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	<id>https://dwarffortresswiki.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Schmidt</id>
	<title>Dwarf Fortress Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://dwarffortresswiki.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Schmidt"/>
	<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php/Special:Contributions/Schmidt"/>
	<updated>2026-06-19T17:56:45Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.35.11</generator>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=40d:Leatherworker&amp;diff=20898</id>
		<title>40d:Leatherworker</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=40d:Leatherworker&amp;diff=20898"/>
		<updated>2007-12-26T04:09:30Z</updated>

		<summary type="html">&lt;p&gt;Schmidt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Skill&lt;br /&gt;
| color      = #0ff&lt;br /&gt;
| skill      = Leatherworker&lt;br /&gt;
| speciality = Leatherworker&lt;br /&gt;
| profession = Craftsdwarf&lt;br /&gt;
| job name   = Leatherworking&lt;br /&gt;
| tasks      =&lt;br /&gt;
* Make [[Leather]] [[Craft]]s&lt;br /&gt;
* Make [[Leather]] [[clothes]]&lt;br /&gt;
* Construct [[Leather]] [[Bag]]&lt;br /&gt;
* Make [[Leather]] [[Waterskin]]&lt;br /&gt;
* Make [[Leather]] [[Backpack]]&lt;br /&gt;
* Make [[Leather]] [[Quiver]]&lt;br /&gt;
* Sew [[Leather]] [[Image]]&lt;br /&gt;
 | workshop = [[Leather Works]]&lt;br /&gt;
}}&lt;br /&gt;
Leatherworker is used to make all of the leather goods at a [[leather works]].   It is also used to sew [[leather images]] onto objects.&lt;br /&gt;
&lt;br /&gt;
The leatherworker skill is also used to make leather craft goods at a [[craftdwarf's workshop]].&lt;br /&gt;
&lt;br /&gt;
[[Category: Skills]]&lt;/div&gt;</summary>
		<author><name>Schmidt</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=40d:Gem_setter&amp;diff=24245</id>
		<title>40d:Gem setter</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=40d:Gem_setter&amp;diff=24245"/>
		<updated>2007-12-26T04:05:30Z</updated>

		<summary type="html">&lt;p&gt;Schmidt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Skill&lt;br /&gt;
| color      = #6f6&lt;br /&gt;
| skill      = Gem Setter&lt;br /&gt;
| speciality = Gem Setter&lt;br /&gt;
| profession = Jeweler&lt;br /&gt;
| job name   = [[Gem setting]]&lt;br /&gt;
| tasks      =&lt;br /&gt;
* Encrust with ''gem name''&lt;br /&gt;
 | workshop = [[Jeweler's workshop]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A '''gem setter''' is a dwarf with a high profession level in setting [[gem]]s. A high level of gem setting allows a dwarf to set gems faster and with better quality, making the decorated goods more valuable.&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Schmidt</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=40d:Gem_cutter&amp;diff=13140</id>
		<title>40d:Gem cutter</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=40d:Gem_cutter&amp;diff=13140"/>
		<updated>2007-12-26T04:04:33Z</updated>

		<summary type="html">&lt;p&gt;Schmidt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Skill&lt;br /&gt;
| color      = #6f6&lt;br /&gt;
| skill      = Gem Cutter&lt;br /&gt;
| speciality = Gem Cutter&lt;br /&gt;
| profession = Jeweler&lt;br /&gt;
| job name   = [[Gem cutting]]&lt;br /&gt;
| tasks      =&lt;br /&gt;
* Cut ''gem name''&lt;br /&gt;
 | workshop = [[Jeweler's workshop]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A '''gem cutter''' is a dwarf with a high profession level in cutting [[gem]]s. A high level of gem cutting allows a dwarf to cut gems faster and with better quality, making the cut gems more valuable.&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Schmidt</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=40d:Gem_cutter&amp;diff=13139</id>
		<title>40d:Gem cutter</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=40d:Gem_cutter&amp;diff=13139"/>
		<updated>2007-12-26T04:03:54Z</updated>

		<summary type="html">&lt;p&gt;Schmidt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Skill&lt;br /&gt;
| color      = #6f6&lt;br /&gt;
| skill      = Gem Cutter&lt;br /&gt;
| speciality = Gem Cutter&lt;br /&gt;
| profession = Jeweler&lt;br /&gt;
| job name   = [[Gem cutting]]&lt;br /&gt;
| tasks      =&lt;br /&gt;
* Cut ''gem name''&lt;br /&gt;
 | workshop = [[Jeweler's Workshop]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A '''gem cutter''' is a dwarf with a high profession level in cutting [[gem]]s. A high level of gem cutting allows a dwarf to cut gems faster and with better quality, making the cut gems more valuable.&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Schmidt</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=40d:Fish_dissector&amp;diff=22023</id>
		<title>40d:Fish dissector</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=40d:Fish_dissector&amp;diff=22023"/>
		<updated>2007-12-26T04:02:48Z</updated>

		<summary type="html">&lt;p&gt;Schmidt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Skill&lt;br /&gt;
| color      = #00f&lt;br /&gt;
| skill      = Fish Dissector&lt;br /&gt;
| specialty = Fish Dissector&lt;br /&gt;
| profession = Fishery Worker&lt;br /&gt;
| job name   = Fish Dissecting&lt;br /&gt;
| tasks      =&lt;br /&gt;
* Extract from a raw fish&lt;br /&gt;
 | workshop = [[Fishery]]&lt;br /&gt;
}}&lt;br /&gt;
A '''fish dissector''' is a dwarf who can make [[extracts]] from certain [[fish]] caught in animal [[trap]]s, such as the [[moghopper]].&lt;br /&gt;
&lt;br /&gt;
There is little use for [[fish]] [[extracts]] currently.&lt;br /&gt;
&lt;br /&gt;
[[category: Skills]]&lt;/div&gt;</summary>
		<author><name>Schmidt</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=40d:Blacksmith&amp;diff=28419</id>
		<title>40d:Blacksmith</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=40d:Blacksmith&amp;diff=28419"/>
		<updated>2007-12-26T03:59:14Z</updated>

		<summary type="html">&lt;p&gt;Schmidt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Skill&lt;br /&gt;
| color      = #444&lt;br /&gt;
| skill      = Blacksmith&lt;br /&gt;
| speciality = Blacksmith&lt;br /&gt;
| profession = Metal worker&lt;br /&gt;
| job name   = Blacksmithing&lt;br /&gt;
| tasks      =&lt;br /&gt;
* Construct [[furniture]]&lt;br /&gt;
* Forge [[Cage]]&lt;br /&gt;
* Forge [[Bucket]]&lt;br /&gt;
* Forge [[Bin]]&lt;br /&gt;
* Forge [[Barrel]]&lt;br /&gt;
* Forge [[Pipe Section]]&lt;br /&gt;
* Forge [[Anvil]]&lt;br /&gt;
 | workshop = [[Metalsmith's forge]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The blacksmith makes furniture, buckets, bins, cages and anvils at a [[Metalsmith's forge]].  Although [[chain]]s are listed under the &amp;quot;furniture&amp;quot; menu, chains are made by [[metal crafter]]s.&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Schmidt</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=40d:Fish_cleaner&amp;diff=12041</id>
		<title>40d:Fish cleaner</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=40d:Fish_cleaner&amp;diff=12041"/>
		<updated>2007-12-26T03:37:39Z</updated>

		<summary type="html">&lt;p&gt;Schmidt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Skill&lt;br /&gt;
| color      = #00f&lt;br /&gt;
| skill      = Fish Cleaner&lt;br /&gt;
| speciality = Fish Cleaner&lt;br /&gt;
| profession = Fishery Worker&lt;br /&gt;
| job name   = Fish Cleaning&lt;br /&gt;
| tasks      =&lt;br /&gt;
* Prepare a raw fish&lt;br /&gt;
| workshop = [[Fishery]]&lt;br /&gt;
}}&lt;br /&gt;
'''Fish cleaners''' gut and clean [[fish]] ready to be eaten or [[cook|cooked]]. They work in a [[fishery]]. &lt;br /&gt;
Generally you can get a free peasant to do this as your fisherdwarf can double this job up, but will tend to prefer to fish first, and will only do it when there is nothing left to catch, which can take a while.&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Schmidt</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=40d:Tanner&amp;diff=7245</id>
		<title>40d:Tanner</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=40d:Tanner&amp;diff=7245"/>
		<updated>2007-12-26T03:30:30Z</updated>

		<summary type="html">&lt;p&gt;Schmidt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Skill&lt;br /&gt;
| color      = rgb(128,128,0)&lt;br /&gt;
| skill      = Tanner&lt;br /&gt;
| speciality = Tanner&lt;br /&gt;
| profession = Farmer&lt;br /&gt;
| job name   = [[Tanning]]&lt;br /&gt;
| tasks      =&lt;br /&gt;
* Tan a hide&lt;br /&gt;
&lt;br /&gt;
| workshop = [[Tanner's Shop]]&lt;br /&gt;
}}&lt;br /&gt;
'''Tanners''' turn raw skins from [[butcher]]ed animals into usable [[leather]] at a [[tanner's shop]]. They have to act fast, as raw skins will rot fairly soon after being created.&lt;br /&gt;
&lt;br /&gt;
High proficiency in the tanning skill only affects how quickly the raw skin is processed, as leather does not have quality modifiers. But with the threat of decay from a pack of wolves skins, speed can be quite important.&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Schmidt</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=40d:Tanner&amp;diff=7244</id>
		<title>40d:Tanner</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=40d:Tanner&amp;diff=7244"/>
		<updated>2007-12-26T03:29:31Z</updated>

		<summary type="html">&lt;p&gt;Schmidt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Skill&lt;br /&gt;
| color      = rgb(128,128,0)&lt;br /&gt;
| skill      = Tanner&lt;br /&gt;
| speciality = Tanner&lt;br /&gt;
| profession = Farmer&lt;br /&gt;
| job name   = [[Tanning]]&lt;br /&gt;
| tasks      =&lt;br /&gt;
* Tan a hide&lt;br /&gt;
&lt;br /&gt;
| workshop = [[Tanner's Shop]]&lt;br /&gt;
}}&lt;br /&gt;
'''Tanners''' turn raw skins from [[butcher]]ed animals into usable [[leather]] at a [[tanner's shop]]. They have to act fast, as raw skins will rot fairly soon after being created.&lt;br /&gt;
&lt;br /&gt;
High proficiency in the tanning skill only affects how quickly the raw skin is processed, as leather does not have quality modifiers. But with the threat of decay from a pack of wolves skins, speed can be quite important.&lt;br /&gt;
&lt;br /&gt;
{{Skills}}&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Schmidt</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=40d:Butcher&amp;diff=7258</id>
		<title>40d:Butcher</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=40d:Butcher&amp;diff=7258"/>
		<updated>2007-12-26T03:25:02Z</updated>

		<summary type="html">&lt;p&gt;Schmidt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Skill&lt;br /&gt;
| color      = rgb(128,128,0)&lt;br /&gt;
| skill      = Butcher&lt;br /&gt;
| speciality = Butcher&lt;br /&gt;
| profession = Farmer&lt;br /&gt;
| job name   = [[Butchering]]&lt;br /&gt;
| tasks      =&lt;br /&gt;
* Butcher [[animal]]&lt;br /&gt;
* Extract from a dead animal&lt;br /&gt;
* Capture a live land animal&lt;br /&gt;
| workshop = [[Butcher's shop]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Butchers''' do the dirty job of processing animal corpses and body parts for [[meat]], [[fat]], [[skin]], [[bone]]s, and a [[Skull|skull]] at the [[butcher's shop]].  Higher skill allows them to process corpses faster.&lt;br /&gt;
&lt;br /&gt;
{{Skills}}&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Schmidt</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=40d:Brewer&amp;diff=3220</id>
		<title>40d:Brewer</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=40d:Brewer&amp;diff=3220"/>
		<updated>2007-12-26T03:22:15Z</updated>

		<summary type="html">&lt;p&gt;Schmidt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Skill&lt;br /&gt;
| color      = #770&lt;br /&gt;
| skill      = Brewer&lt;br /&gt;
| speciality = Brewer&lt;br /&gt;
| profession = Craftsdwarf&lt;br /&gt;
| job name   = Brewing&lt;br /&gt;
| tasks      =&lt;br /&gt;
* Brew [[alcohol|Drink]]&lt;br /&gt;
* Extract Plant Essence&lt;br /&gt;
| workshop = [[Still]]&lt;br /&gt;
}}&lt;br /&gt;
Every dwarf's best friend! '''Brewers''' brew various plants into [[alcohol]]ic beverages, such as ale, beer, and other spirits. Since most dwarves need alcohol to get through the workday, this is a very important skill.&lt;br /&gt;
&lt;br /&gt;
Brewers need a [[still]], a brewable [[plant]], and at least one empty [[barrel]] in order to brew drinks. &lt;br /&gt;
&lt;br /&gt;
Regardless of skill, a brewer produces five units of alcohol for each unit of brewable plant. Because of crop stacking, this allows brewers to synergize well with  highly talented [[herbalist]]s and [[grower]]s (who are more likely to produce larger plant stacks), and can quickly lead to [[clutter]]ed stills. A brewer will turn &amp;quot;[[Plump helmet|Plump Helmet]]&amp;quot; into &amp;quot;[[Alcohol|Dwarven Wine]] [5]&amp;quot;, and will turn &amp;quot;Plump Helmet [5]&amp;quot; into &amp;quot;Dwarven Wine [25].&amp;quot; Both actions fill one empty barrel (despite their different quantities), and presumably take the same amount of time to brew.&lt;br /&gt;
&lt;br /&gt;
As brewers become more skilled, they work faster. Although alcohol has no listed item quality, it is also presumed that brewer skill level creates a hidden quality level for alcohol, since dwarven [[thought]]s and [[preference]]s often mention high-quality drinks.&lt;/div&gt;</summary>
		<author><name>Schmidt</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=40d:Cook&amp;diff=9602</id>
		<title>40d:Cook</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=40d:Cook&amp;diff=9602"/>
		<updated>2007-12-26T03:16:54Z</updated>

		<summary type="html">&lt;p&gt;Schmidt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Skill&lt;br /&gt;
| color      = #770&lt;br /&gt;
| skill      = Cook&lt;br /&gt;
| speciality = Cook&lt;br /&gt;
| profession = Farmer&lt;br /&gt;
| job name   = Cooking&lt;br /&gt;
| workshop = [[Kitchen]]&lt;br /&gt;
| tasks      =&lt;br /&gt;
* Prepare Easy Meal&lt;br /&gt;
* Prepare Fine Meal&lt;br /&gt;
* Prepare Lavish Meal&lt;br /&gt;
* Render Fat&lt;br /&gt;
 &lt;br /&gt;
}}&lt;br /&gt;
Cooks combine ingredients at kitchens to produce finished meals. Dwarves with more [[skill]] at cooking work faster, and produce higher [[quality]] meals.&lt;br /&gt;
&lt;br /&gt;
Dwarven cooks use two, three, or four ingredients per meal, adding their quantities to produce the quantity of the finished product. This does have the potential to increase the total amount of food a fortress has access to, since some cookable items are not edible raw. (Quarry bush leaves, seeds, flour, and alcohol are examples.) Cooking these ingredients is an excellent way to cater to the tastes of dwarves who prefer foods that are inedible when raw. Examining a finished meal will allow you to view the ingredients it contains.&lt;br /&gt;
&lt;br /&gt;
Preparing easy meals will combine two ingredients, preparing fine meals will combine three, and lavish meals require four ingredients to prepare.  If you want your dwarves to gain skill as cooks you should only prepare easy meals, since this gives them the most practice per ingredient used.  If you want to maximize your [[storage]] space, use lavish meals, since these combine a large number of ingredients into a single stack.&lt;br /&gt;
&lt;br /&gt;
If food supplies are tight, [[Brewer|brewing]] plants into alcohol and subsequently cooking the alcohol will effectively multiply food stocks fivefold. Brewing the plants first will also yield seeds, which cooking plants destroys.&lt;br /&gt;
&lt;br /&gt;
Cooking can also turn raw ingredients, which never have quality, into high-quality meals, which increase dwarven happiness and often have a high monetary value.&lt;br /&gt;
&lt;br /&gt;
The cooking skill is also used to turn [[fat]] into [[tallow.]]&lt;br /&gt;
&lt;br /&gt;
===Hauling and Kitchens===&lt;br /&gt;
&lt;br /&gt;
When cooks have large stacks of ingredients to work with, [[kitchens]] get [[cluttered]] quickly. (When cooking large stacks of alcohol brewed from starting supplies or from skilled [[growers']] [[crops,]] it is not uncommon to end up with quantities such as &amp;quot;Dwarven Wine Stew [75].&amp;quot;) If they stay in the kitchen, finished meals like this will slow down your cooks' work, and may [[rot]] if left too long. It is worthwhile to keep an eye on kitchen clutter levels, and to micromanage [[food haulers]] if necessary, to ensure that everything ends up in a [[food stockpile]] quickly.&lt;br /&gt;
[[Category:Skills]][[Category:Food]]&lt;/div&gt;</summary>
		<author><name>Schmidt</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=40d:Skill&amp;diff=2304</id>
		<title>40d:Skill</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=40d:Skill&amp;diff=2304"/>
		<updated>2007-11-12T19:04:04Z</updated>

		<summary type="html">&lt;p&gt;Schmidt: /* List of skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''skill''' a person has in an area determines how well that person accomplishes tasks in that area. Skills increase in rank with [[experience]]: every time a person completes a task successfully, the corresponding skill will increase by an amount of [[experience]] points (XP). Once the XP reach the amount required for the next level, the rank will increase.&lt;br /&gt;
&lt;br /&gt;
The highest skill or skills of a dwarf determines their profession.&lt;br /&gt;
&lt;br /&gt;
== Skill ranks ==&lt;br /&gt;
&lt;br /&gt;
To reach Novice level in any skill requires 500 XP. Reaching each successive level requires an additional 100 XP, so to go from Novice to ''No label'' requires 600 XP; ''No label'' to Competent requires 700 XP, and so on. The following figures are the ''cumulative'' XP needed to go from unskilled to any given skill level.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin: 0 auto; border: 1px solid black; border-spacing: 0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; style=&amp;quot;border-right: 1px solid black&amp;quot; |&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! Level        !! XP&lt;br /&gt;
|-&lt;br /&gt;
| Dabbling     || align=&amp;quot;right&amp;quot; | 1&lt;br /&gt;
|-&lt;br /&gt;
| Novice       || align=&amp;quot;right&amp;quot; | 500&lt;br /&gt;
|-&lt;br /&gt;
| ''No label'' || align=&amp;quot;right&amp;quot; | 1100&lt;br /&gt;
|-&lt;br /&gt;
| Competent    || align=&amp;quot;right&amp;quot; | 1800&lt;br /&gt;
|-&lt;br /&gt;
| Skilled      || align=&amp;quot;right&amp;quot; | 2600&lt;br /&gt;
|-&lt;br /&gt;
| Proficient   || align=&amp;quot;right&amp;quot; | 3500&lt;br /&gt;
|-&lt;br /&gt;
| Talented     || align=&amp;quot;right&amp;quot; | 4500&lt;br /&gt;
|-&lt;br /&gt;
| Adept        || align=&amp;quot;right&amp;quot; | 5600&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! Level        !! XP&lt;br /&gt;
|-&lt;br /&gt;
| Expert       || align=&amp;quot;right&amp;quot; | 6800&lt;br /&gt;
|-&lt;br /&gt;
| Professional || align=&amp;quot;right&amp;quot; | 8100&lt;br /&gt;
|-&lt;br /&gt;
| Accomplished || align=&amp;quot;right&amp;quot; | 9500&lt;br /&gt;
|-&lt;br /&gt;
| Great        || align=&amp;quot;right&amp;quot; | 11000&lt;br /&gt;
|-&lt;br /&gt;
| Master       || align=&amp;quot;right&amp;quot; | 12600&lt;br /&gt;
|-&lt;br /&gt;
| High Master  || align=&amp;quot;right&amp;quot; | 14300&lt;br /&gt;
|-&lt;br /&gt;
| Grand Master || align=&amp;quot;right&amp;quot; | 16100&lt;br /&gt;
|-&lt;br /&gt;
| Legendary    || align=&amp;quot;right&amp;quot; | 18000&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== List of skills ==&lt;br /&gt;
&lt;br /&gt;
The following list of skills is grouped by the professions they fall in.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin: 0 auto&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| valign='top' |&lt;br /&gt;
&lt;br /&gt;
{{Skill Box|Miner|#bbb|#bbb|&lt;br /&gt;
* [[Miner]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Skill Box|Woodworker|#ff2|#ff6|&lt;br /&gt;
* [[Bowyer]]&lt;br /&gt;
* [[Carpenter]]&lt;br /&gt;
* [[Wood cutter]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Skill Box|Stoneworker|#fff|#fff|&lt;br /&gt;
* [[Engraver]]&lt;br /&gt;
* [[Mason]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Skill Box|Ranger|#282|#484|&lt;br /&gt;
* [[Ambusher]]&lt;br /&gt;
* [[Animal caretaker]]&lt;br /&gt;
* [[Animal dissector]]&lt;br /&gt;
* [[Animal trainer]]&lt;br /&gt;
* [[Trapper]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Skill Box|Metalsmith|#888|#888|&lt;br /&gt;
* [[Armorer]]&lt;br /&gt;
* [[Armorsmith]]&lt;br /&gt;
* [[Furnace operator]]&lt;br /&gt;
* [[Metal crafter]]&lt;br /&gt;
* [[Metalsmith]]&lt;br /&gt;
* [[Weaponsmith]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Skill Box|Jeweler|#2f2|#6f6|&lt;br /&gt;
* [[Gem cutter]]&lt;br /&gt;
* [[Gem setter]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Skill Box|Craftsdwarf|#22f|#66f|&lt;br /&gt;
* [[Bone carver]]&lt;br /&gt;
* [[Clothier]]&lt;br /&gt;
* [[Glassmaker]]&lt;br /&gt;
* [[Leatherworker]]&lt;br /&gt;
* [[Stone crafter]]&lt;br /&gt;
* [[Weaver]]&lt;br /&gt;
* [[Wood crafter]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
| valign='top' |&lt;br /&gt;
&lt;br /&gt;
{{Skill Box|Administrator|#828|#848|&lt;br /&gt;
* [[Appraiser]]&lt;br /&gt;
* [[Building designer]]&lt;br /&gt;
* [[Organizer]]&lt;br /&gt;
* [[Record keeper]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Skill Box|Fishery Worker|#228|#448|&lt;br /&gt;
* [[Fish cleaner]]&lt;br /&gt;
* [[Fish dissector]]&lt;br /&gt;
* [[Fisherdwarf]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Skill Box|Farmer|#882|#884|&lt;br /&gt;
* [[Brewer]]&lt;br /&gt;
* [[Butcher]]&lt;br /&gt;
* [[Cheese maker]]&lt;br /&gt;
* [[Cook]]&lt;br /&gt;
* [[Dyer]]&lt;br /&gt;
* [[Grower]]&lt;br /&gt;
* [[Herbalist]]&lt;br /&gt;
* [[Lye maker]]&lt;br /&gt;
* [[Milker]]&lt;br /&gt;
* [[Miller]]&lt;br /&gt;
* [[Potash maker]]&lt;br /&gt;
* [[Soaper]]&lt;br /&gt;
* [[Tanner]]&lt;br /&gt;
* [[Thresher]]&lt;br /&gt;
* [[Wood burner]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Skill Box|Engineer|#f22|#f66|&lt;br /&gt;
* [[Mechanic]]&lt;br /&gt;
* [[Pump operator]]&lt;br /&gt;
* [[Siege engineer]]&lt;br /&gt;
* [[Siege operator]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
| valign='top' |&lt;br /&gt;
&lt;br /&gt;
{{Skill Box|''No profession''|#288|#488|&lt;br /&gt;
* [[Swimmer]]&lt;br /&gt;
&lt;br /&gt;
''Military skills''&lt;br /&gt;
* [[Armor user]]&lt;br /&gt;
* [[Axedwarf]]&lt;br /&gt;
* [[Hammerdwarf]]&lt;br /&gt;
* [[Macedwarf]]&lt;br /&gt;
* [[Marksdwarf]]&lt;br /&gt;
* [[Shield user]]&lt;br /&gt;
* [[Speardwarf]]&lt;br /&gt;
* [[Swordsdwarf]]&lt;br /&gt;
* [[Wrestler]]&lt;br /&gt;
&lt;br /&gt;
''Social skills''&lt;br /&gt;
* [[Comedian]]&lt;br /&gt;
* [[Consoler]]&lt;br /&gt;
* [[Conversationalist]]&lt;br /&gt;
* [[Flatterer]]&lt;br /&gt;
* [[Intimidator]]&lt;br /&gt;
* [[Judge of intent]]&lt;br /&gt;
* [[Liar]]&lt;br /&gt;
* [[Negotiator]]&lt;br /&gt;
* [[Pacifier]]&lt;br /&gt;
* [[Persuader]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Schmidt</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=40d:Quern&amp;diff=3162</id>
		<title>40d:Quern</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=40d:Quern&amp;diff=3162"/>
		<updated>2007-11-05T18:01:46Z</updated>

		<summary type="html">&lt;p&gt;Schmidt: Fleshed it out a little&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Workshops]]&lt;br /&gt;
The Quern is the teeniest, tiniest workshop available.&lt;br /&gt;
A quern is used to [[mill]] plants, like the mill of the older version did. &lt;br /&gt;
Unlike the [[Millstone]], it does not require a power source, using dwarven labor instead.&lt;br /&gt;
That said, it is slower to produce finished product unless your dwarf is moderately strong.&lt;br /&gt;
&lt;br /&gt;
It is currently unknown if, like the screw pump, that excessive use will tire the dwarf using it.&lt;/div&gt;</summary>
		<author><name>Schmidt</name></author>
	</entry>
</feed>