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	<id>https://dwarffortresswiki.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Xax</id>
	<title>Dwarf Fortress Wiki - User contributions [en]</title>
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	<updated>2026-04-13T05:46:35Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=40d:Make_your_own_weapons&amp;diff=31871</id>
		<title>40d:Make your own weapons</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=40d:Make_your_own_weapons&amp;diff=31871"/>
		<updated>2008-03-26T03:35:42Z</updated>

		<summary type="html">&lt;p&gt;Xax: rewrote to clarify copper use + dissassembling wagon for wood&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===== Cheaper axes and/or picks, with a bit of work (and any other weapons you want) =====&lt;br /&gt;
&lt;br /&gt;
Steel axes normally cost 300 points each. Instead of spending that much on them, you can make yourself iron or copper axes by bringing the resources needed instead, and having one dwarf make them for you. For comparison, 1 anvil and 2 steel axes costs 1600 points. No anvil and 5 steel axes costs 1500 points. However, the resources required to make 18 iron axes cost 1489 points, or 55 copper axes for 1498 points.&lt;br /&gt;
&lt;br /&gt;
Replace the axes and anvil with:&lt;br /&gt;
* 1 [[Anvil]] (1000 points) (I'm only mentioning it here because you CANNOT do this without it, unless you're willing to not have axes until traders sell you an anvil)&lt;br /&gt;
* For iron: ''N'' magnetite/limonite/hematite stones (24 points each)&lt;br /&gt;
* For copper: ''N'' copper nuggets (6 points each)&lt;br /&gt;
* Optionally, a matching amount of cassiterite, which combines with copper to make bronze (6 points each)&lt;br /&gt;
* ''N''-1 bituminous coal (3 points each)&lt;br /&gt;
* 3 fire-safe rocks to construct the necessary buildings (9 points)&lt;br /&gt;
* If you are travelling to an area likely to have copper or iron ores, you can bring a pick (20 points) and no ore or rocks to save even more points&lt;br /&gt;
&lt;br /&gt;
To make your weapons: Build a wood burner, a smelter, and a metalsmith's forge. Dissassemble your wagon to collect its wood, then burn the logs in the wood burner to get three charcoal. Smelt the coal in the smelter. Then smelt your ores, which will use one fuel per piece of ore. Lastly, you can make the weapons in the metalsmith's forge, using one iron bar and one fuel each. (See http://www.bay12games.com/cgi-local/ultimatebb.cgi?ubb=get_topic&amp;amp;f=11&amp;amp;t=001191 for more detail)&lt;/div&gt;</summary>
		<author><name>Xax</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=40d_Talk:Glob&amp;diff=39498</id>
		<title>40d Talk:Glob</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=40d_Talk:Glob&amp;diff=39498"/>
		<updated>2008-03-24T21:00:14Z</updated>

		<summary type="html">&lt;p&gt;Xax: New page: Melting rocks are also listed under the 'glob' object type, (but not ''melted'' rocks, those are liquids) but I don't know if that's significant enough to make this not a redirect. --~~~&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Melting rocks are also listed under the 'glob' object type, (but not ''melted'' rocks, those are liquids) but I don't know if that's significant enough to make this not a redirect. --[[User:Xax|Xax]]&lt;/div&gt;</summary>
		<author><name>Xax</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=40d_Talk:Health_care&amp;diff=39262</id>
		<title>40d Talk:Health care</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=40d_Talk:Health_care&amp;diff=39262"/>
		<updated>2008-03-24T20:16:01Z</updated>

		<summary type="html">&lt;p&gt;Xax: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Odd Dwarf Behaviour==&lt;br /&gt;
I just noticed in my fortress that one of my injured dwarves hadn't received food in a while and had gotten down to starving. However even when I changed every single dwarf to only perform health care they all just sit about idling and the poor guy starved to death. How can you force dwarves to perform health care jobs? [[User:Yvain|Yvain]] 21:00, 16 March 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
- Did some further reading and I made a new bucket and that prompted dwarves to check health care jobs and he then got feed/watered. However each time after that he needed food/water I had to make a new bucket. So guess what I'm exporting this year? :) [[User:Yvain|Yvain]] 21:51, 16 March 2008 (EDT)&lt;br /&gt;
:I had the exact same issue-- several buckets were lying around (some in a furniture stockpile, some lying around near a pond, no other bucket jobs active) and no one would give my thirsty wounded dwarf water until I made a new bucket (dismantling my dyer's shop did not appear to help). The dwarf that finally brought water didn't use the newly-created bucket, though. --[[User:Xax|Xax]] 16:16, 24 March 2008 (EDT)&lt;/div&gt;</summary>
		<author><name>Xax</name></author>
	</entry>
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