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	<id>https://dwarffortresswiki.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Revan</id>
	<title>Dwarf Fortress Wiki - User contributions [en]</title>
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	<updated>2026-10-10T08:11:03Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=40d_Talk:Controls&amp;diff=11446</id>
		<title>40d Talk:Controls</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=40d_Talk:Controls&amp;diff=11446"/>
		<updated>2009-02-25T03:37:37Z</updated>

		<summary type="html">&lt;p&gt;Revan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I'm not sure why we have unused keys at all in this list, but I preserved them from the original author and gave them a bit of formatting to make them less visible ([[:Template:unusedkey]] if you want to change the colour from #aaa). --[[User:JT|JT]] 19:59, 31 October 2007 (EDT)&lt;br /&gt;
:: I just found it easier to keep the long key lists in A-Z order if I wrote all the letters first and then the assignments, and made it easier to spot if I missed any keys. Feel free to remove them if you want. --[[User:SupSuper|SupSuper]] 12:42, 1 November 2007 (EDT)&lt;br /&gt;
&lt;br /&gt;
Might it be a good idea to link this from the main page? I played the previous DF, but it still took a few minutes to figure out all the controls - I pity any new players who try it, and many basic controls (like moving through Z-levels) aren't easily discovered.&lt;br /&gt;
:: It's linked from [[Important advice]] --[[User:SupSuper|SupSuper]] 13:50, 13 November 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
===Weird Keyboards===&lt;br /&gt;
&lt;br /&gt;
I play on my French laptop, which has an AZERTY keyboard and no keypad. Some of the controls seem to be hardcoded expecting a QWERTY keyboard (or keypad). If someone has the same problem and found a workaround, please post your config file, thanks. --[[User:Senso|Senso]] 11:22, 1 November 2007 (EDT)&lt;br /&gt;
&lt;br /&gt;
I found the keybinding suggestions[http://archive.dwarffortresswiki.net/index.php/Key_Bindings] on the old wiki to be incredibly helpful for a laptop keyboard.  Should this information be placed here? --[[User:Mechturk|Mechturk]] 17:09, 4 November 2007 (EST)&lt;br /&gt;
:: Linked on the first paragraph --[[User:SupSuper|SupSuper]] 13:50, 13 November 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
==Layout==&lt;br /&gt;
&lt;br /&gt;
The layout is incoherent for keys that have subcommands. Compare {{key|V}} and {{key|M}}. --[[User:Mizipzor|Mizipzor]] 15:14, 1 November 2007 (EDT)&lt;br /&gt;
:: This is because {{key|V}} leads a screen where you can use the subkeys as many times as you want, while {{key|M}}{{key|g}} is a combination that leads to a separate screen (you can't do {{key|M}}{{key|g}}{{key|g}}{{key|g}}...). I suspect I'll eventually move them to their own wiki page about the spectacular 3D view. :D --[[User:SupSuper|SupSuper]] 13:50, 13 November 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
== Full Screen ==&lt;br /&gt;
&lt;br /&gt;
Can anyone tell me what the key combo I accidentally pressed to make the program go full screen, and why it isn't listed in the Controls? &amp;lt;small&amp;gt;—Preceding [[template:unsigned|unsigned]] comment added by [[User:Markham|Markham]] ([[User talk:Markham|talk]]•[[Special:Contributions/Markham|contribs]]) {{{2|}}}&amp;lt;/small&amp;gt;&lt;br /&gt;
:It would seem pressing F11 does it, and I'm not sure why it's not in the article. Infact, there aren't any F keys listed. I'll go ahead and add what's in the default keybindings on the F keys. --[[User:N9103|Edward]] 10:49, 18 February 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
== Controls Guide ==&lt;br /&gt;
&lt;br /&gt;
I started a noob-friendly version of this page at [[Controls guide]]. I grouped the commands by function, to make it easier to learn. Let me know what you think of it so far. If there's a positive response on the discussion page, I'm going to link it from an FAQ or a beginner's guide page.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Titles ==&lt;br /&gt;
I just began playing DF last week, and since then some of my soldiers have racked up a considerable amount of kills. The most aggressive two have 19 and 20 goblins to their names. With those kills come some pretty long titles. So long, in fact, that when I click on View this unit, their title just kind of scrolls off screen and I can't see the whole thing. Is there any way to see what their title are besides having the get killed by another one of my dwarfs?&lt;br /&gt;
&lt;br /&gt;
Thanks&lt;br /&gt;
[[User:Revan|Revan]] 10:55, 16 February 2009 (EST)&lt;br /&gt;
&lt;br /&gt;
::If they have kids or spouses, their full (translated) names will be displayed on the thoughts screen. That's the only way I know of (just started too)[[User:Heartofgoldfish|Heartofgoldfish]] 19:10, 21 February 2009 (EST)&lt;br /&gt;
&lt;br /&gt;
Pushing Tab should change the sidebar size, which may make it possible to see the entire name.  Try using the [v]iew creature, [p]references, [z]thoughts menu.--[[User:Zchris13|Zchris13]] 19:35, 21 February 2009 (EST)&lt;br /&gt;
:: Thanks to both of you! Both ways work perfectly. --[[User:Revan|Revan]] 22:37, 24 February 2009 (EST)&lt;/div&gt;</summary>
		<author><name>Revan</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=40d_Talk:Ocean&amp;diff=25617</id>
		<title>40d Talk:Ocean</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=40d_Talk:Ocean&amp;diff=25617"/>
		<updated>2009-02-16T21:53:06Z</updated>

		<summary type="html">&lt;p&gt;Revan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Has anybody had any luck getting dwarves to use an artificial fishing pier? I tried building walls in a straight line out into the ocean as far as I could, and then building floors off of that, but I don't think the dwarves can catch any larger fish (probably no whaling). --[[User:DDouble|DDouble]] 00:50, 12 November 2007 (EST)&lt;br /&gt;
:You can just make a bridge out and that works fine as well as a pier. But the dwarves use the closest square in the zone to fish, keep mind of that.&lt;br /&gt;
&lt;br /&gt;
== Water Source ==&lt;br /&gt;
&lt;br /&gt;
Is all water considered saltwater when I set my fortress near an Ocean?  How can I find freshwater?  The aquifer seems to be undrinkable. &amp;lt;small&amp;gt;&amp;amp;ndash; [[template:unsigned|unsigned]] comment by [[User:KazUser|KazUser]]&amp;lt;/small&amp;gt;&lt;br /&gt;
:Please remember to sign your talk page comments with &amp;lt;nowiki&amp;gt;--~~~~&amp;lt;/nowiki&amp;gt;. Also, all water (except water coverings) is saltwater when you're near an ocean. --[[User:GreyMario|GreyMario]] 14:16, 26 April 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Waves ==&lt;br /&gt;
&lt;br /&gt;
What exactly does an ocean wave do? can dwarves drown in it? anything else i should know about it? --[[User:Wizjany|Wizjany]] 16:33, 13 October 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
If it goes downwards (i.e. Ramp/Stairs) it will flood your fort!  Apart from that it does not do anything to your dorfs --[[User:Pure W|Pure W]] 11:57, 23 December 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
== Water Pump Exploit ==&lt;br /&gt;
&lt;br /&gt;
Someone slapped the 'verify' tag put on my claim that pumps turning saltwater into freshwater is an exploit without putting anything in the talk page. --[[User:Corona688|Corona688]]&lt;br /&gt;
&lt;br /&gt;
For verification I refer you to the very definition of exploit:  &amp;quot;An exploit is a quirk of a game that allows players to gain what other players may consider an unfair advantage, usually by making use of a feature that is not working properly or which defies logic.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
:Maybe just tweaking the wording to &amp;quot;this might be considered an exploit&amp;quot; would address the issue.  That would switch the meaning to &amp;quot;this might be a cheat&amp;quot; from &amp;quot;this might be logic-defying&amp;quot;, which, clearly it is.--[[User:Maximus|Maximus]] 21:57, 2 November 2008 (EST)&lt;br /&gt;
::Done.  Let's see if they think it's enough.  --[[User:Corona688|Corona688]] 23:28, 2 November 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
:::I did it because I seriously doubted its possibility. Simply reverting it would have been good enough for me. --[[User:GreyMario|GreyMaria]] 21:49, 19 November 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
== Water pump purifier and snow. ==&lt;br /&gt;
&lt;br /&gt;
I embarked on a snowy ocean side where there was quite a few blizzards.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
It seems like any tile snow has fallen onto water will return to salt, so build a roof over any tile where water will be before you build the floor or you have to tear up the floor and redo it to get rid of the snow.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Just a heads up to anyone wanting to move into a snowy ocean. --[[User:Katieness|Katieness]] 16:30, 16 February 2009 (EST)&lt;br /&gt;
&lt;br /&gt;
:That has the makings of an epic fortress [[User:Revan|Revan]] 16:53, 16 February 2009 (EST)&lt;/div&gt;</summary>
		<author><name>Revan</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=File:Pikedwarf.PNG&amp;diff=47433</id>
		<title>File:Pikedwarf.PNG</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=File:Pikedwarf.PNG&amp;diff=47433"/>
		<updated>2009-02-16T20:08:20Z</updated>

		<summary type="html">&lt;p&gt;Revan: A Pikedwarf in a coffin in Fortress mode.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A Pikedwarf in a coffin in Fortress mode.&lt;/div&gt;</summary>
		<author><name>Revan</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=40d_Talk:Controls&amp;diff=11442</id>
		<title>40d Talk:Controls</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=40d_Talk:Controls&amp;diff=11442"/>
		<updated>2009-02-16T15:55:39Z</updated>

		<summary type="html">&lt;p&gt;Revan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I'm not sure why we have unused keys at all in this list, but I preserved them from the original author and gave them a bit of formatting to make them less visible ([[:Template:unusedkey]] if you want to change the colour from #aaa). --[[User:JT|JT]] 19:59, 31 October 2007 (EDT)&lt;br /&gt;
:: I just found it easier to keep the long key lists in A-Z order if I wrote all the letters first and then the assignments, and made it easier to spot if I missed any keys. Feel free to remove them if you want. --[[User:SupSuper|SupSuper]] 12:42, 1 November 2007 (EDT)&lt;br /&gt;
&lt;br /&gt;
Might it be a good idea to link this from the main page? I played the previous DF, but it still took a few minutes to figure out all the controls - I pity any new players who try it, and many basic controls (like moving through Z-levels) aren't easily discovered.&lt;br /&gt;
:: It's linked from [[Important advice]] --[[User:SupSuper|SupSuper]] 13:50, 13 November 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
===Weird Keyboards===&lt;br /&gt;
&lt;br /&gt;
I play on my French laptop, which has an AZERTY keyboard and no keypad. Some of the controls seem to be hardcoded expecting a QWERTY keyboard (or keypad). If someone has the same problem and found a workaround, please post your config file, thanks. --[[User:Senso|Senso]] 11:22, 1 November 2007 (EDT)&lt;br /&gt;
&lt;br /&gt;
I found the keybinding suggestions[http://archive.dwarffortresswiki.net/index.php/Key_Bindings] on the old wiki to be incredibly helpful for a laptop keyboard.  Should this information be placed here? --[[User:Mechturk|Mechturk]] 17:09, 4 November 2007 (EST)&lt;br /&gt;
:: Linked on the first paragraph --[[User:SupSuper|SupSuper]] 13:50, 13 November 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
==Layout==&lt;br /&gt;
&lt;br /&gt;
The layout is incoherent for keys that have subcommands. Compare {{key|V}} and {{key|M}}. --[[User:Mizipzor|Mizipzor]] 15:14, 1 November 2007 (EDT)&lt;br /&gt;
:: This is because {{key|V}} leads a screen where you can use the subkeys as many times as you want, while {{key|M}}{{key|g}} is a combination that leads to a separate screen (you can't do {{key|M}}{{key|g}}{{key|g}}{{key|g}}...). I suspect I'll eventually move them to their own wiki page about the spectacular 3D view. :D --[[User:SupSuper|SupSuper]] 13:50, 13 November 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
== Full Screen ==&lt;br /&gt;
&lt;br /&gt;
Can anyone tell me what the key combo I accidentally pressed to make the program go full screen, and why it isn't listed in the Controls? &amp;lt;small&amp;gt;—Preceding [[template:unsigned|unsigned]] comment added by [[User:Markham|Markham]] ([[User talk:Markham|talk]]•[[Special:Contributions/Markham|contribs]]) {{{2|}}}&amp;lt;/small&amp;gt;&lt;br /&gt;
:It would seem pressing F11 does it, and I'm not sure why it's not in the article. Infact, there aren't any F keys listed. I'll go ahead and add what's in the default keybindings on the F keys. --[[User:N9103|Edward]] 10:49, 18 February 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
== Controls Guide ==&lt;br /&gt;
&lt;br /&gt;
I started a noob-friendly version of this page at [[Controls guide]]. I grouped the commands by function, to make it easier to learn. Let me know what you think of it so far. If there's a positive response on the discussion page, I'm going to link it from an FAQ or a beginner's guide page.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Titles ==&lt;br /&gt;
I just began playing DF last week, and since then some of my soldiers have racked up a considerable amount of kills. The most aggressive two have 19 and 20 goblins to their names. With those kills come some pretty long titles. So long, in fact, that when I click on View this unit, their title just kind of scrolls off screen and I can't see the whole thing. Is there any way to see what their title are besides having the get killed by another one of my dwarfs?&lt;br /&gt;
&lt;br /&gt;
Thanks&lt;br /&gt;
[[User:Revan|Revan]] 10:55, 16 February 2009 (EST)&lt;/div&gt;</summary>
		<author><name>Revan</name></author>
	</entry>
</feed>