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	<title>Dwarf Fortress Wiki - User contributions [en]</title>
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	<updated>2026-07-09T03:20:27Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Asax&amp;diff=82010</id>
		<title>Asax</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Asax&amp;diff=82010"/>
		<updated>2010-04-04T04:29:01Z</updated>

		<summary type="html">&lt;p&gt;Shadowclasper: Created page with '{{D for Dwarf}} Asax (Goblin for Masterjails) was without a doubt one of the most bad ass swallowmen in the entirety of the underworld. He defeated not just one, but 3 forgotten …'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{D for Dwarf}}&lt;br /&gt;
Asax (Goblin for Masterjails) was without a doubt one of the most bad ass swallowmen in the entirety of the underworld. He defeated not just one, but 3 forgotten beasts, and was only lain low by goblin treachery at the age of 13.&lt;br /&gt;
&lt;br /&gt;
==History of Asax==&lt;br /&gt;
(Quoted from Killer Clowns)&lt;br /&gt;
Masterjails was a cave swallow man born in 1042.  He was of unknown parentage.&lt;br /&gt;
&lt;br /&gt;
In the early autumn of 1053, Masterjails mortally wounded the forgotten beast Rusmo Mournfulcackled, who suffocated, with Squareluck the Tones of Safety in Reignstake.&lt;br /&gt;
&lt;br /&gt;
[Yes, Âsax was 11 years old when he killed Rusmo.]&lt;br /&gt;
&lt;br /&gt;
In the early summer of 1054, Moroserivers the Decent Salve received its name in Reignstake from Masterjails.&lt;br /&gt;
&lt;br /&gt;
In the early summer of 1054, The Cyclopean Tar received its name in Reignstake from Masterjails.&lt;br /&gt;
&lt;br /&gt;
[So on and so forth for many pages...]&lt;br /&gt;
&lt;br /&gt;
In the early spring of 1055, Masterjails bled to death, slain by the goblin Atu Wraithwhipped with a silver whip in Reignstake.&lt;br /&gt;
&lt;br /&gt;
Yeah, that's pretty much his entire life according to legends mode.  It misses the months spent fighting undying abominations of ash and coral, though, dodging attack after attack, without suffering anything worse than a broken toe, but there isn't much to say about him.  He only had thirteen years of life, though with them, he achieved more than the average elf does in a thousand.&lt;br /&gt;
&lt;br /&gt;
The sheer ordinariness of him makes him all the more awesome.  He wasn't chosen by some mighty god, or born to some ancient lineage.  He did not wield mighty artifacts or arcane magics.  He was a cave swallowman with a fungiwood spear and a tunnel tube shield, who dared to challenge the unspeakable... and won.&lt;/div&gt;</summary>
		<author><name>Shadowclasper</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=v0.31:Adamantine&amp;diff=81999</id>
		<title>v0.31:Adamantine</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=v0.31:Adamantine&amp;diff=81999"/>
		<updated>2010-04-04T04:19:45Z</updated>

		<summary type="html">&lt;p&gt;Shadowclasper: Added the D For Dwarf story.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spoiler}}&lt;br /&gt;
&lt;br /&gt;
Adamantine is the best metal ore in the game flat out. Processed from raw adamantine into strands which can then be made into various items. It is USUALLY found in the very deepest layers of the map, in the form of tubes leading down into the magma sea layer of the map. Breaching these will lead to the {{l|HFS}} or a {{l|forgotten beast}}, for lots of {{l|FUN}}(tm). Reports have been made of there being SURFACE deposits of the stuff, but this is incredibly rare, and should not be trusted as anything other than a bug for the moment.&lt;br /&gt;
&lt;br /&gt;
See also: {{l|raw adamantine}}&lt;br /&gt;
== Processing ==&lt;br /&gt;
&lt;br /&gt;
Adamantine strands are extracted from {{l|raw adamantine}} at a {{l|craftsdwarf's workshop}}. The {{l|strand extraction}} labor must be enabled for a dwarf to perform the extraction. The process is extremely slow for an unskilled laborer.&lt;br /&gt;
&lt;br /&gt;
{{D for Dwarf}}&lt;br /&gt;
==Origins of Adamantine and Slade==&lt;br /&gt;
Back in the mists of time, the Gods decided to create the world. To do so they had to find a way to heat it in the cold voids of space. Demon kind had already forged their own world out of the vile substance {{l|Slade}}, a stone anathema to all creation and only able to be worked through the vile rituals they had created. For slade was truly &amp;quot;dead&amp;quot; stone, with no life in it at all.&lt;br /&gt;
&lt;br /&gt;
Deciding to both imprison their greatest enemies and create a home for their creations, they poured into the skies of the demon's world &amp;quot;living&amp;quot; rock(known to mortals as {{l|semi-molten rock}}. Rock fresh with the life of creation, burning hot. The gods knew that if it were not constantly heated, this living rock would cool, and thus the demons, fools that they were, constantly attack the living rock, not realizing that their attacks simply heat the rock again and again, keeping it alive. Unfortunately, as the gods began to pour more and more of the rock onto their creation, they found it quickly lost it's life when removed too far from the Demons. It would only remelt once it touched the living rock, creating vast seas of magma that heated the tunnels above. Worse, the living rock itself had been disturbed by this process, creating gaping holes for the demons to escape from, killing and maiming the first creations of the gods, warping those they could find into the terrible Forgotten Beasts, leaving the {{l|Titans}} safe on the surface.&lt;br /&gt;
&lt;br /&gt;
Knowing this state of affairs could not last if their weaker creations, the first mortals, were to survive. The Gods created a new substance, imbued with their power: Adamantine. The beautiful aqua colored ore totally repelled the demons, sealing the entrances that the living rock could no longer seal, preventing the demons from escaping.&lt;br /&gt;
&lt;br /&gt;
Unfortunately, as time passed and the first mortals began to carve their civilization from both the surface and the underworld, they discovered the vast shafts of this amazing substance, and began to mine the divine substance, instantly realizing its potency. In doing so, they removed the great barriers the gods had placed in order to keep the demons sealed. The demons rose up, slaughtering thousands and escaping into the above world, often rising to the top of civilizations, such as the Goblins. Upon these sites they raised carved from the vile Slade that only they could work. Brave adventurers and champions of the gods forged special swords made from the divine adamantine, and venture into these dark places to seal the demons within hell once more. Leaving their swords buried in these places, those who survived swore to defend them for all eternity, binding themselves with oaths of such might that they surpassed death itself. They remain, even today, as zombies and skeletons, driven by their dieing thought &amp;quot;none must take the sword!&amp;quot; and nothing more. These undead are totally possessed by their duty to defend the ancient demonic structures from all interlopers, and have been the death of many a poor explorer.&lt;/div&gt;</summary>
		<author><name>Shadowclasper</name></author>
	</entry>
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