16 units of cloth (or silk or yarn.)&lt;br /&gt;
&lt;br /&gt;
Of course, so long as the bugs are still around, we are likely to see dwarves wearing more than this or refusing to put parts on because they found their boots before their socks.&lt;br /&gt;
&lt;br /&gt;
''Note: &amp;quot;Cheap&amp;quot; implies the sets can be made from secondary materials such as bone and cloth, with item types not overlapping with the other, more combat oriented sets which use metal, leather and cloth (for socks). As a rule of thumb, combat sets provide better protection, but cheap sets are lighter and easier to mass-produce.''&lt;br /&gt;
&lt;br /&gt;
† It appears that equipping footwear on one foot can affect what can be equipped on the other.  For example, if a uniform calls for socks and high boots, a dwarf will only equip 3 of those 4 items between both of his feet.&lt;br /&gt;
&lt;br /&gt;
==Coverage==&lt;br /&gt;
&lt;br /&gt;
The value of coverage of an armor piece is the percentage probability that an attack made against a body part covered by said armor piece actually hits the armor. Example: Helms and caps both cover only the head (facial features excluded). 100% of attacks against the head of a helm-wearing dwarf are affected by the helm's protective capabilities, because helms have 100% coverage. In the case of a cap-wearing dwarf, only 50% of attacks made against the head are affected by the cap - the remaining 50% bypass it and land directly on the head, because caps have only 50% coverage. The value of coverage has an additional role in determining how well the armor protects against contaminants and temperature effects.&lt;br /&gt;
&lt;br /&gt;
By default, armor pieces cover only a single body part, at which they are 'anchored' (hands, feet, lower body, upper body or head){{verify}} . Their coverage is extended to other body parts using the following three tags:&lt;br /&gt;
&lt;br /&gt;
:'''[UBSTEP]'''&lt;br /&gt;
This token, when applied to torso armor, controls how far 'up' the body an item of armor reaches. Basically you can think of it as going out in stages along the body. It doesn't cover legs. It doesn't cover body parts with certain tags (notably [HEAD], [GRASP] and [STANCE], or the head). It can cover the children of such body parts (such as parts of the face) if it extends beyond them. The upper body and lower body are counted as 0 steps away, and so both always covered.&lt;br /&gt;
&lt;br /&gt;
Breastplates have a default of 0, meaning they only cover the torso.&amp;lt;br /&amp;gt;&lt;br /&gt;
Mail shirts have [UBSTEP:1], so cover the upper arms and neck.&lt;br /&gt;
&lt;br /&gt;
A number of clothing items have [UBSTEP:MAX]. What exactly this covers depends on a certain bug, but unless you are making adamantine robes you probably won't get that much extra protection this way anyway. This would mean, for example, they would cover the upper arm, lower arm, skip the hand, then cover the fingers. The same goes for facial features after skipping the head and the toes after skipping the entire legs and feet.&amp;lt;br /&amp;gt;&lt;br /&gt;
The clothes with these properties seem to be robes, cloaks, coats, shirts and dresses. However, of these only robes and dresses also have [LBSTEP:MAX] (see below) and so I'm not sure if anything else would actually cover toes or not. Needs additional testing.&lt;br /&gt;
&lt;br /&gt;
Testing in arena: in three 15x15 dwarves battles where both sides was equipped with iron battle axes and iron full armor and one of the teams was enforced with leather robes, team with robes was a victorious (2-3 survivors).&lt;br /&gt;
&lt;br /&gt;
:'''[LBSTEP]'''&lt;br /&gt;
This token, when applied to torso armor or pants, controls how much of the legs an item covers. Legs in this case are defined as [LIMB] body parts that end in a [STANCE] body part (e.g., foot). Arms are [LIMB]s, but end in a [GRASP] hand instead. Because the upper and lower body are effectively zero steps from each other, torso armor can extend this way easily.&lt;br /&gt;
&lt;br /&gt;
Both greaves and leggings have [LBSTEP:MAX] and so cover the entire leg to the best of their ability.&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:Armor Coverage Chart.png|thumb|450px|Dwarven armor coverage chart]]&lt;br /&gt;
Mail shirts have [LBSTEP:1] and so can protect the upper legs. A range of other clothes (including cloaks) and leather armor also have this.&lt;br /&gt;
As mentioned above, robes and dresses have [LBSTEP:MAX] and so cover the entire legs. These also have [UBSTEP:MAX] and so cover the entire body. Although not the strongest armor, a leather (or maybe adamantine?) robe or dress gives you maximum coverage.&lt;br /&gt;
&lt;br /&gt;
:'''[UPSTEP]'''&lt;br /&gt;
This token, when applied to gloves or shoes, determines how far up the limb the armor protects. As with [LBSTEP], this doesn't cover anything but the [LIMB] tag body parts, but it does cover arms as well as legs.&lt;br /&gt;
&lt;br /&gt;
Low boots literally only cover the foot.&amp;lt;br /&amp;gt;&lt;br /&gt;
High boots have [UPSTEP:1], so cover the lower leg. If you consider the upper legs can covered by [LBSTEP] from above, you can effectively have an entire layer of chain armor on the legs from high boots and a mail shirt even before adding leg armor. This is why I go with greaves for a plate layer.&lt;br /&gt;
Gauntlets have [UPSTEP:1], so cover the lower arms. Because there is no other protection for arms as there is for legs, you need gauntlets and mail shirts to protect your arms fully.&lt;br /&gt;
Chausses are a very rare sock substitute, but they are the only items to have [UPSTEP:MAX] and so offer full leg coverage while being exactly the same size as regular socks. The perfect undergarment.&lt;br /&gt;
&lt;br /&gt;
The whole method is pretty nifty, even though faces can't be covered by head armor. This means that mouths, noses, eyes, and cheeks are as vulnerable as if you were not wearing anything at all, even if the name of an article of clothing would normally imply that it protects them. This also applies to teeth, lips, and ears.&lt;br /&gt;
&lt;br /&gt;
Toes and fingers are protected by the relevant armor type (e.g. gauntlets cover fingers and boots cover toes).&lt;br /&gt;
&lt;br /&gt;
== Other Restrictions ==&lt;br /&gt;
&lt;br /&gt;
In fortress mode, &amp;quot;under&amp;quot; layers cannot be put on over &amp;quot;over&amp;quot; layers, so, for instance, a dwarf cannot put on socks unless it first removes its shoes.  They can wear over layers without putting an under layer on first, which explains their fondness for &amp;quot;going commando&amp;quot; (trousers without loincloth).  Dwarves will only put on the specific armor they are told to put on -- unless they are not told what to wear.&lt;br /&gt;
&lt;br /&gt;
Also, if you do not tell dwarves to replace clothing with a uniform, they will wear it alongside the uniform and possibly come into conflict with layering and sizes/permits, making them unable to wear assigned items. Particularly, caps conflict with helms (both are shaped items), and shoes are too large to fit inside boots. &lt;br /&gt;
&lt;br /&gt;
Military dwarves have a &amp;quot;pecking order&amp;quot; for equipment. The captain of the first squad created has first dibs, followed by his underlings in order, followed the second squad, etc...&lt;br /&gt;
&lt;br /&gt;
In adventurer mode, you have direct control over what armor you put on, and are only limited by permit and &amp;quot;one only&amp;quot; (shaped) restrictions.  This means you can wear three suits of mail (total size 45) plus another suit of chain or plate on top of them. On top of this, you can add six cloaks.&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
In fortress mode it is possible to have (at least) 3 shields equipped.&lt;br /&gt;
&lt;br /&gt;
* Soldiers do not replace tattered clothing that is part of a uniform.{{bug|6039}}&lt;br /&gt;
* Getting military dwarves to put on all their assigned equipment can be iffy. Boots are especially problematic (possibly related to the adventure mode bug above.) {{bug|535}}&lt;br /&gt;
&lt;br /&gt;
{{Translation&lt;br /&gt;
| dwarven = tosid&lt;br /&gt;
| elvish  = datome&lt;br /&gt;
| goblin  = nuklat&lt;br /&gt;
| human   = stalcon&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Industry}}&lt;br /&gt;
&lt;br /&gt;
{{Category|Armor|0}}&lt;br /&gt;
[[ru:Armor]]&lt;/div&gt;</summary>
		<author><name>Rekov</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Desert&amp;diff=220671</id>
		<title>Desert</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Desert&amp;diff=220671"/>
		<updated>2015-10-15T05:12:54Z</updated>

		<summary type="html">&lt;p&gt;Rekov: /* Rocky wastelands */ Corrected for number agreement&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{av}} {{Quality|Exceptional|06:58, 14 June 2010 (UTC)}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Red sand desert and rocky wasteland.png‎|thumb|right|A red sand desert blending into a rocky wasteland.]]&lt;br /&gt;
A '''Desert''' is a very dry [[biome]]. Deserts can be found in all [[climate]]s, but are mostly common to very hot areas. Very few [[tree]]s and plants are able to grow in these barren lands. Camels are very common to this kind of biome and provide an excellent [[food]] source (whether [[One-humped camel|one]] or [[Two-humped camel|two]] humps). [[Giant desert scorpion|Fierce predators]] can also be found in deserts.&lt;br /&gt;
&lt;br /&gt;
[[Caverns]] make building a fortress on a desert a whole lot easier.&lt;br /&gt;
&lt;br /&gt;
== Types of Desert ==&lt;br /&gt;
&lt;br /&gt;
Desert is the umbrella term for the three types of deserts you will find in Dwarf Fortress.&lt;br /&gt;
The three types of deserts you will find are: &lt;br /&gt;
&lt;br /&gt;
=== Badlands ===&lt;br /&gt;
&lt;br /&gt;
'''Badlands''' are [[biome]]s that have [[soil]] but very little rainfall, and so have very little to offer in the way of plant life, both shrubs and trees. They are mostly [[Climate#Hot|hot]] or [[Climate#Cold|cold]] but can also have another [[climate]]. Badlands form in areas with low rainfall and high drainage.&lt;br /&gt;
&lt;br /&gt;
=== Rocky wastelands ===&lt;br /&gt;
&lt;br /&gt;
'''Rocky wasteland'''s are arid, barren areas rich in [[stone]]. It may be difficult to find [[soil]] or an above ground water source. Additionally trees and other plant life are usually scarce at best in these areas. Thus trees should be grown on subterranean tree farms.&lt;br /&gt;
For pasture, the top layer of dirt can simply be channeled through, grass will grow in the resulting pit. Wastelands form in areas with low rainfall and medium drainage.&lt;br /&gt;
&lt;br /&gt;
=== Sand desert ===&lt;br /&gt;
&lt;br /&gt;
'''Sand deserts''' are large and dry areas of [[sand]]. They can be difficult for a beginning player to found a [[fortress]] in, due to the fact that there are usually few [[tree]]s and [[plant]]s to be found and it may require digging several [[Z-axis|Z-layers]] deep before any [[stone]] is found.  However, similar to rocky wastelands, areas of the map can be channeled out for grass growth. The new grass tiles will even allow tree growth with enough time. Deserts form in areas with low rainfall and low drainage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Deserts are most likely to be [[Climate#Warm|warm]] or [[Climate#Cold|cold]], but may be [[Climate#Scorching|scorching]] or [[Climate#Freezing|freezing]] as well. They are always arid, so [[Climate#Cold|cold]] deserts may only have flowing water for a few months of the year, and [[Climate#Warm|warm]] ones might have rivers that evaporate during the summer months.&lt;br /&gt;
&lt;br /&gt;
== Wildlife ==&lt;br /&gt;
&lt;br /&gt;
'''Found in all deserts:'''&lt;br /&gt;
&lt;br /&gt;
* [[One-humped camel]]&lt;br /&gt;
* [[Two-humped camel]]&lt;br /&gt;
* [[Buzzard]]&lt;br /&gt;
* [[Vulture]]&lt;br /&gt;
* [[Jaguar]]&lt;br /&gt;
* [[Leopard]]&lt;br /&gt;
&lt;br /&gt;
'''Found in savage deserts:'''&lt;br /&gt;
&lt;br /&gt;
* [[Giant desert scorpion]]&lt;br /&gt;
* [[Giant jaguar]]&lt;br /&gt;
* [[Giant leopard]]&lt;br /&gt;
&lt;br /&gt;
'''Found in evil deserts:'''&lt;br /&gt;
&lt;br /&gt;
* [[Nightwing]]&lt;br /&gt;
&lt;br /&gt;
{{Translation&lt;br /&gt;
| dwarven = zareth&lt;br /&gt;
| elvish  = avetho&lt;br /&gt;
| goblin  = slosno&lt;br /&gt;
| human   = asto&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{World|Biomes}}&lt;/div&gt;</summary>
		<author><name>Rekov</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=40d_Talk:Site_finder&amp;diff=44242</id>
		<title>40d Talk:Site finder</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=40d_Talk:Site_finder&amp;diff=44242"/>
		<updated>2009-05-17T14:14:57Z</updated>

		<summary type="html">&lt;p&gt;Rekov: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Multiple Results? ==&lt;br /&gt;
Given that the search covers the entire map, is there a way to see all of the results instead of only one?  Also, is the result the first one found, the &amp;quot;best&amp;quot; one, or the closest one to the cursor's location at search time?  &amp;lt;br/&amp;gt;&amp;amp;mdash;[[User:0x517A5D|0x517A5D]] 23:40, 12 August 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
:It's probably the first one found. I haven't seen a difference based on cursor location - a search with all features n/a from the top left and from bottom right gave same result. There isn't a way to see all results. [[User:VengefulDonut|VengefulDonut]] 00:30, 13 August 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Area searched ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The statement in the main article that the site finder will only take into account current latitude/longitude is incorrect. The bug isn't that crisp. Generally, it'll prefer sites from the quadrant or so nearest your cursor, rather than sites on the far side of the map. I generally find that four searches, one in each quadrant, will find whatever sites on the map best correspond with the criteria I'm seeking.&lt;br /&gt;
&lt;br /&gt;
The best way to find different locations is to move the cursor AND change an arbitrary setting you don't care much about, like swapping &amp;quot;bottomless pit&amp;quot; for &amp;quot;chasm.&amp;quot;&lt;br /&gt;
:I have done a few searches and there were two indicators that it really only uses one latitude: I only got results on the latitude the cursor was on initially and the finder counts up to one extent of the map (129 for as 129x129 map). I tested again today and indeed it is wrong - the finder searches the whole map, it seems. I'll correct my edit.&lt;br /&gt;
&lt;br /&gt;
== Bauxite ==&lt;br /&gt;
&lt;br /&gt;
I wish Bauxite was an option. What I need in a site is Water+Magma+Flux+Bauxite, but since I can't require the last one and can't scan through multiple suggestions, this doesn't help much.&lt;br /&gt;
--[[User:Macdjord|Macdjord]] 15:01, 8 October 2008 (EDT)&lt;br /&gt;
:Try asking on the forums. --[[User:GreyMario|GreyMaria]] 16:27, 8 October 2008 (EDT)&lt;br /&gt;
:Or mod bauxite to be more common. --[[User:Heron|Heron]] 16:50, 8 October 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
::If it's just magma-safe mechanisms you're after, you can bring some raw bauxite when you design your party (be sure to keep masons/stonecrafters away from it, however).  You can make magma-safe floodgates and other objects out of nickel/iron/platinum/what heave you.  You can also order bauxite from the dwarven caravan once the liaison shows up.--[[User:Maximus|Maximus]] 11:51, 9 October 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
:::I know, I just ''hate'' being dependent on imports for a critical material.--[[User:Macdjord|Macdjord]] 12:39, 9 October 2008 (EDT)&lt;br /&gt;
::::I almost never have bauxite as an option to import. [[User:HeWhoIsPale|HeWhoIsPale]] 12:48, 9 October 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
::: I know it feels like cheating, but you can just mod a stone that is on your map to be like bauxite. Just make it a fairly rare one so you still kind of have to work for it. [[User:Lymojo|Lymojo]] 03:30, 14 May 2009 (UTC)Lymojo&lt;br /&gt;
&lt;br /&gt;
:::: Yes, you can - but this really isn't Q&amp;amp;A.  Do a search in the modding section of the forums - you'll find it. http://www.bay12games.com/forum/index.php?board=13.0&lt;br /&gt;
&lt;br /&gt;
:::::I anticipate in future releases materials will be updated to be more realistic which will include more [[magma safe]] [[stone]]. This also means no ice forts:-(.--[[User:Mrdudeguy|Mrdudeguy]] 20:30, 14 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== No: 'Not all' or 'None at all'? ==&lt;br /&gt;
&lt;br /&gt;
When you select 'no' for, say aquifer, does is search for a site that has ''no'' aquifer tiles, or a site with at least one non-aquifer tile?&amp;lt;br /&amp;gt;&lt;br /&gt;
--[[User:Macdjord|Macdjord]] 15:00, 28 October 2008 (EDT)&lt;br /&gt;
*None at all. --[[User:ThunderClaw|ThunderClaw]] 15:49, 28 October 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
==Elevation==&lt;br /&gt;
Is elevation really the amount of cliffs, as stated in the article, or is it the relative elevation as given by the topography screen. I have searched for a high eleveation, and gotten a high but entirely flat place before. [[User:Rekov|Rekov]] 14:14, 17 May 2009 (UTC)&lt;/div&gt;</summary>
		<author><name>Rekov</name></author>
	</entry>
</feed>