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	<id>https://dwarffortresswiki.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Wyriel</id>
	<title>Dwarf Fortress Wiki - User contributions [en]</title>
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	<updated>2026-06-20T06:23:46Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=User_talk:Retro&amp;diff=76716</id>
		<title>User talk:Retro</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=User_talk:Retro&amp;diff=76716"/>
		<updated>2010-03-27T10:37:55Z</updated>

		<summary type="html">&lt;p&gt;Wyriel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Undergrotto needs a king ==&lt;br /&gt;
&lt;br /&gt;
Somewhere you mention that Undergrotto has yet to receive a king despite its massive wealth.  Have you offered several hundred thousand wealth (i.e., for free) to the dwarf caravan?&lt;br /&gt;
--[[User:Wyriel|Wyriel]] 21:09, 16 March 2010 (UTC)&lt;br /&gt;
:Far more than that, I believe. My issue was that I cut off the population before my count became a duke (ie. 140 dwarves), and then when I reset it and let the game play out another year and a half while creating wealth, trading regularily, and having no deaths, I never got more than a single migrant again. I tried raising the baby cap, too, but I only got like two extra babies. So thirty dwarves short of a duke, I just gave up, reverted back to the pre-wasting-time save, and figured if I ever cared enough I could go back and fuddle around with it. I've never actually had a king before though (HFS or regular) so maybe I missed something obvious. --[[User:Retro|Retro]] 01:29, 17 March 2010 (UTC)&lt;br /&gt;
:I've had a king at a mere ~100 dwarves.  The init.txt file says something like 80 dwarves for a king and 100 for all (currently implemented) game features.  As I recall, the thing that actually got in my way was the paved road (or bridges) requirement.  I had to invest 10 times more effort in building roads than I had previously; and roads are annoying: they can't be trapped.  My savefile with a queen (long after her arrival though) has wealth figures approx: 21.6 million in created wealth, 2 million in architecture, 1.8 mil in imported wealth, 5.8 mil in total exported wealth, 4 mil in wealth exported to the dwarves, and almost but not quite 1 mil in wealth simply given away to the dwarves.  I guess the humans arrive at a better time -- almost 8 mil given away for free to them.  The wiki does have an article (but without any numbers): [[King]] --[[User:Wyriel|Wyriel]] 19:40, 18 March 2010 (UTC)&lt;br /&gt;
:Huh. I know you('re supposed to) need to get 140 dwarves to get a duke/duchess, and 'The Incoming King/Queen' shouldn't show up on your noble screen until you do. My battle was with the popcap; once I knew the value I needed to make for roads and whatnot I figured it wouldn't be a problem. I just wanted to hit the popcap to summon a Duke / upgrade my Count. Dunno then. -- [[User:Retro|Retro]] 21:13, 18 March 2010 (UTC)&lt;br /&gt;
:Well I confirmed that discovering adamantine is sufficient for getting the king.  The fortress is in year 23, starting from 19, 61 dwarfs prior to the king arriving.  Some time -- 1 or 2 years -- has passed between discovering adamantine and the king actually showing up. --[[User:Wyriel|Wyriel]] 10:37, 27 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Pitting Carp ==&lt;br /&gt;
&lt;br /&gt;
:&amp;quot;The carp cannot be pitted into these 1x1 channels as that requires dragging them, thus killing them through drowning.&amp;quot;&lt;br /&gt;
They drown '''that''' quickly? Does it not even suffice to build/stockpile the cage 1 tile away from the pit? --[[User:Quietust|Quietust]] 02:32, 26 March 2010 (UTC)&lt;br /&gt;
::I went with the mentality of &amp;quot;drowning is near-instant, just be over-cautious,&amp;quot; but upon reading this rethought it and tested it out. Building the cage directly adjacent works fine; more than few tiles, though, and there's a good chance of it dying. I'll go update the section to reflect that. --[[User:Retro|Retro]] 03:27, 26 March 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>Wyriel</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=40d_Talk:Milk&amp;diff=74569</id>
		<title>40d Talk:Milk</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=40d_Talk:Milk&amp;diff=74569"/>
		<updated>2010-03-21T00:40:41Z</updated>

		<summary type="html">&lt;p&gt;Wyriel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page should be merged with the article &amp;quot;milker.&amp;quot;  [[User:Bouchart|Bouchart]] 11:42, 23 November 2007 (EST)&lt;br /&gt;
:done. --[[User:Koltom|Koltom]] 20:54, 12 March 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
What's the exact process behind milking a Purring Maggot? I managed to bag one in an animal trap, but milking jobs fail if it's inside an animal trap in the stockpile or a built cage. Does it need to be tamed by the Dungeon Master first?&lt;br /&gt;
:You need a purring maggot, either inside a trap or a cage; you need a farmers workshop; you need a bucket. If you have all three of these things, the milking should proceed. Supposedly, taming the purring maggot makes it unmilkable, but I haven't done that yet (though I have successfully milked one). The milk goes into the bucket, which can then get emptied into a barrel (if you want to milk multiple maggots, I suggest having one barrel and a few buckets). [[User:Vaniver|Vaniver]] 22:44, 26 February 2009 (EST)&lt;br /&gt;
&lt;br /&gt;
Does anyone know if it's possible to combine pieces of dwarven milk to make a larger stack of it? [[User:Vaniver|Vaniver]] 23:10, 26 February 2009 (EST)&lt;br /&gt;
&lt;br /&gt;
I believe that if you carefully control the buckets+barrels, especially the barrel, then the milk will get combined automatically into a larger stack --- in the barrel.  This is almost required, because dwarves will eat wild purring maggots almost as fast as cheese.  So, for example, my milking operation involved purring maggots behind forbidden doors (opened once a season, locked behind the milker until milking complete) in a remote-location with a bucket+animal stockpile and a milk-only stockpile next to the workshop dedicated to milking.  In retrospect you should find a dwarf who detests purring maggots to do the milking -- less chance of them getting a hankering for raw maggot. --[[User:Wyriel|Wyriel]] 00:40, 21 March 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>Wyriel</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=User_talk:Retro&amp;diff=73458</id>
		<title>User talk:Retro</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=User_talk:Retro&amp;diff=73458"/>
		<updated>2010-03-18T19:40:15Z</updated>

		<summary type="html">&lt;p&gt;Wyriel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Somewhere you mention that Undergrotto has yet to receive a king despite its massive wealth.  Have you offered several hundred thousand wealth (i.e., for free) to the dwarf caravan?&lt;br /&gt;
--[[User:Wyriel|Wyriel]] 21:09, 16 March 2010 (UTC)&lt;br /&gt;
:Far more than that, I believe. My issue was that I cut off the population before my count became a duke (ie. 140 dwarves), and then when I reset it and let the game play out another year and a half while creating wealth, trading regularily, and having no deaths, I never got more than a single migrant again. I tried raising the baby cap, too, but I only got like two extra babies. So thirty dwarves short of a duke, I just gave up, reverted back to the pre-wasting-time save, and figured if I ever cared enough I could go back and fuddle around with it. I've never actually had a king before though (HFS or regular) so maybe I missed something obvious. --[[User:Retro|Retro]] 01:29, 17 March 2010 (UTC)&lt;br /&gt;
:I've had a king at a mere ~100 dwarves.  The init.txt file says something like 80 dwarves for a king and 100 for all (currently implemented) game features.  As I recall, the thing that actually got in my way was the paved road (or bridges) requirement.  I had to invest 10 times more effort in building roads than I had previously; and roads are annoying: they can't be trapped.  My savefile with a queen (long after her arrival though) has wealth figures approx: 21.6 million in created wealth, 2 million in architecture, 1.8 mil in imported wealth, 5.8 mil in total exported wealth, 4 mil in wealth exported to the dwarves, and almost but not quite 1 mil in wealth simply given away to the dwarves.  I guess the humans arrive at a better time -- almost 8 mil given away for free to them.  The wiki does have an article (but without any numbers): [[King]] --[[User:Wyriel|Wyriel]] 19:40, 18 March 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>Wyriel</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=User_talk:Retro&amp;diff=73230</id>
		<title>User talk:Retro</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=User_talk:Retro&amp;diff=73230"/>
		<updated>2010-03-16T21:09:32Z</updated>

		<summary type="html">&lt;p&gt;Wyriel: Created page with 'Somewhere you mention that Undergrotto has yet to receive a king despite its massive wealth.  Have you offered several hundred thousand wealth (i.e., for free) to the dwarf carav…'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Somewhere you mention that Undergrotto has yet to receive a king despite its massive wealth.  Have you offered several hundred thousand wealth (i.e., for free) to the dwarf caravan?&lt;br /&gt;
--[[User:Wyriel|Wyriel]] 21:09, 16 March 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>Wyriel</name></author>
	</entry>
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