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	<id>https://dwarffortresswiki.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Vix0r</id>
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	<updated>2026-07-06T22:27:08Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=40d_Talk:Magma_forge&amp;diff=26458</id>
		<title>40d Talk:Magma forge</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=40d_Talk:Magma_forge&amp;diff=26458"/>
		<updated>2008-06-20T20:49:07Z</updated>

		<summary type="html">&lt;p&gt;Vix0r: /* Z-levels? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Operational Magma Depth ==&lt;br /&gt;
More specifically, &amp;quot;nearby&amp;quot; means that at least one of its eight edge squares hangs over a hole which has magma at a depth of at least 4 on the level below. &amp;lt;br /&amp;gt;&lt;br /&gt;
:Verify - I've got a magma forge at the moment over 3 lava squares and it's not working, while the smelter next to it is. I think the building has to have at least one of those red circles over lava. Juckto 15:48, 14 November 2007 (EST)&lt;br /&gt;
::Sorry for moving this comment off the actual page, but this sort of thing is supposed to go in Talk. Anyway, I'm 100% certain of this information. &lt;br /&gt;
::Firstly, you're wrong about the &amp;quot;building has to have at least one red circle over lava&amp;quot; bit; the game explicitly says &amp;quot;At least one of the eight boundary squares must be over lava&amp;quot; when a magma building is not operational, and I've built a working magma forge whose upper-left corner is the only part over magma.&lt;br /&gt;
::Secondly, I built a tube to get magma over to my mineral deposits, on the other side of the map. I built a bunch of smelters and a couple of magma forges over it, and noticed that eventually they started flickering on and off. When I looked underneath, I saw that the entire tube in the area was at a depth of three or four, and the depths were shifting around like they do in water. The workshops only turned on when the depth under their open square was four.&lt;br /&gt;
::It's possible that if a magma workshop has more than one open area, the depth required to operate it is reduced. I wouldn't know. [[User:Tacroy|Tacroy]] 18:55, 14 November 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
::Juckto, make sure the building is built over a channel square with lava in it, there actually needs to be a hole in the ground for the forges to operate. I didn't realise this at first and had to reassemble my workshops after some digging. [[User:Jimphraxia|Jimphraxia]] 12:17, 28 November 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
== Magma only? ==&lt;br /&gt;
&lt;br /&gt;
Out of curiousity, does ''lava'' work as well with the ''magma'' forge? As magma turns to lava once exposed to the outside, I wonder if the magma forge might still recognise it as compatible. This might explain why juckto above did not get it to work. --[[User:Nexii Malthus|Nexii Malthus]] 19:04, 8 March 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
:ive always built my magma buildings up on the surface(and thus over lava) and they work just fine --[[User:Chariot|Chariot]] 06:53, 9 March 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Z-levels? ==&lt;br /&gt;
&lt;br /&gt;
I was just reading the entry because I'm getting ready to set up my first magma forge. However, I'm not clear (and the article is also unclear) as to whether these can be built many Z-levels above magma, or if they have to be exactly 1 Z-level above the magma channel. For instance, I have a nice rock outcropping above a volcano on my map. Can I build a magma forge in there (effectively 2 Z-levels above the actual magma) as long as I have 'open space'?&lt;br /&gt;
I mean, does it work like a well, where no matter how high above the water you are, you can get to it as long as there's a chute? --[[User:Vix0r|Vix0r]] 22:34, 19 June 2008 (EDT)&lt;br /&gt;
:I'm 99% sure you to have the forge the next z-level up from the magma. I imagine the forge is much more like a screw pump or a waterwheel than a well but can't say I've really tried the skyscraper forge method. If you build the forge and the furnace turns red, then the magma is fueling the forge, if not then something is preventing it. --[[User:Kyace|Kyace]] 22:58, 19 June 2008 (EDT)&lt;br /&gt;
::It appears that magma forges ''are'' more like screw pumps than wells. What a disappointment. :| --[[User:Vix0r|Vix0r]] 00:14, 20 June 2008 (EDT)&lt;br /&gt;
:::I'm not sure what the official policy for the wiki, but it might be simpler to merely edit the well article with &amp;quot;Wells are currently{{version|0.27.176.38c}} the only construction able to access materials more than one z-level below&amp;quot;. --[[User:Kyace|Kyace]] 02:49, 20 June 2008 (EDT)&lt;br /&gt;
::::In the interests of helping players curious/confused about magma forges themselves, I think this is a better move. Someone curious about how magma forges work isn't likely to check the wells page. --[[User:Vix0r|Vix0r]] 16:49, 20 June 2008 (EDT)&lt;/div&gt;</summary>
		<author><name>Vix0r</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=40d:Magma_forge&amp;diff=23227</id>
		<title>40d:Magma forge</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=40d:Magma_forge&amp;diff=23227"/>
		<updated>2008-06-20T04:17:34Z</updated>

		<summary type="html">&lt;p&gt;Vix0r: Clarifying something that had confused me and is now confirmed.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Workshop|name=Magma forge|key=v|job=Weaponsmith, Armorsmith, Metalsmith, Crossbow-making&lt;br /&gt;
|construction=&lt;br /&gt;
* [[Stone]] or [[block|Stone blocks]]{{verify}}&lt;br /&gt;
|construction_job=&lt;br /&gt;
* [[Weaponsmith|Weaponsmithing]]&lt;br /&gt;
* [[Armorsmith|Armoring]]&lt;br /&gt;
* [[Metalsmith|Blacksmithing]]&lt;br /&gt;
* [[Metal crafter|Metalcrafting]]&lt;br /&gt;
* [[Crossbow-making]]&lt;br /&gt;
|use=&lt;br /&gt;
* [[Metal|Metal bars]]&lt;br /&gt;
|production=&lt;br /&gt;
*[[Crafts]] &lt;br /&gt;
*[[Goblet]]- x3 from one metal bar.{{verify}}&lt;br /&gt;
*[[Toy]]&lt;br /&gt;
*[[Instrument]]&lt;br /&gt;
*[[Flask]]- x3 from one metal bar.{{verify}}&lt;br /&gt;
*[[Coins]]- x500 from one metal bar.&lt;br /&gt;
*[[Stud]]&lt;br /&gt;
}}&lt;br /&gt;
A '''magma forge''' is a [[metalsmith's forge]] which does not require [[charcoal]] or other fuel, as long as it is positioned over magma. In order to function, the forge must be exactly one Z-level above a lava or magma square. Magma forges cannot draw from many Z-levels below themselves as [[Well|wells]] can.&lt;br /&gt;
&lt;br /&gt;
A magma forge will not function unless at least one of its eight edge squares hang over a channel which has magma at a depth of 4/7 or more. Dwarves will not roast when working inside a magma forge, unlike the unlucky soldiers you station right next to the vent.&lt;br /&gt;
&lt;br /&gt;
{{Workshops}}&lt;br /&gt;
[[Category:Buildings]]&lt;/div&gt;</summary>
		<author><name>Vix0r</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=40d_Talk:Magma_forge&amp;diff=26456</id>
		<title>40d Talk:Magma forge</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=40d_Talk:Magma_forge&amp;diff=26456"/>
		<updated>2008-06-20T04:14:47Z</updated>

		<summary type="html">&lt;p&gt;Vix0r: /* Z-levels? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Operational Magma Depth ==&lt;br /&gt;
More specifically, &amp;quot;nearby&amp;quot; means that at least one of its eight edge squares hangs over a hole which has magma at a depth of at least 4 on the level below. &amp;lt;br /&amp;gt;&lt;br /&gt;
:Verify - I've got a magma forge at the moment over 3 lava squares and it's not working, while the smelter next to it is. I think the building has to have at least one of those red circles over lava. Juckto 15:48, 14 November 2007 (EST)&lt;br /&gt;
::Sorry for moving this comment off the actual page, but this sort of thing is supposed to go in Talk. Anyway, I'm 100% certain of this information. &lt;br /&gt;
::Firstly, you're wrong about the &amp;quot;building has to have at least one red circle over lava&amp;quot; bit; the game explicitly says &amp;quot;At least one of the eight boundary squares must be over lava&amp;quot; when a magma building is not operational, and I've built a working magma forge whose upper-left corner is the only part over magma.&lt;br /&gt;
::Secondly, I built a tube to get magma over to my mineral deposits, on the other side of the map. I built a bunch of smelters and a couple of magma forges over it, and noticed that eventually they started flickering on and off. When I looked underneath, I saw that the entire tube in the area was at a depth of three or four, and the depths were shifting around like they do in water. The workshops only turned on when the depth under their open square was four.&lt;br /&gt;
::It's possible that if a magma workshop has more than one open area, the depth required to operate it is reduced. I wouldn't know. [[User:Tacroy|Tacroy]] 18:55, 14 November 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
::Juckto, make sure the building is built over a channel square with lava in it, there actually needs to be a hole in the ground for the forges to operate. I didn't realise this at first and had to reassemble my workshops after some digging. [[User:Jimphraxia|Jimphraxia]] 12:17, 28 November 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
== Magma only? ==&lt;br /&gt;
&lt;br /&gt;
Out of curiousity, does ''lava'' work as well with the ''magma'' forge? As magma turns to lava once exposed to the outside, I wonder if the magma forge might still recognise it as compatible. This might explain why juckto above did not get it to work. --[[User:Nexii Malthus|Nexii Malthus]] 19:04, 8 March 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
:ive always built my magma buildings up on the surface(and thus over lava) and they work just fine --[[User:Chariot|Chariot]] 06:53, 9 March 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Z-levels? ==&lt;br /&gt;
&lt;br /&gt;
I was just reading the entry because I'm getting ready to set up my first magma forge. However, I'm not clear (and the article is also unclear) as to whether these can be built many Z-levels above magma, or if they have to be exactly 1 Z-level above the magma channel. For instance, I have a nice rock outcropping above a volcano on my map. Can I build a magma forge in there (effectively 2 Z-levels above the actual magma) as long as I have 'open space'?&lt;br /&gt;
I mean, does it work like a well, where no matter how high above the water you are, you can get to it as long as there's a chute? --[[User:Vix0r|Vix0r]] 22:34, 19 June 2008 (EDT)&lt;br /&gt;
:I'm 99% sure you to have the forge the next z-level up from the magma. I imagine the forge is much more like a screw pump or a waterwheel than a well but can't say I've really tried the skyscraper forge method. If you build the forge and the furnace turns red, then the magma is fueling the forge, if not then something is preventing it. --[[User:Kyace|Kyace]] 22:58, 19 June 2008 (EDT)&lt;br /&gt;
::It appears that magma forges ''are'' more like screw pumps than wells. What a disappointment. :| --[[User:Vix0r|Vix0r]] 00:14, 20 June 2008 (EDT)&lt;/div&gt;</summary>
		<author><name>Vix0r</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=40d_Talk:Magma_forge&amp;diff=26454</id>
		<title>40d Talk:Magma forge</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=40d_Talk:Magma_forge&amp;diff=26454"/>
		<updated>2008-06-20T02:34:31Z</updated>

		<summary type="html">&lt;p&gt;Vix0r: Added a question.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Operational Magma Depth ==&lt;br /&gt;
More specifically, &amp;quot;nearby&amp;quot; means that at least one of its eight edge squares hangs over a hole which has magma at a depth of at least 4 on the level below. &amp;lt;br /&amp;gt;&lt;br /&gt;
:Verify - I've got a magma forge at the moment over 3 lava squares and it's not working, while the smelter next to it is. I think the building has to have at least one of those red circles over lava. Juckto 15:48, 14 November 2007 (EST)&lt;br /&gt;
::Sorry for moving this comment off the actual page, but this sort of thing is supposed to go in Talk. Anyway, I'm 100% certain of this information. &lt;br /&gt;
::Firstly, you're wrong about the &amp;quot;building has to have at least one red circle over lava&amp;quot; bit; the game explicitly says &amp;quot;At least one of the eight boundary squares must be over lava&amp;quot; when a magma building is not operational, and I've built a working magma forge whose upper-left corner is the only part over magma.&lt;br /&gt;
::Secondly, I built a tube to get magma over to my mineral deposits, on the other side of the map. I built a bunch of smelters and a couple of magma forges over it, and noticed that eventually they started flickering on and off. When I looked underneath, I saw that the entire tube in the area was at a depth of three or four, and the depths were shifting around like they do in water. The workshops only turned on when the depth under their open square was four.&lt;br /&gt;
::It's possible that if a magma workshop has more than one open area, the depth required to operate it is reduced. I wouldn't know. [[User:Tacroy|Tacroy]] 18:55, 14 November 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
::Juckto, make sure the building is built over a channel square with lava in it, there actually needs to be a hole in the ground for the forges to operate. I didn't realise this at first and had to reassemble my workshops after some digging. [[User:Jimphraxia|Jimphraxia]] 12:17, 28 November 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
== Magma only? ==&lt;br /&gt;
&lt;br /&gt;
Out of curiousity, does ''lava'' work as well with the ''magma'' forge? As magma turns to lava once exposed to the outside, I wonder if the magma forge might still recognise it as compatible. This might explain why juckto above did not get it to work. --[[User:Nexii Malthus|Nexii Malthus]] 19:04, 8 March 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
:ive always built my magma buildings up on the surface(and thus over lava) and they work just fine --[[User:Chariot|Chariot]] 06:53, 9 March 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Z-levels? ==&lt;br /&gt;
&lt;br /&gt;
I was just reading the entry because I'm getting ready to set up my first magma forge. However, I'm not clear (and the article is also unclear) as to whether these can be built many Z-levels above magma, or if they have to be exactly 1 Z-level above the magma channel. For instance, I have a nice rock outcropping above a volcano on my map. Can I build a magma forge in there (effectively 2 Z-levels above the actual magma) as long as I have 'open space'?&lt;br /&gt;
I mean, does it work like a well, where no matter how high above the water you are, you can get to it as long as there's a chute? --[[User:Vix0r|Vix0r]] 22:34, 19 June 2008 (EDT)&lt;/div&gt;</summary>
		<author><name>Vix0r</name></author>
	</entry>
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