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	<updated>2026-04-11T07:50:11Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Economic_stone&amp;diff=206950</id>
		<title>Economic stone</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Economic_stone&amp;diff=206950"/>
		<updated>2014-07-20T18:17:18Z</updated>

		<summary type="html">&lt;p&gt;Tarc: Fixed the red links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Migrated_article}}&lt;br /&gt;
{{av}}&lt;br /&gt;
{{Quality|Exceptional}}&lt;br /&gt;
&lt;br /&gt;
Economic [[stone|stones]] have special uses as [[flux]], [[fuel]] or [[Gypsum plaster|plaster]].  Economic stones are not available for use in [[craftsdwarf's workshop|crafting]] unless made available through the stocks menu.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Icon&lt;br /&gt;
!Name&lt;br /&gt;
!Found in&lt;br /&gt;
!Usage&lt;br /&gt;
|-&lt;br /&gt;
|{{Raw Tile|▓|7:7:1}}&lt;br /&gt;
|[[Limestone]]&lt;br /&gt;
|[[Sedimentary layer|Sedimentary]] '''(E)'''&lt;br /&gt;
|[[Flux]]&lt;br /&gt;
|-&lt;br /&gt;
|{{Raw Tile|`|7:7:1}}&lt;br /&gt;
|[[Dolomite]]&lt;br /&gt;
|[[Sedimentary layer|Sedimentary]] '''(E)'''&lt;br /&gt;
|[[Flux]]&lt;br /&gt;
|-&lt;br /&gt;
|{{Raw Tile|░|7:7:1}}&lt;br /&gt;
|[[Chalk]]&lt;br /&gt;
|[[Sedimentary layer|Sedimentary]] '''(E)'''&lt;br /&gt;
|[[Flux]]&lt;br /&gt;
|-&lt;br /&gt;
|{{Raw Tile|▓|7:7:1}}&lt;br /&gt;
|[[Marble]]&lt;br /&gt;
|[[Metamorphic layer|Metamorphic]] '''(E)'''&lt;br /&gt;
|[[Flux]]&lt;br /&gt;
|-&lt;br /&gt;
|{{Raw Tile|&amp;quot;|7:7:1}}&lt;br /&gt;
|[[Calcite]]&lt;br /&gt;
|[[Limestone]] '''(S)''', [[Marble]] '''(S)'''&lt;br /&gt;
|[[Flux]]&lt;br /&gt;
|-&lt;br /&gt;
|{{Raw Tile|☼|0:7:1}}&lt;br /&gt;
|[[Bituminous coal]]&lt;br /&gt;
|[[Sedimentary layer|Sedimentary]] '''(V)'''&lt;br /&gt;
|[[Fuel]]&lt;br /&gt;
|-&lt;br /&gt;
|{{Raw Tile|*|0:7:1}}&lt;br /&gt;
|[[Lignite]]&lt;br /&gt;
|[[Sedimentary layer|Sedimentary]] '''(V)'''&lt;br /&gt;
|[[Fuel]]&lt;br /&gt;
|-&lt;br /&gt;
|{{Raw Tile|#|6:7:0}}&lt;br /&gt;
|[[Gypsum]]&lt;br /&gt;
|[[Sedimentary layer|Sedimentary]] '''(L)'''&lt;br /&gt;
|[[Gypsum plaster|Plaster]]&lt;br /&gt;
|-&lt;br /&gt;
|{{Raw Tile|^|7:7:1}}&lt;br /&gt;
|[[Alabaster]]&lt;br /&gt;
|[[Gypsum]] '''(S)'''&lt;br /&gt;
|[[Gypsum plaster|Plaster]]&lt;br /&gt;
|-&lt;br /&gt;
|{{Raw Tile|;|7:7:1}}&lt;br /&gt;
|[[Selenite]]&lt;br /&gt;
|[[Gypsum]] '''(S)'''&lt;br /&gt;
|[[Gypsum plaster|Plaster]]&lt;br /&gt;
|-&lt;br /&gt;
|{{Raw Tile|-|7:7:1}}&lt;br /&gt;
|[[Satinspar]]&lt;br /&gt;
|[[Gypsum]] '''(S)'''&lt;br /&gt;
|[[Gypsum plaster|Plaster]]&lt;br /&gt;
|-&lt;br /&gt;
|{{Raw Tile|&amp;amp;#61;|4:7:0}}&lt;br /&gt;
|[[Kaolinite]]&lt;br /&gt;
|[[Sedimentary layer|Sedimentary]] '''(L)'''&lt;br /&gt;
|[[Porcelain]]&lt;br /&gt;
|}&lt;br /&gt;
:'''(E)''' - forms entire [[Stone layers|layers]]&lt;br /&gt;
:'''(L)''' - occurs in large [[vein|clusters]]&lt;br /&gt;
:'''(V)''' - occurs in [[vein|veins]]&lt;br /&gt;
:'''(S)''' - occurs in small clusters&lt;br /&gt;
&lt;br /&gt;
{{Category|Stone}}&lt;br /&gt;
{{Category|Economic Stone| }}&lt;/div&gt;</summary>
		<author><name>Tarc</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Barracks&amp;diff=206948</id>
		<title>Barracks</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Barracks&amp;diff=206948"/>
		<updated>2014-07-20T17:42:37Z</updated>

		<summary type="html">&lt;p&gt;Tarc: fixed red link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Migrated_article}}&lt;br /&gt;
{{Quality|Superior|03:24, 23 October 2013 (UTC)}}&lt;br /&gt;
{{av}}&lt;br /&gt;
A '''barracks''' is a room designated for the purpose of housing, training, supplying and otherwise servicing your [[military]]. Barracks may be defined from a [[bed]], [[cabinet]], [[Box|chest]], [[bag]], [[weapon rack]], or [[armor stand]].  A single barracks may serve multiple [[squad]]s.&lt;br /&gt;
&lt;br /&gt;
Squads must be assigned to a barracks before they will use it for training or sleeping.  Press {{k|q}} and select the barracks.  Use {{k|+}}/{{k|-}} to highlight a squad, then {{k|t}} to assign that squad to train there, or {{k|z}} to assign the squad to sleep there.&lt;br /&gt;
&lt;br /&gt;
Marksdwarves require an [[Archery target|archery range]]. Multiple squads can be assigned to a range. Marksdwarves assigned to a barracks will train in melee, including [[Combat_skill#Equipment_skills|hammering]].&lt;br /&gt;
&lt;br /&gt;
Civilians will not sleep in open beds within a defined barracks.  If you would like them to do so, simply use one of the beds in the barracks to designate a [[dormitory]].  To create a dormitory, press {{k|q}}, highlight a bed, press {{k|r}}, then {{k|-}}/{{k|+}} until you have the size you want, then press {{k|d}}.&lt;br /&gt;
&lt;br /&gt;
If your dwarves are sleeping on the floor instead of in one of the beds then remember that each bed in a barracks is assigned to one of the dwarves in the squad; press {{k|q}} highlight a bed and press {{k|p}} and it will tell you which dwarf was assigned to that bed.&lt;br /&gt;
&lt;br /&gt;
===Location===&lt;br /&gt;
The location of your barracks is a matter to be considered with great importance. Barracks may often be the location of where your military dwarves will be training, sleeping, or otherwise performing activities. It is important to consider where you expect your enemies ([[goblin]]s, [[forgotten beast]]s, [[titan]]s, etc.) to attack, such as entrances or focal points of your fortress. You may want to build your barracks relatively close to or outside of high-traffic areas, main entrances to your fortress, or chambers with [[trap]]s in them. Planning ahead will allow you to react quicker to an invasion by hostile creatures and save more civilians in the process.&lt;br /&gt;
&lt;br /&gt;
==Bugs==&lt;br /&gt;
*Barracks will not store equipment.{{bug|1445}}&lt;br /&gt;
&lt;br /&gt;
{{Buildings}}&lt;br /&gt;
{{Category|Rooms}}&lt;/div&gt;</summary>
		<author><name>Tarc</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Insanity&amp;diff=206908</id>
		<title>Insanity</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Insanity&amp;diff=206908"/>
		<updated>2014-07-19T18:28:09Z</updated>

		<summary type="html">&lt;p&gt;Tarc: Fixed all red links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Migrated_article}}&lt;br /&gt;
{{Quality|Masterwork|01:30, 31 March 2012 (UTC)}}{{av}}&lt;br /&gt;
&lt;br /&gt;
'''Insanity''' describes any of the conditions that cause a [[dwarf]] or other [[creature]] to immediately stop what they were doing and go mad. Dwarves that are insane are unable to sleep, eat, drink, follow [[Standing orders|orders]] or perform any [[Labor|job]]. Insanity is permanent, and comes in three flavors: &amp;quot;Melancholy,&amp;quot; &amp;quot;Stark Raving Mad,&amp;quot; and &amp;quot;Berserk.&amp;quot; Each of these will inevitably end with the death of the afflicted dwarf. [[Tantrum]]ing may be a sign that the certain dwarf may go insane unless something makes the dwarf happy.&lt;br /&gt;
&lt;br /&gt;
Traveling merchants and their pack animals can also go insane. If this happens, the accompanying guard/s will kill the merchant and/or his animals. If this rare case does happen, the merchant's goods will be free for you to take.&lt;br /&gt;
&lt;br /&gt;
:{{gametext|Cilob Nisgakdeler, Merchant has gone berserk!|4:1}}&lt;br /&gt;
:{{gametext|Horse is stricken by melancholy!|1:1}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Children]] (even babies) may become insane. This, in a smaller fortress without a military, will usually lead to much [[Fun]].&lt;br /&gt;
&lt;br /&gt;
==Causes==&lt;br /&gt;
The following events/conditions can drive a creature insane:&lt;br /&gt;
* The [[strange mood]] job is cancelled for some reason (e.g. the claimed workshop is destroyed)&lt;br /&gt;
* A [[Diplomat]] is trapped inside your fortress for a long time after having completed its meeting.&lt;br /&gt;
* A [[Trading|Merchant]] is trapped within your fortress or otherwise disrupted (e.g. by being attacked by invaders).&lt;br /&gt;
&amp;lt;!-- Unknown condition triggered from &amp;quot;Beat Criminal&amp;quot; job? --&amp;gt;&lt;br /&gt;
* A dwarf is forced to stay awake for over 6 months (&amp;quot;Very Drowsy&amp;quot; for a month and a half).&lt;br /&gt;
* A dwarf is [[thought|miserable]] for too long and throws one too many [[tantrum]]s. Dwarves who have completed a [[strange mood]] and created an [[artifact]] '''cannot''' go insane this way.&lt;br /&gt;
* A dwarf enters a [[strange mood]] but is waiting inside the claimed workshop for the next item (or hasn't yet claimed a workshop) for a month and a half.&lt;br /&gt;
* A [[Diplomat]] or [[Trading|merchant]] is trapped inside a [[cage]].&lt;br /&gt;
&lt;br /&gt;
==Types==&lt;br /&gt;
&lt;br /&gt;
There are three known types of insanity, but a dwarf may only be afflicted by one at a time (one is enough). The [[personality trait|personality]] of the dwarf influences the type of insanity.&lt;br /&gt;
&lt;br /&gt;
:* '''Stark raving mad'''&lt;br /&gt;
:{{gametext|&amp;lt;dwarf&amp;gt; has gone stark raving mad!|3:1}}&lt;br /&gt;
::''Running around babbling!''&lt;br /&gt;
::''Crawling around babbling!''&lt;br /&gt;
:The afflicted will strip naked and drop each of their items one by one. They will then wander your halls aimlessly (or sometimes stick to their [[room]]), babbling incoherently until they eventually die of dehydration or starvation. They do not actively seek out their own deaths, but death does a pretty good job at finding them anyway, as they ignore any and all hazards they encounter while milling about.&lt;br /&gt;
:Dwarves with high '''anxiety''' are more likely to go stark raving mad.&lt;br /&gt;
&lt;br /&gt;
:* '''Melancholy'''&lt;br /&gt;
:{{gametext|&amp;lt;dwarf&amp;gt; is stricken by melancholy!|1:1}}&lt;br /&gt;
::''Stricken by melancholy...''&lt;br /&gt;
:The afflicted is overcome by depression and will seek out ways to end their life, considerably slowing their movement in the process. If they cannot find a [[cliff]] to jump off of or [[water]]/[[magma]] to [[Swimmer#Drowning|drown]]/[[Fire|burn up]] in, they will simply starve themselves to death. Be warned that a melancholy mother may take her baby's life with her own if she still carries it.&lt;br /&gt;
:Dwarves with high '''depression''' are more likely to be stricken by melancholy.&lt;br /&gt;
&lt;br /&gt;
:* '''Berserk'''&lt;br /&gt;
:{{gametext|&amp;lt;dwarf&amp;gt; has gone berserk!|4:1}}&lt;br /&gt;
::''In a berserk rage!''&lt;br /&gt;
:The afflicted attacks friend and foe alike in a blind rage. This can be dangerous if it happens to an experienced dwarf (especially one carrying an [[artifact]] weapon). Luckily, [[Dog|war dogs]] can quickly bring down an unskilled dwarf.&lt;br /&gt;
:Berserk dwarves have also been reported to pull every lever they can find.{{verify}} This may be a mere annoyance or [[Fun|very fun]], depending on your fortress' design. Berserk dwarves are even known to kill their own newborn baby right after the baby is born.&lt;br /&gt;
:The dwarf in question becomes an enemy to your [[civilization]], meaning it will set off traps and engage your [[military]].&lt;br /&gt;
:Dwarves with high '''anger''' are more likely to go berserk.&lt;br /&gt;
&lt;br /&gt;
==Treatments for Insanity==&lt;br /&gt;
&lt;br /&gt;
{{D for Dwarf}}&lt;br /&gt;
&lt;br /&gt;
As stated, there is no cure for a dwarf who has fallen into one of the aforementioned forms of madness. Preventative measures may be considered, since a dwarf may show certain signs of psychological illness before it has fully taken hold. Luckily, recent advancements in [[health care]] have led to an exciting new field of medicine specifically meant to improve the overall mental welfare of the sanity impaired. As with all experimental treatments, efficacy and safety are not guaranteed, but early applications of the listed techniques have yielded promising results.&lt;br /&gt;
&lt;br /&gt;
*The Amontillado Treatment&lt;br /&gt;
*:Initial research indicates that psychotic dwarves may benefit from extended periods of isolation, during which they may turn inward and away from their ecstasy. Therefore, if the patient has entered their room, locking them inside might be the best thing to do. If the patient is catatonic, or [[strange mood|remaining stationary for a long period]], then erecting a wall around them is recommended. Remember to open the door or bring the wall down before the patient succumbs to thirst or starvation. Alternatively, food and drink (and other items) may be dropped into the room through a [[Dump|delivery system]] of some sort, but remember that isolation must remain total if full effectiveness is to be achieved.&lt;br /&gt;
*The Colosseum Procedure&lt;br /&gt;
*:Be wary of dwarves who have recently commandeered workshops. It is a serious sign if the patient is screaming for products that cannot be provided (especially if stockpile records are up-to-date and publicly available). In cases such as these, the best treatment is to [[Trap#Cage_Trap|ensure they cannot escape the workshop]] in the event they turn violent. That way, they may be safely relocated to a segregated area where they can work off their aggression harmlessly on the fortress walls. Be certain to keep them away from [[Dragon|animals]], [[Elf|prisoners]], and [[Noble|other patients]]! Once the patient has calmed down, they can be brought out and returned to their lives.&lt;br /&gt;
*Animal Therapy&lt;br /&gt;
*:Breakout cases such as above can sometimes be prevented by giving the patient some new pets to take care of. For reasons uncertain, [[Dog|war dogs]] appear to have the greatest effect (although this may be a matter of availability; researchers have achieved results with [[black bear|bears]], [[tiger]]s, and even [[cow]]s). If the patient should break at some point, the presence of these animals may be enough to [[fun|tranquilize]] the patient.&lt;br /&gt;
*Group Sessions&lt;br /&gt;
*:It's somewhat common for soldiers to show signs of imminent madness, due to the hardships of life as a warrior. A widely endorsed suggestion is to surround the patient with their comrades-in-arms, who might provide cheer and a reminder of both duty and the support of friends. And, should the patient turn violent, they will most likely be subdued with minimal injury (to civilians).&lt;br /&gt;
*Aquatic Cognizance&lt;br /&gt;
*:Every one knows that water helps with aches in joints, what most people don't realize is that in terms of dwarven anatomy, the brain is a joint, thus having a dwarf swim until they recover may help, even more so if their brain is exposed so that the soothing water can affect the joint better. Salt water is preferred, tests show.&lt;br /&gt;
*The Winchester Method&lt;br /&gt;
*:In many cases, madness has its roots in a deep feeling of powerlessness experienced by the patient during his schizophrenic delirium, with cases of patients hearing voices of Carps, Elephants and strange stories about [[Main:Boatmurdered|boats being murdered]]. Recent studies show that by safely giving the unfortunate patient the occasion [[Lever|to act on his own initiative]] and make him [[Magma|feel]] the consequences of his actions, dementia can be avoided.&lt;br /&gt;
*Stasis&lt;br /&gt;
*:Sometimes, the patients simply need time to think about their life. A good way of giving them all a long while to think (experts agree) that putting patients into [[Ice|cryo-stasis]] or encasing them in [[Obsidian|carbonite]] is the best way to combat rage, social rejection and [[Noble|other mental issues]].&lt;br /&gt;
*The Bilbo Method&lt;br /&gt;
*:Studies have shown that some dragons, in their infinite, ageless wisdom, have found solutions to common insanity and are even willing to impart said cures to dwarves stricken with any sort of madness. This method is often most useful when a dwarf who is having trouble making friends seeks to console himself with a resident dragon within the dwarf's own fortress.&lt;br /&gt;
*The [[Mist|Mist]]/[[Steam|Steam]] Method&lt;br /&gt;
*:In many (4) cases of mass hysteria a room with a mist or steam generator may calm many of them down, allowing them to calm down other people. It is still unknown as to why this sometimes works, but it is theorized that the mist/steam &amp;quot;cools them off&amp;quot; literally and figuratively.&lt;br /&gt;
*Deep Tissue Massage Therapy&lt;br /&gt;
*:It has come to the attention of some physicians that many psychological ailments may be caused by a large amount of toxins in the body. They have found with some success that a patient locked in a room and using advanced methods of [[Cave-in|massage]] therapy have gained some improvement. It is speculated that this pressure, caused by a professional deep tissue [[Miner|massage therapist]], will immediately release all toxins from the patients body. For best results the [[Miner|massage therapist]] should be one floor above the patient.&lt;br /&gt;
&lt;br /&gt;
Any new developments or experimental procedures should be reported to the Mountainhomes immediately for verification and cataloging. If even a single dwarf is spared the indignity of madness in this way, it will be worth it.&lt;br /&gt;
&lt;br /&gt;
{{Category|Thoughts}}&lt;/div&gt;</summary>
		<author><name>Tarc</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=v0.34:Faction&amp;diff=206907</id>
		<title>v0.34:Faction</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=v0.34:Faction&amp;diff=206907"/>
		<updated>2014-07-19T18:25:16Z</updated>

		<summary type="html">&lt;p&gt;Tarc: Fixed a red link and two typos&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quality|Exceptional|16:20, 8 September 2013 (UTC)}}&lt;br /&gt;
{{av}}&lt;br /&gt;
Factions govern how creatures will react upon each other's presence. The world is full of dangers for your unfortunate dwarves and it seems that nearly everything is trying to kill them; fortunately, said dangers are also hostile to each other most of the time. Confrontations between such opposed factions happen in both fortress and [[adventure mode]]; the wise player will see to it that they weaken each other instead of ganging up against one's fort or adventurer. &lt;br /&gt;
&lt;br /&gt;
==Faction relative hostility==&lt;br /&gt;
&lt;br /&gt;
The table below shows the behaviour of different factions when confronted:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- bgcolor=&amp;quot;#dddddd&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
| '''[[Dwarf|Dwarves]]'''&lt;br /&gt;
| '''[[Elf|Elves]]'''&lt;br /&gt;
| '''[[Human]]s'''&lt;br /&gt;
| '''[[Goblin]]s'''&lt;br /&gt;
| '''[[Kobold]]s'''&lt;br /&gt;
| '''[[Necromancer]]s'''&lt;br /&gt;
| '''[[Undead]]'''&lt;br /&gt;
| '''[[Surroundings|Wildlife]]'''&lt;br /&gt;
| '''[[Animal people|Cave civs]]'''&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| '''[[Semi-megabeast|(Semi-)]][[Megabeast]]s'''&lt;br /&gt;
| '''[[Demon]]s'''&lt;br /&gt;
| '''[[Werebeast]]s'''&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| '''Dwarves'''&lt;br /&gt;
|style=&amp;quot;background-color:#cfc&amp;quot;| Friendly&lt;br /&gt;
|style=&amp;quot;background-color:#cfc&amp;quot;| Friendly&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color:#cfc&amp;quot;| Friendly&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
| Variable&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| '''Elves'''&lt;br /&gt;
|style=&amp;quot;background-color:#cfc&amp;quot;| Friendly&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color:#cfc&amp;quot;| Friendly&lt;br /&gt;
|style=&amp;quot;background-color:#cfc&amp;quot;| Friendly&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#cfc&amp;quot;| Friendly&lt;br /&gt;
| Variable&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| '''Humans'''&lt;br /&gt;
|style=&amp;quot;background-color:#cfc&amp;quot;| Friendly&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color:#cfc&amp;quot;| Friendly&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color:#cfc&amp;quot;| Friendly&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
| Variable&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| '''Goblins'''&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color:#cfc&amp;quot;| Friendly&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
| Variable&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| '''Kobolds'''&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#cfc&amp;quot;| Friendly&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| '''Necromancers'''&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#cfc&amp;quot;| Friendly&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| '''Undead'''&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#cfc&amp;quot;| Friendly&lt;br /&gt;
|style=&amp;quot;background-color:#cfc&amp;quot;| Friendly&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| '''Wildlife'''&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#cfc&amp;quot;| Friendly&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#cfc&amp;quot;| Friendly&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| '''Cave civs'''&lt;br /&gt;
| Variable&lt;br /&gt;
| Variable&lt;br /&gt;
| Variable&lt;br /&gt;
| Variable&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#cfc&amp;quot;| Friendly&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| '''(Semi-)Megabeasts'''&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#cfc&amp;quot;| Friendly&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| '''Demons'''&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#cfc&amp;quot;| Friendly&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| '''Werebeasts'''&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
| Variable&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&amp;lt;small&amp;gt;Advanced civilizations are subject to the mechanisms of diplomacy and may routinely go at [[war]] and conclude peace treaties depending on worldgen and according to each civ's [[ethics]]. On the one hand, war against elves or humans is not that uncommon; on the other hand, goblins will almost always be hostile toward everyone else.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&amp;lt;small&amp;gt;Cave civilizations are always friendly toward adventurers and they can be either hostile or friendly toward your dwarves. They often become friendly when confronted with a [[megabeast]]. Note that this behaviour does not apply to most [[animal people]], who are simply treated as wildlife.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;&amp;lt;small&amp;gt;Werebeasts will switch factions from whatever civilization they belong to under their normal form to a special, species-dependent faction on full moon. Different species of werebeasts will be hostile to each other.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&amp;lt;small&amp;gt;A demon often takes control of a goblin civilization, and sometimes becomes the ruler of a human civilization by posing as their god.  Other demons are typically hostile.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Due to their {{token|BABYSNATCHER|entity}} tag, [[goblin]]s will be almost always at war with other [[civilization]]s; [[megabeast]]s and [[semi-megabeast]]s are neutral toward each other, but will try to kill everything else they can find - whether it be in [[World generation|worldgen]], [[adventure mode]] or [[fortress mode]]. [[Undead]] creatures will attack every creature that isn't undead (or a necromancer) due to their {{token|OPPOSED_TO_LIFE|c}} tag. [[Kobold]]s are unable to speak besides in [[Creature token#UTTERANCES|utterances]] and are thus at war with everyone else - note that if you start as a kobold in Adventure Mode when they are available, you will be unable to speak to anyone and other kobolds will attack you on sight because they won't be able to talk to you either.&lt;br /&gt;
&lt;br /&gt;
It seems that [[undead]] just ignore [[necromancer]]s or fellow undead, but the necros themselves will lash out at each other if they belong on different [[civilization]]s/[[tower]]s. This is important in adventure mode - should you learn the secrets of life and death, all zombies will become neutral to you, letting you seize the opportunity to make short work of their squishy and unarmed masters. In adventure mode, undead you raise will follow you as if they were companions; however, they will '''all''' turn neutral if you purposely attack one of them.&lt;br /&gt;
&lt;br /&gt;
There are exceptions to the above table: most notably, foreign creatures occupying a [[noble]] position in a civ for whatever reason (e.g. demons that have impersonated a god to take control of human civs, or necromancer kings) will behave the same way any other civ member would toward your dwarves or adventurer. Hence the ludicrous possibilities for a demon to visit your fortress as a [[diplomat]] (or join you in your adventures) or a friendly necromancer inadvertently wreaking havoc on your fortress by raising corpses whenever it can. [[Berserk]] dwarves are hostile to everyone. [[Vampire]] dwarves (and humans) will also be neutral toward undead even when not confronted. You can take advantage of this, ordering your vampires to kill necros when facing a siege; a vampire can and will path toward a necro unhindered and usually beat him to death. You can also order vampires to kill zombies one by one as they won't react unless attacked.&lt;br /&gt;
&lt;br /&gt;
==Loyalty cascade==&lt;br /&gt;
&lt;br /&gt;
Loyalty cascades are the result of entity members attacking each other. The conflict will escalate into a full civil war (hence Toady One referring to it as the &amp;quot;civil war bug&amp;quot;) and won't resolve until one side of the conflict is wiped out. Loyalty cascades can be triggered in both fortress and adventure mode.&lt;br /&gt;
&lt;br /&gt;
===Attacking [[Trade|merchants]] from your mountainhome===&lt;br /&gt;
&lt;br /&gt;
If you order your military to kill merchants from your own civilization, a bizarre result of the way loyalty is handled makes the members of your military who attacked the traders become enemies of your civilization, but members of your fort's government (dwarves of this faction will henceforth be referred to as ''separatists''). As enemies, they attack your other dwarves (''citizens''), but as members of the fort, they still follow orders. Allowing citizen militia dwarves to attack the separatists will give them opposite loyalties of the separatists, (i.e. loyal to civ, not to fort), or ''loyalists'', who do '''not''' follow orders. And then, if a separatist or loyalist kill a citizen, they become enemies of the civ '''and''' fort, making them ''Renegades'', who are essentially complete enemies of the citizens.&lt;br /&gt;
&lt;br /&gt;
===Attempting to tame enemy [[mount]]s===&lt;br /&gt;
&lt;br /&gt;
If you use [[cage]] [[trap]]s against goblin sieges, you are likely to capture [[Giant bat|a]] [[Cave crocodile|few]] [[Giant cave swallow|mounts]] [[Rutherer|from]] [[Jabberer|various]] [[Voracious cave crawler|species]]. You may assign them to your [[animal trainer]]s and attempt to tame them, thus gaining a few facts about each specific species; but under no circumstances should you ever release them from their cages, as they are always considered enemies to your civilization and will wreak havoc as soon as they are free. Not only that, but they will trigger a similar loyalty cascade as soon as they attack your citizens, leading your fort to its demise through a never-ending civil war - as well as some copious jabberer-chomping. The best course of action is to keep re-training the mounts in their cages over and over again, thus facilitating future taming of their '''wild''' counterparts.&lt;br /&gt;
&lt;br /&gt;
===Attacking a [[werebeast]] in dwarven form===&lt;br /&gt;
&lt;br /&gt;
If one of your dwarves turns into a [[werebeast]] and you send your military to kill them while shapeshifted, failing to kill (and allowing the dwarf to revert to normal) may cause a loyalty cascade.&lt;br /&gt;
&lt;br /&gt;
===How to deal with loyalty cascades===&lt;br /&gt;
&lt;br /&gt;
To prevent the cascade from spreading, order the original separatists away from the fortress and let them fight amongst themselves. If the results are renegades, it is okay to allow other dwarves to kill them (by stationing them nearby). If the results are separatists/loyalists, then you will need to separate them somehow.&lt;br /&gt;
&lt;br /&gt;
Dwarves from these different &amp;quot;factions&amp;quot; will cancel jobs if they ever come across one another, each running away. This will likely lead to a massive number of job interruption announcements reading ''Urist McDwarf cancels Eat: Interrupted by Farmer''&lt;br /&gt;
&lt;br /&gt;
'''NOTE:''' Tame Animals are loyal to civ and fort indefinitely due to a bug, so they can be used to kill off separatists/loyalists without repercussions.&lt;/div&gt;</summary>
		<author><name>Tarc</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Faction&amp;diff=206906</id>
		<title>Faction</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Faction&amp;diff=206906"/>
		<updated>2014-07-19T18:23:36Z</updated>

		<summary type="html">&lt;p&gt;Tarc: Fixed red links and typos&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Migrated_article}}&lt;br /&gt;
{{Quality|Exceptional|16:20, 8 September 2013 (UTC)}}&lt;br /&gt;
{{av}}&lt;br /&gt;
Factions govern how creatures will react upon each other's presence. The world is full of dangers for your unfortunate dwarves and it seems that nearly everything is trying to kill them; fortunately, said dangers are also hostile to each other most of the time. Confrontations between such opposed factions happen in both fortress and [[adventurer mode]]; the wise player will see to it that they weaken each other instead of ganging up against one's fort or adventurer. &lt;br /&gt;
&lt;br /&gt;
==Faction relative hostility==&lt;br /&gt;
&lt;br /&gt;
The table below shows the behaviour of different factions when confronted:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- bgcolor=&amp;quot;#dddddd&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
| '''[[Dwarf|Dwarves]]'''&lt;br /&gt;
| '''[[Elf|Elves]]'''&lt;br /&gt;
| '''[[Human]]s'''&lt;br /&gt;
| '''[[Goblin]]s'''&lt;br /&gt;
| '''[[Kobold]]s'''&lt;br /&gt;
| '''[[Necromancer]]s'''&lt;br /&gt;
| '''[[Undead]]'''&lt;br /&gt;
| '''[[Surroundings|Wildlife]]'''&lt;br /&gt;
| '''[[Animal people|Cave civs]]'''&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| '''[[Semi-megabeast|(Semi-)]][[Megabeast]]s'''&lt;br /&gt;
| '''[[Demon]]s'''&lt;br /&gt;
| '''[[Werebeast]]s'''&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| '''Dwarves'''&lt;br /&gt;
|style=&amp;quot;background-color:#cfc&amp;quot;| Friendly&lt;br /&gt;
|style=&amp;quot;background-color:#cfc&amp;quot;| Friendly&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color:#cfc&amp;quot;| Friendly&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
| Variable&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| '''Elves'''&lt;br /&gt;
|style=&amp;quot;background-color:#cfc&amp;quot;| Friendly&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color:#cfc&amp;quot;| Friendly&lt;br /&gt;
|style=&amp;quot;background-color:#cfc&amp;quot;| Friendly&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#cfc&amp;quot;| Friendly&lt;br /&gt;
| Variable&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| '''Humans'''&lt;br /&gt;
|style=&amp;quot;background-color:#cfc&amp;quot;| Friendly&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color:#cfc&amp;quot;| Friendly&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color:#cfc&amp;quot;| Friendly&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
| Variable&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| '''Goblins'''&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color:#cfc&amp;quot;| Friendly&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
| Variable&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| '''Kobolds'''&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#cfc&amp;quot;| Friendly&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| '''Necromancers'''&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#cfc&amp;quot;| Friendly&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| '''Undead'''&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#cfc&amp;quot;| Friendly&lt;br /&gt;
|style=&amp;quot;background-color:#cfc&amp;quot;| Friendly&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| '''Wildlife'''&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#cfc&amp;quot;| Friendly&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#cfc&amp;quot;| Friendly&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| '''Cave civs'''&lt;br /&gt;
| Variable&lt;br /&gt;
| Variable&lt;br /&gt;
| Variable&lt;br /&gt;
| Variable&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#cfc&amp;quot;| Friendly&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| '''(Semi-)Megabeasts'''&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#cfc&amp;quot;| Friendly&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| '''Demons'''&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#cfc&amp;quot;| Friendly&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| '''Werebeasts'''&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
|style=&amp;quot;background-color:#fcc&amp;quot;| Hostile&lt;br /&gt;
| Variable&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&amp;lt;small&amp;gt;Advanced civilizations are subject to the mechanisms of diplomacy and may routinely go at [[war]] and conclude peace treaties depending on worldgen and according to each civ's [[ethics]]. On the one hand, war against elves or humans is not that uncommon; on the other hand, goblins will almost always be hostile toward everyone else.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&amp;lt;small&amp;gt;Cave civilizations are always friendly toward adventurers and they can be either hostile or friendly toward your dwarves. They often become friendly when confronted with a [[megabeast]]. Note that this behaviour does not apply to most [[animal people]], who are simply treated as wildlife.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;&amp;lt;small&amp;gt;Werebeasts will switch factions from whatever civilization they belong to under their normal form to a special, species-dependent faction on full moon. Different species of werebeasts will be hostile to each other.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&amp;lt;small&amp;gt;A demon often takes control of a goblin civilization, and sometimes becomes the ruler of a human civilization by posing as their god.  Other demons are typically hostile.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Due to their {{token|BABYSNATCHER|entity}} tag, [[goblin]]s will be almost always at war with other [[civilization]]s; [[megabeast]]s and [[semi-megabeast]]s are neutral toward each other, but will try to kill everything else they can find - whether it be in [[World generation|worldgen]], [[adventurer mode]] or [[fortress mode]]. [[Undead]] creatures will attack every creature that isn't undead (or a necromancer) due to their {{token|OPPOSED_TO_LIFE|c}} tag. [[Kobold]]s are unable to speak besides in [[Creature token#UTTERANCES|utterances]] and are thus at war with everyone else - note that if you start as a kobold in Adventure Mode when they are available, you will be unable to speak to anyone and other kobolds will attack you on sight because they won't be able to talk to you either.&lt;br /&gt;
&lt;br /&gt;
It seems that [[undead]] just ignore [[necromancer]]s or fellow undead, but the necros themselves will lash out at each other if they belong on different [[civilization]]s/[[tower]]s. This is important in adventure mode - should you learn the secrets of life and death, all zombies will become neutral to you, letting you seize the opportunity to make short work of their squishy and unarmed masters. In adventure mode, undead you raise will follow you as if they were companions; however, they will '''all''' turn neutral if you purposely attack one of them.&lt;br /&gt;
&lt;br /&gt;
There are exceptions to the above table: most notably, foreign creatures occupying a [[noble]] position in a civ for whatever reason (e.g. demons that have impersonated a god to take control of human civs, or necromancer kings) will behave the same way any other civ member would toward your dwarves or adventurer. Hence the ludicrous possibilities for a demon to visit your fortress as a [[diplomat]] (or join you in your adventures) or a friendly necromancer inadvertently wreaking havoc on your fortress by raising corpses whenever it can. [[Insanity|Berserk]] dwarves are hostile to everyone. [[Vampire]] dwarves (and humans) will also be neutral toward undead even when not confronted. You can take advantage of this, ordering your vampires to kill necros when facing a siege; a vampire can and will path toward a necro unhindered and usually beat him to death. You can also order vampires to kill zombies one by one as they won't react unless attacked.&lt;br /&gt;
&lt;br /&gt;
==Loyalty cascade==&lt;br /&gt;
&lt;br /&gt;
Loyalty cascades are the result of entity members attacking each other. The conflict will escalate into a full civil war (hence Toady One referring to it as the &amp;quot;civil war bug&amp;quot;) and won't resolve until one side of the conflict is wiped out. Loyalty cascades can be triggered in both fortress and adventure mode.&lt;br /&gt;
&lt;br /&gt;
===Attacking [[Trade|merchants]] from your mountainhome===&lt;br /&gt;
&lt;br /&gt;
If you order your military to kill merchants from your own civilization, a bizarre result of the way loyalty is handled makes the members of your military who attacked the traders become enemies of your civilization, but members of your fort's government (dwarves of this faction will henceforth be referred to as ''separatists''). As enemies, they attack your other dwarves (''citizens''), but as members of the fort, they still follow orders. Allowing citizen militia dwarves to attack the separatists will give them opposite loyalties of the separatists, (i.e. loyal to civ, not to fort), or ''loyalists'', who do '''not''' follow orders. And then, if a separatist or loyalist kill a citizen, they become enemies of the civ '''and''' fort, making them ''Renegades'', who are essentially complete enemies of the citizens.&lt;br /&gt;
&lt;br /&gt;
===Attempting to tame enemy [[mount]]s===&lt;br /&gt;
&lt;br /&gt;
If you use [[cage]] [[trap]]s against goblin sieges, you are likely to capture [[Giant bat|a]] [[Cave crocodile|few]] [[Giant cave swallow|mounts]] [[Rutherer|from]] [[Jabberer|various]] [[Voracious cave crawler|species]]. You may assign them to your [[animal trainer]]s and attempt to tame them, thus gaining a few facts about each specific species; but under no circumstances should you ever release them from their cages, as they are always considered enemies to your civilization and will wreak havoc as soon as they are free. Not only that, but they will trigger a similar loyalty cascade as soon as they attack your citizens, leading your fort to its demise through a never-ending civil war - as well as some copious jabberer-chomping. The best course of action is to keep re-training the mounts in their cages over and over again, thus facilitating future taming of their '''wild''' counterparts.&lt;br /&gt;
&lt;br /&gt;
===Attacking a [[werebeast]] in dwarven form===&lt;br /&gt;
&lt;br /&gt;
If one of your dwarves turns into a [[werebeast]] and you send your military to kill them while shapeshifted, failing to kill (and allowing the dwarf to revert to normal) may cause a loyalty cascade.&lt;br /&gt;
&lt;br /&gt;
===How to deal with loyalty cascades===&lt;br /&gt;
&lt;br /&gt;
To prevent the cascade from spreading, order the original separatists away from the fortress and let them fight amongst themselves. If the results are renegades, it is okay to allow other dwarves to kill them (by stationing them nearby). If the results are separatists/loyalists, then you will need to separate them somehow.&lt;br /&gt;
&lt;br /&gt;
Dwarves from these different &amp;quot;factions&amp;quot; will cancel jobs if they ever come across one another, each running away. This will likely lead to a massive number of job interruption announcements reading ''Urist McDwarf cancels Eat: Interrupted by Farmer''&lt;br /&gt;
&lt;br /&gt;
'''NOTE:''' Tame Animals are loyal to civ and fort indefinitely due to a bug, so they can be used to kill off separatists/loyalists without repercussions.&lt;/div&gt;</summary>
		<author><name>Tarc</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Appraiser&amp;diff=206905</id>
		<title>Appraiser</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Appraiser&amp;diff=206905"/>
		<updated>2014-07-19T18:15:09Z</updated>

		<summary type="html">&lt;p&gt;Tarc: fixed 'loyalty cascade' link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Migrated_article}}&lt;br /&gt;
{{Quality|Exceptional|21:13, 9 June 2010 (UTC)}}&lt;br /&gt;
{{Skill&lt;br /&gt;
| color      = 5:0&lt;br /&gt;
| skill      = Appraiser&lt;br /&gt;
| specialty  = [[Trader]]&lt;br /&gt;
| profession = [[Administrator]]&lt;br /&gt;
| job name   = Admin/Noble&lt;br /&gt;
| tasks      =&lt;br /&gt;
* Value all items&lt;br /&gt;
* Trade at Depot&lt;br /&gt;
| workshop = [[Trade depot]]&lt;br /&gt;
| attributes =&lt;br /&gt;
* Analytical Ability&lt;br /&gt;
* Memory&lt;br /&gt;
* Intuition&lt;br /&gt;
}}&lt;br /&gt;
{{av}}&lt;br /&gt;
&lt;br /&gt;
The '''Appraiser''' skill relates to [[trading]] and item [[value]] estimation. It is gained by trading, but has no associated assignable [[labor]]. Note that the skill will increase the first time the trading screen is opened for each caravan visit - a good way to train another dwarf is to assign him as [[broker]], make him go to the trade depot and (T)rade, exit and assign the &amp;quot;main&amp;quot; broker again and make him do the actual trading.&lt;br /&gt;
&lt;br /&gt;
In order to have access to the monetary fortress value estimates in the {{k|z}}-[[status]] menu, as well as individual item values, a dwarf with the Appraiser skill must be appointed as broker in the [[nobles screen]]. (Note that this is not necessary for the display of item [[quality]] - the indicators near the item names - which will always appear.)&lt;br /&gt;
&lt;br /&gt;
{{buggy}}&lt;br /&gt;
== Bugs == &lt;br /&gt;
Sometimes, migrants who arrive with Appraiser as their highest skill are counted as &amp;quot;Friendly&amp;quot; units rather than as part of the fortress population.{{Bug|5098}}  They linger at the edge of the map instead of gathering at a meeting hall, and so may delay a number of migrants from entering the map until they either get killed by something or decide to move aside. Ordering soldiers to kill them will result in a [[Faction#Loyalty_cascade|loyalty cascade]].&lt;br /&gt;
&lt;br /&gt;
{{Skills}}&lt;br /&gt;
{{Category|Noble Skills}}&lt;/div&gt;</summary>
		<author><name>Tarc</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=DF2014:Interface.txt/raw&amp;diff=206828</id>
		<title>DF2014:Interface.txt/raw</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=DF2014:Interface.txt/raw&amp;diff=206828"/>
		<updated>2014-07-18T01:27:22Z</updated>

		<summary type="html">&lt;p&gt;Tarc: Initial line break removed&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[BIND:SELECT:REPEAT_NOT]&lt;br /&gt;
[SYM:0:Enter]&lt;br /&gt;
[SYM:0:Numpad Enter]&lt;br /&gt;
[BIND:SEC_SELECT:REPEAT_NOT]&lt;br /&gt;
[SYM:1:Enter]&lt;br /&gt;
[SYM:1:Numpad Enter]&lt;br /&gt;
[BIND:DESELECT:REPEAT_NOT]&lt;br /&gt;
[KEY:z]&lt;br /&gt;
[BIND:SELECT_ALL:REPEAT_NOT]&lt;br /&gt;
[SYM:1:Enter]&lt;br /&gt;
[SYM:1:Numpad Enter]&lt;br /&gt;
[BIND:DESELECT_ALL:REPEAT_NOT]&lt;br /&gt;
[KEY:Z]&lt;br /&gt;
[BIND:LEAVESCREEN:REPEAT_NOT]&lt;br /&gt;
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[BIND:LEAVESCREEN_ALL:REPEAT_NOT]&lt;br /&gt;
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[BIND:CLOSE_MEGA_ANNOUNCEMENT:REPEAT_NOT]&lt;br /&gt;
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[BIND:OPTIONS:REPEAT_NOT]&lt;br /&gt;
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[KEY:e]&lt;br /&gt;
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[BIND:TOGGLE_FULLSCREEN:REPEAT_NOT]&lt;br /&gt;
[SYM:0:F11]&lt;br /&gt;
[BIND:MOVIES:REPEAT_NOT]&lt;br /&gt;
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[SYM:4:Equals]&lt;br /&gt;
[BIND:FPS_DOWN:REPEAT_SLOW]&lt;br /&gt;
[SYM:4:Minus]&lt;br /&gt;
[BIND:ZOOM_IN:REPEAT_SLOW]&lt;br /&gt;
[BUTTON:0:5]&lt;br /&gt;
[BIND:ZOOM_OUT:REPEAT_SLOW]&lt;br /&gt;
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[BIND:ZOOM_TOGGLE:REPEAT_NOT]&lt;br /&gt;
[SYM:2:F10]&lt;br /&gt;
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[KEY:N]&lt;br /&gt;
[BIND:WORLD_PARAM_NAME_ENTER:REPEAT_NOT]&lt;br /&gt;
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[BIND:WORLD_PARAM_SEED_ENTER:REPEAT_NOT]&lt;br /&gt;
[KEY:s]&lt;br /&gt;
[BIND:WORLD_PARAM_DIM_X_UP:REPEAT_NOT]&lt;br /&gt;
[KEY:i]&lt;br /&gt;
[BIND:WORLD_PARAM_DIM_X_DOWN:REPEAT_NOT]&lt;br /&gt;
[KEY:u]&lt;br /&gt;
[BIND:WORLD_PARAM_DIM_Y_UP:REPEAT_NOT]&lt;br /&gt;
[KEY:p]&lt;br /&gt;
[BIND:WORLD_PARAM_DIM_Y_DOWN:REPEAT_NOT]&lt;br /&gt;
[KEY:o]&lt;br /&gt;
[BIND:WORLD_PARAM_LOAD:REPEAT_NOT]&lt;br /&gt;
[SYM:0:F1]&lt;br /&gt;
[BIND:WORLD_PARAM_SAVE:REPEAT_NOT]&lt;br /&gt;
[SYM:0:F6]&lt;br /&gt;
[BIND:WORLD_PARAM_SET:REPEAT_NOT]&lt;br /&gt;
[KEY:e]&lt;br /&gt;
[BIND:WORLD_PARAM_INCREASE:REPEAT_NOT]&lt;br /&gt;
[SYM:0:6]&lt;br /&gt;
[SYM:0:Numpad 6]&lt;br /&gt;
[SYM:0:Right]&lt;br /&gt;
[BIND:WORLD_PARAM_DECREASE:REPEAT_NOT]&lt;br /&gt;
[SYM:0:4]&lt;br /&gt;
[SYM:0:Numpad 4]&lt;br /&gt;
[SYM:0:Left]&lt;br /&gt;
[BIND:WORLD_PARAM_ENTER_VALUE:REPEAT_NOT]&lt;br /&gt;
[SYM:0:Enter]&lt;br /&gt;
[SYM:0:Numpad Enter]&lt;br /&gt;
[BIND:WORLD_PARAM_NULLIFY:REPEAT_NOT]&lt;br /&gt;
[KEY:n]&lt;br /&gt;
[BIND:WORLD_PARAM_PRESET:REPEAT_NOT]&lt;br /&gt;
[KEY:p]&lt;br /&gt;
[BIND:WORLD_PARAM_REJECT_CONTINUE:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:WORLD_PARAM_REJECT_ABORT:REPEAT_NOT]&lt;br /&gt;
[KEY:a]&lt;br /&gt;
[BIND:WORLD_PARAM_REJECT_ALLOW_THIS:REPEAT_NOT]&lt;br /&gt;
[KEY:t]&lt;br /&gt;
[BIND:WORLD_PARAM_REJECT_ALLOW_ALL:REPEAT_NOT]&lt;br /&gt;
[KEY:p]&lt;br /&gt;
[BIND:WORLD_GEN_CONTINUE:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:WORLD_GEN_USE:REPEAT_NOT]&lt;br /&gt;
[KEY:u]&lt;br /&gt;
[BIND:WORLD_GEN_ABORT:REPEAT_NOT]&lt;br /&gt;
[KEY:a]&lt;br /&gt;
[BIND:CHANGETAB:REPEAT_NOT]&lt;br /&gt;
[SYM:0:Tab]&lt;br /&gt;
[BIND:SEC_CHANGETAB:REPEAT_NOT]&lt;br /&gt;
[SYM:1:Tab]&lt;br /&gt;
[BIND:STANDARDSCROLL_UP:REPEAT_FAST]&lt;br /&gt;
[SYM:0:8]&lt;br /&gt;
[SYM:0:Numpad 8]&lt;br /&gt;
[SYM:0:Up]&lt;br /&gt;
[BIND:STANDARDSCROLL_DOWN:REPEAT_FAST]&lt;br /&gt;
[SYM:0:2]&lt;br /&gt;
[SYM:0:Numpad 2]&lt;br /&gt;
[SYM:0:Down]&lt;br /&gt;
[BIND:STANDARDSCROLL_LEFT:REPEAT_FAST]&lt;br /&gt;
[SYM:0:4]&lt;br /&gt;
[SYM:0:Numpad 4]&lt;br /&gt;
[SYM:0:Left]&lt;br /&gt;
[BIND:STANDARDSCROLL_RIGHT:REPEAT_FAST]&lt;br /&gt;
[SYM:0:6]&lt;br /&gt;
[SYM:0:Numpad 6]&lt;br /&gt;
[SYM:0:Right]&lt;br /&gt;
[BIND:STANDARDSCROLL_PAGEUP:REPEAT_SLOW]&lt;br /&gt;
[SYM:0:9]&lt;br /&gt;
[SYM:0:Numpad 9]&lt;br /&gt;
[SYM:0:Page Up]&lt;br /&gt;
[BIND:STANDARDSCROLL_PAGEDOWN:REPEAT_SLOW]&lt;br /&gt;
[SYM:0:3]&lt;br /&gt;
[SYM:0:Numpad 3]&lt;br /&gt;
[SYM:0:Page Down]&lt;br /&gt;
[BIND:SECONDSCROLL_UP:REPEAT_SLOW]&lt;br /&gt;
[KEY:-]&lt;br /&gt;
[BIND:SECONDSCROLL_DOWN:REPEAT_SLOW]&lt;br /&gt;
[KEY:+]&lt;br /&gt;
[BIND:SECONDSCROLL_PAGEUP:REPEAT_SLOW]&lt;br /&gt;
[KEY:/]&lt;br /&gt;
[BIND:SECONDSCROLL_PAGEDOWN:REPEAT_SLOW]&lt;br /&gt;
[KEY:*]&lt;br /&gt;
[BIND:CURSOR_UP:REPEAT_FAST]&lt;br /&gt;
[SYM:0:8]&lt;br /&gt;
[SYM:0:Numpad 8]&lt;br /&gt;
[SYM:0:Up]&lt;br /&gt;
[BIND:CURSOR_DOWN:REPEAT_FAST]&lt;br /&gt;
[SYM:0:2]&lt;br /&gt;
[SYM:0:Numpad 2]&lt;br /&gt;
[SYM:0:Down]&lt;br /&gt;
[BIND:CURSOR_LEFT:REPEAT_FAST]&lt;br /&gt;
[SYM:0:4]&lt;br /&gt;
[SYM:0:Numpad 4]&lt;br /&gt;
[SYM:0:Left]&lt;br /&gt;
[BIND:CURSOR_RIGHT:REPEAT_FAST]&lt;br /&gt;
[SYM:0:6]&lt;br /&gt;
[SYM:0:Numpad 6]&lt;br /&gt;
[SYM:0:Right]&lt;br /&gt;
[BIND:CURSOR_UPLEFT:REPEAT_FAST]&lt;br /&gt;
[SYM:0:7]&lt;br /&gt;
[SYM:0:Numpad 7]&lt;br /&gt;
[BIND:CURSOR_UPRIGHT:REPEAT_FAST]&lt;br /&gt;
[SYM:0:9]&lt;br /&gt;
[SYM:0:Numpad 9]&lt;br /&gt;
[SYM:0:Page Up]&lt;br /&gt;
[BIND:CURSOR_DOWNLEFT:REPEAT_FAST]&lt;br /&gt;
[SYM:0:1]&lt;br /&gt;
[SYM:0:Numpad 1]&lt;br /&gt;
[BIND:CURSOR_DOWNRIGHT:REPEAT_FAST]&lt;br /&gt;
[SYM:0:3]&lt;br /&gt;
[SYM:0:Numpad 3]&lt;br /&gt;
[SYM:0:Page Down]&lt;br /&gt;
[BIND:CURSOR_UP_FAST:REPEAT_FAST]&lt;br /&gt;
[SYM:1:8]&lt;br /&gt;
[SYM:1:Numpad 8]&lt;br /&gt;
[SYM:1:Up]&lt;br /&gt;
[BIND:CURSOR_DOWN_FAST:REPEAT_FAST]&lt;br /&gt;
[SYM:1:2]&lt;br /&gt;
[SYM:1:Numpad 2]&lt;br /&gt;
[SYM:1:Down]&lt;br /&gt;
[BIND:CURSOR_LEFT_FAST:REPEAT_FAST]&lt;br /&gt;
[SYM:1:4]&lt;br /&gt;
[SYM:1:Numpad 4]&lt;br /&gt;
[SYM:1:Left]&lt;br /&gt;
[BIND:CURSOR_RIGHT_FAST:REPEAT_FAST]&lt;br /&gt;
[SYM:1:6]&lt;br /&gt;
[SYM:1:Numpad 6]&lt;br /&gt;
[SYM:1:Right]&lt;br /&gt;
[BIND:CURSOR_UPLEFT_FAST:REPEAT_FAST]&lt;br /&gt;
[SYM:1:7]&lt;br /&gt;
[SYM:1:Numpad 7]&lt;br /&gt;
[BIND:CURSOR_UPRIGHT_FAST:REPEAT_FAST]&lt;br /&gt;
[SYM:1:9]&lt;br /&gt;
[SYM:1:Numpad 9]&lt;br /&gt;
[SYM:1:Page Up]&lt;br /&gt;
[BIND:CURSOR_DOWNLEFT_FAST:REPEAT_FAST]&lt;br /&gt;
[SYM:1:1]&lt;br /&gt;
[SYM:1:Numpad 1]&lt;br /&gt;
[BIND:CURSOR_DOWNRIGHT_FAST:REPEAT_FAST]&lt;br /&gt;
[SYM:1:3]&lt;br /&gt;
[SYM:1:Numpad 3]&lt;br /&gt;
[SYM:1:Page Down]&lt;br /&gt;
[BIND:CURSOR_UP_Z:REPEAT_SLOW]&lt;br /&gt;
[KEY:&amp;lt;]&lt;br /&gt;
[BIND:CURSOR_DOWN_Z:REPEAT_SLOW]&lt;br /&gt;
[KEY:&amp;gt;]&lt;br /&gt;
[BIND:CURSOR_UP_Z_AUX:REPEAT_SLOW]&lt;br /&gt;
[SYM:1:5]&lt;br /&gt;
[SYM:1:Numpad 5]&lt;br /&gt;
[BIND:CURSOR_DOWN_Z_AUX:REPEAT_SLOW]&lt;br /&gt;
[SYM:2:5]&lt;br /&gt;
[SYM:2:Numpad 5]&lt;br /&gt;
[BIND:WORLDGEN_EXPORT_MAP:REPEAT_NOT]&lt;br /&gt;
[KEY:p]&lt;br /&gt;
[BIND:LEGENDS_EXPORT_MAP:REPEAT_NOT]&lt;br /&gt;
[KEY:p]&lt;br /&gt;
[BIND:LEGENDS_EXPORT_XML:REPEAT_NOT]&lt;br /&gt;
[KEY:x]&lt;br /&gt;
[BIND:LEGENDS_EXPORT_DETAILED_MAP:REPEAT_NOT]&lt;br /&gt;
[KEY:d]&lt;br /&gt;
[BIND:LEGENDS_TOGGLE_CIVSITE:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:LEGENDS_STRING_FILTER:REPEAT_NOT]&lt;br /&gt;
[KEY:f]&lt;br /&gt;
[BIND:SETUP_EMBARK:REPEAT_NOT]&lt;br /&gt;
[KEY:e]&lt;br /&gt;
[BIND:SETUP_NAME_FORT:REPEAT_NOT]&lt;br /&gt;
[KEY:F]&lt;br /&gt;
[BIND:SETUP_NAME_GROUP:REPEAT_NOT]&lt;br /&gt;
[KEY:G]&lt;br /&gt;
[BIND:SETUP_RECLAIM:REPEAT_NOT]&lt;br /&gt;
[KEY:R]&lt;br /&gt;
[BIND:SETUP_FIND:REPEAT_NOT]&lt;br /&gt;
[KEY:f]&lt;br /&gt;
[BIND:SETUP_NOTES:REPEAT_NOT]&lt;br /&gt;
[KEY:n]&lt;br /&gt;
[BIND:SETUP_NOTES_TAKE_NOTES:REPEAT_NOT]&lt;br /&gt;
[KEY:n]&lt;br /&gt;
[BIND:SETUP_NOTES_DELETE_NOTE:REPEAT_NOT]&lt;br /&gt;
[KEY:d]&lt;br /&gt;
[BIND:SETUP_NOTES_CHANGE_SYMBOL_SELECTION:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:SETUP_NOTES_ADOPT_SYMBOL:REPEAT_NOT]&lt;br /&gt;
[KEY:s]&lt;br /&gt;
[BIND:SETUP_LOCAL_Y_UP:REPEAT_SLOW]&lt;br /&gt;
[KEY:U]&lt;br /&gt;
[BIND:SETUP_LOCAL_Y_DOWN:REPEAT_SLOW]&lt;br /&gt;
[KEY:M]&lt;br /&gt;
[BIND:SETUP_LOCAL_X_UP:REPEAT_SLOW]&lt;br /&gt;
[KEY:K]&lt;br /&gt;
[BIND:SETUP_LOCAL_X_DOWN:REPEAT_SLOW]&lt;br /&gt;
[KEY:H]&lt;br /&gt;
[BIND:SETUP_LOCAL_Y_MUP:REPEAT_SLOW]&lt;br /&gt;
[KEY:u]&lt;br /&gt;
[BIND:SETUP_LOCAL_Y_MDOWN:REPEAT_SLOW]&lt;br /&gt;
[KEY:m]&lt;br /&gt;
[BIND:SETUP_LOCAL_X_MUP:REPEAT_SLOW]&lt;br /&gt;
[KEY:k]&lt;br /&gt;
[BIND:SETUP_LOCAL_X_MDOWN:REPEAT_SLOW]&lt;br /&gt;
[KEY:h]&lt;br /&gt;
[BIND:SETUP_BIOME_1:REPEAT_NOT]&lt;br /&gt;
[SYM:0:F1]&lt;br /&gt;
[BIND:SETUP_BIOME_2:REPEAT_NOT]&lt;br /&gt;
[SYM:0:F2]&lt;br /&gt;
[BIND:SETUP_BIOME_3:REPEAT_NOT]&lt;br /&gt;
[SYM:0:F3]&lt;br /&gt;
[BIND:SETUP_BIOME_4:REPEAT_NOT]&lt;br /&gt;
[SYM:0:F4]&lt;br /&gt;
[BIND:SETUP_BIOME_5:REPEAT_NOT]&lt;br /&gt;
[SYM:0:F5]&lt;br /&gt;
[BIND:SETUP_BIOME_6:REPEAT_NOT]&lt;br /&gt;
[SYM:0:F6]&lt;br /&gt;
[BIND:SETUP_BIOME_7:REPEAT_NOT]&lt;br /&gt;
[SYM:0:F7]&lt;br /&gt;
[BIND:SETUP_BIOME_8:REPEAT_NOT]&lt;br /&gt;
[SYM:0:F8]&lt;br /&gt;
[BIND:SETUP_BIOME_9:REPEAT_NOT]&lt;br /&gt;
[SYM:0:F9]&lt;br /&gt;
[BIND:CHOOSE_NAME_RANDOM:REPEAT_NOT]&lt;br /&gt;
[KEY:r]&lt;br /&gt;
[BIND:CHOOSE_NAME_CLEAR:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:CHOOSE_NAME_TYPE:REPEAT_NOT]&lt;br /&gt;
[KEY:e]&lt;br /&gt;
[BIND:ITEM_DESCRIPTION:REPEAT_NOT]&lt;br /&gt;
[KEY:v]&lt;br /&gt;
[BIND:ITEM_FORBID:REPEAT_NOT]&lt;br /&gt;
[KEY:f]&lt;br /&gt;
[BIND:ITEM_MELT:REPEAT_NOT]&lt;br /&gt;
[KEY:m]&lt;br /&gt;
[BIND:ITEM_DUMP:REPEAT_NOT]&lt;br /&gt;
[KEY:d]&lt;br /&gt;
[BIND:ITEM_HIDE:REPEAT_NOT]&lt;br /&gt;
[KEY:h]&lt;br /&gt;
[BIND:A_COMBAT_ATTACK:REPEAT_NOT]&lt;br /&gt;
[KEY:a]&lt;br /&gt;
[BIND:A_COMBAT_DODGE:REPEAT_NOT]&lt;br /&gt;
[KEY:d]&lt;br /&gt;
[BIND:A_COMBAT_CHARGEDEF:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:A_STATUS:REPEAT_NOT]&lt;br /&gt;
[KEY:z]&lt;br /&gt;
[BIND:A_STATUS_WRESTLE:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:A_STATUS_CUSTOMIZE:REPEAT_NOT]&lt;br /&gt;
[KEY:y]&lt;br /&gt;
[BIND:A_STATUS_KILLS:REPEAT_NOT]&lt;br /&gt;
[KEY:k]&lt;br /&gt;
[BIND:A_STATUS_HEALTH:REPEAT_NOT]&lt;br /&gt;
[KEY:h]&lt;br /&gt;
[BIND:A_STATUS_ATT_SKILL:REPEAT_NOT]&lt;br /&gt;
[KEY:s]&lt;br /&gt;
[BIND:A_STATUS_DESC:REPEAT_NOT]&lt;br /&gt;
[KEY:d]&lt;br /&gt;
[BIND:UNITVIEW_CUSTOMIZE:REPEAT_NOT]&lt;br /&gt;
[KEY:y]&lt;br /&gt;
[BIND:UNITVIEW_HEALTH:REPEAT_NOT]&lt;br /&gt;
[KEY:h]&lt;br /&gt;
[BIND:UNITVIEW_RELATIONSHIPS:REPEAT_NOT]&lt;br /&gt;
[KEY:r]&lt;br /&gt;
[BIND:UNITVIEW_RELATIONSHIPS_ZOOM:REPEAT_NOT]&lt;br /&gt;
[KEY:z]&lt;br /&gt;
[BIND:UNITVIEW_RELATIONSHIPS_VIEW:REPEAT_NOT]&lt;br /&gt;
[KEY:v]&lt;br /&gt;
[BIND:UNITVIEW_KILLS:REPEAT_NOT]&lt;br /&gt;
[KEY:k]&lt;br /&gt;
[BIND:CUSTOMIZE_UNIT_NICKNAME:REPEAT_NOT]&lt;br /&gt;
[KEY:n]&lt;br /&gt;
[BIND:CUSTOMIZE_UNIT_PROFNAME:REPEAT_NOT]&lt;br /&gt;
[KEY:p]&lt;br /&gt;
[BIND:A_RETURN_TO_ARENA:REPEAT_NOT]&lt;br /&gt;
[SYM:2:a]&lt;br /&gt;
[BIND:A_MOVE_N:REPEAT_FAST]&lt;br /&gt;
[SYM:0:8]&lt;br /&gt;
[SYM:0:Numpad 8]&lt;br /&gt;
[SYM:0:Up]&lt;br /&gt;
[BIND:A_MOVE_S:REPEAT_FAST]&lt;br /&gt;
[SYM:0:2]&lt;br /&gt;
[SYM:0:Numpad 2]&lt;br /&gt;
[SYM:0:Down]&lt;br /&gt;
[BIND:A_MOVE_E:REPEAT_FAST]&lt;br /&gt;
[SYM:0:6]&lt;br /&gt;
[SYM:0:Numpad 6]&lt;br /&gt;
[SYM:0:Right]&lt;br /&gt;
[BIND:A_MOVE_W:REPEAT_FAST]&lt;br /&gt;
[SYM:0:4]&lt;br /&gt;
[SYM:0:Numpad 4]&lt;br /&gt;
[SYM:0:Left]&lt;br /&gt;
[BIND:A_MOVE_NW:REPEAT_FAST]&lt;br /&gt;
[SYM:0:7]&lt;br /&gt;
[SYM:0:Numpad 7]&lt;br /&gt;
[BIND:A_MOVE_NE:REPEAT_FAST]&lt;br /&gt;
[SYM:0:9]&lt;br /&gt;
[SYM:0:Numpad 9]&lt;br /&gt;
[SYM:0:Page Up]&lt;br /&gt;
[BIND:A_MOVE_SW:REPEAT_FAST]&lt;br /&gt;
[SYM:0:1]&lt;br /&gt;
[SYM:0:Numpad 1]&lt;br /&gt;
[BIND:A_MOVE_SE:REPEAT_FAST]&lt;br /&gt;
[SYM:0:3]&lt;br /&gt;
[SYM:0:Numpad 3]&lt;br /&gt;
[SYM:0:Page Down]&lt;br /&gt;
[BIND:A_MOVE_SAME_SQUARE:REPEAT_SLOW]&lt;br /&gt;
[SYM:0:5]&lt;br /&gt;
[SYM:0:Numpad 5]&lt;br /&gt;
[BIND:A_CARE_MOVE_N:REPEAT_FAST]&lt;br /&gt;
[SYM:4:8]&lt;br /&gt;
[SYM:4:Numpad 8]&lt;br /&gt;
[SYM:4:Up]&lt;br /&gt;
[BIND:A_CARE_MOVE_S:REPEAT_FAST]&lt;br /&gt;
[SYM:4:2]&lt;br /&gt;
[SYM:4:Numpad 2]&lt;br /&gt;
[SYM:4:Down]&lt;br /&gt;
[BIND:A_CARE_MOVE_E:REPEAT_FAST]&lt;br /&gt;
[SYM:4:6]&lt;br /&gt;
[SYM:4:Numpad 6]&lt;br /&gt;
[SYM:4:Right]&lt;br /&gt;
[BIND:A_CARE_MOVE_W:REPEAT_FAST]&lt;br /&gt;
[SYM:4:4]&lt;br /&gt;
[SYM:4:Numpad 4]&lt;br /&gt;
[SYM:4:Left]&lt;br /&gt;
[BIND:A_CARE_MOVE_NW:REPEAT_FAST]&lt;br /&gt;
[SYM:4:7]&lt;br /&gt;
[SYM:4:Numpad 7]&lt;br /&gt;
[BIND:A_CARE_MOVE_NE:REPEAT_FAST]&lt;br /&gt;
[SYM:4:9]&lt;br /&gt;
[SYM:4:Numpad 9]&lt;br /&gt;
[SYM:4:Page Up]&lt;br /&gt;
[BIND:A_CARE_MOVE_SW:REPEAT_FAST]&lt;br /&gt;
[SYM:4:1]&lt;br /&gt;
[SYM:4:Numpad 1]&lt;br /&gt;
[BIND:A_CARE_MOVE_SE:REPEAT_FAST]&lt;br /&gt;
[SYM:4:3]&lt;br /&gt;
[SYM:4:Numpad 3]&lt;br /&gt;
[SYM:4:Page Down]&lt;br /&gt;
[BIND:A_CARE_MOVE_UPDOWN:REPEAT_SLOW]&lt;br /&gt;
[SYM:4:5]&lt;br /&gt;
[SYM:4:Numpad 5]&lt;br /&gt;
[BIND:A_MOVE_N_UP:REPEAT_SLOW]&lt;br /&gt;
[SYM:1:8]&lt;br /&gt;
[SYM:1:Numpad 8]&lt;br /&gt;
[SYM:1:Up]&lt;br /&gt;
[BIND:A_MOVE_S_UP:REPEAT_SLOW]&lt;br /&gt;
[SYM:1:2]&lt;br /&gt;
[SYM:1:Numpad 2]&lt;br /&gt;
[SYM:1:Down]&lt;br /&gt;
[BIND:A_MOVE_E_UP:REPEAT_SLOW]&lt;br /&gt;
[SYM:1:6]&lt;br /&gt;
[SYM:1:Numpad 6]&lt;br /&gt;
[SYM:1:Right]&lt;br /&gt;
[BIND:A_MOVE_W_UP:REPEAT_SLOW]&lt;br /&gt;
[SYM:1:4]&lt;br /&gt;
[SYM:1:Numpad 4]&lt;br /&gt;
[SYM:1:Left]&lt;br /&gt;
[BIND:A_MOVE_NW_UP:REPEAT_SLOW]&lt;br /&gt;
[SYM:1:7]&lt;br /&gt;
[SYM:1:Numpad 7]&lt;br /&gt;
[BIND:A_MOVE_NE_UP:REPEAT_SLOW]&lt;br /&gt;
[SYM:1:9]&lt;br /&gt;
[SYM:1:Numpad 9]&lt;br /&gt;
[SYM:1:Page Up]&lt;br /&gt;
[BIND:A_MOVE_SW_UP:REPEAT_SLOW]&lt;br /&gt;
[SYM:1:1]&lt;br /&gt;
[SYM:1:Numpad 1]&lt;br /&gt;
[BIND:A_MOVE_SE_UP:REPEAT_SLOW]&lt;br /&gt;
[SYM:1:3]&lt;br /&gt;
[SYM:1:Numpad 3]&lt;br /&gt;
[SYM:1:Page Down]&lt;br /&gt;
[BIND:A_MOVE_UP:REPEAT_SLOW]&lt;br /&gt;
[SYM:1:5]&lt;br /&gt;
[SYM:1:Numpad 5]&lt;br /&gt;
[BIND:A_MOVE_N_DOWN:REPEAT_SLOW]&lt;br /&gt;
[SYM:2:8]&lt;br /&gt;
[SYM:2:Numpad 8]&lt;br /&gt;
[SYM:2:Up]&lt;br /&gt;
[BIND:A_MOVE_S_DOWN:REPEAT_SLOW]&lt;br /&gt;
[SYM:2:2]&lt;br /&gt;
[SYM:2:Numpad 2]&lt;br /&gt;
[SYM:2:Down]&lt;br /&gt;
[BIND:A_MOVE_E_DOWN:REPEAT_SLOW]&lt;br /&gt;
[SYM:2:6]&lt;br /&gt;
[SYM:2:Numpad 6]&lt;br /&gt;
[SYM:2:Right]&lt;br /&gt;
[BIND:A_MOVE_W_DOWN:REPEAT_SLOW]&lt;br /&gt;
[SYM:2:4]&lt;br /&gt;
[SYM:2:Numpad 4]&lt;br /&gt;
[SYM:2:Left]&lt;br /&gt;
[BIND:A_MOVE_NW_DOWN:REPEAT_SLOW]&lt;br /&gt;
[SYM:2:7]&lt;br /&gt;
[SYM:2:Numpad 7]&lt;br /&gt;
[BIND:A_MOVE_NE_DOWN:REPEAT_SLOW]&lt;br /&gt;
[SYM:2:9]&lt;br /&gt;
[SYM:2:Numpad 9]&lt;br /&gt;
[SYM:2:Page Up]&lt;br /&gt;
[BIND:A_MOVE_SW_DOWN:REPEAT_SLOW]&lt;br /&gt;
[SYM:2:1]&lt;br /&gt;
[SYM:2:Numpad 1]&lt;br /&gt;
[BIND:A_MOVE_SE_DOWN:REPEAT_SLOW]&lt;br /&gt;
[SYM:2:3]&lt;br /&gt;
[SYM:2:Numpad 3]&lt;br /&gt;
[SYM:2:Page Down]&lt;br /&gt;
[BIND:A_MOVE_DOWN:REPEAT_SLOW]&lt;br /&gt;
[SYM:2:5]&lt;br /&gt;
[SYM:2:Numpad 5]&lt;br /&gt;
[BIND:A_MOVE_UP_AUX:REPEAT_SLOW]&lt;br /&gt;
[KEY:&amp;lt;]&lt;br /&gt;
[BIND:A_MOVE_DOWN_AUX:REPEAT_SLOW]&lt;br /&gt;
[KEY:&amp;gt;]&lt;br /&gt;
[BIND:A_CLEAR_ANNOUNCEMENTS:REPEAT_SLOW]&lt;br /&gt;
[SYM:0:Space]&lt;br /&gt;
[BIND:A_SLEEP:REPEAT_NOT]&lt;br /&gt;
[KEY:Z]&lt;br /&gt;
[BIND:A_SLEEP_SLEEP:REPEAT_NOT]&lt;br /&gt;
[KEY:s]&lt;br /&gt;
[BIND:A_SLEEP_WAIT:REPEAT_NOT]&lt;br /&gt;
[KEY:w]&lt;br /&gt;
[BIND:A_SLEEP_DAWN:REPEAT_NOT]&lt;br /&gt;
[KEY:d]&lt;br /&gt;
[BIND:A_WAIT:REPEAT_NOT]&lt;br /&gt;
[KEY:.]&lt;br /&gt;
[BIND:A_SHORT_WAIT:REPEAT_NOT]&lt;br /&gt;
[KEY:,]&lt;br /&gt;
[BIND:A_ATTACK:REPEAT_NOT]&lt;br /&gt;
[KEY:A]&lt;br /&gt;
[BIND:A_ATTACK_CONFIRM:REPEAT_NOT]&lt;br /&gt;
[SYM:4:y]&lt;br /&gt;
[BIND:QUICK_ATTACK:REPEAT_NOT]&lt;br /&gt;
[KEY:u]&lt;br /&gt;
[BIND:HEAVY_ATTACK:REPEAT_NOT]&lt;br /&gt;
[KEY:v]&lt;br /&gt;
[BIND:WILD_ATTACK:REPEAT_NOT]&lt;br /&gt;
[KEY:w]&lt;br /&gt;
[BIND:PRECISE_ATTACK:REPEAT_NOT]&lt;br /&gt;
[KEY:x]&lt;br /&gt;
[BIND:CHARGE_ATTACK:REPEAT_NOT]&lt;br /&gt;
[KEY:y]&lt;br /&gt;
[BIND:MULTI_ATTACK:REPEAT_NOT]&lt;br /&gt;
[KEY:z]&lt;br /&gt;
[BIND:A_LOOK:REPEAT_NOT]&lt;br /&gt;
[KEY:l]&lt;br /&gt;
[BIND:A_SEARCH:REPEAT_NOT]&lt;br /&gt;
[KEY:L]&lt;br /&gt;
[BIND:A_ODOR:REPEAT_NOT]&lt;br /&gt;
[KEY:o]&lt;br /&gt;
[BIND:A_DISPLAY_ODOR:REPEAT_NOT]&lt;br /&gt;
[KEY:O]&lt;br /&gt;
[BIND:A_YIELD:REPEAT_NOT]&lt;br /&gt;
[KEY:y]&lt;br /&gt;
[BIND:A_DISPLAY_TRACKS:REPEAT_NOT]&lt;br /&gt;
[KEY:K]&lt;br /&gt;
[BIND:A_FRESHEST_TRACK:REPEAT_NOT]&lt;br /&gt;
[SYM:4:k]&lt;br /&gt;
[BIND:A_INV_DRAW_WEAPON:REPEAT_NOT]&lt;br /&gt;
[KEY:q]&lt;br /&gt;
[BIND:A_JUMP:REPEAT_NOT]&lt;br /&gt;
[KEY:j]&lt;br /&gt;
[BIND:A_HOLD:REPEAT_NOT]&lt;br /&gt;
[KEY:h]&lt;br /&gt;
[BIND:A_TALK:REPEAT_NOT]&lt;br /&gt;
[KEY:k]&lt;br /&gt;
[BIND:A_ACTION:REPEAT_NOT]&lt;br /&gt;
[KEY:x]&lt;br /&gt;
[BIND:A_ACTION_CREATE:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:A_ACTION_BUTCHER:REPEAT_NOT]&lt;br /&gt;
[KEY:b]&lt;br /&gt;
[BIND:A_ACTION_ABILITY:REPEAT_NOT]&lt;br /&gt;
[KEY:a]&lt;br /&gt;
[BIND:A_ACTION_POWER:REPEAT_NOT]&lt;br /&gt;
[KEY:p]&lt;br /&gt;
[BIND:A_INTERACT:REPEAT_NOT]&lt;br /&gt;
[KEY:I]&lt;br /&gt;
[BIND:A_INV_LOOK:REPEAT_NOT]&lt;br /&gt;
[KEY:i]&lt;br /&gt;
[BIND:A_INV_REMOVE:REPEAT_NOT]&lt;br /&gt;
[KEY:r]&lt;br /&gt;
[BIND:A_INV_WEAR:REPEAT_NOT]&lt;br /&gt;
[KEY:w]&lt;br /&gt;
[BIND:A_INV_EATDRINK:REPEAT_NOT]&lt;br /&gt;
[KEY:e]&lt;br /&gt;
[BIND:A_INV_PUTIN:REPEAT_NOT]&lt;br /&gt;
[KEY:p]&lt;br /&gt;
[BIND:A_INV_DROP:REPEAT_NOT]&lt;br /&gt;
[KEY:d]&lt;br /&gt;
[BIND:A_GROUND:REPEAT_NOT]&lt;br /&gt;
[KEY:g]&lt;br /&gt;
[BIND:A_THROW:REPEAT_NOT]&lt;br /&gt;
[KEY:t]&lt;br /&gt;
[BIND:A_SHOOT:REPEAT_NOT]&lt;br /&gt;
[KEY:f]&lt;br /&gt;
[BIND:A_ANNOUNCEMENTS:REPEAT_NOT]&lt;br /&gt;
[KEY:a]&lt;br /&gt;
[BIND:A_COMBAT:REPEAT_NOT]&lt;br /&gt;
[KEY:C]&lt;br /&gt;
[BIND:A_MOVEMENT:REPEAT_NOT]&lt;br /&gt;
[KEY:m]&lt;br /&gt;
[BIND:A_MOVEMENT_SWIM:REPEAT_NOT]&lt;br /&gt;
[KEY:s]&lt;br /&gt;
[BIND:A_SNEAK:REPEAT_NOT]&lt;br /&gt;
[KEY:s]&lt;br /&gt;
[BIND:A_SPEED_SNEAK:REPEAT_NOT]&lt;br /&gt;
[KEY:S]&lt;br /&gt;
[BIND:A_COMPANIONS:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:A_CENTER:REPEAT_NOT]&lt;br /&gt;
[KEY:v]&lt;br /&gt;
[BIND:A_BUILDING:REPEAT_NOT]&lt;br /&gt;
[KEY:u]&lt;br /&gt;
[BIND:A_TRAVEL:REPEAT_NOT]&lt;br /&gt;
[KEY:T]&lt;br /&gt;
[BIND:A_TRAVEL_SLEEP:REPEAT_NOT]&lt;br /&gt;
[KEY:Z]&lt;br /&gt;
[BIND:A_TRAVEL_MAP:REPEAT_NOT]&lt;br /&gt;
[KEY:m]&lt;br /&gt;
[BIND:A_TRAVEL_HIDE_INSTRUCTIONS:REPEAT_NOT]&lt;br /&gt;
[KEY:h]&lt;br /&gt;
[BIND:A_DATE:REPEAT_NOT]&lt;br /&gt;
[KEY:D]&lt;br /&gt;
[BIND:A_WEATHER:REPEAT_NOT]&lt;br /&gt;
[KEY:W]&lt;br /&gt;
[BIND:A_TEMPERATURE:REPEAT_NOT]&lt;br /&gt;
[KEY:P]&lt;br /&gt;
[BIND:A_STANCE:REPEAT_NOT]&lt;br /&gt;
[KEY:s]&lt;br /&gt;
[BIND:HOTKEY_MAKE_ASH:REPEAT_NOT]&lt;br /&gt;
[KEY:a]&lt;br /&gt;
[BIND:HOTKEY_MAKE_CHARCOAL:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:HOTKEY_MELT_OBJECT:REPEAT_NOT]&lt;br /&gt;
[KEY:o]&lt;br /&gt;
[BIND:HOTKEY_GLASS_GREEN:REPEAT_NOT]&lt;br /&gt;
[KEY:e]&lt;br /&gt;
[BIND:HOTKEY_GLASS_CLEAR:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:HOTKEY_GLASS_CRYSTAL:REPEAT_NOT]&lt;br /&gt;
[KEY:k]&lt;br /&gt;
[BIND:HOTKEY_COLLECT_SAND:REPEAT_NOT]&lt;br /&gt;
[KEY:s]&lt;br /&gt;
[BIND:HOTKEY_COLLECT_CLAY:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:HOTKEY_GLASS_ROUGH:REPEAT_NOT]&lt;br /&gt;
[KEY:g]&lt;br /&gt;
[BIND:HOTKEY_GLASS_ARMORSTAND:REPEAT_NOT]&lt;br /&gt;
[KEY:a]&lt;br /&gt;
[BIND:HOTKEY_GLASS_BOX:REPEAT_NOT]&lt;br /&gt;
[KEY:h]&lt;br /&gt;
[BIND:HOTKEY_GLASS_CABINET:REPEAT_NOT]&lt;br /&gt;
[KEY:f]&lt;br /&gt;
[BIND:HOTKEY_GLASS_COFFIN:REPEAT_NOT]&lt;br /&gt;
[KEY:o]&lt;br /&gt;
[BIND:HOTKEY_GLASS_FLOODGATE:REPEAT_NOT]&lt;br /&gt;
[KEY:l]&lt;br /&gt;
[BIND:HOTKEY_GLASS_HATCH_COVER:REPEAT_NOT]&lt;br /&gt;
[KEY:H]&lt;br /&gt;
[BIND:HOTKEY_GLASS_GRATE:REPEAT_NOT]&lt;br /&gt;
[KEY:G]&lt;br /&gt;
[BIND:HOTKEY_GLASS_GOBLET:REPEAT_NOT]&lt;br /&gt;
[SYM:4:g]&lt;br /&gt;
[BIND:HOTKEY_GLASS_TOY:REPEAT_NOT]&lt;br /&gt;
[KEY:z]&lt;br /&gt;
[BIND:HOTKEY_GLASS_INSTRUMENT:REPEAT_NOT]&lt;br /&gt;
[KEY:m]&lt;br /&gt;
[BIND:HOTKEY_GLASS_DOOR:REPEAT_NOT]&lt;br /&gt;
[KEY:d]&lt;br /&gt;
[BIND:HOTKEY_GLASS_STATUE:REPEAT_NOT]&lt;br /&gt;
[KEY:u]&lt;br /&gt;
[BIND:HOTKEY_GLASS_TABLE:REPEAT_NOT]&lt;br /&gt;
[KEY:t]&lt;br /&gt;
[BIND:HOTKEY_GLASS_CAGE:REPEAT_NOT]&lt;br /&gt;
[KEY:j]&lt;br /&gt;
[BIND:HOTKEY_GLASS_CHAIR:REPEAT_NOT]&lt;br /&gt;
[KEY:r]&lt;br /&gt;
[BIND:HOTKEY_GLASS_BLOCKS:REPEAT_NOT]&lt;br /&gt;
[KEY:b]&lt;br /&gt;
[BIND:HOTKEY_GLASS_FLASK:REPEAT_NOT]&lt;br /&gt;
[KEY:q]&lt;br /&gt;
[BIND:HOTKEY_GLASS_WEAPONRACK:REPEAT_NOT]&lt;br /&gt;
[KEY:w]&lt;br /&gt;
[BIND:HOTKEY_GLASS_WINDOW:REPEAT_NOT]&lt;br /&gt;
[KEY:i]&lt;br /&gt;
[BIND:HOTKEY_ASHERY_LYE:REPEAT_NOT]&lt;br /&gt;
[KEY:l]&lt;br /&gt;
[BIND:HOTKEY_ASHERY_POTASH:REPEAT_NOT]&lt;br /&gt;
[KEY:p]&lt;br /&gt;
[BIND:HOTKEY_ASHERY_POTASH_DIRECT:REPEAT_NOT]&lt;br /&gt;
[KEY:a]&lt;br /&gt;
[BIND:HOTKEY_CARPENTER_BARREL:REPEAT_NOT]&lt;br /&gt;
[KEY:v]&lt;br /&gt;
[BIND:HOTKEY_CARPENTER_BLOCKS:REPEAT_NOT]&lt;br /&gt;
[KEY:o]&lt;br /&gt;
[BIND:HOTKEY_CARPENTER_BUCKET:REPEAT_NOT]&lt;br /&gt;
[KEY:e]&lt;br /&gt;
[BIND:HOTKEY_CARPENTER_TRAP_ANIMAL:REPEAT_NOT]&lt;br /&gt;
[KEY:p]&lt;br /&gt;
[BIND:HOTKEY_CARPENTER_CAGE:REPEAT_NOT]&lt;br /&gt;
[KEY:j]&lt;br /&gt;
[BIND:HOTKEY_CARPENTER_ARMORSTAND:REPEAT_NOT]&lt;br /&gt;
[KEY:a]&lt;br /&gt;
[BIND:HOTKEY_CARPENTER_BED:REPEAT_NOT]&lt;br /&gt;
[KEY:b]&lt;br /&gt;
[BIND:HOTKEY_CARPENTER_CHAIR:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:HOTKEY_CARPENTER_COFFIN:REPEAT_NOT]&lt;br /&gt;
[KEY:k]&lt;br /&gt;
[BIND:HOTKEY_CARPENTER_DOOR:REPEAT_NOT]&lt;br /&gt;
[KEY:d]&lt;br /&gt;
[BIND:HOTKEY_CARPENTER_FLOODGATE:REPEAT_NOT]&lt;br /&gt;
[KEY:l]&lt;br /&gt;
[BIND:HOTKEY_CARPENTER_HATCH_COVER:REPEAT_NOT]&lt;br /&gt;
[KEY:H]&lt;br /&gt;
[BIND:HOTKEY_CARPENTER_GRATE:REPEAT_NOT]&lt;br /&gt;
[KEY:G]&lt;br /&gt;
[BIND:HOTKEY_CARPENTER_CABINET:REPEAT_NOT]&lt;br /&gt;
[KEY:f]&lt;br /&gt;
[BIND:HOTKEY_CARPENTER_BIN:REPEAT_NOT]&lt;br /&gt;
[KEY:n]&lt;br /&gt;
[BIND:HOTKEY_CARPENTER_BOX:REPEAT_NOT]&lt;br /&gt;
[KEY:h]&lt;br /&gt;
[BIND:HOTKEY_CARPENTER_WEAPONRACK:REPEAT_NOT]&lt;br /&gt;
[KEY:w]&lt;br /&gt;
[BIND:HOTKEY_CARPENTER_TABLE:REPEAT_NOT]&lt;br /&gt;
[KEY:t]&lt;br /&gt;
[BIND:HOTKEY_SIEGE_BALLISTA:REPEAT_NOT]&lt;br /&gt;
[KEY:b]&lt;br /&gt;
[BIND:HOTKEY_SIEGE_CATAPULT:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:HOTKEY_LEATHER_BOX:REPEAT_NOT]&lt;br /&gt;
[KEY:n]&lt;br /&gt;
[BIND:HOTKEY_LEATHER_FLASK:REPEAT_NOT]&lt;br /&gt;
[KEY:q]&lt;br /&gt;
[BIND:HOTKEY_LEATHER_SHIRT:REPEAT_NOT]&lt;br /&gt;
[KEY:t]&lt;br /&gt;
[BIND:HOTKEY_LEATHER_CLOAK:REPEAT_NOT]&lt;br /&gt;
[KEY:k]&lt;br /&gt;
[BIND:HOTKEY_LEATHER_BACKPACK:REPEAT_NOT]&lt;br /&gt;
[KEY:r]&lt;br /&gt;
[BIND:HOTKEY_LEATHER_QUIVER:REPEAT_NOT]&lt;br /&gt;
[KEY:v]&lt;br /&gt;
[BIND:HOTKEY_LEATHER_IMAGE:REPEAT_NOT]&lt;br /&gt;
[KEY:i]&lt;br /&gt;
[BIND:HOTKEY_CLOTHES_MAT_PLANT:REPEAT_NOT]&lt;br /&gt;
[KEY:w]&lt;br /&gt;
[BIND:HOTKEY_CLOTHES_MAT_SILK:REPEAT_NOT]&lt;br /&gt;
[KEY:s]&lt;br /&gt;
[BIND:HOTKEY_CLOTHES_MAT_YARN:REPEAT_NOT]&lt;br /&gt;
[KEY:y]&lt;br /&gt;
[BIND:HOTKEY_CLOTHES_SHIRT:REPEAT_NOT]&lt;br /&gt;
[KEY:t]&lt;br /&gt;
[BIND:HOTKEY_CLOTHES_CLOAK:REPEAT_NOT]&lt;br /&gt;
[KEY:k]&lt;br /&gt;
[BIND:HOTKEY_CLOTHES_BOX:REPEAT_NOT]&lt;br /&gt;
[KEY:b]&lt;br /&gt;
[BIND:HOTKEY_CLOTHES_CHAIN:REPEAT_NOT]&lt;br /&gt;
[KEY:n]&lt;br /&gt;
[BIND:HOTKEY_CLOTHES_IMAGE:REPEAT_NOT]&lt;br /&gt;
[KEY:i]&lt;br /&gt;
[BIND:HOTKEY_CRAFTS_MAT_STONE:REPEAT_NOT]&lt;br /&gt;
[KEY:g]&lt;br /&gt;
[BIND:HOTKEY_CRAFTS_MAT_WOOD:REPEAT_NOT]&lt;br /&gt;
[KEY:w]&lt;br /&gt;
[BIND:HOTKEY_CRAFTS_DEC_BONE:REPEAT_NOT]&lt;br /&gt;
[KEY:B]&lt;br /&gt;
[BIND:HOTKEY_CRAFTS_DEC_SHELL:REPEAT_NOT]&lt;br /&gt;
[KEY:S]&lt;br /&gt;
[BIND:HOTKEY_CRAFTS_DEC_TOOTH:REPEAT_NOT]&lt;br /&gt;
[KEY:I]&lt;br /&gt;
[BIND:HOTKEY_CRAFTS_DEC_HORN:REPEAT_NOT]&lt;br /&gt;
[KEY:N]&lt;br /&gt;
[BIND:HOTKEY_CRAFTS_DEC_PEARL:REPEAT_NOT]&lt;br /&gt;
[KEY:P]&lt;br /&gt;
[BIND:HOTKEY_CRAFTS_TOTEM:REPEAT_NOT]&lt;br /&gt;
[KEY:t]&lt;br /&gt;
[BIND:HOTKEY_CRAFTS_CLOTH:REPEAT_NOT]&lt;br /&gt;
[KEY:h]&lt;br /&gt;
[BIND:HOTKEY_CRAFTS_SILK:REPEAT_NOT]&lt;br /&gt;
[KEY:k]&lt;br /&gt;
[BIND:HOTKEY_CRAFTS_YARN:REPEAT_NOT]&lt;br /&gt;
[KEY:y]&lt;br /&gt;
[BIND:HOTKEY_CRAFTS_SEL_WOOD:REPEAT_NOT]&lt;br /&gt;
[KEY:w]&lt;br /&gt;
[BIND:HOTKEY_CRAFTS_SEL_BONE:REPEAT_NOT]&lt;br /&gt;
[KEY:b]&lt;br /&gt;
[BIND:HOTKEY_CRAFTS_SEL_SHELL:REPEAT_NOT]&lt;br /&gt;
[KEY:s]&lt;br /&gt;
[BIND:HOTKEY_CRAFTS_SHELL:REPEAT_NOT]&lt;br /&gt;
[KEY:s]&lt;br /&gt;
[BIND:HOTKEY_CRAFTS_TOOTH:REPEAT_NOT]&lt;br /&gt;
[KEY:i]&lt;br /&gt;
[BIND:HOTKEY_CRAFTS_HORN:REPEAT_NOT]&lt;br /&gt;
[KEY:n]&lt;br /&gt;
[BIND:HOTKEY_CRAFTS_PEARL:REPEAT_NOT]&lt;br /&gt;
[KEY:p]&lt;br /&gt;
[BIND:HOTKEY_CRAFTS_BONE:REPEAT_NOT]&lt;br /&gt;
[KEY:b]&lt;br /&gt;
[BIND:HOTKEY_CRAFTS_LEATHER:REPEAT_NOT]&lt;br /&gt;
[KEY:l]&lt;br /&gt;
[BIND:HOTKEY_CRAFTS_SLAB:REPEAT_NOT]&lt;br /&gt;
[SYM:4:s]&lt;br /&gt;
[BIND:HOTKEY_CRAFTS_MAT_CRAFTS:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:HOTKEY_CRAFTS_MAT_GOBLET:REPEAT_NOT]&lt;br /&gt;
[SYM:4:g]&lt;br /&gt;
[BIND:HOTKEY_CRAFTS_MAT_INSTRUMENT:REPEAT_NOT]&lt;br /&gt;
[KEY:m]&lt;br /&gt;
[BIND:HOTKEY_CRAFTS_MAT_TOY:REPEAT_NOT]&lt;br /&gt;
[KEY:z]&lt;br /&gt;
[BIND:HOTKEY_SMITH_WEAPON:REPEAT_NOT]&lt;br /&gt;
[KEY:w]&lt;br /&gt;
[BIND:HOTKEY_SMITH_ARMOR:REPEAT_NOT]&lt;br /&gt;
[KEY:a]&lt;br /&gt;
[BIND:HOTKEY_SMITH_FURNITURE:REPEAT_NOT]&lt;br /&gt;
[KEY:f]&lt;br /&gt;
[BIND:HOTKEY_SMITH_SIEGE:REPEAT_NOT]&lt;br /&gt;
[KEY:p]&lt;br /&gt;
[BIND:HOTKEY_SMITH_TRAP:REPEAT_NOT]&lt;br /&gt;
[KEY:t]&lt;br /&gt;
[BIND:HOTKEY_SMITH_OTHER:REPEAT_NOT]&lt;br /&gt;
[KEY:o]&lt;br /&gt;
[BIND:HOTKEY_SMITH_METAL:REPEAT_NOT]&lt;br /&gt;
[KEY:n]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_ARMORSTAND:REPEAT_NOT]&lt;br /&gt;
[KEY:a]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_BED:REPEAT_NOT]&lt;br /&gt;
[KEY:b]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_CHAIR:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_COFFIN:REPEAT_NOT]&lt;br /&gt;
[KEY:n]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_DOOR:REPEAT_NOT]&lt;br /&gt;
[KEY:d]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_FLOODGATE:REPEAT_NOT]&lt;br /&gt;
[KEY:x]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_CABINET:REPEAT_NOT]&lt;br /&gt;
[KEY:f]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_BOX:REPEAT_NOT]&lt;br /&gt;
[KEY:h]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_KENNEL:REPEAT_NOT]&lt;br /&gt;
[KEY:k]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_FARMPLOT:REPEAT_NOT]&lt;br /&gt;
[KEY:p]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_WEAPONRACK:REPEAT_NOT]&lt;br /&gt;
[KEY:r]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_STATUE:REPEAT_NOT]&lt;br /&gt;
[KEY:s]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_TABLE:REPEAT_NOT]&lt;br /&gt;
[KEY:t]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_ROAD_PAVED:REPEAT_NOT]&lt;br /&gt;
[KEY:o]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_ROAD_DIRT:REPEAT_NOT]&lt;br /&gt;
[KEY:O]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_BRIDGE:REPEAT_NOT]&lt;br /&gt;
[KEY:g]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_WELL:REPEAT_NOT]&lt;br /&gt;
[KEY:l]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_SIEGEENGINE:REPEAT_NOT]&lt;br /&gt;
[KEY:i]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_WORKSHOP:REPEAT_NOT]&lt;br /&gt;
[KEY:w]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_FURNACE:REPEAT_NOT]&lt;br /&gt;
[KEY:e]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_WINDOW_GLASS:REPEAT_NOT]&lt;br /&gt;
[KEY:y]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_WINDOW_GEM:REPEAT_NOT]&lt;br /&gt;
[KEY:Y]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_CONSTRUCTION:REPEAT_NOT]&lt;br /&gt;
[KEY:C]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_SHOP:REPEAT_NOT]&lt;br /&gt;
[KEY:z]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_ANIMALTRAP:REPEAT_NOT]&lt;br /&gt;
[KEY:m]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_CHAIN:REPEAT_NOT]&lt;br /&gt;
[KEY:v]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_CAGE:REPEAT_NOT]&lt;br /&gt;
[KEY:j]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_TRADEDEPOT:REPEAT_NOT]&lt;br /&gt;
[KEY:D]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_TRAP:REPEAT_NOT]&lt;br /&gt;
[KEY:T]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_MACHINE:REPEAT_NOT]&lt;br /&gt;
[KEY:M]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_SUPPORT:REPEAT_NOT]&lt;br /&gt;
[KEY:S]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_ARCHERYTARGET:REPEAT_NOT]&lt;br /&gt;
[KEY:A]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_TRACTION_BENCH:REPEAT_NOT]&lt;br /&gt;
[KEY:R]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_HATCH:REPEAT_NOT]&lt;br /&gt;
[KEY:H]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_SLAB:REPEAT_NOT]&lt;br /&gt;
[SYM:4:s]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_NEST_BOX:REPEAT_NOT]&lt;br /&gt;
[KEY:N]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_HIVE:REPEAT_NOT]&lt;br /&gt;
[SYM:4:h]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_GRATE_WALL:REPEAT_NOT]&lt;br /&gt;
[KEY:W]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_GRATE_FLOOR:REPEAT_NOT]&lt;br /&gt;
[KEY:G]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_BARS_VERTICAL:REPEAT_NOT]&lt;br /&gt;
[KEY:B]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_BARS_FLOOR:REPEAT_NOT]&lt;br /&gt;
[SYM:4:b]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_MACHINE_SCREW_PUMP:REPEAT_NOT]&lt;br /&gt;
[KEY:s]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_MACHINE_WATER_WHEEL:REPEAT_NOT]&lt;br /&gt;
[KEY:w]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_MACHINE_WINDMILL:REPEAT_NOT]&lt;br /&gt;
[KEY:m]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_MACHINE_GEAR_ASSEMBLY:REPEAT_NOT]&lt;br /&gt;
[KEY:g]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_MACHINE_AXLE_HORIZONTAL:REPEAT_NOT]&lt;br /&gt;
[KEY:h]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_MACHINE_AXLE_VERTICAL:REPEAT_NOT]&lt;br /&gt;
[KEY:v]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_MACHINE_ROLLERS:REPEAT_NOT]&lt;br /&gt;
[KEY:r]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_SIEGEENGINE_BALLISTA:REPEAT_NOT]&lt;br /&gt;
[KEY:b]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_SIEGEENGINE_CATAPULT:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_TRAP_STONE:REPEAT_NOT]&lt;br /&gt;
[KEY:s]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_TRAP_WEAPON:REPEAT_NOT]&lt;br /&gt;
[KEY:w]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_TRAP_LEVER:REPEAT_NOT]&lt;br /&gt;
[KEY:l]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_TRAP_TRIGGER:REPEAT_NOT]&lt;br /&gt;
[KEY:p]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_TRAP_CAGE:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_TRAP_SPIKE:REPEAT_NOT]&lt;br /&gt;
[KEY:S]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_WORKSHOP_LEATHER:REPEAT_NOT]&lt;br /&gt;
[KEY:e]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_WORKSHOP_QUERN:REPEAT_NOT]&lt;br /&gt;
[KEY:q]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_WORKSHOP_MILLSTONE:REPEAT_NOT]&lt;br /&gt;
[KEY:M]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_WORKSHOP_LOOM:REPEAT_NOT]&lt;br /&gt;
[KEY:o]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_WORKSHOP_CLOTHES:REPEAT_NOT]&lt;br /&gt;
[KEY:k]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_WORKSHOP_BOWYER:REPEAT_NOT]&lt;br /&gt;
[KEY:b]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_WORKSHOP_CARPENTER:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_WORKSHOP_METALSMITH:REPEAT_NOT]&lt;br /&gt;
[KEY:f]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_WORKSHOP_LAVAMILL:REPEAT_NOT]&lt;br /&gt;
[KEY:v]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_WORKSHOP_JEWELER:REPEAT_NOT]&lt;br /&gt;
[KEY:j]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_WORKSHOP_MASON:REPEAT_NOT]&lt;br /&gt;
[KEY:m]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_WORKSHOP_BUTCHER:REPEAT_NOT]&lt;br /&gt;
[KEY:u]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_WORKSHOP_TANNER:REPEAT_NOT]&lt;br /&gt;
[KEY:n]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_WORKSHOP_CRAFTSMAN:REPEAT_NOT]&lt;br /&gt;
[KEY:r]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_WORKSHOP_SIEGE:REPEAT_NOT]&lt;br /&gt;
[KEY:s]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_WORKSHOP_MECHANIC:REPEAT_NOT]&lt;br /&gt;
[KEY:t]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_WORKSHOP_STILL:REPEAT_NOT]&lt;br /&gt;
[KEY:l]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_WORKSHOP_FARMER:REPEAT_NOT]&lt;br /&gt;
[KEY:w]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_WORKSHOP_KITCHEN:REPEAT_NOT]&lt;br /&gt;
[KEY:z]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_WORKSHOP_FISHERY:REPEAT_NOT]&lt;br /&gt;
[KEY:h]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_WORKSHOP_ASHERY:REPEAT_NOT]&lt;br /&gt;
[KEY:y]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_WORKSHOP_DYER:REPEAT_NOT]&lt;br /&gt;
[KEY:d]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_FURNACE_WOOD:REPEAT_NOT]&lt;br /&gt;
[KEY:w]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_FURNACE_SMELTER:REPEAT_NOT]&lt;br /&gt;
[KEY:s]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_FURNACE_GLASS:REPEAT_NOT]&lt;br /&gt;
[KEY:g]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_FURNACE_KILN:REPEAT_NOT]&lt;br /&gt;
[KEY:k]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_FURNACE_SMELTER_LAVA:REPEAT_NOT]&lt;br /&gt;
[KEY:l]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_FURNACE_GLASS_LAVA:REPEAT_NOT]&lt;br /&gt;
[KEY:a]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_FURNACE_KILN_LAVA:REPEAT_NOT]&lt;br /&gt;
[KEY:n]&lt;br /&gt;
[BIND:HIVE_INSTALL_COLONY:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:HIVE_GATHER_PRODUCTS:REPEAT_NOT]&lt;br /&gt;
[KEY:g]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_CONSTRUCTION_WALL:REPEAT_NOT]&lt;br /&gt;
[KEY:w]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_CONSTRUCTION_FLOOR:REPEAT_NOT]&lt;br /&gt;
[KEY:f]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_CONSTRUCTION_RAMP:REPEAT_NOT]&lt;br /&gt;
[KEY:r]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_CONSTRUCTION_STAIR_UP:REPEAT_NOT]&lt;br /&gt;
[KEY:u]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_CONSTRUCTION_STAIR_DOWN:REPEAT_NOT]&lt;br /&gt;
[KEY:d]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_CONSTRUCTION_STAIR_UPDOWN:REPEAT_NOT]&lt;br /&gt;
[KEY:x]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_CONSTRUCTION_FORTIFICATION:REPEAT_NOT]&lt;br /&gt;
[KEY:F]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_CONSTRUCTION_TRACK:REPEAT_NOT]&lt;br /&gt;
[KEY:T]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_CONSTRUCTION_TRACK_STOP:REPEAT_NOT]&lt;br /&gt;
[KEY:S]&lt;br /&gt;
[BIND:D_ONESTEP:REPEAT_NOT]&lt;br /&gt;
[KEY:.]&lt;br /&gt;
[BIND:D_PAUSE:REPEAT_NOT]&lt;br /&gt;
[SYM:0:Space]&lt;br /&gt;
[BIND:D_DEPOT:REPEAT_NOT]&lt;br /&gt;
[KEY:D]&lt;br /&gt;
[BIND:D_HOT_KEYS:REPEAT_NOT]&lt;br /&gt;
[KEY:H]&lt;br /&gt;
[BIND:D_HOTKEY1:REPEAT_NOT]&lt;br /&gt;
[SYM:0:F1]&lt;br /&gt;
[BIND:D_HOTKEY2:REPEAT_NOT]&lt;br /&gt;
[SYM:0:F2]&lt;br /&gt;
[BIND:D_HOTKEY3:REPEAT_NOT]&lt;br /&gt;
[SYM:0:F3]&lt;br /&gt;
[BIND:D_HOTKEY4:REPEAT_NOT]&lt;br /&gt;
[SYM:0:F4]&lt;br /&gt;
[BIND:D_HOTKEY5:REPEAT_NOT]&lt;br /&gt;
[SYM:0:F5]&lt;br /&gt;
[BIND:D_HOTKEY6:REPEAT_NOT]&lt;br /&gt;
[SYM:0:F6]&lt;br /&gt;
[BIND:D_HOTKEY7:REPEAT_NOT]&lt;br /&gt;
[SYM:0:F7]&lt;br /&gt;
[BIND:D_HOTKEY8:REPEAT_NOT]&lt;br /&gt;
[SYM:0:F8]&lt;br /&gt;
[BIND:D_HOTKEY9:REPEAT_NOT]&lt;br /&gt;
[SYM:1:F1]&lt;br /&gt;
[BIND:D_HOTKEY10:REPEAT_NOT]&lt;br /&gt;
[SYM:1:F2]&lt;br /&gt;
[BIND:D_HOTKEY11:REPEAT_NOT]&lt;br /&gt;
[SYM:1:F3]&lt;br /&gt;
[BIND:D_HOTKEY12:REPEAT_NOT]&lt;br /&gt;
[SYM:1:F4]&lt;br /&gt;
[BIND:D_HOTKEY13:REPEAT_NOT]&lt;br /&gt;
[SYM:1:F5]&lt;br /&gt;
[BIND:D_HOTKEY14:REPEAT_NOT]&lt;br /&gt;
[SYM:1:F6]&lt;br /&gt;
[BIND:D_HOTKEY15:REPEAT_NOT]&lt;br /&gt;
[SYM:1:F7]&lt;br /&gt;
[BIND:D_HOTKEY16:REPEAT_NOT]&lt;br /&gt;
[SYM:1:F8]&lt;br /&gt;
[BIND:D_HOTKEY_CHANGE_NAME:REPEAT_NOT]&lt;br /&gt;
[KEY:n]&lt;br /&gt;
[BIND:D_HOTKEY_ZOOM:REPEAT_NOT]&lt;br /&gt;
[KEY:z]&lt;br /&gt;
[BIND:D_ANNOUNCE:REPEAT_NOT]&lt;br /&gt;
[KEY:a]&lt;br /&gt;
[BIND:D_REPORTS:REPEAT_NOT]&lt;br /&gt;
[KEY:r]&lt;br /&gt;
[BIND:D_BUILDING:REPEAT_NOT]&lt;br /&gt;
[KEY:b]&lt;br /&gt;
[BIND:D_CIVLIST:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:D_DESIGNATE:REPEAT_NOT]&lt;br /&gt;
[KEY:d]&lt;br /&gt;
[BIND:D_ARTLIST:REPEAT_NOT]&lt;br /&gt;
[KEY:l]&lt;br /&gt;
[BIND:D_NOBLES:REPEAT_NOT]&lt;br /&gt;
[KEY:n]&lt;br /&gt;
[BIND:D_ORDERS:REPEAT_NOT]&lt;br /&gt;
[KEY:o]&lt;br /&gt;
[BIND:D_MILITARY:REPEAT_NOT]&lt;br /&gt;
[KEY:m]&lt;br /&gt;
[BIND:D_MILITARY_CREATE_SQUAD:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:D_MILITARY_DISBAND_SQUAD:REPEAT_NOT]&lt;br /&gt;
[KEY:d]&lt;br /&gt;
[BIND:D_MILITARY_CREATE_SUB_SQUAD:REPEAT_NOT]&lt;br /&gt;
[KEY:l]&lt;br /&gt;
[BIND:D_MILITARY_CANCEL_ORDERS:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:D_MILITARY_POSITIONS:REPEAT_NOT]&lt;br /&gt;
[KEY:p]&lt;br /&gt;
[BIND:D_MILITARY_ALERTS:REPEAT_NOT]&lt;br /&gt;
[KEY:a]&lt;br /&gt;
[BIND:D_MILITARY_ALERTS_ADD:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:D_MILITARY_ALERTS_DELETE:REPEAT_NOT]&lt;br /&gt;
[KEY:d]&lt;br /&gt;
[BIND:D_MILITARY_ALERTS_SET:REPEAT_NOT]&lt;br /&gt;
[SYM:0:Enter]&lt;br /&gt;
[SYM:0:Numpad Enter]&lt;br /&gt;
[BIND:D_MILITARY_ALERTS_NAME:REPEAT_NOT]&lt;br /&gt;
[KEY:N]&lt;br /&gt;
[BIND:D_MILITARY_ALERTS_SET_RETAIN:REPEAT_NOT]&lt;br /&gt;
[SYM:1:Enter]&lt;br /&gt;
[SYM:1:Numpad Enter]&lt;br /&gt;
[BIND:D_MILITARY_EQUIP:REPEAT_NOT]&lt;br /&gt;
[KEY:e]&lt;br /&gt;
[BIND:D_MILITARY_EQUIP_CUSTOMIZE:REPEAT_NOT]&lt;br /&gt;
[KEY:V]&lt;br /&gt;
[BIND:D_MILITARY_EQUIP_UNIFORM:REPEAT_NOT]&lt;br /&gt;
[KEY:U]&lt;br /&gt;
[BIND:D_MILITARY_EQUIP_PRIORITY:REPEAT_NOT]&lt;br /&gt;
[KEY:P]&lt;br /&gt;
[BIND:D_MILITARY_UNIFORMS:REPEAT_NOT]&lt;br /&gt;
[KEY:n]&lt;br /&gt;
[BIND:D_MILITARY_SUPPLIES:REPEAT_NOT]&lt;br /&gt;
[KEY:u]&lt;br /&gt;
[BIND:D_MILITARY_SUPPLIES_WATER_DOWN:REPEAT_NOT]&lt;br /&gt;
[KEY:-]&lt;br /&gt;
[BIND:D_MILITARY_SUPPLIES_WATER_UP:REPEAT_NOT]&lt;br /&gt;
[KEY:+]&lt;br /&gt;
[BIND:D_MILITARY_SUPPLIES_FOOD_DOWN:REPEAT_NOT]&lt;br /&gt;
[KEY:/]&lt;br /&gt;
[BIND:D_MILITARY_SUPPLIES_FOOD_UP:REPEAT_NOT]&lt;br /&gt;
[KEY:*]&lt;br /&gt;
[BIND:D_MILITARY_AMMUNITION:REPEAT_NOT]&lt;br /&gt;
[KEY:f]&lt;br /&gt;
[BIND:D_MILITARY_AMMUNITION_ADD_ITEM:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:D_MILITARY_AMMUNITION_REMOVE_ITEM:REPEAT_NOT]&lt;br /&gt;
[KEY:d]&lt;br /&gt;
[BIND:D_MILITARY_AMMUNITION_LOWER_AMOUNT:REPEAT_NOT]&lt;br /&gt;
[KEY:-]&lt;br /&gt;
[BIND:D_MILITARY_AMMUNITION_RAISE_AMOUNT:REPEAT_NOT]&lt;br /&gt;
[KEY:+]&lt;br /&gt;
[BIND:D_MILITARY_AMMUNITION_LOWER_AMOUNT_LOTS:REPEAT_NOT]&lt;br /&gt;
[KEY:/]&lt;br /&gt;
[BIND:D_MILITARY_AMMUNITION_RAISE_AMOUNT_LOTS:REPEAT_NOT]&lt;br /&gt;
[KEY:*]&lt;br /&gt;
[BIND:D_MILITARY_AMMUNITION_MATERIAL:REPEAT_NOT]&lt;br /&gt;
[KEY:M]&lt;br /&gt;
[BIND:D_MILITARY_AMMUNITION_COMBAT:REPEAT_NOT]&lt;br /&gt;
[KEY:C]&lt;br /&gt;
[BIND:D_MILITARY_AMMUNITION_TRAINING:REPEAT_NOT]&lt;br /&gt;
[KEY:T]&lt;br /&gt;
[BIND:D_MILITARY_TRAINING:REPEAT_NOT]&lt;br /&gt;
[KEY:t]&lt;br /&gt;
[BIND:D_MILITARY_SCHEDULE:REPEAT_NOT]&lt;br /&gt;
[KEY:s]&lt;br /&gt;
[BIND:D_MILITARY_ADD_UNIFORM:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:D_MILITARY_DELETE_UNIFORM:REPEAT_NOT]&lt;br /&gt;
[KEY:d]&lt;br /&gt;
[BIND:D_MILITARY_NAME_UNIFORM:REPEAT_NOT]&lt;br /&gt;
[KEY:N]&lt;br /&gt;
[BIND:D_MILITARY_NAME_SQUAD:REPEAT_NOT]&lt;br /&gt;
[KEY:N]&lt;br /&gt;
[BIND:D_MILITARY_ADD_ARMOR:REPEAT_NOT]&lt;br /&gt;
[KEY:A]&lt;br /&gt;
[BIND:D_MILITARY_ADD_PANTS:REPEAT_NOT]&lt;br /&gt;
[KEY:L]&lt;br /&gt;
[BIND:D_MILITARY_ADD_HELM:REPEAT_NOT]&lt;br /&gt;
[KEY:H]&lt;br /&gt;
[BIND:D_MILITARY_ADD_GLOVES:REPEAT_NOT]&lt;br /&gt;
[KEY:G]&lt;br /&gt;
[BIND:D_MILITARY_ADD_BOOTS:REPEAT_NOT]&lt;br /&gt;
[KEY:B]&lt;br /&gt;
[BIND:D_MILITARY_ADD_SHIELD:REPEAT_NOT]&lt;br /&gt;
[KEY:S]&lt;br /&gt;
[BIND:D_MILITARY_ADD_WEAPON:REPEAT_NOT]&lt;br /&gt;
[KEY:W]&lt;br /&gt;
[BIND:D_MILITARY_ADD_MATERIAL:REPEAT_NOT]&lt;br /&gt;
[KEY:M]&lt;br /&gt;
[BIND:D_MILITARY_ADD_COLOR:REPEAT_NOT]&lt;br /&gt;
[KEY:C]&lt;br /&gt;
[BIND:D_MILITARY_REPLACE_CLOTHING:REPEAT_NOT]&lt;br /&gt;
[KEY:r]&lt;br /&gt;
[BIND:D_MILITARY_EXACT_MATCH:REPEAT_NOT]&lt;br /&gt;
[KEY:m]&lt;br /&gt;
[BIND:D_ROOMS:REPEAT_NOT]&lt;br /&gt;
[KEY:R]&lt;br /&gt;
[BIND:D_SQUADS:REPEAT_NOT]&lt;br /&gt;
[KEY:s]&lt;br /&gt;
[BIND:D_SQUADS_MOVE:REPEAT_NOT]&lt;br /&gt;
[KEY:m]&lt;br /&gt;
[BIND:D_SQUADS_KILL:REPEAT_NOT]&lt;br /&gt;
[KEY:k]&lt;br /&gt;
[BIND:D_SQUADS_KILL_LIST:REPEAT_NOT]&lt;br /&gt;
[KEY:l]&lt;br /&gt;
[BIND:D_SQUADS_KILL_RECT:REPEAT_NOT]&lt;br /&gt;
[KEY:r]&lt;br /&gt;
[BIND:D_SQUADS_SCHEDULE:REPEAT_NOT]&lt;br /&gt;
[KEY:s]&lt;br /&gt;
[BIND:D_SQUADS_CANCEL_ORDER:REPEAT_NOT]&lt;br /&gt;
[KEY:o]&lt;br /&gt;
[BIND:D_SQUADS_ALERT:REPEAT_NOT]&lt;br /&gt;
[KEY:t]&lt;br /&gt;
[BIND:D_SQUADS_SELECT_INDIVIDUALS:REPEAT_NOT]&lt;br /&gt;
[KEY:p]&lt;br /&gt;
[BIND:D_SQUADS_CENTER:REPEAT_NOT]&lt;br /&gt;
[KEY:z]&lt;br /&gt;
[BIND:D_SQUAD_SCH_SLEEP:REPEAT_NOT]&lt;br /&gt;
[KEY:s]&lt;br /&gt;
[BIND:D_SQUAD_SCH_CIVILIAN_UNIFORM:REPEAT_NOT]&lt;br /&gt;
[KEY:u]&lt;br /&gt;
[BIND:D_SQUAD_SCH_GIVE_ORDER:REPEAT_NOT]&lt;br /&gt;
[KEY:o]&lt;br /&gt;
[BIND:D_SQUAD_SCH_EDIT_ORDER:REPEAT_NOT]&lt;br /&gt;
[KEY:e]&lt;br /&gt;
[BIND:D_SQUAD_SCH_CANCEL_ORDER:REPEAT_NOT]&lt;br /&gt;
[KEY:x]&lt;br /&gt;
[BIND:D_SQUAD_SCH_COPY_ORDERS:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:D_SQUAD_SCH_PASTE_ORDERS:REPEAT_NOT]&lt;br /&gt;
[KEY:p]&lt;br /&gt;
[BIND:D_SQUAD_SCH_MS_NAME:REPEAT_NOT]&lt;br /&gt;
[KEY:n]&lt;br /&gt;
[BIND:D_STOCKPILES:REPEAT_NOT]&lt;br /&gt;
[KEY:p]&lt;br /&gt;
[BIND:D_CIVZONE:REPEAT_NOT]&lt;br /&gt;
[KEY:i]&lt;br /&gt;
[BIND:D_VIEWUNIT:REPEAT_NOT]&lt;br /&gt;
[KEY:v]&lt;br /&gt;
[BIND:D_JOBLIST:REPEAT_NOT]&lt;br /&gt;
[KEY:j]&lt;br /&gt;
[BIND:D_UNITLIST:REPEAT_NOT]&lt;br /&gt;
[KEY:u]&lt;br /&gt;
[BIND:D_LOOK:REPEAT_NOT]&lt;br /&gt;
[KEY:k]&lt;br /&gt;
[BIND:D_HAULING:REPEAT_NOT]&lt;br /&gt;
[KEY:h]&lt;br /&gt;
[BIND:D_HAULING_NEW_ROUTE:REPEAT_NOT]&lt;br /&gt;
[KEY:r]&lt;br /&gt;
[BIND:D_HAULING_NEW_STOP:REPEAT_NOT]&lt;br /&gt;
[KEY:s]&lt;br /&gt;
[BIND:D_HAULING_REMOVE:REPEAT_NOT]&lt;br /&gt;
[KEY:x]&lt;br /&gt;
[BIND:D_HAULING_PROMOTE:REPEAT_NOT]&lt;br /&gt;
[KEY:p]&lt;br /&gt;
[BIND:D_HAULING_VEHICLE:REPEAT_NOT]&lt;br /&gt;
[KEY:v]&lt;br /&gt;
[BIND:D_HAULING_NICKNAME:REPEAT_NOT]&lt;br /&gt;
[KEY:n]&lt;br /&gt;
[BIND:D_HAULING_STOP_NEW_DEPART:REPEAT_NOT]&lt;br /&gt;
[KEY:n]&lt;br /&gt;
[BIND:D_HAULING_STOP_NEW_LINK:REPEAT_NOT]&lt;br /&gt;
[KEY:s]&lt;br /&gt;
[BIND:D_HAULING_STOP_REMOVE:REPEAT_NOT]&lt;br /&gt;
[KEY:x]&lt;br /&gt;
[BIND:D_HAULING_STOP_SL_SELECT_PILE:REPEAT_NOT]&lt;br /&gt;
[KEY:p]&lt;br /&gt;
[BIND:D_HAULING_STOP_SL_TAKE_GIVE:REPEAT_NOT]&lt;br /&gt;
[KEY:t]&lt;br /&gt;
[BIND:D_HAULING_STOP_LC_DIR:REPEAT_NOT]&lt;br /&gt;
[KEY:d]&lt;br /&gt;
[BIND:D_HAULING_STOP_LC_MODE:REPEAT_NOT]&lt;br /&gt;
[KEY:p]&lt;br /&gt;
[BIND:D_HAULING_STOP_LC_TIMER_UP:REPEAT_NOT]&lt;br /&gt;
[KEY:T]&lt;br /&gt;
[BIND:D_HAULING_STOP_LC_TIMER_DOWN:REPEAT_NOT]&lt;br /&gt;
[KEY:t]&lt;br /&gt;
[BIND:D_HAULING_STOP_LC_FULLNESS_UP:REPEAT_NOT]&lt;br /&gt;
[KEY:F]&lt;br /&gt;
[BIND:D_HAULING_STOP_LC_FULLNESS_DOWN:REPEAT_NOT]&lt;br /&gt;
[KEY:f]&lt;br /&gt;
[BIND:D_HAULING_STOP_LC_MORE_LESS:REPEAT_NOT]&lt;br /&gt;
[KEY:m]&lt;br /&gt;
[BIND:D_HAULING_STOP_LC_DESIRED_TOTAL:REPEAT_NOT]&lt;br /&gt;
[KEY:l]&lt;br /&gt;
[BIND:D_HAULING_STOP_LC_CHANGE:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:D_HAULING_STOP_LC_ADVANCED:REPEAT_NOT]&lt;br /&gt;
[KEY:C]&lt;br /&gt;
[BIND:D_BURROWS:REPEAT_NOT]&lt;br /&gt;
[KEY:w]&lt;br /&gt;
[BIND:D_BURROWS_ADD:REPEAT_NOT]&lt;br /&gt;
[KEY:a]&lt;br /&gt;
[BIND:D_BURROWS_DELETE:REPEAT_NOT]&lt;br /&gt;
[KEY:d]&lt;br /&gt;
[BIND:D_BURROWS_DEFINE:REPEAT_NOT]&lt;br /&gt;
[SYM:0:Enter]&lt;br /&gt;
[SYM:0:Numpad Enter]&lt;br /&gt;
[BIND:D_BURROWS_ADD_UNIT:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:D_BURROWS_CENTER:REPEAT_NOT]&lt;br /&gt;
[KEY:z]&lt;br /&gt;
[BIND:D_BURROWS_NAME:REPEAT_NOT]&lt;br /&gt;
[KEY:n]&lt;br /&gt;
[BIND:D_BURROWS_CHANGE_SELECTION:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:D_BURROWS_BRUSH:REPEAT_NOT]&lt;br /&gt;
[KEY:b]&lt;br /&gt;
[BIND:D_BURROWS_REMOVE:REPEAT_NOT]&lt;br /&gt;
[KEY:r]&lt;br /&gt;
[BIND:D_NOTE:REPEAT_NOT]&lt;br /&gt;
[KEY:N]&lt;br /&gt;
[BIND:D_NOTE_PLACE:REPEAT_NOT]&lt;br /&gt;
[KEY:p]&lt;br /&gt;
[BIND:D_NOTE_DELETE:REPEAT_NOT]&lt;br /&gt;
[KEY:d]&lt;br /&gt;
[BIND:D_NOTE_NAME:REPEAT_NOT]&lt;br /&gt;
[KEY:n]&lt;br /&gt;
[BIND:D_NOTE_ENTER:REPEAT_NOT]&lt;br /&gt;
[KEY:t]&lt;br /&gt;
[BIND:D_NOTE_ADOPT_SYMBOL:REPEAT_NOT]&lt;br /&gt;
[KEY:s]&lt;br /&gt;
[BIND:D_NOTE_CHANGE_SELECTION:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:D_NOTE_POINTS:REPEAT_NOT]&lt;br /&gt;
[KEY:p]&lt;br /&gt;
[BIND:D_NOTE_ROUTE:REPEAT_NOT]&lt;br /&gt;
[KEY:r]&lt;br /&gt;
[BIND:D_NOTE_ROUTE_ADD:REPEAT_NOT]&lt;br /&gt;
[KEY:a]&lt;br /&gt;
[BIND:D_NOTE_ROUTE_EDIT:REPEAT_NOT]&lt;br /&gt;
[KEY:e]&lt;br /&gt;
[BIND:D_NOTE_ROUTE_DELETE:REPEAT_NOT]&lt;br /&gt;
[KEY:d]&lt;br /&gt;
[BIND:D_NOTE_ROUTE_CENTER:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:D_NOTE_ROUTE_NAME:REPEAT_NOT]&lt;br /&gt;
[KEY:n]&lt;br /&gt;
[BIND:D_BUILDJOB:REPEAT_NOT]&lt;br /&gt;
[KEY:q]&lt;br /&gt;
[BIND:D_STATUS:REPEAT_NOT]&lt;br /&gt;
[KEY:z]&lt;br /&gt;
[BIND:D_STATUS_OVERALL_HEALTH_RECENTER:REPEAT_NOT]&lt;br /&gt;
[KEY:r]&lt;br /&gt;
[BIND:D_BUILDITEM:REPEAT_NOT]&lt;br /&gt;
[KEY:t]&lt;br /&gt;
[BIND:A_ENTER_NAME:REPEAT_NOT]&lt;br /&gt;
[KEY:e]&lt;br /&gt;
[BIND:A_CUST_NAME:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:A_RANDOM_NAME:REPEAT_NOT]&lt;br /&gt;
[KEY:r]&lt;br /&gt;
[BIND:A_CHANGE_GENDER:REPEAT_NOT]&lt;br /&gt;
[KEY:g]&lt;br /&gt;
[BIND:A_END_TRAVEL:REPEAT_NOT]&lt;br /&gt;
[KEY:d]&lt;br /&gt;
[BIND:A_TRAVEL_CLOUDS:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:A_LOG:REPEAT_NOT]&lt;br /&gt;
[KEY:Q]&lt;br /&gt;
[BIND:A_TRAVEL_LOG:REPEAT_NOT]&lt;br /&gt;
[KEY:Q]&lt;br /&gt;
[BIND:A_LOG_TASKS:REPEAT_NOT]&lt;br /&gt;
[KEY:t]&lt;br /&gt;
[BIND:A_LOG_ENTITIES:REPEAT_NOT]&lt;br /&gt;
[KEY:e]&lt;br /&gt;
[BIND:A_LOG_SITES:REPEAT_NOT]&lt;br /&gt;
[KEY:s]&lt;br /&gt;
[BIND:A_LOG_SUBREGIONS:REPEAT_NOT]&lt;br /&gt;
[KEY:r]&lt;br /&gt;
[BIND:A_LOG_FEATURE_LAYERS:REPEAT_NOT]&lt;br /&gt;
[KEY:u]&lt;br /&gt;
[BIND:A_LOG_PEOPLE:REPEAT_NOT]&lt;br /&gt;
[KEY:p]&lt;br /&gt;
[BIND:A_LOG_AGREEMENTS:REPEAT_NOT]&lt;br /&gt;
[KEY:a]&lt;br /&gt;
[BIND:A_LOG_EVENTS:REPEAT_NOT]&lt;br /&gt;
[KEY:e]&lt;br /&gt;
[BIND:A_LOG_BESTIARY:REPEAT_NOT]&lt;br /&gt;
[KEY:b]&lt;br /&gt;
[BIND:A_LOG_FILTER:REPEAT_NOT]&lt;br /&gt;
[KEY:f]&lt;br /&gt;
[BIND:A_LOG_ZOOM_CURRENT_LOCATION:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:A_LOG_ZOOM_SELECTED:REPEAT_NOT]&lt;br /&gt;
[KEY:z]&lt;br /&gt;
[BIND:A_LOG_LINE:REPEAT_NOT]&lt;br /&gt;
[KEY:l]&lt;br /&gt;
[BIND:A_LOG_MAP:REPEAT_NOT]&lt;br /&gt;
[KEY:m]&lt;br /&gt;
[BIND:ORDERS_AUTOFORBID:REPEAT_NOT]&lt;br /&gt;
[KEY:F]&lt;br /&gt;
[BIND:ORDERS_FORBID_PROJECTILE:REPEAT_NOT]&lt;br /&gt;
[KEY:p]&lt;br /&gt;
[BIND:ORDERS_FORBID_YOUR_CORPSE:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:ORDERS_FORBID_YOUR_ITEMS:REPEAT_NOT]&lt;br /&gt;
[KEY:i]&lt;br /&gt;
[BIND:ORDERS_FORBID_OTHER_CORPSE:REPEAT_NOT]&lt;br /&gt;
[KEY:o]&lt;br /&gt;
[BIND:ORDERS_FORBID_OTHER_ITEMS:REPEAT_NOT]&lt;br /&gt;
[KEY:t]&lt;br /&gt;
[BIND:ORDERS_REFUSE_GATHER:REPEAT_NOT]&lt;br /&gt;
[KEY:r]&lt;br /&gt;
[BIND:ORDERS_REFUSE_OUTSIDE:REPEAT_NOT]&lt;br /&gt;
[KEY:o]&lt;br /&gt;
[BIND:ORDERS_REFUSE_OUTSIDE_VERMIN:REPEAT_NOT]&lt;br /&gt;
[KEY:v]&lt;br /&gt;
[BIND:ORDERS_REFUSE_DUMP_CORPSE:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:ORDERS_REFUSE_DUMP_SKULL:REPEAT_NOT]&lt;br /&gt;
[KEY:l]&lt;br /&gt;
[BIND:ORDERS_REFUSE_DUMP_BONE:REPEAT_NOT]&lt;br /&gt;
[KEY:b]&lt;br /&gt;
[BIND:ORDERS_REFUSE_DUMP_SHELL:REPEAT_NOT]&lt;br /&gt;
[KEY:s]&lt;br /&gt;
[BIND:ORDERS_REFUSE_DUMP_SKIN:REPEAT_NOT]&lt;br /&gt;
[KEY:i]&lt;br /&gt;
[BIND:ORDERS_REFUSE_DUMP_OTHER:REPEAT_NOT]&lt;br /&gt;
[KEY:k]&lt;br /&gt;
[BIND:ORDERS_REFUSE_DUMP_STRAND_TISSUE:REPEAT_NOT]&lt;br /&gt;
[KEY:h]&lt;br /&gt;
[BIND:ORDERS_GATHER_FURNITURE:REPEAT_NOT]&lt;br /&gt;
[KEY:u]&lt;br /&gt;
[BIND:ORDERS_GATHER_ANIMALS:REPEAT_NOT]&lt;br /&gt;
[KEY:a]&lt;br /&gt;
[BIND:ORDERS_GATHER_FOOD:REPEAT_NOT]&lt;br /&gt;
[KEY:f]&lt;br /&gt;
[BIND:ORDERS_GATHER_BODIES:REPEAT_NOT]&lt;br /&gt;
[KEY:g]&lt;br /&gt;
[BIND:ORDERS_REFUSE:REPEAT_NOT]&lt;br /&gt;
[KEY:r]&lt;br /&gt;
[BIND:ORDERS_GATHER_STONE:REPEAT_NOT]&lt;br /&gt;
[KEY:s]&lt;br /&gt;
[BIND:ORDERS_GATHER_WOOD:REPEAT_NOT]&lt;br /&gt;
[KEY:w]&lt;br /&gt;
[BIND:ORDERS_ALL_HARVEST:REPEAT_NOT]&lt;br /&gt;
[KEY:h]&lt;br /&gt;
[BIND:ORDERS_SAMEPILE:REPEAT_NOT]&lt;br /&gt;
[KEY:p]&lt;br /&gt;
[BIND:ORDERS_MIXFOODS:REPEAT_NOT]&lt;br /&gt;
[KEY:m]&lt;br /&gt;
[BIND:ORDERS_WORKSHOP:REPEAT_NOT]&lt;br /&gt;
[KEY:W]&lt;br /&gt;
[BIND:ORDERS_COLLECT_WEB:REPEAT_NOT]&lt;br /&gt;
[KEY:w]&lt;br /&gt;
[BIND:ORDERS_SLAUGHTER:REPEAT_NOT]&lt;br /&gt;
[KEY:s]&lt;br /&gt;
[BIND:ORDERS_BUTCHER:REPEAT_NOT]&lt;br /&gt;
[KEY:b]&lt;br /&gt;
[BIND:ORDERS_TAN:REPEAT_NOT]&lt;br /&gt;
[KEY:t]&lt;br /&gt;
[BIND:ORDERS_LOOM:REPEAT_NOT]&lt;br /&gt;
[KEY:l]&lt;br /&gt;
[BIND:ORDERS_AUTO_FISHERY:REPEAT_NOT]&lt;br /&gt;
[KEY:f]&lt;br /&gt;
[BIND:ORDERS_AUTO_KITCHEN:REPEAT_NOT]&lt;br /&gt;
[KEY:k]&lt;br /&gt;
[BIND:ORDERS_AUTO_KILN:REPEAT_NOT]&lt;br /&gt;
[KEY:K]&lt;br /&gt;
[BIND:ORDERS_AUTO_SMELTER:REPEAT_NOT]&lt;br /&gt;
[KEY:S]&lt;br /&gt;
[BIND:ORDERS_AUTO_OTHER:REPEAT_NOT]&lt;br /&gt;
[KEY:o]&lt;br /&gt;
[BIND:ORDERS_ZONE:REPEAT_NOT]&lt;br /&gt;
[KEY:z]&lt;br /&gt;
[BIND:ORDERS_ZONE_DRINKING:REPEAT_NOT]&lt;br /&gt;
[KEY:d]&lt;br /&gt;
[BIND:ORDERS_ZONE_FISHING:REPEAT_NOT]&lt;br /&gt;
[KEY:f]&lt;br /&gt;
[BIND:ORDERS_DYED_CLOTH:REPEAT_NOT]&lt;br /&gt;
[KEY:d]&lt;br /&gt;
[BIND:ORDERS_EXCEPTIONS:REPEAT_NOT]&lt;br /&gt;
[KEY:x]&lt;br /&gt;
[BIND:DESTROYBUILDING:REPEAT_NOT]&lt;br /&gt;
[KEY:x]&lt;br /&gt;
[BIND:SUSPENDBUILDING:REPEAT_NOT]&lt;br /&gt;
[KEY:s]&lt;br /&gt;
[BIND:MENU_CONFIRM:REPEAT_NOT]&lt;br /&gt;
[KEY:y]&lt;br /&gt;
[BIND:SAVE_BINDINGS:REPEAT_NOT]&lt;br /&gt;
[KEY:s]&lt;br /&gt;
[BIND:LOAD_BINDINGS:REPEAT_NOT]&lt;br /&gt;
[KEY:l]&lt;br /&gt;
[BIND:HOTKEY_STILL_BREW:REPEAT_NOT]&lt;br /&gt;
[KEY:b]&lt;br /&gt;
[BIND:HOTKEY_STILL_EXTRACT:REPEAT_NOT]&lt;br /&gt;
[KEY:e]&lt;br /&gt;
[BIND:HOTKEY_LOOM_COLLECT_SILK:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:HOTKEY_LOOM_WEAVE_CLOTH:REPEAT_NOT]&lt;br /&gt;
[KEY:w]&lt;br /&gt;
[BIND:HOTKEY_LOOM_WEAVE_SILK:REPEAT_NOT]&lt;br /&gt;
[KEY:s]&lt;br /&gt;
[BIND:HOTKEY_LOOM_WEAVE_YARN:REPEAT_NOT]&lt;br /&gt;
[KEY:y]&lt;br /&gt;
[BIND:HOTKEY_LOOM_WEAVE_METAL:REPEAT_NOT]&lt;br /&gt;
[KEY:a]&lt;br /&gt;
[BIND:HOTKEY_KITCHEN_COOK_2:REPEAT_NOT]&lt;br /&gt;
[KEY:a]&lt;br /&gt;
[BIND:HOTKEY_KITCHEN_COOK_3:REPEAT_NOT]&lt;br /&gt;
[KEY:b]&lt;br /&gt;
[BIND:HOTKEY_KITCHEN_COOK_4:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:HOTKEY_KITCHEN_RENDER_FAT:REPEAT_NOT]&lt;br /&gt;
[KEY:f]&lt;br /&gt;
[BIND:HOTKEY_FARMER_PROCESS:REPEAT_NOT]&lt;br /&gt;
[KEY:p]&lt;br /&gt;
[BIND:HOTKEY_FARMER_PROCESS_VIAL:REPEAT_NOT]&lt;br /&gt;
[KEY:v]&lt;br /&gt;
[BIND:HOTKEY_FARMER_PROCESS_BARREL:REPEAT_NOT]&lt;br /&gt;
[KEY:l]&lt;br /&gt;
[BIND:HOTKEY_FARMER_CHEESE:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:HOTKEY_FARMER_MILK:REPEAT_NOT]&lt;br /&gt;
[KEY:m]&lt;br /&gt;
[BIND:HOTKEY_FARMER_SHEAR_CREATURE:REPEAT_NOT]&lt;br /&gt;
[KEY:s]&lt;br /&gt;
[BIND:HOTKEY_FARMER_SPIN_THREAD:REPEAT_NOT]&lt;br /&gt;
[KEY:S]&lt;br /&gt;
[BIND:HOTKEY_MILL_MILL:REPEAT_NOT]&lt;br /&gt;
[KEY:p]&lt;br /&gt;
[BIND:HOTKEY_KENNEL_CATCH_VERMIN:REPEAT_NOT]&lt;br /&gt;
[KEY:a]&lt;br /&gt;
[BIND:HOTKEY_KENNEL_TAME_VERMIN:REPEAT_NOT]&lt;br /&gt;
[KEY:t]&lt;br /&gt;
[BIND:HOTKEY_FISHERY_PROCESS:REPEAT_NOT]&lt;br /&gt;
[KEY:p]&lt;br /&gt;
[BIND:HOTKEY_FISHERY_EXTRACT:REPEAT_NOT]&lt;br /&gt;
[KEY:e]&lt;br /&gt;
[BIND:HOTKEY_FISHERY_CATCH:REPEAT_NOT]&lt;br /&gt;
[KEY:f]&lt;br /&gt;
[BIND:HOTKEY_BUTCHER_BUTCHER:REPEAT_NOT]&lt;br /&gt;
[KEY:b]&lt;br /&gt;
[BIND:HOTKEY_BUTCHER_EXTRACT:REPEAT_NOT]&lt;br /&gt;
[KEY:e]&lt;br /&gt;
[BIND:HOTKEY_BUTCHER_CATCH:REPEAT_NOT]&lt;br /&gt;
[KEY:a]&lt;br /&gt;
[BIND:HOTKEY_TANNER_TAN:REPEAT_NOT]&lt;br /&gt;
[KEY:t]&lt;br /&gt;
[BIND:HOTKEY_DYER_THREAD:REPEAT_NOT]&lt;br /&gt;
[KEY:t]&lt;br /&gt;
[BIND:HOTKEY_DYER_CLOTH:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:HOTKEY_JEWELER_FURNITURE:REPEAT_NOT]&lt;br /&gt;
[KEY:f]&lt;br /&gt;
[BIND:HOTKEY_JEWELER_FINISHED:REPEAT_NOT]&lt;br /&gt;
[KEY:g]&lt;br /&gt;
[BIND:HOTKEY_JEWELER_AMMO:REPEAT_NOT]&lt;br /&gt;
[KEY:a]&lt;br /&gt;
[BIND:HOTKEY_JEWELER_CUT:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:HOTKEY_JEWELER_ENCRUST:REPEAT_NOT]&lt;br /&gt;
[KEY:e]&lt;br /&gt;
[BIND:HOTKEY_MECHANIC_PARTS:REPEAT_NOT]&lt;br /&gt;
[KEY:t]&lt;br /&gt;
[BIND:HOTKEY_MECHANIC_TRACTION_BENCH:REPEAT_NOT]&lt;br /&gt;
[KEY:R]&lt;br /&gt;
[BIND:HOTKEY_MASON_ARMORSTAND:REPEAT_NOT]&lt;br /&gt;
[KEY:a]&lt;br /&gt;
[BIND:HOTKEY_MASON_BLOCKS:REPEAT_NOT]&lt;br /&gt;
[KEY:b]&lt;br /&gt;
[BIND:HOTKEY_MASON_CHAIR:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:HOTKEY_MASON_COFFIN:REPEAT_NOT]&lt;br /&gt;
[KEY:p]&lt;br /&gt;
[BIND:HOTKEY_MASON_DOOR:REPEAT_NOT]&lt;br /&gt;
[KEY:d]&lt;br /&gt;
[BIND:HOTKEY_MASON_FLOODGATE:REPEAT_NOT]&lt;br /&gt;
[KEY:l]&lt;br /&gt;
[BIND:HOTKEY_MASON_HATCH_COVER:REPEAT_NOT]&lt;br /&gt;
[KEY:H]&lt;br /&gt;
[BIND:HOTKEY_MASON_GRATE:REPEAT_NOT]&lt;br /&gt;
[KEY:G]&lt;br /&gt;
[BIND:HOTKEY_MASON_CABINET:REPEAT_NOT]&lt;br /&gt;
[KEY:f]&lt;br /&gt;
[BIND:HOTKEY_MASON_BOX:REPEAT_NOT]&lt;br /&gt;
[KEY:h]&lt;br /&gt;
[BIND:HOTKEY_MASON_STATUE:REPEAT_NOT]&lt;br /&gt;
[KEY:u]&lt;br /&gt;
[BIND:HOTKEY_MASON_TABLE:REPEAT_NOT]&lt;br /&gt;
[KEY:t]&lt;br /&gt;
[BIND:HOTKEY_MASON_WEAPONRACK:REPEAT_NOT]&lt;br /&gt;
[KEY:w]&lt;br /&gt;
[BIND:HOTKEY_MASON_QUERN:REPEAT_NOT]&lt;br /&gt;
[KEY:q]&lt;br /&gt;
[BIND:HOTKEY_MASON_MILLSTONE:REPEAT_NOT]&lt;br /&gt;
[KEY:m]&lt;br /&gt;
[BIND:HOTKEY_MASON_SLAB:REPEAT_NOT]&lt;br /&gt;
[SYM:4:s]&lt;br /&gt;
[BIND:HOTKEY_TRAP_BRIDGE:REPEAT_NOT]&lt;br /&gt;
[KEY:b]&lt;br /&gt;
[BIND:HOTKEY_TRAP_DOOR:REPEAT_NOT]&lt;br /&gt;
[KEY:d]&lt;br /&gt;
[BIND:HOTKEY_TRAP_FLOODGATE:REPEAT_NOT]&lt;br /&gt;
[KEY:f]&lt;br /&gt;
[BIND:HOTKEY_TRAP_HATCH:REPEAT_NOT]&lt;br /&gt;
[KEY:h]&lt;br /&gt;
[BIND:HOTKEY_TRAP_GRATE_WALL:REPEAT_NOT]&lt;br /&gt;
[KEY:w]&lt;br /&gt;
[BIND:HOTKEY_TRAP_GRATE_FLOOR:REPEAT_NOT]&lt;br /&gt;
[KEY:g]&lt;br /&gt;
[BIND:HOTKEY_TRAP_BARS_VERTICAL:REPEAT_NOT]&lt;br /&gt;
[KEY:B]&lt;br /&gt;
[BIND:HOTKEY_TRAP_BARS_FLOOR:REPEAT_NOT]&lt;br /&gt;
[SYM:4:b]&lt;br /&gt;
[BIND:HOTKEY_TRAP_SUPPORT:REPEAT_NOT]&lt;br /&gt;
[KEY:s]&lt;br /&gt;
[BIND:HOTKEY_TRAP_CHAIN:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:HOTKEY_TRAP_CAGE:REPEAT_NOT]&lt;br /&gt;
[KEY:j]&lt;br /&gt;
[BIND:HOTKEY_TRAP_SPIKE:REPEAT_NOT]&lt;br /&gt;
[KEY:S]&lt;br /&gt;
[BIND:HOTKEY_TRAP_GEAR_ASSEMBLY:REPEAT_NOT]&lt;br /&gt;
[KEY:a]&lt;br /&gt;
[BIND:HOTKEY_TRAP_TRACK_STOP:REPEAT_NOT]&lt;br /&gt;
[KEY:T]&lt;br /&gt;
[BIND:HOTKEY_TRAP_PULL_LEVER:REPEAT_NOT]&lt;br /&gt;
[KEY:P]&lt;br /&gt;
[BIND:BUILDJOB_ADD:REPEAT_NOT]&lt;br /&gt;
[KEY:a]&lt;br /&gt;
[BIND:BUILDJOB_CANCEL:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:BUILDJOB_PROMOTE:REPEAT_NOT]&lt;br /&gt;
[KEY:p]&lt;br /&gt;
[BIND:BUILDJOB_REPEAT:REPEAT_NOT]&lt;br /&gt;
[KEY:r]&lt;br /&gt;
[BIND:BUILDJOB_SUSPEND:REPEAT_NOT]&lt;br /&gt;
[KEY:s]&lt;br /&gt;
[BIND:BUILDJOB_WORKSHOP_PROFILE:REPEAT_NOT]&lt;br /&gt;
[KEY:P]&lt;br /&gt;
[BIND:BUILDJOB_WELL_FREE:REPEAT_NOT]&lt;br /&gt;
[KEY:f]&lt;br /&gt;
[BIND:BUILDJOB_WELL_SIZE:REPEAT_NOT]&lt;br /&gt;
[KEY:r]&lt;br /&gt;
[BIND:BUILDJOB_TARGET_FREE:REPEAT_NOT]&lt;br /&gt;
[KEY:f]&lt;br /&gt;
[BIND:BUILDJOB_TARGET_SIZE:REPEAT_NOT]&lt;br /&gt;
[KEY:r]&lt;br /&gt;
[BIND:BUILDJOB_TARGET_DOWN:REPEAT_NOT]&lt;br /&gt;
[KEY:s]&lt;br /&gt;
[BIND:BUILDJOB_TARGET_UP:REPEAT_NOT]&lt;br /&gt;
[KEY:w]&lt;br /&gt;
[BIND:BUILDJOB_TARGET_RIGHT:REPEAT_NOT]&lt;br /&gt;
[KEY:d]&lt;br /&gt;
[BIND:BUILDJOB_TARGET_LEFT:REPEAT_NOT]&lt;br /&gt;
[KEY:a]&lt;br /&gt;
[BIND:BUILDJOB_STATUE_ASSIGN:REPEAT_NOT]&lt;br /&gt;
[KEY:a]&lt;br /&gt;
[BIND:BUILDJOB_STATUE_FREE:REPEAT_NOT]&lt;br /&gt;
[KEY:f]&lt;br /&gt;
[BIND:BUILDJOB_STATUE_SIZE:REPEAT_NOT]&lt;br /&gt;
[KEY:r]&lt;br /&gt;
[BIND:BUILDJOB_CAGE_JUSTICE:REPEAT_NOT]&lt;br /&gt;
[KEY:j]&lt;br /&gt;
[BIND:BUILDJOB_CAGE_FREE:REPEAT_NOT]&lt;br /&gt;
[KEY:f]&lt;br /&gt;
[BIND:BUILDJOB_CAGE_SIZE:REPEAT_NOT]&lt;br /&gt;
[KEY:r]&lt;br /&gt;
[BIND:BUILDJOB_CAGE_ASSIGN_OCC:REPEAT_NOT]&lt;br /&gt;
[KEY:a]&lt;br /&gt;
[BIND:BUILDJOB_CAGE_WATER:REPEAT_NOT]&lt;br /&gt;
[KEY:w]&lt;br /&gt;
[BIND:BUILDJOB_CAGE_ASSIGN:REPEAT_NOT]&lt;br /&gt;
[KEY:o]&lt;br /&gt;
[BIND:BUILDJOB_CHAIN_ASSIGN_OCC:REPEAT_NOT]&lt;br /&gt;
[KEY:a]&lt;br /&gt;
[BIND:BUILDJOB_CHAIN_JUSTICE:REPEAT_NOT]&lt;br /&gt;
[KEY:j]&lt;br /&gt;
[BIND:BUILDJOB_CHAIN_ASSIGN:REPEAT_NOT]&lt;br /&gt;
[KEY:o]&lt;br /&gt;
[BIND:BUILDJOB_CHAIN_FREE:REPEAT_NOT]&lt;br /&gt;
[KEY:f]&lt;br /&gt;
[BIND:BUILDJOB_CHAIN_SIZE:REPEAT_NOT]&lt;br /&gt;
[KEY:r]&lt;br /&gt;
[BIND:BUILDJOB_SIEGE_FIRING:REPEAT_NOT]&lt;br /&gt;
[KEY:f]&lt;br /&gt;
[BIND:BUILDJOB_SIEGE_ORIENT:REPEAT_NOT]&lt;br /&gt;
[KEY:o]&lt;br /&gt;
[BIND:BUILDJOB_DOOR_INTERNAL:REPEAT_NOT]&lt;br /&gt;
[KEY:s]&lt;br /&gt;
[BIND:BUILDJOB_DOOR_LOCK:REPEAT_NOT]&lt;br /&gt;
[KEY:l]&lt;br /&gt;
[BIND:BUILDJOB_DOOR_AJAR:REPEAT_NOT]&lt;br /&gt;
[KEY:o]&lt;br /&gt;
[BIND:BUILDJOB_COFFIN_ASSIGN:REPEAT_NOT]&lt;br /&gt;
[KEY:a]&lt;br /&gt;
[BIND:BUILDJOB_COFFIN_FREE:REPEAT_NOT]&lt;br /&gt;
[KEY:f]&lt;br /&gt;
[BIND:BUILDJOB_COFFIN_SIZE:REPEAT_NOT]&lt;br /&gt;
[KEY:r]&lt;br /&gt;
[BIND:BUILDJOB_COFFIN_BURIAL:REPEAT_NOT]&lt;br /&gt;
[KEY:b]&lt;br /&gt;
[BIND:BUILDJOB_COFFIN_CIV:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:BUILDJOB_COFFIN_PET:REPEAT_NOT]&lt;br /&gt;
[KEY:p]&lt;br /&gt;
[BIND:BUILDJOB_CHAIR_ASSIGN:REPEAT_NOT]&lt;br /&gt;
[KEY:a]&lt;br /&gt;
[BIND:BUILDJOB_CHAIR_FREE:REPEAT_NOT]&lt;br /&gt;
[KEY:f]&lt;br /&gt;
[BIND:BUILDJOB_CHAIR_SIZE:REPEAT_NOT]&lt;br /&gt;
[KEY:r]&lt;br /&gt;
[BIND:BUILDJOB_TABLE_ASSIGN:REPEAT_NOT]&lt;br /&gt;
[KEY:a]&lt;br /&gt;
[BIND:BUILDJOB_TABLE_HALL:REPEAT_NOT]&lt;br /&gt;
[KEY:h]&lt;br /&gt;
[BIND:BUILDJOB_TABLE_FREE:REPEAT_NOT]&lt;br /&gt;
[KEY:f]&lt;br /&gt;
[BIND:BUILDJOB_TABLE_SIZE:REPEAT_NOT]&lt;br /&gt;
[KEY:r]&lt;br /&gt;
[BIND:BUILDJOB_BED_ASSIGN:REPEAT_NOT]&lt;br /&gt;
[KEY:a]&lt;br /&gt;
[BIND:BUILDJOB_BED_FREE:REPEAT_NOT]&lt;br /&gt;
[KEY:f]&lt;br /&gt;
[BIND:BUILDJOB_BED_BARRACKS:REPEAT_NOT]&lt;br /&gt;
[KEY:b]&lt;br /&gt;
[BIND:BUILDJOB_BED_DORMITORY:REPEAT_NOT]&lt;br /&gt;
[KEY:d]&lt;br /&gt;
[BIND:BUILDJOB_BED_RENT:REPEAT_NOT]&lt;br /&gt;
[KEY:R]&lt;br /&gt;
[BIND:BUILDJOB_BED_SIZE:REPEAT_NOT]&lt;br /&gt;
[KEY:r]&lt;br /&gt;
[BIND:BUILDJOB_BED_NAME:REPEAT_NOT]&lt;br /&gt;
[KEY:n]&lt;br /&gt;
[BIND:BUILDJOB_BED_SLEEP:REPEAT_NOT]&lt;br /&gt;
[KEY:z]&lt;br /&gt;
[BIND:BUILDJOB_BED_TRAIN:REPEAT_NOT]&lt;br /&gt;
[KEY:t]&lt;br /&gt;
[BIND:BUILDJOB_BED_INDIV_EQ:REPEAT_NOT]&lt;br /&gt;
[KEY:i]&lt;br /&gt;
[BIND:BUILDJOB_BED_SQUAD_EQ:REPEAT_NOT]&lt;br /&gt;
[KEY:q]&lt;br /&gt;
[BIND:BUILDJOB_BED_POSITION:REPEAT_NOT]&lt;br /&gt;
[KEY:p]&lt;br /&gt;
[BIND:BUILDJOB_DEPOT_BRING:REPEAT_NOT]&lt;br /&gt;
[KEY:g]&lt;br /&gt;
[BIND:BUILDJOB_DEPOT_TRADE:REPEAT_NOT]&lt;br /&gt;
[KEY:t]&lt;br /&gt;
[BIND:BUILDJOB_DEPOT_REQUEST_TRADER:REPEAT_NOT]&lt;br /&gt;
[KEY:r]&lt;br /&gt;
[BIND:BUILDJOB_DEPOT_BROKER_ONLY:REPEAT_NOT]&lt;br /&gt;
[KEY:b]&lt;br /&gt;
[BIND:BUILDJOB_ANIMALTRAP_BAIT_NONE:REPEAT_NOT]&lt;br /&gt;
[KEY:z]&lt;br /&gt;
[BIND:BUILDJOB_ANIMALTRAP_BAIT_MEAT:REPEAT_NOT]&lt;br /&gt;
[KEY:m]&lt;br /&gt;
[BIND:BUILDJOB_ANIMALTRAP_BAIT_FISH:REPEAT_NOT]&lt;br /&gt;
[KEY:f]&lt;br /&gt;
[BIND:BUILDJOB_ANIMALTRAP_BAIT_GEM:REPEAT_NOT]&lt;br /&gt;
[KEY:g]&lt;br /&gt;
[BIND:BUILDJOB_FARM_FALLOW:REPEAT_NOT]&lt;br /&gt;
[KEY:z]&lt;br /&gt;
[BIND:BUILDJOB_FARM_FERTILIZE:REPEAT_NOT]&lt;br /&gt;
[KEY:f]&lt;br /&gt;
[BIND:BUILDJOB_FARM_SEASFERT:REPEAT_NOT]&lt;br /&gt;
[KEY:s]&lt;br /&gt;
[BIND:BUILDJOB_FARM_SPRING:REPEAT_NOT]&lt;br /&gt;
[KEY:a]&lt;br /&gt;
[BIND:BUILDJOB_FARM_SUMMER:REPEAT_NOT]&lt;br /&gt;
[KEY:b]&lt;br /&gt;
[BIND:BUILDJOB_FARM_AUTUMN:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:BUILDJOB_FARM_WINTER:REPEAT_NOT]&lt;br /&gt;
[KEY:d]&lt;br /&gt;
[BIND:BUILDJOB_STOCKPILE_MASTER:REPEAT_NOT]&lt;br /&gt;
[KEY:t]&lt;br /&gt;
[BIND:BUILDJOB_STOCKPILE_GIVE_TO:REPEAT_NOT]&lt;br /&gt;
[KEY:g]&lt;br /&gt;
[BIND:BUILDJOB_STOCKPILE_LINK_ANYWHERE:REPEAT_NOT]&lt;br /&gt;
[KEY:a]&lt;br /&gt;
[BIND:BUILDJOB_STOCKPILE_DELETE_CHILD:REPEAT_NOT]&lt;br /&gt;
[KEY:d]&lt;br /&gt;
[BIND:BUILDJOB_STOCKPILE_SETTINGS:REPEAT_NOT]&lt;br /&gt;
[KEY:s]&lt;br /&gt;
[BIND:BUILDJOB_STOCKPILE_BARREL_UP:REPEAT_NOT]&lt;br /&gt;
[KEY:r]&lt;br /&gt;
[BIND:BUILDJOB_STOCKPILE_BARREL_DOWN:REPEAT_NOT]&lt;br /&gt;
[KEY:e]&lt;br /&gt;
[BIND:BUILDJOB_STOCKPILE_BARREL_ZERO:REPEAT_NOT]&lt;br /&gt;
[KEY:E]&lt;br /&gt;
[BIND:BUILDJOB_STOCKPILE_BARREL_MAX:REPEAT_NOT]&lt;br /&gt;
[KEY:R]&lt;br /&gt;
[BIND:BUILDJOB_STOCKPILE_BIN_UP:REPEAT_NOT]&lt;br /&gt;
[KEY:v]&lt;br /&gt;
[BIND:BUILDJOB_STOCKPILE_BIN_DOWN:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:BUILDJOB_STOCKPILE_BIN_ZERO:REPEAT_NOT]&lt;br /&gt;
[KEY:C]&lt;br /&gt;
[BIND:BUILDJOB_STOCKPILE_BIN_MAX:REPEAT_NOT]&lt;br /&gt;
[KEY:V]&lt;br /&gt;
[BIND:BUILDJOB_STOCKPILE_WHEELBARROW:REPEAT_NOT]&lt;br /&gt;
[KEY:w]&lt;br /&gt;
[BIND:BUILDJOB_RACK_MAT_BONE:REPEAT_NOT]&lt;br /&gt;
[KEY:b]&lt;br /&gt;
[BIND:BUILDJOB_RACK_MAT_BRONZE:REPEAT_NOT]&lt;br /&gt;
[KEY:z]&lt;br /&gt;
[BIND:BUILDJOB_RACK_MAT_COPPER:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:BUILDJOB_RACK_MAT_IRON:REPEAT_NOT]&lt;br /&gt;
[KEY:i]&lt;br /&gt;
[BIND:BUILDJOB_RACK_MAT_STEEL:REPEAT_NOT]&lt;br /&gt;
[KEY:e]&lt;br /&gt;
[BIND:BUILDJOB_RACK_MAT_WOOD:REPEAT_NOT]&lt;br /&gt;
[KEY:w]&lt;br /&gt;
[BIND:BUILDJOB_RACK_MAT_METAL:REPEAT_NOT]&lt;br /&gt;
[KEY:a]&lt;br /&gt;
[BIND:BUILDJOB_STAND_MAT_BONE:REPEAT_NOT]&lt;br /&gt;
[KEY:b]&lt;br /&gt;
[BIND:BUILDJOB_STAND_MAT_LEATHER:REPEAT_NOT]&lt;br /&gt;
[KEY:l]&lt;br /&gt;
[BIND:BUILDJOB_STAND_MAT_COPPER:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:BUILDJOB_STAND_MAT_BRONZE:REPEAT_NOT]&lt;br /&gt;
[KEY:z]&lt;br /&gt;
[BIND:BUILDJOB_STAND_MAT_STEEL:REPEAT_NOT]&lt;br /&gt;
[KEY:e]&lt;br /&gt;
[BIND:BUILDJOB_STAND_MAT_IRON:REPEAT_NOT]&lt;br /&gt;
[KEY:i]&lt;br /&gt;
[BIND:BUILDJOB_STAND_MAT_WOOD:REPEAT_NOT]&lt;br /&gt;
[KEY:w]&lt;br /&gt;
[BIND:BUILDJOB_STAND_MAT_METAL:REPEAT_NOT]&lt;br /&gt;
[KEY:a]&lt;br /&gt;
[BIND:BUILDJOB_RACKSTAND_ASSIGN:REPEAT_NOT]&lt;br /&gt;
[KEY:a]&lt;br /&gt;
[BIND:BUILDJOB_RACKSTAND_FREE:REPEAT_NOT]&lt;br /&gt;
[KEY:f]&lt;br /&gt;
[BIND:BUILDJOB_RACKSTAND_SIZE:REPEAT_NOT]&lt;br /&gt;
[KEY:r]&lt;br /&gt;
[BIND:BUILDJOB_RACKSTAND_ITEM:REPEAT_NOT]&lt;br /&gt;
[KEY:i]&lt;br /&gt;
[BIND:BUILDJOB_RACKSTAND_MAT:REPEAT_NOT]&lt;br /&gt;
[KEY:m]&lt;br /&gt;
[BIND:BUILDJOB_RACKSTAND_DEFAULTS1:REPEAT_NOT]&lt;br /&gt;
[KEY:s]&lt;br /&gt;
[BIND:BUILDJOB_RACKSTAND_KILL1:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:BUILDJOB_RACKSTAND_DEFAULTS2:REPEAT_NOT]&lt;br /&gt;
[KEY:b]&lt;br /&gt;
[BIND:BUILDJOB_RACKSTAND_KILL2:REPEAT_NOT]&lt;br /&gt;
[KEY:d]&lt;br /&gt;
[BIND:STOCKPILE_SETTINGS_ENABLE:REPEAT_NOT]&lt;br /&gt;
[KEY:e]&lt;br /&gt;
[BIND:STOCKPILE_SETTINGS_DISABLE:REPEAT_NOT]&lt;br /&gt;
[KEY:d]&lt;br /&gt;
[BIND:STOCKPILE_SETTINGS_PERMIT_ALL:REPEAT_NOT]&lt;br /&gt;
[KEY:a]&lt;br /&gt;
[BIND:STOCKPILE_SETTINGS_FORBID_ALL:REPEAT_NOT]&lt;br /&gt;
[KEY:b]&lt;br /&gt;
[BIND:STOCKPILE_SETTINGS_PERMIT_SUB:REPEAT_NOT]&lt;br /&gt;
[KEY:p]&lt;br /&gt;
[BIND:STOCKPILE_SETTINGS_FORBID_SUB:REPEAT_NOT]&lt;br /&gt;
[KEY:f]&lt;br /&gt;
[BIND:STOCKPILE_SETTINGS_SPECIFIC1:REPEAT_NOT]&lt;br /&gt;
[KEY:u]&lt;br /&gt;
[BIND:STOCKPILE_SETTINGS_SPECIFIC2:REPEAT_NOT]&lt;br /&gt;
[KEY:j]&lt;br /&gt;
[BIND:D_BITEM_FORBID:REPEAT_NOT]&lt;br /&gt;
[KEY:f]&lt;br /&gt;
[BIND:D_BITEM_DUMP:REPEAT_NOT]&lt;br /&gt;
[KEY:d]&lt;br /&gt;
[BIND:D_BITEM_MELT:REPEAT_NOT]&lt;br /&gt;
[KEY:m]&lt;br /&gt;
[BIND:D_BITEM_HIDE:REPEAT_NOT]&lt;br /&gt;
[KEY:h]&lt;br /&gt;
[BIND:D_LOOK_FORBID:REPEAT_NOT]&lt;br /&gt;
[KEY:f]&lt;br /&gt;
[BIND:D_LOOK_DUMP:REPEAT_NOT]&lt;br /&gt;
[KEY:d]&lt;br /&gt;
[BIND:D_LOOK_MELT:REPEAT_NOT]&lt;br /&gt;
[KEY:m]&lt;br /&gt;
[BIND:D_LOOK_HIDE:REPEAT_NOT]&lt;br /&gt;
[KEY:h]&lt;br /&gt;
[BIND:D_LOOK_FOLLOW:REPEAT_NOT]&lt;br /&gt;
[KEY:F]&lt;br /&gt;
[BIND:D_LOOK_ARENA_CREATURE:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:D_LOOK_ARENA_ADV_MODE:REPEAT_NOT]&lt;br /&gt;
[KEY:a]&lt;br /&gt;
[BIND:D_LOOK_ARENA_WATER:REPEAT_NOT]&lt;br /&gt;
[KEY:w]&lt;br /&gt;
[BIND:D_LOOK_ARENA_MAGMA:REPEAT_NOT]&lt;br /&gt;
[KEY:l]&lt;br /&gt;
[BIND:ARENA_CREATURE_SIDE_DOWN:REPEAT_NOT]&lt;br /&gt;
[KEY:s]&lt;br /&gt;
[BIND:ARENA_CREATURE_SIDE_UP:REPEAT_NOT]&lt;br /&gt;
[KEY:d]&lt;br /&gt;
[BIND:ARENA_CREATURE_NEW_ITEM:REPEAT_NOT]&lt;br /&gt;
[KEY:n]&lt;br /&gt;
[BIND:ARENA_CREATURE_BLANK_LIST:REPEAT_NOT]&lt;br /&gt;
[KEY:b]&lt;br /&gt;
[BIND:ARENA_CREATURE_REMOVE_ITEM:REPEAT_NOT]&lt;br /&gt;
[KEY:r]&lt;br /&gt;
[BIND:ARENA_CREATURE_UNDEAD:REPEAT_NOT]&lt;br /&gt;
[KEY:u]&lt;br /&gt;
[BIND:ARENA_CREATURE_STRING:REPEAT_NOT]&lt;br /&gt;
[KEY:f]&lt;br /&gt;
[BIND:ARENA_CONFLICT_STATE_1:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:ARENA_CONFLICT_STATE_2:REPEAT_NOT]&lt;br /&gt;
[KEY:C]&lt;br /&gt;
[BIND:ARENA_MORALE:REPEAT_NOT]&lt;br /&gt;
[KEY:m]&lt;br /&gt;
[BIND:ARENA_WEATHER:REPEAT_NOT]&lt;br /&gt;
[KEY:w]&lt;br /&gt;
[BIND:ARENA_WEATHER_SNOW:REPEAT_NOT]&lt;br /&gt;
[KEY:s]&lt;br /&gt;
[BIND:ARENA_WEATHER_MUD:REPEAT_NOT]&lt;br /&gt;
[KEY:m]&lt;br /&gt;
[BIND:ARENA_WEATHER_CLEAR_SPATTER:REPEAT_NOT]&lt;br /&gt;
[KEY:x]&lt;br /&gt;
[BIND:D_LOOK_ARENA_TREE:REPEAT_NOT]&lt;br /&gt;
[KEY:t]&lt;br /&gt;
[BIND:ARENA_TREE_FILTER:REPEAT_NOT]&lt;br /&gt;
[KEY:f]&lt;br /&gt;
[BIND:ARENA_TREE_AGE:REPEAT_NOT]&lt;br /&gt;
[KEY:a]&lt;br /&gt;
[BIND:D_LOOK_ARENA_MOUNT:REPEAT_NOT]&lt;br /&gt;
[KEY:r]&lt;br /&gt;
[BIND:ASSIGNTRADE_VIEW:REPEAT_NOT]&lt;br /&gt;
[KEY:v]&lt;br /&gt;
[BIND:ASSIGNTRADE_STRING:REPEAT_NOT]&lt;br /&gt;
[KEY:s]&lt;br /&gt;
[BIND:ASSIGNTRADE_EXCLUDE_PROHIBITED:REPEAT_NOT]&lt;br /&gt;
[KEY:m]&lt;br /&gt;
[BIND:ASSIGNTRADE_PENDING:REPEAT_NOT]&lt;br /&gt;
[KEY:p]&lt;br /&gt;
[BIND:ASSIGNTRADE_SORT:REPEAT_NOT]&lt;br /&gt;
[KEY:d]&lt;br /&gt;
[BIND:NOBLELIST_REPLACE:REPEAT_NOT]&lt;br /&gt;
[KEY:r]&lt;br /&gt;
[BIND:NOBLELIST_SETTINGS:REPEAT_NOT]&lt;br /&gt;
[KEY:s]&lt;br /&gt;
[BIND:NOBLELIST_CAPITAL:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:NOBLELIST_VIEW_CANDIDATE:REPEAT_NOT]&lt;br /&gt;
[KEY:v]&lt;br /&gt;
[BIND:A_BARTER_VIEW:REPEAT_NOT]&lt;br /&gt;
[KEY:v]&lt;br /&gt;
[BIND:A_BARTER_CURRENCY_1:REPEAT_NOT]&lt;br /&gt;
[KEY:a]&lt;br /&gt;
[BIND:A_BARTER_CURRENCY_2:REPEAT_NOT]&lt;br /&gt;
[KEY:o]&lt;br /&gt;
[BIND:A_BARTER_TRADE:REPEAT_NOT]&lt;br /&gt;
[KEY:t]&lt;br /&gt;
[BIND:TRADE_VIEW:REPEAT_NOT]&lt;br /&gt;
[KEY:v]&lt;br /&gt;
[BIND:TRADE_TRADE:REPEAT_NOT]&lt;br /&gt;
[KEY:t]&lt;br /&gt;
[BIND:TRADE_OFFER:REPEAT_NOT]&lt;br /&gt;
[KEY:o]&lt;br /&gt;
[BIND:TRADE_SEIZE:REPEAT_NOT]&lt;br /&gt;
[KEY:s]&lt;br /&gt;
[BIND:STORES_VIEW:REPEAT_NOT]&lt;br /&gt;
[KEY:v]&lt;br /&gt;
[BIND:STORES_ZOOM:REPEAT_NOT]&lt;br /&gt;
[KEY:z]&lt;br /&gt;
[BIND:STORES_FORBID:REPEAT_NOT]&lt;br /&gt;
[KEY:f]&lt;br /&gt;
[BIND:STORES_MELT:REPEAT_NOT]&lt;br /&gt;
[KEY:m]&lt;br /&gt;
[BIND:STORES_DUMP:REPEAT_NOT]&lt;br /&gt;
[KEY:d]&lt;br /&gt;
[BIND:STORES_HIDE:REPEAT_NOT]&lt;br /&gt;
[KEY:h]&lt;br /&gt;
[BIND:MILITARY_ACTIVATE:REPEAT_NOT]&lt;br /&gt;
[KEY:a]&lt;br /&gt;
[BIND:MILITARY_VIEW:REPEAT_NOT]&lt;br /&gt;
[KEY:v]&lt;br /&gt;
[BIND:MILITARY_WEAPON:REPEAT_NOT]&lt;br /&gt;
[KEY:w]&lt;br /&gt;
[BIND:MILITARY_ZOOM:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:ANNOUNCE_ZOOM:REPEAT_NOT]&lt;br /&gt;
[KEY:z]&lt;br /&gt;
[BIND:UNITJOB_REMOVE_CRE:REPEAT_NOT]&lt;br /&gt;
[KEY:r]&lt;br /&gt;
[BIND:UNITJOB_ZOOM_CRE:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:UNITJOB_ZOOM_BUILD:REPEAT_NOT]&lt;br /&gt;
[KEY:b]&lt;br /&gt;
[BIND:UNITJOB_VIEW:REPEAT_NOT]&lt;br /&gt;
[KEY:v]&lt;br /&gt;
[BIND:UNITJOB_MANAGER:REPEAT_NOT]&lt;br /&gt;
[KEY:m]&lt;br /&gt;
[BIND:MANAGER_NEW_ORDER:REPEAT_NOT]&lt;br /&gt;
[KEY:q]&lt;br /&gt;
[BIND:MANAGER_REMOVE:REPEAT_NOT]&lt;br /&gt;
[KEY:r]&lt;br /&gt;
[BIND:MANAGER_PROMOTE:REPEAT_NOT]&lt;br /&gt;
[KEY:p]&lt;br /&gt;
[BIND:MANAGER_MAX:REPEAT_NOT]&lt;br /&gt;
[KEY:t]&lt;br /&gt;
[BIND:MANAGER_WAGES:REPEAT_NOT]&lt;br /&gt;
[KEY:w]&lt;br /&gt;
[BIND:PET_BUTCHER:REPEAT_NOT]&lt;br /&gt;
[KEY:b]&lt;br /&gt;
[BIND:ANIMAL_SELECT_TRAINER:REPEAT_NOT]&lt;br /&gt;
[KEY:t]&lt;br /&gt;
[BIND:ANIMAL_WAR_TRAINING:REPEAT_NOT]&lt;br /&gt;
[KEY:w]&lt;br /&gt;
[BIND:ANIMAL_HUNTING_TRAINING:REPEAT_NOT]&lt;br /&gt;
[KEY:h]&lt;br /&gt;
[BIND:KITCHEN_COOK:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:KITCHEN_BREW:REPEAT_NOT]&lt;br /&gt;
[KEY:b]&lt;br /&gt;
[BIND:SETUPGAME_NEW:REPEAT_NOT]&lt;br /&gt;
[KEY:n]&lt;br /&gt;
[BIND:SETUPGAME_VIEW:REPEAT_NOT]&lt;br /&gt;
[KEY:v]&lt;br /&gt;
[BIND:SETUPGAME_CUSTOMIZE_UNIT:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:SETUPGAME_SAVE_PROFILE:REPEAT_NOT]&lt;br /&gt;
[KEY:s]&lt;br /&gt;
[BIND:SETUPGAME_SAVE_PROFILE_ABORT:REPEAT_NOT]&lt;br /&gt;
[SYM:1:Space]&lt;br /&gt;
[BIND:SETUPGAME_SAVE_PROFILE_GO:REPEAT_NOT]&lt;br /&gt;
[SYM:0:Enter]&lt;br /&gt;
[SYM:0:Numpad Enter]&lt;br /&gt;
[BIND:SETUPGAME_VIEW_PROFILE_PROBLEMS:REPEAT_NOT]&lt;br /&gt;
[KEY:p]&lt;br /&gt;
[BIND:CIVZONE_REMOVE:REPEAT_NOT]&lt;br /&gt;
[KEY:x]&lt;br /&gt;
[BIND:CIVZONE_REMOVE_ZONE:REPEAT_NOT]&lt;br /&gt;
[KEY:X]&lt;br /&gt;
[BIND:CIVZONE_SHAPE:REPEAT_NOT]&lt;br /&gt;
[KEY:e]&lt;br /&gt;
[BIND:CIVZONE_NEXT:REPEAT_NOT]&lt;br /&gt;
[KEY:v]&lt;br /&gt;
[BIND:CIVZONE_WATER_SOURCE:REPEAT_NOT]&lt;br /&gt;
[KEY:w]&lt;br /&gt;
[BIND:CIVZONE_FISH:REPEAT_NOT]&lt;br /&gt;
[KEY:f]&lt;br /&gt;
[BIND:CIVZONE_DUMP:REPEAT_NOT]&lt;br /&gt;
[KEY:g]&lt;br /&gt;
[BIND:CIVZONE_POND:REPEAT_NOT]&lt;br /&gt;
[KEY:p]&lt;br /&gt;
[BIND:CIVZONE_PEN:REPEAT_NOT]&lt;br /&gt;
[KEY:n]&lt;br /&gt;
[BIND:CIVZONE_HOSPITAL:REPEAT_NOT]&lt;br /&gt;
[KEY:h]&lt;br /&gt;
[BIND:CIVZONE_SAND_COLLECT:REPEAT_NOT]&lt;br /&gt;
[KEY:s]&lt;br /&gt;
[BIND:CIVZONE_CLAY_COLLECT:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:CIVZONE_MEETING:REPEAT_NOT]&lt;br /&gt;
[KEY:m]&lt;br /&gt;
[BIND:CIVZONE_ANIMAL_TRAINING:REPEAT_NOT]&lt;br /&gt;
[KEY:t]&lt;br /&gt;
[BIND:CIVZONE_ACTIVE:REPEAT_NOT]&lt;br /&gt;
[KEY:a]&lt;br /&gt;
[BIND:CIVZONE_POND_OPTIONS:REPEAT_NOT]&lt;br /&gt;
[KEY:P]&lt;br /&gt;
[BIND:CIVZONE_PEN_OPTIONS:REPEAT_NOT]&lt;br /&gt;
[KEY:N]&lt;br /&gt;
[BIND:CIVZONE_POND_WATER:REPEAT_NOT]&lt;br /&gt;
[KEY:f]&lt;br /&gt;
[BIND:CIVZONE_HOSPITAL_OPTIONS:REPEAT_NOT]&lt;br /&gt;
[KEY:H]&lt;br /&gt;
[BIND:STOCKPILE_ANIMAL:REPEAT_NOT]&lt;br /&gt;
[KEY:a]&lt;br /&gt;
[BIND:STOCKPILE_FOOD:REPEAT_NOT]&lt;br /&gt;
[KEY:f]&lt;br /&gt;
[BIND:STOCKPILE_FURNITURE:REPEAT_NOT]&lt;br /&gt;
[KEY:u]&lt;br /&gt;
[BIND:STOCKPILE_GRAVEYARD:REPEAT_NOT]&lt;br /&gt;
[KEY:y]&lt;br /&gt;
[BIND:STOCKPILE_REFUSE:REPEAT_NOT]&lt;br /&gt;
[KEY:r]&lt;br /&gt;
[BIND:STOCKPILE_WOOD:REPEAT_NOT]&lt;br /&gt;
[KEY:w]&lt;br /&gt;
[BIND:STOCKPILE_STONE:REPEAT_NOT]&lt;br /&gt;
[KEY:s]&lt;br /&gt;
[BIND:STOCKPILE_GEM:REPEAT_NOT]&lt;br /&gt;
[KEY:e]&lt;br /&gt;
[BIND:STOCKPILE_BARBLOCK:REPEAT_NOT]&lt;br /&gt;
[KEY:b]&lt;br /&gt;
[BIND:STOCKPILE_CLOTH:REPEAT_NOT]&lt;br /&gt;
[KEY:h]&lt;br /&gt;
[BIND:STOCKPILE_LEATHER:REPEAT_NOT]&lt;br /&gt;
[KEY:l]&lt;br /&gt;
[BIND:STOCKPILE_AMMO:REPEAT_NOT]&lt;br /&gt;
[KEY:z]&lt;br /&gt;
[BIND:STOCKPILE_COINS:REPEAT_NOT]&lt;br /&gt;
[KEY:n]&lt;br /&gt;
[BIND:STOCKPILE_FINISHED:REPEAT_NOT]&lt;br /&gt;
[KEY:g]&lt;br /&gt;
[BIND:STOCKPILE_WEAPON:REPEAT_NOT]&lt;br /&gt;
[KEY:p]&lt;br /&gt;
[BIND:STOCKPILE_ARMOR:REPEAT_NOT]&lt;br /&gt;
[KEY:d]&lt;br /&gt;
[BIND:STOCKPILE_CUSTOM:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:STOCKPILE_CUSTOM_SETTINGS:REPEAT_NOT]&lt;br /&gt;
[KEY:t]&lt;br /&gt;
[BIND:STOCKPILE_NONE:REPEAT_NOT]&lt;br /&gt;
[KEY:x]&lt;br /&gt;
[BIND:DESIGNATE_BITEM:REPEAT_NOT]&lt;br /&gt;
[KEY:b]&lt;br /&gt;
[BIND:DESIGNATE_CLAIM:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:DESIGNATE_UNCLAIM:REPEAT_NOT]&lt;br /&gt;
[KEY:f]&lt;br /&gt;
[BIND:DESIGNATE_MELT:REPEAT_NOT]&lt;br /&gt;
[KEY:m]&lt;br /&gt;
[BIND:DESIGNATE_NO_MELT:REPEAT_NOT]&lt;br /&gt;
[KEY:M]&lt;br /&gt;
[BIND:DESIGNATE_DUMP:REPEAT_NOT]&lt;br /&gt;
[KEY:d]&lt;br /&gt;
[BIND:DESIGNATE_NO_DUMP:REPEAT_NOT]&lt;br /&gt;
[KEY:D]&lt;br /&gt;
[BIND:DESIGNATE_HIDE:REPEAT_NOT]&lt;br /&gt;
[KEY:h]&lt;br /&gt;
[BIND:DESIGNATE_NO_HIDE:REPEAT_NOT]&lt;br /&gt;
[KEY:H]&lt;br /&gt;
[BIND:DESIGNATE_DIG:REPEAT_NOT]&lt;br /&gt;
[KEY:d]&lt;br /&gt;
[BIND:DESIGNATE_DIG_REMOVE_STAIRS_RAMPS:REPEAT_NOT]&lt;br /&gt;
[KEY:z]&lt;br /&gt;
[BIND:DESIGNATE_STAIR_UP:REPEAT_NOT]&lt;br /&gt;
[KEY:u]&lt;br /&gt;
[BIND:DESIGNATE_STAIR_DOWN:REPEAT_NOT]&lt;br /&gt;
[KEY:j]&lt;br /&gt;
[BIND:DESIGNATE_STAIR_UPDOWN:REPEAT_NOT]&lt;br /&gt;
[KEY:i]&lt;br /&gt;
[BIND:DESIGNATE_TRAFFIC:REPEAT_NOT]&lt;br /&gt;
[KEY:o]&lt;br /&gt;
[BIND:DESIGNATE_TRAFFIC_HIGH:REPEAT_NOT]&lt;br /&gt;
[KEY:h]&lt;br /&gt;
[BIND:DESIGNATE_TRAFFIC_NORMAL:REPEAT_NOT]&lt;br /&gt;
[KEY:n]&lt;br /&gt;
[BIND:DESIGNATE_TRAFFIC_LOW:REPEAT_NOT]&lt;br /&gt;
[KEY:l]&lt;br /&gt;
[BIND:DESIGNATE_TRAFFIC_RESTRICTED:REPEAT_NOT]&lt;br /&gt;
[KEY:r]&lt;br /&gt;
[BIND:DESIGNATE_TRAFFIC_INCREASE_WEIGHT:REPEAT_NOT]&lt;br /&gt;
[KEY:w]&lt;br /&gt;
[BIND:DESIGNATE_TRAFFIC_DECREASE_WEIGHT:REPEAT_NOT]&lt;br /&gt;
[KEY:q]&lt;br /&gt;
[BIND:DESIGNATE_TRAFFIC_INCREASE_WEIGHT_MORE:REPEAT_NOT]&lt;br /&gt;
[KEY:W]&lt;br /&gt;
[BIND:DESIGNATE_TRAFFIC_DECREASE_WEIGHT_MORE:REPEAT_NOT]&lt;br /&gt;
[KEY:Q]&lt;br /&gt;
[BIND:DESIGNATE_RAMP:REPEAT_NOT]&lt;br /&gt;
[KEY:r]&lt;br /&gt;
[BIND:DESIGNATE_CHANNEL:REPEAT_NOT]&lt;br /&gt;
[KEY:h]&lt;br /&gt;
[BIND:DESIGNATE_CHOP:REPEAT_NOT]&lt;br /&gt;
[KEY:t]&lt;br /&gt;
[BIND:DESIGNATE_PLANTS:REPEAT_NOT]&lt;br /&gt;
[KEY:p]&lt;br /&gt;
[BIND:DESIGNATE_SMOOTH:REPEAT_NOT]&lt;br /&gt;
[KEY:s]&lt;br /&gt;
[BIND:DESIGNATE_ENGRAVE:REPEAT_NOT]&lt;br /&gt;
[KEY:e]&lt;br /&gt;
[BIND:DESIGNATE_FORTIFY:REPEAT_NOT]&lt;br /&gt;
[KEY:a]&lt;br /&gt;
[BIND:DESIGNATE_TRACK:REPEAT_NOT]&lt;br /&gt;
[KEY:T]&lt;br /&gt;
[BIND:DESIGNATE_TOGGLE_ENGRAVING:REPEAT_NOT]&lt;br /&gt;
[KEY:v]&lt;br /&gt;
[BIND:DESIGNATE_UNDO:REPEAT_NOT]&lt;br /&gt;
[KEY:x]&lt;br /&gt;
[BIND:DESIGNATE_REMOVE_CONSTRUCTION:REPEAT_NOT]&lt;br /&gt;
[KEY:n]&lt;br /&gt;
[BIND:BUILDING_DIM_Y_UP:REPEAT_NOT]&lt;br /&gt;
[KEY:u]&lt;br /&gt;
[BIND:BUILDING_DIM_Y_DOWN:REPEAT_NOT]&lt;br /&gt;
[KEY:m]&lt;br /&gt;
[BIND:BUILDING_DIM_X_UP:REPEAT_NOT]&lt;br /&gt;
[KEY:k]&lt;br /&gt;
[BIND:BUILDING_DIM_X_DOWN:REPEAT_NOT]&lt;br /&gt;
[KEY:h]&lt;br /&gt;
[BIND:BUILDING_ORIENT_UP:REPEAT_NOT]&lt;br /&gt;
[KEY:w]&lt;br /&gt;
[BIND:BUILDING_ORIENT_LEFT:REPEAT_NOT]&lt;br /&gt;
[KEY:a]&lt;br /&gt;
[BIND:BUILDING_ORIENT_RIGHT:REPEAT_NOT]&lt;br /&gt;
[KEY:d]&lt;br /&gt;
[BIND:BUILDING_ORIENT_DOWN:REPEAT_NOT]&lt;br /&gt;
[KEY:x]&lt;br /&gt;
[BIND:BUILDING_ORIENT_NONE:REPEAT_NOT]&lt;br /&gt;
[KEY:s]&lt;br /&gt;
[BIND:BUILDING_VIEW_ITEM:REPEAT_NOT]&lt;br /&gt;
[KEY:v]&lt;br /&gt;
[BIND:BUILDING_ADVANCE_STAGE:REPEAT_NOT]&lt;br /&gt;
[KEY:d]&lt;br /&gt;
[BIND:BUILDING_EXPAND_CONTRACT:REPEAT_NOT]&lt;br /&gt;
[KEY:x]&lt;br /&gt;
[BIND:BUILDING_TRIGGER_ENABLE_WATER:REPEAT_NOT]&lt;br /&gt;
[KEY:w]&lt;br /&gt;
[BIND:BUILDING_TRIGGER_MIN_WATER_UP:REPEAT_NOT]&lt;br /&gt;
[KEY:s]&lt;br /&gt;
[BIND:BUILDING_TRIGGER_MIN_WATER_DOWN:REPEAT_NOT]&lt;br /&gt;
[KEY:a]&lt;br /&gt;
[BIND:BUILDING_TRIGGER_MAX_WATER_UP:REPEAT_NOT]&lt;br /&gt;
[KEY:x]&lt;br /&gt;
[BIND:BUILDING_TRIGGER_MAX_WATER_DOWN:REPEAT_NOT]&lt;br /&gt;
[KEY:z]&lt;br /&gt;
[BIND:BUILDING_TRIGGER_ENABLE_MAGMA:REPEAT_NOT]&lt;br /&gt;
[KEY:m]&lt;br /&gt;
[BIND:BUILDING_TRIGGER_MIN_MAGMA_UP:REPEAT_NOT]&lt;br /&gt;
[KEY:i]&lt;br /&gt;
[BIND:BUILDING_TRIGGER_MIN_MAGMA_DOWN:REPEAT_NOT]&lt;br /&gt;
[KEY:u]&lt;br /&gt;
[BIND:BUILDING_TRIGGER_MAX_MAGMA_UP:REPEAT_NOT]&lt;br /&gt;
[KEY:k]&lt;br /&gt;
[BIND:BUILDING_TRIGGER_MAX_MAGMA_DOWN:REPEAT_NOT]&lt;br /&gt;
[KEY:j]&lt;br /&gt;
[BIND:BUILDING_TRIGGER_ENABLE_TRACK_CART:REPEAT_NOT]&lt;br /&gt;
[KEY:T]&lt;br /&gt;
[BIND:BUILDING_TRIGGER_MIN_TRACK_CART_UP:REPEAT_NOT]&lt;br /&gt;
[KEY:y]&lt;br /&gt;
[BIND:BUILDING_TRIGGER_MIN_TRACK_CART_DOWN:REPEAT_NOT]&lt;br /&gt;
[KEY:t]&lt;br /&gt;
[BIND:BUILDING_TRIGGER_MAX_TRACK_CART_UP:REPEAT_NOT]&lt;br /&gt;
[KEY:h]&lt;br /&gt;
[BIND:BUILDING_TRIGGER_MAX_TRACK_CART_DOWN:REPEAT_NOT]&lt;br /&gt;
[KEY:g]&lt;br /&gt;
[BIND:BUILDING_TRIGGER_ENABLE_CREATURE:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:BUILDING_TRIGGER_ENABLE_LOCALS:REPEAT_NOT]&lt;br /&gt;
[KEY:l]&lt;br /&gt;
[BIND:BUILDING_TRIGGER_MIN_SIZE_UP:REPEAT_NOT]&lt;br /&gt;
[KEY:r]&lt;br /&gt;
[BIND:BUILDING_TRIGGER_MIN_SIZE_DOWN:REPEAT_NOT]&lt;br /&gt;
[KEY:e]&lt;br /&gt;
[BIND:BUILDING_TRIGGER_MAX_SIZE_UP:REPEAT_NOT]&lt;br /&gt;
[KEY:f]&lt;br /&gt;
[BIND:BUILDING_TRIGGER_MAX_SIZE_DOWN:REPEAT_NOT]&lt;br /&gt;
[KEY:d]&lt;br /&gt;
[BIND:BUILDING_TRIGGER_RESETS:REPEAT_NOT]&lt;br /&gt;
[KEY:o]&lt;br /&gt;
[BIND:BUILDING_TRACK_STOP_FRICTION_UP:REPEAT_NOT]&lt;br /&gt;
[KEY:s]&lt;br /&gt;
[BIND:BUILDING_TRACK_STOP_FRICTION_DOWN:REPEAT_NOT]&lt;br /&gt;
[KEY:a]&lt;br /&gt;
[BIND:BUILDING_TRACK_STOP_DUMP:REPEAT_NOT]&lt;br /&gt;
[KEY:d]&lt;br /&gt;
[BIND:BUILDING_ROLLERS_SPEED_UP:REPEAT_NOT]&lt;br /&gt;
[KEY:w]&lt;br /&gt;
[BIND:BUILDING_ROLLERS_SPEED_DOWN:REPEAT_NOT]&lt;br /&gt;
[KEY:q]&lt;br /&gt;
[BIND:UNITVIEW_GEN:REPEAT_NOT]&lt;br /&gt;
[KEY:g]&lt;br /&gt;
[BIND:UNITVIEW_INV:REPEAT_NOT]&lt;br /&gt;
[KEY:i]&lt;br /&gt;
[BIND:UNITVIEW_PRF:REPEAT_NOT]&lt;br /&gt;
[KEY:p]&lt;br /&gt;
[BIND:UNITVIEW_WND:REPEAT_NOT]&lt;br /&gt;
[KEY:w]&lt;br /&gt;
[BIND:UNITVIEW_FOLLOW:REPEAT_NOT]&lt;br /&gt;
[KEY:f]&lt;br /&gt;
[BIND:UNITVIEW_NEXT:REPEAT_NOT]&lt;br /&gt;
[KEY:v]&lt;br /&gt;
[BIND:UNITVIEW_SLAUGHTER:REPEAT_NOT]&lt;br /&gt;
[KEY:s]&lt;br /&gt;
[BIND:UNITVIEW_GEN_COMBAT:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:UNITVIEW_GEN_LABOR:REPEAT_NOT]&lt;br /&gt;
[KEY:b]&lt;br /&gt;
[BIND:UNITVIEW_GEN_MISC:REPEAT_NOT]&lt;br /&gt;
[KEY:m]&lt;br /&gt;
[BIND:UNITVIEW_PRF_PROF:REPEAT_NOT]&lt;br /&gt;
[KEY:l]&lt;br /&gt;
[BIND:UNITVIEW_PRF_PET:REPEAT_NOT]&lt;br /&gt;
[KEY:e]&lt;br /&gt;
[BIND:UNITVIEW_PRF_NEW_SQUAD:REPEAT_NOT]&lt;br /&gt;
[KEY:n]&lt;br /&gt;
[BIND:UNITVIEW_PRF_REMOVE_FROM_SQUAD:REPEAT_NOT]&lt;br /&gt;
[KEY:x]&lt;br /&gt;
[BIND:UNITVIEW_PRF_NAME_CURRENT_SQUAD:REPEAT_NOT]&lt;br /&gt;
[KEY:N]&lt;br /&gt;
[BIND:UNITVIEW_PRF_NAME_SELECTED_SQUAD:REPEAT_NOT]&lt;br /&gt;
[KEY:M]&lt;br /&gt;
[BIND:UNITVIEW_PRF_VIEW:REPEAT_NOT]&lt;br /&gt;
[KEY:z]&lt;br /&gt;
[BIND:BUILDINGLIST_ZOOM_T:REPEAT_NOT]&lt;br /&gt;
[KEY:t]&lt;br /&gt;
[BIND:BUILDINGLIST_ZOOM_Q:REPEAT_NOT]&lt;br /&gt;
[KEY:q]&lt;br /&gt;
[BIND:RECENTER_ON_LEVER:REPEAT_NOT]&lt;br /&gt;
[KEY:l]&lt;br /&gt;
[BIND:OPTION1:REPEAT_NOT]&lt;br /&gt;
[KEY:a]&lt;br /&gt;
[BIND:OPTION2:REPEAT_NOT]&lt;br /&gt;
[KEY:b]&lt;br /&gt;
[BIND:OPTION3:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:OPTION4:REPEAT_NOT]&lt;br /&gt;
[KEY:d]&lt;br /&gt;
[BIND:OPTION5:REPEAT_NOT]&lt;br /&gt;
[KEY:e]&lt;br /&gt;
[BIND:OPTION6:REPEAT_NOT]&lt;br /&gt;
[KEY:f]&lt;br /&gt;
[BIND:OPTION7:REPEAT_NOT]&lt;br /&gt;
[KEY:g]&lt;br /&gt;
[BIND:OPTION8:REPEAT_NOT]&lt;br /&gt;
[KEY:h]&lt;br /&gt;
[BIND:OPTION9:REPEAT_NOT]&lt;br /&gt;
[KEY:i]&lt;br /&gt;
[BIND:OPTION10:REPEAT_NOT]&lt;br /&gt;
[KEY:j]&lt;br /&gt;
[BIND:OPTION11:REPEAT_NOT]&lt;br /&gt;
[KEY:k]&lt;br /&gt;
[BIND:OPTION12:REPEAT_NOT]&lt;br /&gt;
[KEY:l]&lt;br /&gt;
[BIND:OPTION13:REPEAT_NOT]&lt;br /&gt;
[KEY:m]&lt;br /&gt;
[BIND:OPTION14:REPEAT_NOT]&lt;br /&gt;
[KEY:n]&lt;br /&gt;
[BIND:OPTION15:REPEAT_NOT]&lt;br /&gt;
[KEY:o]&lt;br /&gt;
[BIND:OPTION16:REPEAT_NOT]&lt;br /&gt;
[KEY:p]&lt;br /&gt;
[BIND:OPTION17:REPEAT_NOT]&lt;br /&gt;
[KEY:q]&lt;br /&gt;
[BIND:OPTION18:REPEAT_NOT]&lt;br /&gt;
[KEY:r]&lt;br /&gt;
[BIND:OPTION19:REPEAT_NOT]&lt;br /&gt;
[KEY:s]&lt;br /&gt;
[BIND:OPTION20:REPEAT_NOT]&lt;br /&gt;
[KEY:t]&lt;br /&gt;
[BIND:SEC_OPTION1:REPEAT_NOT]&lt;br /&gt;
[KEY:A]&lt;br /&gt;
[BIND:SEC_OPTION2:REPEAT_NOT]&lt;br /&gt;
[KEY:B]&lt;br /&gt;
[BIND:SEC_OPTION3:REPEAT_NOT]&lt;br /&gt;
[KEY:C]&lt;br /&gt;
[BIND:SEC_OPTION4:REPEAT_NOT]&lt;br /&gt;
[KEY:D]&lt;br /&gt;
[BIND:SEC_OPTION5:REPEAT_NOT]&lt;br /&gt;
[KEY:E]&lt;br /&gt;
[BIND:SEC_OPTION6:REPEAT_NOT]&lt;br /&gt;
[KEY:F]&lt;br /&gt;
[BIND:SEC_OPTION7:REPEAT_NOT]&lt;br /&gt;
[KEY:G]&lt;br /&gt;
[BIND:SEC_OPTION8:REPEAT_NOT]&lt;br /&gt;
[KEY:H]&lt;br /&gt;
[BIND:SEC_OPTION9:REPEAT_NOT]&lt;br /&gt;
[KEY:I]&lt;br /&gt;
[BIND:SEC_OPTION10:REPEAT_NOT]&lt;br /&gt;
[KEY:J]&lt;br /&gt;
[BIND:SEC_OPTION11:REPEAT_NOT]&lt;br /&gt;
[KEY:K]&lt;br /&gt;
[BIND:SEC_OPTION12:REPEAT_NOT]&lt;br /&gt;
[KEY:L]&lt;br /&gt;
[BIND:SEC_OPTION13:REPEAT_NOT]&lt;br /&gt;
[KEY:M]&lt;br /&gt;
[BIND:SEC_OPTION14:REPEAT_NOT]&lt;br /&gt;
[KEY:N]&lt;br /&gt;
[BIND:SEC_OPTION15:REPEAT_NOT]&lt;br /&gt;
[KEY:O]&lt;br /&gt;
[BIND:SEC_OPTION16:REPEAT_NOT]&lt;br /&gt;
[KEY:P]&lt;br /&gt;
[BIND:SEC_OPTION17:REPEAT_NOT]&lt;br /&gt;
[KEY:Q]&lt;br /&gt;
[BIND:SEC_OPTION18:REPEAT_NOT]&lt;br /&gt;
[KEY:R]&lt;br /&gt;
[BIND:SEC_OPTION19:REPEAT_NOT]&lt;br /&gt;
[KEY:S]&lt;br /&gt;
[BIND:SEC_OPTION20:REPEAT_NOT]&lt;br /&gt;
[KEY:T]&lt;br /&gt;
[BIND:STRING_A000:REPEAT_SLOW]&lt;br /&gt;
[SYM:0:Backspace]&lt;br /&gt;
[BIND:STRING_A032:REPEAT_SLOW]&lt;br /&gt;
[KEY: ]&lt;br /&gt;
[BIND:STRING_A033:REPEAT_SLOW]&lt;br /&gt;
[KEY:!]&lt;br /&gt;
[BIND:STRING_A034:REPEAT_SLOW]&lt;br /&gt;
[KEY:&amp;quot;]&lt;br /&gt;
[BIND:STRING_A035:REPEAT_SLOW]&lt;br /&gt;
[KEY:#]&lt;br /&gt;
[BIND:STRING_A036:REPEAT_SLOW]&lt;br /&gt;
[KEY:$]&lt;br /&gt;
[BIND:STRING_A037:REPEAT_SLOW]&lt;br /&gt;
[KEY:%]&lt;br /&gt;
[BIND:STRING_A038:REPEAT_SLOW]&lt;br /&gt;
[KEY:&amp;amp;]&lt;br /&gt;
[BIND:STRING_A039:REPEAT_SLOW]&lt;br /&gt;
[KEY:']&lt;br /&gt;
[BIND:STRING_A040:REPEAT_SLOW]&lt;br /&gt;
[KEY:(]&lt;br /&gt;
[BIND:STRING_A041:REPEAT_SLOW]&lt;br /&gt;
[KEY:)]&lt;br /&gt;
[BIND:STRING_A042:REPEAT_SLOW]&lt;br /&gt;
[KEY:*]&lt;br /&gt;
[BIND:STRING_A043:REPEAT_SLOW]&lt;br /&gt;
[KEY:+]&lt;br /&gt;
[BIND:STRING_A044:REPEAT_SLOW]&lt;br /&gt;
[KEY:,]&lt;br /&gt;
[BIND:STRING_A045:REPEAT_SLOW]&lt;br /&gt;
[KEY:-]&lt;br /&gt;
[BIND:STRING_A046:REPEAT_SLOW]&lt;br /&gt;
[KEY:.]&lt;br /&gt;
[BIND:STRING_A047:REPEAT_SLOW]&lt;br /&gt;
[KEY:/]&lt;br /&gt;
[BIND:STRING_A048:REPEAT_SLOW]&lt;br /&gt;
[KEY:0]&lt;br /&gt;
[BIND:STRING_A049:REPEAT_SLOW]&lt;br /&gt;
[KEY:1]&lt;br /&gt;
[BIND:STRING_A050:REPEAT_SLOW]&lt;br /&gt;
[KEY:2]&lt;br /&gt;
[BIND:STRING_A051:REPEAT_SLOW]&lt;br /&gt;
[KEY:3]&lt;br /&gt;
[BIND:STRING_A052:REPEAT_SLOW]&lt;br /&gt;
[KEY:4]&lt;br /&gt;
[BIND:STRING_A053:REPEAT_SLOW]&lt;br /&gt;
[KEY:5]&lt;br /&gt;
[BIND:STRING_A054:REPEAT_SLOW]&lt;br /&gt;
[KEY:6]&lt;br /&gt;
[BIND:STRING_A055:REPEAT_SLOW]&lt;br /&gt;
[KEY:7]&lt;br /&gt;
[BIND:STRING_A056:REPEAT_SLOW]&lt;br /&gt;
[KEY:8]&lt;br /&gt;
[BIND:STRING_A057:REPEAT_SLOW]&lt;br /&gt;
[KEY:9]&lt;br /&gt;
[BIND:STRING_A058:REPEAT_SLOW]&lt;br /&gt;
[KEY::]&lt;br /&gt;
[BIND:STRING_A059:REPEAT_SLOW]&lt;br /&gt;
[KEY:;]&lt;br /&gt;
[BIND:STRING_A060:REPEAT_SLOW]&lt;br /&gt;
[KEY:&amp;lt;]&lt;br /&gt;
[BIND:STRING_A061:REPEAT_SLOW]&lt;br /&gt;
[KEY:=]&lt;br /&gt;
[BIND:STRING_A062:REPEAT_SLOW]&lt;br /&gt;
[KEY:&amp;gt;]&lt;br /&gt;
[BIND:STRING_A063:REPEAT_SLOW]&lt;br /&gt;
[KEY:?]&lt;br /&gt;
[BIND:STRING_A064:REPEAT_SLOW]&lt;br /&gt;
[KEY:@]&lt;br /&gt;
[BIND:STRING_A065:REPEAT_SLOW]&lt;br /&gt;
[KEY:A]&lt;br /&gt;
[BIND:STRING_A066:REPEAT_SLOW]&lt;br /&gt;
[KEY:B]&lt;br /&gt;
[BIND:STRING_A067:REPEAT_SLOW]&lt;br /&gt;
[KEY:C]&lt;br /&gt;
[BIND:STRING_A068:REPEAT_SLOW]&lt;br /&gt;
[KEY:D]&lt;br /&gt;
[BIND:STRING_A069:REPEAT_SLOW]&lt;br /&gt;
[KEY:E]&lt;br /&gt;
[BIND:STRING_A070:REPEAT_SLOW]&lt;br /&gt;
[KEY:F]&lt;br /&gt;
[BIND:STRING_A071:REPEAT_SLOW]&lt;br /&gt;
[KEY:G]&lt;br /&gt;
[BIND:STRING_A072:REPEAT_SLOW]&lt;br /&gt;
[KEY:H]&lt;br /&gt;
[BIND:STRING_A073:REPEAT_SLOW]&lt;br /&gt;
[KEY:I]&lt;br /&gt;
[BIND:STRING_A074:REPEAT_SLOW]&lt;br /&gt;
[KEY:J]&lt;br /&gt;
[BIND:STRING_A075:REPEAT_SLOW]&lt;br /&gt;
[KEY:K]&lt;br /&gt;
[BIND:STRING_A076:REPEAT_SLOW]&lt;br /&gt;
[KEY:L]&lt;br /&gt;
[BIND:STRING_A077:REPEAT_SLOW]&lt;br /&gt;
[KEY:M]&lt;br /&gt;
[BIND:STRING_A078:REPEAT_SLOW]&lt;br /&gt;
[KEY:N]&lt;br /&gt;
[BIND:STRING_A079:REPEAT_SLOW]&lt;br /&gt;
[KEY:O]&lt;br /&gt;
[BIND:STRING_A080:REPEAT_SLOW]&lt;br /&gt;
[KEY:P]&lt;br /&gt;
[BIND:STRING_A081:REPEAT_SLOW]&lt;br /&gt;
[KEY:Q]&lt;br /&gt;
[BIND:STRING_A082:REPEAT_SLOW]&lt;br /&gt;
[KEY:R]&lt;br /&gt;
[BIND:STRING_A083:REPEAT_SLOW]&lt;br /&gt;
[KEY:S]&lt;br /&gt;
[BIND:STRING_A084:REPEAT_SLOW]&lt;br /&gt;
[KEY:T]&lt;br /&gt;
[BIND:STRING_A085:REPEAT_SLOW]&lt;br /&gt;
[KEY:U]&lt;br /&gt;
[BIND:STRING_A086:REPEAT_SLOW]&lt;br /&gt;
[KEY:V]&lt;br /&gt;
[BIND:STRING_A087:REPEAT_SLOW]&lt;br /&gt;
[KEY:W]&lt;br /&gt;
[BIND:STRING_A088:REPEAT_SLOW]&lt;br /&gt;
[KEY:X]&lt;br /&gt;
[BIND:STRING_A089:REPEAT_SLOW]&lt;br /&gt;
[KEY:Y]&lt;br /&gt;
[BIND:STRING_A090:REPEAT_SLOW]&lt;br /&gt;
[KEY:Z]&lt;br /&gt;
[BIND:STRING_A091:REPEAT_SLOW]&lt;br /&gt;
[KEY:[]&lt;br /&gt;
[BIND:STRING_A092:REPEAT_SLOW]&lt;br /&gt;
[KEY:\]&lt;br /&gt;
[BIND:STRING_A093:REPEAT_SLOW]&lt;br /&gt;
[KEY:]]&lt;br /&gt;
[BIND:STRING_A094:REPEAT_SLOW]&lt;br /&gt;
[KEY:^]&lt;br /&gt;
[BIND:STRING_A095:REPEAT_SLOW]&lt;br /&gt;
[KEY:_]&lt;br /&gt;
[BIND:STRING_A096:REPEAT_SLOW]&lt;br /&gt;
[KEY:`]&lt;br /&gt;
[BIND:STRING_A097:REPEAT_SLOW]&lt;br /&gt;
[KEY:a]&lt;br /&gt;
[BIND:STRING_A098:REPEAT_SLOW]&lt;br /&gt;
[KEY:b]&lt;br /&gt;
[BIND:STRING_A099:REPEAT_SLOW]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:STRING_A100:REPEAT_SLOW]&lt;br /&gt;
[KEY:d]&lt;br /&gt;
[BIND:STRING_A101:REPEAT_SLOW]&lt;br /&gt;
[KEY:e]&lt;br /&gt;
[BIND:STRING_A102:REPEAT_SLOW]&lt;br /&gt;
[KEY:f]&lt;br /&gt;
[BIND:STRING_A103:REPEAT_SLOW]&lt;br /&gt;
[KEY:g]&lt;br /&gt;
[BIND:STRING_A104:REPEAT_SLOW]&lt;br /&gt;
[KEY:h]&lt;br /&gt;
[BIND:STRING_A105:REPEAT_SLOW]&lt;br /&gt;
[KEY:i]&lt;br /&gt;
[BIND:STRING_A106:REPEAT_SLOW]&lt;br /&gt;
[KEY:j]&lt;br /&gt;
[BIND:STRING_A107:REPEAT_SLOW]&lt;br /&gt;
[KEY:k]&lt;br /&gt;
[BIND:STRING_A108:REPEAT_SLOW]&lt;br /&gt;
[KEY:l]&lt;br /&gt;
[BIND:STRING_A109:REPEAT_SLOW]&lt;br /&gt;
[KEY:m]&lt;br /&gt;
[BIND:STRING_A110:REPEAT_SLOW]&lt;br /&gt;
[KEY:n]&lt;br /&gt;
[BIND:STRING_A111:REPEAT_SLOW]&lt;br /&gt;
[KEY:o]&lt;br /&gt;
[BIND:STRING_A112:REPEAT_SLOW]&lt;br /&gt;
[KEY:p]&lt;br /&gt;
[BIND:STRING_A113:REPEAT_SLOW]&lt;br /&gt;
[KEY:q]&lt;br /&gt;
[BIND:STRING_A114:REPEAT_SLOW]&lt;br /&gt;
[KEY:r]&lt;br /&gt;
[BIND:STRING_A115:REPEAT_SLOW]&lt;br /&gt;
[KEY:s]&lt;br /&gt;
[BIND:STRING_A116:REPEAT_SLOW]&lt;br /&gt;
[KEY:t]&lt;br /&gt;
[BIND:STRING_A117:REPEAT_SLOW]&lt;br /&gt;
[KEY:u]&lt;br /&gt;
[BIND:STRING_A118:REPEAT_SLOW]&lt;br /&gt;
[KEY:v]&lt;br /&gt;
[BIND:STRING_A119:REPEAT_SLOW]&lt;br /&gt;
[KEY:w]&lt;br /&gt;
[BIND:STRING_A120:REPEAT_SLOW]&lt;br /&gt;
[KEY:x]&lt;br /&gt;
[BIND:STRING_A121:REPEAT_SLOW]&lt;br /&gt;
[KEY:y]&lt;br /&gt;
[BIND:STRING_A122:REPEAT_SLOW]&lt;br /&gt;
[KEY:z]&lt;br /&gt;
[BIND:STRING_A123:REPEAT_SLOW]&lt;br /&gt;
[KEY:}]&lt;br /&gt;
[BIND:STRING_A124:REPEAT_SLOW]&lt;br /&gt;
[KEY:?]&lt;br /&gt;
[BIND:STRING_A125:REPEAT_SLOW]&lt;br /&gt;
[KEY:}]&lt;br /&gt;
[BIND:STRING_A126:REPEAT_SLOW]&lt;br /&gt;
[KEY:~]&lt;br /&gt;
[BIND:STRING_A127:REPEAT_SLOW]&lt;br /&gt;
[KEY:]&lt;br /&gt;
[BIND:STRING_A128:REPEAT_SLOW]&lt;br /&gt;
[KEY:?]&lt;br /&gt;
[BIND:STRING_A129:REPEAT_SLOW]&lt;br /&gt;
[KEY:]&lt;br /&gt;
[BIND:STRING_A130:REPEAT_SLOW]&lt;br /&gt;
[KEY:?]&lt;br /&gt;
[BIND:STRING_A131:REPEAT_SLOW]&lt;br /&gt;
[KEY:?]&lt;br /&gt;
[BIND:STRING_A132:REPEAT_SLOW]&lt;br /&gt;
[KEY:?]&lt;br /&gt;
[BIND:STRING_A133:REPEAT_SLOW]&lt;br /&gt;
[KEY:?]&lt;br /&gt;
[BIND:STRING_A134:REPEAT_SLOW]&lt;br /&gt;
[KEY:?]&lt;br /&gt;
[BIND:STRING_A135:REPEAT_SLOW]&lt;br /&gt;
[KEY:?]&lt;br /&gt;
[BIND:STRING_A136:REPEAT_SLOW]&lt;br /&gt;
[KEY:?]&lt;br /&gt;
[BIND:STRING_A137:REPEAT_SLOW]&lt;br /&gt;
[KEY:?]&lt;br /&gt;
[BIND:STRING_A138:REPEAT_SLOW]&lt;br /&gt;
[KEY:?]&lt;br /&gt;
[BIND:STRING_A139:REPEAT_SLOW]&lt;br /&gt;
[KEY:?]&lt;br /&gt;
[BIND:STRING_A140:REPEAT_SLOW]&lt;br /&gt;
[KEY:?]&lt;br /&gt;
[BIND:STRING_A141:REPEAT_SLOW]&lt;br /&gt;
[KEY:]&lt;br /&gt;
[BIND:STRING_A142:REPEAT_SLOW]&lt;br /&gt;
[KEY:?]&lt;br /&gt;
[BIND:STRING_A143:REPEAT_SLOW]&lt;br /&gt;
[KEY:]&lt;br /&gt;
[BIND:STRING_A144:REPEAT_SLOW]&lt;br /&gt;
[KEY:]&lt;br /&gt;
[BIND:STRING_A145:REPEAT_SLOW]&lt;br /&gt;
[KEY:?]&lt;br /&gt;
[BIND:STRING_A146:REPEAT_SLOW]&lt;br /&gt;
[KEY:?]&lt;br /&gt;
[BIND:STRING_A147:REPEAT_SLOW]&lt;br /&gt;
[KEY:?]&lt;br /&gt;
[BIND:STRING_A148:REPEAT_SLOW]&lt;br /&gt;
[KEY:?]&lt;br /&gt;
[BIND:STRING_A149:REPEAT_SLOW]&lt;br /&gt;
[KEY:?]&lt;br /&gt;
[BIND:STRING_A150:REPEAT_SLOW]&lt;br /&gt;
[KEY:?]&lt;br /&gt;
[BIND:STRING_A151:REPEAT_SLOW]&lt;br /&gt;
[KEY:?]&lt;br /&gt;
[BIND:STRING_A152:REPEAT_SLOW]&lt;br /&gt;
[KEY:?]&lt;br /&gt;
[BIND:STRING_A153:REPEAT_SLOW]&lt;br /&gt;
[KEY:?]&lt;br /&gt;
[BIND:STRING_A154:REPEAT_SLOW]&lt;br /&gt;
[KEY:?]&lt;br /&gt;
[BIND:STRING_A155:REPEAT_SLOW]&lt;br /&gt;
[KEY:?]&lt;br /&gt;
[BIND:STRING_A156:REPEAT_SLOW]&lt;br /&gt;
[KEY:?]&lt;br /&gt;
[BIND:STRING_A157:REPEAT_SLOW]&lt;br /&gt;
[KEY:]&lt;br /&gt;
[BIND:STRING_A158:REPEAT_SLOW]&lt;br /&gt;
[KEY:?]&lt;br /&gt;
[BIND:STRING_A159:REPEAT_SLOW]&lt;br /&gt;
[KEY:?]&lt;br /&gt;
[BIND:STRING_A160:REPEAT_SLOW]&lt;br /&gt;
[KEY: ]&lt;br /&gt;
[BIND:STRING_A161:REPEAT_SLOW]&lt;br /&gt;
[KEY:¡]&lt;br /&gt;
[BIND:STRING_A162:REPEAT_SLOW]&lt;br /&gt;
[KEY:¢]&lt;br /&gt;
[BIND:STRING_A163:REPEAT_SLOW]&lt;br /&gt;
[KEY:£]&lt;br /&gt;
[BIND:STRING_A164:REPEAT_SLOW]&lt;br /&gt;
[KEY:¤]&lt;br /&gt;
[BIND:STRING_A165:REPEAT_SLOW]&lt;br /&gt;
[KEY:¥]&lt;br /&gt;
[BIND:STRING_A166:REPEAT_SLOW]&lt;br /&gt;
[KEY:¦]&lt;br /&gt;
[BIND:STRING_A167:REPEAT_SLOW]&lt;br /&gt;
[KEY:§]&lt;br /&gt;
[BIND:STRING_A168:REPEAT_SLOW]&lt;br /&gt;
[KEY:¨]&lt;br /&gt;
[BIND:STRING_A169:REPEAT_SLOW]&lt;br /&gt;
[KEY:©]&lt;br /&gt;
[BIND:STRING_A170:REPEAT_SLOW]&lt;br /&gt;
[KEY:ª]&lt;br /&gt;
[BIND:STRING_A171:REPEAT_SLOW]&lt;br /&gt;
[KEY:«]&lt;br /&gt;
[BIND:STRING_A172:REPEAT_SLOW]&lt;br /&gt;
[KEY:¬]&lt;br /&gt;
[BIND:STRING_A173:REPEAT_SLOW]&lt;br /&gt;
[KEY:­]&lt;br /&gt;
[BIND:STRING_A174:REPEAT_SLOW]&lt;br /&gt;
[KEY:®]&lt;br /&gt;
[BIND:STRING_A175:REPEAT_SLOW]&lt;br /&gt;
[KEY:¯]&lt;br /&gt;
[BIND:STRING_A176:REPEAT_SLOW]&lt;br /&gt;
[KEY:°]&lt;br /&gt;
[BIND:STRING_A177:REPEAT_SLOW]&lt;br /&gt;
[KEY:±]&lt;br /&gt;
[BIND:STRING_A178:REPEAT_SLOW]&lt;br /&gt;
[KEY:²]&lt;br /&gt;
[BIND:STRING_A179:REPEAT_SLOW]&lt;br /&gt;
[KEY:³]&lt;br /&gt;
[BIND:STRING_A180:REPEAT_SLOW]&lt;br /&gt;
[KEY:´]&lt;br /&gt;
[BIND:STRING_A181:REPEAT_SLOW]&lt;br /&gt;
[KEY:µ]&lt;br /&gt;
[BIND:STRING_A182:REPEAT_SLOW]&lt;br /&gt;
[KEY:¶]&lt;br /&gt;
[BIND:STRING_A183:REPEAT_SLOW]&lt;br /&gt;
[KEY:·]&lt;br /&gt;
[BIND:STRING_A184:REPEAT_SLOW]&lt;br /&gt;
[KEY:¸]&lt;br /&gt;
[BIND:STRING_A185:REPEAT_SLOW]&lt;br /&gt;
[KEY:¹]&lt;br /&gt;
[BIND:STRING_A186:REPEAT_SLOW]&lt;br /&gt;
[KEY:º]&lt;br /&gt;
[BIND:STRING_A187:REPEAT_SLOW]&lt;br /&gt;
[KEY:»]&lt;br /&gt;
[BIND:STRING_A188:REPEAT_SLOW]&lt;br /&gt;
[KEY:¼]&lt;br /&gt;
[BIND:STRING_A189:REPEAT_SLOW]&lt;br /&gt;
[KEY:½]&lt;br /&gt;
[BIND:STRING_A190:REPEAT_SLOW]&lt;br /&gt;
[KEY:¾]&lt;br /&gt;
[BIND:STRING_A191:REPEAT_SLOW]&lt;br /&gt;
[KEY:¿]&lt;br /&gt;
[BIND:STRING_A192:REPEAT_SLOW]&lt;br /&gt;
[KEY:À]&lt;br /&gt;
[BIND:STRING_A193:REPEAT_SLOW]&lt;br /&gt;
[KEY:Á]&lt;br /&gt;
[BIND:STRING_A194:REPEAT_SLOW]&lt;br /&gt;
[KEY:Â]&lt;br /&gt;
[BIND:STRING_A195:REPEAT_SLOW]&lt;br /&gt;
[KEY:Ã]&lt;br /&gt;
[BIND:STRING_A196:REPEAT_SLOW]&lt;br /&gt;
[KEY:Ä]&lt;br /&gt;
[BIND:STRING_A197:REPEAT_SLOW]&lt;br /&gt;
[KEY:Å]&lt;br /&gt;
[BIND:STRING_A198:REPEAT_SLOW]&lt;br /&gt;
[KEY:Æ]&lt;br /&gt;
[BIND:STRING_A199:REPEAT_SLOW]&lt;br /&gt;
[KEY:Ç]&lt;br /&gt;
[BIND:STRING_A200:REPEAT_SLOW]&lt;br /&gt;
[KEY:È]&lt;br /&gt;
[BIND:STRING_A201:REPEAT_SLOW]&lt;br /&gt;
[KEY:É]&lt;br /&gt;
[BIND:STRING_A202:REPEAT_SLOW]&lt;br /&gt;
[KEY:Ê]&lt;br /&gt;
[BIND:STRING_A203:REPEAT_SLOW]&lt;br /&gt;
[KEY:Ë]&lt;br /&gt;
[BIND:STRING_A204:REPEAT_SLOW]&lt;br /&gt;
[KEY:Ì]&lt;br /&gt;
[BIND:STRING_A205:REPEAT_SLOW]&lt;br /&gt;
[KEY:Í]&lt;br /&gt;
[BIND:STRING_A206:REPEAT_SLOW]&lt;br /&gt;
[KEY:Î]&lt;br /&gt;
[BIND:STRING_A207:REPEAT_SLOW]&lt;br /&gt;
[KEY:Ï]&lt;br /&gt;
[BIND:STRING_A208:REPEAT_SLOW]&lt;br /&gt;
[KEY:Ð]&lt;br /&gt;
[BIND:STRING_A209:REPEAT_SLOW]&lt;br /&gt;
[KEY:Ñ]&lt;br /&gt;
[BIND:STRING_A210:REPEAT_SLOW]&lt;br /&gt;
[KEY:Ò]&lt;br /&gt;
[BIND:STRING_A211:REPEAT_SLOW]&lt;br /&gt;
[KEY:Ó]&lt;br /&gt;
[BIND:STRING_A212:REPEAT_SLOW]&lt;br /&gt;
[KEY:Ô]&lt;br /&gt;
[BIND:STRING_A213:REPEAT_SLOW]&lt;br /&gt;
[KEY:Õ]&lt;br /&gt;
[BIND:STRING_A214:REPEAT_SLOW]&lt;br /&gt;
[KEY:Ö]&lt;br /&gt;
[BIND:STRING_A215:REPEAT_SLOW]&lt;br /&gt;
[KEY:×]&lt;br /&gt;
[BIND:STRING_A216:REPEAT_SLOW]&lt;br /&gt;
[KEY:Ø]&lt;br /&gt;
[BIND:STRING_A217:REPEAT_SLOW]&lt;br /&gt;
[KEY:Ù]&lt;br /&gt;
[BIND:STRING_A218:REPEAT_SLOW]&lt;br /&gt;
[KEY:Ú]&lt;br /&gt;
[BIND:STRING_A219:REPEAT_SLOW]&lt;br /&gt;
[KEY:Û]&lt;br /&gt;
[BIND:STRING_A220:REPEAT_SLOW]&lt;br /&gt;
[KEY:Ü]&lt;br /&gt;
[BIND:STRING_A221:REPEAT_SLOW]&lt;br /&gt;
[KEY:Ý]&lt;br /&gt;
[BIND:STRING_A222:REPEAT_SLOW]&lt;br /&gt;
[KEY:Þ]&lt;br /&gt;
[BIND:STRING_A223:REPEAT_SLOW]&lt;br /&gt;
[KEY:ß]&lt;br /&gt;
[BIND:STRING_A224:REPEAT_SLOW]&lt;br /&gt;
[KEY:à]&lt;br /&gt;
[BIND:STRING_A225:REPEAT_SLOW]&lt;br /&gt;
[KEY:á]&lt;br /&gt;
[BIND:STRING_A226:REPEAT_SLOW]&lt;br /&gt;
[KEY:â]&lt;br /&gt;
[BIND:STRING_A227:REPEAT_SLOW]&lt;br /&gt;
[KEY:ã]&lt;br /&gt;
[BIND:STRING_A228:REPEAT_SLOW]&lt;br /&gt;
[KEY:ä]&lt;br /&gt;
[BIND:STRING_A229:REPEAT_SLOW]&lt;br /&gt;
[KEY:å]&lt;br /&gt;
[BIND:STRING_A230:REPEAT_SLOW]&lt;br /&gt;
[KEY:æ]&lt;br /&gt;
[BIND:STRING_A231:REPEAT_SLOW]&lt;br /&gt;
[KEY:ç]&lt;br /&gt;
[BIND:STRING_A232:REPEAT_SLOW]&lt;br /&gt;
[KEY:è]&lt;br /&gt;
[BIND:STRING_A233:REPEAT_SLOW]&lt;br /&gt;
[KEY:é]&lt;br /&gt;
[BIND:STRING_A234:REPEAT_SLOW]&lt;br /&gt;
[KEY:ê]&lt;br /&gt;
[BIND:STRING_A235:REPEAT_SLOW]&lt;br /&gt;
[KEY:ë]&lt;br /&gt;
[BIND:STRING_A236:REPEAT_SLOW]&lt;br /&gt;
[KEY:ì]&lt;br /&gt;
[BIND:STRING_A237:REPEAT_SLOW]&lt;br /&gt;
[KEY:í]&lt;br /&gt;
[BIND:STRING_A238:REPEAT_SLOW]&lt;br /&gt;
[KEY:î]&lt;br /&gt;
[BIND:STRING_A239:REPEAT_SLOW]&lt;br /&gt;
[KEY:ï]&lt;br /&gt;
[BIND:STRING_A240:REPEAT_SLOW]&lt;br /&gt;
[KEY:ð]&lt;br /&gt;
[BIND:STRING_A241:REPEAT_SLOW]&lt;br /&gt;
[KEY:ñ]&lt;br /&gt;
[BIND:STRING_A242:REPEAT_SLOW]&lt;br /&gt;
[KEY:ò]&lt;br /&gt;
[BIND:STRING_A243:REPEAT_SLOW]&lt;br /&gt;
[KEY:ó]&lt;br /&gt;
[BIND:STRING_A244:REPEAT_SLOW]&lt;br /&gt;
[KEY:ô]&lt;br /&gt;
[BIND:STRING_A245:REPEAT_SLOW]&lt;br /&gt;
[KEY:õ]&lt;br /&gt;
[BIND:STRING_A246:REPEAT_SLOW]&lt;br /&gt;
[KEY:ö]&lt;br /&gt;
[BIND:STRING_A247:REPEAT_SLOW]&lt;br /&gt;
[KEY:÷]&lt;br /&gt;
[BIND:STRING_A248:REPEAT_SLOW]&lt;br /&gt;
[KEY:ø]&lt;br /&gt;
[BIND:STRING_A249:REPEAT_SLOW]&lt;br /&gt;
[KEY:ù]&lt;br /&gt;
[BIND:STRING_A250:REPEAT_SLOW]&lt;br /&gt;
[KEY:ú]&lt;br /&gt;
[BIND:STRING_A251:REPEAT_SLOW]&lt;br /&gt;
[KEY:û]&lt;br /&gt;
[BIND:STRING_A252:REPEAT_SLOW]&lt;br /&gt;
[KEY:ü]&lt;br /&gt;
[BIND:STRING_A253:REPEAT_SLOW]&lt;br /&gt;
[KEY:ý]&lt;br /&gt;
[BIND:STRING_A254:REPEAT_SLOW]&lt;br /&gt;
[KEY:þ]&lt;br /&gt;
[BIND:STRING_A255:REPEAT_SLOW]&lt;br /&gt;
[KEY:ÿ]&lt;br /&gt;
[BIND:CUSTOM_A:REPEAT_NOT]&lt;br /&gt;
[KEY:a]&lt;br /&gt;
[BIND:CUSTOM_B:REPEAT_NOT]&lt;br /&gt;
[KEY:b]&lt;br /&gt;
[BIND:CUSTOM_C:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:CUSTOM_D:REPEAT_NOT]&lt;br /&gt;
[KEY:d]&lt;br /&gt;
[BIND:CUSTOM_E:REPEAT_NOT]&lt;br /&gt;
[KEY:e]&lt;br /&gt;
[BIND:CUSTOM_F:REPEAT_NOT]&lt;br /&gt;
[KEY:f]&lt;br /&gt;
[BIND:CUSTOM_G:REPEAT_NOT]&lt;br /&gt;
[KEY:g]&lt;br /&gt;
[BIND:CUSTOM_H:REPEAT_NOT]&lt;br /&gt;
[KEY:h]&lt;br /&gt;
[BIND:CUSTOM_I:REPEAT_NOT]&lt;br /&gt;
[KEY:i]&lt;br /&gt;
[BIND:CUSTOM_J:REPEAT_NOT]&lt;br /&gt;
[KEY:j]&lt;br /&gt;
[BIND:CUSTOM_K:REPEAT_NOT]&lt;br /&gt;
[KEY:k]&lt;br /&gt;
[BIND:CUSTOM_L:REPEAT_NOT]&lt;br /&gt;
[KEY:l]&lt;br /&gt;
[BIND:CUSTOM_M:REPEAT_NOT]&lt;br /&gt;
[KEY:m]&lt;br /&gt;
[BIND:CUSTOM_N:REPEAT_NOT]&lt;br /&gt;
[KEY:n]&lt;br /&gt;
[BIND:CUSTOM_O:REPEAT_NOT]&lt;br /&gt;
[KEY:o]&lt;br /&gt;
[BIND:CUSTOM_P:REPEAT_NOT]&lt;br /&gt;
[KEY:p]&lt;br /&gt;
[BIND:CUSTOM_Q:REPEAT_NOT]&lt;br /&gt;
[KEY:q]&lt;br /&gt;
[BIND:CUSTOM_R:REPEAT_NOT]&lt;br /&gt;
[KEY:r]&lt;br /&gt;
[BIND:CUSTOM_S:REPEAT_NOT]&lt;br /&gt;
[KEY:s]&lt;br /&gt;
[BIND:CUSTOM_T:REPEAT_NOT]&lt;br /&gt;
[KEY:t]&lt;br /&gt;
[BIND:CUSTOM_U:REPEAT_NOT]&lt;br /&gt;
[KEY:u]&lt;br /&gt;
[BIND:CUSTOM_V:REPEAT_NOT]&lt;br /&gt;
[KEY:v]&lt;br /&gt;
[BIND:CUSTOM_W:REPEAT_NOT]&lt;br /&gt;
[KEY:w]&lt;br /&gt;
[BIND:CUSTOM_X:REPEAT_NOT]&lt;br /&gt;
[KEY:x]&lt;br /&gt;
[BIND:CUSTOM_Y:REPEAT_NOT]&lt;br /&gt;
[KEY:y]&lt;br /&gt;
[BIND:CUSTOM_Z:REPEAT_NOT]&lt;br /&gt;
[KEY:z]&lt;br /&gt;
[BIND:CUSTOM_SHIFT_A:REPEAT_NOT]&lt;br /&gt;
[KEY:A]&lt;br /&gt;
[BIND:CUSTOM_SHIFT_B:REPEAT_NOT]&lt;br /&gt;
[KEY:B]&lt;br /&gt;
[BIND:CUSTOM_SHIFT_C:REPEAT_NOT]&lt;br /&gt;
[KEY:C]&lt;br /&gt;
[BIND:CUSTOM_SHIFT_D:REPEAT_NOT]&lt;br /&gt;
[KEY:D]&lt;br /&gt;
[BIND:CUSTOM_SHIFT_E:REPEAT_NOT]&lt;br /&gt;
[KEY:E]&lt;br /&gt;
[BIND:CUSTOM_SHIFT_F:REPEAT_NOT]&lt;br /&gt;
[KEY:F]&lt;br /&gt;
[BIND:CUSTOM_SHIFT_G:REPEAT_NOT]&lt;br /&gt;
[KEY:G]&lt;br /&gt;
[BIND:CUSTOM_SHIFT_H:REPEAT_NOT]&lt;br /&gt;
[KEY:H]&lt;br /&gt;
[BIND:CUSTOM_SHIFT_I:REPEAT_NOT]&lt;br /&gt;
[KEY:I]&lt;br /&gt;
[BIND:CUSTOM_SHIFT_J:REPEAT_NOT]&lt;br /&gt;
[KEY:J]&lt;br /&gt;
[BIND:CUSTOM_SHIFT_K:REPEAT_NOT]&lt;br /&gt;
[KEY:K]&lt;br /&gt;
[BIND:CUSTOM_SHIFT_L:REPEAT_NOT]&lt;br /&gt;
[KEY:L]&lt;br /&gt;
[BIND:CUSTOM_SHIFT_M:REPEAT_NOT]&lt;br /&gt;
[KEY:M]&lt;br /&gt;
[BIND:CUSTOM_SHIFT_N:REPEAT_NOT]&lt;br /&gt;
[KEY:N]&lt;br /&gt;
[BIND:CUSTOM_SHIFT_O:REPEAT_NOT]&lt;br /&gt;
[KEY:O]&lt;br /&gt;
[BIND:CUSTOM_SHIFT_P:REPEAT_NOT]&lt;br /&gt;
[KEY:P]&lt;br /&gt;
[BIND:CUSTOM_SHIFT_Q:REPEAT_NOT]&lt;br /&gt;
[KEY:Q]&lt;br /&gt;
[BIND:CUSTOM_SHIFT_R:REPEAT_NOT]&lt;br /&gt;
[KEY:R]&lt;br /&gt;
[BIND:CUSTOM_SHIFT_S:REPEAT_NOT]&lt;br /&gt;
[KEY:S]&lt;br /&gt;
[BIND:CUSTOM_SHIFT_T:REPEAT_NOT]&lt;br /&gt;
[KEY:T]&lt;br /&gt;
[BIND:CUSTOM_SHIFT_U:REPEAT_NOT]&lt;br /&gt;
[KEY:U]&lt;br /&gt;
[BIND:CUSTOM_SHIFT_V:REPEAT_NOT]&lt;br /&gt;
[KEY:V]&lt;br /&gt;
[BIND:CUSTOM_SHIFT_W:REPEAT_NOT]&lt;br /&gt;
[KEY:W]&lt;br /&gt;
[BIND:CUSTOM_SHIFT_X:REPEAT_NOT]&lt;br /&gt;
[KEY:X]&lt;br /&gt;
[BIND:CUSTOM_SHIFT_Y:REPEAT_NOT]&lt;br /&gt;
[KEY:Y]&lt;br /&gt;
[BIND:CUSTOM_SHIFT_Z:REPEAT_NOT]&lt;br /&gt;
[KEY:Z]&lt;br /&gt;
[BIND:CUSTOM_CTRL_A:REPEAT_NOT]&lt;br /&gt;
[SYM:2:a]&lt;br /&gt;
[BIND:CUSTOM_CTRL_B:REPEAT_NOT]&lt;br /&gt;
[SYM:2:b]&lt;br /&gt;
[BIND:CUSTOM_CTRL_C:REPEAT_NOT]&lt;br /&gt;
[SYM:2:c]&lt;br /&gt;
[BIND:CUSTOM_CTRL_D:REPEAT_NOT]&lt;br /&gt;
[SYM:2:d]&lt;br /&gt;
[BIND:CUSTOM_CTRL_E:REPEAT_NOT]&lt;br /&gt;
[SYM:2:e]&lt;br /&gt;
[BIND:CUSTOM_CTRL_F:REPEAT_NOT]&lt;br /&gt;
[SYM:2:f]&lt;br /&gt;
[BIND:CUSTOM_CTRL_G:REPEAT_NOT]&lt;br /&gt;
[SYM:2:g]&lt;br /&gt;
[BIND:CUSTOM_CTRL_H:REPEAT_NOT]&lt;br /&gt;
[SYM:2:h]&lt;br /&gt;
[BIND:CUSTOM_CTRL_I:REPEAT_NOT]&lt;br /&gt;
[SYM:2:i]&lt;br /&gt;
[BIND:CUSTOM_CTRL_J:REPEAT_NOT]&lt;br /&gt;
[SYM:2:j]&lt;br /&gt;
[BIND:CUSTOM_CTRL_K:REPEAT_NOT]&lt;br /&gt;
[SYM:2:k]&lt;br /&gt;
[BIND:CUSTOM_CTRL_L:REPEAT_NOT]&lt;br /&gt;
[SYM:2:l]&lt;br /&gt;
[BIND:CUSTOM_CTRL_M:REPEAT_NOT]&lt;br /&gt;
[SYM:2:m]&lt;br /&gt;
[BIND:CUSTOM_CTRL_N:REPEAT_NOT]&lt;br /&gt;
[SYM:2:n]&lt;br /&gt;
[BIND:CUSTOM_CTRL_O:REPEAT_NOT]&lt;br /&gt;
[SYM:2:o]&lt;br /&gt;
[BIND:CUSTOM_CTRL_P:REPEAT_NOT]&lt;br /&gt;
[SYM:2:p]&lt;br /&gt;
[BIND:CUSTOM_CTRL_Q:REPEAT_NOT]&lt;br /&gt;
[SYM:2:q]&lt;br /&gt;
[BIND:CUSTOM_CTRL_R:REPEAT_NOT]&lt;br /&gt;
[SYM:2:r]&lt;br /&gt;
[BIND:CUSTOM_CTRL_S:REPEAT_NOT]&lt;br /&gt;
[SYM:2:s]&lt;br /&gt;
[BIND:CUSTOM_CTRL_T:REPEAT_NOT]&lt;br /&gt;
[SYM:2:t]&lt;br /&gt;
[BIND:CUSTOM_CTRL_U:REPEAT_NOT]&lt;br /&gt;
[SYM:2:u]&lt;br /&gt;
[BIND:CUSTOM_CTRL_V:REPEAT_NOT]&lt;br /&gt;
[SYM:2:v]&lt;br /&gt;
[BIND:CUSTOM_CTRL_W:REPEAT_NOT]&lt;br /&gt;
[SYM:2:w]&lt;br /&gt;
[BIND:CUSTOM_CTRL_X:REPEAT_NOT]&lt;br /&gt;
[SYM:2:x]&lt;br /&gt;
[BIND:CUSTOM_CTRL_Y:REPEAT_NOT]&lt;br /&gt;
[SYM:2:y]&lt;br /&gt;
[BIND:CUSTOM_CTRL_Z:REPEAT_NOT]&lt;br /&gt;
[SYM:2:z]&lt;br /&gt;
[BIND:CUSTOM_ALT_A:REPEAT_NOT]&lt;br /&gt;
[SYM:4:a]&lt;br /&gt;
[BIND:CUSTOM_ALT_B:REPEAT_NOT]&lt;br /&gt;
[SYM:4:b]&lt;br /&gt;
[BIND:CUSTOM_ALT_C:REPEAT_NOT]&lt;br /&gt;
[SYM:4:c]&lt;br /&gt;
[BIND:CUSTOM_ALT_D:REPEAT_NOT]&lt;br /&gt;
[SYM:4:d]&lt;br /&gt;
[BIND:CUSTOM_ALT_E:REPEAT_NOT]&lt;br /&gt;
[SYM:4:e]&lt;br /&gt;
[BIND:CUSTOM_ALT_F:REPEAT_NOT]&lt;br /&gt;
[SYM:4:f]&lt;br /&gt;
[BIND:CUSTOM_ALT_G:REPEAT_NOT]&lt;br /&gt;
[SYM:4:g]&lt;br /&gt;
[BIND:CUSTOM_ALT_H:REPEAT_NOT]&lt;br /&gt;
[SYM:4:h]&lt;br /&gt;
[BIND:CUSTOM_ALT_I:REPEAT_NOT]&lt;br /&gt;
[SYM:4:i]&lt;br /&gt;
[BIND:CUSTOM_ALT_J:REPEAT_NOT]&lt;br /&gt;
[SYM:4:j]&lt;br /&gt;
[BIND:CUSTOM_ALT_K:REPEAT_NOT]&lt;br /&gt;
[SYM:4:k]&lt;br /&gt;
[BIND:CUSTOM_ALT_L:REPEAT_NOT]&lt;br /&gt;
[SYM:4:l]&lt;br /&gt;
[BIND:CUSTOM_ALT_M:REPEAT_NOT]&lt;br /&gt;
[SYM:4:m]&lt;br /&gt;
[BIND:CUSTOM_ALT_N:REPEAT_NOT]&lt;br /&gt;
[SYM:4:n]&lt;br /&gt;
[BIND:CUSTOM_ALT_O:REPEAT_NOT]&lt;br /&gt;
[SYM:4:o]&lt;br /&gt;
[BIND:CUSTOM_ALT_P:REPEAT_NOT]&lt;br /&gt;
[SYM:4:p]&lt;br /&gt;
[BIND:CUSTOM_ALT_Q:REPEAT_NOT]&lt;br /&gt;
[SYM:4:q]&lt;br /&gt;
[BIND:CUSTOM_ALT_R:REPEAT_NOT]&lt;br /&gt;
[SYM:4:r]&lt;br /&gt;
[BIND:CUSTOM_ALT_S:REPEAT_NOT]&lt;br /&gt;
[SYM:4:s]&lt;br /&gt;
[BIND:CUSTOM_ALT_T:REPEAT_NOT]&lt;br /&gt;
[SYM:4:t]&lt;br /&gt;
[BIND:CUSTOM_ALT_U:REPEAT_NOT]&lt;br /&gt;
[SYM:4:u]&lt;br /&gt;
[BIND:CUSTOM_ALT_V:REPEAT_NOT]&lt;br /&gt;
[SYM:4:v]&lt;br /&gt;
[BIND:CUSTOM_ALT_W:REPEAT_NOT]&lt;br /&gt;
[SYM:4:w]&lt;br /&gt;
[BIND:CUSTOM_ALT_X:REPEAT_NOT]&lt;br /&gt;
[SYM:4:x]&lt;br /&gt;
[BIND:CUSTOM_ALT_Y:REPEAT_NOT]&lt;br /&gt;
[SYM:4:y]&lt;br /&gt;
[BIND:CUSTOM_ALT_Z:REPEAT_NOT]&lt;br /&gt;
[SYM:4:z]&lt;br /&gt;
[BIND:RECORD_MACRO:REPEAT_NOT]&lt;br /&gt;
[SYM:2:r]&lt;br /&gt;
[BIND:PLAY_MACRO:REPEAT_SLOW]&lt;br /&gt;
[SYM:2:p]&lt;br /&gt;
[BIND:SAVE_MACRO:REPEAT_NOT]&lt;br /&gt;
[SYM:2:s]&lt;br /&gt;
[BIND:LOAD_MACRO:REPEAT_NOT]&lt;br /&gt;
[SYM:2:l]&lt;br /&gt;
[BIND:TOGGLE_TTF:REPEAT_NOT]&lt;br /&gt;
[SYM:0:F12]&lt;br /&gt;
[BIND:PREFIX:REPEAT_SLOW]&lt;br /&gt;
[SYM:2:u]&lt;/div&gt;</summary>
		<author><name>Tarc</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=DF2014:Interface.txt/raw&amp;diff=206827</id>
		<title>DF2014:Interface.txt/raw</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=DF2014:Interface.txt/raw&amp;diff=206827"/>
		<updated>2014-07-18T01:22:53Z</updated>

		<summary type="html">&lt;p&gt;Tarc: Added vanilla raws&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
[BIND:SELECT:REPEAT_NOT]&lt;br /&gt;
[SYM:0:Enter]&lt;br /&gt;
[SYM:0:Numpad Enter]&lt;br /&gt;
[BIND:SEC_SELECT:REPEAT_NOT]&lt;br /&gt;
[SYM:1:Enter]&lt;br /&gt;
[SYM:1:Numpad Enter]&lt;br /&gt;
[BIND:DESELECT:REPEAT_NOT]&lt;br /&gt;
[KEY:z]&lt;br /&gt;
[BIND:SELECT_ALL:REPEAT_NOT]&lt;br /&gt;
[SYM:1:Enter]&lt;br /&gt;
[SYM:1:Numpad Enter]&lt;br /&gt;
[BIND:DESELECT_ALL:REPEAT_NOT]&lt;br /&gt;
[KEY:Z]&lt;br /&gt;
[BIND:LEAVESCREEN:REPEAT_NOT]&lt;br /&gt;
[SYM:0:ESC]&lt;br /&gt;
[BIND:LEAVESCREEN_ALL:REPEAT_NOT]&lt;br /&gt;
[SYM:1:ESC]&lt;br /&gt;
[BIND:CLOSE_MEGA_ANNOUNCEMENT:REPEAT_NOT]&lt;br /&gt;
[SYM:0:Enter]&lt;br /&gt;
[SYM:0:Numpad Enter]&lt;br /&gt;
[BIND:OPTIONS:REPEAT_NOT]&lt;br /&gt;
[SYM:0:ESC]&lt;br /&gt;
[BIND:OPTION_EXPORT:REPEAT_NOT]&lt;br /&gt;
[KEY:e]&lt;br /&gt;
[BIND:HELP:REPEAT_NOT]&lt;br /&gt;
[KEY:?]&lt;br /&gt;
[BIND:TOGGLE_FULLSCREEN:REPEAT_NOT]&lt;br /&gt;
[SYM:0:F11]&lt;br /&gt;
[BIND:MOVIES:REPEAT_NOT]&lt;br /&gt;
[KEY:;]&lt;br /&gt;
[BIND:FPS_UP:REPEAT_SLOW]&lt;br /&gt;
[SYM:4:Equals]&lt;br /&gt;
[BIND:FPS_DOWN:REPEAT_SLOW]&lt;br /&gt;
[SYM:4:Minus]&lt;br /&gt;
[BIND:ZOOM_IN:REPEAT_SLOW]&lt;br /&gt;
[BUTTON:0:5]&lt;br /&gt;
[BIND:ZOOM_OUT:REPEAT_SLOW]&lt;br /&gt;
[BUTTON:0:4]&lt;br /&gt;
[BIND:ZOOM_TOGGLE:REPEAT_NOT]&lt;br /&gt;
[SYM:2:F10]&lt;br /&gt;
[BIND:ZOOM_RESET:REPEAT_NOT]&lt;br /&gt;
[SYM:0:F10]&lt;br /&gt;
[BIND:MOVIE_RECORD:REPEAT_NOT]&lt;br /&gt;
[KEY:r]&lt;br /&gt;
[BIND:MOVIE_PLAY:REPEAT_NOT]&lt;br /&gt;
[KEY:p]&lt;br /&gt;
[BIND:MOVIE_SAVE:REPEAT_NOT]&lt;br /&gt;
[KEY:s]&lt;br /&gt;
[BIND:MOVIE_LOAD:REPEAT_NOT]&lt;br /&gt;
[KEY:l]&lt;br /&gt;
[BIND:WORLD_PARAM_TITLE:REPEAT_NOT]&lt;br /&gt;
[KEY:t]&lt;br /&gt;
[BIND:WORLD_PARAM_ADD:REPEAT_NOT]&lt;br /&gt;
[KEY:a]&lt;br /&gt;
[BIND:WORLD_PARAM_COPY:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:WORLD_PARAM_DELETE:REPEAT_NOT]&lt;br /&gt;
[KEY:d]&lt;br /&gt;
[BIND:WORLD_PARAM_NAME_RANDOM:REPEAT_NOT]&lt;br /&gt;
[KEY:N]&lt;br /&gt;
[BIND:WORLD_PARAM_NAME_ENTER:REPEAT_NOT]&lt;br /&gt;
[KEY:n]&lt;br /&gt;
[BIND:WORLD_PARAM_SEED_RANDOM:REPEAT_NOT]&lt;br /&gt;
[KEY:S]&lt;br /&gt;
[BIND:WORLD_PARAM_SEED_ENTER:REPEAT_NOT]&lt;br /&gt;
[KEY:s]&lt;br /&gt;
[BIND:WORLD_PARAM_DIM_X_UP:REPEAT_NOT]&lt;br /&gt;
[KEY:i]&lt;br /&gt;
[BIND:WORLD_PARAM_DIM_X_DOWN:REPEAT_NOT]&lt;br /&gt;
[KEY:u]&lt;br /&gt;
[BIND:WORLD_PARAM_DIM_Y_UP:REPEAT_NOT]&lt;br /&gt;
[KEY:p]&lt;br /&gt;
[BIND:WORLD_PARAM_DIM_Y_DOWN:REPEAT_NOT]&lt;br /&gt;
[KEY:o]&lt;br /&gt;
[BIND:WORLD_PARAM_LOAD:REPEAT_NOT]&lt;br /&gt;
[SYM:0:F1]&lt;br /&gt;
[BIND:WORLD_PARAM_SAVE:REPEAT_NOT]&lt;br /&gt;
[SYM:0:F6]&lt;br /&gt;
[BIND:WORLD_PARAM_SET:REPEAT_NOT]&lt;br /&gt;
[KEY:e]&lt;br /&gt;
[BIND:WORLD_PARAM_INCREASE:REPEAT_NOT]&lt;br /&gt;
[SYM:0:6]&lt;br /&gt;
[SYM:0:Numpad 6]&lt;br /&gt;
[SYM:0:Right]&lt;br /&gt;
[BIND:WORLD_PARAM_DECREASE:REPEAT_NOT]&lt;br /&gt;
[SYM:0:4]&lt;br /&gt;
[SYM:0:Numpad 4]&lt;br /&gt;
[SYM:0:Left]&lt;br /&gt;
[BIND:WORLD_PARAM_ENTER_VALUE:REPEAT_NOT]&lt;br /&gt;
[SYM:0:Enter]&lt;br /&gt;
[SYM:0:Numpad Enter]&lt;br /&gt;
[BIND:WORLD_PARAM_NULLIFY:REPEAT_NOT]&lt;br /&gt;
[KEY:n]&lt;br /&gt;
[BIND:WORLD_PARAM_PRESET:REPEAT_NOT]&lt;br /&gt;
[KEY:p]&lt;br /&gt;
[BIND:WORLD_PARAM_REJECT_CONTINUE:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:WORLD_PARAM_REJECT_ABORT:REPEAT_NOT]&lt;br /&gt;
[KEY:a]&lt;br /&gt;
[BIND:WORLD_PARAM_REJECT_ALLOW_THIS:REPEAT_NOT]&lt;br /&gt;
[KEY:t]&lt;br /&gt;
[BIND:WORLD_PARAM_REJECT_ALLOW_ALL:REPEAT_NOT]&lt;br /&gt;
[KEY:p]&lt;br /&gt;
[BIND:WORLD_GEN_CONTINUE:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:WORLD_GEN_USE:REPEAT_NOT]&lt;br /&gt;
[KEY:u]&lt;br /&gt;
[BIND:WORLD_GEN_ABORT:REPEAT_NOT]&lt;br /&gt;
[KEY:a]&lt;br /&gt;
[BIND:CHANGETAB:REPEAT_NOT]&lt;br /&gt;
[SYM:0:Tab]&lt;br /&gt;
[BIND:SEC_CHANGETAB:REPEAT_NOT]&lt;br /&gt;
[SYM:1:Tab]&lt;br /&gt;
[BIND:STANDARDSCROLL_UP:REPEAT_FAST]&lt;br /&gt;
[SYM:0:8]&lt;br /&gt;
[SYM:0:Numpad 8]&lt;br /&gt;
[SYM:0:Up]&lt;br /&gt;
[BIND:STANDARDSCROLL_DOWN:REPEAT_FAST]&lt;br /&gt;
[SYM:0:2]&lt;br /&gt;
[SYM:0:Numpad 2]&lt;br /&gt;
[SYM:0:Down]&lt;br /&gt;
[BIND:STANDARDSCROLL_LEFT:REPEAT_FAST]&lt;br /&gt;
[SYM:0:4]&lt;br /&gt;
[SYM:0:Numpad 4]&lt;br /&gt;
[SYM:0:Left]&lt;br /&gt;
[BIND:STANDARDSCROLL_RIGHT:REPEAT_FAST]&lt;br /&gt;
[SYM:0:6]&lt;br /&gt;
[SYM:0:Numpad 6]&lt;br /&gt;
[SYM:0:Right]&lt;br /&gt;
[BIND:STANDARDSCROLL_PAGEUP:REPEAT_SLOW]&lt;br /&gt;
[SYM:0:9]&lt;br /&gt;
[SYM:0:Numpad 9]&lt;br /&gt;
[SYM:0:Page Up]&lt;br /&gt;
[BIND:STANDARDSCROLL_PAGEDOWN:REPEAT_SLOW]&lt;br /&gt;
[SYM:0:3]&lt;br /&gt;
[SYM:0:Numpad 3]&lt;br /&gt;
[SYM:0:Page Down]&lt;br /&gt;
[BIND:SECONDSCROLL_UP:REPEAT_SLOW]&lt;br /&gt;
[KEY:-]&lt;br /&gt;
[BIND:SECONDSCROLL_DOWN:REPEAT_SLOW]&lt;br /&gt;
[KEY:+]&lt;br /&gt;
[BIND:SECONDSCROLL_PAGEUP:REPEAT_SLOW]&lt;br /&gt;
[KEY:/]&lt;br /&gt;
[BIND:SECONDSCROLL_PAGEDOWN:REPEAT_SLOW]&lt;br /&gt;
[KEY:*]&lt;br /&gt;
[BIND:CURSOR_UP:REPEAT_FAST]&lt;br /&gt;
[SYM:0:8]&lt;br /&gt;
[SYM:0:Numpad 8]&lt;br /&gt;
[SYM:0:Up]&lt;br /&gt;
[BIND:CURSOR_DOWN:REPEAT_FAST]&lt;br /&gt;
[SYM:0:2]&lt;br /&gt;
[SYM:0:Numpad 2]&lt;br /&gt;
[SYM:0:Down]&lt;br /&gt;
[BIND:CURSOR_LEFT:REPEAT_FAST]&lt;br /&gt;
[SYM:0:4]&lt;br /&gt;
[SYM:0:Numpad 4]&lt;br /&gt;
[SYM:0:Left]&lt;br /&gt;
[BIND:CURSOR_RIGHT:REPEAT_FAST]&lt;br /&gt;
[SYM:0:6]&lt;br /&gt;
[SYM:0:Numpad 6]&lt;br /&gt;
[SYM:0:Right]&lt;br /&gt;
[BIND:CURSOR_UPLEFT:REPEAT_FAST]&lt;br /&gt;
[SYM:0:7]&lt;br /&gt;
[SYM:0:Numpad 7]&lt;br /&gt;
[BIND:CURSOR_UPRIGHT:REPEAT_FAST]&lt;br /&gt;
[SYM:0:9]&lt;br /&gt;
[SYM:0:Numpad 9]&lt;br /&gt;
[SYM:0:Page Up]&lt;br /&gt;
[BIND:CURSOR_DOWNLEFT:REPEAT_FAST]&lt;br /&gt;
[SYM:0:1]&lt;br /&gt;
[SYM:0:Numpad 1]&lt;br /&gt;
[BIND:CURSOR_DOWNRIGHT:REPEAT_FAST]&lt;br /&gt;
[SYM:0:3]&lt;br /&gt;
[SYM:0:Numpad 3]&lt;br /&gt;
[SYM:0:Page Down]&lt;br /&gt;
[BIND:CURSOR_UP_FAST:REPEAT_FAST]&lt;br /&gt;
[SYM:1:8]&lt;br /&gt;
[SYM:1:Numpad 8]&lt;br /&gt;
[SYM:1:Up]&lt;br /&gt;
[BIND:CURSOR_DOWN_FAST:REPEAT_FAST]&lt;br /&gt;
[SYM:1:2]&lt;br /&gt;
[SYM:1:Numpad 2]&lt;br /&gt;
[SYM:1:Down]&lt;br /&gt;
[BIND:CURSOR_LEFT_FAST:REPEAT_FAST]&lt;br /&gt;
[SYM:1:4]&lt;br /&gt;
[SYM:1:Numpad 4]&lt;br /&gt;
[SYM:1:Left]&lt;br /&gt;
[BIND:CURSOR_RIGHT_FAST:REPEAT_FAST]&lt;br /&gt;
[SYM:1:6]&lt;br /&gt;
[SYM:1:Numpad 6]&lt;br /&gt;
[SYM:1:Right]&lt;br /&gt;
[BIND:CURSOR_UPLEFT_FAST:REPEAT_FAST]&lt;br /&gt;
[SYM:1:7]&lt;br /&gt;
[SYM:1:Numpad 7]&lt;br /&gt;
[BIND:CURSOR_UPRIGHT_FAST:REPEAT_FAST]&lt;br /&gt;
[SYM:1:9]&lt;br /&gt;
[SYM:1:Numpad 9]&lt;br /&gt;
[SYM:1:Page Up]&lt;br /&gt;
[BIND:CURSOR_DOWNLEFT_FAST:REPEAT_FAST]&lt;br /&gt;
[SYM:1:1]&lt;br /&gt;
[SYM:1:Numpad 1]&lt;br /&gt;
[BIND:CURSOR_DOWNRIGHT_FAST:REPEAT_FAST]&lt;br /&gt;
[SYM:1:3]&lt;br /&gt;
[SYM:1:Numpad 3]&lt;br /&gt;
[SYM:1:Page Down]&lt;br /&gt;
[BIND:CURSOR_UP_Z:REPEAT_SLOW]&lt;br /&gt;
[KEY:&amp;lt;]&lt;br /&gt;
[BIND:CURSOR_DOWN_Z:REPEAT_SLOW]&lt;br /&gt;
[KEY:&amp;gt;]&lt;br /&gt;
[BIND:CURSOR_UP_Z_AUX:REPEAT_SLOW]&lt;br /&gt;
[SYM:1:5]&lt;br /&gt;
[SYM:1:Numpad 5]&lt;br /&gt;
[BIND:CURSOR_DOWN_Z_AUX:REPEAT_SLOW]&lt;br /&gt;
[SYM:2:5]&lt;br /&gt;
[SYM:2:Numpad 5]&lt;br /&gt;
[BIND:WORLDGEN_EXPORT_MAP:REPEAT_NOT]&lt;br /&gt;
[KEY:p]&lt;br /&gt;
[BIND:LEGENDS_EXPORT_MAP:REPEAT_NOT]&lt;br /&gt;
[KEY:p]&lt;br /&gt;
[BIND:LEGENDS_EXPORT_XML:REPEAT_NOT]&lt;br /&gt;
[KEY:x]&lt;br /&gt;
[BIND:LEGENDS_EXPORT_DETAILED_MAP:REPEAT_NOT]&lt;br /&gt;
[KEY:d]&lt;br /&gt;
[BIND:LEGENDS_TOGGLE_CIVSITE:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:LEGENDS_STRING_FILTER:REPEAT_NOT]&lt;br /&gt;
[KEY:f]&lt;br /&gt;
[BIND:SETUP_EMBARK:REPEAT_NOT]&lt;br /&gt;
[KEY:e]&lt;br /&gt;
[BIND:SETUP_NAME_FORT:REPEAT_NOT]&lt;br /&gt;
[KEY:F]&lt;br /&gt;
[BIND:SETUP_NAME_GROUP:REPEAT_NOT]&lt;br /&gt;
[KEY:G]&lt;br /&gt;
[BIND:SETUP_RECLAIM:REPEAT_NOT]&lt;br /&gt;
[KEY:R]&lt;br /&gt;
[BIND:SETUP_FIND:REPEAT_NOT]&lt;br /&gt;
[KEY:f]&lt;br /&gt;
[BIND:SETUP_NOTES:REPEAT_NOT]&lt;br /&gt;
[KEY:n]&lt;br /&gt;
[BIND:SETUP_NOTES_TAKE_NOTES:REPEAT_NOT]&lt;br /&gt;
[KEY:n]&lt;br /&gt;
[BIND:SETUP_NOTES_DELETE_NOTE:REPEAT_NOT]&lt;br /&gt;
[KEY:d]&lt;br /&gt;
[BIND:SETUP_NOTES_CHANGE_SYMBOL_SELECTION:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:SETUP_NOTES_ADOPT_SYMBOL:REPEAT_NOT]&lt;br /&gt;
[KEY:s]&lt;br /&gt;
[BIND:SETUP_LOCAL_Y_UP:REPEAT_SLOW]&lt;br /&gt;
[KEY:U]&lt;br /&gt;
[BIND:SETUP_LOCAL_Y_DOWN:REPEAT_SLOW]&lt;br /&gt;
[KEY:M]&lt;br /&gt;
[BIND:SETUP_LOCAL_X_UP:REPEAT_SLOW]&lt;br /&gt;
[KEY:K]&lt;br /&gt;
[BIND:SETUP_LOCAL_X_DOWN:REPEAT_SLOW]&lt;br /&gt;
[KEY:H]&lt;br /&gt;
[BIND:SETUP_LOCAL_Y_MUP:REPEAT_SLOW]&lt;br /&gt;
[KEY:u]&lt;br /&gt;
[BIND:SETUP_LOCAL_Y_MDOWN:REPEAT_SLOW]&lt;br /&gt;
[KEY:m]&lt;br /&gt;
[BIND:SETUP_LOCAL_X_MUP:REPEAT_SLOW]&lt;br /&gt;
[KEY:k]&lt;br /&gt;
[BIND:SETUP_LOCAL_X_MDOWN:REPEAT_SLOW]&lt;br /&gt;
[KEY:h]&lt;br /&gt;
[BIND:SETUP_BIOME_1:REPEAT_NOT]&lt;br /&gt;
[SYM:0:F1]&lt;br /&gt;
[BIND:SETUP_BIOME_2:REPEAT_NOT]&lt;br /&gt;
[SYM:0:F2]&lt;br /&gt;
[BIND:SETUP_BIOME_3:REPEAT_NOT]&lt;br /&gt;
[SYM:0:F3]&lt;br /&gt;
[BIND:SETUP_BIOME_4:REPEAT_NOT]&lt;br /&gt;
[SYM:0:F4]&lt;br /&gt;
[BIND:SETUP_BIOME_5:REPEAT_NOT]&lt;br /&gt;
[SYM:0:F5]&lt;br /&gt;
[BIND:SETUP_BIOME_6:REPEAT_NOT]&lt;br /&gt;
[SYM:0:F6]&lt;br /&gt;
[BIND:SETUP_BIOME_7:REPEAT_NOT]&lt;br /&gt;
[SYM:0:F7]&lt;br /&gt;
[BIND:SETUP_BIOME_8:REPEAT_NOT]&lt;br /&gt;
[SYM:0:F8]&lt;br /&gt;
[BIND:SETUP_BIOME_9:REPEAT_NOT]&lt;br /&gt;
[SYM:0:F9]&lt;br /&gt;
[BIND:CHOOSE_NAME_RANDOM:REPEAT_NOT]&lt;br /&gt;
[KEY:r]&lt;br /&gt;
[BIND:CHOOSE_NAME_CLEAR:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:CHOOSE_NAME_TYPE:REPEAT_NOT]&lt;br /&gt;
[KEY:e]&lt;br /&gt;
[BIND:ITEM_DESCRIPTION:REPEAT_NOT]&lt;br /&gt;
[KEY:v]&lt;br /&gt;
[BIND:ITEM_FORBID:REPEAT_NOT]&lt;br /&gt;
[KEY:f]&lt;br /&gt;
[BIND:ITEM_MELT:REPEAT_NOT]&lt;br /&gt;
[KEY:m]&lt;br /&gt;
[BIND:ITEM_DUMP:REPEAT_NOT]&lt;br /&gt;
[KEY:d]&lt;br /&gt;
[BIND:ITEM_HIDE:REPEAT_NOT]&lt;br /&gt;
[KEY:h]&lt;br /&gt;
[BIND:A_COMBAT_ATTACK:REPEAT_NOT]&lt;br /&gt;
[KEY:a]&lt;br /&gt;
[BIND:A_COMBAT_DODGE:REPEAT_NOT]&lt;br /&gt;
[KEY:d]&lt;br /&gt;
[BIND:A_COMBAT_CHARGEDEF:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:A_STATUS:REPEAT_NOT]&lt;br /&gt;
[KEY:z]&lt;br /&gt;
[BIND:A_STATUS_WRESTLE:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:A_STATUS_CUSTOMIZE:REPEAT_NOT]&lt;br /&gt;
[KEY:y]&lt;br /&gt;
[BIND:A_STATUS_KILLS:REPEAT_NOT]&lt;br /&gt;
[KEY:k]&lt;br /&gt;
[BIND:A_STATUS_HEALTH:REPEAT_NOT]&lt;br /&gt;
[KEY:h]&lt;br /&gt;
[BIND:A_STATUS_ATT_SKILL:REPEAT_NOT]&lt;br /&gt;
[KEY:s]&lt;br /&gt;
[BIND:A_STATUS_DESC:REPEAT_NOT]&lt;br /&gt;
[KEY:d]&lt;br /&gt;
[BIND:UNITVIEW_CUSTOMIZE:REPEAT_NOT]&lt;br /&gt;
[KEY:y]&lt;br /&gt;
[BIND:UNITVIEW_HEALTH:REPEAT_NOT]&lt;br /&gt;
[KEY:h]&lt;br /&gt;
[BIND:UNITVIEW_RELATIONSHIPS:REPEAT_NOT]&lt;br /&gt;
[KEY:r]&lt;br /&gt;
[BIND:UNITVIEW_RELATIONSHIPS_ZOOM:REPEAT_NOT]&lt;br /&gt;
[KEY:z]&lt;br /&gt;
[BIND:UNITVIEW_RELATIONSHIPS_VIEW:REPEAT_NOT]&lt;br /&gt;
[KEY:v]&lt;br /&gt;
[BIND:UNITVIEW_KILLS:REPEAT_NOT]&lt;br /&gt;
[KEY:k]&lt;br /&gt;
[BIND:CUSTOMIZE_UNIT_NICKNAME:REPEAT_NOT]&lt;br /&gt;
[KEY:n]&lt;br /&gt;
[BIND:CUSTOMIZE_UNIT_PROFNAME:REPEAT_NOT]&lt;br /&gt;
[KEY:p]&lt;br /&gt;
[BIND:A_RETURN_TO_ARENA:REPEAT_NOT]&lt;br /&gt;
[SYM:2:a]&lt;br /&gt;
[BIND:A_MOVE_N:REPEAT_FAST]&lt;br /&gt;
[SYM:0:8]&lt;br /&gt;
[SYM:0:Numpad 8]&lt;br /&gt;
[SYM:0:Up]&lt;br /&gt;
[BIND:A_MOVE_S:REPEAT_FAST]&lt;br /&gt;
[SYM:0:2]&lt;br /&gt;
[SYM:0:Numpad 2]&lt;br /&gt;
[SYM:0:Down]&lt;br /&gt;
[BIND:A_MOVE_E:REPEAT_FAST]&lt;br /&gt;
[SYM:0:6]&lt;br /&gt;
[SYM:0:Numpad 6]&lt;br /&gt;
[SYM:0:Right]&lt;br /&gt;
[BIND:A_MOVE_W:REPEAT_FAST]&lt;br /&gt;
[SYM:0:4]&lt;br /&gt;
[SYM:0:Numpad 4]&lt;br /&gt;
[SYM:0:Left]&lt;br /&gt;
[BIND:A_MOVE_NW:REPEAT_FAST]&lt;br /&gt;
[SYM:0:7]&lt;br /&gt;
[SYM:0:Numpad 7]&lt;br /&gt;
[BIND:A_MOVE_NE:REPEAT_FAST]&lt;br /&gt;
[SYM:0:9]&lt;br /&gt;
[SYM:0:Numpad 9]&lt;br /&gt;
[SYM:0:Page Up]&lt;br /&gt;
[BIND:A_MOVE_SW:REPEAT_FAST]&lt;br /&gt;
[SYM:0:1]&lt;br /&gt;
[SYM:0:Numpad 1]&lt;br /&gt;
[BIND:A_MOVE_SE:REPEAT_FAST]&lt;br /&gt;
[SYM:0:3]&lt;br /&gt;
[SYM:0:Numpad 3]&lt;br /&gt;
[SYM:0:Page Down]&lt;br /&gt;
[BIND:A_MOVE_SAME_SQUARE:REPEAT_SLOW]&lt;br /&gt;
[SYM:0:5]&lt;br /&gt;
[SYM:0:Numpad 5]&lt;br /&gt;
[BIND:A_CARE_MOVE_N:REPEAT_FAST]&lt;br /&gt;
[SYM:4:8]&lt;br /&gt;
[SYM:4:Numpad 8]&lt;br /&gt;
[SYM:4:Up]&lt;br /&gt;
[BIND:A_CARE_MOVE_S:REPEAT_FAST]&lt;br /&gt;
[SYM:4:2]&lt;br /&gt;
[SYM:4:Numpad 2]&lt;br /&gt;
[SYM:4:Down]&lt;br /&gt;
[BIND:A_CARE_MOVE_E:REPEAT_FAST]&lt;br /&gt;
[SYM:4:6]&lt;br /&gt;
[SYM:4:Numpad 6]&lt;br /&gt;
[SYM:4:Right]&lt;br /&gt;
[BIND:A_CARE_MOVE_W:REPEAT_FAST]&lt;br /&gt;
[SYM:4:4]&lt;br /&gt;
[SYM:4:Numpad 4]&lt;br /&gt;
[SYM:4:Left]&lt;br /&gt;
[BIND:A_CARE_MOVE_NW:REPEAT_FAST]&lt;br /&gt;
[SYM:4:7]&lt;br /&gt;
[SYM:4:Numpad 7]&lt;br /&gt;
[BIND:A_CARE_MOVE_NE:REPEAT_FAST]&lt;br /&gt;
[SYM:4:9]&lt;br /&gt;
[SYM:4:Numpad 9]&lt;br /&gt;
[SYM:4:Page Up]&lt;br /&gt;
[BIND:A_CARE_MOVE_SW:REPEAT_FAST]&lt;br /&gt;
[SYM:4:1]&lt;br /&gt;
[SYM:4:Numpad 1]&lt;br /&gt;
[BIND:A_CARE_MOVE_SE:REPEAT_FAST]&lt;br /&gt;
[SYM:4:3]&lt;br /&gt;
[SYM:4:Numpad 3]&lt;br /&gt;
[SYM:4:Page Down]&lt;br /&gt;
[BIND:A_CARE_MOVE_UPDOWN:REPEAT_SLOW]&lt;br /&gt;
[SYM:4:5]&lt;br /&gt;
[SYM:4:Numpad 5]&lt;br /&gt;
[BIND:A_MOVE_N_UP:REPEAT_SLOW]&lt;br /&gt;
[SYM:1:8]&lt;br /&gt;
[SYM:1:Numpad 8]&lt;br /&gt;
[SYM:1:Up]&lt;br /&gt;
[BIND:A_MOVE_S_UP:REPEAT_SLOW]&lt;br /&gt;
[SYM:1:2]&lt;br /&gt;
[SYM:1:Numpad 2]&lt;br /&gt;
[SYM:1:Down]&lt;br /&gt;
[BIND:A_MOVE_E_UP:REPEAT_SLOW]&lt;br /&gt;
[SYM:1:6]&lt;br /&gt;
[SYM:1:Numpad 6]&lt;br /&gt;
[SYM:1:Right]&lt;br /&gt;
[BIND:A_MOVE_W_UP:REPEAT_SLOW]&lt;br /&gt;
[SYM:1:4]&lt;br /&gt;
[SYM:1:Numpad 4]&lt;br /&gt;
[SYM:1:Left]&lt;br /&gt;
[BIND:A_MOVE_NW_UP:REPEAT_SLOW]&lt;br /&gt;
[SYM:1:7]&lt;br /&gt;
[SYM:1:Numpad 7]&lt;br /&gt;
[BIND:A_MOVE_NE_UP:REPEAT_SLOW]&lt;br /&gt;
[SYM:1:9]&lt;br /&gt;
[SYM:1:Numpad 9]&lt;br /&gt;
[SYM:1:Page Up]&lt;br /&gt;
[BIND:A_MOVE_SW_UP:REPEAT_SLOW]&lt;br /&gt;
[SYM:1:1]&lt;br /&gt;
[SYM:1:Numpad 1]&lt;br /&gt;
[BIND:A_MOVE_SE_UP:REPEAT_SLOW]&lt;br /&gt;
[SYM:1:3]&lt;br /&gt;
[SYM:1:Numpad 3]&lt;br /&gt;
[SYM:1:Page Down]&lt;br /&gt;
[BIND:A_MOVE_UP:REPEAT_SLOW]&lt;br /&gt;
[SYM:1:5]&lt;br /&gt;
[SYM:1:Numpad 5]&lt;br /&gt;
[BIND:A_MOVE_N_DOWN:REPEAT_SLOW]&lt;br /&gt;
[SYM:2:8]&lt;br /&gt;
[SYM:2:Numpad 8]&lt;br /&gt;
[SYM:2:Up]&lt;br /&gt;
[BIND:A_MOVE_S_DOWN:REPEAT_SLOW]&lt;br /&gt;
[SYM:2:2]&lt;br /&gt;
[SYM:2:Numpad 2]&lt;br /&gt;
[SYM:2:Down]&lt;br /&gt;
[BIND:A_MOVE_E_DOWN:REPEAT_SLOW]&lt;br /&gt;
[SYM:2:6]&lt;br /&gt;
[SYM:2:Numpad 6]&lt;br /&gt;
[SYM:2:Right]&lt;br /&gt;
[BIND:A_MOVE_W_DOWN:REPEAT_SLOW]&lt;br /&gt;
[SYM:2:4]&lt;br /&gt;
[SYM:2:Numpad 4]&lt;br /&gt;
[SYM:2:Left]&lt;br /&gt;
[BIND:A_MOVE_NW_DOWN:REPEAT_SLOW]&lt;br /&gt;
[SYM:2:7]&lt;br /&gt;
[SYM:2:Numpad 7]&lt;br /&gt;
[BIND:A_MOVE_NE_DOWN:REPEAT_SLOW]&lt;br /&gt;
[SYM:2:9]&lt;br /&gt;
[SYM:2:Numpad 9]&lt;br /&gt;
[SYM:2:Page Up]&lt;br /&gt;
[BIND:A_MOVE_SW_DOWN:REPEAT_SLOW]&lt;br /&gt;
[SYM:2:1]&lt;br /&gt;
[SYM:2:Numpad 1]&lt;br /&gt;
[BIND:A_MOVE_SE_DOWN:REPEAT_SLOW]&lt;br /&gt;
[SYM:2:3]&lt;br /&gt;
[SYM:2:Numpad 3]&lt;br /&gt;
[SYM:2:Page Down]&lt;br /&gt;
[BIND:A_MOVE_DOWN:REPEAT_SLOW]&lt;br /&gt;
[SYM:2:5]&lt;br /&gt;
[SYM:2:Numpad 5]&lt;br /&gt;
[BIND:A_MOVE_UP_AUX:REPEAT_SLOW]&lt;br /&gt;
[KEY:&amp;lt;]&lt;br /&gt;
[BIND:A_MOVE_DOWN_AUX:REPEAT_SLOW]&lt;br /&gt;
[KEY:&amp;gt;]&lt;br /&gt;
[BIND:A_CLEAR_ANNOUNCEMENTS:REPEAT_SLOW]&lt;br /&gt;
[SYM:0:Space]&lt;br /&gt;
[BIND:A_SLEEP:REPEAT_NOT]&lt;br /&gt;
[KEY:Z]&lt;br /&gt;
[BIND:A_SLEEP_SLEEP:REPEAT_NOT]&lt;br /&gt;
[KEY:s]&lt;br /&gt;
[BIND:A_SLEEP_WAIT:REPEAT_NOT]&lt;br /&gt;
[KEY:w]&lt;br /&gt;
[BIND:A_SLEEP_DAWN:REPEAT_NOT]&lt;br /&gt;
[KEY:d]&lt;br /&gt;
[BIND:A_WAIT:REPEAT_NOT]&lt;br /&gt;
[KEY:.]&lt;br /&gt;
[BIND:A_SHORT_WAIT:REPEAT_NOT]&lt;br /&gt;
[KEY:,]&lt;br /&gt;
[BIND:A_ATTACK:REPEAT_NOT]&lt;br /&gt;
[KEY:A]&lt;br /&gt;
[BIND:A_ATTACK_CONFIRM:REPEAT_NOT]&lt;br /&gt;
[SYM:4:y]&lt;br /&gt;
[BIND:QUICK_ATTACK:REPEAT_NOT]&lt;br /&gt;
[KEY:u]&lt;br /&gt;
[BIND:HEAVY_ATTACK:REPEAT_NOT]&lt;br /&gt;
[KEY:v]&lt;br /&gt;
[BIND:WILD_ATTACK:REPEAT_NOT]&lt;br /&gt;
[KEY:w]&lt;br /&gt;
[BIND:PRECISE_ATTACK:REPEAT_NOT]&lt;br /&gt;
[KEY:x]&lt;br /&gt;
[BIND:CHARGE_ATTACK:REPEAT_NOT]&lt;br /&gt;
[KEY:y]&lt;br /&gt;
[BIND:MULTI_ATTACK:REPEAT_NOT]&lt;br /&gt;
[KEY:z]&lt;br /&gt;
[BIND:A_LOOK:REPEAT_NOT]&lt;br /&gt;
[KEY:l]&lt;br /&gt;
[BIND:A_SEARCH:REPEAT_NOT]&lt;br /&gt;
[KEY:L]&lt;br /&gt;
[BIND:A_ODOR:REPEAT_NOT]&lt;br /&gt;
[KEY:o]&lt;br /&gt;
[BIND:A_DISPLAY_ODOR:REPEAT_NOT]&lt;br /&gt;
[KEY:O]&lt;br /&gt;
[BIND:A_YIELD:REPEAT_NOT]&lt;br /&gt;
[KEY:y]&lt;br /&gt;
[BIND:A_DISPLAY_TRACKS:REPEAT_NOT]&lt;br /&gt;
[KEY:K]&lt;br /&gt;
[BIND:A_FRESHEST_TRACK:REPEAT_NOT]&lt;br /&gt;
[SYM:4:k]&lt;br /&gt;
[BIND:A_INV_DRAW_WEAPON:REPEAT_NOT]&lt;br /&gt;
[KEY:q]&lt;br /&gt;
[BIND:A_JUMP:REPEAT_NOT]&lt;br /&gt;
[KEY:j]&lt;br /&gt;
[BIND:A_HOLD:REPEAT_NOT]&lt;br /&gt;
[KEY:h]&lt;br /&gt;
[BIND:A_TALK:REPEAT_NOT]&lt;br /&gt;
[KEY:k]&lt;br /&gt;
[BIND:A_ACTION:REPEAT_NOT]&lt;br /&gt;
[KEY:x]&lt;br /&gt;
[BIND:A_ACTION_CREATE:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:A_ACTION_BUTCHER:REPEAT_NOT]&lt;br /&gt;
[KEY:b]&lt;br /&gt;
[BIND:A_ACTION_ABILITY:REPEAT_NOT]&lt;br /&gt;
[KEY:a]&lt;br /&gt;
[BIND:A_ACTION_POWER:REPEAT_NOT]&lt;br /&gt;
[KEY:p]&lt;br /&gt;
[BIND:A_INTERACT:REPEAT_NOT]&lt;br /&gt;
[KEY:I]&lt;br /&gt;
[BIND:A_INV_LOOK:REPEAT_NOT]&lt;br /&gt;
[KEY:i]&lt;br /&gt;
[BIND:A_INV_REMOVE:REPEAT_NOT]&lt;br /&gt;
[KEY:r]&lt;br /&gt;
[BIND:A_INV_WEAR:REPEAT_NOT]&lt;br /&gt;
[KEY:w]&lt;br /&gt;
[BIND:A_INV_EATDRINK:REPEAT_NOT]&lt;br /&gt;
[KEY:e]&lt;br /&gt;
[BIND:A_INV_PUTIN:REPEAT_NOT]&lt;br /&gt;
[KEY:p]&lt;br /&gt;
[BIND:A_INV_DROP:REPEAT_NOT]&lt;br /&gt;
[KEY:d]&lt;br /&gt;
[BIND:A_GROUND:REPEAT_NOT]&lt;br /&gt;
[KEY:g]&lt;br /&gt;
[BIND:A_THROW:REPEAT_NOT]&lt;br /&gt;
[KEY:t]&lt;br /&gt;
[BIND:A_SHOOT:REPEAT_NOT]&lt;br /&gt;
[KEY:f]&lt;br /&gt;
[BIND:A_ANNOUNCEMENTS:REPEAT_NOT]&lt;br /&gt;
[KEY:a]&lt;br /&gt;
[BIND:A_COMBAT:REPEAT_NOT]&lt;br /&gt;
[KEY:C]&lt;br /&gt;
[BIND:A_MOVEMENT:REPEAT_NOT]&lt;br /&gt;
[KEY:m]&lt;br /&gt;
[BIND:A_MOVEMENT_SWIM:REPEAT_NOT]&lt;br /&gt;
[KEY:s]&lt;br /&gt;
[BIND:A_SNEAK:REPEAT_NOT]&lt;br /&gt;
[KEY:s]&lt;br /&gt;
[BIND:A_SPEED_SNEAK:REPEAT_NOT]&lt;br /&gt;
[KEY:S]&lt;br /&gt;
[BIND:A_COMPANIONS:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:A_CENTER:REPEAT_NOT]&lt;br /&gt;
[KEY:v]&lt;br /&gt;
[BIND:A_BUILDING:REPEAT_NOT]&lt;br /&gt;
[KEY:u]&lt;br /&gt;
[BIND:A_TRAVEL:REPEAT_NOT]&lt;br /&gt;
[KEY:T]&lt;br /&gt;
[BIND:A_TRAVEL_SLEEP:REPEAT_NOT]&lt;br /&gt;
[KEY:Z]&lt;br /&gt;
[BIND:A_TRAVEL_MAP:REPEAT_NOT]&lt;br /&gt;
[KEY:m]&lt;br /&gt;
[BIND:A_TRAVEL_HIDE_INSTRUCTIONS:REPEAT_NOT]&lt;br /&gt;
[KEY:h]&lt;br /&gt;
[BIND:A_DATE:REPEAT_NOT]&lt;br /&gt;
[KEY:D]&lt;br /&gt;
[BIND:A_WEATHER:REPEAT_NOT]&lt;br /&gt;
[KEY:W]&lt;br /&gt;
[BIND:A_TEMPERATURE:REPEAT_NOT]&lt;br /&gt;
[KEY:P]&lt;br /&gt;
[BIND:A_STANCE:REPEAT_NOT]&lt;br /&gt;
[KEY:s]&lt;br /&gt;
[BIND:HOTKEY_MAKE_ASH:REPEAT_NOT]&lt;br /&gt;
[KEY:a]&lt;br /&gt;
[BIND:HOTKEY_MAKE_CHARCOAL:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:HOTKEY_MELT_OBJECT:REPEAT_NOT]&lt;br /&gt;
[KEY:o]&lt;br /&gt;
[BIND:HOTKEY_GLASS_GREEN:REPEAT_NOT]&lt;br /&gt;
[KEY:e]&lt;br /&gt;
[BIND:HOTKEY_GLASS_CLEAR:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:HOTKEY_GLASS_CRYSTAL:REPEAT_NOT]&lt;br /&gt;
[KEY:k]&lt;br /&gt;
[BIND:HOTKEY_COLLECT_SAND:REPEAT_NOT]&lt;br /&gt;
[KEY:s]&lt;br /&gt;
[BIND:HOTKEY_COLLECT_CLAY:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:HOTKEY_GLASS_ROUGH:REPEAT_NOT]&lt;br /&gt;
[KEY:g]&lt;br /&gt;
[BIND:HOTKEY_GLASS_ARMORSTAND:REPEAT_NOT]&lt;br /&gt;
[KEY:a]&lt;br /&gt;
[BIND:HOTKEY_GLASS_BOX:REPEAT_NOT]&lt;br /&gt;
[KEY:h]&lt;br /&gt;
[BIND:HOTKEY_GLASS_CABINET:REPEAT_NOT]&lt;br /&gt;
[KEY:f]&lt;br /&gt;
[BIND:HOTKEY_GLASS_COFFIN:REPEAT_NOT]&lt;br /&gt;
[KEY:o]&lt;br /&gt;
[BIND:HOTKEY_GLASS_FLOODGATE:REPEAT_NOT]&lt;br /&gt;
[KEY:l]&lt;br /&gt;
[BIND:HOTKEY_GLASS_HATCH_COVER:REPEAT_NOT]&lt;br /&gt;
[KEY:H]&lt;br /&gt;
[BIND:HOTKEY_GLASS_GRATE:REPEAT_NOT]&lt;br /&gt;
[KEY:G]&lt;br /&gt;
[BIND:HOTKEY_GLASS_GOBLET:REPEAT_NOT]&lt;br /&gt;
[SYM:4:g]&lt;br /&gt;
[BIND:HOTKEY_GLASS_TOY:REPEAT_NOT]&lt;br /&gt;
[KEY:z]&lt;br /&gt;
[BIND:HOTKEY_GLASS_INSTRUMENT:REPEAT_NOT]&lt;br /&gt;
[KEY:m]&lt;br /&gt;
[BIND:HOTKEY_GLASS_DOOR:REPEAT_NOT]&lt;br /&gt;
[KEY:d]&lt;br /&gt;
[BIND:HOTKEY_GLASS_STATUE:REPEAT_NOT]&lt;br /&gt;
[KEY:u]&lt;br /&gt;
[BIND:HOTKEY_GLASS_TABLE:REPEAT_NOT]&lt;br /&gt;
[KEY:t]&lt;br /&gt;
[BIND:HOTKEY_GLASS_CAGE:REPEAT_NOT]&lt;br /&gt;
[KEY:j]&lt;br /&gt;
[BIND:HOTKEY_GLASS_CHAIR:REPEAT_NOT]&lt;br /&gt;
[KEY:r]&lt;br /&gt;
[BIND:HOTKEY_GLASS_BLOCKS:REPEAT_NOT]&lt;br /&gt;
[KEY:b]&lt;br /&gt;
[BIND:HOTKEY_GLASS_FLASK:REPEAT_NOT]&lt;br /&gt;
[KEY:q]&lt;br /&gt;
[BIND:HOTKEY_GLASS_WEAPONRACK:REPEAT_NOT]&lt;br /&gt;
[KEY:w]&lt;br /&gt;
[BIND:HOTKEY_GLASS_WINDOW:REPEAT_NOT]&lt;br /&gt;
[KEY:i]&lt;br /&gt;
[BIND:HOTKEY_ASHERY_LYE:REPEAT_NOT]&lt;br /&gt;
[KEY:l]&lt;br /&gt;
[BIND:HOTKEY_ASHERY_POTASH:REPEAT_NOT]&lt;br /&gt;
[KEY:p]&lt;br /&gt;
[BIND:HOTKEY_ASHERY_POTASH_DIRECT:REPEAT_NOT]&lt;br /&gt;
[KEY:a]&lt;br /&gt;
[BIND:HOTKEY_CARPENTER_BARREL:REPEAT_NOT]&lt;br /&gt;
[KEY:v]&lt;br /&gt;
[BIND:HOTKEY_CARPENTER_BLOCKS:REPEAT_NOT]&lt;br /&gt;
[KEY:o]&lt;br /&gt;
[BIND:HOTKEY_CARPENTER_BUCKET:REPEAT_NOT]&lt;br /&gt;
[KEY:e]&lt;br /&gt;
[BIND:HOTKEY_CARPENTER_TRAP_ANIMAL:REPEAT_NOT]&lt;br /&gt;
[KEY:p]&lt;br /&gt;
[BIND:HOTKEY_CARPENTER_CAGE:REPEAT_NOT]&lt;br /&gt;
[KEY:j]&lt;br /&gt;
[BIND:HOTKEY_CARPENTER_ARMORSTAND:REPEAT_NOT]&lt;br /&gt;
[KEY:a]&lt;br /&gt;
[BIND:HOTKEY_CARPENTER_BED:REPEAT_NOT]&lt;br /&gt;
[KEY:b]&lt;br /&gt;
[BIND:HOTKEY_CARPENTER_CHAIR:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:HOTKEY_CARPENTER_COFFIN:REPEAT_NOT]&lt;br /&gt;
[KEY:k]&lt;br /&gt;
[BIND:HOTKEY_CARPENTER_DOOR:REPEAT_NOT]&lt;br /&gt;
[KEY:d]&lt;br /&gt;
[BIND:HOTKEY_CARPENTER_FLOODGATE:REPEAT_NOT]&lt;br /&gt;
[KEY:l]&lt;br /&gt;
[BIND:HOTKEY_CARPENTER_HATCH_COVER:REPEAT_NOT]&lt;br /&gt;
[KEY:H]&lt;br /&gt;
[BIND:HOTKEY_CARPENTER_GRATE:REPEAT_NOT]&lt;br /&gt;
[KEY:G]&lt;br /&gt;
[BIND:HOTKEY_CARPENTER_CABINET:REPEAT_NOT]&lt;br /&gt;
[KEY:f]&lt;br /&gt;
[BIND:HOTKEY_CARPENTER_BIN:REPEAT_NOT]&lt;br /&gt;
[KEY:n]&lt;br /&gt;
[BIND:HOTKEY_CARPENTER_BOX:REPEAT_NOT]&lt;br /&gt;
[KEY:h]&lt;br /&gt;
[BIND:HOTKEY_CARPENTER_WEAPONRACK:REPEAT_NOT]&lt;br /&gt;
[KEY:w]&lt;br /&gt;
[BIND:HOTKEY_CARPENTER_TABLE:REPEAT_NOT]&lt;br /&gt;
[KEY:t]&lt;br /&gt;
[BIND:HOTKEY_SIEGE_BALLISTA:REPEAT_NOT]&lt;br /&gt;
[KEY:b]&lt;br /&gt;
[BIND:HOTKEY_SIEGE_CATAPULT:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:HOTKEY_LEATHER_BOX:REPEAT_NOT]&lt;br /&gt;
[KEY:n]&lt;br /&gt;
[BIND:HOTKEY_LEATHER_FLASK:REPEAT_NOT]&lt;br /&gt;
[KEY:q]&lt;br /&gt;
[BIND:HOTKEY_LEATHER_SHIRT:REPEAT_NOT]&lt;br /&gt;
[KEY:t]&lt;br /&gt;
[BIND:HOTKEY_LEATHER_CLOAK:REPEAT_NOT]&lt;br /&gt;
[KEY:k]&lt;br /&gt;
[BIND:HOTKEY_LEATHER_BACKPACK:REPEAT_NOT]&lt;br /&gt;
[KEY:r]&lt;br /&gt;
[BIND:HOTKEY_LEATHER_QUIVER:REPEAT_NOT]&lt;br /&gt;
[KEY:v]&lt;br /&gt;
[BIND:HOTKEY_LEATHER_IMAGE:REPEAT_NOT]&lt;br /&gt;
[KEY:i]&lt;br /&gt;
[BIND:HOTKEY_CLOTHES_MAT_PLANT:REPEAT_NOT]&lt;br /&gt;
[KEY:w]&lt;br /&gt;
[BIND:HOTKEY_CLOTHES_MAT_SILK:REPEAT_NOT]&lt;br /&gt;
[KEY:s]&lt;br /&gt;
[BIND:HOTKEY_CLOTHES_MAT_YARN:REPEAT_NOT]&lt;br /&gt;
[KEY:y]&lt;br /&gt;
[BIND:HOTKEY_CLOTHES_SHIRT:REPEAT_NOT]&lt;br /&gt;
[KEY:t]&lt;br /&gt;
[BIND:HOTKEY_CLOTHES_CLOAK:REPEAT_NOT]&lt;br /&gt;
[KEY:k]&lt;br /&gt;
[BIND:HOTKEY_CLOTHES_BOX:REPEAT_NOT]&lt;br /&gt;
[KEY:b]&lt;br /&gt;
[BIND:HOTKEY_CLOTHES_CHAIN:REPEAT_NOT]&lt;br /&gt;
[KEY:n]&lt;br /&gt;
[BIND:HOTKEY_CLOTHES_IMAGE:REPEAT_NOT]&lt;br /&gt;
[KEY:i]&lt;br /&gt;
[BIND:HOTKEY_CRAFTS_MAT_STONE:REPEAT_NOT]&lt;br /&gt;
[KEY:g]&lt;br /&gt;
[BIND:HOTKEY_CRAFTS_MAT_WOOD:REPEAT_NOT]&lt;br /&gt;
[KEY:w]&lt;br /&gt;
[BIND:HOTKEY_CRAFTS_DEC_BONE:REPEAT_NOT]&lt;br /&gt;
[KEY:B]&lt;br /&gt;
[BIND:HOTKEY_CRAFTS_DEC_SHELL:REPEAT_NOT]&lt;br /&gt;
[KEY:S]&lt;br /&gt;
[BIND:HOTKEY_CRAFTS_DEC_TOOTH:REPEAT_NOT]&lt;br /&gt;
[KEY:I]&lt;br /&gt;
[BIND:HOTKEY_CRAFTS_DEC_HORN:REPEAT_NOT]&lt;br /&gt;
[KEY:N]&lt;br /&gt;
[BIND:HOTKEY_CRAFTS_DEC_PEARL:REPEAT_NOT]&lt;br /&gt;
[KEY:P]&lt;br /&gt;
[BIND:HOTKEY_CRAFTS_TOTEM:REPEAT_NOT]&lt;br /&gt;
[KEY:t]&lt;br /&gt;
[BIND:HOTKEY_CRAFTS_CLOTH:REPEAT_NOT]&lt;br /&gt;
[KEY:h]&lt;br /&gt;
[BIND:HOTKEY_CRAFTS_SILK:REPEAT_NOT]&lt;br /&gt;
[KEY:k]&lt;br /&gt;
[BIND:HOTKEY_CRAFTS_YARN:REPEAT_NOT]&lt;br /&gt;
[KEY:y]&lt;br /&gt;
[BIND:HOTKEY_CRAFTS_SEL_WOOD:REPEAT_NOT]&lt;br /&gt;
[KEY:w]&lt;br /&gt;
[BIND:HOTKEY_CRAFTS_SEL_BONE:REPEAT_NOT]&lt;br /&gt;
[KEY:b]&lt;br /&gt;
[BIND:HOTKEY_CRAFTS_SEL_SHELL:REPEAT_NOT]&lt;br /&gt;
[KEY:s]&lt;br /&gt;
[BIND:HOTKEY_CRAFTS_SHELL:REPEAT_NOT]&lt;br /&gt;
[KEY:s]&lt;br /&gt;
[BIND:HOTKEY_CRAFTS_TOOTH:REPEAT_NOT]&lt;br /&gt;
[KEY:i]&lt;br /&gt;
[BIND:HOTKEY_CRAFTS_HORN:REPEAT_NOT]&lt;br /&gt;
[KEY:n]&lt;br /&gt;
[BIND:HOTKEY_CRAFTS_PEARL:REPEAT_NOT]&lt;br /&gt;
[KEY:p]&lt;br /&gt;
[BIND:HOTKEY_CRAFTS_BONE:REPEAT_NOT]&lt;br /&gt;
[KEY:b]&lt;br /&gt;
[BIND:HOTKEY_CRAFTS_LEATHER:REPEAT_NOT]&lt;br /&gt;
[KEY:l]&lt;br /&gt;
[BIND:HOTKEY_CRAFTS_SLAB:REPEAT_NOT]&lt;br /&gt;
[SYM:4:s]&lt;br /&gt;
[BIND:HOTKEY_CRAFTS_MAT_CRAFTS:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:HOTKEY_CRAFTS_MAT_GOBLET:REPEAT_NOT]&lt;br /&gt;
[SYM:4:g]&lt;br /&gt;
[BIND:HOTKEY_CRAFTS_MAT_INSTRUMENT:REPEAT_NOT]&lt;br /&gt;
[KEY:m]&lt;br /&gt;
[BIND:HOTKEY_CRAFTS_MAT_TOY:REPEAT_NOT]&lt;br /&gt;
[KEY:z]&lt;br /&gt;
[BIND:HOTKEY_SMITH_WEAPON:REPEAT_NOT]&lt;br /&gt;
[KEY:w]&lt;br /&gt;
[BIND:HOTKEY_SMITH_ARMOR:REPEAT_NOT]&lt;br /&gt;
[KEY:a]&lt;br /&gt;
[BIND:HOTKEY_SMITH_FURNITURE:REPEAT_NOT]&lt;br /&gt;
[KEY:f]&lt;br /&gt;
[BIND:HOTKEY_SMITH_SIEGE:REPEAT_NOT]&lt;br /&gt;
[KEY:p]&lt;br /&gt;
[BIND:HOTKEY_SMITH_TRAP:REPEAT_NOT]&lt;br /&gt;
[KEY:t]&lt;br /&gt;
[BIND:HOTKEY_SMITH_OTHER:REPEAT_NOT]&lt;br /&gt;
[KEY:o]&lt;br /&gt;
[BIND:HOTKEY_SMITH_METAL:REPEAT_NOT]&lt;br /&gt;
[KEY:n]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_ARMORSTAND:REPEAT_NOT]&lt;br /&gt;
[KEY:a]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_BED:REPEAT_NOT]&lt;br /&gt;
[KEY:b]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_CHAIR:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_COFFIN:REPEAT_NOT]&lt;br /&gt;
[KEY:n]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_DOOR:REPEAT_NOT]&lt;br /&gt;
[KEY:d]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_FLOODGATE:REPEAT_NOT]&lt;br /&gt;
[KEY:x]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_CABINET:REPEAT_NOT]&lt;br /&gt;
[KEY:f]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_BOX:REPEAT_NOT]&lt;br /&gt;
[KEY:h]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_KENNEL:REPEAT_NOT]&lt;br /&gt;
[KEY:k]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_FARMPLOT:REPEAT_NOT]&lt;br /&gt;
[KEY:p]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_WEAPONRACK:REPEAT_NOT]&lt;br /&gt;
[KEY:r]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_STATUE:REPEAT_NOT]&lt;br /&gt;
[KEY:s]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_TABLE:REPEAT_NOT]&lt;br /&gt;
[KEY:t]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_ROAD_PAVED:REPEAT_NOT]&lt;br /&gt;
[KEY:o]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_ROAD_DIRT:REPEAT_NOT]&lt;br /&gt;
[KEY:O]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_BRIDGE:REPEAT_NOT]&lt;br /&gt;
[KEY:g]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_WELL:REPEAT_NOT]&lt;br /&gt;
[KEY:l]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_SIEGEENGINE:REPEAT_NOT]&lt;br /&gt;
[KEY:i]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_WORKSHOP:REPEAT_NOT]&lt;br /&gt;
[KEY:w]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_FURNACE:REPEAT_NOT]&lt;br /&gt;
[KEY:e]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_WINDOW_GLASS:REPEAT_NOT]&lt;br /&gt;
[KEY:y]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_WINDOW_GEM:REPEAT_NOT]&lt;br /&gt;
[KEY:Y]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_CONSTRUCTION:REPEAT_NOT]&lt;br /&gt;
[KEY:C]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_SHOP:REPEAT_NOT]&lt;br /&gt;
[KEY:z]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_ANIMALTRAP:REPEAT_NOT]&lt;br /&gt;
[KEY:m]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_CHAIN:REPEAT_NOT]&lt;br /&gt;
[KEY:v]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_CAGE:REPEAT_NOT]&lt;br /&gt;
[KEY:j]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_TRADEDEPOT:REPEAT_NOT]&lt;br /&gt;
[KEY:D]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_TRAP:REPEAT_NOT]&lt;br /&gt;
[KEY:T]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_MACHINE:REPEAT_NOT]&lt;br /&gt;
[KEY:M]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_SUPPORT:REPEAT_NOT]&lt;br /&gt;
[KEY:S]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_ARCHERYTARGET:REPEAT_NOT]&lt;br /&gt;
[KEY:A]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_TRACTION_BENCH:REPEAT_NOT]&lt;br /&gt;
[KEY:R]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_HATCH:REPEAT_NOT]&lt;br /&gt;
[KEY:H]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_SLAB:REPEAT_NOT]&lt;br /&gt;
[SYM:4:s]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_NEST_BOX:REPEAT_NOT]&lt;br /&gt;
[KEY:N]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_HIVE:REPEAT_NOT]&lt;br /&gt;
[SYM:4:h]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_GRATE_WALL:REPEAT_NOT]&lt;br /&gt;
[KEY:W]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_GRATE_FLOOR:REPEAT_NOT]&lt;br /&gt;
[KEY:G]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_BARS_VERTICAL:REPEAT_NOT]&lt;br /&gt;
[KEY:B]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_BARS_FLOOR:REPEAT_NOT]&lt;br /&gt;
[SYM:4:b]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_MACHINE_SCREW_PUMP:REPEAT_NOT]&lt;br /&gt;
[KEY:s]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_MACHINE_WATER_WHEEL:REPEAT_NOT]&lt;br /&gt;
[KEY:w]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_MACHINE_WINDMILL:REPEAT_NOT]&lt;br /&gt;
[KEY:m]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_MACHINE_GEAR_ASSEMBLY:REPEAT_NOT]&lt;br /&gt;
[KEY:g]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_MACHINE_AXLE_HORIZONTAL:REPEAT_NOT]&lt;br /&gt;
[KEY:h]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_MACHINE_AXLE_VERTICAL:REPEAT_NOT]&lt;br /&gt;
[KEY:v]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_MACHINE_ROLLERS:REPEAT_NOT]&lt;br /&gt;
[KEY:r]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_SIEGEENGINE_BALLISTA:REPEAT_NOT]&lt;br /&gt;
[KEY:b]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_SIEGEENGINE_CATAPULT:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_TRAP_STONE:REPEAT_NOT]&lt;br /&gt;
[KEY:s]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_TRAP_WEAPON:REPEAT_NOT]&lt;br /&gt;
[KEY:w]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_TRAP_LEVER:REPEAT_NOT]&lt;br /&gt;
[KEY:l]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_TRAP_TRIGGER:REPEAT_NOT]&lt;br /&gt;
[KEY:p]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_TRAP_CAGE:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_TRAP_SPIKE:REPEAT_NOT]&lt;br /&gt;
[KEY:S]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_WORKSHOP_LEATHER:REPEAT_NOT]&lt;br /&gt;
[KEY:e]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_WORKSHOP_QUERN:REPEAT_NOT]&lt;br /&gt;
[KEY:q]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_WORKSHOP_MILLSTONE:REPEAT_NOT]&lt;br /&gt;
[KEY:M]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_WORKSHOP_LOOM:REPEAT_NOT]&lt;br /&gt;
[KEY:o]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_WORKSHOP_CLOTHES:REPEAT_NOT]&lt;br /&gt;
[KEY:k]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_WORKSHOP_BOWYER:REPEAT_NOT]&lt;br /&gt;
[KEY:b]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_WORKSHOP_CARPENTER:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_WORKSHOP_METALSMITH:REPEAT_NOT]&lt;br /&gt;
[KEY:f]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_WORKSHOP_LAVAMILL:REPEAT_NOT]&lt;br /&gt;
[KEY:v]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_WORKSHOP_JEWELER:REPEAT_NOT]&lt;br /&gt;
[KEY:j]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_WORKSHOP_MASON:REPEAT_NOT]&lt;br /&gt;
[KEY:m]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_WORKSHOP_BUTCHER:REPEAT_NOT]&lt;br /&gt;
[KEY:u]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_WORKSHOP_TANNER:REPEAT_NOT]&lt;br /&gt;
[KEY:n]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_WORKSHOP_CRAFTSMAN:REPEAT_NOT]&lt;br /&gt;
[KEY:r]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_WORKSHOP_SIEGE:REPEAT_NOT]&lt;br /&gt;
[KEY:s]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_WORKSHOP_MECHANIC:REPEAT_NOT]&lt;br /&gt;
[KEY:t]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_WORKSHOP_STILL:REPEAT_NOT]&lt;br /&gt;
[KEY:l]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_WORKSHOP_FARMER:REPEAT_NOT]&lt;br /&gt;
[KEY:w]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_WORKSHOP_KITCHEN:REPEAT_NOT]&lt;br /&gt;
[KEY:z]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_WORKSHOP_FISHERY:REPEAT_NOT]&lt;br /&gt;
[KEY:h]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_WORKSHOP_ASHERY:REPEAT_NOT]&lt;br /&gt;
[KEY:y]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_WORKSHOP_DYER:REPEAT_NOT]&lt;br /&gt;
[KEY:d]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_FURNACE_WOOD:REPEAT_NOT]&lt;br /&gt;
[KEY:w]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_FURNACE_SMELTER:REPEAT_NOT]&lt;br /&gt;
[KEY:s]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_FURNACE_GLASS:REPEAT_NOT]&lt;br /&gt;
[KEY:g]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_FURNACE_KILN:REPEAT_NOT]&lt;br /&gt;
[KEY:k]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_FURNACE_SMELTER_LAVA:REPEAT_NOT]&lt;br /&gt;
[KEY:l]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_FURNACE_GLASS_LAVA:REPEAT_NOT]&lt;br /&gt;
[KEY:a]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_FURNACE_KILN_LAVA:REPEAT_NOT]&lt;br /&gt;
[KEY:n]&lt;br /&gt;
[BIND:HIVE_INSTALL_COLONY:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:HIVE_GATHER_PRODUCTS:REPEAT_NOT]&lt;br /&gt;
[KEY:g]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_CONSTRUCTION_WALL:REPEAT_NOT]&lt;br /&gt;
[KEY:w]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_CONSTRUCTION_FLOOR:REPEAT_NOT]&lt;br /&gt;
[KEY:f]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_CONSTRUCTION_RAMP:REPEAT_NOT]&lt;br /&gt;
[KEY:r]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_CONSTRUCTION_STAIR_UP:REPEAT_NOT]&lt;br /&gt;
[KEY:u]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_CONSTRUCTION_STAIR_DOWN:REPEAT_NOT]&lt;br /&gt;
[KEY:d]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_CONSTRUCTION_STAIR_UPDOWN:REPEAT_NOT]&lt;br /&gt;
[KEY:x]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_CONSTRUCTION_FORTIFICATION:REPEAT_NOT]&lt;br /&gt;
[KEY:F]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_CONSTRUCTION_TRACK:REPEAT_NOT]&lt;br /&gt;
[KEY:T]&lt;br /&gt;
[BIND:HOTKEY_BUILDING_CONSTRUCTION_TRACK_STOP:REPEAT_NOT]&lt;br /&gt;
[KEY:S]&lt;br /&gt;
[BIND:D_ONESTEP:REPEAT_NOT]&lt;br /&gt;
[KEY:.]&lt;br /&gt;
[BIND:D_PAUSE:REPEAT_NOT]&lt;br /&gt;
[SYM:0:Space]&lt;br /&gt;
[BIND:D_DEPOT:REPEAT_NOT]&lt;br /&gt;
[KEY:D]&lt;br /&gt;
[BIND:D_HOT_KEYS:REPEAT_NOT]&lt;br /&gt;
[KEY:H]&lt;br /&gt;
[BIND:D_HOTKEY1:REPEAT_NOT]&lt;br /&gt;
[SYM:0:F1]&lt;br /&gt;
[BIND:D_HOTKEY2:REPEAT_NOT]&lt;br /&gt;
[SYM:0:F2]&lt;br /&gt;
[BIND:D_HOTKEY3:REPEAT_NOT]&lt;br /&gt;
[SYM:0:F3]&lt;br /&gt;
[BIND:D_HOTKEY4:REPEAT_NOT]&lt;br /&gt;
[SYM:0:F4]&lt;br /&gt;
[BIND:D_HOTKEY5:REPEAT_NOT]&lt;br /&gt;
[SYM:0:F5]&lt;br /&gt;
[BIND:D_HOTKEY6:REPEAT_NOT]&lt;br /&gt;
[SYM:0:F6]&lt;br /&gt;
[BIND:D_HOTKEY7:REPEAT_NOT]&lt;br /&gt;
[SYM:0:F7]&lt;br /&gt;
[BIND:D_HOTKEY8:REPEAT_NOT]&lt;br /&gt;
[SYM:0:F8]&lt;br /&gt;
[BIND:D_HOTKEY9:REPEAT_NOT]&lt;br /&gt;
[SYM:1:F1]&lt;br /&gt;
[BIND:D_HOTKEY10:REPEAT_NOT]&lt;br /&gt;
[SYM:1:F2]&lt;br /&gt;
[BIND:D_HOTKEY11:REPEAT_NOT]&lt;br /&gt;
[SYM:1:F3]&lt;br /&gt;
[BIND:D_HOTKEY12:REPEAT_NOT]&lt;br /&gt;
[SYM:1:F4]&lt;br /&gt;
[BIND:D_HOTKEY13:REPEAT_NOT]&lt;br /&gt;
[SYM:1:F5]&lt;br /&gt;
[BIND:D_HOTKEY14:REPEAT_NOT]&lt;br /&gt;
[SYM:1:F6]&lt;br /&gt;
[BIND:D_HOTKEY15:REPEAT_NOT]&lt;br /&gt;
[SYM:1:F7]&lt;br /&gt;
[BIND:D_HOTKEY16:REPEAT_NOT]&lt;br /&gt;
[SYM:1:F8]&lt;br /&gt;
[BIND:D_HOTKEY_CHANGE_NAME:REPEAT_NOT]&lt;br /&gt;
[KEY:n]&lt;br /&gt;
[BIND:D_HOTKEY_ZOOM:REPEAT_NOT]&lt;br /&gt;
[KEY:z]&lt;br /&gt;
[BIND:D_ANNOUNCE:REPEAT_NOT]&lt;br /&gt;
[KEY:a]&lt;br /&gt;
[BIND:D_REPORTS:REPEAT_NOT]&lt;br /&gt;
[KEY:r]&lt;br /&gt;
[BIND:D_BUILDING:REPEAT_NOT]&lt;br /&gt;
[KEY:b]&lt;br /&gt;
[BIND:D_CIVLIST:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:D_DESIGNATE:REPEAT_NOT]&lt;br /&gt;
[KEY:d]&lt;br /&gt;
[BIND:D_ARTLIST:REPEAT_NOT]&lt;br /&gt;
[KEY:l]&lt;br /&gt;
[BIND:D_NOBLES:REPEAT_NOT]&lt;br /&gt;
[KEY:n]&lt;br /&gt;
[BIND:D_ORDERS:REPEAT_NOT]&lt;br /&gt;
[KEY:o]&lt;br /&gt;
[BIND:D_MILITARY:REPEAT_NOT]&lt;br /&gt;
[KEY:m]&lt;br /&gt;
[BIND:D_MILITARY_CREATE_SQUAD:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:D_MILITARY_DISBAND_SQUAD:REPEAT_NOT]&lt;br /&gt;
[KEY:d]&lt;br /&gt;
[BIND:D_MILITARY_CREATE_SUB_SQUAD:REPEAT_NOT]&lt;br /&gt;
[KEY:l]&lt;br /&gt;
[BIND:D_MILITARY_CANCEL_ORDERS:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:D_MILITARY_POSITIONS:REPEAT_NOT]&lt;br /&gt;
[KEY:p]&lt;br /&gt;
[BIND:D_MILITARY_ALERTS:REPEAT_NOT]&lt;br /&gt;
[KEY:a]&lt;br /&gt;
[BIND:D_MILITARY_ALERTS_ADD:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:D_MILITARY_ALERTS_DELETE:REPEAT_NOT]&lt;br /&gt;
[KEY:d]&lt;br /&gt;
[BIND:D_MILITARY_ALERTS_SET:REPEAT_NOT]&lt;br /&gt;
[SYM:0:Enter]&lt;br /&gt;
[SYM:0:Numpad Enter]&lt;br /&gt;
[BIND:D_MILITARY_ALERTS_NAME:REPEAT_NOT]&lt;br /&gt;
[KEY:N]&lt;br /&gt;
[BIND:D_MILITARY_ALERTS_SET_RETAIN:REPEAT_NOT]&lt;br /&gt;
[SYM:1:Enter]&lt;br /&gt;
[SYM:1:Numpad Enter]&lt;br /&gt;
[BIND:D_MILITARY_EQUIP:REPEAT_NOT]&lt;br /&gt;
[KEY:e]&lt;br /&gt;
[BIND:D_MILITARY_EQUIP_CUSTOMIZE:REPEAT_NOT]&lt;br /&gt;
[KEY:V]&lt;br /&gt;
[BIND:D_MILITARY_EQUIP_UNIFORM:REPEAT_NOT]&lt;br /&gt;
[KEY:U]&lt;br /&gt;
[BIND:D_MILITARY_EQUIP_PRIORITY:REPEAT_NOT]&lt;br /&gt;
[KEY:P]&lt;br /&gt;
[BIND:D_MILITARY_UNIFORMS:REPEAT_NOT]&lt;br /&gt;
[KEY:n]&lt;br /&gt;
[BIND:D_MILITARY_SUPPLIES:REPEAT_NOT]&lt;br /&gt;
[KEY:u]&lt;br /&gt;
[BIND:D_MILITARY_SUPPLIES_WATER_DOWN:REPEAT_NOT]&lt;br /&gt;
[KEY:-]&lt;br /&gt;
[BIND:D_MILITARY_SUPPLIES_WATER_UP:REPEAT_NOT]&lt;br /&gt;
[KEY:+]&lt;br /&gt;
[BIND:D_MILITARY_SUPPLIES_FOOD_DOWN:REPEAT_NOT]&lt;br /&gt;
[KEY:/]&lt;br /&gt;
[BIND:D_MILITARY_SUPPLIES_FOOD_UP:REPEAT_NOT]&lt;br /&gt;
[KEY:*]&lt;br /&gt;
[BIND:D_MILITARY_AMMUNITION:REPEAT_NOT]&lt;br /&gt;
[KEY:f]&lt;br /&gt;
[BIND:D_MILITARY_AMMUNITION_ADD_ITEM:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:D_MILITARY_AMMUNITION_REMOVE_ITEM:REPEAT_NOT]&lt;br /&gt;
[KEY:d]&lt;br /&gt;
[BIND:D_MILITARY_AMMUNITION_LOWER_AMOUNT:REPEAT_NOT]&lt;br /&gt;
[KEY:-]&lt;br /&gt;
[BIND:D_MILITARY_AMMUNITION_RAISE_AMOUNT:REPEAT_NOT]&lt;br /&gt;
[KEY:+]&lt;br /&gt;
[BIND:D_MILITARY_AMMUNITION_LOWER_AMOUNT_LOTS:REPEAT_NOT]&lt;br /&gt;
[KEY:/]&lt;br /&gt;
[BIND:D_MILITARY_AMMUNITION_RAISE_AMOUNT_LOTS:REPEAT_NOT]&lt;br /&gt;
[KEY:*]&lt;br /&gt;
[BIND:D_MILITARY_AMMUNITION_MATERIAL:REPEAT_NOT]&lt;br /&gt;
[KEY:M]&lt;br /&gt;
[BIND:D_MILITARY_AMMUNITION_COMBAT:REPEAT_NOT]&lt;br /&gt;
[KEY:C]&lt;br /&gt;
[BIND:D_MILITARY_AMMUNITION_TRAINING:REPEAT_NOT]&lt;br /&gt;
[KEY:T]&lt;br /&gt;
[BIND:D_MILITARY_TRAINING:REPEAT_NOT]&lt;br /&gt;
[KEY:t]&lt;br /&gt;
[BIND:D_MILITARY_SCHEDULE:REPEAT_NOT]&lt;br /&gt;
[KEY:s]&lt;br /&gt;
[BIND:D_MILITARY_ADD_UNIFORM:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:D_MILITARY_DELETE_UNIFORM:REPEAT_NOT]&lt;br /&gt;
[KEY:d]&lt;br /&gt;
[BIND:D_MILITARY_NAME_UNIFORM:REPEAT_NOT]&lt;br /&gt;
[KEY:N]&lt;br /&gt;
[BIND:D_MILITARY_NAME_SQUAD:REPEAT_NOT]&lt;br /&gt;
[KEY:N]&lt;br /&gt;
[BIND:D_MILITARY_ADD_ARMOR:REPEAT_NOT]&lt;br /&gt;
[KEY:A]&lt;br /&gt;
[BIND:D_MILITARY_ADD_PANTS:REPEAT_NOT]&lt;br /&gt;
[KEY:L]&lt;br /&gt;
[BIND:D_MILITARY_ADD_HELM:REPEAT_NOT]&lt;br /&gt;
[KEY:H]&lt;br /&gt;
[BIND:D_MILITARY_ADD_GLOVES:REPEAT_NOT]&lt;br /&gt;
[KEY:G]&lt;br /&gt;
[BIND:D_MILITARY_ADD_BOOTS:REPEAT_NOT]&lt;br /&gt;
[KEY:B]&lt;br /&gt;
[BIND:D_MILITARY_ADD_SHIELD:REPEAT_NOT]&lt;br /&gt;
[KEY:S]&lt;br /&gt;
[BIND:D_MILITARY_ADD_WEAPON:REPEAT_NOT]&lt;br /&gt;
[KEY:W]&lt;br /&gt;
[BIND:D_MILITARY_ADD_MATERIAL:REPEAT_NOT]&lt;br /&gt;
[KEY:M]&lt;br /&gt;
[BIND:D_MILITARY_ADD_COLOR:REPEAT_NOT]&lt;br /&gt;
[KEY:C]&lt;br /&gt;
[BIND:D_MILITARY_REPLACE_CLOTHING:REPEAT_NOT]&lt;br /&gt;
[KEY:r]&lt;br /&gt;
[BIND:D_MILITARY_EXACT_MATCH:REPEAT_NOT]&lt;br /&gt;
[KEY:m]&lt;br /&gt;
[BIND:D_ROOMS:REPEAT_NOT]&lt;br /&gt;
[KEY:R]&lt;br /&gt;
[BIND:D_SQUADS:REPEAT_NOT]&lt;br /&gt;
[KEY:s]&lt;br /&gt;
[BIND:D_SQUADS_MOVE:REPEAT_NOT]&lt;br /&gt;
[KEY:m]&lt;br /&gt;
[BIND:D_SQUADS_KILL:REPEAT_NOT]&lt;br /&gt;
[KEY:k]&lt;br /&gt;
[BIND:D_SQUADS_KILL_LIST:REPEAT_NOT]&lt;br /&gt;
[KEY:l]&lt;br /&gt;
[BIND:D_SQUADS_KILL_RECT:REPEAT_NOT]&lt;br /&gt;
[KEY:r]&lt;br /&gt;
[BIND:D_SQUADS_SCHEDULE:REPEAT_NOT]&lt;br /&gt;
[KEY:s]&lt;br /&gt;
[BIND:D_SQUADS_CANCEL_ORDER:REPEAT_NOT]&lt;br /&gt;
[KEY:o]&lt;br /&gt;
[BIND:D_SQUADS_ALERT:REPEAT_NOT]&lt;br /&gt;
[KEY:t]&lt;br /&gt;
[BIND:D_SQUADS_SELECT_INDIVIDUALS:REPEAT_NOT]&lt;br /&gt;
[KEY:p]&lt;br /&gt;
[BIND:D_SQUADS_CENTER:REPEAT_NOT]&lt;br /&gt;
[KEY:z]&lt;br /&gt;
[BIND:D_SQUAD_SCH_SLEEP:REPEAT_NOT]&lt;br /&gt;
[KEY:s]&lt;br /&gt;
[BIND:D_SQUAD_SCH_CIVILIAN_UNIFORM:REPEAT_NOT]&lt;br /&gt;
[KEY:u]&lt;br /&gt;
[BIND:D_SQUAD_SCH_GIVE_ORDER:REPEAT_NOT]&lt;br /&gt;
[KEY:o]&lt;br /&gt;
[BIND:D_SQUAD_SCH_EDIT_ORDER:REPEAT_NOT]&lt;br /&gt;
[KEY:e]&lt;br /&gt;
[BIND:D_SQUAD_SCH_CANCEL_ORDER:REPEAT_NOT]&lt;br /&gt;
[KEY:x]&lt;br /&gt;
[BIND:D_SQUAD_SCH_COPY_ORDERS:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:D_SQUAD_SCH_PASTE_ORDERS:REPEAT_NOT]&lt;br /&gt;
[KEY:p]&lt;br /&gt;
[BIND:D_SQUAD_SCH_MS_NAME:REPEAT_NOT]&lt;br /&gt;
[KEY:n]&lt;br /&gt;
[BIND:D_STOCKPILES:REPEAT_NOT]&lt;br /&gt;
[KEY:p]&lt;br /&gt;
[BIND:D_CIVZONE:REPEAT_NOT]&lt;br /&gt;
[KEY:i]&lt;br /&gt;
[BIND:D_VIEWUNIT:REPEAT_NOT]&lt;br /&gt;
[KEY:v]&lt;br /&gt;
[BIND:D_JOBLIST:REPEAT_NOT]&lt;br /&gt;
[KEY:j]&lt;br /&gt;
[BIND:D_UNITLIST:REPEAT_NOT]&lt;br /&gt;
[KEY:u]&lt;br /&gt;
[BIND:D_LOOK:REPEAT_NOT]&lt;br /&gt;
[KEY:k]&lt;br /&gt;
[BIND:D_HAULING:REPEAT_NOT]&lt;br /&gt;
[KEY:h]&lt;br /&gt;
[BIND:D_HAULING_NEW_ROUTE:REPEAT_NOT]&lt;br /&gt;
[KEY:r]&lt;br /&gt;
[BIND:D_HAULING_NEW_STOP:REPEAT_NOT]&lt;br /&gt;
[KEY:s]&lt;br /&gt;
[BIND:D_HAULING_REMOVE:REPEAT_NOT]&lt;br /&gt;
[KEY:x]&lt;br /&gt;
[BIND:D_HAULING_PROMOTE:REPEAT_NOT]&lt;br /&gt;
[KEY:p]&lt;br /&gt;
[BIND:D_HAULING_VEHICLE:REPEAT_NOT]&lt;br /&gt;
[KEY:v]&lt;br /&gt;
[BIND:D_HAULING_NICKNAME:REPEAT_NOT]&lt;br /&gt;
[KEY:n]&lt;br /&gt;
[BIND:D_HAULING_STOP_NEW_DEPART:REPEAT_NOT]&lt;br /&gt;
[KEY:n]&lt;br /&gt;
[BIND:D_HAULING_STOP_NEW_LINK:REPEAT_NOT]&lt;br /&gt;
[KEY:s]&lt;br /&gt;
[BIND:D_HAULING_STOP_REMOVE:REPEAT_NOT]&lt;br /&gt;
[KEY:x]&lt;br /&gt;
[BIND:D_HAULING_STOP_SL_SELECT_PILE:REPEAT_NOT]&lt;br /&gt;
[KEY:p]&lt;br /&gt;
[BIND:D_HAULING_STOP_SL_TAKE_GIVE:REPEAT_NOT]&lt;br /&gt;
[KEY:t]&lt;br /&gt;
[BIND:D_HAULING_STOP_LC_DIR:REPEAT_NOT]&lt;br /&gt;
[KEY:d]&lt;br /&gt;
[BIND:D_HAULING_STOP_LC_MODE:REPEAT_NOT]&lt;br /&gt;
[KEY:p]&lt;br /&gt;
[BIND:D_HAULING_STOP_LC_TIMER_UP:REPEAT_NOT]&lt;br /&gt;
[KEY:T]&lt;br /&gt;
[BIND:D_HAULING_STOP_LC_TIMER_DOWN:REPEAT_NOT]&lt;br /&gt;
[KEY:t]&lt;br /&gt;
[BIND:D_HAULING_STOP_LC_FULLNESS_UP:REPEAT_NOT]&lt;br /&gt;
[KEY:F]&lt;br /&gt;
[BIND:D_HAULING_STOP_LC_FULLNESS_DOWN:REPEAT_NOT]&lt;br /&gt;
[KEY:f]&lt;br /&gt;
[BIND:D_HAULING_STOP_LC_MORE_LESS:REPEAT_NOT]&lt;br /&gt;
[KEY:m]&lt;br /&gt;
[BIND:D_HAULING_STOP_LC_DESIRED_TOTAL:REPEAT_NOT]&lt;br /&gt;
[KEY:l]&lt;br /&gt;
[BIND:D_HAULING_STOP_LC_CHANGE:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:D_HAULING_STOP_LC_ADVANCED:REPEAT_NOT]&lt;br /&gt;
[KEY:C]&lt;br /&gt;
[BIND:D_BURROWS:REPEAT_NOT]&lt;br /&gt;
[KEY:w]&lt;br /&gt;
[BIND:D_BURROWS_ADD:REPEAT_NOT]&lt;br /&gt;
[KEY:a]&lt;br /&gt;
[BIND:D_BURROWS_DELETE:REPEAT_NOT]&lt;br /&gt;
[KEY:d]&lt;br /&gt;
[BIND:D_BURROWS_DEFINE:REPEAT_NOT]&lt;br /&gt;
[SYM:0:Enter]&lt;br /&gt;
[SYM:0:Numpad Enter]&lt;br /&gt;
[BIND:D_BURROWS_ADD_UNIT:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:D_BURROWS_CENTER:REPEAT_NOT]&lt;br /&gt;
[KEY:z]&lt;br /&gt;
[BIND:D_BURROWS_NAME:REPEAT_NOT]&lt;br /&gt;
[KEY:n]&lt;br /&gt;
[BIND:D_BURROWS_CHANGE_SELECTION:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:D_BURROWS_BRUSH:REPEAT_NOT]&lt;br /&gt;
[KEY:b]&lt;br /&gt;
[BIND:D_BURROWS_REMOVE:REPEAT_NOT]&lt;br /&gt;
[KEY:r]&lt;br /&gt;
[BIND:D_NOTE:REPEAT_NOT]&lt;br /&gt;
[KEY:N]&lt;br /&gt;
[BIND:D_NOTE_PLACE:REPEAT_NOT]&lt;br /&gt;
[KEY:p]&lt;br /&gt;
[BIND:D_NOTE_DELETE:REPEAT_NOT]&lt;br /&gt;
[KEY:d]&lt;br /&gt;
[BIND:D_NOTE_NAME:REPEAT_NOT]&lt;br /&gt;
[KEY:n]&lt;br /&gt;
[BIND:D_NOTE_ENTER:REPEAT_NOT]&lt;br /&gt;
[KEY:t]&lt;br /&gt;
[BIND:D_NOTE_ADOPT_SYMBOL:REPEAT_NOT]&lt;br /&gt;
[KEY:s]&lt;br /&gt;
[BIND:D_NOTE_CHANGE_SELECTION:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:D_NOTE_POINTS:REPEAT_NOT]&lt;br /&gt;
[KEY:p]&lt;br /&gt;
[BIND:D_NOTE_ROUTE:REPEAT_NOT]&lt;br /&gt;
[KEY:r]&lt;br /&gt;
[BIND:D_NOTE_ROUTE_ADD:REPEAT_NOT]&lt;br /&gt;
[KEY:a]&lt;br /&gt;
[BIND:D_NOTE_ROUTE_EDIT:REPEAT_NOT]&lt;br /&gt;
[KEY:e]&lt;br /&gt;
[BIND:D_NOTE_ROUTE_DELETE:REPEAT_NOT]&lt;br /&gt;
[KEY:d]&lt;br /&gt;
[BIND:D_NOTE_ROUTE_CENTER:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:D_NOTE_ROUTE_NAME:REPEAT_NOT]&lt;br /&gt;
[KEY:n]&lt;br /&gt;
[BIND:D_BUILDJOB:REPEAT_NOT]&lt;br /&gt;
[KEY:q]&lt;br /&gt;
[BIND:D_STATUS:REPEAT_NOT]&lt;br /&gt;
[KEY:z]&lt;br /&gt;
[BIND:D_STATUS_OVERALL_HEALTH_RECENTER:REPEAT_NOT]&lt;br /&gt;
[KEY:r]&lt;br /&gt;
[BIND:D_BUILDITEM:REPEAT_NOT]&lt;br /&gt;
[KEY:t]&lt;br /&gt;
[BIND:A_ENTER_NAME:REPEAT_NOT]&lt;br /&gt;
[KEY:e]&lt;br /&gt;
[BIND:A_CUST_NAME:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:A_RANDOM_NAME:REPEAT_NOT]&lt;br /&gt;
[KEY:r]&lt;br /&gt;
[BIND:A_CHANGE_GENDER:REPEAT_NOT]&lt;br /&gt;
[KEY:g]&lt;br /&gt;
[BIND:A_END_TRAVEL:REPEAT_NOT]&lt;br /&gt;
[KEY:d]&lt;br /&gt;
[BIND:A_TRAVEL_CLOUDS:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:A_LOG:REPEAT_NOT]&lt;br /&gt;
[KEY:Q]&lt;br /&gt;
[BIND:A_TRAVEL_LOG:REPEAT_NOT]&lt;br /&gt;
[KEY:Q]&lt;br /&gt;
[BIND:A_LOG_TASKS:REPEAT_NOT]&lt;br /&gt;
[KEY:t]&lt;br /&gt;
[BIND:A_LOG_ENTITIES:REPEAT_NOT]&lt;br /&gt;
[KEY:e]&lt;br /&gt;
[BIND:A_LOG_SITES:REPEAT_NOT]&lt;br /&gt;
[KEY:s]&lt;br /&gt;
[BIND:A_LOG_SUBREGIONS:REPEAT_NOT]&lt;br /&gt;
[KEY:r]&lt;br /&gt;
[BIND:A_LOG_FEATURE_LAYERS:REPEAT_NOT]&lt;br /&gt;
[KEY:u]&lt;br /&gt;
[BIND:A_LOG_PEOPLE:REPEAT_NOT]&lt;br /&gt;
[KEY:p]&lt;br /&gt;
[BIND:A_LOG_AGREEMENTS:REPEAT_NOT]&lt;br /&gt;
[KEY:a]&lt;br /&gt;
[BIND:A_LOG_EVENTS:REPEAT_NOT]&lt;br /&gt;
[KEY:e]&lt;br /&gt;
[BIND:A_LOG_BESTIARY:REPEAT_NOT]&lt;br /&gt;
[KEY:b]&lt;br /&gt;
[BIND:A_LOG_FILTER:REPEAT_NOT]&lt;br /&gt;
[KEY:f]&lt;br /&gt;
[BIND:A_LOG_ZOOM_CURRENT_LOCATION:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:A_LOG_ZOOM_SELECTED:REPEAT_NOT]&lt;br /&gt;
[KEY:z]&lt;br /&gt;
[BIND:A_LOG_LINE:REPEAT_NOT]&lt;br /&gt;
[KEY:l]&lt;br /&gt;
[BIND:A_LOG_MAP:REPEAT_NOT]&lt;br /&gt;
[KEY:m]&lt;br /&gt;
[BIND:ORDERS_AUTOFORBID:REPEAT_NOT]&lt;br /&gt;
[KEY:F]&lt;br /&gt;
[BIND:ORDERS_FORBID_PROJECTILE:REPEAT_NOT]&lt;br /&gt;
[KEY:p]&lt;br /&gt;
[BIND:ORDERS_FORBID_YOUR_CORPSE:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:ORDERS_FORBID_YOUR_ITEMS:REPEAT_NOT]&lt;br /&gt;
[KEY:i]&lt;br /&gt;
[BIND:ORDERS_FORBID_OTHER_CORPSE:REPEAT_NOT]&lt;br /&gt;
[KEY:o]&lt;br /&gt;
[BIND:ORDERS_FORBID_OTHER_ITEMS:REPEAT_NOT]&lt;br /&gt;
[KEY:t]&lt;br /&gt;
[BIND:ORDERS_REFUSE_GATHER:REPEAT_NOT]&lt;br /&gt;
[KEY:r]&lt;br /&gt;
[BIND:ORDERS_REFUSE_OUTSIDE:REPEAT_NOT]&lt;br /&gt;
[KEY:o]&lt;br /&gt;
[BIND:ORDERS_REFUSE_OUTSIDE_VERMIN:REPEAT_NOT]&lt;br /&gt;
[KEY:v]&lt;br /&gt;
[BIND:ORDERS_REFUSE_DUMP_CORPSE:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:ORDERS_REFUSE_DUMP_SKULL:REPEAT_NOT]&lt;br /&gt;
[KEY:l]&lt;br /&gt;
[BIND:ORDERS_REFUSE_DUMP_BONE:REPEAT_NOT]&lt;br /&gt;
[KEY:b]&lt;br /&gt;
[BIND:ORDERS_REFUSE_DUMP_SHELL:REPEAT_NOT]&lt;br /&gt;
[KEY:s]&lt;br /&gt;
[BIND:ORDERS_REFUSE_DUMP_SKIN:REPEAT_NOT]&lt;br /&gt;
[KEY:i]&lt;br /&gt;
[BIND:ORDERS_REFUSE_DUMP_OTHER:REPEAT_NOT]&lt;br /&gt;
[KEY:k]&lt;br /&gt;
[BIND:ORDERS_REFUSE_DUMP_STRAND_TISSUE:REPEAT_NOT]&lt;br /&gt;
[KEY:h]&lt;br /&gt;
[BIND:ORDERS_GATHER_FURNITURE:REPEAT_NOT]&lt;br /&gt;
[KEY:u]&lt;br /&gt;
[BIND:ORDERS_GATHER_ANIMALS:REPEAT_NOT]&lt;br /&gt;
[KEY:a]&lt;br /&gt;
[BIND:ORDERS_GATHER_FOOD:REPEAT_NOT]&lt;br /&gt;
[KEY:f]&lt;br /&gt;
[BIND:ORDERS_GATHER_BODIES:REPEAT_NOT]&lt;br /&gt;
[KEY:g]&lt;br /&gt;
[BIND:ORDERS_REFUSE:REPEAT_NOT]&lt;br /&gt;
[KEY:r]&lt;br /&gt;
[BIND:ORDERS_GATHER_STONE:REPEAT_NOT]&lt;br /&gt;
[KEY:s]&lt;br /&gt;
[BIND:ORDERS_GATHER_WOOD:REPEAT_NOT]&lt;br /&gt;
[KEY:w]&lt;br /&gt;
[BIND:ORDERS_ALL_HARVEST:REPEAT_NOT]&lt;br /&gt;
[KEY:h]&lt;br /&gt;
[BIND:ORDERS_SAMEPILE:REPEAT_NOT]&lt;br /&gt;
[KEY:p]&lt;br /&gt;
[BIND:ORDERS_MIXFOODS:REPEAT_NOT]&lt;br /&gt;
[KEY:m]&lt;br /&gt;
[BIND:ORDERS_WORKSHOP:REPEAT_NOT]&lt;br /&gt;
[KEY:W]&lt;br /&gt;
[BIND:ORDERS_COLLECT_WEB:REPEAT_NOT]&lt;br /&gt;
[KEY:w]&lt;br /&gt;
[BIND:ORDERS_SLAUGHTER:REPEAT_NOT]&lt;br /&gt;
[KEY:s]&lt;br /&gt;
[BIND:ORDERS_BUTCHER:REPEAT_NOT]&lt;br /&gt;
[KEY:b]&lt;br /&gt;
[BIND:ORDERS_TAN:REPEAT_NOT]&lt;br /&gt;
[KEY:t]&lt;br /&gt;
[BIND:ORDERS_LOOM:REPEAT_NOT]&lt;br /&gt;
[KEY:l]&lt;br /&gt;
[BIND:ORDERS_AUTO_FISHERY:REPEAT_NOT]&lt;br /&gt;
[KEY:f]&lt;br /&gt;
[BIND:ORDERS_AUTO_KITCHEN:REPEAT_NOT]&lt;br /&gt;
[KEY:k]&lt;br /&gt;
[BIND:ORDERS_AUTO_KILN:REPEAT_NOT]&lt;br /&gt;
[KEY:K]&lt;br /&gt;
[BIND:ORDERS_AUTO_SMELTER:REPEAT_NOT]&lt;br /&gt;
[KEY:S]&lt;br /&gt;
[BIND:ORDERS_AUTO_OTHER:REPEAT_NOT]&lt;br /&gt;
[KEY:o]&lt;br /&gt;
[BIND:ORDERS_ZONE:REPEAT_NOT]&lt;br /&gt;
[KEY:z]&lt;br /&gt;
[BIND:ORDERS_ZONE_DRINKING:REPEAT_NOT]&lt;br /&gt;
[KEY:d]&lt;br /&gt;
[BIND:ORDERS_ZONE_FISHING:REPEAT_NOT]&lt;br /&gt;
[KEY:f]&lt;br /&gt;
[BIND:ORDERS_DYED_CLOTH:REPEAT_NOT]&lt;br /&gt;
[KEY:d]&lt;br /&gt;
[BIND:ORDERS_EXCEPTIONS:REPEAT_NOT]&lt;br /&gt;
[KEY:x]&lt;br /&gt;
[BIND:DESTROYBUILDING:REPEAT_NOT]&lt;br /&gt;
[KEY:x]&lt;br /&gt;
[BIND:SUSPENDBUILDING:REPEAT_NOT]&lt;br /&gt;
[KEY:s]&lt;br /&gt;
[BIND:MENU_CONFIRM:REPEAT_NOT]&lt;br /&gt;
[KEY:y]&lt;br /&gt;
[BIND:SAVE_BINDINGS:REPEAT_NOT]&lt;br /&gt;
[KEY:s]&lt;br /&gt;
[BIND:LOAD_BINDINGS:REPEAT_NOT]&lt;br /&gt;
[KEY:l]&lt;br /&gt;
[BIND:HOTKEY_STILL_BREW:REPEAT_NOT]&lt;br /&gt;
[KEY:b]&lt;br /&gt;
[BIND:HOTKEY_STILL_EXTRACT:REPEAT_NOT]&lt;br /&gt;
[KEY:e]&lt;br /&gt;
[BIND:HOTKEY_LOOM_COLLECT_SILK:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:HOTKEY_LOOM_WEAVE_CLOTH:REPEAT_NOT]&lt;br /&gt;
[KEY:w]&lt;br /&gt;
[BIND:HOTKEY_LOOM_WEAVE_SILK:REPEAT_NOT]&lt;br /&gt;
[KEY:s]&lt;br /&gt;
[BIND:HOTKEY_LOOM_WEAVE_YARN:REPEAT_NOT]&lt;br /&gt;
[KEY:y]&lt;br /&gt;
[BIND:HOTKEY_LOOM_WEAVE_METAL:REPEAT_NOT]&lt;br /&gt;
[KEY:a]&lt;br /&gt;
[BIND:HOTKEY_KITCHEN_COOK_2:REPEAT_NOT]&lt;br /&gt;
[KEY:a]&lt;br /&gt;
[BIND:HOTKEY_KITCHEN_COOK_3:REPEAT_NOT]&lt;br /&gt;
[KEY:b]&lt;br /&gt;
[BIND:HOTKEY_KITCHEN_COOK_4:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:HOTKEY_KITCHEN_RENDER_FAT:REPEAT_NOT]&lt;br /&gt;
[KEY:f]&lt;br /&gt;
[BIND:HOTKEY_FARMER_PROCESS:REPEAT_NOT]&lt;br /&gt;
[KEY:p]&lt;br /&gt;
[BIND:HOTKEY_FARMER_PROCESS_VIAL:REPEAT_NOT]&lt;br /&gt;
[KEY:v]&lt;br /&gt;
[BIND:HOTKEY_FARMER_PROCESS_BARREL:REPEAT_NOT]&lt;br /&gt;
[KEY:l]&lt;br /&gt;
[BIND:HOTKEY_FARMER_CHEESE:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:HOTKEY_FARMER_MILK:REPEAT_NOT]&lt;br /&gt;
[KEY:m]&lt;br /&gt;
[BIND:HOTKEY_FARMER_SHEAR_CREATURE:REPEAT_NOT]&lt;br /&gt;
[KEY:s]&lt;br /&gt;
[BIND:HOTKEY_FARMER_SPIN_THREAD:REPEAT_NOT]&lt;br /&gt;
[KEY:S]&lt;br /&gt;
[BIND:HOTKEY_MILL_MILL:REPEAT_NOT]&lt;br /&gt;
[KEY:p]&lt;br /&gt;
[BIND:HOTKEY_KENNEL_CATCH_VERMIN:REPEAT_NOT]&lt;br /&gt;
[KEY:a]&lt;br /&gt;
[BIND:HOTKEY_KENNEL_TAME_VERMIN:REPEAT_NOT]&lt;br /&gt;
[KEY:t]&lt;br /&gt;
[BIND:HOTKEY_FISHERY_PROCESS:REPEAT_NOT]&lt;br /&gt;
[KEY:p]&lt;br /&gt;
[BIND:HOTKEY_FISHERY_EXTRACT:REPEAT_NOT]&lt;br /&gt;
[KEY:e]&lt;br /&gt;
[BIND:HOTKEY_FISHERY_CATCH:REPEAT_NOT]&lt;br /&gt;
[KEY:f]&lt;br /&gt;
[BIND:HOTKEY_BUTCHER_BUTCHER:REPEAT_NOT]&lt;br /&gt;
[KEY:b]&lt;br /&gt;
[BIND:HOTKEY_BUTCHER_EXTRACT:REPEAT_NOT]&lt;br /&gt;
[KEY:e]&lt;br /&gt;
[BIND:HOTKEY_BUTCHER_CATCH:REPEAT_NOT]&lt;br /&gt;
[KEY:a]&lt;br /&gt;
[BIND:HOTKEY_TANNER_TAN:REPEAT_NOT]&lt;br /&gt;
[KEY:t]&lt;br /&gt;
[BIND:HOTKEY_DYER_THREAD:REPEAT_NOT]&lt;br /&gt;
[KEY:t]&lt;br /&gt;
[BIND:HOTKEY_DYER_CLOTH:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:HOTKEY_JEWELER_FURNITURE:REPEAT_NOT]&lt;br /&gt;
[KEY:f]&lt;br /&gt;
[BIND:HOTKEY_JEWELER_FINISHED:REPEAT_NOT]&lt;br /&gt;
[KEY:g]&lt;br /&gt;
[BIND:HOTKEY_JEWELER_AMMO:REPEAT_NOT]&lt;br /&gt;
[KEY:a]&lt;br /&gt;
[BIND:HOTKEY_JEWELER_CUT:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:HOTKEY_JEWELER_ENCRUST:REPEAT_NOT]&lt;br /&gt;
[KEY:e]&lt;br /&gt;
[BIND:HOTKEY_MECHANIC_PARTS:REPEAT_NOT]&lt;br /&gt;
[KEY:t]&lt;br /&gt;
[BIND:HOTKEY_MECHANIC_TRACTION_BENCH:REPEAT_NOT]&lt;br /&gt;
[KEY:R]&lt;br /&gt;
[BIND:HOTKEY_MASON_ARMORSTAND:REPEAT_NOT]&lt;br /&gt;
[KEY:a]&lt;br /&gt;
[BIND:HOTKEY_MASON_BLOCKS:REPEAT_NOT]&lt;br /&gt;
[KEY:b]&lt;br /&gt;
[BIND:HOTKEY_MASON_CHAIR:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:HOTKEY_MASON_COFFIN:REPEAT_NOT]&lt;br /&gt;
[KEY:p]&lt;br /&gt;
[BIND:HOTKEY_MASON_DOOR:REPEAT_NOT]&lt;br /&gt;
[KEY:d]&lt;br /&gt;
[BIND:HOTKEY_MASON_FLOODGATE:REPEAT_NOT]&lt;br /&gt;
[KEY:l]&lt;br /&gt;
[BIND:HOTKEY_MASON_HATCH_COVER:REPEAT_NOT]&lt;br /&gt;
[KEY:H]&lt;br /&gt;
[BIND:HOTKEY_MASON_GRATE:REPEAT_NOT]&lt;br /&gt;
[KEY:G]&lt;br /&gt;
[BIND:HOTKEY_MASON_CABINET:REPEAT_NOT]&lt;br /&gt;
[KEY:f]&lt;br /&gt;
[BIND:HOTKEY_MASON_BOX:REPEAT_NOT]&lt;br /&gt;
[KEY:h]&lt;br /&gt;
[BIND:HOTKEY_MASON_STATUE:REPEAT_NOT]&lt;br /&gt;
[KEY:u]&lt;br /&gt;
[BIND:HOTKEY_MASON_TABLE:REPEAT_NOT]&lt;br /&gt;
[KEY:t]&lt;br /&gt;
[BIND:HOTKEY_MASON_WEAPONRACK:REPEAT_NOT]&lt;br /&gt;
[KEY:w]&lt;br /&gt;
[BIND:HOTKEY_MASON_QUERN:REPEAT_NOT]&lt;br /&gt;
[KEY:q]&lt;br /&gt;
[BIND:HOTKEY_MASON_MILLSTONE:REPEAT_NOT]&lt;br /&gt;
[KEY:m]&lt;br /&gt;
[BIND:HOTKEY_MASON_SLAB:REPEAT_NOT]&lt;br /&gt;
[SYM:4:s]&lt;br /&gt;
[BIND:HOTKEY_TRAP_BRIDGE:REPEAT_NOT]&lt;br /&gt;
[KEY:b]&lt;br /&gt;
[BIND:HOTKEY_TRAP_DOOR:REPEAT_NOT]&lt;br /&gt;
[KEY:d]&lt;br /&gt;
[BIND:HOTKEY_TRAP_FLOODGATE:REPEAT_NOT]&lt;br /&gt;
[KEY:f]&lt;br /&gt;
[BIND:HOTKEY_TRAP_HATCH:REPEAT_NOT]&lt;br /&gt;
[KEY:h]&lt;br /&gt;
[BIND:HOTKEY_TRAP_GRATE_WALL:REPEAT_NOT]&lt;br /&gt;
[KEY:w]&lt;br /&gt;
[BIND:HOTKEY_TRAP_GRATE_FLOOR:REPEAT_NOT]&lt;br /&gt;
[KEY:g]&lt;br /&gt;
[BIND:HOTKEY_TRAP_BARS_VERTICAL:REPEAT_NOT]&lt;br /&gt;
[KEY:B]&lt;br /&gt;
[BIND:HOTKEY_TRAP_BARS_FLOOR:REPEAT_NOT]&lt;br /&gt;
[SYM:4:b]&lt;br /&gt;
[BIND:HOTKEY_TRAP_SUPPORT:REPEAT_NOT]&lt;br /&gt;
[KEY:s]&lt;br /&gt;
[BIND:HOTKEY_TRAP_CHAIN:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:HOTKEY_TRAP_CAGE:REPEAT_NOT]&lt;br /&gt;
[KEY:j]&lt;br /&gt;
[BIND:HOTKEY_TRAP_SPIKE:REPEAT_NOT]&lt;br /&gt;
[KEY:S]&lt;br /&gt;
[BIND:HOTKEY_TRAP_GEAR_ASSEMBLY:REPEAT_NOT]&lt;br /&gt;
[KEY:a]&lt;br /&gt;
[BIND:HOTKEY_TRAP_TRACK_STOP:REPEAT_NOT]&lt;br /&gt;
[KEY:T]&lt;br /&gt;
[BIND:HOTKEY_TRAP_PULL_LEVER:REPEAT_NOT]&lt;br /&gt;
[KEY:P]&lt;br /&gt;
[BIND:BUILDJOB_ADD:REPEAT_NOT]&lt;br /&gt;
[KEY:a]&lt;br /&gt;
[BIND:BUILDJOB_CANCEL:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:BUILDJOB_PROMOTE:REPEAT_NOT]&lt;br /&gt;
[KEY:p]&lt;br /&gt;
[BIND:BUILDJOB_REPEAT:REPEAT_NOT]&lt;br /&gt;
[KEY:r]&lt;br /&gt;
[BIND:BUILDJOB_SUSPEND:REPEAT_NOT]&lt;br /&gt;
[KEY:s]&lt;br /&gt;
[BIND:BUILDJOB_WORKSHOP_PROFILE:REPEAT_NOT]&lt;br /&gt;
[KEY:P]&lt;br /&gt;
[BIND:BUILDJOB_WELL_FREE:REPEAT_NOT]&lt;br /&gt;
[KEY:f]&lt;br /&gt;
[BIND:BUILDJOB_WELL_SIZE:REPEAT_NOT]&lt;br /&gt;
[KEY:r]&lt;br /&gt;
[BIND:BUILDJOB_TARGET_FREE:REPEAT_NOT]&lt;br /&gt;
[KEY:f]&lt;br /&gt;
[BIND:BUILDJOB_TARGET_SIZE:REPEAT_NOT]&lt;br /&gt;
[KEY:r]&lt;br /&gt;
[BIND:BUILDJOB_TARGET_DOWN:REPEAT_NOT]&lt;br /&gt;
[KEY:s]&lt;br /&gt;
[BIND:BUILDJOB_TARGET_UP:REPEAT_NOT]&lt;br /&gt;
[KEY:w]&lt;br /&gt;
[BIND:BUILDJOB_TARGET_RIGHT:REPEAT_NOT]&lt;br /&gt;
[KEY:d]&lt;br /&gt;
[BIND:BUILDJOB_TARGET_LEFT:REPEAT_NOT]&lt;br /&gt;
[KEY:a]&lt;br /&gt;
[BIND:BUILDJOB_STATUE_ASSIGN:REPEAT_NOT]&lt;br /&gt;
[KEY:a]&lt;br /&gt;
[BIND:BUILDJOB_STATUE_FREE:REPEAT_NOT]&lt;br /&gt;
[KEY:f]&lt;br /&gt;
[BIND:BUILDJOB_STATUE_SIZE:REPEAT_NOT]&lt;br /&gt;
[KEY:r]&lt;br /&gt;
[BIND:BUILDJOB_CAGE_JUSTICE:REPEAT_NOT]&lt;br /&gt;
[KEY:j]&lt;br /&gt;
[BIND:BUILDJOB_CAGE_FREE:REPEAT_NOT]&lt;br /&gt;
[KEY:f]&lt;br /&gt;
[BIND:BUILDJOB_CAGE_SIZE:REPEAT_NOT]&lt;br /&gt;
[KEY:r]&lt;br /&gt;
[BIND:BUILDJOB_CAGE_ASSIGN_OCC:REPEAT_NOT]&lt;br /&gt;
[KEY:a]&lt;br /&gt;
[BIND:BUILDJOB_CAGE_WATER:REPEAT_NOT]&lt;br /&gt;
[KEY:w]&lt;br /&gt;
[BIND:BUILDJOB_CAGE_ASSIGN:REPEAT_NOT]&lt;br /&gt;
[KEY:o]&lt;br /&gt;
[BIND:BUILDJOB_CHAIN_ASSIGN_OCC:REPEAT_NOT]&lt;br /&gt;
[KEY:a]&lt;br /&gt;
[BIND:BUILDJOB_CHAIN_JUSTICE:REPEAT_NOT]&lt;br /&gt;
[KEY:j]&lt;br /&gt;
[BIND:BUILDJOB_CHAIN_ASSIGN:REPEAT_NOT]&lt;br /&gt;
[KEY:o]&lt;br /&gt;
[BIND:BUILDJOB_CHAIN_FREE:REPEAT_NOT]&lt;br /&gt;
[KEY:f]&lt;br /&gt;
[BIND:BUILDJOB_CHAIN_SIZE:REPEAT_NOT]&lt;br /&gt;
[KEY:r]&lt;br /&gt;
[BIND:BUILDJOB_SIEGE_FIRING:REPEAT_NOT]&lt;br /&gt;
[KEY:f]&lt;br /&gt;
[BIND:BUILDJOB_SIEGE_ORIENT:REPEAT_NOT]&lt;br /&gt;
[KEY:o]&lt;br /&gt;
[BIND:BUILDJOB_DOOR_INTERNAL:REPEAT_NOT]&lt;br /&gt;
[KEY:s]&lt;br /&gt;
[BIND:BUILDJOB_DOOR_LOCK:REPEAT_NOT]&lt;br /&gt;
[KEY:l]&lt;br /&gt;
[BIND:BUILDJOB_DOOR_AJAR:REPEAT_NOT]&lt;br /&gt;
[KEY:o]&lt;br /&gt;
[BIND:BUILDJOB_COFFIN_ASSIGN:REPEAT_NOT]&lt;br /&gt;
[KEY:a]&lt;br /&gt;
[BIND:BUILDJOB_COFFIN_FREE:REPEAT_NOT]&lt;br /&gt;
[KEY:f]&lt;br /&gt;
[BIND:BUILDJOB_COFFIN_SIZE:REPEAT_NOT]&lt;br /&gt;
[KEY:r]&lt;br /&gt;
[BIND:BUILDJOB_COFFIN_BURIAL:REPEAT_NOT]&lt;br /&gt;
[KEY:b]&lt;br /&gt;
[BIND:BUILDJOB_COFFIN_CIV:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:BUILDJOB_COFFIN_PET:REPEAT_NOT]&lt;br /&gt;
[KEY:p]&lt;br /&gt;
[BIND:BUILDJOB_CHAIR_ASSIGN:REPEAT_NOT]&lt;br /&gt;
[KEY:a]&lt;br /&gt;
[BIND:BUILDJOB_CHAIR_FREE:REPEAT_NOT]&lt;br /&gt;
[KEY:f]&lt;br /&gt;
[BIND:BUILDJOB_CHAIR_SIZE:REPEAT_NOT]&lt;br /&gt;
[KEY:r]&lt;br /&gt;
[BIND:BUILDJOB_TABLE_ASSIGN:REPEAT_NOT]&lt;br /&gt;
[KEY:a]&lt;br /&gt;
[BIND:BUILDJOB_TABLE_HALL:REPEAT_NOT]&lt;br /&gt;
[KEY:h]&lt;br /&gt;
[BIND:BUILDJOB_TABLE_FREE:REPEAT_NOT]&lt;br /&gt;
[KEY:f]&lt;br /&gt;
[BIND:BUILDJOB_TABLE_SIZE:REPEAT_NOT]&lt;br /&gt;
[KEY:r]&lt;br /&gt;
[BIND:BUILDJOB_BED_ASSIGN:REPEAT_NOT]&lt;br /&gt;
[KEY:a]&lt;br /&gt;
[BIND:BUILDJOB_BED_FREE:REPEAT_NOT]&lt;br /&gt;
[KEY:f]&lt;br /&gt;
[BIND:BUILDJOB_BED_BARRACKS:REPEAT_NOT]&lt;br /&gt;
[KEY:b]&lt;br /&gt;
[BIND:BUILDJOB_BED_DORMITORY:REPEAT_NOT]&lt;br /&gt;
[KEY:d]&lt;br /&gt;
[BIND:BUILDJOB_BED_RENT:REPEAT_NOT]&lt;br /&gt;
[KEY:R]&lt;br /&gt;
[BIND:BUILDJOB_BED_SIZE:REPEAT_NOT]&lt;br /&gt;
[KEY:r]&lt;br /&gt;
[BIND:BUILDJOB_BED_NAME:REPEAT_NOT]&lt;br /&gt;
[KEY:n]&lt;br /&gt;
[BIND:BUILDJOB_BED_SLEEP:REPEAT_NOT]&lt;br /&gt;
[KEY:z]&lt;br /&gt;
[BIND:BUILDJOB_BED_TRAIN:REPEAT_NOT]&lt;br /&gt;
[KEY:t]&lt;br /&gt;
[BIND:BUILDJOB_BED_INDIV_EQ:REPEAT_NOT]&lt;br /&gt;
[KEY:i]&lt;br /&gt;
[BIND:BUILDJOB_BED_SQUAD_EQ:REPEAT_NOT]&lt;br /&gt;
[KEY:q]&lt;br /&gt;
[BIND:BUILDJOB_BED_POSITION:REPEAT_NOT]&lt;br /&gt;
[KEY:p]&lt;br /&gt;
[BIND:BUILDJOB_DEPOT_BRING:REPEAT_NOT]&lt;br /&gt;
[KEY:g]&lt;br /&gt;
[BIND:BUILDJOB_DEPOT_TRADE:REPEAT_NOT]&lt;br /&gt;
[KEY:t]&lt;br /&gt;
[BIND:BUILDJOB_DEPOT_REQUEST_TRADER:REPEAT_NOT]&lt;br /&gt;
[KEY:r]&lt;br /&gt;
[BIND:BUILDJOB_DEPOT_BROKER_ONLY:REPEAT_NOT]&lt;br /&gt;
[KEY:b]&lt;br /&gt;
[BIND:BUILDJOB_ANIMALTRAP_BAIT_NONE:REPEAT_NOT]&lt;br /&gt;
[KEY:z]&lt;br /&gt;
[BIND:BUILDJOB_ANIMALTRAP_BAIT_MEAT:REPEAT_NOT]&lt;br /&gt;
[KEY:m]&lt;br /&gt;
[BIND:BUILDJOB_ANIMALTRAP_BAIT_FISH:REPEAT_NOT]&lt;br /&gt;
[KEY:f]&lt;br /&gt;
[BIND:BUILDJOB_ANIMALTRAP_BAIT_GEM:REPEAT_NOT]&lt;br /&gt;
[KEY:g]&lt;br /&gt;
[BIND:BUILDJOB_FARM_FALLOW:REPEAT_NOT]&lt;br /&gt;
[KEY:z]&lt;br /&gt;
[BIND:BUILDJOB_FARM_FERTILIZE:REPEAT_NOT]&lt;br /&gt;
[KEY:f]&lt;br /&gt;
[BIND:BUILDJOB_FARM_SEASFERT:REPEAT_NOT]&lt;br /&gt;
[KEY:s]&lt;br /&gt;
[BIND:BUILDJOB_FARM_SPRING:REPEAT_NOT]&lt;br /&gt;
[KEY:a]&lt;br /&gt;
[BIND:BUILDJOB_FARM_SUMMER:REPEAT_NOT]&lt;br /&gt;
[KEY:b]&lt;br /&gt;
[BIND:BUILDJOB_FARM_AUTUMN:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:BUILDJOB_FARM_WINTER:REPEAT_NOT]&lt;br /&gt;
[KEY:d]&lt;br /&gt;
[BIND:BUILDJOB_STOCKPILE_MASTER:REPEAT_NOT]&lt;br /&gt;
[KEY:t]&lt;br /&gt;
[BIND:BUILDJOB_STOCKPILE_GIVE_TO:REPEAT_NOT]&lt;br /&gt;
[KEY:g]&lt;br /&gt;
[BIND:BUILDJOB_STOCKPILE_LINK_ANYWHERE:REPEAT_NOT]&lt;br /&gt;
[KEY:a]&lt;br /&gt;
[BIND:BUILDJOB_STOCKPILE_DELETE_CHILD:REPEAT_NOT]&lt;br /&gt;
[KEY:d]&lt;br /&gt;
[BIND:BUILDJOB_STOCKPILE_SETTINGS:REPEAT_NOT]&lt;br /&gt;
[KEY:s]&lt;br /&gt;
[BIND:BUILDJOB_STOCKPILE_BARREL_UP:REPEAT_NOT]&lt;br /&gt;
[KEY:r]&lt;br /&gt;
[BIND:BUILDJOB_STOCKPILE_BARREL_DOWN:REPEAT_NOT]&lt;br /&gt;
[KEY:e]&lt;br /&gt;
[BIND:BUILDJOB_STOCKPILE_BARREL_ZERO:REPEAT_NOT]&lt;br /&gt;
[KEY:E]&lt;br /&gt;
[BIND:BUILDJOB_STOCKPILE_BARREL_MAX:REPEAT_NOT]&lt;br /&gt;
[KEY:R]&lt;br /&gt;
[BIND:BUILDJOB_STOCKPILE_BIN_UP:REPEAT_NOT]&lt;br /&gt;
[KEY:v]&lt;br /&gt;
[BIND:BUILDJOB_STOCKPILE_BIN_DOWN:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:BUILDJOB_STOCKPILE_BIN_ZERO:REPEAT_NOT]&lt;br /&gt;
[KEY:C]&lt;br /&gt;
[BIND:BUILDJOB_STOCKPILE_BIN_MAX:REPEAT_NOT]&lt;br /&gt;
[KEY:V]&lt;br /&gt;
[BIND:BUILDJOB_STOCKPILE_WHEELBARROW:REPEAT_NOT]&lt;br /&gt;
[KEY:w]&lt;br /&gt;
[BIND:BUILDJOB_RACK_MAT_BONE:REPEAT_NOT]&lt;br /&gt;
[KEY:b]&lt;br /&gt;
[BIND:BUILDJOB_RACK_MAT_BRONZE:REPEAT_NOT]&lt;br /&gt;
[KEY:z]&lt;br /&gt;
[BIND:BUILDJOB_RACK_MAT_COPPER:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:BUILDJOB_RACK_MAT_IRON:REPEAT_NOT]&lt;br /&gt;
[KEY:i]&lt;br /&gt;
[BIND:BUILDJOB_RACK_MAT_STEEL:REPEAT_NOT]&lt;br /&gt;
[KEY:e]&lt;br /&gt;
[BIND:BUILDJOB_RACK_MAT_WOOD:REPEAT_NOT]&lt;br /&gt;
[KEY:w]&lt;br /&gt;
[BIND:BUILDJOB_RACK_MAT_METAL:REPEAT_NOT]&lt;br /&gt;
[KEY:a]&lt;br /&gt;
[BIND:BUILDJOB_STAND_MAT_BONE:REPEAT_NOT]&lt;br /&gt;
[KEY:b]&lt;br /&gt;
[BIND:BUILDJOB_STAND_MAT_LEATHER:REPEAT_NOT]&lt;br /&gt;
[KEY:l]&lt;br /&gt;
[BIND:BUILDJOB_STAND_MAT_COPPER:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:BUILDJOB_STAND_MAT_BRONZE:REPEAT_NOT]&lt;br /&gt;
[KEY:z]&lt;br /&gt;
[BIND:BUILDJOB_STAND_MAT_STEEL:REPEAT_NOT]&lt;br /&gt;
[KEY:e]&lt;br /&gt;
[BIND:BUILDJOB_STAND_MAT_IRON:REPEAT_NOT]&lt;br /&gt;
[KEY:i]&lt;br /&gt;
[BIND:BUILDJOB_STAND_MAT_WOOD:REPEAT_NOT]&lt;br /&gt;
[KEY:w]&lt;br /&gt;
[BIND:BUILDJOB_STAND_MAT_METAL:REPEAT_NOT]&lt;br /&gt;
[KEY:a]&lt;br /&gt;
[BIND:BUILDJOB_RACKSTAND_ASSIGN:REPEAT_NOT]&lt;br /&gt;
[KEY:a]&lt;br /&gt;
[BIND:BUILDJOB_RACKSTAND_FREE:REPEAT_NOT]&lt;br /&gt;
[KEY:f]&lt;br /&gt;
[BIND:BUILDJOB_RACKSTAND_SIZE:REPEAT_NOT]&lt;br /&gt;
[KEY:r]&lt;br /&gt;
[BIND:BUILDJOB_RACKSTAND_ITEM:REPEAT_NOT]&lt;br /&gt;
[KEY:i]&lt;br /&gt;
[BIND:BUILDJOB_RACKSTAND_MAT:REPEAT_NOT]&lt;br /&gt;
[KEY:m]&lt;br /&gt;
[BIND:BUILDJOB_RACKSTAND_DEFAULTS1:REPEAT_NOT]&lt;br /&gt;
[KEY:s]&lt;br /&gt;
[BIND:BUILDJOB_RACKSTAND_KILL1:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:BUILDJOB_RACKSTAND_DEFAULTS2:REPEAT_NOT]&lt;br /&gt;
[KEY:b]&lt;br /&gt;
[BIND:BUILDJOB_RACKSTAND_KILL2:REPEAT_NOT]&lt;br /&gt;
[KEY:d]&lt;br /&gt;
[BIND:STOCKPILE_SETTINGS_ENABLE:REPEAT_NOT]&lt;br /&gt;
[KEY:e]&lt;br /&gt;
[BIND:STOCKPILE_SETTINGS_DISABLE:REPEAT_NOT]&lt;br /&gt;
[KEY:d]&lt;br /&gt;
[BIND:STOCKPILE_SETTINGS_PERMIT_ALL:REPEAT_NOT]&lt;br /&gt;
[KEY:a]&lt;br /&gt;
[BIND:STOCKPILE_SETTINGS_FORBID_ALL:REPEAT_NOT]&lt;br /&gt;
[KEY:b]&lt;br /&gt;
[BIND:STOCKPILE_SETTINGS_PERMIT_SUB:REPEAT_NOT]&lt;br /&gt;
[KEY:p]&lt;br /&gt;
[BIND:STOCKPILE_SETTINGS_FORBID_SUB:REPEAT_NOT]&lt;br /&gt;
[KEY:f]&lt;br /&gt;
[BIND:STOCKPILE_SETTINGS_SPECIFIC1:REPEAT_NOT]&lt;br /&gt;
[KEY:u]&lt;br /&gt;
[BIND:STOCKPILE_SETTINGS_SPECIFIC2:REPEAT_NOT]&lt;br /&gt;
[KEY:j]&lt;br /&gt;
[BIND:D_BITEM_FORBID:REPEAT_NOT]&lt;br /&gt;
[KEY:f]&lt;br /&gt;
[BIND:D_BITEM_DUMP:REPEAT_NOT]&lt;br /&gt;
[KEY:d]&lt;br /&gt;
[BIND:D_BITEM_MELT:REPEAT_NOT]&lt;br /&gt;
[KEY:m]&lt;br /&gt;
[BIND:D_BITEM_HIDE:REPEAT_NOT]&lt;br /&gt;
[KEY:h]&lt;br /&gt;
[BIND:D_LOOK_FORBID:REPEAT_NOT]&lt;br /&gt;
[KEY:f]&lt;br /&gt;
[BIND:D_LOOK_DUMP:REPEAT_NOT]&lt;br /&gt;
[KEY:d]&lt;br /&gt;
[BIND:D_LOOK_MELT:REPEAT_NOT]&lt;br /&gt;
[KEY:m]&lt;br /&gt;
[BIND:D_LOOK_HIDE:REPEAT_NOT]&lt;br /&gt;
[KEY:h]&lt;br /&gt;
[BIND:D_LOOK_FOLLOW:REPEAT_NOT]&lt;br /&gt;
[KEY:F]&lt;br /&gt;
[BIND:D_LOOK_ARENA_CREATURE:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:D_LOOK_ARENA_ADV_MODE:REPEAT_NOT]&lt;br /&gt;
[KEY:a]&lt;br /&gt;
[BIND:D_LOOK_ARENA_WATER:REPEAT_NOT]&lt;br /&gt;
[KEY:w]&lt;br /&gt;
[BIND:D_LOOK_ARENA_MAGMA:REPEAT_NOT]&lt;br /&gt;
[KEY:l]&lt;br /&gt;
[BIND:ARENA_CREATURE_SIDE_DOWN:REPEAT_NOT]&lt;br /&gt;
[KEY:s]&lt;br /&gt;
[BIND:ARENA_CREATURE_SIDE_UP:REPEAT_NOT]&lt;br /&gt;
[KEY:d]&lt;br /&gt;
[BIND:ARENA_CREATURE_NEW_ITEM:REPEAT_NOT]&lt;br /&gt;
[KEY:n]&lt;br /&gt;
[BIND:ARENA_CREATURE_BLANK_LIST:REPEAT_NOT]&lt;br /&gt;
[KEY:b]&lt;br /&gt;
[BIND:ARENA_CREATURE_REMOVE_ITEM:REPEAT_NOT]&lt;br /&gt;
[KEY:r]&lt;br /&gt;
[BIND:ARENA_CREATURE_UNDEAD:REPEAT_NOT]&lt;br /&gt;
[KEY:u]&lt;br /&gt;
[BIND:ARENA_CREATURE_STRING:REPEAT_NOT]&lt;br /&gt;
[KEY:f]&lt;br /&gt;
[BIND:ARENA_CONFLICT_STATE_1:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:ARENA_CONFLICT_STATE_2:REPEAT_NOT]&lt;br /&gt;
[KEY:C]&lt;br /&gt;
[BIND:ARENA_MORALE:REPEAT_NOT]&lt;br /&gt;
[KEY:m]&lt;br /&gt;
[BIND:ARENA_WEATHER:REPEAT_NOT]&lt;br /&gt;
[KEY:w]&lt;br /&gt;
[BIND:ARENA_WEATHER_SNOW:REPEAT_NOT]&lt;br /&gt;
[KEY:s]&lt;br /&gt;
[BIND:ARENA_WEATHER_MUD:REPEAT_NOT]&lt;br /&gt;
[KEY:m]&lt;br /&gt;
[BIND:ARENA_WEATHER_CLEAR_SPATTER:REPEAT_NOT]&lt;br /&gt;
[KEY:x]&lt;br /&gt;
[BIND:D_LOOK_ARENA_TREE:REPEAT_NOT]&lt;br /&gt;
[KEY:t]&lt;br /&gt;
[BIND:ARENA_TREE_FILTER:REPEAT_NOT]&lt;br /&gt;
[KEY:f]&lt;br /&gt;
[BIND:ARENA_TREE_AGE:REPEAT_NOT]&lt;br /&gt;
[KEY:a]&lt;br /&gt;
[BIND:D_LOOK_ARENA_MOUNT:REPEAT_NOT]&lt;br /&gt;
[KEY:r]&lt;br /&gt;
[BIND:ASSIGNTRADE_VIEW:REPEAT_NOT]&lt;br /&gt;
[KEY:v]&lt;br /&gt;
[BIND:ASSIGNTRADE_STRING:REPEAT_NOT]&lt;br /&gt;
[KEY:s]&lt;br /&gt;
[BIND:ASSIGNTRADE_EXCLUDE_PROHIBITED:REPEAT_NOT]&lt;br /&gt;
[KEY:m]&lt;br /&gt;
[BIND:ASSIGNTRADE_PENDING:REPEAT_NOT]&lt;br /&gt;
[KEY:p]&lt;br /&gt;
[BIND:ASSIGNTRADE_SORT:REPEAT_NOT]&lt;br /&gt;
[KEY:d]&lt;br /&gt;
[BIND:NOBLELIST_REPLACE:REPEAT_NOT]&lt;br /&gt;
[KEY:r]&lt;br /&gt;
[BIND:NOBLELIST_SETTINGS:REPEAT_NOT]&lt;br /&gt;
[KEY:s]&lt;br /&gt;
[BIND:NOBLELIST_CAPITAL:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:NOBLELIST_VIEW_CANDIDATE:REPEAT_NOT]&lt;br /&gt;
[KEY:v]&lt;br /&gt;
[BIND:A_BARTER_VIEW:REPEAT_NOT]&lt;br /&gt;
[KEY:v]&lt;br /&gt;
[BIND:A_BARTER_CURRENCY_1:REPEAT_NOT]&lt;br /&gt;
[KEY:a]&lt;br /&gt;
[BIND:A_BARTER_CURRENCY_2:REPEAT_NOT]&lt;br /&gt;
[KEY:o]&lt;br /&gt;
[BIND:A_BARTER_TRADE:REPEAT_NOT]&lt;br /&gt;
[KEY:t]&lt;br /&gt;
[BIND:TRADE_VIEW:REPEAT_NOT]&lt;br /&gt;
[KEY:v]&lt;br /&gt;
[BIND:TRADE_TRADE:REPEAT_NOT]&lt;br /&gt;
[KEY:t]&lt;br /&gt;
[BIND:TRADE_OFFER:REPEAT_NOT]&lt;br /&gt;
[KEY:o]&lt;br /&gt;
[BIND:TRADE_SEIZE:REPEAT_NOT]&lt;br /&gt;
[KEY:s]&lt;br /&gt;
[BIND:STORES_VIEW:REPEAT_NOT]&lt;br /&gt;
[KEY:v]&lt;br /&gt;
[BIND:STORES_ZOOM:REPEAT_NOT]&lt;br /&gt;
[KEY:z]&lt;br /&gt;
[BIND:STORES_FORBID:REPEAT_NOT]&lt;br /&gt;
[KEY:f]&lt;br /&gt;
[BIND:STORES_MELT:REPEAT_NOT]&lt;br /&gt;
[KEY:m]&lt;br /&gt;
[BIND:STORES_DUMP:REPEAT_NOT]&lt;br /&gt;
[KEY:d]&lt;br /&gt;
[BIND:STORES_HIDE:REPEAT_NOT]&lt;br /&gt;
[KEY:h]&lt;br /&gt;
[BIND:MILITARY_ACTIVATE:REPEAT_NOT]&lt;br /&gt;
[KEY:a]&lt;br /&gt;
[BIND:MILITARY_VIEW:REPEAT_NOT]&lt;br /&gt;
[KEY:v]&lt;br /&gt;
[BIND:MILITARY_WEAPON:REPEAT_NOT]&lt;br /&gt;
[KEY:w]&lt;br /&gt;
[BIND:MILITARY_ZOOM:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:ANNOUNCE_ZOOM:REPEAT_NOT]&lt;br /&gt;
[KEY:z]&lt;br /&gt;
[BIND:UNITJOB_REMOVE_CRE:REPEAT_NOT]&lt;br /&gt;
[KEY:r]&lt;br /&gt;
[BIND:UNITJOB_ZOOM_CRE:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:UNITJOB_ZOOM_BUILD:REPEAT_NOT]&lt;br /&gt;
[KEY:b]&lt;br /&gt;
[BIND:UNITJOB_VIEW:REPEAT_NOT]&lt;br /&gt;
[KEY:v]&lt;br /&gt;
[BIND:UNITJOB_MANAGER:REPEAT_NOT]&lt;br /&gt;
[KEY:m]&lt;br /&gt;
[BIND:MANAGER_NEW_ORDER:REPEAT_NOT]&lt;br /&gt;
[KEY:q]&lt;br /&gt;
[BIND:MANAGER_REMOVE:REPEAT_NOT]&lt;br /&gt;
[KEY:r]&lt;br /&gt;
[BIND:MANAGER_PROMOTE:REPEAT_NOT]&lt;br /&gt;
[KEY:p]&lt;br /&gt;
[BIND:MANAGER_MAX:REPEAT_NOT]&lt;br /&gt;
[KEY:t]&lt;br /&gt;
[BIND:MANAGER_WAGES:REPEAT_NOT]&lt;br /&gt;
[KEY:w]&lt;br /&gt;
[BIND:PET_BUTCHER:REPEAT_NOT]&lt;br /&gt;
[KEY:b]&lt;br /&gt;
[BIND:ANIMAL_SELECT_TRAINER:REPEAT_NOT]&lt;br /&gt;
[KEY:t]&lt;br /&gt;
[BIND:ANIMAL_WAR_TRAINING:REPEAT_NOT]&lt;br /&gt;
[KEY:w]&lt;br /&gt;
[BIND:ANIMAL_HUNTING_TRAINING:REPEAT_NOT]&lt;br /&gt;
[KEY:h]&lt;br /&gt;
[BIND:KITCHEN_COOK:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:KITCHEN_BREW:REPEAT_NOT]&lt;br /&gt;
[KEY:b]&lt;br /&gt;
[BIND:SETUPGAME_NEW:REPEAT_NOT]&lt;br /&gt;
[KEY:n]&lt;br /&gt;
[BIND:SETUPGAME_VIEW:REPEAT_NOT]&lt;br /&gt;
[KEY:v]&lt;br /&gt;
[BIND:SETUPGAME_CUSTOMIZE_UNIT:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:SETUPGAME_SAVE_PROFILE:REPEAT_NOT]&lt;br /&gt;
[KEY:s]&lt;br /&gt;
[BIND:SETUPGAME_SAVE_PROFILE_ABORT:REPEAT_NOT]&lt;br /&gt;
[SYM:1:Space]&lt;br /&gt;
[BIND:SETUPGAME_SAVE_PROFILE_GO:REPEAT_NOT]&lt;br /&gt;
[SYM:0:Enter]&lt;br /&gt;
[SYM:0:Numpad Enter]&lt;br /&gt;
[BIND:SETUPGAME_VIEW_PROFILE_PROBLEMS:REPEAT_NOT]&lt;br /&gt;
[KEY:p]&lt;br /&gt;
[BIND:CIVZONE_REMOVE:REPEAT_NOT]&lt;br /&gt;
[KEY:x]&lt;br /&gt;
[BIND:CIVZONE_REMOVE_ZONE:REPEAT_NOT]&lt;br /&gt;
[KEY:X]&lt;br /&gt;
[BIND:CIVZONE_SHAPE:REPEAT_NOT]&lt;br /&gt;
[KEY:e]&lt;br /&gt;
[BIND:CIVZONE_NEXT:REPEAT_NOT]&lt;br /&gt;
[KEY:v]&lt;br /&gt;
[BIND:CIVZONE_WATER_SOURCE:REPEAT_NOT]&lt;br /&gt;
[KEY:w]&lt;br /&gt;
[BIND:CIVZONE_FISH:REPEAT_NOT]&lt;br /&gt;
[KEY:f]&lt;br /&gt;
[BIND:CIVZONE_DUMP:REPEAT_NOT]&lt;br /&gt;
[KEY:g]&lt;br /&gt;
[BIND:CIVZONE_POND:REPEAT_NOT]&lt;br /&gt;
[KEY:p]&lt;br /&gt;
[BIND:CIVZONE_PEN:REPEAT_NOT]&lt;br /&gt;
[KEY:n]&lt;br /&gt;
[BIND:CIVZONE_HOSPITAL:REPEAT_NOT]&lt;br /&gt;
[KEY:h]&lt;br /&gt;
[BIND:CIVZONE_SAND_COLLECT:REPEAT_NOT]&lt;br /&gt;
[KEY:s]&lt;br /&gt;
[BIND:CIVZONE_CLAY_COLLECT:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:CIVZONE_MEETING:REPEAT_NOT]&lt;br /&gt;
[KEY:m]&lt;br /&gt;
[BIND:CIVZONE_ANIMAL_TRAINING:REPEAT_NOT]&lt;br /&gt;
[KEY:t]&lt;br /&gt;
[BIND:CIVZONE_ACTIVE:REPEAT_NOT]&lt;br /&gt;
[KEY:a]&lt;br /&gt;
[BIND:CIVZONE_POND_OPTIONS:REPEAT_NOT]&lt;br /&gt;
[KEY:P]&lt;br /&gt;
[BIND:CIVZONE_PEN_OPTIONS:REPEAT_NOT]&lt;br /&gt;
[KEY:N]&lt;br /&gt;
[BIND:CIVZONE_POND_WATER:REPEAT_NOT]&lt;br /&gt;
[KEY:f]&lt;br /&gt;
[BIND:CIVZONE_HOSPITAL_OPTIONS:REPEAT_NOT]&lt;br /&gt;
[KEY:H]&lt;br /&gt;
[BIND:STOCKPILE_ANIMAL:REPEAT_NOT]&lt;br /&gt;
[KEY:a]&lt;br /&gt;
[BIND:STOCKPILE_FOOD:REPEAT_NOT]&lt;br /&gt;
[KEY:f]&lt;br /&gt;
[BIND:STOCKPILE_FURNITURE:REPEAT_NOT]&lt;br /&gt;
[KEY:u]&lt;br /&gt;
[BIND:STOCKPILE_GRAVEYARD:REPEAT_NOT]&lt;br /&gt;
[KEY:y]&lt;br /&gt;
[BIND:STOCKPILE_REFUSE:REPEAT_NOT]&lt;br /&gt;
[KEY:r]&lt;br /&gt;
[BIND:STOCKPILE_WOOD:REPEAT_NOT]&lt;br /&gt;
[KEY:w]&lt;br /&gt;
[BIND:STOCKPILE_STONE:REPEAT_NOT]&lt;br /&gt;
[KEY:s]&lt;br /&gt;
[BIND:STOCKPILE_GEM:REPEAT_NOT]&lt;br /&gt;
[KEY:e]&lt;br /&gt;
[BIND:STOCKPILE_BARBLOCK:REPEAT_NOT]&lt;br /&gt;
[KEY:b]&lt;br /&gt;
[BIND:STOCKPILE_CLOTH:REPEAT_NOT]&lt;br /&gt;
[KEY:h]&lt;br /&gt;
[BIND:STOCKPILE_LEATHER:REPEAT_NOT]&lt;br /&gt;
[KEY:l]&lt;br /&gt;
[BIND:STOCKPILE_AMMO:REPEAT_NOT]&lt;br /&gt;
[KEY:z]&lt;br /&gt;
[BIND:STOCKPILE_COINS:REPEAT_NOT]&lt;br /&gt;
[KEY:n]&lt;br /&gt;
[BIND:STOCKPILE_FINISHED:REPEAT_NOT]&lt;br /&gt;
[KEY:g]&lt;br /&gt;
[BIND:STOCKPILE_WEAPON:REPEAT_NOT]&lt;br /&gt;
[KEY:p]&lt;br /&gt;
[BIND:STOCKPILE_ARMOR:REPEAT_NOT]&lt;br /&gt;
[KEY:d]&lt;br /&gt;
[BIND:STOCKPILE_CUSTOM:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:STOCKPILE_CUSTOM_SETTINGS:REPEAT_NOT]&lt;br /&gt;
[KEY:t]&lt;br /&gt;
[BIND:STOCKPILE_NONE:REPEAT_NOT]&lt;br /&gt;
[KEY:x]&lt;br /&gt;
[BIND:DESIGNATE_BITEM:REPEAT_NOT]&lt;br /&gt;
[KEY:b]&lt;br /&gt;
[BIND:DESIGNATE_CLAIM:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:DESIGNATE_UNCLAIM:REPEAT_NOT]&lt;br /&gt;
[KEY:f]&lt;br /&gt;
[BIND:DESIGNATE_MELT:REPEAT_NOT]&lt;br /&gt;
[KEY:m]&lt;br /&gt;
[BIND:DESIGNATE_NO_MELT:REPEAT_NOT]&lt;br /&gt;
[KEY:M]&lt;br /&gt;
[BIND:DESIGNATE_DUMP:REPEAT_NOT]&lt;br /&gt;
[KEY:d]&lt;br /&gt;
[BIND:DESIGNATE_NO_DUMP:REPEAT_NOT]&lt;br /&gt;
[KEY:D]&lt;br /&gt;
[BIND:DESIGNATE_HIDE:REPEAT_NOT]&lt;br /&gt;
[KEY:h]&lt;br /&gt;
[BIND:DESIGNATE_NO_HIDE:REPEAT_NOT]&lt;br /&gt;
[KEY:H]&lt;br /&gt;
[BIND:DESIGNATE_DIG:REPEAT_NOT]&lt;br /&gt;
[KEY:d]&lt;br /&gt;
[BIND:DESIGNATE_DIG_REMOVE_STAIRS_RAMPS:REPEAT_NOT]&lt;br /&gt;
[KEY:z]&lt;br /&gt;
[BIND:DESIGNATE_STAIR_UP:REPEAT_NOT]&lt;br /&gt;
[KEY:u]&lt;br /&gt;
[BIND:DESIGNATE_STAIR_DOWN:REPEAT_NOT]&lt;br /&gt;
[KEY:j]&lt;br /&gt;
[BIND:DESIGNATE_STAIR_UPDOWN:REPEAT_NOT]&lt;br /&gt;
[KEY:i]&lt;br /&gt;
[BIND:DESIGNATE_TRAFFIC:REPEAT_NOT]&lt;br /&gt;
[KEY:o]&lt;br /&gt;
[BIND:DESIGNATE_TRAFFIC_HIGH:REPEAT_NOT]&lt;br /&gt;
[KEY:h]&lt;br /&gt;
[BIND:DESIGNATE_TRAFFIC_NORMAL:REPEAT_NOT]&lt;br /&gt;
[KEY:n]&lt;br /&gt;
[BIND:DESIGNATE_TRAFFIC_LOW:REPEAT_NOT]&lt;br /&gt;
[KEY:l]&lt;br /&gt;
[BIND:DESIGNATE_TRAFFIC_RESTRICTED:REPEAT_NOT]&lt;br /&gt;
[KEY:r]&lt;br /&gt;
[BIND:DESIGNATE_TRAFFIC_INCREASE_WEIGHT:REPEAT_NOT]&lt;br /&gt;
[KEY:w]&lt;br /&gt;
[BIND:DESIGNATE_TRAFFIC_DECREASE_WEIGHT:REPEAT_NOT]&lt;br /&gt;
[KEY:q]&lt;br /&gt;
[BIND:DESIGNATE_TRAFFIC_INCREASE_WEIGHT_MORE:REPEAT_NOT]&lt;br /&gt;
[KEY:W]&lt;br /&gt;
[BIND:DESIGNATE_TRAFFIC_DECREASE_WEIGHT_MORE:REPEAT_NOT]&lt;br /&gt;
[KEY:Q]&lt;br /&gt;
[BIND:DESIGNATE_RAMP:REPEAT_NOT]&lt;br /&gt;
[KEY:r]&lt;br /&gt;
[BIND:DESIGNATE_CHANNEL:REPEAT_NOT]&lt;br /&gt;
[KEY:h]&lt;br /&gt;
[BIND:DESIGNATE_CHOP:REPEAT_NOT]&lt;br /&gt;
[KEY:t]&lt;br /&gt;
[BIND:DESIGNATE_PLANTS:REPEAT_NOT]&lt;br /&gt;
[KEY:p]&lt;br /&gt;
[BIND:DESIGNATE_SMOOTH:REPEAT_NOT]&lt;br /&gt;
[KEY:s]&lt;br /&gt;
[BIND:DESIGNATE_ENGRAVE:REPEAT_NOT]&lt;br /&gt;
[KEY:e]&lt;br /&gt;
[BIND:DESIGNATE_FORTIFY:REPEAT_NOT]&lt;br /&gt;
[KEY:a]&lt;br /&gt;
[BIND:DESIGNATE_TRACK:REPEAT_NOT]&lt;br /&gt;
[KEY:T]&lt;br /&gt;
[BIND:DESIGNATE_TOGGLE_ENGRAVING:REPEAT_NOT]&lt;br /&gt;
[KEY:v]&lt;br /&gt;
[BIND:DESIGNATE_UNDO:REPEAT_NOT]&lt;br /&gt;
[KEY:x]&lt;br /&gt;
[BIND:DESIGNATE_REMOVE_CONSTRUCTION:REPEAT_NOT]&lt;br /&gt;
[KEY:n]&lt;br /&gt;
[BIND:BUILDING_DIM_Y_UP:REPEAT_NOT]&lt;br /&gt;
[KEY:u]&lt;br /&gt;
[BIND:BUILDING_DIM_Y_DOWN:REPEAT_NOT]&lt;br /&gt;
[KEY:m]&lt;br /&gt;
[BIND:BUILDING_DIM_X_UP:REPEAT_NOT]&lt;br /&gt;
[KEY:k]&lt;br /&gt;
[BIND:BUILDING_DIM_X_DOWN:REPEAT_NOT]&lt;br /&gt;
[KEY:h]&lt;br /&gt;
[BIND:BUILDING_ORIENT_UP:REPEAT_NOT]&lt;br /&gt;
[KEY:w]&lt;br /&gt;
[BIND:BUILDING_ORIENT_LEFT:REPEAT_NOT]&lt;br /&gt;
[KEY:a]&lt;br /&gt;
[BIND:BUILDING_ORIENT_RIGHT:REPEAT_NOT]&lt;br /&gt;
[KEY:d]&lt;br /&gt;
[BIND:BUILDING_ORIENT_DOWN:REPEAT_NOT]&lt;br /&gt;
[KEY:x]&lt;br /&gt;
[BIND:BUILDING_ORIENT_NONE:REPEAT_NOT]&lt;br /&gt;
[KEY:s]&lt;br /&gt;
[BIND:BUILDING_VIEW_ITEM:REPEAT_NOT]&lt;br /&gt;
[KEY:v]&lt;br /&gt;
[BIND:BUILDING_ADVANCE_STAGE:REPEAT_NOT]&lt;br /&gt;
[KEY:d]&lt;br /&gt;
[BIND:BUILDING_EXPAND_CONTRACT:REPEAT_NOT]&lt;br /&gt;
[KEY:x]&lt;br /&gt;
[BIND:BUILDING_TRIGGER_ENABLE_WATER:REPEAT_NOT]&lt;br /&gt;
[KEY:w]&lt;br /&gt;
[BIND:BUILDING_TRIGGER_MIN_WATER_UP:REPEAT_NOT]&lt;br /&gt;
[KEY:s]&lt;br /&gt;
[BIND:BUILDING_TRIGGER_MIN_WATER_DOWN:REPEAT_NOT]&lt;br /&gt;
[KEY:a]&lt;br /&gt;
[BIND:BUILDING_TRIGGER_MAX_WATER_UP:REPEAT_NOT]&lt;br /&gt;
[KEY:x]&lt;br /&gt;
[BIND:BUILDING_TRIGGER_MAX_WATER_DOWN:REPEAT_NOT]&lt;br /&gt;
[KEY:z]&lt;br /&gt;
[BIND:BUILDING_TRIGGER_ENABLE_MAGMA:REPEAT_NOT]&lt;br /&gt;
[KEY:m]&lt;br /&gt;
[BIND:BUILDING_TRIGGER_MIN_MAGMA_UP:REPEAT_NOT]&lt;br /&gt;
[KEY:i]&lt;br /&gt;
[BIND:BUILDING_TRIGGER_MIN_MAGMA_DOWN:REPEAT_NOT]&lt;br /&gt;
[KEY:u]&lt;br /&gt;
[BIND:BUILDING_TRIGGER_MAX_MAGMA_UP:REPEAT_NOT]&lt;br /&gt;
[KEY:k]&lt;br /&gt;
[BIND:BUILDING_TRIGGER_MAX_MAGMA_DOWN:REPEAT_NOT]&lt;br /&gt;
[KEY:j]&lt;br /&gt;
[BIND:BUILDING_TRIGGER_ENABLE_TRACK_CART:REPEAT_NOT]&lt;br /&gt;
[KEY:T]&lt;br /&gt;
[BIND:BUILDING_TRIGGER_MIN_TRACK_CART_UP:REPEAT_NOT]&lt;br /&gt;
[KEY:y]&lt;br /&gt;
[BIND:BUILDING_TRIGGER_MIN_TRACK_CART_DOWN:REPEAT_NOT]&lt;br /&gt;
[KEY:t]&lt;br /&gt;
[BIND:BUILDING_TRIGGER_MAX_TRACK_CART_UP:REPEAT_NOT]&lt;br /&gt;
[KEY:h]&lt;br /&gt;
[BIND:BUILDING_TRIGGER_MAX_TRACK_CART_DOWN:REPEAT_NOT]&lt;br /&gt;
[KEY:g]&lt;br /&gt;
[BIND:BUILDING_TRIGGER_ENABLE_CREATURE:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:BUILDING_TRIGGER_ENABLE_LOCALS:REPEAT_NOT]&lt;br /&gt;
[KEY:l]&lt;br /&gt;
[BIND:BUILDING_TRIGGER_MIN_SIZE_UP:REPEAT_NOT]&lt;br /&gt;
[KEY:r]&lt;br /&gt;
[BIND:BUILDING_TRIGGER_MIN_SIZE_DOWN:REPEAT_NOT]&lt;br /&gt;
[KEY:e]&lt;br /&gt;
[BIND:BUILDING_TRIGGER_MAX_SIZE_UP:REPEAT_NOT]&lt;br /&gt;
[KEY:f]&lt;br /&gt;
[BIND:BUILDING_TRIGGER_MAX_SIZE_DOWN:REPEAT_NOT]&lt;br /&gt;
[KEY:d]&lt;br /&gt;
[BIND:BUILDING_TRIGGER_RESETS:REPEAT_NOT]&lt;br /&gt;
[KEY:o]&lt;br /&gt;
[BIND:BUILDING_TRACK_STOP_FRICTION_UP:REPEAT_NOT]&lt;br /&gt;
[KEY:s]&lt;br /&gt;
[BIND:BUILDING_TRACK_STOP_FRICTION_DOWN:REPEAT_NOT]&lt;br /&gt;
[KEY:a]&lt;br /&gt;
[BIND:BUILDING_TRACK_STOP_DUMP:REPEAT_NOT]&lt;br /&gt;
[KEY:d]&lt;br /&gt;
[BIND:BUILDING_ROLLERS_SPEED_UP:REPEAT_NOT]&lt;br /&gt;
[KEY:w]&lt;br /&gt;
[BIND:BUILDING_ROLLERS_SPEED_DOWN:REPEAT_NOT]&lt;br /&gt;
[KEY:q]&lt;br /&gt;
[BIND:UNITVIEW_GEN:REPEAT_NOT]&lt;br /&gt;
[KEY:g]&lt;br /&gt;
[BIND:UNITVIEW_INV:REPEAT_NOT]&lt;br /&gt;
[KEY:i]&lt;br /&gt;
[BIND:UNITVIEW_PRF:REPEAT_NOT]&lt;br /&gt;
[KEY:p]&lt;br /&gt;
[BIND:UNITVIEW_WND:REPEAT_NOT]&lt;br /&gt;
[KEY:w]&lt;br /&gt;
[BIND:UNITVIEW_FOLLOW:REPEAT_NOT]&lt;br /&gt;
[KEY:f]&lt;br /&gt;
[BIND:UNITVIEW_NEXT:REPEAT_NOT]&lt;br /&gt;
[KEY:v]&lt;br /&gt;
[BIND:UNITVIEW_SLAUGHTER:REPEAT_NOT]&lt;br /&gt;
[KEY:s]&lt;br /&gt;
[BIND:UNITVIEW_GEN_COMBAT:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:UNITVIEW_GEN_LABOR:REPEAT_NOT]&lt;br /&gt;
[KEY:b]&lt;br /&gt;
[BIND:UNITVIEW_GEN_MISC:REPEAT_NOT]&lt;br /&gt;
[KEY:m]&lt;br /&gt;
[BIND:UNITVIEW_PRF_PROF:REPEAT_NOT]&lt;br /&gt;
[KEY:l]&lt;br /&gt;
[BIND:UNITVIEW_PRF_PET:REPEAT_NOT]&lt;br /&gt;
[KEY:e]&lt;br /&gt;
[BIND:UNITVIEW_PRF_NEW_SQUAD:REPEAT_NOT]&lt;br /&gt;
[KEY:n]&lt;br /&gt;
[BIND:UNITVIEW_PRF_REMOVE_FROM_SQUAD:REPEAT_NOT]&lt;br /&gt;
[KEY:x]&lt;br /&gt;
[BIND:UNITVIEW_PRF_NAME_CURRENT_SQUAD:REPEAT_NOT]&lt;br /&gt;
[KEY:N]&lt;br /&gt;
[BIND:UNITVIEW_PRF_NAME_SELECTED_SQUAD:REPEAT_NOT]&lt;br /&gt;
[KEY:M]&lt;br /&gt;
[BIND:UNITVIEW_PRF_VIEW:REPEAT_NOT]&lt;br /&gt;
[KEY:z]&lt;br /&gt;
[BIND:BUILDINGLIST_ZOOM_T:REPEAT_NOT]&lt;br /&gt;
[KEY:t]&lt;br /&gt;
[BIND:BUILDINGLIST_ZOOM_Q:REPEAT_NOT]&lt;br /&gt;
[KEY:q]&lt;br /&gt;
[BIND:RECENTER_ON_LEVER:REPEAT_NOT]&lt;br /&gt;
[KEY:l]&lt;br /&gt;
[BIND:OPTION1:REPEAT_NOT]&lt;br /&gt;
[KEY:a]&lt;br /&gt;
[BIND:OPTION2:REPEAT_NOT]&lt;br /&gt;
[KEY:b]&lt;br /&gt;
[BIND:OPTION3:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:OPTION4:REPEAT_NOT]&lt;br /&gt;
[KEY:d]&lt;br /&gt;
[BIND:OPTION5:REPEAT_NOT]&lt;br /&gt;
[KEY:e]&lt;br /&gt;
[BIND:OPTION6:REPEAT_NOT]&lt;br /&gt;
[KEY:f]&lt;br /&gt;
[BIND:OPTION7:REPEAT_NOT]&lt;br /&gt;
[KEY:g]&lt;br /&gt;
[BIND:OPTION8:REPEAT_NOT]&lt;br /&gt;
[KEY:h]&lt;br /&gt;
[BIND:OPTION9:REPEAT_NOT]&lt;br /&gt;
[KEY:i]&lt;br /&gt;
[BIND:OPTION10:REPEAT_NOT]&lt;br /&gt;
[KEY:j]&lt;br /&gt;
[BIND:OPTION11:REPEAT_NOT]&lt;br /&gt;
[KEY:k]&lt;br /&gt;
[BIND:OPTION12:REPEAT_NOT]&lt;br /&gt;
[KEY:l]&lt;br /&gt;
[BIND:OPTION13:REPEAT_NOT]&lt;br /&gt;
[KEY:m]&lt;br /&gt;
[BIND:OPTION14:REPEAT_NOT]&lt;br /&gt;
[KEY:n]&lt;br /&gt;
[BIND:OPTION15:REPEAT_NOT]&lt;br /&gt;
[KEY:o]&lt;br /&gt;
[BIND:OPTION16:REPEAT_NOT]&lt;br /&gt;
[KEY:p]&lt;br /&gt;
[BIND:OPTION17:REPEAT_NOT]&lt;br /&gt;
[KEY:q]&lt;br /&gt;
[BIND:OPTION18:REPEAT_NOT]&lt;br /&gt;
[KEY:r]&lt;br /&gt;
[BIND:OPTION19:REPEAT_NOT]&lt;br /&gt;
[KEY:s]&lt;br /&gt;
[BIND:OPTION20:REPEAT_NOT]&lt;br /&gt;
[KEY:t]&lt;br /&gt;
[BIND:SEC_OPTION1:REPEAT_NOT]&lt;br /&gt;
[KEY:A]&lt;br /&gt;
[BIND:SEC_OPTION2:REPEAT_NOT]&lt;br /&gt;
[KEY:B]&lt;br /&gt;
[BIND:SEC_OPTION3:REPEAT_NOT]&lt;br /&gt;
[KEY:C]&lt;br /&gt;
[BIND:SEC_OPTION4:REPEAT_NOT]&lt;br /&gt;
[KEY:D]&lt;br /&gt;
[BIND:SEC_OPTION5:REPEAT_NOT]&lt;br /&gt;
[KEY:E]&lt;br /&gt;
[BIND:SEC_OPTION6:REPEAT_NOT]&lt;br /&gt;
[KEY:F]&lt;br /&gt;
[BIND:SEC_OPTION7:REPEAT_NOT]&lt;br /&gt;
[KEY:G]&lt;br /&gt;
[BIND:SEC_OPTION8:REPEAT_NOT]&lt;br /&gt;
[KEY:H]&lt;br /&gt;
[BIND:SEC_OPTION9:REPEAT_NOT]&lt;br /&gt;
[KEY:I]&lt;br /&gt;
[BIND:SEC_OPTION10:REPEAT_NOT]&lt;br /&gt;
[KEY:J]&lt;br /&gt;
[BIND:SEC_OPTION11:REPEAT_NOT]&lt;br /&gt;
[KEY:K]&lt;br /&gt;
[BIND:SEC_OPTION12:REPEAT_NOT]&lt;br /&gt;
[KEY:L]&lt;br /&gt;
[BIND:SEC_OPTION13:REPEAT_NOT]&lt;br /&gt;
[KEY:M]&lt;br /&gt;
[BIND:SEC_OPTION14:REPEAT_NOT]&lt;br /&gt;
[KEY:N]&lt;br /&gt;
[BIND:SEC_OPTION15:REPEAT_NOT]&lt;br /&gt;
[KEY:O]&lt;br /&gt;
[BIND:SEC_OPTION16:REPEAT_NOT]&lt;br /&gt;
[KEY:P]&lt;br /&gt;
[BIND:SEC_OPTION17:REPEAT_NOT]&lt;br /&gt;
[KEY:Q]&lt;br /&gt;
[BIND:SEC_OPTION18:REPEAT_NOT]&lt;br /&gt;
[KEY:R]&lt;br /&gt;
[BIND:SEC_OPTION19:REPEAT_NOT]&lt;br /&gt;
[KEY:S]&lt;br /&gt;
[BIND:SEC_OPTION20:REPEAT_NOT]&lt;br /&gt;
[KEY:T]&lt;br /&gt;
[BIND:STRING_A000:REPEAT_SLOW]&lt;br /&gt;
[SYM:0:Backspace]&lt;br /&gt;
[BIND:STRING_A032:REPEAT_SLOW]&lt;br /&gt;
[KEY: ]&lt;br /&gt;
[BIND:STRING_A033:REPEAT_SLOW]&lt;br /&gt;
[KEY:!]&lt;br /&gt;
[BIND:STRING_A034:REPEAT_SLOW]&lt;br /&gt;
[KEY:&amp;quot;]&lt;br /&gt;
[BIND:STRING_A035:REPEAT_SLOW]&lt;br /&gt;
[KEY:#]&lt;br /&gt;
[BIND:STRING_A036:REPEAT_SLOW]&lt;br /&gt;
[KEY:$]&lt;br /&gt;
[BIND:STRING_A037:REPEAT_SLOW]&lt;br /&gt;
[KEY:%]&lt;br /&gt;
[BIND:STRING_A038:REPEAT_SLOW]&lt;br /&gt;
[KEY:&amp;amp;]&lt;br /&gt;
[BIND:STRING_A039:REPEAT_SLOW]&lt;br /&gt;
[KEY:']&lt;br /&gt;
[BIND:STRING_A040:REPEAT_SLOW]&lt;br /&gt;
[KEY:(]&lt;br /&gt;
[BIND:STRING_A041:REPEAT_SLOW]&lt;br /&gt;
[KEY:)]&lt;br /&gt;
[BIND:STRING_A042:REPEAT_SLOW]&lt;br /&gt;
[KEY:*]&lt;br /&gt;
[BIND:STRING_A043:REPEAT_SLOW]&lt;br /&gt;
[KEY:+]&lt;br /&gt;
[BIND:STRING_A044:REPEAT_SLOW]&lt;br /&gt;
[KEY:,]&lt;br /&gt;
[BIND:STRING_A045:REPEAT_SLOW]&lt;br /&gt;
[KEY:-]&lt;br /&gt;
[BIND:STRING_A046:REPEAT_SLOW]&lt;br /&gt;
[KEY:.]&lt;br /&gt;
[BIND:STRING_A047:REPEAT_SLOW]&lt;br /&gt;
[KEY:/]&lt;br /&gt;
[BIND:STRING_A048:REPEAT_SLOW]&lt;br /&gt;
[KEY:0]&lt;br /&gt;
[BIND:STRING_A049:REPEAT_SLOW]&lt;br /&gt;
[KEY:1]&lt;br /&gt;
[BIND:STRING_A050:REPEAT_SLOW]&lt;br /&gt;
[KEY:2]&lt;br /&gt;
[BIND:STRING_A051:REPEAT_SLOW]&lt;br /&gt;
[KEY:3]&lt;br /&gt;
[BIND:STRING_A052:REPEAT_SLOW]&lt;br /&gt;
[KEY:4]&lt;br /&gt;
[BIND:STRING_A053:REPEAT_SLOW]&lt;br /&gt;
[KEY:5]&lt;br /&gt;
[BIND:STRING_A054:REPEAT_SLOW]&lt;br /&gt;
[KEY:6]&lt;br /&gt;
[BIND:STRING_A055:REPEAT_SLOW]&lt;br /&gt;
[KEY:7]&lt;br /&gt;
[BIND:STRING_A056:REPEAT_SLOW]&lt;br /&gt;
[KEY:8]&lt;br /&gt;
[BIND:STRING_A057:REPEAT_SLOW]&lt;br /&gt;
[KEY:9]&lt;br /&gt;
[BIND:STRING_A058:REPEAT_SLOW]&lt;br /&gt;
[KEY::]&lt;br /&gt;
[BIND:STRING_A059:REPEAT_SLOW]&lt;br /&gt;
[KEY:;]&lt;br /&gt;
[BIND:STRING_A060:REPEAT_SLOW]&lt;br /&gt;
[KEY:&amp;lt;]&lt;br /&gt;
[BIND:STRING_A061:REPEAT_SLOW]&lt;br /&gt;
[KEY:=]&lt;br /&gt;
[BIND:STRING_A062:REPEAT_SLOW]&lt;br /&gt;
[KEY:&amp;gt;]&lt;br /&gt;
[BIND:STRING_A063:REPEAT_SLOW]&lt;br /&gt;
[KEY:?]&lt;br /&gt;
[BIND:STRING_A064:REPEAT_SLOW]&lt;br /&gt;
[KEY:@]&lt;br /&gt;
[BIND:STRING_A065:REPEAT_SLOW]&lt;br /&gt;
[KEY:A]&lt;br /&gt;
[BIND:STRING_A066:REPEAT_SLOW]&lt;br /&gt;
[KEY:B]&lt;br /&gt;
[BIND:STRING_A067:REPEAT_SLOW]&lt;br /&gt;
[KEY:C]&lt;br /&gt;
[BIND:STRING_A068:REPEAT_SLOW]&lt;br /&gt;
[KEY:D]&lt;br /&gt;
[BIND:STRING_A069:REPEAT_SLOW]&lt;br /&gt;
[KEY:E]&lt;br /&gt;
[BIND:STRING_A070:REPEAT_SLOW]&lt;br /&gt;
[KEY:F]&lt;br /&gt;
[BIND:STRING_A071:REPEAT_SLOW]&lt;br /&gt;
[KEY:G]&lt;br /&gt;
[BIND:STRING_A072:REPEAT_SLOW]&lt;br /&gt;
[KEY:H]&lt;br /&gt;
[BIND:STRING_A073:REPEAT_SLOW]&lt;br /&gt;
[KEY:I]&lt;br /&gt;
[BIND:STRING_A074:REPEAT_SLOW]&lt;br /&gt;
[KEY:J]&lt;br /&gt;
[BIND:STRING_A075:REPEAT_SLOW]&lt;br /&gt;
[KEY:K]&lt;br /&gt;
[BIND:STRING_A076:REPEAT_SLOW]&lt;br /&gt;
[KEY:L]&lt;br /&gt;
[BIND:STRING_A077:REPEAT_SLOW]&lt;br /&gt;
[KEY:M]&lt;br /&gt;
[BIND:STRING_A078:REPEAT_SLOW]&lt;br /&gt;
[KEY:N]&lt;br /&gt;
[BIND:STRING_A079:REPEAT_SLOW]&lt;br /&gt;
[KEY:O]&lt;br /&gt;
[BIND:STRING_A080:REPEAT_SLOW]&lt;br /&gt;
[KEY:P]&lt;br /&gt;
[BIND:STRING_A081:REPEAT_SLOW]&lt;br /&gt;
[KEY:Q]&lt;br /&gt;
[BIND:STRING_A082:REPEAT_SLOW]&lt;br /&gt;
[KEY:R]&lt;br /&gt;
[BIND:STRING_A083:REPEAT_SLOW]&lt;br /&gt;
[KEY:S]&lt;br /&gt;
[BIND:STRING_A084:REPEAT_SLOW]&lt;br /&gt;
[KEY:T]&lt;br /&gt;
[BIND:STRING_A085:REPEAT_SLOW]&lt;br /&gt;
[KEY:U]&lt;br /&gt;
[BIND:STRING_A086:REPEAT_SLOW]&lt;br /&gt;
[KEY:V]&lt;br /&gt;
[BIND:STRING_A087:REPEAT_SLOW]&lt;br /&gt;
[KEY:W]&lt;br /&gt;
[BIND:STRING_A088:REPEAT_SLOW]&lt;br /&gt;
[KEY:X]&lt;br /&gt;
[BIND:STRING_A089:REPEAT_SLOW]&lt;br /&gt;
[KEY:Y]&lt;br /&gt;
[BIND:STRING_A090:REPEAT_SLOW]&lt;br /&gt;
[KEY:Z]&lt;br /&gt;
[BIND:STRING_A091:REPEAT_SLOW]&lt;br /&gt;
[KEY:[]&lt;br /&gt;
[BIND:STRING_A092:REPEAT_SLOW]&lt;br /&gt;
[KEY:\]&lt;br /&gt;
[BIND:STRING_A093:REPEAT_SLOW]&lt;br /&gt;
[KEY:]]&lt;br /&gt;
[BIND:STRING_A094:REPEAT_SLOW]&lt;br /&gt;
[KEY:^]&lt;br /&gt;
[BIND:STRING_A095:REPEAT_SLOW]&lt;br /&gt;
[KEY:_]&lt;br /&gt;
[BIND:STRING_A096:REPEAT_SLOW]&lt;br /&gt;
[KEY:`]&lt;br /&gt;
[BIND:STRING_A097:REPEAT_SLOW]&lt;br /&gt;
[KEY:a]&lt;br /&gt;
[BIND:STRING_A098:REPEAT_SLOW]&lt;br /&gt;
[KEY:b]&lt;br /&gt;
[BIND:STRING_A099:REPEAT_SLOW]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:STRING_A100:REPEAT_SLOW]&lt;br /&gt;
[KEY:d]&lt;br /&gt;
[BIND:STRING_A101:REPEAT_SLOW]&lt;br /&gt;
[KEY:e]&lt;br /&gt;
[BIND:STRING_A102:REPEAT_SLOW]&lt;br /&gt;
[KEY:f]&lt;br /&gt;
[BIND:STRING_A103:REPEAT_SLOW]&lt;br /&gt;
[KEY:g]&lt;br /&gt;
[BIND:STRING_A104:REPEAT_SLOW]&lt;br /&gt;
[KEY:h]&lt;br /&gt;
[BIND:STRING_A105:REPEAT_SLOW]&lt;br /&gt;
[KEY:i]&lt;br /&gt;
[BIND:STRING_A106:REPEAT_SLOW]&lt;br /&gt;
[KEY:j]&lt;br /&gt;
[BIND:STRING_A107:REPEAT_SLOW]&lt;br /&gt;
[KEY:k]&lt;br /&gt;
[BIND:STRING_A108:REPEAT_SLOW]&lt;br /&gt;
[KEY:l]&lt;br /&gt;
[BIND:STRING_A109:REPEAT_SLOW]&lt;br /&gt;
[KEY:m]&lt;br /&gt;
[BIND:STRING_A110:REPEAT_SLOW]&lt;br /&gt;
[KEY:n]&lt;br /&gt;
[BIND:STRING_A111:REPEAT_SLOW]&lt;br /&gt;
[KEY:o]&lt;br /&gt;
[BIND:STRING_A112:REPEAT_SLOW]&lt;br /&gt;
[KEY:p]&lt;br /&gt;
[BIND:STRING_A113:REPEAT_SLOW]&lt;br /&gt;
[KEY:q]&lt;br /&gt;
[BIND:STRING_A114:REPEAT_SLOW]&lt;br /&gt;
[KEY:r]&lt;br /&gt;
[BIND:STRING_A115:REPEAT_SLOW]&lt;br /&gt;
[KEY:s]&lt;br /&gt;
[BIND:STRING_A116:REPEAT_SLOW]&lt;br /&gt;
[KEY:t]&lt;br /&gt;
[BIND:STRING_A117:REPEAT_SLOW]&lt;br /&gt;
[KEY:u]&lt;br /&gt;
[BIND:STRING_A118:REPEAT_SLOW]&lt;br /&gt;
[KEY:v]&lt;br /&gt;
[BIND:STRING_A119:REPEAT_SLOW]&lt;br /&gt;
[KEY:w]&lt;br /&gt;
[BIND:STRING_A120:REPEAT_SLOW]&lt;br /&gt;
[KEY:x]&lt;br /&gt;
[BIND:STRING_A121:REPEAT_SLOW]&lt;br /&gt;
[KEY:y]&lt;br /&gt;
[BIND:STRING_A122:REPEAT_SLOW]&lt;br /&gt;
[KEY:z]&lt;br /&gt;
[BIND:STRING_A123:REPEAT_SLOW]&lt;br /&gt;
[KEY:}]&lt;br /&gt;
[BIND:STRING_A124:REPEAT_SLOW]&lt;br /&gt;
[KEY:?]&lt;br /&gt;
[BIND:STRING_A125:REPEAT_SLOW]&lt;br /&gt;
[KEY:}]&lt;br /&gt;
[BIND:STRING_A126:REPEAT_SLOW]&lt;br /&gt;
[KEY:~]&lt;br /&gt;
[BIND:STRING_A127:REPEAT_SLOW]&lt;br /&gt;
[KEY:]&lt;br /&gt;
[BIND:STRING_A128:REPEAT_SLOW]&lt;br /&gt;
[KEY:?]&lt;br /&gt;
[BIND:STRING_A129:REPEAT_SLOW]&lt;br /&gt;
[KEY:]&lt;br /&gt;
[BIND:STRING_A130:REPEAT_SLOW]&lt;br /&gt;
[KEY:?]&lt;br /&gt;
[BIND:STRING_A131:REPEAT_SLOW]&lt;br /&gt;
[KEY:?]&lt;br /&gt;
[BIND:STRING_A132:REPEAT_SLOW]&lt;br /&gt;
[KEY:?]&lt;br /&gt;
[BIND:STRING_A133:REPEAT_SLOW]&lt;br /&gt;
[KEY:?]&lt;br /&gt;
[BIND:STRING_A134:REPEAT_SLOW]&lt;br /&gt;
[KEY:?]&lt;br /&gt;
[BIND:STRING_A135:REPEAT_SLOW]&lt;br /&gt;
[KEY:?]&lt;br /&gt;
[BIND:STRING_A136:REPEAT_SLOW]&lt;br /&gt;
[KEY:?]&lt;br /&gt;
[BIND:STRING_A137:REPEAT_SLOW]&lt;br /&gt;
[KEY:?]&lt;br /&gt;
[BIND:STRING_A138:REPEAT_SLOW]&lt;br /&gt;
[KEY:?]&lt;br /&gt;
[BIND:STRING_A139:REPEAT_SLOW]&lt;br /&gt;
[KEY:?]&lt;br /&gt;
[BIND:STRING_A140:REPEAT_SLOW]&lt;br /&gt;
[KEY:?]&lt;br /&gt;
[BIND:STRING_A141:REPEAT_SLOW]&lt;br /&gt;
[KEY:]&lt;br /&gt;
[BIND:STRING_A142:REPEAT_SLOW]&lt;br /&gt;
[KEY:?]&lt;br /&gt;
[BIND:STRING_A143:REPEAT_SLOW]&lt;br /&gt;
[KEY:]&lt;br /&gt;
[BIND:STRING_A144:REPEAT_SLOW]&lt;br /&gt;
[KEY:]&lt;br /&gt;
[BIND:STRING_A145:REPEAT_SLOW]&lt;br /&gt;
[KEY:?]&lt;br /&gt;
[BIND:STRING_A146:REPEAT_SLOW]&lt;br /&gt;
[KEY:?]&lt;br /&gt;
[BIND:STRING_A147:REPEAT_SLOW]&lt;br /&gt;
[KEY:?]&lt;br /&gt;
[BIND:STRING_A148:REPEAT_SLOW]&lt;br /&gt;
[KEY:?]&lt;br /&gt;
[BIND:STRING_A149:REPEAT_SLOW]&lt;br /&gt;
[KEY:?]&lt;br /&gt;
[BIND:STRING_A150:REPEAT_SLOW]&lt;br /&gt;
[KEY:?]&lt;br /&gt;
[BIND:STRING_A151:REPEAT_SLOW]&lt;br /&gt;
[KEY:?]&lt;br /&gt;
[BIND:STRING_A152:REPEAT_SLOW]&lt;br /&gt;
[KEY:?]&lt;br /&gt;
[BIND:STRING_A153:REPEAT_SLOW]&lt;br /&gt;
[KEY:?]&lt;br /&gt;
[BIND:STRING_A154:REPEAT_SLOW]&lt;br /&gt;
[KEY:?]&lt;br /&gt;
[BIND:STRING_A155:REPEAT_SLOW]&lt;br /&gt;
[KEY:?]&lt;br /&gt;
[BIND:STRING_A156:REPEAT_SLOW]&lt;br /&gt;
[KEY:?]&lt;br /&gt;
[BIND:STRING_A157:REPEAT_SLOW]&lt;br /&gt;
[KEY:]&lt;br /&gt;
[BIND:STRING_A158:REPEAT_SLOW]&lt;br /&gt;
[KEY:?]&lt;br /&gt;
[BIND:STRING_A159:REPEAT_SLOW]&lt;br /&gt;
[KEY:?]&lt;br /&gt;
[BIND:STRING_A160:REPEAT_SLOW]&lt;br /&gt;
[KEY: ]&lt;br /&gt;
[BIND:STRING_A161:REPEAT_SLOW]&lt;br /&gt;
[KEY:¡]&lt;br /&gt;
[BIND:STRING_A162:REPEAT_SLOW]&lt;br /&gt;
[KEY:¢]&lt;br /&gt;
[BIND:STRING_A163:REPEAT_SLOW]&lt;br /&gt;
[KEY:£]&lt;br /&gt;
[BIND:STRING_A164:REPEAT_SLOW]&lt;br /&gt;
[KEY:¤]&lt;br /&gt;
[BIND:STRING_A165:REPEAT_SLOW]&lt;br /&gt;
[KEY:¥]&lt;br /&gt;
[BIND:STRING_A166:REPEAT_SLOW]&lt;br /&gt;
[KEY:¦]&lt;br /&gt;
[BIND:STRING_A167:REPEAT_SLOW]&lt;br /&gt;
[KEY:§]&lt;br /&gt;
[BIND:STRING_A168:REPEAT_SLOW]&lt;br /&gt;
[KEY:¨]&lt;br /&gt;
[BIND:STRING_A169:REPEAT_SLOW]&lt;br /&gt;
[KEY:©]&lt;br /&gt;
[BIND:STRING_A170:REPEAT_SLOW]&lt;br /&gt;
[KEY:ª]&lt;br /&gt;
[BIND:STRING_A171:REPEAT_SLOW]&lt;br /&gt;
[KEY:«]&lt;br /&gt;
[BIND:STRING_A172:REPEAT_SLOW]&lt;br /&gt;
[KEY:¬]&lt;br /&gt;
[BIND:STRING_A173:REPEAT_SLOW]&lt;br /&gt;
[KEY:­]&lt;br /&gt;
[BIND:STRING_A174:REPEAT_SLOW]&lt;br /&gt;
[KEY:®]&lt;br /&gt;
[BIND:STRING_A175:REPEAT_SLOW]&lt;br /&gt;
[KEY:¯]&lt;br /&gt;
[BIND:STRING_A176:REPEAT_SLOW]&lt;br /&gt;
[KEY:°]&lt;br /&gt;
[BIND:STRING_A177:REPEAT_SLOW]&lt;br /&gt;
[KEY:±]&lt;br /&gt;
[BIND:STRING_A178:REPEAT_SLOW]&lt;br /&gt;
[KEY:²]&lt;br /&gt;
[BIND:STRING_A179:REPEAT_SLOW]&lt;br /&gt;
[KEY:³]&lt;br /&gt;
[BIND:STRING_A180:REPEAT_SLOW]&lt;br /&gt;
[KEY:´]&lt;br /&gt;
[BIND:STRING_A181:REPEAT_SLOW]&lt;br /&gt;
[KEY:µ]&lt;br /&gt;
[BIND:STRING_A182:REPEAT_SLOW]&lt;br /&gt;
[KEY:¶]&lt;br /&gt;
[BIND:STRING_A183:REPEAT_SLOW]&lt;br /&gt;
[KEY:·]&lt;br /&gt;
[BIND:STRING_A184:REPEAT_SLOW]&lt;br /&gt;
[KEY:¸]&lt;br /&gt;
[BIND:STRING_A185:REPEAT_SLOW]&lt;br /&gt;
[KEY:¹]&lt;br /&gt;
[BIND:STRING_A186:REPEAT_SLOW]&lt;br /&gt;
[KEY:º]&lt;br /&gt;
[BIND:STRING_A187:REPEAT_SLOW]&lt;br /&gt;
[KEY:»]&lt;br /&gt;
[BIND:STRING_A188:REPEAT_SLOW]&lt;br /&gt;
[KEY:¼]&lt;br /&gt;
[BIND:STRING_A189:REPEAT_SLOW]&lt;br /&gt;
[KEY:½]&lt;br /&gt;
[BIND:STRING_A190:REPEAT_SLOW]&lt;br /&gt;
[KEY:¾]&lt;br /&gt;
[BIND:STRING_A191:REPEAT_SLOW]&lt;br /&gt;
[KEY:¿]&lt;br /&gt;
[BIND:STRING_A192:REPEAT_SLOW]&lt;br /&gt;
[KEY:À]&lt;br /&gt;
[BIND:STRING_A193:REPEAT_SLOW]&lt;br /&gt;
[KEY:Á]&lt;br /&gt;
[BIND:STRING_A194:REPEAT_SLOW]&lt;br /&gt;
[KEY:Â]&lt;br /&gt;
[BIND:STRING_A195:REPEAT_SLOW]&lt;br /&gt;
[KEY:Ã]&lt;br /&gt;
[BIND:STRING_A196:REPEAT_SLOW]&lt;br /&gt;
[KEY:Ä]&lt;br /&gt;
[BIND:STRING_A197:REPEAT_SLOW]&lt;br /&gt;
[KEY:Å]&lt;br /&gt;
[BIND:STRING_A198:REPEAT_SLOW]&lt;br /&gt;
[KEY:Æ]&lt;br /&gt;
[BIND:STRING_A199:REPEAT_SLOW]&lt;br /&gt;
[KEY:Ç]&lt;br /&gt;
[BIND:STRING_A200:REPEAT_SLOW]&lt;br /&gt;
[KEY:È]&lt;br /&gt;
[BIND:STRING_A201:REPEAT_SLOW]&lt;br /&gt;
[KEY:É]&lt;br /&gt;
[BIND:STRING_A202:REPEAT_SLOW]&lt;br /&gt;
[KEY:Ê]&lt;br /&gt;
[BIND:STRING_A203:REPEAT_SLOW]&lt;br /&gt;
[KEY:Ë]&lt;br /&gt;
[BIND:STRING_A204:REPEAT_SLOW]&lt;br /&gt;
[KEY:Ì]&lt;br /&gt;
[BIND:STRING_A205:REPEAT_SLOW]&lt;br /&gt;
[KEY:Í]&lt;br /&gt;
[BIND:STRING_A206:REPEAT_SLOW]&lt;br /&gt;
[KEY:Î]&lt;br /&gt;
[BIND:STRING_A207:REPEAT_SLOW]&lt;br /&gt;
[KEY:Ï]&lt;br /&gt;
[BIND:STRING_A208:REPEAT_SLOW]&lt;br /&gt;
[KEY:Ð]&lt;br /&gt;
[BIND:STRING_A209:REPEAT_SLOW]&lt;br /&gt;
[KEY:Ñ]&lt;br /&gt;
[BIND:STRING_A210:REPEAT_SLOW]&lt;br /&gt;
[KEY:Ò]&lt;br /&gt;
[BIND:STRING_A211:REPEAT_SLOW]&lt;br /&gt;
[KEY:Ó]&lt;br /&gt;
[BIND:STRING_A212:REPEAT_SLOW]&lt;br /&gt;
[KEY:Ô]&lt;br /&gt;
[BIND:STRING_A213:REPEAT_SLOW]&lt;br /&gt;
[KEY:Õ]&lt;br /&gt;
[BIND:STRING_A214:REPEAT_SLOW]&lt;br /&gt;
[KEY:Ö]&lt;br /&gt;
[BIND:STRING_A215:REPEAT_SLOW]&lt;br /&gt;
[KEY:×]&lt;br /&gt;
[BIND:STRING_A216:REPEAT_SLOW]&lt;br /&gt;
[KEY:Ø]&lt;br /&gt;
[BIND:STRING_A217:REPEAT_SLOW]&lt;br /&gt;
[KEY:Ù]&lt;br /&gt;
[BIND:STRING_A218:REPEAT_SLOW]&lt;br /&gt;
[KEY:Ú]&lt;br /&gt;
[BIND:STRING_A219:REPEAT_SLOW]&lt;br /&gt;
[KEY:Û]&lt;br /&gt;
[BIND:STRING_A220:REPEAT_SLOW]&lt;br /&gt;
[KEY:Ü]&lt;br /&gt;
[BIND:STRING_A221:REPEAT_SLOW]&lt;br /&gt;
[KEY:Ý]&lt;br /&gt;
[BIND:STRING_A222:REPEAT_SLOW]&lt;br /&gt;
[KEY:Þ]&lt;br /&gt;
[BIND:STRING_A223:REPEAT_SLOW]&lt;br /&gt;
[KEY:ß]&lt;br /&gt;
[BIND:STRING_A224:REPEAT_SLOW]&lt;br /&gt;
[KEY:à]&lt;br /&gt;
[BIND:STRING_A225:REPEAT_SLOW]&lt;br /&gt;
[KEY:á]&lt;br /&gt;
[BIND:STRING_A226:REPEAT_SLOW]&lt;br /&gt;
[KEY:â]&lt;br /&gt;
[BIND:STRING_A227:REPEAT_SLOW]&lt;br /&gt;
[KEY:ã]&lt;br /&gt;
[BIND:STRING_A228:REPEAT_SLOW]&lt;br /&gt;
[KEY:ä]&lt;br /&gt;
[BIND:STRING_A229:REPEAT_SLOW]&lt;br /&gt;
[KEY:å]&lt;br /&gt;
[BIND:STRING_A230:REPEAT_SLOW]&lt;br /&gt;
[KEY:æ]&lt;br /&gt;
[BIND:STRING_A231:REPEAT_SLOW]&lt;br /&gt;
[KEY:ç]&lt;br /&gt;
[BIND:STRING_A232:REPEAT_SLOW]&lt;br /&gt;
[KEY:è]&lt;br /&gt;
[BIND:STRING_A233:REPEAT_SLOW]&lt;br /&gt;
[KEY:é]&lt;br /&gt;
[BIND:STRING_A234:REPEAT_SLOW]&lt;br /&gt;
[KEY:ê]&lt;br /&gt;
[BIND:STRING_A235:REPEAT_SLOW]&lt;br /&gt;
[KEY:ë]&lt;br /&gt;
[BIND:STRING_A236:REPEAT_SLOW]&lt;br /&gt;
[KEY:ì]&lt;br /&gt;
[BIND:STRING_A237:REPEAT_SLOW]&lt;br /&gt;
[KEY:í]&lt;br /&gt;
[BIND:STRING_A238:REPEAT_SLOW]&lt;br /&gt;
[KEY:î]&lt;br /&gt;
[BIND:STRING_A239:REPEAT_SLOW]&lt;br /&gt;
[KEY:ï]&lt;br /&gt;
[BIND:STRING_A240:REPEAT_SLOW]&lt;br /&gt;
[KEY:ð]&lt;br /&gt;
[BIND:STRING_A241:REPEAT_SLOW]&lt;br /&gt;
[KEY:ñ]&lt;br /&gt;
[BIND:STRING_A242:REPEAT_SLOW]&lt;br /&gt;
[KEY:ò]&lt;br /&gt;
[BIND:STRING_A243:REPEAT_SLOW]&lt;br /&gt;
[KEY:ó]&lt;br /&gt;
[BIND:STRING_A244:REPEAT_SLOW]&lt;br /&gt;
[KEY:ô]&lt;br /&gt;
[BIND:STRING_A245:REPEAT_SLOW]&lt;br /&gt;
[KEY:õ]&lt;br /&gt;
[BIND:STRING_A246:REPEAT_SLOW]&lt;br /&gt;
[KEY:ö]&lt;br /&gt;
[BIND:STRING_A247:REPEAT_SLOW]&lt;br /&gt;
[KEY:÷]&lt;br /&gt;
[BIND:STRING_A248:REPEAT_SLOW]&lt;br /&gt;
[KEY:ø]&lt;br /&gt;
[BIND:STRING_A249:REPEAT_SLOW]&lt;br /&gt;
[KEY:ù]&lt;br /&gt;
[BIND:STRING_A250:REPEAT_SLOW]&lt;br /&gt;
[KEY:ú]&lt;br /&gt;
[BIND:STRING_A251:REPEAT_SLOW]&lt;br /&gt;
[KEY:û]&lt;br /&gt;
[BIND:STRING_A252:REPEAT_SLOW]&lt;br /&gt;
[KEY:ü]&lt;br /&gt;
[BIND:STRING_A253:REPEAT_SLOW]&lt;br /&gt;
[KEY:ý]&lt;br /&gt;
[BIND:STRING_A254:REPEAT_SLOW]&lt;br /&gt;
[KEY:þ]&lt;br /&gt;
[BIND:STRING_A255:REPEAT_SLOW]&lt;br /&gt;
[KEY:ÿ]&lt;br /&gt;
[BIND:CUSTOM_A:REPEAT_NOT]&lt;br /&gt;
[KEY:a]&lt;br /&gt;
[BIND:CUSTOM_B:REPEAT_NOT]&lt;br /&gt;
[KEY:b]&lt;br /&gt;
[BIND:CUSTOM_C:REPEAT_NOT]&lt;br /&gt;
[KEY:c]&lt;br /&gt;
[BIND:CUSTOM_D:REPEAT_NOT]&lt;br /&gt;
[KEY:d]&lt;br /&gt;
[BIND:CUSTOM_E:REPEAT_NOT]&lt;br /&gt;
[KEY:e]&lt;br /&gt;
[BIND:CUSTOM_F:REPEAT_NOT]&lt;br /&gt;
[KEY:f]&lt;br /&gt;
[BIND:CUSTOM_G:REPEAT_NOT]&lt;br /&gt;
[KEY:g]&lt;br /&gt;
[BIND:CUSTOM_H:REPEAT_NOT]&lt;br /&gt;
[KEY:h]&lt;br /&gt;
[BIND:CUSTOM_I:REPEAT_NOT]&lt;br /&gt;
[KEY:i]&lt;br /&gt;
[BIND:CUSTOM_J:REPEAT_NOT]&lt;br /&gt;
[KEY:j]&lt;br /&gt;
[BIND:CUSTOM_K:REPEAT_NOT]&lt;br /&gt;
[KEY:k]&lt;br /&gt;
[BIND:CUSTOM_L:REPEAT_NOT]&lt;br /&gt;
[KEY:l]&lt;br /&gt;
[BIND:CUSTOM_M:REPEAT_NOT]&lt;br /&gt;
[KEY:m]&lt;br /&gt;
[BIND:CUSTOM_N:REPEAT_NOT]&lt;br /&gt;
[KEY:n]&lt;br /&gt;
[BIND:CUSTOM_O:REPEAT_NOT]&lt;br /&gt;
[KEY:o]&lt;br /&gt;
[BIND:CUSTOM_P:REPEAT_NOT]&lt;br /&gt;
[KEY:p]&lt;br /&gt;
[BIND:CUSTOM_Q:REPEAT_NOT]&lt;br /&gt;
[KEY:q]&lt;br /&gt;
[BIND:CUSTOM_R:REPEAT_NOT]&lt;br /&gt;
[KEY:r]&lt;br /&gt;
[BIND:CUSTOM_S:REPEAT_NOT]&lt;br /&gt;
[KEY:s]&lt;br /&gt;
[BIND:CUSTOM_T:REPEAT_NOT]&lt;br /&gt;
[KEY:t]&lt;br /&gt;
[BIND:CUSTOM_U:REPEAT_NOT]&lt;br /&gt;
[KEY:u]&lt;br /&gt;
[BIND:CUSTOM_V:REPEAT_NOT]&lt;br /&gt;
[KEY:v]&lt;br /&gt;
[BIND:CUSTOM_W:REPEAT_NOT]&lt;br /&gt;
[KEY:w]&lt;br /&gt;
[BIND:CUSTOM_X:REPEAT_NOT]&lt;br /&gt;
[KEY:x]&lt;br /&gt;
[BIND:CUSTOM_Y:REPEAT_NOT]&lt;br /&gt;
[KEY:y]&lt;br /&gt;
[BIND:CUSTOM_Z:REPEAT_NOT]&lt;br /&gt;
[KEY:z]&lt;br /&gt;
[BIND:CUSTOM_SHIFT_A:REPEAT_NOT]&lt;br /&gt;
[KEY:A]&lt;br /&gt;
[BIND:CUSTOM_SHIFT_B:REPEAT_NOT]&lt;br /&gt;
[KEY:B]&lt;br /&gt;
[BIND:CUSTOM_SHIFT_C:REPEAT_NOT]&lt;br /&gt;
[KEY:C]&lt;br /&gt;
[BIND:CUSTOM_SHIFT_D:REPEAT_NOT]&lt;br /&gt;
[KEY:D]&lt;br /&gt;
[BIND:CUSTOM_SHIFT_E:REPEAT_NOT]&lt;br /&gt;
[KEY:E]&lt;br /&gt;
[BIND:CUSTOM_SHIFT_F:REPEAT_NOT]&lt;br /&gt;
[KEY:F]&lt;br /&gt;
[BIND:CUSTOM_SHIFT_G:REPEAT_NOT]&lt;br /&gt;
[KEY:G]&lt;br /&gt;
[BIND:CUSTOM_SHIFT_H:REPEAT_NOT]&lt;br /&gt;
[KEY:H]&lt;br /&gt;
[BIND:CUSTOM_SHIFT_I:REPEAT_NOT]&lt;br /&gt;
[KEY:I]&lt;br /&gt;
[BIND:CUSTOM_SHIFT_J:REPEAT_NOT]&lt;br /&gt;
[KEY:J]&lt;br /&gt;
[BIND:CUSTOM_SHIFT_K:REPEAT_NOT]&lt;br /&gt;
[KEY:K]&lt;br /&gt;
[BIND:CUSTOM_SHIFT_L:REPEAT_NOT]&lt;br /&gt;
[KEY:L]&lt;br /&gt;
[BIND:CUSTOM_SHIFT_M:REPEAT_NOT]&lt;br /&gt;
[KEY:M]&lt;br /&gt;
[BIND:CUSTOM_SHIFT_N:REPEAT_NOT]&lt;br /&gt;
[KEY:N]&lt;br /&gt;
[BIND:CUSTOM_SHIFT_O:REPEAT_NOT]&lt;br /&gt;
[KEY:O]&lt;br /&gt;
[BIND:CUSTOM_SHIFT_P:REPEAT_NOT]&lt;br /&gt;
[KEY:P]&lt;br /&gt;
[BIND:CUSTOM_SHIFT_Q:REPEAT_NOT]&lt;br /&gt;
[KEY:Q]&lt;br /&gt;
[BIND:CUSTOM_SHIFT_R:REPEAT_NOT]&lt;br /&gt;
[KEY:R]&lt;br /&gt;
[BIND:CUSTOM_SHIFT_S:REPEAT_NOT]&lt;br /&gt;
[KEY:S]&lt;br /&gt;
[BIND:CUSTOM_SHIFT_T:REPEAT_NOT]&lt;br /&gt;
[KEY:T]&lt;br /&gt;
[BIND:CUSTOM_SHIFT_U:REPEAT_NOT]&lt;br /&gt;
[KEY:U]&lt;br /&gt;
[BIND:CUSTOM_SHIFT_V:REPEAT_NOT]&lt;br /&gt;
[KEY:V]&lt;br /&gt;
[BIND:CUSTOM_SHIFT_W:REPEAT_NOT]&lt;br /&gt;
[KEY:W]&lt;br /&gt;
[BIND:CUSTOM_SHIFT_X:REPEAT_NOT]&lt;br /&gt;
[KEY:X]&lt;br /&gt;
[BIND:CUSTOM_SHIFT_Y:REPEAT_NOT]&lt;br /&gt;
[KEY:Y]&lt;br /&gt;
[BIND:CUSTOM_SHIFT_Z:REPEAT_NOT]&lt;br /&gt;
[KEY:Z]&lt;br /&gt;
[BIND:CUSTOM_CTRL_A:REPEAT_NOT]&lt;br /&gt;
[SYM:2:a]&lt;br /&gt;
[BIND:CUSTOM_CTRL_B:REPEAT_NOT]&lt;br /&gt;
[SYM:2:b]&lt;br /&gt;
[BIND:CUSTOM_CTRL_C:REPEAT_NOT]&lt;br /&gt;
[SYM:2:c]&lt;br /&gt;
[BIND:CUSTOM_CTRL_D:REPEAT_NOT]&lt;br /&gt;
[SYM:2:d]&lt;br /&gt;
[BIND:CUSTOM_CTRL_E:REPEAT_NOT]&lt;br /&gt;
[SYM:2:e]&lt;br /&gt;
[BIND:CUSTOM_CTRL_F:REPEAT_NOT]&lt;br /&gt;
[SYM:2:f]&lt;br /&gt;
[BIND:CUSTOM_CTRL_G:REPEAT_NOT]&lt;br /&gt;
[SYM:2:g]&lt;br /&gt;
[BIND:CUSTOM_CTRL_H:REPEAT_NOT]&lt;br /&gt;
[SYM:2:h]&lt;br /&gt;
[BIND:CUSTOM_CTRL_I:REPEAT_NOT]&lt;br /&gt;
[SYM:2:i]&lt;br /&gt;
[BIND:CUSTOM_CTRL_J:REPEAT_NOT]&lt;br /&gt;
[SYM:2:j]&lt;br /&gt;
[BIND:CUSTOM_CTRL_K:REPEAT_NOT]&lt;br /&gt;
[SYM:2:k]&lt;br /&gt;
[BIND:CUSTOM_CTRL_L:REPEAT_NOT]&lt;br /&gt;
[SYM:2:l]&lt;br /&gt;
[BIND:CUSTOM_CTRL_M:REPEAT_NOT]&lt;br /&gt;
[SYM:2:m]&lt;br /&gt;
[BIND:CUSTOM_CTRL_N:REPEAT_NOT]&lt;br /&gt;
[SYM:2:n]&lt;br /&gt;
[BIND:CUSTOM_CTRL_O:REPEAT_NOT]&lt;br /&gt;
[SYM:2:o]&lt;br /&gt;
[BIND:CUSTOM_CTRL_P:REPEAT_NOT]&lt;br /&gt;
[SYM:2:p]&lt;br /&gt;
[BIND:CUSTOM_CTRL_Q:REPEAT_NOT]&lt;br /&gt;
[SYM:2:q]&lt;br /&gt;
[BIND:CUSTOM_CTRL_R:REPEAT_NOT]&lt;br /&gt;
[SYM:2:r]&lt;br /&gt;
[BIND:CUSTOM_CTRL_S:REPEAT_NOT]&lt;br /&gt;
[SYM:2:s]&lt;br /&gt;
[BIND:CUSTOM_CTRL_T:REPEAT_NOT]&lt;br /&gt;
[SYM:2:t]&lt;br /&gt;
[BIND:CUSTOM_CTRL_U:REPEAT_NOT]&lt;br /&gt;
[SYM:2:u]&lt;br /&gt;
[BIND:CUSTOM_CTRL_V:REPEAT_NOT]&lt;br /&gt;
[SYM:2:v]&lt;br /&gt;
[BIND:CUSTOM_CTRL_W:REPEAT_NOT]&lt;br /&gt;
[SYM:2:w]&lt;br /&gt;
[BIND:CUSTOM_CTRL_X:REPEAT_NOT]&lt;br /&gt;
[SYM:2:x]&lt;br /&gt;
[BIND:CUSTOM_CTRL_Y:REPEAT_NOT]&lt;br /&gt;
[SYM:2:y]&lt;br /&gt;
[BIND:CUSTOM_CTRL_Z:REPEAT_NOT]&lt;br /&gt;
[SYM:2:z]&lt;br /&gt;
[BIND:CUSTOM_ALT_A:REPEAT_NOT]&lt;br /&gt;
[SYM:4:a]&lt;br /&gt;
[BIND:CUSTOM_ALT_B:REPEAT_NOT]&lt;br /&gt;
[SYM:4:b]&lt;br /&gt;
[BIND:CUSTOM_ALT_C:REPEAT_NOT]&lt;br /&gt;
[SYM:4:c]&lt;br /&gt;
[BIND:CUSTOM_ALT_D:REPEAT_NOT]&lt;br /&gt;
[SYM:4:d]&lt;br /&gt;
[BIND:CUSTOM_ALT_E:REPEAT_NOT]&lt;br /&gt;
[SYM:4:e]&lt;br /&gt;
[BIND:CUSTOM_ALT_F:REPEAT_NOT]&lt;br /&gt;
[SYM:4:f]&lt;br /&gt;
[BIND:CUSTOM_ALT_G:REPEAT_NOT]&lt;br /&gt;
[SYM:4:g]&lt;br /&gt;
[BIND:CUSTOM_ALT_H:REPEAT_NOT]&lt;br /&gt;
[SYM:4:h]&lt;br /&gt;
[BIND:CUSTOM_ALT_I:REPEAT_NOT]&lt;br /&gt;
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		<author><name>Tarc</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Tree&amp;diff=206786</id>
		<title>Tree</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Tree&amp;diff=206786"/>
		<updated>2014-07-17T19:50:08Z</updated>

		<summary type="html">&lt;p&gt;Tarc: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quality|unrated}}&lt;br /&gt;
{{av}}&lt;br /&gt;
'''Trees''' are a multi-[[tile]] feature that can be found aboveground on all but the most arid or most mountainous of maps, and below ground in the [[caverns]]. What kind of trees grow in a given location depends on [[biome]], as different species prefer different conditions. For example, tropical areas often have palm trees, while colder areas feature pines. An exception are underground trees, such as [[nether-cap]]s, that will grown anywhere underground. The species of a tree in turn determines its properties, including its structure, the color and density of its wood and what kind of growths it produces. Note also that &amp;quot;trees&amp;quot; in DF covers also things that are not literally trees, such as large cacti (e.g. [[saguaro]]s) and mushrooms (e.g. all underground trees).&lt;br /&gt;
&lt;br /&gt;
Trees are used as a source of [[wood]], an essential resource in the game, irreplaceable (or hard to replace) for some applications. Thus the amount of local trees greatly affects fortress development, as without a ready source of wood the player will be forced to rely on [[trade]] to get it. Tree growth density on the embark site is determined by its [[biome]], so it's displayed with the rest of the biome properties (temperature, etc.) on the &amp;quot;Choose Fortress Location&amp;quot; screen at [[embark]].&lt;br /&gt;
&lt;br /&gt;
== Structure ==&lt;br /&gt;
Trees consist of several types of tiles - '''roots''', '''trunk''' sections, '''thick branches''', leafy '''branches''', and '''twigs''', that may be covered in a number of &amp;quot;growths&amp;quot; (leaves, needles, flowers, fruit, cones, etc.), depending on species and season. A single tree is a structure that can span multiple tiles of each type in both horizontal and vertical directions. For example, a typical deciduous tree will have a single tile-wide trunk at ground level supporting a multiple-level crown of intertwined trunk sections, branches and twigs covered with leaves. Not all species follow the same scheme, though - palms have a high, naked trunk that doesn't branch and just a tuft of leaves on top of it, and some species can have trunks that are thicker than a single tile at ground level. Trees also have an underground system of roots, but there is only one kind of root tiles and the extent of the root system doesn't seem to vary with species.&lt;br /&gt;
&lt;br /&gt;
Graphically, vertical 1x1 trunk sections resemble wooden [[column]]s {{tile|O|6:0}}. The thicker trunks (2x2 and 3x3) are represented by rounded double-line structures. Above the first ground level the trunk may branch out, producing horizontal trunk sections that resemble wooden [[wall]]s {{tile|║|6:0}}. These can peter out into thick branches {{tile|│|6:0}} or end directly with leafy branches. A vertical trunk end, if not covered with a leafy branch, is represented by a cap character {{tile|⌂|6:0}}.&lt;br /&gt;
&lt;br /&gt;
Root tiles ({{tile|¼|6:0}}) overlap a number of underground tiles below each tree. They can be designated for digging, but because they usually use the same brown color as the mining designation rectangle, the designation is not evident (the only exceptions are trees with white roots). Some trees can have multiple tiles of roots, others just the one;{{verify}} in either case, when a single tile of roots is dug out, the entire tree vanishes without a trace.&lt;br /&gt;
&lt;br /&gt;
There are exceptions to the description above. [[Saguaro]]s don't have any leafy branches or twigs, just a trunk and thick branches. Most mushroom trees that grow in the caverns underground don't have branches - some have only a trunk and a cap&lt;br /&gt;
consisting of ramps that can be walked on.&lt;br /&gt;
&lt;br /&gt;
Trees can be [[climb]]ed in both fortress and [[adventurer mode]]. In densely wooded areas, the overlapping tree crowns can form a continuous canopy that can be traversed by walking, climbing and/or jumping. Both types of branches provide floor-like support for walking, but twigs are too frail to support the weight of a dwarf. All kinds of trunk tiles are treated as solid barriers, except trunk tips - they can be walked and jumped over.&lt;br /&gt;
&lt;br /&gt;
On ground level, tree trunks are obstacles that prevent [[channel]]ing or the creation of [[wall]]s and other [[construction]]s on their tiles. This is problematic for caravan [[wagon]]s, which require a path at least three tiles wide in order to access your fortress; on heavily forested maps it may be necessary to check [[trade depot|depot]] access ({{k|D}}) every once in a while as trees continue to grow to make sure wagons can get through, and chop down ({{k|d}}-{{k|t}}) the impeding forest if they can't. Later on this can actually become a blessing, as if there is only one or a few pathways to the fortress it makes it easier to route incoming caravans down certain well-defended pathways, instead of allowing them to choose their own way across the map, where they may fall foul of ambushers or worse. It also makes building above-ground constructions more challenging, as any trees in the way must be chopped down first.&lt;br /&gt;
&lt;br /&gt;
=== Growths ===&lt;br /&gt;
Growths are the things that grow ''on'' a tree, i.e. they are not an essential part of the tree's structure and can be shed or picked without destroying the tree. This includes leaves, needles, flowers, fruit, seed pods, catkins, cones, etc. Each tree species has at least one type of growth, the most common one unsurprisingly being leaves.&lt;br /&gt;
&lt;br /&gt;
The leaves of deciduous trees change color in the autumn, fall before the winter and grow back in the spring. Fallen leaves will color the tiles beneath their trees, turning the forest floor into colorful patchwork.&lt;br /&gt;
&lt;br /&gt;
Trees of fruit-producing species usually grow flowers in spring and fruit later in the year. Flowers will fall in a cloud during the transition from flowers to fruit; the cloud is shown falling, and loo[k]ing at the ground after that will show &amp;quot;&amp;lt;tree&amp;gt; flowers&amp;quot; in addition to other tile contents. Both flowers and fruit appear and fall at set times through the year, so it's possible that a young tree that has never flowered to give fruit.&lt;br /&gt;
&lt;br /&gt;
Fruit can be picked from trees in Adventure mode, but Fort mode harvesting is not yet in the game. Nevertheless, you can embark with fruit or acquire it from trade and brew it at a [[still]]. Fruit do fall on the ground in fortress mode, but they cannot be collected or brewed. Cutting a tree with fruit causes the fruits to vanish.&lt;br /&gt;
&lt;br /&gt;
== Chopping down trees ==&lt;br /&gt;
{{main|Woodcutting}}&lt;br /&gt;
&lt;br /&gt;
Trees can be cut down by dwarves to produce [[wood]]. It is enough to [[designate]] only one trunk tile for cutting to chop down the whole tree it belongs to. Any trunk tile will do, even those that are above ground, or even a single tile of a multi-tile trunk. As a result, it's impossible to &amp;quot;prune&amp;quot; trees by chopping down only parts of them.&lt;br /&gt;
&lt;br /&gt;
Once a woodcutter is done with the first tile, the tree instantly converts to a number of free-floating logs that fall to the ground in a direction away from the cutter. Cutting a tree from a trunk section above ground level may result in the woodcutter losing their footing and crashing to the ground (similar to having a tile deconstructed under their feet).&lt;br /&gt;
&lt;br /&gt;
== Products ==&lt;br /&gt;
=== Wood ===&lt;br /&gt;
{{main|Wood}}&lt;br /&gt;
{{migrated section}}&lt;br /&gt;
&lt;br /&gt;
One of the variation between the different tree species is in the weight and color of their wood. Weight is often a minor concern but when using wood to create objects that will be moved, such as bins or buckets, choosing lighter wood is an advantage as it will be hauled faster. Heavier wood will make wooden weapons and siege engine projectiles more effective, while lighter wooden shields reduce penalties to speed while blocking just as well as heavier shields.&lt;br /&gt;
&lt;br /&gt;
Nonetheless, all trees have the same intrinsic value{{verify}} (beyond the [[preference]]s of individual dwarves), although the [[color]] of the wood may matter for aesthetic purposes.&lt;br /&gt;
&lt;br /&gt;
=== Fruit ===&lt;br /&gt;
&lt;br /&gt;
== Growing trees ==&lt;br /&gt;
{{migrated section}}&lt;br /&gt;
Trees grow from '''saplings''', which start growing randomly on non-occupied tiles of a suitable biome; thus chopping down a forest may create a clearing, but within a couple of years a new forest will have grown. Saplings can be killed by heavy [[traffic|foot traffic]], but not by flooding &amp;amp;mdash; they can survive submergence for extended periods of time and will still grow to maturity once the water level drops to 4/7{{verify}} or lower. Dead saplings will remain for some seasons, and then disappear, more quickly if heavy traffic tramples them away. Growth from a sapling to a tree takes exactly 3 years. Many underground trees are called &amp;quot;young &amp;amp;lt;tree&amp;amp;gt;&amp;quot; instead of sapling, but the concept is the same. Saplings will not grow to maturity if their tile contains an item or building (including stockpile designations), though removing the item may cause the tree to spontaneously grow up. Paved [[road]]s and [[farm plot]]s periodically purge all terrain features below them, preventing trees (or shrubs) from growing in unwanted areas. Trees cannot grow on stairs or ramps, making it possible to keep trees out of your plumbing by using {{K|u}}p stairs instead of {{K|d}}igging (this does not reveal the tile above). Above-ground trees will only grow in areas where there is sufficient soil 1 Z-level beneath them (currently observed to be at least one unmined tile within a two-tile radius); underground trees not only ignore this restriction for dry subterranean soil but will also grow on muddy subterranean stone. Additionally, saplings on soil cavern floors will block the construction of farm plots unless there is also a dusting or pile of mud beneath them.&lt;br /&gt;
&lt;br /&gt;
Trees ''cannot'' be specifically &amp;quot;planted&amp;quot;; even if a map is stripped of all trees, new saplings will regrow, randomly and in their own time. Sadly, the [[elf|elves]] do not seem to comprehend this. It is possible to [[tree farming|farm]] trees by walling off or engineering a patch of soil and locking it away so your dwarves don't trample all over it, but it will take a long time for the farm to yield results. After you expose the [[caverns]] subterranean flora (including trees) will begin to grow on any exposed and previously bare soil within your fortress; this can be annoying when a copse of blood thorns suddenly appears in your [[sand#Glass|sand collection]] area, but allows you to easily mine out large subterranean tree farms full of colorful subterranean trees.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
== List of tree species ==&lt;br /&gt;
&lt;br /&gt;
{{migrated section}}&lt;br /&gt;
&lt;br /&gt;
A second trunk tile means that the trunk can branch horizontally. The first branch tile represents thick branches, the second, if present - branches covered with leaves/needles. Trees with leafy branches also have twigs.{{verify}} Mushroom caps are the same color as the trunk and consist of ramp-like and wall-like tiles.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{multi-tile tree table head}}&lt;br /&gt;
&lt;br /&gt;
{{multi-tile tree table row|name=[[Abaca]] |hab=Any Tropical |align=All (Dry) |root= |trunk= |branch= |growths={{tile|♠|2:0}} Leaves&amp;lt;br/&amp;gt;{{tile|♣|4:1}} Flowers|decid=No |wt= |pref=leaves}}&lt;br /&gt;
&lt;br /&gt;
{{multi-tile tree table row|name=[[Acacia]]|hab=&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Tropical Dry Broadleaf Forest&amp;lt;br /&amp;gt;Tropical Grassland&amp;lt;br /&amp;gt;Tropical Savanna&amp;lt;br /&amp;gt;Tropical Shrubland&amp;lt;/span&amp;gt;|align=All (Dry)|root=|trunk={{tile|O|6:0}}{{tile|═|6:0}}|branch={{tile|─|6:0}}{{tile|¼|2:0}}|growths={{tile|♠|2:0}} Leaves&amp;lt;br/&amp;gt;{{tile|♣|7:1}} Flowers&amp;lt;br/&amp;gt;{{tile|%|2:1}} Seed pods |decid=No |wt=0.600 |pref=thorns}}&lt;br /&gt;
&lt;br /&gt;
{{multi-tile tree table row|name=[[Alder]]|root= |trunk= |branch= |growths={{tile|♠|2:0}}{{tile|♠|6:1}}{{tile|♠|4:1}}{{tile|♠|4:0}} Leaves&amp;lt;br/&amp;gt;{{tile|*|4:0}} Pollen catkins&amp;lt;br/&amp;gt;{{tile|*|6:0}} Seed catkins&amp;lt;br/&amp;gt;{{tile|*|6:0}} Cones |hab=&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Any Temperate Broadleaf Forest&amp;lt;/span&amp;gt;|align=All (Dry)|decid=Yes|wt=0.410|pref=catkins&amp;lt;br /&amp;gt;autumn coloration}}&lt;br /&gt;
&lt;br /&gt;
{{multi-tile tree table row|name=[[Almond]]|root= |trunk= |branch= |growths={{tile|♠|2:0}}{{tile|♠|6:1}}{{tile|♠|4:1}}{{tile|♠|4:0}} Leaves&amp;lt;br/&amp;gt;{{tile|♣|7:1}} Flowers&amp;lt;br/&amp;gt;{{tile|%|6:0}} Nuts |hab=&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Any Temperate Broadleaf Forest&amp;lt;/span&amp;gt;|align=All (Dry)|decid=Yes|wt=0.410|pref=catkins&amp;lt;br /&amp;gt;autumn coloration}}&lt;br /&gt;
&lt;br /&gt;
{{multi-tile tree table row|name=[[Apple]] |hab=Any Temperate |align=All (Dry) |root= |trunk= |branch= |growths={{tile|♠|2:0}}{{tile|♠|6:1}}{{tile|♠|4:1}}{{tile|♠|4:0}} Leaves&amp;lt;br/&amp;gt;{{tile|♣|5:1}} Flowers&amp;lt;br/&amp;gt;{{tile|%|4:0}} Fruit |decid=Yes |wt=0.600 |pref=fruit}}&lt;br /&gt;
&lt;br /&gt;
{{multi-tile tree table row|name=[[Apricot]] |hab=Any Temperate |align=All (Dry) |root= |trunk= |branch= |growths={{tile|♠|2:0}}{{tile|♠|6:1}}{{tile|♠|4:1}}{{tile|♠|4:0}} Leaves&amp;lt;br/&amp;gt;{{tile|♣|5:1}} Flowers&amp;lt;br/&amp;gt;{{tile|%|4:1}} Fruit |decid=Yes |wt=0.600 |pref=fruit}}&lt;br /&gt;
&lt;br /&gt;
{{multi-tile tree table row|name=[[Ash (tree)|Ash]]|root= |trunk= |branch= |growths={{tile|♠|2:0}}{{tile|♠|6:1}}{{tile|♠|4:1}}{{tile|♠|4:0}} Leaves&amp;lt;br/&amp;gt;{{tile|♣|7:1}} Flower&amp;lt;br/&amp;gt;{{tile|%|6:0}} Fruit |hab=&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Any Temperate Broadleaf Forest&amp;lt;/span&amp;gt;|align=All (Dry)|decid=Yes|wt=0.600|pref=flying keys&amp;lt;br /&amp;gt;autumn coloration}}&lt;br /&gt;
&lt;br /&gt;
{{multi-tile tree table row|name=[[Avocado]] |hab=Any Tropical |align=All (Dry) |root= |trunk= |branch= |growths={{tile|♠|2:0}} Leaves&amp;lt;br/&amp;gt;{{tile|♣|2:1}} Flowers&amp;lt;br/&amp;gt;{{tile|%|2:0}} Fruit |decid=No |wt=0.600 |pref=fruit}}&lt;br /&gt;
&lt;br /&gt;
{{multi-tile tree table row|name=[[Banana]] |hab=Any Tropical |align=All (Dry) |root= |trunk= |branch= |growths={{tile|♠|2:0}} Leaves&amp;lt;br/&amp;gt;{{tile|♣|4:0}} Flowers&amp;lt;br/&amp;gt;{{tile|%|6:1}} Fruit |decid=No |wt= |pref=fruit}}&lt;br /&gt;
&lt;br /&gt;
{{multi-tile tree table row|name=[[Bayberry]] |hab=Any Temperate&amp;lt;br/&amp;gt;Taiga |align=All (Dry) |root= |trunk= |branch= |growths={{tile|♠|2:0}} Leaves&amp;lt;br/&amp;gt;{{tile|*|6:0}} Pollen catkins&amp;lt;br/&amp;gt;{{tile|*|6:0}} Seed catkins&amp;lt;br/&amp;gt;{{tile|%|5:0}} Fruit |decid=No |wt=0.600 |pref=waxy berries}}&lt;br /&gt;
&lt;br /&gt;
{{multi-tile tree table row|name=[[Birch]]|root= |trunk= |branch= |growths={{tile|♠|2:0}}{{tile|♠|6:1}}{{tile|♠|4:1}}{{tile|♠|4:0}} Leaves&amp;lt;br/&amp;gt;{{tile|*|6:0}} Pollen catkins&amp;lt;br/&amp;gt;{{tile|*|6:0}} Seed catkins |hab=&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Any Temperate Broadleaf Forest&amp;lt;/span&amp;gt;|align=All (Dry)|decid=Yes|wt=0.650|pref=catkins&amp;lt;br /&amp;gt;silver bark&amp;lt;br /&amp;gt;autumn coloration}}&lt;br /&gt;
&lt;br /&gt;
{{multi-tile tree table row|name=[[Bitter orange]] |hab=Any Tropical |align=All (Dry) |root= |trunk= |branch= |growths={{tile|♠|2:0}} Leaves&amp;lt;br/&amp;gt;{{tile|♣|7:1}} Flowers&amp;lt;br/&amp;gt;{{tile|%|6:0}} Fruit|decid=No |wt=0.600 |pref=fruit}}&lt;br /&gt;
&lt;br /&gt;
{{multi-tile tree table row|name=[[Black-cap]]|trunk={{tile|O|0:0:1}} |growths= |hab=&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Subterranean Cavern (layers 2-3)&amp;lt;/span&amp;gt;|align=All|decid=No|cap=Yes|wt=0.650|pref=gloomy appeal}}&lt;br /&gt;
&lt;br /&gt;
{{multi-tile tree table row|name=[[Blood thorn]]|root= |trunk= |branch= |growths= |hab=&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Subterranean Cavern (layer 3)&amp;lt;br /&amp;gt;Subterranean Chasm&amp;lt;/span&amp;gt;|align=All|decid=No|wt=1.250|pref=sickening appearance}}&lt;br /&gt;
&lt;br /&gt;
{{multi-tile tree table row|name=[[Cacao tree]]|root= |trunk= |branch= |growths={{tile|♠|2:0}} Leaves&amp;lt;br/&amp;gt;{{tile|♣|7:1}} Flowers&amp;lt;br/&amp;gt;{{tile|%|4:0}} Fruit|hab=&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Tropical Moist Broadleaf Forest&amp;lt;/span&amp;gt;|align=All (Dry)|decid=No|wt=0.430|pref=flowers}}&lt;br /&gt;
&lt;br /&gt;
{{multi-tile tree table row|name=[[Candlenut]]|root= |trunk= |branch= |growths={{tile|♠|2:0}} Leaves&amp;lt;br/&amp;gt;{{tile|♣|7:1}} Flowers&amp;lt;br/&amp;gt;{{tile|•|6:0}} Nuts |hab=&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Any Tropical Forest&amp;lt;/span&amp;gt;|align=All (Dry)|decid=No|wt=0.140|pref=nuts}}&lt;br /&gt;
&lt;br /&gt;
{{multi-tile tree table row|name=[[Carambola]] |hab=Any Tropical |align=All (Dry) |root= |trunk= |branch= |growths={{tile|♠|2:0}} Leaves&amp;lt;br/&amp;gt;{{tile|♣|3:1}} Flowers&amp;lt;br/&amp;gt;{{tile|%|2:1}} Fruit |decid=No |wt=0.600 |pref=fruit}}&lt;br /&gt;
&lt;br /&gt;
{{multi-tile tree table row|name=[[Cashew]] |hab=Any Tropical |align=All (Dry) |root= |trunk= |branch= |growths={{tile|♠|2:0}} Leaves&amp;lt;br/&amp;gt;{{tile|♣|5:1}} Flowers&amp;lt;br/&amp;gt;{{tile|%|6:1}} Fruit|decid=No |wt=0.600 |pref=fruit and nuts}}&lt;br /&gt;
&lt;br /&gt;
{{multi-tile tree table row|name=[[Cedar]]|root= |trunk= |branch= |growths={{tile|*|2:0}} Leaves&amp;lt;br/&amp;gt;{{tile|*|6:0}} Seed cones&amp;lt;br/&amp;gt;{{tile|*|5:0}} Pollen cones |hab=&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Temperate Conifer Forest&amp;lt;br /&amp;gt;Tropical Conifer Forest&amp;lt;/span&amp;gt;|align=All (Dry)|decid=No|wt=0.570|pref=majesty}}&lt;br /&gt;
&lt;br /&gt;
{{multi-tile tree table row|name=[[Cherry]] |hab=Any Temperate |align=All (Dry) |root= |trunk= |branch= |growths={{tile|♠|2:0}}{{tile|♠|6:1}}{{tile|♠|4:1}}{{tile|♠|4:0}} Leaves&amp;lt;br/&amp;gt;{{tile|♣|7:1}} Flowers&amp;lt;br/&amp;gt;{{tile|%|4:1}} Fruit |decid=Yes |wt=0.600 |pref=fruit &amp;lt;br/&amp;gt; blossoms}}&lt;br /&gt;
&lt;br /&gt;
{{multi-tile tree table row|name=[[Chestnut]]|root= |trunk= |branch= |growths={{tile|♠|2:0}}{{tile|♠|6:1}}{{tile|♠|4:1}}{{tile|♠|4:0}} Leaves&amp;lt;br/&amp;gt;{{tile|*|7:1}} Pollen catkins&amp;lt;br/&amp;gt;{{tile|*|7:1}} Seed catkins&amp;lt;br/&amp;gt;{{tile|*|2:0}} Burrs|hab=&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Any Temperate Broadleaf Forest&amp;lt;/span&amp;gt;|align=All (Dry)|decid=Yes|wt=0.430|pref=smelly catkins&amp;lt;br /&amp;gt;spiny pods&amp;lt;br /&amp;gt;chestnuts&amp;lt;br /&amp;gt;autumn coloration}}&lt;br /&gt;
&lt;br /&gt;
{{multi-tile tree table row|name=[[Citron]] |hab=Any Tropical |align=All (Dry) |root= |trunk= |branch= |growths={{tile|♠|2:0}} Leaves&amp;lt;br/&amp;gt;{{tile|♣|7:1}} Flowers&amp;lt;br/&amp;gt;{{tile|%|2:1}} Fruit |decid=No |wt=0.600 |pref=fruit}}&lt;br /&gt;
&lt;br /&gt;
{{multi-tile tree table row|name=[[Coconut palm]]|root= |trunk= |branch= |growths={{tile|*|2:0}} Leaves&amp;lt;br/&amp;gt;{{tile|♣|2:0}} Spathes&amp;lt;br/&amp;gt;{{tile|•|6:0}} Fruit |hab=&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Any Tropical&amp;lt;/span&amp;gt;|align=All (Dry)|decid=No|wt=0.680|pref=leaves}}&lt;br /&gt;
&lt;br /&gt;
{{multi-tile tree table row|name=[[Coffee]] |hab=Any Tropical |align=All (Dry) |root= |trunk= |branch= |growths={{tile|♠|2:0}} Leaves&amp;lt;br/&amp;gt;{{tile|♣|7:1}} Flowers&amp;lt;br/&amp;gt;{{tile|%|4:1}} Fruit |decid=No |wt=0.600 |pref=yummy cherries}}&lt;br /&gt;
&lt;br /&gt;
{{multi-tile tree table row|name=[[Custard-apple]] |hab=Any Tropical |align=All (Dry) |root= |trunk= |branch= |growths={{tile|♠|2:0}} Leaves&amp;lt;br/&amp;gt;{{tile|♣|2:1}} Flowers&amp;lt;br/&amp;gt;{{tile|%|6:1}} Fruit |decid=No |wt=0.600 |pref=fruit}}&lt;br /&gt;
&lt;br /&gt;
{{multi-tile tree table row|name=[[Date palm]] |hab=Any Tropical |align=All |root= |trunk= |branch= |growths={{tile|*|2:0}} Leaves&amp;lt;br/&amp;gt;{{tile|♣|7:1}} Flowers&amp;lt;br/&amp;gt;{{tile|%|5:0}} Fruit |decid=No |wt=0.600 |pref=fruit}}&lt;br /&gt;
&lt;br /&gt;
{{multi-tile tree table row|name=[[Desert lime]] |hab=Tropical Grassland &amp;lt;br/&amp;gt; Tropical Savanna &amp;lt;br/&amp;gt; Tropical Shrubland |align=All (Dry) |root= |trunk= |branch= |growths={{tile|♠|2:0}} Leaves&amp;lt;br/&amp;gt;{{tile|♣|7:1}} Flowers&amp;lt;br/&amp;gt;{{tile|%|2:1}} Fruit|decid=No |wt=0.600 |pref=fruit}}&lt;br /&gt;
&lt;br /&gt;
{{multi-tile tree table row|name=[[Durian]] |hab=Any Tropical |align=All (Dry) |root= |trunk= |branch= |growths={{tile|♠|2:0}} Leaves&amp;lt;br/&amp;gt;{{tile|♣|7:0}} Flowers&amp;lt;br/&amp;gt;{{tile|%|2:1}} Fruit |decid=No |wt=0.600 |pref=fragrant fruit}}&lt;br /&gt;
&lt;br /&gt;
{{multi-tile tree table row|name=[[Feather tree]]|root= |trunk= |branch= |growths={{tile|♠|7:1}} Feathers&amp;lt;br/&amp;gt;{{tile|%|7:1}} Eggs |hab=Not Freezing|align=&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Good&amp;lt;/span&amp;gt; (Dry)|decid=No|wt=0.100|pref=feathery leaves}}&lt;br /&gt;
&lt;br /&gt;
{{multi-tile tree table row|name=[[Finger lime]] |hab=Any Tropical |align=All (Dry) |root= |trunk= |branch= |growths={{tile|♠|2:0}} Leaves&amp;lt;br/&amp;gt;{{tile|♣|7:1}} Flowers&amp;lt;br/&amp;gt;{{tile|%|2:1}} Fruit |decid=No |wt=0.600 |pref=fruit}}&lt;br /&gt;
&lt;br /&gt;
{{multi-tile tree table row|name=[[Fungiwood]]| trunk={{tile|O|6:0:1}} |branch= |growths= |hab=&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Subterranean Cavern (layers 1-2)&amp;lt;/span&amp;gt;|align=All|decid=No|wt=0.600|pref=fine grain}}&lt;br /&gt;
&lt;br /&gt;
{{multi-tile tree table row|name=[[Ginkgo]] |hab=Any Temperate |align=All (Dry) |root= |trunk= |branch= |growths={{tile|♠|2:0}}{{tile|♠|6:1}}{{tile|♠|4:1}}{{tile|♠|4:0}} Leaves&amp;lt;br/&amp;gt;{{tile|*|6:0}} Pollen catkins&amp;lt;br/&amp;gt;{{tile|%|7:1}} Seeds |decid=Yes |wt=0.600 |pref=seeds}}&lt;br /&gt;
&lt;br /&gt;
{{multi-tile tree table row|name=[[Glumprong]]|root= |trunk= |branch= |growths= |hab=Not Freezing|align=&amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;Evil&amp;lt;/span&amp;gt; (Dry)|decid=No|wt=1.200|pref=living shadows}}&lt;br /&gt;
&lt;br /&gt;
{{multi-tile tree table row|name=[[Goblin-cap]]|trunk={{tile|O|4:0:1}} |growths= |hab=&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Subterranean Cavern (layers 2-3)&amp;lt;/span&amp;gt;|align=All|decid=No|cap=Yes|wt=0.600|pref=stunning color}}&lt;br /&gt;
&lt;br /&gt;
{{multi-tile tree table row|name=[[Guava]] |hab=Any Tropical |align=All (Dry) |root= |trunk= |branch= |growths={{tile|♠|2:0}} Leaves&amp;lt;br/&amp;gt;{{tile|♣|7:1}} Flowers&amp;lt;br/&amp;gt;{{tile|%|6:1}} Fruit |decid=No |wt=0.600 |pref=fruit}}&lt;br /&gt;
&lt;br /&gt;
{{multi-tile tree table row|name=[[Hazel]] |hab=Any Temperate |align=All (Dry) |root= |trunk= |branch= |growths={{tile|♠|2:0}}{{tile|♠|6:1}}{{tile|♠|4:1}}{{tile|♠|4:0}} Leaves&amp;lt;br/&amp;gt;{{tile|*|6:1}} Pollen catkins&amp;lt;br/&amp;gt;{{tile|%|6:0}} Nuts |decid=Yes |wt=0.600 |pref=nuts}}&lt;br /&gt;
&lt;br /&gt;
{{multi-tile tree table row|name=[[Highwood]]|root= |trunk= |branch= |growths={{tile|♠|2:0}} Leaves&amp;lt;br/&amp;gt;{{tile|♣|3:1}} Flowers |hab=Not Freezing|align=&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Savage&amp;lt;/span&amp;gt; (Dry)|decid=No|wt=0.500|pref=magnificence}}&lt;br /&gt;
&lt;br /&gt;
{{multi-tile tree table row|name=[[Kapok]]|root= |trunk= |branch= |growths={{tile|♠|2:0}} Leaves&amp;lt;br/&amp;gt;{{tile|♣|7:1}} Flowers&amp;lt;br/&amp;gt;{{tile|•|2:1}} Fruit |hab=&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Tropical Moist Broadleaf Forest&amp;lt;/span&amp;gt;|align=All (Dry)|decid=No|wt=0.260|pref=buttresses}}&lt;br /&gt;
&lt;br /&gt;
{{multi-tile tree table row|name=[[Kumquat]] |hab=Any Tropical |align=All (Dry) |root= |trunk= |branch= |growths={{tile|♠|2:0}} Leaves&amp;lt;br/&amp;gt;{{tile|♣|7:1}} Flowers&amp;lt;br/&amp;gt;{{tile|%|4:1}} Fruit |decid=No |wt=0.600 |pref=fruit}}&lt;br /&gt;
&lt;br /&gt;
{{multi-tile tree table row|name=[[Larch]]|root= |trunk= |branch= |growths={{tile|*|2:0}}{{tile|*|6:1}}{{tile|*|4:1}}{{tile|*|4:0}} Needles&amp;lt;br/&amp;gt;{{tile|*|6:0}} Seed cones&amp;lt;br/&amp;gt;{{tile|*|2:0}} Pollen cones |hab=&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Taiga&amp;lt;br /&amp;gt;Temperate Conifer Forest&amp;lt;/span&amp;gt;|align=All (Dry)|decid=Yes|wt=0.590|pref=cones&amp;lt;br /&amp;gt;needles}}&lt;br /&gt;
&lt;br /&gt;
{{multi-tile tree table row|name=[[Lime]] |hab=Any Tropical |align=All (Dry) |root= |trunk= |branch= |growths={{tile|♠|2:0}} Leaves&amp;lt;br/&amp;gt;{{tile|♣|7:1}} Flowers&amp;lt;br/&amp;gt;{{tile|%|2:1}} Fruit |decid=No |wt=0.600 |pref=fruit}}&lt;br /&gt;
&lt;br /&gt;
{{multi-tile tree table row|name=[[Lychee]] |hab=Any Tropical |align=All (Dry) |root= |trunk= |branch= |growths={{tile|♠|2:0}} Leaves&amp;lt;br/&amp;gt;{{tile|♣|5:1}} Flowers&amp;lt;br/&amp;gt;{{tile|%|5:1}} Fruit |decid=No |wt=0.600 |pref=fruit}}&lt;br /&gt;
&lt;br /&gt;
{{multi-tile tree table row|name=[[Macadamia]] |hab=Any Tropical |align=All (Dry) |root= |trunk= |branch= |growths={{tile|♠|2:0}} Leaves&amp;lt;br/&amp;gt;{{tile|♣|5:1}} Flowers&amp;lt;br/&amp;gt;{{tile|%|6:0}} Fruit |decid=No |wt=0.600 |pref=nuts}}&lt;br /&gt;
&lt;br /&gt;
{{multi-tile tree table row|name=[[Mango tree]]|root= |trunk= |branch= |growths={{tile|♠|2:0}} Leaves&amp;lt;br/&amp;gt;{{tile|♣|4:1}} Flowers&amp;lt;br/&amp;gt;{{tile|•|6:1}} Fruit |hab=&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Any Tropical Forest&amp;lt;/span&amp;gt;|align=All (Dry)|decid=No|wt=0.520|pref=sweet-smelling flowers}}&lt;br /&gt;
&lt;br /&gt;
{{multi-tile tree table row|name=[[Mahogany]]|root= |trunk= |branch= |growths={{tile|♠|2:0}} Leaves&amp;lt;br/&amp;gt;{{tile|♣|6:1}} Flowers&amp;lt;br/&amp;gt;{{tile|•|6:0}} Fruit |hab=&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Any Tropical Forest&amp;lt;/span&amp;gt;|align=All (Dry)|decid=No|wt=0.600|pref=loose inflorescences}}&lt;br /&gt;
&lt;br /&gt;
{{multi-tile tree table row|name=[[Maple]]|root= |trunk= |branch= |growths={{tile|♠|2:0}}{{tile|♠|6:1}}{{tile|♠|4:1}}{{tile|♠|4:0}} Leaves&amp;lt;br/&amp;gt;{{tile|♣|2:1}} Flowers&amp;lt;br/&amp;gt;{{tile|%|6:0}} Fruit |hab=&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Temperate Broadleaf Forest&amp;lt;br /&amp;gt;Temperate Grassland&amp;lt;br /&amp;gt;Temperate Savanna&amp;lt;br /&amp;gt;Temperate Shrubland&amp;lt;/span&amp;gt;|align=All (Dry)|decid=Yes|wt=0.540|pref=autumn coloration}}&lt;br /&gt;
&lt;br /&gt;
{{multi-tile tree table row|name=[[Mangrove]]|root= |trunk= |branch= |growths={{tile|♠|2:0}} Leaves&amp;lt;br/&amp;gt;{{tile|♣|7:1}} Flowers&amp;lt;br/&amp;gt;{{tile|•|4:1}} Fruit |hab=&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Mangrove Swamp&amp;lt;/span&amp;gt;|align=All (Wet)|decid=No|wt=0.830|pref=roots}}&lt;br /&gt;
&lt;br /&gt;
{{multi-tile tree table row|name=[[Nether-cap]] |trunk={{tile|O|1:0:0}} |growths= |hab=&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Subterranean Cavern (layer 3)&amp;lt;/span&amp;gt;|align=All|decid=No|cap=Yes|wt=0.550|pref=coldness to the touch&amp;lt;br/&amp;gt;(wood has [MAT_FIXED_TEMP:10000])}}&lt;br /&gt;
&lt;br /&gt;
{{multi-tile tree table row|name=[[Oak]]|root= |trunk= |branch= |growths={{tile|♠|2:0}}{{tile|♠|6:1}}{{tile|♠|4:1}}{{tile|♠|4:0}} Leaves&amp;lt;br/&amp;gt;{{tile|♣|2:0}} Flowers&amp;lt;br/&amp;gt;{{tile|•|6:0}} Acorns |hab=&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Any Temperate Broadleaf Forest&amp;lt;/span&amp;gt;|align=All (Dry)|decid=Yes|wt=0.700|pref=acorns&amp;lt;br /&amp;gt;autumn coloration}}&lt;br /&gt;
&lt;br /&gt;
{{multi-tile tree table row|name=[[Olive]] |hab=Any Tropical |align=All (Dry) |root= |trunk= |branch= |growths={{tile|♠|2:0}} Leaves&amp;lt;br/&amp;gt;{{tile|♣|7:1}} Flowers&amp;lt;br/&amp;gt;{{tile|%|0:1}} Fruit |decid=No |wt=0.600 |pref=oil-giving fruit}}&lt;br /&gt;
&lt;br /&gt;
{{multi-tile tree table row|name=[[Orange]] |hab=Any Tropical |align=All (Dry) |root= |trunk= |branch= |growths={{tile|♠|2:0}} Leaves&amp;lt;br/&amp;gt;{{tile|♣|7:1}} Flowers&amp;lt;br/&amp;gt;{{tile|%|6:0}} Fruit |decid=No |wt=0.600 |pref=fruit}}&lt;br /&gt;
&lt;br /&gt;
{{multi-tile tree table row|name=[[Papaya]] |hab=Any Tropical |align=All (Dry) |root= |trunk= |branch= |growths={{tile|♠|2:0}} Leaves&amp;lt;br/&amp;gt;{{tile|♣|7:1}} Flowers&amp;lt;br/&amp;gt;{{tile|%|6:1}} Fruit |decid=No |wt=0.600 |pref=fruit}}&lt;br /&gt;
&lt;br /&gt;
{{multi-tile tree table row|name=[[Paradise nut]] |hab=Any Tropical |align=All (Dry) |root= |trunk= |branch= |growths={{tile|♠|2:0}} Leaves&amp;lt;br/&amp;gt;{{tile|♣|6:1}} Flowers&amp;lt;br/&amp;gt;{{tile|%|6:0}} Fruit |decid=No |wt=0.600 |pref=nut-filled pots}}&lt;br /&gt;
&lt;br /&gt;
{{multi-tile tree table row|name=[[Peach]] |hab=Any Temperate |align=All (Dry) |root= |trunk= |branch= |growths={{tile|♠|2:0}}{{tile|♠|6:1}}{{tile|♠|4:1}}{{tile|♠|4:0}} Leaves&amp;lt;br/&amp;gt;{{tile|♣|5:1}} Flowers&amp;lt;br/&amp;gt;{{tile|%|4:1}} Fruit |decid=Yes |wt=0.600 |pref=fruit}}&lt;br /&gt;
&lt;br /&gt;
{{multi-tile tree table row|name=[[Pear]] |hab=Any Temperate |align=All (Dry) |root= |trunk= |branch= |growths={{tile|♠|2:0}}{{tile|♠|6:1}}{{tile|♠|4:1}}{{tile|♠|4:0}} Leaves&amp;lt;br/&amp;gt;{{tile|♣|7:1}} Flowers&amp;lt;br/&amp;gt;{{tile|%|2:1}} Fruit |decid=Yes |wt=0.600 |pref=fruit}}&lt;br /&gt;
&lt;br /&gt;
{{multi-tile tree table row|name=[[Pecan]] |hab=Any Temperate |align=All (Dry) |root= |trunk= |branch= |growths={{tile|♠|2:0}}{{tile|♠|6:1}}{{tile|♠|4:1}}{{tile|♠|4:0}} Leaves&amp;lt;br/&amp;gt;{{tile|*|2:1}} Pollen catkins&amp;lt;br/&amp;gt;{{tile|%|6:0}} Nuts |decid=Yes |wt=0.600 |pref=nuts}}&lt;br /&gt;
&lt;br /&gt;
{{multi-tile tree table row|name=[[Persimmon]] |hab=Any Temperate |align=All (Dry) |root= |trunk= |branch= |growths={{tile|♠|2:0}}{{tile|♠|6:1}}{{tile|♠|4:1}}{{tile|♠|4:0}} Leaves&amp;lt;br/&amp;gt;{{tile|♣|7:1}} Flowers&amp;lt;br/&amp;gt;{{tile|%|4:1}} Fruit |decid=Yes |wt=0.600 |pref=fruit}}&lt;br /&gt;
&lt;br /&gt;
{{multi-tile tree table row|name=[[Pine]]|root= |trunk= |branch= |growths={{tile|*|2:0}} Needles&amp;lt;br/&amp;gt;{{tile|*|6:0}} Seed cones&amp;lt;br/&amp;gt;{{tile|*|4:0}} Pollen cones |hab=&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Taiga&amp;lt;br /&amp;gt;Temperate Conifer Forest&amp;lt;br /&amp;gt;Tropical Conifer Forest&amp;lt;/span&amp;gt;|align=All (Dry)|decid=No|wt=0.510|pref=cones&amp;lt;br /&amp;gt;needles}}&lt;br /&gt;
&lt;br /&gt;
{{multi-tile tree table row|name=[[Plum]] |hab=Any Temperate |align=All (Dry) |root= |trunk= |branch= |growths={{tile|♠|2:0}}{{tile|♠|6:1}}{{tile|♠|4:1}}{{tile|♠|4:0}} Leaves&amp;lt;br/&amp;gt;{{tile|♣|7:1}} Flowers&amp;lt;br/&amp;gt;{{tile|%|5:0}} Fruit |decid=Yes |wt=0.600 |pref=fruit}}&lt;br /&gt;
&lt;br /&gt;
{{multi-tile tree table row|name=[[Pomegranate]] |hab=Any Tropical |align=All (Dry) |root= |trunk= |branch= |growths={{tile|♠|2:0}}{{tile|♠|6:1}}{{tile|♠|4:1}}{{tile|♠|4:0}} Leaves&amp;lt;br/&amp;gt;{{tile|♣|4:1}} Flowers&amp;lt;br/&amp;gt;{{tile|%|4:1}} Fruit |decid=Yes |wt=0.600 |pref=fruit}}&lt;br /&gt;
&lt;br /&gt;
{{multi-tile tree table row|name=[[Pomelo]] |hab=Any Tropical |align=All (Dry) |root= |trunk= |branch= |growths={{tile|♠|2:0}} Leaves&amp;lt;br/&amp;gt;{{tile|♣|7:1}} Flowers&amp;lt;br/&amp;gt;{{tile|%|2:1}} Fruit |decid=No |wt=0.600 |pref=fruit}}&lt;br /&gt;
&lt;br /&gt;
{{multi-tile tree table row|name=[[Rambutan]] |hab=Any Tropical |align=All (Dry) |root= |trunk= |branch= |growths={{tile|♠|2:0}} Leaves&amp;lt;br/&amp;gt;{{tile|♣|2:1}} Flowers&amp;lt;br/&amp;gt;{{tile|%|4:1}} Fruit |decid=No |wt=0.600 |pref=fruit}}&lt;br /&gt;
&lt;br /&gt;
{{multi-tile tree table row|name=[[Round lime]] |hab=Any Tropical |align=All (Dry) |root= |trunk= |branch= |growths={{tile|♠|2:0}} Leaves&amp;lt;br/&amp;gt;{{tile|♣|7:1}} Flowers&amp;lt;br/&amp;gt;{{tile|%|2:1}} Fruit |decid=No |wt=0.600 |pref=fruit}}&lt;br /&gt;
&lt;br /&gt;
{{multi-tile tree table row|name=[[Rubber tree]]|root= |trunk= |branch= |growths={{tile|♠|2:0}} Leaves |hab=&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Tropical Moist Broadleaf Forest&amp;lt;/span&amp;gt;|align=All (Dry)|decid=No|wt=0.490|pref=branch shedding}}&lt;br /&gt;
&lt;br /&gt;
{{multi-tile tree table row|name=[[Saguaro]]|root= |trunk= |branch= |growths={{tile|♣|7:1}} Flowers&amp;lt;br/&amp;gt;{{tile|•|4:1}} Fruit |hab=&amp;lt;span style=&amp;quot;color:brown&amp;quot;&amp;gt;Any Desert&amp;lt;/span&amp;gt;|align=All (Dry)|decid=No|wt=0.430|pref=amazing arms}}&lt;br /&gt;
&lt;br /&gt;
{{multi-tile tree table row|name=[[Sand pear]] |hab=Any Temperate |align=All (Dry) |root= |trunk= |branch= |growths={{tile|♠|2:0}}{{tile|♠|6:1}}{{tile|♠|4:1}}{{tile|♠|4:0}} Leaves&amp;lt;br/&amp;gt;{{tile|♣|7:1}} Flowers&amp;lt;br/&amp;gt;{{tile|%|6:0}} Fruit |decid=Yes |wt=0.600 |pref=fruit}}&lt;br /&gt;
&lt;br /&gt;
{{multi-tile tree table row|name=[[Spore tree]] |trunk={{tile|O|3:0:0}}{{tile|═|3:0:0}} |branch={{tile|─|3:0:0}}{{tile|¼|3:0:0}} |growths= |hab=&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Subterranean Cavern (layers 2-3)&amp;lt;/span&amp;gt;|align=All|decid=No|wt=0.600|pref=raining spores}}&lt;br /&gt;
&lt;br /&gt;
{{multi-tile tree table row|name=[[Tea]] |hab=Any Tropical |align=All (Dry) |root= |trunk= |branch= |growths={{tile|♠|2:0}} Leaves&amp;lt;br/&amp;gt;{{tile|♣|7:1}} Flowers&amp;lt;br/&amp;gt;{{tile|%|6:0}} Fruit |decid=No |wt=0.600 |pref=leaves}}&lt;br /&gt;
&lt;br /&gt;
{{multi-tile tree table row|name=[[Tower-cap]]|trunk={{tile|O|7:0:1}} |growths= |hab=&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Subterranean Cavern (layers 1-2)&amp;lt;/span&amp;gt;|align=All|decid=No|cap=Yes|wt=0.600|pref=great size}}&lt;br /&gt;
&lt;br /&gt;
{{multi-tile tree table row|name=[[Tunnel tube]]|trunk={{tile|O|5:0:1}}{{tile|═|5:0:1}} |growths= |hab=&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Subterranean Cavern (layers 2-3)&amp;lt;/span&amp;gt;|align=All|decid=No|wt=0.500|pref=curving trunk}}&lt;br /&gt;
&lt;br /&gt;
{{multi-tile tree table row|name=[[Walnut]] |hab=All Temperate |align=All (Dry) |root= |trunk= |branch= |growths={{tile|♠|2:0}}{{tile|♠|6:1}}{{tile|♠|4:1}}{{tile|♠|4:0}} Leaves&amp;lt;br/&amp;gt;{{tile|*|6:0}} Pollen catkins&amp;lt;br/&amp;gt;{{tile|♣|2:1}} Flowers&amp;lt;br/&amp;gt;{{tile|%|6:0}} Nuts |decid=Yes |wt=0.600 |pref=nuts}}&lt;br /&gt;
&lt;br /&gt;
{{multi-tile tree table row|name=[[Willow]]|root= |trunk= |branch= |growths={{tile|♠|2:0}} Leaves&amp;lt;br/&amp;gt;{{tile|*|7:1}} Pollen catkins&amp;lt;br/&amp;gt;{{tile|*|7:1}} Seed catkins&amp;lt;br/&amp;gt;{{tile|*|6:0}} Fruit |hab=&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Any Temperate&amp;lt;br /&amp;gt;Any Tropical Forest&amp;lt;br /&amp;gt;Tropical Grassland&amp;lt;br /&amp;gt;Tropical Savanna&amp;lt;br /&amp;gt;Tropical Shrubland&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Tropical Freshwater Swamp&amp;lt;br /&amp;gt;Tropical Saltwater Swamp&amp;lt;br /&amp;gt;Tropical Freshwater Marsh&amp;lt;br /&amp;gt;Tropical Saltwater Marsh&amp;lt;/span&amp;gt;|align=All (Wet)|decid=No|wt=0.390|pref=sad appearance&amp;lt;br /&amp;gt;fluffy catkins}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{multi-tile tree table row|name=&amp;lt;span id=&amp;quot;&amp;quot;&amp;gt;&amp;lt;/span&amp;gt; |hab= |align= |root= |trunk= |branch= |growths= |decid= |wt= |pref=}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Bugs==&lt;br /&gt;
* In fortress mode, tree fruit (and presumably, other growths) can't be harvested yet, though it's possible to eat fruit in [[adventurer mode]]. See [[DF2014:Release information]].&lt;br /&gt;
* (0.40.2) Constructing on trees causes them to vanish. {{bug|6551}}&lt;br /&gt;
* (0.40.2) When a root tile is mined, the entire tree ceases to exist. {{bug|6749}}&lt;br /&gt;
* (0.40.2) Building something (e.g. a cage) in a tree and then chopping down the tree leaves the building floating in the air. {{bug|6949}}&lt;br /&gt;
&lt;br /&gt;
{{Plants}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Map tiles]]&lt;br /&gt;
{{Category|Trees}}&lt;/div&gt;</summary>
		<author><name>Tarc</name></author>
	</entry>
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