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	<updated>2026-06-08T03:03:39Z</updated>
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		<id>https://dwarffortresswiki.org/index.php?title=v0.31_Talk:Fuel&amp;diff=131945</id>
		<title>v0.31 Talk:Fuel</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=v0.31_Talk:Fuel&amp;diff=131945"/>
		<updated>2010-11-18T03:05:49Z</updated>

		<summary type="html">&lt;p&gt;SiTLar: &lt;/p&gt;
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&lt;div&gt;Wait, I'm confused - are charcoal and coke identical for all in-game purposes or not? [[User:Oddtwang of Dork|Oddtwang of Dork]] 16:09, 22 April 2010 (UTC)&lt;br /&gt;
:Yes, they are.-[[User:Studoku|Studoku]] 03:18, 12 May 2010 (UTC)&lt;br /&gt;
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== Chance to use an old page ==&lt;br /&gt;
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I've always thought that charts like the one on the old [[Fuel Industry]] page were quite helpful, so I think a similar chart would be very welcome on the new version of the page.  Since (as far as I can tell) the old chart is largely still accurate, it seems like it'd be a good idea just to port the old chart over and if necessary give it a tweak or two.  Any thoughts?  --[[User:LegacyCWAL|LegacyCWAL]] 17:41, 10 April 2010 (UTC)&lt;br /&gt;
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== Fuel usage for Steel ==&lt;br /&gt;
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It looks like this page was copied directly from 40d version, complete with the note about fuel usage for making steel (namely, that the refined coal works both as fuel and as a reagent). However, [[DF2010:Pig iron|Pig iron]] states that the refined coal is '''not''' counted as fuel and that a normal smelter would need '''two''' units of fuel to make pig iron or steel (just as was the case back in the 2D version). One of these is wrong. --[[User:Quietust|Quietust]] 13:37, 12 April 2010 (UTC)&lt;br /&gt;
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:2 coke for both pig iron and steel verified at a conventional smelter. --[[User:Birthright|Birthright]] 23:06, 13 April 2010 (UTC)&lt;br /&gt;
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Anyone know how to mod in a new magma powered workshop?&lt;br /&gt;
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== Apparent bug? ==&lt;br /&gt;
It seems that when you have a Block/Bar stockpile set up, the smelter can become confused and gives the message &amp;quot;Urist McFuelUser cancels job: needs refined coal.&amp;quot; even though you have piles of coal and no jobs involving coal queued on any structures - and this seems to be tied to the &amp;quot;cancels clean self: area inaccessible&amp;quot; soap bug, also in the same kind of stockpile.  As soon as I removed the wonky stockpile the problem with the smelter went away. --[[Special:Contributions/75.108.246.131|75.108.246.131]] 10:04, 4 August 2010 (UTC)&lt;br /&gt;
:: Ah ha.  You need charcoal or coke to start it up, even to make coke from coal.--[[User:FleshForge|FleshForge]] 10:59, 11 August 2010 (UTC)&lt;br /&gt;
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== Vertical bars and fire ==&lt;br /&gt;
I was trying to transfer fire up a z-level. I've built vertical bars using coal bars and flooded it with magma. Smoke was generated, but the bars were never set on fire. Am I missing something? --[[User:SiTLar|SiTLar]] 03:05, 18 November 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>SiTLar</name></author>
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