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	<id>https://dwarffortresswiki.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Twincannon</id>
	<title>Dwarf Fortress Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://dwarffortresswiki.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Twincannon"/>
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	<updated>2026-07-05T11:13:32Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Wrestle&amp;diff=36334</id>
		<title>Wrestle</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Wrestle&amp;diff=36334"/>
		<updated>2008-02-06T01:59:22Z</updated>

		<summary type="html">&lt;p&gt;Twincannon: Redirecting to Wrestling&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Wrestling]]&lt;/div&gt;</summary>
		<author><name>Twincannon</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=40d:Traffic&amp;diff=13582</id>
		<title>40d:Traffic</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=40d:Traffic&amp;diff=13582"/>
		<updated>2008-02-03T07:13:35Z</updated>

		<summary type="html">&lt;p&gt;Twincannon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;It is not always desirable for dwarves to take the shortest path between two points.  With the designation of [[set traffic areas]]: {{K|d}} - {{K|o}}, it is possible to make movement through that area cost more (in terms of path finding, not in terms of how difficult it is to actually move through).  This can be useful for a [[butcher's shop]] that has possible thoroughfare; some dwarves get disturbed if they walk through it and see an animal being slaughtered.  Another example would be reducing traffic through an area that will occasionally get flooded, routing dwarves around it in preference.&lt;/div&gt;</summary>
		<author><name>Twincannon</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=40d_Talk:Traffic&amp;diff=15792</id>
		<title>40d Talk:Traffic</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=40d_Talk:Traffic&amp;diff=15792"/>
		<updated>2008-02-03T07:13:13Z</updated>

		<summary type="html">&lt;p&gt;Twincannon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;u&amp;gt;&amp;quot;Also route them around food stockpiles, as food can get trampled, and if it happens to be a masterwork cooked dish, expect an insane cook.&amp;quot;&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Is this true?  Did this change in the new version?  Has anyone actually experienced such damage, unequivocally caused by traffic?&lt;br /&gt;
&lt;br /&gt;
I remember some discussion of this long ago with the old version, but it turned out not to be damage due to traffic.  (I think it was temperature?)  &amp;amp;mdash;[[User:0x517A5D|0x517A5D]] 00:54, 3 November 2007 (EDT)&lt;br /&gt;
&lt;br /&gt;
:It was a temperature effect, according to Toady. I don't think this has changed. --[[User:Peristarkawan|Peristarkawan]] 02:20, 3 November 2007 (EDT)&lt;br /&gt;
&lt;br /&gt;
::Going to remove it from the main page then, as I've never experienced trampling of things in stockpiles either. -[[User:twincannon|twincannon]]&lt;br /&gt;
&lt;br /&gt;
Has anyone experienced an increase or decrease in FPS when traffic zones are used heavily? I was just wondering if this helps or hurts pathfinding algorithms and how it affects game speed. [[User:Schm0|Schm0]] 06:14, 20 November 2007 (EST)&lt;/div&gt;</summary>
		<author><name>Twincannon</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=40d:Hammerer&amp;diff=27194</id>
		<title>40d:Hammerer</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=40d:Hammerer&amp;diff=27194"/>
		<updated>2008-01-29T20:25:16Z</updated>

		<summary type="html">&lt;p&gt;Twincannon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Hammerer]] is the executioner of your [[fortress]]. If your fortress does not have enough [[cage]]s, [[chain]]s and/or [[rope]]s set to be used by [[justice]] or the crime is heinous enough, (s)he will proceed to hammerings. In the older versions, various crimes were worth different amount of hammer strikes, but in the recent versions this has not been verified.&lt;br /&gt;
&lt;br /&gt;
Hammerer is usually quite a ruthless guy, who &amp;quot;takes pleasure from killing&amp;quot;. You definitely don't want this guy to go rampaging through your fortress. &lt;br /&gt;
&lt;br /&gt;
{{Noble&lt;br /&gt;
| noble=Hammerer&lt;br /&gt;
| quarters=Quarters&lt;br /&gt;
| dining=Dining Room&lt;br /&gt;
| stands=1&lt;br /&gt;
| racks=1&lt;br /&gt;
| chests=1&lt;br /&gt;
| cabinets=1&lt;br /&gt;
| arrival=&lt;br /&gt;
* Arrives with Baron{{Verify}}&lt;br /&gt;
| function=&lt;br /&gt;
* [[Justice]]&lt;br /&gt;
* Executioner&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Nobles]]&lt;/div&gt;</summary>
		<author><name>Twincannon</name></author>
	</entry>
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