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	<id>https://dwarffortresswiki.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Tranquilium</id>
	<title>Dwarf Fortress Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://dwarffortresswiki.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Tranquilium"/>
	<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php/Special:Contributions/Tranquilium"/>
	<updated>2026-06-30T02:40:40Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.35.11</generator>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Scribe&amp;diff=223172</id>
		<title>Scribe</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Scribe&amp;diff=223172"/>
		<updated>2016-02-01T11:56:04Z</updated>

		<summary type="html">&lt;p&gt;Tranquilium: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quality}}&lt;br /&gt;
{{av}}&lt;br /&gt;
&lt;br /&gt;
{{new in v0.42}}&lt;br /&gt;
&lt;br /&gt;
'''Scribes''' are an assigned [[occupation]] at [[libraries]]. They can be assigned in the Locations and Occupations menu ({{key|l}}).&lt;br /&gt;
&lt;br /&gt;
Scribes make copies of [[scroll]]s, [[quire]]s, and [[book]]s.&lt;br /&gt;
&lt;br /&gt;
Currently, Scribes may have a few bugs. One of which is that if the Scribe switches to another activity (such as sleeping, drinking, doing other work) in the middle of copying a book, the Scribe will not return to the original task and instead sits idle without copying other books. A potential solution is going through the books on the library table. The ones labeled with tsk, but unattended are likely the ones halfway finished. Forbid and then unforbid the book will resolve the issue.&lt;/div&gt;</summary>
		<author><name>Tranquilium</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Instrument&amp;diff=223111</id>
		<title>Instrument</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Instrument&amp;diff=223111"/>
		<updated>2016-01-29T13:12:22Z</updated>

		<summary type="html">&lt;p&gt;Tranquilium: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quality|Fine|01:53, 7 March 2015 (UTC)}}&lt;br /&gt;
{{av}}&lt;br /&gt;
{{old}}&lt;br /&gt;
An '''instrument''' {{Tile|¿|7:1}}  is a new kind of procedurally generated good.&lt;br /&gt;
&lt;br /&gt;
Instruments come in four types defined by the skill necessary for play ([[Keyboardist|keyboard]], [[Stringed instrumentalist|stringed]], [[Wind instrumentalist|wind]], and [[Percussionist|percussion]]). Some instruments are built by individual components which must be assembled, and some are made in a single step like other [[finished goods]]. Instruments can be either hand-held or stationary. Stationary instruments are built like [[furniture]] with {{k|b}}-{{k|I}} command. Hand-held instruments can be carried around by dwarves or placed in [[coffer]]s in [[tavern]]s or [[temple]]s.&lt;br /&gt;
&lt;br /&gt;
Instruments and their components are made out of a variety of materials, including [[wood]], [[bone]], [[stone]], [[silk]] [[thread]], [[plant fiber]] [[thread]], [[glass]], [[ceramic]]s, [[metal]], or [[leather]]. Out of those, [[thread]] can only used for components, not for a full instrument. Most of instruments/components are made in [[craftsdwarf's workshop]]s, except [[ceramic]] ones are made at [[kiln]], [[leather]] ones at [[leather works]], [[glass]] ones at [[glass furnace]] and [[metal]] ones at [[metalsmith's forge]]. In the case of metal, there's currently no way to define what kind of metal is to be used; a dwarf will pick up the closest metal bar to make the component, unlike how other goods are made at the [[forge]]. The only way to control this is to tell the forge to only take from a specific stockpile, and set that stockpile to only accept the metals you want to use. Glass instruments appear to be only made from [[green glass]] in your fortress (but [[caravan]]s can bring instruments or instrument parts out of other types of glass). Assembling the instrument after all the components are finished is also performed in a craftsdwarf's workshop, and the skill needed to assemble it is defined by the material of the &amp;quot;main&amp;quot; part of the instrument (see below).&lt;br /&gt;
&lt;br /&gt;
Specific instruments, their names and the kinds of components they are built of are generated at [[world generation]] and are usually specific for each [[civilization]]. Traders may bring instrument components, but your civilization may not be able to assemble the instrument out of them, depending on what instruments your dwarves know how to make.&lt;br /&gt;
&lt;br /&gt;
In order to find out what instruments are available to your fortress, go to [[craftsdwarf's workshop]] and look under the instrument section. It will show the available instruments. Highlight each individual instrument will show their description and material required. The smaller instruments can be made directly. The larger ones require instrument pieces to be made first and the option associated with them is assemble XXX. Record the name of the instrument and enter the manager screen with {{k|j}}-{{k|m}}. Typing in the name of the instrument will show all the pieces required (possibly from other workshops). It is possible for larger instrument to require multiple copies of the same instrument piece. For example, a ''gitnuk'' is a larger instrument that must be assembled with 1 ''gitnuk body'' and 5 ''gitnuk bar''.&lt;br /&gt;
&lt;br /&gt;
==Components==&lt;br /&gt;
Below are tables of parts instruments can have and what materials they may require (please update). It should be noted that for a given fortress, only one material type is possible for specific instrument. Thus if a given fortress has keyboard material set as metal, it cannot be made using other materials.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Keyboard===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Part&lt;br /&gt;
!Component name&lt;br /&gt;
!Materials&lt;br /&gt;
|-&lt;br /&gt;
|Keyboard&lt;br /&gt;
|Keyboard&lt;br /&gt;
|Wood, Bone, Ceramic, Metal, Glass&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=4 |Body*&lt;br /&gt;
|Console &lt;br /&gt;
|Bone, Metal, Stone&lt;br /&gt;
|-&lt;br /&gt;
|Chest&lt;br /&gt;
|Glass, Wood&lt;br /&gt;
|-&lt;br /&gt;
|Body&lt;br /&gt;
|Wood, Ceramic, Glass, Stone, Metal&lt;br /&gt;
|- &lt;br /&gt;
|Case&lt;br /&gt;
|Stone, Ceramic, Bone, Glass&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 |Vib&lt;br /&gt;
|Strings&lt;br /&gt;
|Silk, Plant Thread, Metal&lt;br /&gt;
|-&lt;br /&gt;
|Bells&lt;br /&gt;
|Wood, Stone, Metal, Glass&lt;br /&gt;
|-&lt;br /&gt;
|Pipes&lt;br /&gt;
|Wood, Stone, Metal,  Glass, Ceramic&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 |Bellows&lt;br /&gt;
|Pump&lt;br /&gt;
|Ceramic, Metal, Bone&lt;br /&gt;
|-&lt;br /&gt;
|Bellows&lt;br /&gt;
|Leather&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Stringed===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Part&lt;br /&gt;
!Component name&lt;br /&gt;
!Materials&lt;br /&gt;
|-&lt;br /&gt;
|Neck&lt;br /&gt;
|Neck&lt;br /&gt;
|Ceramic, Metal, Glass, Wood&lt;br /&gt;
|-&lt;br /&gt;
|Frame*&lt;br /&gt;
|Frame&lt;br /&gt;
|Bone, Wood, Metal, Ceramic&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 |Yoke&lt;br /&gt;
|Yoke &lt;br /&gt;
|Bone, Glass&lt;br /&gt;
|-&lt;br /&gt;
|Sound-chest&lt;br /&gt;
|Stone, Ceramic&lt;br /&gt;
|-&lt;br /&gt;
|Strings&lt;br /&gt;
|Strings&lt;br /&gt;
|Silk, Plant Thread, Metal&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 |Prod&lt;br /&gt;
|Bow &lt;br /&gt;
|Metal, Glass, Ceramic&lt;br /&gt;
|-&lt;br /&gt;
|Plectrum&lt;br /&gt;
|Wood, Stone, Metal, Glass, Bone, Ceramic&lt;br /&gt;
|-&lt;br /&gt;
|Hammers&lt;br /&gt;
|Stone, Wood, Ceramic&lt;br /&gt;
|-&lt;br /&gt;
|Neck_res&lt;br /&gt;
|Neck bowl&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Wind===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Part&lt;br /&gt;
!Component name&lt;br /&gt;
!Materials&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 |Blow&lt;br /&gt;
|Blowpipe&lt;br /&gt;
|Wood, Ceramic, Metal, Bone, Shell&lt;br /&gt;
|-&lt;br /&gt;
|Bellows&lt;br /&gt;
|Leather&lt;br /&gt;
|-&lt;br /&gt;
|Bag*&lt;br /&gt;
|Bag&lt;br /&gt;
|Leather&lt;br /&gt;
|-&lt;br /&gt;
|Melody&lt;br /&gt;
|Melody pipe&lt;br /&gt;
|Metal, Glass&lt;br /&gt;
|-&lt;br /&gt;
|Drone&lt;br /&gt;
|Drone pipe&lt;br /&gt;
|Metal, Glass&lt;br /&gt;
|-&lt;br /&gt;
|Chest*&lt;br /&gt;
|Wind-chest&lt;br /&gt;
|Glass&lt;br /&gt;
|-&lt;br /&gt;
|Pipes&lt;br /&gt;
|Pipe&lt;br /&gt;
|Wood, Stone, Metal,  Glass, Ceramic&lt;br /&gt;
|-&lt;br /&gt;
|Horns*&lt;br /&gt;
|Horn&lt;br /&gt;
|Wood, Metal, Bone&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Percussion===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Part&lt;br /&gt;
!Component name&lt;br /&gt;
!Materials&lt;br /&gt;
|-&lt;br /&gt;
|Stand&lt;br /&gt;
|Stand&lt;br /&gt;
|Wood, Stone, Bone, Ceramic, Glass, Metal&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=7 |Body*&lt;br /&gt;
|Drum&lt;br /&gt;
|Glass, Wood, Bone, Metal, Ceramic, Stone&lt;br /&gt;
|-&lt;br /&gt;
|Chimes&lt;br /&gt;
|Bone, Glass, Wood&lt;br /&gt;
|- &lt;br /&gt;
|Block&lt;br /&gt;
|Wood, Stone, Glass, Metal, Bone&lt;br /&gt;
|- &lt;br /&gt;
|Bowl&lt;br /&gt;
|Wood, Metal&lt;br /&gt;
|- &lt;br /&gt;
|Triangle&lt;br /&gt;
|Metal, Bone, Glass&lt;br /&gt;
|- &lt;br /&gt;
|Bell&lt;br /&gt;
|Wood, Stone, Metal, Glass&lt;br /&gt;
|- &lt;br /&gt;
|Rings&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Head&lt;br /&gt;
|Head &lt;br /&gt;
|Leather&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 |Mallet&lt;br /&gt;
|Mallet&lt;br /&gt;
|Wood&lt;br /&gt;
|-&lt;br /&gt;
|Hammer&lt;br /&gt;
|Stone, Wood, Ceramic, Bone&lt;br /&gt;
|-&lt;br /&gt;
|Stick&lt;br /&gt;
|Wood, Ceramic, Glass&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;*: The &amp;quot;main&amp;quot; part, from which the instrument takes its description, e.g. a ''superior quality black bronze'' stelid. The main part also determines which skill is used to assemble the instrument (bonecarving, glassmaking, leatherworking, metalcrafting, pottery, stonecrafting or woodcrafting)&lt;/div&gt;</summary>
		<author><name>Tranquilium</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Instrument&amp;diff=223110</id>
		<title>Instrument</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Instrument&amp;diff=223110"/>
		<updated>2016-01-29T13:09:35Z</updated>

		<summary type="html">&lt;p&gt;Tranquilium: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quality|Fine|01:53, 7 March 2015 (UTC)}}&lt;br /&gt;
{{av}}&lt;br /&gt;
{{old}}&lt;br /&gt;
An '''instrument''' {{Tile|¿|7:1}}  is a new kind of procedurally generated good.&lt;br /&gt;
&lt;br /&gt;
Instruments come in four types defined by the skill necessary for play ([[Keyboardist|keyboard]], [[Stringed instrumentalist|stringed]], [[Wind instrumentalist|wind]], and [[Percussionist|percussion]]). Some instruments are built by individual components which must be assembled, and some are made in a single step like other [[finished goods]]. Instruments can be either hand-held or stationary. Stationary instruments are built like [[furniture]] with {{k|b}}-{{k|I}} command. Hand-held instruments can be carried around by dwarves or placed in [[coffer]]s in [[tavern]]s or [[temple]]s.&lt;br /&gt;
&lt;br /&gt;
Instruments and their components are made out of a variety of materials, including [[wood]], [[bone]], [[stone]], [[silk]] [[thread]], [[plant fiber]] [[thread]], [[glass]], [[ceramic]]s, [[metal]], or [[leather]]. Out of those, [[thread]] can only used for components, not for a full instrument. Most of instruments/components are made in [[craftsdwarf's workshop]]s, except [[ceramic]] ones are made at [[kiln]], [[leather]] ones at [[leather works]], [[glass]] ones at [[glass furnace]] and [[metal]] ones at [[metalsmith's forge]]. In the case of metal, there's currently no way to define what kind of metal is to be used; a dwarf will pick up the closest metal bar to make the component, unlike how other goods are made at the [[forge]]. The only way to control this is to tell the forge to only take from a specific stockpile, and set that stockpile to only accept the metals you want to use. Glass instruments appear to be only made from [[green glass]] in your fortress (but [[caravan]]s can bring instruments or instrument parts out of other types of glass). Assembling the instrument after all the components are finished is also performed in a craftsdwarf's workshop, and the skill needed to assemble it is defined by the material of the &amp;quot;main&amp;quot; part of the instrument (see below).&lt;br /&gt;
&lt;br /&gt;
Specific instruments, their names and the kinds of components they are built of are generated at [[world generation]] and are usually specific for each [[civilization]]. Traders may bring instrument components, but your civilization may not be able to assemble the instrument out of them, depending on what instruments your dwarves know how to make.&lt;br /&gt;
&lt;br /&gt;
In order to find out what instruments are available to your fortress, go to [[craftsdwarf's workshop]] and look under the instrument section. It will show the available instruments. Highlight each individual instrument will show their description and material required. The smaller instruments can be made directly. The larger ones require instrument pieces to be made first and the option associated with them is assemble XXX. Record the name of the instrument and enter the manager screen with {{k|j}}-{{k|m}}. Typing in the name of the instrument will show all the pieces required (possibly from other workshops). It is possible for larger instrument to require multiple copies of the same instrument piece. For example, a ''gitnuk'' is a larger instrument that must be assembled with 1 ''gitnuk body'' and 5 ''gitnuk bar''.&lt;br /&gt;
&lt;br /&gt;
==Components==&lt;br /&gt;
Below are tables of parts instruments can have and what materials they may require (please update)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Keyboard===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Part&lt;br /&gt;
!Component name&lt;br /&gt;
!Materials&lt;br /&gt;
|-&lt;br /&gt;
|Keyboard&lt;br /&gt;
|Keyboard&lt;br /&gt;
|Wood, Bone, Ceramic, Metal, Glass&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=4 |Body*&lt;br /&gt;
|Console &lt;br /&gt;
|Bone, Metal, Stone&lt;br /&gt;
|-&lt;br /&gt;
|Chest&lt;br /&gt;
|Glass, Wood&lt;br /&gt;
|-&lt;br /&gt;
|Body&lt;br /&gt;
|Wood, Ceramic, Glass, Stone, Metal&lt;br /&gt;
|- &lt;br /&gt;
|Case&lt;br /&gt;
|Stone, Ceramic, Bone, Glass&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 |Vib&lt;br /&gt;
|Strings&lt;br /&gt;
|Silk, Plant Thread, Metal&lt;br /&gt;
|-&lt;br /&gt;
|Bells&lt;br /&gt;
|Wood, Stone, Metal, Glass&lt;br /&gt;
|-&lt;br /&gt;
|Pipes&lt;br /&gt;
|Wood, Stone, Metal,  Glass, Ceramic&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 |Bellows&lt;br /&gt;
|Pump&lt;br /&gt;
|Ceramic, Metal, Bone&lt;br /&gt;
|-&lt;br /&gt;
|Bellows&lt;br /&gt;
|Leather&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Stringed===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Part&lt;br /&gt;
!Component name&lt;br /&gt;
!Materials&lt;br /&gt;
|-&lt;br /&gt;
|Neck&lt;br /&gt;
|Neck&lt;br /&gt;
|Ceramic, Metal, Glass, Wood&lt;br /&gt;
|-&lt;br /&gt;
|Frame*&lt;br /&gt;
|Frame&lt;br /&gt;
|Bone, Wood, Metal, Ceramic&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 |Yoke&lt;br /&gt;
|Yoke &lt;br /&gt;
|Bone, Glass&lt;br /&gt;
|-&lt;br /&gt;
|Sound-chest&lt;br /&gt;
|Stone, Ceramic&lt;br /&gt;
|-&lt;br /&gt;
|Strings&lt;br /&gt;
|Strings&lt;br /&gt;
|Silk, Plant Thread, Metal&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 |Prod&lt;br /&gt;
|Bow &lt;br /&gt;
|Metal, Glass, Ceramic&lt;br /&gt;
|-&lt;br /&gt;
|Plectrum&lt;br /&gt;
|Wood, Stone, Metal, Glass, Bone, Ceramic&lt;br /&gt;
|-&lt;br /&gt;
|Hammers&lt;br /&gt;
|Stone, Wood, Ceramic&lt;br /&gt;
|-&lt;br /&gt;
|Neck_res&lt;br /&gt;
|Neck bowl&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Wind===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Part&lt;br /&gt;
!Component name&lt;br /&gt;
!Materials&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 |Blow&lt;br /&gt;
|Blowpipe&lt;br /&gt;
|Wood, Ceramic, Metal, Bone, Shell&lt;br /&gt;
|-&lt;br /&gt;
|Bellows&lt;br /&gt;
|Leather&lt;br /&gt;
|-&lt;br /&gt;
|Bag*&lt;br /&gt;
|Bag&lt;br /&gt;
|Leather&lt;br /&gt;
|-&lt;br /&gt;
|Melody&lt;br /&gt;
|Melody pipe&lt;br /&gt;
|Metal, Glass&lt;br /&gt;
|-&lt;br /&gt;
|Drone&lt;br /&gt;
|Drone pipe&lt;br /&gt;
|Metal, Glass&lt;br /&gt;
|-&lt;br /&gt;
|Chest*&lt;br /&gt;
|Wind-chest&lt;br /&gt;
|Glass&lt;br /&gt;
|-&lt;br /&gt;
|Pipes&lt;br /&gt;
|Pipe&lt;br /&gt;
|Wood, Stone, Metal,  Glass, Ceramic&lt;br /&gt;
|-&lt;br /&gt;
|Horns*&lt;br /&gt;
|Horn&lt;br /&gt;
|Wood, Metal, Bone&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Percussion===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Part&lt;br /&gt;
!Component name&lt;br /&gt;
!Materials&lt;br /&gt;
|-&lt;br /&gt;
|Stand&lt;br /&gt;
|Stand&lt;br /&gt;
|Wood, Stone, Bone, Ceramic, Glass, Metal&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=7 |Body*&lt;br /&gt;
|Drum&lt;br /&gt;
|Glass, Wood, Bone, Metal, Ceramic, Stone&lt;br /&gt;
|-&lt;br /&gt;
|Chimes&lt;br /&gt;
|Bone, Glass, Wood&lt;br /&gt;
|- &lt;br /&gt;
|Block&lt;br /&gt;
|Wood, Stone, Glass, Metal, Bone&lt;br /&gt;
|- &lt;br /&gt;
|Bowl&lt;br /&gt;
|Wood, Metal&lt;br /&gt;
|- &lt;br /&gt;
|Triangle&lt;br /&gt;
|Metal, Bone, Glass&lt;br /&gt;
|- &lt;br /&gt;
|Bell&lt;br /&gt;
|Wood, Stone, Metal, Glass&lt;br /&gt;
|- &lt;br /&gt;
|Rings&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Head&lt;br /&gt;
|Head &lt;br /&gt;
|Leather&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 |Mallet&lt;br /&gt;
|Mallet&lt;br /&gt;
|Wood&lt;br /&gt;
|-&lt;br /&gt;
|Hammer&lt;br /&gt;
|Stone, Wood, Ceramic, Bone&lt;br /&gt;
|-&lt;br /&gt;
|Stick&lt;br /&gt;
|Wood, Ceramic, Glass&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;*: The &amp;quot;main&amp;quot; part, from which the instrument takes its description, e.g. a ''superior quality black bronze'' stelid. The main part also determines which skill is used to assemble the instrument (bonecarving, glassmaking, leatherworking, metalcrafting, pottery, stonecrafting or woodcrafting)&lt;/div&gt;</summary>
		<author><name>Tranquilium</name></author>
	</entry>
</feed>