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	<id>https://dwarffortresswiki.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=ToxicFrog</id>
	<title>Dwarf Fortress Wiki - User contributions [en]</title>
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	<updated>2026-08-06T16:22:29Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=40d_Talk:Cook&amp;diff=28001</id>
		<title>40d Talk:Cook</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=40d_Talk:Cook&amp;diff=28001"/>
		<updated>2008-03-15T04:05:10Z</updated>

		<summary type="html">&lt;p&gt;ToxicFrog: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; If you want your dwarves to gain skill as cooks you should only prepare easy meals, since this gives them the most practice per ingredient used.&lt;br /&gt;
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Is this still true? I find I level far faster with lavish meals. --[[User:Shades|Shades]] 14:41, 20 November 2007 (EST)&lt;br /&gt;
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It says that cooked meals are &amp;quot;not subject to wear&amp;quot;, but also that meals left in the kitchen &amp;quot;may rot&amp;quot;. Which is correct? -- ToxicFrog&lt;/div&gt;</summary>
		<author><name>ToxicFrog</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=40d:Fortification&amp;diff=20099</id>
		<title>40d:Fortification</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=40d:Fortification&amp;diff=20099"/>
		<updated>2008-03-04T17:31:56Z</updated>

		<summary type="html">&lt;p&gt;ToxicFrog: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Military]][[Category:Fortress Defense]]&lt;br /&gt;
&lt;br /&gt;
Fortifications are arrow slits used in the defense of your fortress.  They are most commonly used along the outside walls of your fortress, so that [[Marksdwarf|marksdwarves]] and [[siege engine]]s can fire at enemies from within your walls.  They can be [[Carve fortifications|carved]] from wood or stone walls or built like any other [[construction]].&lt;br /&gt;
&lt;br /&gt;
== Carving ==&lt;br /&gt;
Damaged rock cannot be used for fortifications. &lt;br /&gt;
&lt;br /&gt;
A fortified wall can only be one tile wide.  What this means is that you need to hollow out a room directly behind the wall you want to fortify.  It is smartest to set this room up as a [[barracks]], or to put an [[archery target]] in there.  That way, off-duty soldiers will be milling about at all times, and they will be ready to fire upon anyone who gets too close to the fortress.&lt;br /&gt;
&lt;br /&gt;
Once you have chosen the wall you want to carve, smooth the stone along its length using {{K|d}} -&amp;gt; {{K|s}}.  After it has been smoothed, re-designate the same wall for fortifications using {{K|d}} -&amp;gt; {{K|a}}.  Stone smoothing and fortification require a dwarf with the [[Engraver]] labor.  &lt;br /&gt;
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Built walls do not require smoothing before carving fortifications, regardless if they are smooth block walls (built from stone blocks) or rough block walls (build from raw stone).&lt;br /&gt;
&lt;br /&gt;
After completion, marksdwarves, [[ballista]]s, and even [[catapult]]s will be able to fire through the fortifications. However, enemy ranged attackers can attack you from either side of the fortification, no matter which side was fortified. Units that attack without being adjacent to the fortification must make a skill check, or else the projectile will be blocked{{verify}}.&lt;br /&gt;
&lt;br /&gt;
== Construction ==&lt;br /&gt;
Fortifications can also be constructed from [[metal]], [[wood]], or [[stone]] (in lump or block form) using {{K|b}} -&amp;gt; {{K|C}} -&amp;gt; {{K|F}}.  They must be built tile by tile as there is no way to build more than one at a time.  Construction of wooden fortifications require the [[Carpenter|Carpentry]] skill, fortifications made of stone require the [[Mason|Masonry]] skill, and those made of metal require [[Metalsmith|Metalsmithing]].&lt;br /&gt;
&lt;br /&gt;
{{Buildings}}&lt;/div&gt;</summary>
		<author><name>ToxicFrog</name></author>
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