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	<id>https://dwarffortresswiki.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Shane</id>
	<title>Dwarf Fortress Wiki - User contributions [en]</title>
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	<updated>2026-04-07T16:12:45Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=DF2014_Talk:Training&amp;diff=215379</id>
		<title>DF2014 Talk:Training</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=DF2014_Talk:Training&amp;diff=215379"/>
		<updated>2015-01-18T11:13:23Z</updated>

		<summary type="html">&lt;p&gt;Shane: Negative thoughts for soldiering may not be a problem any more&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I haven't noticed any negative thoughts for becoming an unskilled soldier in the recent Dwarf Fortress. (I haven't had a peasant go off-duty, so I'm not sure if the negative thoughts from going off-duty still exist.) Perhaps this is no longer a concern?&lt;br /&gt;
[[User:Shane|Shane]] ([[User talk:Shane|talk]]) 11:13, 18 January 2015 (UTC)&lt;/div&gt;</summary>
		<author><name>Shane</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=DF2014_Talk:Immigration&amp;diff=215256</id>
		<title>DF2014 Talk:Immigration</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=DF2014_Talk:Immigration&amp;diff=215256"/>
		<updated>2015-01-07T17:13:55Z</updated>

		<summary type="html">&lt;p&gt;Shane: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Early Immigration ==&lt;br /&gt;
&lt;br /&gt;
In my new fortress, the first thing I created was a trade depot. Just after finishing the depot, merchants have arrived. Just after the message that they would be leaving soon, the first immigrant wave appeared! Like, two weeks after embarking, 10 dwarves! Although I find it quite a blessing as I'm usually struggling with the low work force of the first seven, I'm not sure if this could be expected behavior. Not a single dwarf, merchant, caravan, etc. has left the map. How could they possibly know? Maybe we should add a paragraph explicitly explaining the danger of early immigration or something, just in case people didn't bring enough food for potentially 17 dwarves. But, is this expected behavior or even an unknown bug? Oh, and to the usefulness of the first waves: it was a legendary shearer, two high master potters and two bone doctors, among other useful skills --[[User:Janni|Janni]] ([[User talk:Janni|talk]]) 10:02, 3 January 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Minimum Migrants for Second Wave? ==&lt;br /&gt;
&lt;br /&gt;
I just had my second wave of migrants, and got the &amp;quot;The fortress attracted no migrants this season.&amp;quot; message. Perhaps the claim that the minimum size for the first two waves is 1 is not true?&lt;br /&gt;
&lt;br /&gt;
This is the 2nd fortress in the world. The first one told me that the civilization was extinct, and I'd likely get high-ranked officials. This was true. I had the King and wasted a lot of resources trying to get fancy enough rooms for the guy... until the fortress fell after a crippling werelizard infection followed by a huge swarm of undead. This fortress gave me on such message, but the first dwarven caravan is still here, without a liason.&lt;/div&gt;</summary>
		<author><name>Shane</name></author>
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