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	<id>https://dwarffortresswiki.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Xerxes314</id>
	<title>Dwarf Fortress Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://dwarffortresswiki.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Xerxes314"/>
	<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php/Special:Contributions/Xerxes314"/>
	<updated>2026-04-06T05:19:47Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.35.11</generator>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=40d:Floodgate&amp;diff=11931</id>
		<title>40d:Floodgate</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=40d:Floodgate&amp;diff=11931"/>
		<updated>2007-12-09T03:09:42Z</updated>

		<summary type="html">&lt;p&gt;Xerxes314: wikify, reorganize&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A '''floodgate''' is an object used to regulate the flow of fluids, such as [[water]] and [[magma]]. A [[wood]], [[stone]] or [[metal]] floodgate will suffice for water flow, but only [[magma-safe materials|magma-safe]] materials with a melting point higher than about 1200&amp;amp;deg;C, such as [[steel]], will hold back magma. Floodgates function much like [[door]]s with the 'Forbidden' option set at all times.&lt;br /&gt;
&lt;br /&gt;
Floodgates can be linked to [[lever]]s or [[pressure plate]]s to allow them to be opened and closed remotely. An open floodgate also can be walked through, whereas a closed one can not.&lt;br /&gt;
&lt;br /&gt;
For example, a water floodgate could be opened to create a shallow pool, which could be drained or allowed to evaporate. The resulting mud can be used for underground [[farm]]s. Standing water could be used for drinking, or rushing water used as a defense against invaders. If there is no roof above a floodgate, and water comes to it from a source with higher elevation, the water can spill over it.&lt;br /&gt;
&lt;br /&gt;
If a magma floodgate is opened, the magma will flow over it and melt any non-magma-safe mechanism, thus breaking the open/close trigger. Using magma-safe [[bauxite]] or [[raw adamantine]] mechanisms will prevent this from happening.&lt;br /&gt;
&lt;br /&gt;
{{Buildings}}&lt;br /&gt;
[[Category:Constructions]]&lt;/div&gt;</summary>
		<author><name>Xerxes314</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=40d:Chunk&amp;diff=20253</id>
		<title>40d:Chunk</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=40d:Chunk&amp;diff=20253"/>
		<updated>2007-11-16T04:39:44Z</updated>

		<summary type="html">&lt;p&gt;Xerxes314: wikify&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A '''chunk''' of any type is a waste object generated either by [[Butcher's Shop|butchering]] animals or by fierce [[combat]]. Chunks have no in-game use and are considered [[refuse stockpile|refuse]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;/div&gt;</summary>
		<author><name>Xerxes314</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=40d:Fish_dissector&amp;diff=22019</id>
		<title>40d:Fish dissector</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=40d:Fish_dissector&amp;diff=22019"/>
		<updated>2007-11-16T04:11:34Z</updated>

		<summary type="html">&lt;p&gt;Xerxes314: wikify&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A '''fish dissector''' is a dwarf who can make [[extract]]s from certain [[fish]] caught in animal [[trap]]s, such as the [[moghopper]].&lt;br /&gt;
&lt;br /&gt;
There is little use for fish extracts currently.&lt;br /&gt;
&lt;br /&gt;
:Profession: Fisherdwarf&lt;br /&gt;
&lt;br /&gt;
[[category: Skills]]&lt;/div&gt;</summary>
		<author><name>Xerxes314</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=40d:Miller&amp;diff=22345</id>
		<title>40d:Miller</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=40d:Miller&amp;diff=22345"/>
		<updated>2007-11-16T04:07:04Z</updated>

		<summary type="html">&lt;p&gt;Xerxes314: wikify&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A '''miller''' is a dwarf who [[milling|mills]] [[crops|plants]] at either a [[quern]] or [[millstone]], placing the resulting goods into [[bag]]s.  A quern must be operated by the dwarf himself, while the millstone uses outside mechanical power (either a [[waterwheel]] or a [[windmill]]).&lt;br /&gt;
&lt;br /&gt;
:Profession: Farmer&lt;br /&gt;
&lt;br /&gt;
[[Category:Stub]]&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Xerxes314</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=40d:Weapon_rack&amp;diff=18642</id>
		<title>40d:Weapon rack</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=40d:Weapon_rack&amp;diff=18642"/>
		<updated>2007-11-05T04:39:39Z</updated>

		<summary type="html">&lt;p&gt;Xerxes314: categorize&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A '''weapon rack''' is a device which holds weapons. It can be made of [[stone]], [[wood]] or [[metal]].&lt;br /&gt;
&lt;br /&gt;
As with the [[armor stand]], it may be used to lay down an official [[barracks]]. Other than that, if you already have a [[weapons]] stockpile, it will be largely for decoration and keep the [[noble]]s happy.&lt;br /&gt;
&lt;br /&gt;
[[Category:Furniture]]&lt;/div&gt;</summary>
		<author><name>Xerxes314</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=40d:Armor_stand&amp;diff=18628</id>
		<title>40d:Armor stand</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=40d:Armor_stand&amp;diff=18628"/>
		<updated>2007-11-05T04:39:23Z</updated>

		<summary type="html">&lt;p&gt;Xerxes314: copy edits&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;An '''armor stand''' is a device which holds armor. It can be made of [[stone]], [[wood]], or [[metal]].&lt;br /&gt;
&lt;br /&gt;
As with the [[weapon rack]], they may be used for laying down an official [[barracks]]. Outside of that, if you already have an [[armor]] stockpile, they will be largely for decoration and to appease [[noble]]s.&lt;br /&gt;
&lt;br /&gt;
[[Category:Furniture]]&lt;/div&gt;</summary>
		<author><name>Xerxes314</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=40d:Weapon_rack&amp;diff=18641</id>
		<title>40d:Weapon rack</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=40d:Weapon_rack&amp;diff=18641"/>
		<updated>2007-11-05T04:38:00Z</updated>

		<summary type="html">&lt;p&gt;Xerxes314: copy edits&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A '''weapon rack''' is a device which holds weapons. It can be made of [[stone]], [[wood]] or [[metal]].&lt;br /&gt;
&lt;br /&gt;
As with the [[armor stand]], it may be used to lay down an official [[barracks]]. Other than that, if you already have a [[weapons]] stockpile, it will be largely for decoration and keep the [[noble]]s happy.&lt;/div&gt;</summary>
		<author><name>Xerxes314</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=40d:Bismuthinite&amp;diff=8498</id>
		<title>40d:Bismuthinite</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=40d:Bismuthinite&amp;diff=8498"/>
		<updated>2007-11-05T04:34:38Z</updated>

		<summary type="html">&lt;p&gt;Xerxes314: a bit more&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Bismuthinite''' is an [[economic stone]], the ore of [[bismuth]], usually found associated with [[granite]]. It can be [[smelter|smelted]] into bars of bismuth. These can be combined with bars of [[tin]] and [[copper]] to form [[bismuth bronze]].&lt;br /&gt;
&lt;br /&gt;
=== Technical Data ===&lt;br /&gt;
&lt;br /&gt;
*BISMUTHINITE&lt;br /&gt;
*bismuthinite&lt;br /&gt;
*BASIC_COLOR:7:0&lt;br /&gt;
*ENVIRONMENT_SPEC:GRANITE:CLUSTER_SMALL:100&lt;br /&gt;
*METAL_ORE:BISMUTH:100&lt;br /&gt;
&lt;br /&gt;
[[Category:Economic Stone]]&lt;/div&gt;</summary>
		<author><name>Xerxes314</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=40d:Bismuthinite&amp;diff=8497</id>
		<title>40d:Bismuthinite</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=40d:Bismuthinite&amp;diff=8497"/>
		<updated>2007-11-05T04:33:53Z</updated>

		<summary type="html">&lt;p&gt;Xerxes314: more details&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Bismithinite''' is the ore of [[bismuth]], usually found associated with [[granite]]. It can be [[smelter|smelted]] into bars of bismuth. These can be combined with bars of [[tin]] and [[copper]] to form [[bismuth bronze]].&lt;br /&gt;
&lt;br /&gt;
=== Technical Data ===&lt;br /&gt;
&lt;br /&gt;
*BISMUTHINITE&lt;br /&gt;
*bismuthinite&lt;br /&gt;
*BASIC_COLOR:7:0&lt;br /&gt;
*ENVIRONMENT_SPEC:GRANITE:CLUSTER_SMALL:100&lt;br /&gt;
*METAL_ORE:BISMUTH:100&lt;br /&gt;
&lt;br /&gt;
[[Category:Economic Stone]]&lt;/div&gt;</summary>
		<author><name>Xerxes314</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=40d:Mason&amp;diff=7127</id>
		<title>40d:Mason</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=40d:Mason&amp;diff=7127"/>
		<updated>2007-11-05T04:29:48Z</updated>

		<summary type="html">&lt;p&gt;Xerxes314: links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Masons''' are responsible for creating [[furniture]] and other constructions out of [[stone]]. They do most of their work in the [[mason's workshop]].  Masons are also responsible for building [[wall]]s and [[floor]]s out of stone.&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Xerxes314</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=40d:Migrant&amp;diff=9623</id>
		<title>40d:Migrant</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=40d:Migrant&amp;diff=9623"/>
		<updated>2007-11-05T04:27:09Z</updated>

		<summary type="html">&lt;p&gt;Xerxes314: copy edits&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A '''migrant''' is a member of a wave of [[immigration]].&lt;br /&gt;
&lt;br /&gt;
== Migrants in Fortress Mode ==&lt;br /&gt;
Migrants will enter at the edge of the map, heralded by an announcement. They will travel single file from this one location until the last one has come. You must have a meeting area designated to accept the dwarves.&lt;br /&gt;
&lt;br /&gt;
Migrants come with (no adjective) level of a single [[skill]] or novice level of three skills from a single profession. Migrants will sometimes bring their spouses, children, and even their pet animals. Spouses may come as unskilled peasants.&lt;br /&gt;
&lt;br /&gt;
== Migrants in Adventure Mode ==&lt;br /&gt;
Roving bands of migrants may be found on the world map. These migrants can be linked to any of the major civilizations found on the world. Kobolds may be included as well, but this needs further research.&lt;/div&gt;</summary>
		<author><name>Xerxes314</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=40d:Dining_room&amp;diff=14491</id>
		<title>40d:Dining room</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=40d:Dining_room&amp;diff=14491"/>
		<updated>2007-11-05T04:08:14Z</updated>

		<summary type="html">&lt;p&gt;Xerxes314: more details&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A '''dining room''' is a [[room]] defined from a [[table]]. Dwarves prefer to eat in an unassigned dining room (i.e. belonging to &amp;quot;Nobody&amp;quot;) sitting in an adjacent [[chair]]. They dislike eating on the ground, standing while eating, and sharing a table. The ideal dining room has plenty of tables and chairs, with only one chair at each table. The exceptions are [[nobles]] and [[appointees]], some of whom require a personal dining room, which need only include one table and chair.&lt;br /&gt;
&lt;br /&gt;
If no dining room is available, dwarves will eat at any undefined table. If not even a table is available, they will sit on the ground to eat, which generates an unhappy [[thought]]. Conversely, eating in a well decorated dining room will generate happy thoughts.&lt;br /&gt;
&lt;br /&gt;
[[Category:Rooms]]&lt;/div&gt;</summary>
		<author><name>Xerxes314</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=40d:Table&amp;diff=9940</id>
		<title>40d:Table</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=40d:Table&amp;diff=9940"/>
		<updated>2007-11-05T04:05:18Z</updated>

		<summary type="html">&lt;p&gt;Xerxes314: more details&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A '''table''' is a piece of furniture necessary for dwarves to eat [[food]] in comfort. They can be made from a wide variety of materials, including [[wood]], [[stone]], [[metal]], and [[glass]]. Tables can be extended to define a [[dining room]]. They should be used in conjunction with [[chair]]s.&lt;/div&gt;</summary>
		<author><name>Xerxes314</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=40d:Outpost_liaison&amp;diff=13297</id>
		<title>40d:Outpost liaison</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=40d:Outpost_liaison&amp;diff=13297"/>
		<updated>2007-11-05T03:54:00Z</updated>

		<summary type="html">&lt;p&gt;Xerxes314: copy edits&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;An '''outpost liaison''' is a diplomat sent by the Mountainhomes. They arrive together with the dwarven [[caravan]] sometime during the [[autumn]], escorted by an [[axedwarf]].&lt;br /&gt;
&lt;br /&gt;
The outpost liaison will offer to let you order specific goods from the Mountainhomes that will be sent with the caravan the next autumn. They will only talk with your [[expedition leader]]; if your leader is dead, then you must assign a new one before the liaison arrives or he will leave without a [[meeting]].&lt;br /&gt;
&lt;br /&gt;
To conduct a meeting with the liaison, your expedition leader must be available. If he is busy, the liaison will remain in the fortress for a long time and can become insane. To avoid this, after trading with the caravan, uncheck any job assignment the expedition leader has, and he will become available to do the meeting.&lt;br /&gt;
&lt;br /&gt;
[[Category:Trade]]&lt;/div&gt;</summary>
		<author><name>Xerxes314</name></author>
	</entry>
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