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		<title>Embark</title>
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		<updated>2026-08-04T00:11:14Z</updated>

		<summary type="html">&lt;p&gt;Zippy: I think they fixed this?&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quality|Masterwork}}&lt;br /&gt;
{{av}}&lt;br /&gt;
[[File:The embarking-of-the-caravan..png|frameless|right]]&lt;br /&gt;
[[File:embark_prev.jpg|301px|right]]'''Embark''' is the time at the very beginning of [[Fortress mode]] before actual gameplay begins (but after [[World generation|generating a world]]), when you and your initial [http://en.wikipedia.org/wiki/Seven_Dwarfs 7 dwarves]:&lt;br /&gt;
# Choose a site.&lt;br /&gt;
# Assign starting [[skill]]s to each dwarf.&lt;br /&gt;
# Select an initial load of [[Embark#Supplies|supplies and equipment]].&lt;br /&gt;
# Arrive at the site with your wagonful of supplies.&lt;br /&gt;
&lt;br /&gt;
==Choosing a Site==&lt;br /&gt;
{{Dual image&lt;br /&gt;
|premium=File:Embark_region.png&lt;br /&gt;
|classic=File:Embark_region_classic.png&lt;br /&gt;
|width=300px&lt;br /&gt;
|caption=Region View screen (v50.09)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The main considerations to keep in mind when choosing a site are: the presence of aquifers, availability of wood, ores, and soil, the climate, and your neighbors. There is just ONE BIG RULE: when your home civilization is too small or inaccessible, after the second winter you won't get any more [[Immigration|immigrants]], which can be [[Fun|extremely fun]]. To avoid this situation, select a home civilization with ''at least'' two dwarven sites on the map on the same land mass as your embark location.&lt;br /&gt;
&lt;br /&gt;
The Choose Fortress Location screen has two different zoom levels: Region and Local. In the region view, you can [[Site finder|search for an embark location]], [[Reclaim fortress mode|reclaim or unretire a site]], and choose your origin civilization. Each tile on the region view encompasses a 16×16 grid of local view tiles. In the local view, you can select your embark location and view the elevation and grade of the terrain. Additionally, you will see the location of other sites in red, or white (magenta in ASCII mode) for the currently selected dwarven civilization if that menu is open.&lt;br /&gt;
&lt;br /&gt;
{{Dual image&lt;br /&gt;
|premium=File:Embark_local.png&lt;br /&gt;
|classic=File:Embark_local_classic.png&lt;br /&gt;
|width=300px&lt;br /&gt;
|caption=Local View screen (v50.09)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Once you select embark, the embark area is shown at the mouse cursor. It can be resized by clicking the arrows in the top-left corner. The size of the embark location directly affects how much data about a map the game will have to store in your computer's memory and the size of your save files. This may [[Frames per second|slow your game down]], and have an effect on the save and load times for your map. As such, smaller maps are recommended, especially for less powerful computers, though 1×1 is not since it is too restricting. Each embark tile on the local view is 48×48 tiles large once you embark.&lt;br /&gt;
&lt;br /&gt;
Before you confirm your embark, you will be presented with any notable dangers present in that location. Once you confirm, you'll set up your settlers and equipment.&lt;br /&gt;
&lt;br /&gt;
===Your Civilization===&lt;br /&gt;
Selecting '''Choose origin civilization''' will show all dwarven civilizations in the world. When you select a civilization in the region view, it shows the civilization's population, the number of sites, your [[monarch]] and scrolls the map to highlight which sites belong to that civilization. Zooming to the local view will show you exactly which tiles are claimed by that civilization. Civilization choice will affect who is at war with you and what goods are available for trade and at embark. If your civilization is dying or dead (low population, low number of sites), you will receive few [[immigration]] waves and may eventually stop getting [[Trading#Caravans|trade caravans]]. If this is the case, it is recommended you change to a still-existent civilization, unless you want the challenge of having no support from the Mountainhome.&lt;br /&gt;
&lt;br /&gt;
===Biomes===&lt;br /&gt;
{{Main|Biome}}&lt;br /&gt;
&lt;br /&gt;
A '''biome''' is a biotic area with homogeneous features, characterized by distinctive [[plant]]s, [[creature|animal species]] and [[climate]].&lt;br /&gt;
&lt;br /&gt;
In the example map, the biome is a &amp;quot;Tropical Shrubland&amp;quot;. The [[region]] that contains the biome is named &amp;quot;The Hill of Breeds&amp;quot;, and it is part of the continent &amp;quot;The Continent of Hushing&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Biomes will also contain only one set of stone layers, though these usually expand beyond a single biome. Your [[dwarf|dwarves]] will find different resources depending on which biomes they select when starting a fort.&lt;br /&gt;
&lt;br /&gt;
It's important to check the different tiles when choosing a fortress location, in order to understand your [[surroundings]]. Each tile on the local view may have its own biome, which you can check by hovering the mouse over each tile.&lt;br /&gt;
&lt;br /&gt;
====Climate====&lt;br /&gt;
{{Main|Climate}}&lt;br /&gt;
&lt;br /&gt;
Climate determines the temperature range of the region, which in turn impacts the severity of exposure to the outside, whether water will freeze in winter, and how quickly water evaporates. &lt;br /&gt;
&lt;br /&gt;
The climate is displayed as &amp;quot;Temperature: Hot&amp;quot; in the example map.&lt;br /&gt;
&lt;br /&gt;
Very hot and very cold biomes bring their own challenges, which may be further compounded with overlapping features, such as a glacier being frozen for half the year, being devoid of trees, and lacking a river. Very hot climates may see all their surface water quickly evaporate, making finding a water supply more dangerous, as underground caves filled with hostile creatures may be the only supply of water.&lt;br /&gt;
&lt;br /&gt;
====Plant Life====&lt;br /&gt;
{{Main|Tree|Shrub}}&lt;br /&gt;
&lt;br /&gt;
Seen in the example map as &amp;quot;Trees: Woodland&amp;quot; and &amp;quot;Other Vegetation: Moderate&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Trees are useful for the [[wood]] they provide, and wood is a basic building material, important for being the only material that can be used to create beds. Also, because creating bins and barrels from metal is an involved process involving more steps, less common resources, and fuel, wood is often preferred for making these items as well. Wood is also a source of [[fuel|charcoal]], one possible [[fuel]] used to make metal products in standard smelters and forges and required for making steel even when you have magma forges. Wood is also useful in making [[lye]] for soap or [[potash]] for fertilizing farms.&lt;br /&gt;
&lt;br /&gt;
Despite wood's many uses, it is entirely possible to play without any trees in your biomes. Due to the inexpensive nature of wood, it is possible to simply embark with a large quantity and rely on trade caravans from the elves, humans, and dwarves for your wood needs. Also, at a certain point, trees can be farmed in muddied underground areas regardless of how barren the surface is.&lt;br /&gt;
&lt;br /&gt;
Shrubs can provide some quick food through the [[herbalist]] skill, [[still|brewable materials]], and [[seed]]s for some very helpful above-ground [[crops]] which are generally only available through [[trading]] with Elves.&lt;br /&gt;
&lt;br /&gt;
====Surroundings====&lt;br /&gt;
{{Main|Surroundings}}&lt;br /&gt;
&lt;br /&gt;
[[File:non_embark_area.png|thumb|300px|right|A red overlay, showing an area a player can't embark on.]]&lt;br /&gt;
&lt;br /&gt;
Surroundings affect how powerful and hostile local wildlife will be, and some forms of plants are available only in specific types of surroundings.&lt;br /&gt;
&lt;br /&gt;
The surroundings of the example map are listed as &amp;quot;Surroundings: Wilderness&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
There are two components for surroundings: savagery and spirit. Savagery is notated as Benign, Neutral, or Savage. Spirit is notated as Good, Normal, and Evil. These components overlap to form the nine different surroundings. Any biome can have any set of surroundings; for example a glacier could be haunted, wilderness or mirthful. However, a named region (which is a contiguous area of one category of biomes, such as forests or wetlands) will be either good, normal, or evil.&lt;br /&gt;
&lt;br /&gt;
Benign and neutral savagery are functionally identical. Savage lands are like neutral lands, except they will frequently have [[giant animal|giant]] or [[animal person|humanoid]] versions of normal animals. In a savage jungle, for example, you might have a [[tiger man]] instead of a mere [[tiger]].&lt;br /&gt;
&lt;br /&gt;
Surroundings with good spirit are generally no more dangerous than their normal spirit counterparts, and have more fanciful (and generally benign) creatures like [[pixie]]s, [[fluffy wambler]]s, or [[unicorn]]s. Evil spirit, however, is far more dangerous to settle. The surface is often scarred with dead vegetation, and rain can inflict [[syndrome|disease]] on your dwarves. It also hosts dangerous creatures, including [[undead]] animals, and many evil surroundings will reanimate ''anything'' that dies in it. These factors make for a much more hostile environment, specifically for players who want to face a greater challenge.&lt;br /&gt;
&lt;br /&gt;
It is possible to start a fortress that overlaps multiple alignment types (for example good, evil, savage, and benign). Some players consider this desirable, as it provides diversity in your little corner of the world, but it also has its dangers in the form of more ferocious wildlife.&lt;br /&gt;
&lt;br /&gt;
====Layers====&lt;br /&gt;
{{Main|Layer|Ore|Stone}}&lt;br /&gt;
&lt;br /&gt;
At the bottom of the information box, some of the main features of the site are reported. You will be told if the biome has soil, whether that soil includes [[clay]], [[sand]], or both, and the depth of the soil layers. Deep soil layers make underground farming extremely quick to set up, as no [[irrigation]] will be needed. However, unfertilized topsoil farms are not as productive as farms made on muddy stone. Additionally, any metal ores available underground are directly named. [[Flux]] stone layers are also reported if present; you can now guarantee yourself the raw materials for a [[steel]] industry if you embark on an area with both flux and [[iron]]. &lt;br /&gt;
&lt;br /&gt;
====Aquifer====&lt;br /&gt;
{{Main|Aquifer}}&lt;br /&gt;
&lt;br /&gt;
An aquifer is a layer of soil or stone saturated with water, and an area may contain up to 3 aquifer layers (theoretically more are possible, but extremely rare). These aquifers come in light and heavy varieties, both behaving slightly differently. Both can raise the difficulty of starting a fort, but heavy aquifers are much harder to deal with. For specific tactics on managing aquifers, see ''[[Aquifer]]''.&lt;br /&gt;
&lt;br /&gt;
===Neighbors===&lt;br /&gt;
Neighbors lists other civilizations that are close to your current location. Proximity increases the chance of interaction, but any civilization listed is close enough to interact with you. If any race is not represented on this page, it means that race cannot reach you. Embarking on an [[island]], or a location completely surrounded by mountains will make it impossible for any civilization but your own dwarven civilization to reach you, as world map travel across oceans or mountains is impossible. Races that are hostile to you are noted as either &amp;quot;Hostile&amp;quot; or &amp;quot;War&amp;quot;. The latter means you will get [[siege]]d by that race, but &amp;quot;hostile&amp;quot; stands only for diplomatic hostility (usually from baby snatching in worldgen). They'll still siege (eventually), and the first time they do will constitute a declaration of war{{verify}}. In vanilla DF, goblins are always hostile, but humans or elves may also be at war with particular dwarven civilizations.&lt;br /&gt;
&lt;br /&gt;
It is important to note that [[necromancer tower]]s are not listed as neighbors. The [[undead]] sieges sent by a tower are many times more dangerous than those sent by other civilizations, so be careful. The embark confirmation will warn you if you are too close to a tower.&lt;br /&gt;
&lt;br /&gt;
==Creating Your Settlers==&lt;br /&gt;
After confirming the embark site, you then choose how the starting dwarves' skills, equipment, and animals are determined, as well as some difficulty options. This is where previously saved or downloaded [[Embark profile repository|embark profiles]] can be used.&lt;br /&gt;
&lt;br /&gt;
===Difficulty===&lt;br /&gt;
{{Main|Difficulty}}&lt;br /&gt;
On the right hand side, you can modify the difficulty settings for this fortress. These settings can also be changed at any time after embark, '''except''' for the (siege) invasion caps. The two categories, &amp;quot;Enemies&amp;quot; and &amp;quot;Economy&amp;quot; are presets for those in &amp;quot;Custom settings&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
The enemies settings affects how attacks against your fortress can occur. The &amp;quot;Off&amp;quot; preset prevents [[siege]]s, [[megabeast]] attacks, [[werebeast]] attacks, and [[Creature#agitated|agitated wildlife]], although on site hostile [[undead|wildlife]] and [[evil|environments]] will be unaffected. &amp;quot;Hard&amp;quot; allows these attacks to occur at roughly half the [[population]] and [[wealth]] of a fortress set to &amp;quot;Normal&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
The economy settings affect how much [[population]] and [[wealth]] is needed to unlock [[Noble#Triggers|landholders]] and [[Fortress#Nomenclature|fortress ranks]], how much [[Zone#Quality_and_value|value]] is required to increase the quality of zones, and how often nobles can make [[demand]]s and [[mandate]]s. With &amp;quot;Hard&amp;quot;, the wealth needed is five times, the zone value is triple, and the noble period is half that of the &amp;quot;Normal&amp;quot; difficulty.&lt;br /&gt;
&lt;br /&gt;
===Play Now!===&lt;br /&gt;
[[File:Embark krugg2.jpg|thumb|Venture forth]] &lt;br /&gt;
&lt;br /&gt;
You can forgo the process of assigning skills and supplies and instead select '''Play Now!''' This option will give you a selection of dwarves, with the following profiles:&lt;br /&gt;
&amp;lt;!--Note: the profession data below was Last checked for v50.09--&amp;gt;&lt;br /&gt;
* [[Miner]]: Proficient Miner, Skilled Appraiser, and Novice Judge of Intent&lt;br /&gt;
* [[Woodworker]]: Proficient Carpenter, Competent Woodcutter, Novice Bowyer, and Novice Wood Burner&lt;br /&gt;
* [[Stoneworker]]: Proficient Mason, Adequate Stonecutter, Adequate Stone Carver, and Novice Engraver&lt;br /&gt;
* [[Metalcrafter]]: Proficient Metal Crafter, and either Proficient Stone Crafter or Competent Gem Cutter and Adequate Gem Setter&lt;br /&gt;
* [[Fisherdwarf]]: Proficient Fisherdwarf, and Proficient Fighter&lt;br /&gt;
* [[Planter]]: Proficient Planter, and Proficient Record Keeper&lt;br /&gt;
* [[Expedition leader|Expedition Leader]]: Adequate Organizer, Adequate Persuader, Adequate Negotiator, Adequate Conversationalist, Novice Liar, and Novice Intimidator&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Note: the point data below was last updated for v50.09--&amp;gt;&lt;br /&gt;
The default embark value for a custom embark is 1504 embark points. Usually, 1040 points are spent in [[#Supplies|pre-chosen goods]] (although more can be spent if your civilization lacks iron or copper), 54 points in [[dog]]s and [[cat]]s, and the remainder is allocated towards assorted animals and copper weaponry. The Play Now! embark can even run over the default 1504 points. Generally though, it is better to Prepare Carefully once you know what you're doing with the set up of an early fort.&lt;br /&gt;
&lt;br /&gt;
===Prepare Carefully===&lt;br /&gt;
[[File:embark_list_preview.png|thumb|200px|right|Small list of custom-chosen embark items.]]&lt;br /&gt;
&lt;br /&gt;
Preparing allows the player to customize their embarking party and supplies by applying 10 skill picks to each dwarf and spending points on items and animals. The total value of embarking is set at 1,504 points, though all but 544 of these are pre-spent on an array of [[#Supplies|basic equipment]] (mostly the same equipment that Play Now! uses). It stands to reason that one should try to maximize the value of their embark by spending all available points. Remember that raw materials cost less embark points than their pre-made counterparts. By preparing carefully it is also possible to [[Fortress name|name]] your fortress and your embark group, as well as choose a custom [[group symbol]].&lt;br /&gt;
&lt;br /&gt;
It is possible to change the amount of available embark points when playing via [[advanced world generation]], where presets can be created and/or customized. The maximum amount of embark points a generation setting can have is 10,000.&lt;br /&gt;
&lt;br /&gt;
====Skills====&lt;br /&gt;
{{Main|Skill}}&lt;br /&gt;
&lt;br /&gt;
At embark, all seven settlers begin without ranks in any skill except [[performance]] skills. Each dwarf can be assigned 10 additional ranks to be allocated however you please among the entire Dwarven skill list &amp;amp;ndash; including military &amp;amp;ndash; with the restriction that no skill can be increased more than 5 ranks. Therefore, you can trade off specialisation against versatility: each dwarf may be 'proficient' in two skills, or minimally skilled (rank 1, 'Novice') across 10 skills, or anything in between. Not all ranks need be allocated. The current skill rank is shown to the left of the skill (e.g. Novice). Skills do not cost embark points, so all 1504 embark points can be allocated to items and animals.&lt;br /&gt;
&lt;br /&gt;
The value of a rank is subject to further scrutiny given the early-game value, or lack thereof, of certain skills as well as the relative ease or difficulty of training ranks in a given skill. Many skills are performed just as well by a Novice (skill level 1) or even a Dabbler (level 0) as they are by a Legendary (level 15+). A Novice Furnace Operator won't produce Coke as fast as a Legendary Furnace Operator, but they will produce it fast enough to keep their neighbor smelting hematite until the cows come home. Additionally, embarking with Novice or higher skill will automatically enable the corresponding labor, avoiding manual labor assignments upon arrival.&lt;br /&gt;
&lt;br /&gt;
For a more complex example, there is much overlap between what can be produced out of wood and what can be produced out of metal, but wood is plentiful in the early game (often throughout, if a tree farm is established, and caravans will bring in several pages worth of wood if you request it) while metalworking can take much longer to establish, or would take several times longer to produce a given product in the early game due to the multiple steps required. Metalworking skills also train slower than woodworking, and metal products have a longer base production time than wood products.&lt;br /&gt;
&lt;br /&gt;
From one point of view, the Woodworking skills would be of more immediate use in producing quick goods of higher value in the early game, especially given the high volume needed; however furniture quality is of little concern in the early game, and the high volume of value-independent goods (such as barrels which you won't be trading away on their own or using to furnish chambers) will cause your carpenter to train his skills fairly quickly. Even on a strictly functional level, a Novice carpenter can produce beds, barrels, and bins fast enough to keep up with a fledgling base. Lastly, once metal production is up and running, it can be agonizingly slow if a Farmer or Peasant has to be reassigned to learn from scratch, thus a proficient Metalsmith stands to pay off much more in time than starting with a proficient Carpenter. Consider as well that you may receive a highly skilled Metalsmith during an [[immigration]] wave, if you care to take that chance.&lt;br /&gt;
&lt;br /&gt;
====Supplies====&lt;br /&gt;
The default array of supplies covers a broad range of foodstuffs, seeds, drink, tools, and medical equipment, and is reasonable, though extra food and drink never hurt anyone. &lt;br /&gt;
&lt;br /&gt;
:* 2(3)&amp;lt;sup&amp;gt;†&amp;lt;/sup&amp;gt; Copper [[pick]]s (or bronze picks if your home civilization has no access to copper)&lt;br /&gt;
:* 2 Copper [[battle axe]]s (or bronze battle axes if your home civilization has no access to copper)&lt;br /&gt;
:* 1 Iron [[anvil]] (or steel anvil if your home civilization has no access to iron)&lt;br /&gt;
:* 1 [[Wheelbarrow]] (if possible)&lt;br /&gt;
:* 1 [[Stepladder]]&lt;br /&gt;
:* 60 units dwarven [[alcohol]] (at least 20 each of up to 3 random types, in 12 barrels)&lt;br /&gt;
:* 6 bags containing 5 [[seed]]s of each of [[dimple cup]], [[cave wheat]], [[plump helmet]], [[sweet pod]], [[pig tail]], and [[quarry bush]].&lt;br /&gt;
:* 15 units of [[meat]] (one random type, 3 stacks of 5 units in 1 barrel)&lt;br /&gt;
:* 15 units of [[fish]] (one random type, 3 stacks of 5 units in 1 barrel) &lt;br /&gt;
:* 15(30)&amp;lt;sup&amp;gt;†&amp;lt;/sup&amp;gt; units of [[plump helmet]]s (in stacks of 5 units in 1 barrel)&lt;br /&gt;
:* 5 pig tail fiber [[thread]]&lt;br /&gt;
:* 5 pig tail fiber [[cloth]]&lt;br /&gt;
:* 5 pig tail fiber [[bag]]s&lt;br /&gt;
:* 3 pig tail fiber [[rope]]s&lt;br /&gt;
:* 3 leather [[quiver]]s&lt;br /&gt;
:* 3 wooden [[bucket]]s&lt;br /&gt;
:* 3 wooden [[splint]]s&lt;br /&gt;
:* 3 wooden [[crutch]]es&lt;br /&gt;
:* 2 female [[dog]]s&amp;lt;sup&amp;gt;†&amp;lt;/sup&amp;gt;&lt;br /&gt;
:* 2 female [[cat]]s&amp;lt;sup&amp;gt;†&amp;lt;/sup&amp;gt;&lt;br /&gt;
:* up to 5 assorted [[domestic animal]]s&amp;lt;sup&amp;gt;†&amp;lt;/sup&amp;gt;&lt;br /&gt;
:* copper [[battle axe]]s, [[mace]]s, [[short sword]]s, [[spear]]s, and [[war hammer]]s&amp;lt;sup&amp;gt;†&amp;lt;/sup&amp;gt; (or bronze if your home civilization has no access to copper)&lt;br /&gt;
:* 2 random domesticated [[Creature_token#PACK_ANIMAL|pack animals]] (These 2 pack animals are always given and don't cost embark points for players &amp;quot;preparing carefully&amp;quot;.)&lt;br /&gt;
&lt;br /&gt;
† These are only included by default in the Play Now! package. To start with them when you &amp;quot;Prepare Carefully&amp;quot;, you will need to add them in.&lt;br /&gt;
&lt;br /&gt;
'''Considering Metals'''&lt;br /&gt;
* If your civilization lacks copper or iron (or both), the increased costs for standard-issue metal equipment can eat up the embark point advantage that Prepare Carefully has over Play Now!, but the option to customise point allocation still gives careful preparation an edge.&lt;br /&gt;
* If your home civilization does not have access to copper, you will start with bronze picks and bronze battle axes instead.&lt;br /&gt;
&lt;br /&gt;
'''Considering Materials'''&lt;br /&gt;
* When settling on a site with few trees, one should definitely consider bringing extra logs to cover the early demand for beds and such.&lt;br /&gt;
* You may also want to consider replacing the pig tail fiber items with much cheaper cave spider silk items (regular, not giant).&lt;br /&gt;
* Note that the types of supplies available can vary depending on what materials are available at the nearest capital of your civilization.  For example, certain types of stone or bars may not be listed at all, if they are not available at your Mountainhome. &lt;br /&gt;
*Pre-made items (weapons, armor, furniture, etc.) cost more embark points than their constituent raw materials, consider this when maximizing embark efficiency.&lt;br /&gt;
&lt;br /&gt;
'''Considering Animals'''&lt;br /&gt;
* Do not overlook the value of bringing animals. Dogs in particular can provide an excellent early warning system, good fighters against [[kobold]]s and other thieves, and a healthy supply of meat and bones. Cats are useful for controlling the vermin population, but beware the [[Fun|dangers]] of a [[catsplosion]].&lt;br /&gt;
&lt;br /&gt;
'''Those Parentheses'''&lt;br /&gt;
* All the items (not animals or dwarves) that you are bringing with you from embark will appear with between [[Item_designations#Provenance_.2F_Ownership|parentheses]]. Example: {{dftext|(copper pick)|7:1}}&lt;br /&gt;
* Items you manufacture (or obtain by mining/farming/foraging/scavenging) will not have the parentheses.&lt;br /&gt;
&lt;br /&gt;
====Saving a starting mix====&lt;br /&gt;
Once you have the mix of items and skills that you like, you can save it to a template with a custom name. In a later game, you can pick that profile when you embark. If your selected civilization does not have some of the desired items in your template, this is announced clearly, and a different civilization can be tried as described above, or you can continue and change your mix.&lt;br /&gt;
&lt;br /&gt;
If you match skills to the [[preferences]] and [[personality|personalities]] of your dwarves, it may be an idea not to include any skills in such a template, as they will simply be applied in the original order to the current dwarves as they appear on the list.&lt;br /&gt;
&lt;br /&gt;
If you find additional items that you wish to add (perhaps another type of cheap meat, or an ore not previously available), you can overwrite your old template by using the same name. You can also go into the [[embark_profiles.txt]] and edit in the SKILLS or ITEMS as you want - the syntax is fairly straightforward. [[Embark profile repository]] contains examples of different profiles you can experiment with.&lt;br /&gt;
&lt;br /&gt;
==Embark Strategies==&lt;br /&gt;
{{Main|Starting build}}&lt;br /&gt;
[[File:Embark krugg.jpg|thumb|Prepare carefully for the hardship ahead.]]&lt;br /&gt;
&lt;br /&gt;
The strategies below are suggestions. They are not universal, and many are even contradictory. This is because there is no one true way to play ''Dwarf Fortress''. Some may not work for you because of unstated assumptions about priority, value, fun, or procedure. However, since Losing is Fun, it's always worth it to try something out, even if it doesn't go well.&lt;br /&gt;
&lt;br /&gt;
===Picking the Right Location===&lt;br /&gt;
'''Need More Dirt''' - three layers of soil before the stone layers begin provides a very large area that can be used to quickly carve out efficient storage rooms, as well as easy construction of large farms and tree farms without the need to flood/muddy large areas of stone.&lt;br /&gt;
&lt;br /&gt;
'''Flowing Water (and its inverse)''' - Flowing water (river or stream) is a must-have for the infinite power it supplies for working machinery, and because underground water supplies are too dangerous to tap into. There is no guarantee of infinite water underground, you could embark on a map with completely dry caverns. However, rainier climates will always have murky pools, which, with careful management, can be refilled from the rain. Infinite power for working machinery can be created using a limited amount of water in a perpetual motion machine, although, being limited in quantity, murky pools simply do not have the capacity to permanently flood your fortress, while a single mistake with an infinite source can easily do so.&lt;br /&gt;
&lt;br /&gt;
'''FPS''' - often overlooked, this is perhaps the most consequential decision you will make during embark. FPS drops slowly as fortresses get more people, and create more stuff (the game has to simulate all of these people and the stuff they are making). Having a site that takes little resources to simulate can go a long way to mitigating this problem. The major FPS-eaters to look out for are trees (deciduous trees especially, as they shed their leaves annually), and flowing and/or falling water (the latter being worse on FPS). See the article on [[Maximizing framerate]] for considerations. Of all the things you can ignore to help with FPS, picking a new site is not one of them. Planning for this early on will save you a lot of headaches if you manage to keep a fort alive for more than a decade.&lt;br /&gt;
&lt;br /&gt;
===Preparation Strategies===&lt;br /&gt;
'''Free Barrels''' - many products are stored in bins, barrels, or bags and do not stack with other items even if they're in the same broad classification. Plump Helmets and Horse Meat come in separate barrels even though they're both food. Purchasing a single item of food will also produce a free barrel for it to be stored in. As barrels have a cost of 10 to buy empty, buying a single unit of cost 2 foodstuffs gets you a value of 5. Anything above cost 2 bought for the express purpose of getting barrels would be better off just buying barrels empty or raw logs. This concept can be extended to many different goods, and for any stored good you were &amp;quot;going to buy anyway&amp;quot;.  [[Alcohol]] will come in a new barrel after every 5th unit.&lt;br /&gt;
* Note that meat products from the same animal will store in the same barrel, thus 1 unit of Horse Meat and 1 unit of Horse Tripe will only get you one barrel, not two.&lt;br /&gt;
* Upon arrival you can build a kitchen and prepare lavish meals out of all those single units of meat. This will &amp;quot;compress&amp;quot; your food, and free up some barrels for brewing. Size of stacks of food from cooking is equal to sum of stack sizes of ingredients, so you lose nothing.&lt;br /&gt;
&lt;br /&gt;
'''Cheaper food''' - you can bring lots of [[milk]] (worth 1 embark point each), build a [[farmer's workshop]], and make [[cheese]] out of that milk. Combine this with the trick for free barrels, cook lavish meals out of that cheese and meat, and you will get some free barrels, and good quality food for cheap. Making milk into cheese is very fast and requires no skill, you just need to enable cheese making on your cook or brewer.  Pick 1 unit of milk from each species and each one will come with a free barrel.&lt;br /&gt;
* To save on alcohol (you should probably still bring some of it, though) get plump helmets for 4 embark points each. Remember to disable cooking them in z -&amp;gt; Kitchen menu. Build a still, and brew them all, each will make 5 units of alcohol. You can supplement this with gathering and brewing local plants.&lt;br /&gt;
* Cooking lavish meals out of 1 unit of meat, and full barrels of alcohol made on the spot from plump helmets (known as booze cooking) can produce even more food, but only if one knows how to do it.&lt;br /&gt;
* When choosing all that different food, be smart. Press &amp;quot;n&amp;quot; Go to &amp;quot;Meat&amp;quot; section, press &amp;quot;e&amp;quot;, and search for one particular kind of food, &amp;quot;meat&amp;quot;, for example. Press enter, rinse and repeat. This way, you can quickly add food from different animals and be sure you don't have any 2 foods from the same species. Also, it's good to make a template so you won't have to do the whole thing all over again when you start another fortress.&lt;br /&gt;
&lt;br /&gt;
'''Cheap Bags''' - while even the cheapest bags (made from cave spider silk and low-value leather) cost 10 points each, you can instead simply bring several units of [[sand]] costing 1 point each, as each unit of sand will be stored in its own bag made from a randomly selected material (including giant cave spider silk and valuable creature leather). The sand can be dumped at a [[garbage dump]] to free up the bags, or turned into [[glass]].&lt;br /&gt;
&lt;br /&gt;
'''Don't Really Need That''' - unless you have tailored your embark for metal production quick and early, an anvil is typically unnecessary and the 100 points you get from refunding it can be better spent on skills or additional foodstuffs (can't really have enough foodstuffs). By the time the Dwarven caravan arrives in the fall, a 100☼ iron anvil, or even a 300☼ steel anvil, should be little more than an inconvenience. This can sometimes be &amp;lt;s&amp;gt;problematic&amp;lt;/s&amp;gt; [[Fun]] if you are unlucky and the caravan does not bring an anvil.&lt;br /&gt;
&lt;br /&gt;
'''REALLY Don't Need That''' - For players more familiar with the game. Bring no pre-constructed goods (weapons, buckets, etc.), just the materials to make them with. This requires several (3-10, though you're likely to bring way more) logs, some fire-safe stone (ores are fine if you don't mind some micromanagement), a few nuggets of copper ore, and an anvil. Upon arrival, build a Wood Furnace and a Forge, make charcoal, then picks for the [[miner]]s and an axe for [[wood cutter]]s.&lt;br /&gt;
&lt;br /&gt;
Medical supplies should be unnecessary to start with, because if you need them &amp;lt;s&amp;gt;you're screwed&amp;lt;/s&amp;gt; you'll have [[Fun]]. You may want to bring some [[rope]] (or just [[thread]]) along though.&lt;br /&gt;
&lt;br /&gt;
'''Yes, I Do Need That''' - DON'T EVER leave without alcohol unless you have a [[brewer]] and a way to gather plants early (untrained [[herbalist]]s designated after embarking are enough) or a safe water source (preferably flowing). Be sure to bring multiple types of alcohol, as your dwarves will be happier this way, because the different types will encompass their numerous preferences.&lt;br /&gt;
&lt;br /&gt;
'''More Means Better... Right?''' - Perhaps you once thought that the default amount of embark points aren't enough for you, and that you could give your fortress a serious leg up in getting started if you embark with ''much'' more animals and supplies. This can be done in a few ways: The first way is entering the &amp;quot;advanced world generation&amp;quot; screen and creating a custom world generation preset with higher embark points. Note that only a maximum of 10,000 points can be entered without cheating or hacking. The second way is to repeat the first step, but modify the world_gen.txt file found in the [game dir]\data\init\ directory - modifying the [EMBARK_POINTS:#] line with any custom number and saving, which '''can''' be set above 10,000. The third way is to simply use the &amp;quot;points&amp;quot; command if using [[DFHack]], once a world is generated.&lt;br /&gt;
&lt;br /&gt;
Back to the original question, does more mean &amp;quot;better&amp;quot;? The answer: yes and no. Starting with way more supplies and animals can give you a huge starting advantage in already having the materials and then some to get your fortress going, and having the extra animals can be useful for early breeding and butchering. The extra supplies/animals can also provide a huge advantage in trading. However, having extra supplies can also hurt gameplay, as having too much of something can hamper the chance for a dwarf to make something themselves, giving them less opportunities to increase their skill levels. And having too many animals can be a pain to manage, especially once they start breeding and make this task harder. However, this can be rectified by butchering some of them. Also, bringing too many supplies with you can have dwarves putting things away from the wagon for a much longer time than normal. This can be a massive nuisance if starting out in harder embark locations where early attacks are likely, or if thieving creatures come by.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*New players may find the [[Quickstart guide]] useful.&lt;br /&gt;
*The [[Starting build]] article has more detailed embark strategies.&lt;br /&gt;
&lt;br /&gt;
{{Category|Guides}}&lt;br /&gt;
{{Category|Fortress mode}}&lt;br /&gt;
{{Category|Interface}}&lt;br /&gt;
[[Ru:Embark]]&lt;/div&gt;</summary>
		<author><name>Zippy</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Memorial&amp;diff=318306</id>
		<title>Memorial</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Memorial&amp;diff=318306"/>
		<updated>2026-07-30T01:32:23Z</updated>

		<summary type="html">&lt;p&gt;Zippy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quality|Superior}}&lt;br /&gt;
{{av}}&lt;br /&gt;
&lt;br /&gt;
{{Merge|Slab|date=November 2017}}&lt;br /&gt;
&lt;br /&gt;
{{V50_furniture&lt;br /&gt;
|graphic=[[File:Memorial_Premium.png]]&lt;br /&gt;
|name=Memorial&lt;br /&gt;
|tile=∩&lt;br /&gt;
|stone=n&lt;br /&gt;
|metal=n&lt;br /&gt;
|glass=n&lt;br /&gt;
|slabv50=y&lt;br /&gt;
|rooms=&lt;br /&gt;
* [[memorial hall|Memorial Hall]]&lt;br /&gt;
}}'''Memorials''' are buildings which can be built from the {{k|b}}uild menu under {{k|Alt}}+{{k|s}}. To create one, you first need to order a blank [[slab]] at a [[stoneworker's workshop]] ({{k|a}}, {{k|Alt}}+{{k|s}}), then order an [[engraver]] to make the unengraved slab into a memorial at a [[stoneworker's workshop]] ({{k|a}}, {{k|Alt}}+{{k|s}}). When placing the memorial (listed under 'slab' in the build menu), hitting 'x' on the materials menu will expand the list and let you pick which specific memorial you want. Once engraved, they can be built as an alternative to [[coffin]]s - failure to memorialize or entomb a deceased dwarf may lead to [[ghost|unexpected consequences]]. If you're having trouble finding which slab you want to place, use {{k|x}} to expand the list and find named or blank slabs.&lt;br /&gt;
&lt;br /&gt;
Examining the memorial will show a short description of the deceased:  the year when they died or went missing, their cause of death, who or what killed them (if applicable), any [[nobility]] position they held, and may also mention one or more of their [[preference]]s.  It will also note if they were a mother or a father. &lt;br /&gt;
&lt;br /&gt;
You can create a [[memorial hall]] from a memorial's {{k|q}}uery menu. Memorial halls appear to serve as additional [[meeting hall]]s: free dwarves will congregate in the area and receive happy [[thought]]s from the decorations.&lt;br /&gt;
&lt;br /&gt;
Oddly, it is also possible to engrave memorials to [[goblin|invaders]], [[forgotten beast]]s, and even ''merchant [[wagon]]s'' (not just the merchants, but the wagon itself!). This can be used to create trophy halls full of goblin skeletons and weapons, or to memorialize a deceased warrior's [[kill list]] inside of his tomb.&lt;br /&gt;
&lt;br /&gt;
Memorials work inconsistently for merchants' escorts--some deceased caravan guards are not included in the list of potential memorial subjects. This behavior is presumably a bug, but you can avoid problems by placing dead caravan guards into coffins whenever possible.&lt;br /&gt;
&lt;br /&gt;
[[File:City of London Cemetery collapsed grave slab ledger stone 2.jpg|thumb|370px|center|A collapsed memorial in London.]]&lt;br /&gt;
{{Buildings}}&lt;br /&gt;
{{Category|Furniture}}&lt;/div&gt;</summary>
		<author><name>Zippy</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Mannerism&amp;diff=318305</id>
		<title>Mannerism</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Mannerism&amp;diff=318305"/>
		<updated>2026-07-30T01:31:16Z</updated>

		<summary type="html">&lt;p&gt;Zippy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{av}}&lt;br /&gt;
{{Quality|Fine}}&lt;br /&gt;
{{merge|Creature_mannerism_token|target=Mannerism|date={{CURRENTDATE}}}}&lt;br /&gt;
Mannerisms show up in the dwarves' status screens. For example: &amp;quot;When greeting others, she always smiles nervously.&amp;quot; It is not apparent whether these mannerisms have any concrete effect.&lt;br /&gt;
&lt;br /&gt;
==Mannerism Tokens==&lt;br /&gt;
From the [[string dump]].&lt;br /&gt;
&lt;br /&gt;
* MANNERISM_LAUGH&lt;br /&gt;
* MANNERISM_SMILE&lt;br /&gt;
* MANNERISM_WALK&lt;br /&gt;
* MANNERISM_SIT&lt;br /&gt;
* MANNERISM_BREATH&lt;br /&gt;
* MANNERISM_POSTURE&lt;br /&gt;
* MANNERISM_STRETCH&lt;br /&gt;
* MANNERISM_EYELIDS&lt;br /&gt;
* MANNERISM_FINGERS&lt;br /&gt;
* MANNERISM_NOSE&lt;br /&gt;
* MANNERISM_EAR&lt;br /&gt;
* MANNERISM_HEAD&lt;br /&gt;
* MANNERISM_EYES&lt;br /&gt;
* MANNERISM_MOUTH&lt;br /&gt;
* MANNERISM_HAIR&lt;br /&gt;
* MANNERISM_KNUCKLES&lt;br /&gt;
* MANNERISM_LIPS&lt;br /&gt;
* MANNERISM_CHEEK&lt;br /&gt;
* MANNERISM_NAILS&lt;br /&gt;
* MANNERISM_FEET&lt;br /&gt;
* MANNERISM_ARMS&lt;br /&gt;
* MANNERISM_HANDS&lt;br /&gt;
* MANNERISM_TONGUE&lt;br /&gt;
* MANNERISM_LEG&lt;br /&gt;
&lt;br /&gt;
{{Category|Dwarves}}&lt;/div&gt;</summary>
		<author><name>Zippy</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Profile&amp;diff=318304</id>
		<title>Profile</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Profile&amp;diff=318304"/>
		<updated>2026-07-30T01:22:17Z</updated>

		<summary type="html">&lt;p&gt;Zippy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quality|Superior}}&lt;br /&gt;
{{av}}&lt;br /&gt;
:''(For workshop profiles, see [[Manager#Setting_workshop_profiles|Manager]].)''&lt;br /&gt;
&lt;br /&gt;
The '''profile''' (or character sheet) is an important part of the [[interface]], giving all information you can ever need (or better get by normal means)&amp;lt;sup&amp;gt;*&amp;lt;/sup&amp;gt; on a particular dwarf. The profile is accessible by clicking on a dwarf, and consists of several screens (or tabs): Relations, Groups, Military, Thoughts, Personality, Overview, Items, Health, Skills, Rooms, Labor.&lt;br /&gt;
&lt;br /&gt;
After clicking the dwarf the overview screen (tab) is shown giving you an overview of their&lt;br /&gt;
:* upper left box: gender, age, most important family relations and pets (if any)&lt;br /&gt;
:* upper right box: notable characteristics&lt;br /&gt;
:* second row box (left): (current) health status&lt;br /&gt;
:* second row box (right): current positions (administrativ and noble)&lt;br /&gt;
:* third row box (left): hauled (job) item, only one is shown, if multiple are hauled. Might be ie. wheelbarrow, if one is currently used by the dwarf.&lt;br /&gt;
:* third row box (right): current assigned squad (if any) and highest combat related skills&lt;br /&gt;
:* fourth row box (left): highest labor/job related skills&lt;br /&gt;
:* last row box: a quote from the dwarf (ie. about their most recent activity or their general view on life or how they are feeling) and their most recent thoughts and memories. This can give an overview of some of the most recent activities of the dwarf.&lt;br /&gt;
&lt;br /&gt;
Also on the top right side of the profile their are some buttons to view the dwarf's (recent) combat history, customize the dwarf's name and profession (ie. give the dwarf a nickname), set the camera to follow the dwarf around and a button to send the dwarf somewhere else (ie. send the dwarf to a linked site, if any, or outright expel the dwarf).&lt;br /&gt;
&lt;br /&gt;
The other tabs of the profile can be accessed by clicking a tab (above the boxes) in the profile.&lt;br /&gt;
&lt;br /&gt;
''Note:'' &amp;lt;sup&amp;gt;*&amp;lt;/sup&amp;gt;): Some stats (ie. concrete current attribute values, raw skill level, amount of skill experience etc.) are either not acessible by normal means (except ie. using utilities like gui/gm-editor of dfhack) or only acessible (shown), if df is run with dfhack.&lt;br /&gt;
&lt;br /&gt;
==Breakdown of (other) tabs==&lt;br /&gt;
===Relations===&lt;br /&gt;
{{main|Relationships}}&lt;br /&gt;
This section is accesible by clicking the &amp;quot;Relations&amp;quot; tab. It lists the relations with other dwarves, worshipped deities (and/or religions), pets and bonded animals. Close family relations are listed first, then any worshipped deities, followed by pets and bonded animals and at last the non-kin relationships to other dwarves (and sentient beings) are listed. The more relationships, generally, the happier they are, but also the more impacted they will be by potential deaths.&lt;br /&gt;
&lt;br /&gt;
===Groups===&lt;br /&gt;
This lists the current and former groups (also known as entities) the dwarf does (and did) belong to, their ties to that group and the positions the dwarf holds (or did hold) in that group. Every entry gives the name of the group, the type of the group/entity (ie. civilization, site government or guild) and the tie the dwarf has to the group (ie. citizen, in case of a civilization). Groups, where the dwarf holds (or did held) a position, will be listed multiple times as each position is also a link/tie to a group. Also note for each unique position (like manager or mayor) of a group only one entry is added, ie. if a dwarf was previously a manager and is again serving as a manager, it is only mentioned that the dwarf is currently the manager (and not that the dwarf is also the ex-manager), but for each squad the dwarf was (or is) part of the list will have an entry, also for each different militia captain (squad leader) position the dwarf holds (or did hold) an entry is listed (as each squad has its own unique leader).&lt;br /&gt;
&lt;br /&gt;
===Military===&lt;br /&gt;
Has three sub-tabs: squads (opened after clicking on the military tab), uniform and kills. If the dwarf is in a squad the name of the squad and the current orders are listed (in the first tab, opened upon clicking the military tab). The second tab gives an overview of the assigned uniform (if any) and the third tab shows the kill list.&lt;br /&gt;
&lt;br /&gt;
====Kill list====&lt;br /&gt;
A dwarf's [[kill_list|kill list]] is a record of what creatures they have killed ([[meat industry|slaughtering]] aside). Only dwarves that have actually killed things in hostile combat get kill lists. Some dwarves arrive at your fortress with a few kills already under their belt. Although vampires draining others of blood count as kills, in practice their true kill lists are hidden and usually empty as part of their disguise.&lt;br /&gt;
&lt;br /&gt;
===Thoughts===&lt;br /&gt;
[[File:Thoughts_v50_preview.png|right|258px]]&lt;br /&gt;
''See also: [[Thought]] and [[Memory (thought)|Memory]]''&lt;br /&gt;
&lt;br /&gt;
This screen is accessible by clicking on the &amp;quot;Thoughts&amp;quot; tab. It has two sub-tabs: Recent thoughts and Memories.&lt;br /&gt;
&lt;br /&gt;
The Recent thoughts (sub-)tab gives you a list of the recent thoughts of the dwarf (see [[Thought|thoughts]]), with the most recent thoughts (and remembered memories) listed first (in comparison to the list on the overview tab this list is much longer).&lt;br /&gt;
&lt;br /&gt;
The Memories tab gives a lists of seasons and the memories the dwarf has gained in that season (see [[Memory_(thought)|memories]]), if a listed memory (upon becoming a core memory) did change a personality facet (and/or value) it is mentioned here (but is not generally mentioned, whether a listed memory has become a core memory or not).&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
[[File:Personality v50 preview.png|right|thumb|A miner's mind.]]&lt;br /&gt;
This tab consists of four sub-tabs (Traits, Values, Preferences, Needs) and gives an overview over the personality of the dwarf.&lt;br /&gt;
When the personality tab is clicked by default the Traits tab is shown.&lt;br /&gt;
&lt;br /&gt;
====Traits====&lt;br /&gt;
This tab gives a detailed description of the dwarf's (or character's) traits. &lt;br /&gt;
&lt;br /&gt;
If any of the mental attributes (see [[Attribute#Soul_attributes| mental attributes]]) are above or below the racial average attribute range, then all of these attributes are listed in the first paragraph (the paragraph is missing if all mental attributes are within the average mental attribute ranges). Instead of just listing the name of the attribute and the concrete value of the attribute a verbose description of the attribute (and the corresponding value range the attribute's value belongs to) is given instead. All attributes above the average attribute range are listed first and in green (with the attributes more tiers above the average listed before attributes with less tiers above the average) and all attributes below are listed (afterwards and) in red (with the attributes with more tiers below the average listed after the attributes with less tiers below the average, so that the worst mental attributes are listed last).&lt;br /&gt;
&lt;br /&gt;
Afterwards the [[Personality_facet| personality facets]] of the creature, which are not in the default range, are listed. As usually every creature will have a personality facet, which is not in the default range, this paragraph will usually not be empty. Again the facets, with the higher deviation from the default range are listed first. If any of the personality facets were changed due to the memory of an event becoming a core memory, for each personality facet changed, the last such event with the change is also mentioned here. Also not that temporary personality facet changes (eg. due to recent alcohol consumption) are also mentioned (and highlighted by using yellow text color).&lt;br /&gt;
&lt;br /&gt;
In the next paragraph the [[Mannerisms|mannerisms]] of the character are mentioned, which might be empty (if the character does not have any).&lt;br /&gt;
&lt;br /&gt;
And afterwards the alcohol addiction of dwarves is mentioned and it is also mentioned if the character likes working outdoors - it is not mentioned, if a character does not like working outdoors.&lt;br /&gt;
&lt;br /&gt;
====Values====&lt;br /&gt;
This subtab lists first (in one very long sentence) the general [[Personality_value|personality values]] shared by all members of that civilization. The personality values are ordered by the higher tier differences from the middle personality value tier listed before personality value with lower tier deviation. Any personality values, which belong to the middle tier, are omitted. Also all personality values, which differ from the normal personality value of that civilization are not mentioned in the first sentence.&lt;br /&gt;
Afterwards in light blue (?) text color the personality values, which differ from the cultural values (of that civilization) are mentioned.&lt;br /&gt;
And lastly, if the character has [[Personality_goal| personality goals]], these are listed afterwards (in vanilla, without adding any more personality goals ie. via dfhack, a character will have at most one personality goal).&lt;br /&gt;
&lt;br /&gt;
====Preferences====&lt;br /&gt;
This sub-tab lists the [[Preferences|preferences]] of the dwarf as well as the hateable vermin, the creature hates (or dislikes) the most.&lt;br /&gt;
&lt;br /&gt;
====Needs====&lt;br /&gt;
This sub-tab lists gives an (detailed) overview of the characters [[Need|needs]] and to which degree the need is currently met.&lt;br /&gt;
&lt;br /&gt;
===Items===&lt;br /&gt;
This tab lists the items the character is currently wearing or hauling. Any (worn) items, which are part of the regular clothing (which includes any crafts or even large gems), are marked as such (with the letter 'c' before the button at the right side of the entry) and are considered to be owned by that dwarf. Any item worn (and not hauled), which is not considered part of the regular clothing, is not considered to be owned by that dwarf. All items (ie. to view, dump or forbid the item) can be accessed via a button on the right side of the entry.&lt;br /&gt;
&lt;br /&gt;
===Health===&lt;br /&gt;
This tab has five sub-tabs, which are status, wounds, treatment, history and description. Upon clicking on the Health tab the status sub-tab is shown. If the character has any health problems, they are listed here. If the character has any (evaluated) wounds, they are listed in the wounds sub-tab. Any treatments are listed in the treatment sub-tab. The medical history (if any) of the character are given in the history sub-tab. The Description sub-tab gives a description of the dwarf (and an overview of the dwarfs physical attributes).&lt;br /&gt;
&lt;br /&gt;
====Description====&lt;br /&gt;
This tab gives a detailed description of the creatures (appearance and physical capabilities).&lt;br /&gt;
&lt;br /&gt;
First (in grey text color) a short description of the race (or species) the character belongs to is given.&lt;br /&gt;
&lt;br /&gt;
If there are any physical attributes, which deviate from the average value range of that attribute for that creature, another paragraph is added listing all physical attributes, which deviate from the average value range. The ordering of the attributes is the same as the ordering for the mental attributes (and again the attributes above the default/average value range are listed in green text and the attributes below the default/average value range are listed in red text).&lt;br /&gt;
&lt;br /&gt;
Afterwards a detailed description of the characters appearance is given. Also any missing or deformed extremeties (and organs) are listed (if there are any).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
This tab has five sub-tabs, which are Labor, Combat, Social, Other skills and knowledge. Upon clicking on the Skills tab the Labor sub-tab is opened. In all sub-tabs (except the Knowledge sub-tab) different skills the character has are listed. In each category the skills with the higher skill levels are listed above the skills with lower skill levels. For skills with the legendary rank, the skills with higher raw skill level are listed above other legendary skills with lower raw skill level. If a skill is considered to be rusty (or very rusty) it is mentioned here.&lt;br /&gt;
&lt;br /&gt;
The Labor sub-tab lists all skills (with at least 1 experience point), which are associated with any labor (including organizer, for administrative jobs, and appraiser, for the broker position, but not ie. ambusher). For each skill the color associated with the corresponding profession is used as text color.&lt;br /&gt;
&lt;br /&gt;
The Combat sub-tab lists all combat related skills (including Observer and Discipline, but not ie. Mining, allthough that skill is used for characters using a pick-axe as a weapon, or ambusher).&lt;br /&gt;
&lt;br /&gt;
The Social sub-tab lists all social skills of the character (including ie. leader, speaker and teacher, but not student).&lt;br /&gt;
&lt;br /&gt;
In the Other skills sub-tab all remaining skills are listed, which ie. includes all skills (except speaker), which are associated with any performance, Concentration, Student, Ambusher, Swimmer and Climber.&lt;br /&gt;
&lt;br /&gt;
The Knowledge sub-tab lists all knowledge of ie. art forms, with known poetic forms listed before known musical forms, which in turn are listed before known dance forms.&lt;br /&gt;
&lt;br /&gt;
===Rooms===&lt;br /&gt;
This tab lists all rooms (Study, Quarters, Dining Room and Tomb) which are assigned to the dwarf. If no room of a type is assigned to the character (or the character's spouse) then this is also mentioned, ie. by saying &amp;quot;No Study&amp;quot; or &amp;quot;No Dining Room&amp;quot;. If multiple rooms of a type are assigned to a character (including rooms assigned to the character's spouse) each such room is listed. Each entry has first an icon, donating the type of room, then the name of the room (or default name of that room, if the room was not named) and the type of the room (including quality) is mentioned. If any of the character's positions (noble or administrative) need a room of a certain quality, then the entry also mentions for any assigned room of that type, whether that room satisfies the requirement (and also the icon color is then changed from ie. grey, no requirement, to either green or yellow, depending on whether the room meets the requirement) - and in general all rooms, which do not satisfy the needed room quality should be removed (as the character might use the sub-standard room and thus get a bad thought from that). Also each room entry has a button on the right side to directly go to the location of that room (but this does not open the corresponding zone menu).&lt;br /&gt;
&lt;br /&gt;
===Labor===&lt;br /&gt;
This tab has four sub-tabs, which are work details (shown, after clicking the labor tab), workshops, locations and work animals. At the top of each sub-tab it is mentioned, whether the character is specialized or not (and can be changed by clicking the corresponding button).&lt;br /&gt;
&lt;br /&gt;
====Work details====&lt;br /&gt;
If the character's profession is not a baby (nor a child), then an overview of the character's work details is given here, with the possiblity to reassign the characters work details. &lt;br /&gt;
&lt;br /&gt;
====Workshops====&lt;br /&gt;
Lists the name of the workshop (if any name was given) the character is assigned to. Each list entry also has three buttons on the right side, allowing to navigate to the location of the workshop, to view the workshop's screen (and thereby exiting the character sheet) and to remove character from an assigned workshop. All build levers are considered workshops, too, so if the character is assigned to a lever (or multiple levers), the levers are also listed here.&lt;br /&gt;
&lt;br /&gt;
If the character's profession is either baby or child, then it is only stated: &amp;quot;No dedicated workshop assignments&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
====Locations====&lt;br /&gt;
Lists the name of the location with the type of occupation and the name of the location. The entry also has the possibility to open the corresponding location menu (or more precise to the zone assigned to a location with the lowest id) via a button or to remove the character from the assignment via a button.&lt;br /&gt;
&lt;br /&gt;
If the character's profession is either baby or child, then it is only stated: &amp;quot;No dedicated location assignments&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
====Work animals====&lt;br /&gt;
Lists all work animals, which are all animals trained for either hunting or war (including work animals currently assigned to other characters), and gives the possibility to assign or remove an assigned work animal from that character (note: the first time a work animal is assigned to a character the work animal is given a name) - it should also be noted that an assigned work animal cannot be removed via the list entry in the Pet/livestock tab of the unit list. It is also possible for all listed work animals to either view the current location of the work animal or to view the corresponding character sheet (profile) of that work animal.&lt;br /&gt;
&lt;br /&gt;
It should also be noted, that it is possible to assign work animals to children and babies(!) via the Pets/Lifestock tab of the unit list, but it is not possible to remove these assigned animals (before the character did come of age), because, if the character's profession is either baby or child, then it is only stated: &amp;quot;Cannot assign work animals&amp;quot; (eventhough the assignment of work animals is clearly possible, via the Pets/Lifestock tab of the unit list).&lt;br /&gt;
&lt;br /&gt;
{{category|Interface}}&lt;br /&gt;
[[ru:Profile]]&lt;/div&gt;</summary>
		<author><name>Zippy</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Extinction&amp;diff=318303</id>
		<title>Extinction</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Extinction&amp;diff=318303"/>
		<updated>2026-07-29T23:34:55Z</updated>

		<summary type="html">&lt;p&gt;Zippy: Included vermin.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quality|Exceptional}}&lt;br /&gt;
{{av}}&lt;br /&gt;
&lt;br /&gt;
[[File:extinct_preview.png|right]]'''Extinction''' means one of three things in ''Dwarf Fortress''.&lt;br /&gt;
&lt;br /&gt;
== Extinct creatures ==&lt;br /&gt;
With the release of the [[Release_information/53.15|Dino Update]], [[Creature#Extinct|extinct creatures]] and [[Vermin#Extinct|vermin]] from the real world were added to the game, including [[animal person]] variants of them. Depending on the options chosen when [[World generation#Real world extinct creatures|generating a world]], these extinct creatures can be removed entirely, made to only exist in certain circumstances, or to exist as domesticated animals. They are classified by the prehistoric era they existed in, but this currently has no effect on how or where they appear. These creatures aren't inherently related to the concept of extinction as defined on the rest of this page, though it is possible for them to become locally extinct in an area they initially existed in.&lt;br /&gt;
&lt;br /&gt;
== Sapient extinction ==&lt;br /&gt;
The first meaning of the word pertains to [[world generation]]: fighting between different sapient species may be so intense that a particular sapient species is wiped out entirely, going extinct in the process. Extinction events are exceedingly rare in larger worlds, but surprisingly common in pocket ones, where inter-species competition is at its fiercest.  Sapient species that go extinct will obviously no longer [[caravan|trade]] with your dwarves, nor threaten them with [[ambush]]es or [[siege]]s. You can somehow still start a fortress mode game in a map vacated of any dwarves, but will not receive any [[migrant]]s beyond the first two (hard-coded) waves, nor any [[noble]] appointments (including the [[monarch]]). Conversely, if your fortress receives a third migrant wave, a dwarf trade caravan, or a monarch, then your civilization was not truly extinct, only &amp;quot;dying&amp;quot;. Civilizations can remain &amp;quot;dying&amp;quot; for hundreds of years{{bug|9503}}, and the game won't allow you to embark from an extinct civilization if any non-extinct civilizations are available, so a truly extinct civilization embark is fairly difficult to obtain, but not impossible.{{cite_forum|154368.msg6754648#msg6754648}}&lt;br /&gt;
&lt;br /&gt;
On a smaller scale, landmass-specific extinctions can also occur, and although they are not nearly so dramatic as ''mass'' extinctions and are in fact quite common, they can still affect your game. This usually happens on separated landmasses, and [[island]]s inhabited by more than one sapient species below a certain area. Since [[civilization]]s cannot yet cross bodies of water that don't freeze over, such extinctions will affect your gameplay should you chose to settle on such a landmass. The effect of settling someplace inaccessible to dwarves is the same as starting a fortress when they are extinct: only two hard-coded migrant waves.&lt;br /&gt;
&lt;br /&gt;
[[Calendar#Ages|Calendar ages]] are greatly influenced by the relative lack - or abundance - of sapient life in your world, and so provide an at-a-glance view of the state of civilization on your lonely planet (if you know what they stand for, of course). Two calendar ages are more directly associated with extinction: the ''Age of Death'' and the ''Age of Emptiness'', in which all civilizations have been wiped out. Actually getting these to happen can be difficult - the latter can only be achieved by killing every civilized creature in a world in Adventurer mode, then committing suicide, then [[embark]]ing on the same map in fortress mode, then committing suicide with all of ''those'' dwarves. Once all of this is done, you will finally get an [[announcement]] telling you of the passing of the age. [http://www.bay12forums.com/smf/index.php?topic=46033.0 It's been done before].&lt;br /&gt;
&lt;br /&gt;
== Site extinction ==&lt;br /&gt;
The second, more nuanced form of extinction has to do with the wildlife in your [[surroundings]]. Every [[site]] can have a certain number of [[creature]]s appear in it; ''which'' creatures depends on the site's [[biome]]s, ''how often'' depends on the &amp;lt;tt&amp;gt;[FREQUENCY]&amp;lt;/tt&amp;gt; [[creature token]] in their [[raw file]]s,  ''how many'' depends on the number of biomes you abridge and on the creature's &amp;lt;tt&amp;gt;[CLUSTER_NUMBER:#]&amp;lt;/tt&amp;gt;, and ''how many before none will ever appear in the wild again'' depends on a somewhat randomized token in specific creatures' definitions, the &amp;lt;tt&amp;gt;[POPULATION_NUMBER:#:#]&amp;lt;/tt&amp;gt; tag. That is, if as many (wild, non-[[mount|siege mount]]) creatures die or are [[cage trap|captured]] and kept upon visiting your fortress as &amp;lt;tt&amp;gt;[POPULATION_NUMBER]&amp;lt;/tt&amp;gt; is set to, they will be considered locally extinct, and will have their range clipped from your fortress surroundings.&lt;br /&gt;
&lt;br /&gt;
This cap will not limit any [[breeding]] you do once you have captured the creature, and will obviously not affect any creatures visiting your [[site]] that are allowed to leave. It ''will'' affect the maximum number of non-breeding creatures that you can have at your fortress, however, and will not allow the appearance of creatures in clusters larger than are allowed by the cap. Note that the cap is biome-specific: even though [[sea serpent]]s are capped at one serpent per site, it is possible to get multiples, and even [http://www.bay12forums.com/smf/index.php?topic=75780.0 start a breeding program], if your fortress abridges multiple valid biomes - note that such a breeding program wouldn't work in the current version, as sea serpents are now egg-laying and aquatic egg-layers don't breed due to a bug)&lt;br /&gt;
&lt;br /&gt;
Every time a species becomes locally extinct it is (obviously) taken out of the wildlife visitation rotation. Rendering a policy of mass genocide on the countryside can thus eventually force the appearance of a sought-after species of wildlife, if you push hard enough. However, for the most part the number of creatures that can appear in the biome is so large, and the population caps are set so high, that it doesn't seriously affect gameplay. Aggressively hunting the local wildlife ''will'' eventually restrict its variety, however, and eventually you can prevent ''any'' wildlife from spawning at all on your map.&lt;br /&gt;
&lt;br /&gt;
The cap does have important ramifications for a few specific species, however. Wildlife appearances on [[glacier]]s are heavily restricted, for instance, so the particularly aggressive [[yeti]], which only appears five to ten times, is often made extinct very quickly. Because of a bug, aquatic vermin do not restock when fished, resulting in guaranteed eventual extinction.{{bug|2780}} [http://www.bay12forums.com/smf/index.php?topic=84112.msg2252463#msg2252463 A certain nuance] of the tag's implementation allows maintained hunting of certain species, with some micromanagement: if a cluster (or pack) of animals appears on the map, as long as at least one animal in that cluster is allowed to leave, the species will not have been considered depleted. This obviously does not work on solitary creatures. Another option is to capture a [[breed]]ing pair and release their (untamed) young back into the wild; doing so can even raise the site population past its starting value.&lt;br /&gt;
&lt;br /&gt;
===Natural regeneration===&lt;br /&gt;
Supposedly, wildlife populations very slowly naturally repopulate due to continuous world-gen/[[world activities]].{{cite mantis|2780/c36019}} Whether this can happen if they are locally extinct is unknown.&lt;br /&gt;
&lt;br /&gt;
== Repopulating site extinction with DFHack ==&lt;br /&gt;
&lt;br /&gt;
To fully bring back creatures from permanent extinction, the DFHack [https://dfhack.readthedocs.io/en/stable/docs/_auto/base.html#region-pops region-pops] can help. The script is versatile, and when used correctly, can selectively weed out creatures a player does not want to bring back. This tool is not perfect, and with time, creatures you have weeded out may return. This may be due to a range limit, and does not take very long range migration into account.&lt;br /&gt;
&lt;br /&gt;
To view which animals may spawn in your embark, use 'region-pops list-all'.&lt;br /&gt;
&lt;br /&gt;
=== Repopulation ===&lt;br /&gt;
To get started, first download the template [https://github.com/EldrickWT/eld-dfhack-scripts here] named 'region-pops.list' (credits to EldrickWT), and open it up with any text editor. The finished file should be structured like a .bat (all commands are stated before the options). By default, this scriptlet will remove every creature, which is not what we want. All we have to do is flip (or replace) the value into a positive number. Once done, save, copy and paste it in to the dfhack terminal. This script will restock all creatures with the value you inserted.&lt;br /&gt;
&lt;br /&gt;
=== Fine tuning ===&lt;br /&gt;
With the basic repopulation done, you can fine-tune which creatures you don't want out with this part. Since a negative value removes creatures from the region, you can add below the last line, 'region-pops incr-all BIRD -X' to remove X from all creatures with 'BIRD' in its name. This also includes giant and animal person variants. Just remember to have the removing part at least larger than the repopulation part, to play it safe. Flying creatures often have a big impact on FPS, and removing them from your embark will definitely help. After saving the file, you can easily copy and paste your preferred region populations on every new playthrough.&lt;br /&gt;
&lt;br /&gt;
There is (currently) no known script to repopulate civilizations.&lt;br /&gt;
&lt;br /&gt;
{{category|Game mechanics}}&lt;br /&gt;
{{category|Events}}&lt;br /&gt;
[[ru:Extinction]]&lt;/div&gt;</summary>
		<author><name>Zippy</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Traffic&amp;diff=318255</id>
		<title>Traffic</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Traffic&amp;diff=318255"/>
		<updated>2026-07-29T00:05:58Z</updated>

		<summary type="html">&lt;p&gt;Zippy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quality|Exceptional}}&lt;br /&gt;
{{av}}&lt;br /&gt;
[[File:traffic_anim.gif|right]]'''Traffic designations''' determine preferred paths for dwarves going around in your fortress. Normally, dwarves use the shortest route possible; using these designations, you can encourage them to take a different route. This way you can set up main hallways or rarely used side corridors. Only your dwarves will obey your traffic designations, and only when it's possible to do so.  If a [[job]] requires that they go into a restricted zone, they will.  Other [[creature]]s will not recognize your traffic designations, and even [[domestic animal]]s or [[caravan]]s will follow their own pathing.&lt;br /&gt;
&lt;br /&gt;
Traffic designations can't solve all traffic problems. However, some issues can be prevented by good [[Design strategies|fortress design]]. For example, you might make hallways that are likely to be busy two or more tiles wide, and place [[stockpile]]s close to relevant [[workshop]]s. Other difficulties may be reduced by designating traffic areas.&lt;br /&gt;
&lt;br /&gt;
Vegetation (saplings) will tend to die if repeatedly trampled upon, leaving dead [[Tree|sapling]]s or [[shrub]]s and quickly exposing bare [[soil]]. This may be desirable as [[tree]]s block dwarves' and [[caravan]]s' paths, but unchecked traffic may trample entire areas of [[forest]] regrowth. &lt;br /&gt;
&lt;br /&gt;
==Setting Traffic Areas==&lt;br /&gt;
[[File:traffic_v50_preview.png|thumb|180px|right|Four types of traffic designations in a 4-way junction.]]The {{Menu icon|T}} traffic menu sets '''traffic areas''', which are zones used to manipulate the movements of dwarves. Traffic areas can be designated as high, normal, low, or restricted. When walking from one point to another, dwarves consider these designations in finding the shortest path. Default costs per tile for the pathfinding AI for traffic levels are as follows:&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#4b9d4b&amp;quot;&amp;gt;'''high'''&amp;lt;/span&amp;gt; costs 1 point&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#555555&amp;quot;&amp;gt;'''normal'''&amp;lt;/span&amp;gt; (default, undesignated) costs 2&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#959529&amp;quot;&amp;gt;'''low'''&amp;lt;/span&amp;gt; costs 5&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#bd2828&amp;quot;&amp;gt;'''restricted'''&amp;lt;/span&amp;gt; costs 25.&lt;br /&gt;
You can change the default values in [[Settings#Pathing_costs|settings]], or per-fortress values with the {{Menu icon|T}}traffic menu.&lt;br /&gt;
&lt;br /&gt;
* It is often a good idea to set any [[water]] source in a [[biome]] with seasonal freezing to a Restricted area, so your dwarves will be less likely to be caught on it when it melts. If you have [[DFHack]] installed, the [https://docs.dfhack.org/en/latest/docs/tools/filltraffic.html restrictice] command can do this designation for you.&lt;br /&gt;
* Some dwarves get [[thought|disturbed]] if they walk through a [[butcher's shop]] and see an animal being slaughtered, so you may wish to designate the shop or a band around it as Restricted.&lt;br /&gt;
* Setting Restricted traffic areas over undisturbed [[cloth|webs]] or saplings is a good way to prevent dwarves from destroying them.&lt;br /&gt;
* If an area occasionally gets [[flood]]ed, or is dangerous for some reason, routing dwarves around it could be lifesaving.&lt;br /&gt;
* Setting high traffic areas along [[road]]s outdoors prevents vegetation from being needlessly trampled.&lt;br /&gt;
* An important use of traffic designations is to restrict movement in the tile where a [[ballista]]'s firing arrow originates. This will prevent tragic [[siege]] training accidents. Note that [[pet]]s can and will be killed by firing ballista even if movement is Restricted.&lt;br /&gt;
&lt;br /&gt;
Setting Restricted does not forbid a [[dwarf]] from traveling over those squares, but rather makes them prefer to walk around them &amp;amp;ndash; for the normal cost table, 12.5 times further, or up to 25 times longer if there is an alternative high-traffic path. If you have an area that absolutely must not be stepped on by dwarves, consider [[wall]]s, or if you still need access now and then, a locked [[door]].&lt;br /&gt;
&lt;br /&gt;
==Examples==&lt;br /&gt;
This section will provide visual examples, to help further explain the mechanics of traffic. ''Note: These examples may be changed in the future for better factual accuracy.''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:traffic_example_1.png]]&amp;lt;br /&amp;gt;&lt;br /&gt;
In this scenario, where all the tiles are undesignated, normal traffic, the dwarf will obviously go straight to the goal/destination; since simply going straight is the shortest path, with the least cost.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:traffic_example_2.png]]&amp;lt;br /&amp;gt;&lt;br /&gt;
Though the setup is similar here, the shortest path is now designated with low traffic. The dwarf instead goes around the obstacle to reach his destination, as going around through the normal traffic tiles is less costly than going straight in the low traffic tiles.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:traffic_example_3.png]]&amp;lt;br /&amp;gt;&lt;br /&gt;
Another similar setup, but the shortest path is now designated with restricted traffic, and the two next shortest travel distances are marked with low traffic. The dwarf now goes the longest way around, as the high traffic tiles have the least cost of all other travel options. If the high traffic tiles weren't there, the dwarf would still go the long way around, using normal traffic tiles instead.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:traffic_example_4.png]]&amp;lt;br /&amp;gt;&lt;br /&gt;
Another example where the dwarf goes the long way around. Despite having a shorter way to reach the goal ''and'' there being lowest-cost high traffic tiles in that area, the lower, much longer path is taken by the dwarf. Similar to the previous examples, the longer path accumulates less cost.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:traffic_example_5.png]]&amp;lt;br /&amp;gt;&lt;br /&gt;
If a dwarf has an important job to do, he/she will ignore any traffic designations and take the shortest path to their destination. If the dwarf was doing a less important task, he/she would have taken the upper route instead.&lt;br /&gt;
&lt;br /&gt;
==Limitations==&lt;br /&gt;
Traffic designations only affect path preferences when pathfinding.  Dwarves generally choose their jobs without weighing the pathfinding costs.  For example, one cannot use traffic designations to direct a dwarf to confine his digging to a specific area.  He will still take whatever path necessary to get to the job he has chosen to work.  The best option to restrict a dwarf to a certain area is to make use of [[burrow]]s. &lt;br /&gt;
&lt;br /&gt;
Additionally, traffic designations cannot be used to restrict where a dwarf will stand when building/digging.  In other words, traffic designations will not prevent a dwarf from placing himself on the outside of the fort when the last tile of a moat or wall is completed. One workaround is to build a statue on a tile to prevent dwarves from standing there.&lt;br /&gt;
&lt;br /&gt;
== Using traffic areas to improve framerate ==&lt;br /&gt;
&lt;br /&gt;
In cavernous rooms that handle large amounts of through traffic but have a few exits (a large central dining room, for example) designating a few high-traffic paths (&amp;quot;freeways&amp;quot;) between the doors can help reduce the pathfinding cost for dwarves who are just passing through.  There may also be benefits to adding low-traffic edges to these freeways to keep the search algorithm from looking for shortcuts.  Likewise, any large dead-end room that branches off a major hallway should have the area around its doorway marked low or restricted traffic to prevent dwarves from searching it for shortcuts.  As noted above in '''Limitations''', this should not affect the dwarves who have a legitimate reason to hang out in the dining hall or visit the storage room - they will path to their destination regardless.  Users may see up to a 10% increase in FPS by implementing these changes throughout their fortress.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
:* [[Path]]&lt;br /&gt;
&lt;br /&gt;
{{Category|Designations}}&lt;br /&gt;
[[ru:Traffic]]&lt;/div&gt;</summary>
		<author><name>Zippy</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Vomit&amp;diff=318183</id>
		<title>Vomit</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Vomit&amp;diff=318183"/>
		<updated>2026-07-27T22:59:22Z</updated>

		<summary type="html">&lt;p&gt;Zippy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quality|Superior}}&lt;br /&gt;
{{av}}&lt;br /&gt;
:''For removing vomit see [[Cleaning]]''&lt;br /&gt;
[[File:vomit_tiles_v50.png|right]]Under certain conditions, [[creature]]s (such as your [[dwarf|dwarves]]) will '''vomit''', creating a [[contaminant|puddle of vomit]]. This may occur from an injury to an organ (usually the stomach, pancreas, and such), or from [[cave adaptation]]. Vomiting does not seem to create an unhappy thought (&amp;quot;nauseated by the sun&amp;quot; is from cave adaptation). Eating too much in [[adventurer mode]] will cause an adventurer to vomit. After vomiting once, a creature will begin to retch, bringing up nothing. The retching will continue in place of vomiting until the creature eats again. For example, dwarves that have been stationed for too long without food or water will occasionally eat vomit, causing an unhappy thought.&lt;br /&gt;
&lt;br /&gt;
[[Titan]]s, [[forgotten beast]]s, and [[demon]]s are occasionally made of vomit, though, unless paired with a dangerous attack, these creatures are relatively weak due to liquids like vomit being extremely fragile to damage.&lt;br /&gt;
[[Image:Vomit_Trail.png‎|thumb|center|280px|Both vomit and [[Finished goods|useless crap]] are common markers of a dwarf trail on the surface. Seen in ASCII form.]]&lt;br /&gt;
{{Translation&lt;br /&gt;
| dwarven = ôggon&lt;br /&gt;
| elvish  = cemato&lt;br /&gt;
| goblin  = strastnas&lt;br /&gt;
| human   = sethbap&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{gamedata|{{raw|DF2014:hardcoded_materials.txt|MATERIAL|VOMIT}}}}&lt;br /&gt;
{{materials}}&lt;br /&gt;
&lt;br /&gt;
{{Category|Materials}}&lt;br /&gt;
[[ru:Vomit]]&lt;/div&gt;</summary>
		<author><name>Zippy</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Hibbertopterus_peachi&amp;diff=318150</id>
		<title>Hibbertopterus peachi</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Hibbertopterus_peachi&amp;diff=318150"/>
		<updated>2026-07-26T22:54:20Z</updated>

		<summary type="html">&lt;p&gt;Zippy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quality|Fine}}&lt;br /&gt;
{{Creaturelookup/0&lt;br /&gt;
|image=hibbertopterus_peachi_sprites.png&lt;br /&gt;
|portrait=hibbertopterus_peachi_portrait_anim.gif&lt;br /&gt;
|wiki=Hibbertopterus peachi}}&lt;br /&gt;
{{av}}&lt;br /&gt;
{{creaturedesc}}&lt;br /&gt;
{{distinguish|Hibbertopterus scouleri}}&lt;br /&gt;
'''Hibbertopterus peachi''' is an [[extinct]] [[aquatic]] arthropod (specifically a [[wikipedia:Eurypterid|Eurypterid]]) from the [[wikipedia:Devonian|Devonian]] era, found in [[temperate]] freshwater or brackish [[lake]]s and [[river]]s. As with all real-world extinct creatures, their spawning depends on settings chosen during world generation.&lt;br /&gt;
&lt;br /&gt;
Despite their size (almost as big as a [[dwarf]]), they are not butcherable or fishable, although they have the {{token|COOKABLE_LIVE|creature}} token. A baby Hibbertopterus peachi is called a ''juvenile''.&lt;br /&gt;
&lt;br /&gt;
Some dwarves [[Preferences|like]] hibbertopterus peachi for their ''broad heads''.&lt;br /&gt;
&lt;br /&gt;
{{gamedata}}&lt;br /&gt;
{{Creatures}}&lt;/div&gt;</summary>
		<author><name>Zippy</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Statue&amp;diff=318144</id>
		<title>Statue</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Statue&amp;diff=318144"/>
		<updated>2026-07-26T17:50:32Z</updated>

		<summary type="html">&lt;p&gt;Zippy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quality|Exceptional}}&lt;br /&gt;
{{av}}&lt;br /&gt;
&lt;br /&gt;
{{v50_furniture&lt;br /&gt;
|name=Statue&lt;br /&gt;
|graphic=[[File:statue_covered_sprite.png|31px]]&lt;br /&gt;
|tile=Ω&lt;br /&gt;
|stonecarve=y&lt;br /&gt;
|metal=y&lt;br /&gt;
|glass=y&lt;br /&gt;
|ceramic=y&lt;br /&gt;
|rooms=&lt;br /&gt;
* [[Sculpture garden]]&lt;br /&gt;
|value=25&lt;br /&gt;
|size=60,000&lt;br /&gt;
}}&lt;br /&gt;
'''Statues''' are decorative buildings which can be built from the build furniture menu under statue ({{menu icon|b|f|u}}). They can be created from one [[stone]] at the [[stoneworker's workshop]], 3 [[metal]] at a [[metalsmith's forge]], [[sand]] or [[rock crystal]]s at a [[glass furnace]], or [[clay]] at a [[kiln]]. Graphically, statues will display as a sprite of the statue's subject only if the subject is a sentient race, animal, simple monster, or animal person. The statue will appear as a cube if it is any other type of subject. The color will match that of the material used to craft it.&lt;br /&gt;
&lt;br /&gt;
Statues, like [[engraving]]s, depict people, places, things and events drawn from the game's generated history. Unlike engravings they do not display random geometric shapes, such as diamonds. Statues will often depict creatures that the artisan [[preferences|likes or loathes]], or other dwarves surrounded by the creatures they like or loathe. &lt;br /&gt;
&lt;br /&gt;
Because of their high base [[value]], statues can be quite valuable when crafted from valuable [[material]]s, such as precious [[metal]]s, or when crafted by a highly [[skill]]ed dwarf.  This makes them a good choice for raising the value of a [[zone]] to create a legendary dining room, for instance, or to meet [[noble]]s' requirements for rooms of a certain value.&lt;br /&gt;
&lt;br /&gt;
A meeting area with statues inside is considered a [[sculpture garden]]. Dwarves with no job will spend time at a statue garden appreciating the statues (which generates a happy [[thought]]). In addition to normal [[decoration]]s, a stone or ceramic statue can be glazed by a [[glazer]].&lt;br /&gt;
&lt;br /&gt;
Be careful when placing statues, because dwarves cannot normally move into the tile they occupy. (This also prevents dwarves from smoothing or engraving the floor underneath a statue.) A poorly placed statue can potentially seal off parts of your fortress. One can place a statue instead of a wall on a built floor, which leads to another possible use of statues: you may build a statue on a tile you don't want your dwarves to stand at. That makes an intentional [[cave-in]] much safer to carry out. Statues do not impede the flow of liquids ([[water]], [[magma]]). Creatures can see past statues as they do not completely block line of sight.&lt;br /&gt;
&lt;br /&gt;
During combat, [[dodging]] creatures can move into a statue tile. Dwarves will immediately step out of the statue tile once they recover their bearings. This detail can make statues useful in a [[danger room]], by providing more space for training dwarves to practice dodging without requiring massive numbers of [[spear|training spear]]s and [[mechanism]]s. Statues may also prove useful in archer emplacements to control where your dwarves normally stand, but still allow them a chance to dodge incoming fire.&lt;br /&gt;
&lt;br /&gt;
[[Building destroyer]]s will topple statues (deconstructing them, but not destroying them). This can make statues a useful delaying tactic while your crack military dwarves are finally collecting the [[weapon|arms]] and [[armor]] assigned to them months ago. Note that creatures that topple statues located in [[temple]]s, in either [[fortress mode]] {{cite forum|160118/7144627}}{{cite reddit|8l8x7i}} or [[adventurer mode]], will be cursed (e.g. as a [[werebeast]] or [[vampire]]). In adventurer mode, this can be done by pressing {{k|u}}.&lt;br /&gt;
&lt;br /&gt;
A killed [[iron man]] or [[bronze colossus]] will transform into a masterwork statue of itself upon death (made of [[iron]] or [[bronze]] respectively).&lt;br /&gt;
&lt;br /&gt;
Dwarves, left to their own devices, will generally make statues of sentient races and their own limited pool of [[Preference|preferred]] creatures. Most available sprites will require you to specify an image to ever appear in the game. While somewhat tedious, this is among the best ways to personalize your fort. &lt;br /&gt;
&lt;br /&gt;
To specify an image, create a statue job, then inspect details ([[File:Mag glass icon.png]]) -&amp;gt; Specify image -&amp;gt; Specify a new image -&amp;gt; Creature. You can queue up multiples of the same image via [[work order]]. For rock statues, you may select the stone as well, allowing control of the statue's color. Note that clay and [[porcelain]] statues currently do not allow image specification.&lt;br /&gt;
&lt;br /&gt;
==Graphics==&lt;br /&gt;
In the [[premium]] version of the game, statues of creatures will display as a sprite of that creature once placed, the color of which is based on the material used to create the statue. You can specify the creature to be used by inspecting the job. Only images of non-werebeast single-sprite creatures will be shown in statuary. Creatures assembled from multiple sprites such as [[demon]]s, [[forgotten beast]]s, or [[experiment]]s will display as the default cube. [[Werebeast]]s will display as a cube as well. Plants, items, objects, or any other category of subject will also display as a cube. Dwarves, humans, elves, goblins, and kobolds each use a single sprite-- individual clothing and features will not be reflected in statues. These limitations aside, there are 778 different creature sprites to choose from: megabeasts, animal people, and the incredible variety of animals and monsters (including vermin) in the game are all available to decorate your halls. There are also 16 more sprites that statues can have, including the default cube.&lt;br /&gt;
&lt;br /&gt;
Some creatures have different sprites for male and female versions of that creature: chickens, sheep, and deer to name a few. These default to female. To get a male version, creatures are listed in the menu by their &amp;quot;caste name&amp;quot;-- this means to create a male [[sheep]], for example, you will need to search for &amp;quot;ram&amp;quot; instead of &amp;quot;sheep&amp;quot;, for a [[blue peafowl]] search &amp;quot;Blue peacock&amp;quot; instead of &amp;quot;blue peafowl&amp;quot;. Some creatures have no distinct caste names but '''do''' have visually distinct sprites: [[lion]]s are one such example. To make a male lion with a majestic mane, select &amp;quot;Lion ♂&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
Notable sprites include the [[fire snake]] with sculpted flames, the [[tigerfish]], which hovers eerily above its plinth, and the [[deer man]], which comes in visually distinct male and female flavors. Animal people that were always part of the game will appear clothed, despite their default sprites having no clothing. [[Extinction|Extinct]] animal people statues will appear without clothing.&lt;br /&gt;
&lt;br /&gt;
Here is a large image containing every possible non-extinct creature statue sprite alongside the name (including special male names as described above) needed to create it: [[Media:All_statue_sprites.PNG]].&lt;br /&gt;
&lt;br /&gt;
===Gallery===&lt;br /&gt;
&amp;lt;gallery class=&amp;quot;center&amp;quot; mode=&amp;quot;packed&amp;quot; widths=&amp;quot;524px&amp;quot;&amp;gt;&lt;br /&gt;
statues_preview.png|Various [[Art|motifs]].&lt;br /&gt;
statue_extra_sprites.png|The 16 default motifs, many of them used for [[Legends|historical events]].&lt;br /&gt;
All statue sprites.PNG|All creature statues.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{Buildings}}&lt;br /&gt;
{{Category|Furniture}}&lt;/div&gt;</summary>
		<author><name>Zippy</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Mythical_substance&amp;diff=318126</id>
		<title>Mythical substance</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Mythical_substance&amp;diff=318126"/>
		<updated>2026-07-24T18:33:15Z</updated>

		<summary type="html">&lt;p&gt;Zippy: /* Healing potion */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{av}}&lt;br /&gt;
{{minorspoiler}}&lt;br /&gt;
[[File:Healing globs moments before consumption.png|right|200px|thumb|An [[adventurer]] about to eat a healing [[glob]].&amp;lt;br&amp;gt;''&amp;lt;small&amp;gt;Art by Rumrusher.&amp;lt;/small&amp;gt;'']]&lt;br /&gt;
'''Mythical substances''' are procedurally-generated [[liquid]]s and [[glob]]s with [[Magic|magical]] properties. Each world has a number of differently-named substances, such as &amp;quot;odd jelly&amp;quot; or &amp;quot;peculiar broth,&amp;quot; though currently all of them carry the same [[syndrome]].&lt;br /&gt;
&lt;br /&gt;
==Healing potion==&lt;br /&gt;
A [[mysterious dungeon]]'s [[Dungeon guardian|guardian]] carries a [[waterskin]] filled with a restorative substance that they can consume in combat. Ingesting it grants a powerful [[syndrome]] that cures nearly all [[wound]]s, even [[Syndrome#CE_REGROW_PARTS|regrowing limbs]] and [[Syndrome#CE_HEAL_NERVES|healing nerve damage]]. It does not heal blood loss. However, it can allow you to live through Titan fire long enough to stop you from melting. Even [[undead]] creatures benefit from it, to the point of removing any rot their bodies have, restoring them to perfect condition.&lt;br /&gt;
&lt;br /&gt;
Creatures that are [[Construct creature|immune to poison]] (not ``GENERAL_POISON``) do not benefit from this substance.&lt;br /&gt;
&lt;br /&gt;
[[File:substance_heal_preview.png|thumb|350px|center|The substance's effects.]]&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Weather#Evil_weather]]&lt;br /&gt;
{{Scriptdata}}&lt;br /&gt;
{{V50 materials}}&lt;br /&gt;
[[Category:Globs]]&lt;br /&gt;
[[Category:Adventurer mode]]&lt;br /&gt;
[[Category:Myth]]&lt;br /&gt;
[[ru:Mythical substance]]&lt;/div&gt;</summary>
		<author><name>Zippy</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=File:Substance_heal_preview.png&amp;diff=318125</id>
		<title>File:Substance heal preview.png</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=File:Substance_heal_preview.png&amp;diff=318125"/>
		<updated>2026-07-24T18:31:59Z</updated>

		<summary type="html">&lt;p&gt;Zippy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Non-free Dwarf Fortress Screenshot}}&lt;/div&gt;</summary>
		<author><name>Zippy</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Engraving&amp;diff=318120</id>
		<title>Engraving</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Engraving&amp;diff=318120"/>
		<updated>2026-07-23T23:35:10Z</updated>

		<summary type="html">&lt;p&gt;Zippy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quality|Superior}}&lt;br /&gt;
{{av}}&lt;br /&gt;
[[File:DF_Cheese.jpg|208px|thumb|right|A dwarf eating cheese]]&lt;br /&gt;
The process of '''engraving''' [[smoothing|smoothed]] or constructed [[wall]]s and [[floor]]s increases their value further, and gives them a [[quality]] level. It is unknown if dwarves currently look at engravings (in previous versions, they did not), but if they do, it would no doubt satisfy their [[need]] to admire art.{{verify|I have seen dwarves satisfy their Admire Art needs in areas with engravings, but I cannot verify that the engravings are the only factor present}} Engravings made with a quality of -Well-crafted- and higher will usually be in reference to [[Legends|previous events]], but they can still be depictions [[preferences|of]] [[deity|something]] [[weapon|the]] [[crafts|engraver]] [[cheese|cares]] [[friend|about]], whether they [[booze|love]] it or [[vermin|absolutely hate]] it. You can examine the contents of an engraving by clicking on it.&lt;br /&gt;
&lt;br /&gt;
Any constructed tile or non-{{token|SOIL|imat}} natural tile that has been [[smoothing|smoothed]] can be engraved, even [[slade]] and the materials that exist in geological layers only as a [[Duplicated raws#Duplicated materials|result of a glitch]].{{verify|is this still in v50?}} Engraved [[ice]] is called &amp;quot;Sculpted Ice&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Process==&lt;br /&gt;
[[File:engraved_preview.png|right]]You can only engrave non-[[soil]] floors and walls. However, smooth and constructed walls/floors can both be engraved. The material the tile is composed of has no effect on the process of engraving, so a constructed wood/glass wall can be engraved in the same way as a natural stone wall. Once the area has been smoothed with {{k|v}}-{{k|m}} (not necessary for constructions), you may designate it to be engraved using {{k|v}}-{{k|g}}. The dwarf must have the Engraving [[Labor#Default_work_details|work detail]] active and the [[Labor#Default_work_details|Stone Cutting]] work detail active to smooth a rough cave tile.&lt;br /&gt;
&lt;br /&gt;
Once a tile is designated, the theme or content of the engraving can be selected by first clicking on the designated tile and then on the &amp;quot;specify [[art|image]]&amp;quot; button. This must be done before the game is unpaused. If no selection is made, then the contents of the engraving are left to the [[preferences|choice]] of the engraver performing the job. Note that engraving glass floors will remove their transparency.&lt;br /&gt;
&lt;br /&gt;
Engravings are directional—only a room containing the tile the engraver stood on when it completed will receive the engraving value bonus. There is no way to engrave more than one side of a single wall tile. &lt;br /&gt;
&lt;br /&gt;
Using only highly-skilled engravers will result in high-quality engravings, and therefore higher room and fortress value.&lt;br /&gt;
&lt;br /&gt;
==Toggling==&lt;br /&gt;
Settings exist in the game for enabling and disabling the display of engravings, but this currently does not work, either by manually designating an engraving as hidden or by changing the in game/init setting. See previous version for how this used to work.&lt;br /&gt;
&lt;br /&gt;
==Removal==&lt;br /&gt;
Floor engravings of unsatisfactory quality and/or content (e.g. carvings of [[Boatmurdered|elephants mauling dwarves]]) can be removed by designating{{k|v}} the carving of minecart {{k|t}}racks over them. The tracks can then be removed by smoothing the stone, which results in fresh, smooth stone tiles ready for another attempt at engraving.&lt;br /&gt;
&lt;br /&gt;
There are bugs with engravings on constructed floors that make it tricky to remove them—simply removing the constructed floor and building it back will result in the engraving reappearing, albeit without any description text.&lt;br /&gt;
&lt;br /&gt;
To remove an engraving from constructed floor located on stone, first deconstruct the floor, then smooth the floor. This will cause the engraving to magically reappear, meaning it is now safe to put new constructed flooring over it. As an alternative to smoothing, you can also carve minecart tracks.&lt;br /&gt;
&lt;br /&gt;
To remove an engraving from constructed floor located on soil, first deconstruct the floor, then build a wall, then cut arrow slits into the wall, then destroy the wall, and then rebuild your constructed floor. &lt;br /&gt;
&lt;br /&gt;
Both methods will reset your floor to a fresh state, allowing you to start anew.&lt;br /&gt;
&lt;br /&gt;
Floor engravings can also be removed from natural walls by allowing [[magma]] to flow over them, which reverts the tiles to their smooth form. &lt;br /&gt;
&lt;br /&gt;
Wall engravings can only be removed by removing the wall – mining in the case of natural walls, or removing a constructed wall using {{k|m}}-{{k|x}}.&lt;br /&gt;
&lt;br /&gt;
Removing engraved natural walls/floors will remove the engraving without triggering the negative thought. However, removing a masterwork engraving using any method except construction removal will cause a message and an unhappy [[thought]] in the artist who engraved it, as will mining a natural wall with a masterpiece on it.&lt;br /&gt;
&lt;br /&gt;
==Effects on room value==&lt;br /&gt;
[[File:v50_engrave_preview.png|thumb|right|The center area of the floor has been engraved. The left and bottom walls are also engraved, but the top one is not.]]How engravings affect room values has changed considerably, such that even the value of wall and floor tiles must first be understood.[https://www.reddit.com/r/dwarffortress/comments/zzqlfu/steam_version_room_value_calculations_demystified/] In a nutshell, however, in almost all cases it is now better to place walls/floors with high-value materials and then engrave those. It doesn't matter whether that placement is done using blocks, a rough boulder, or metal bars, as long as it is a Construction.&lt;br /&gt;
&lt;br /&gt;
For floor tiles, their value calculation is [floor origin multiplier] × [floor material value] + [engraving bonus]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|+ Floor Origin Multipliers&lt;br /&gt;
|-&lt;br /&gt;
! Origin !! Multiplier&lt;br /&gt;
|-&lt;br /&gt;
| rough cave floor || 1×&lt;br /&gt;
|-&lt;br /&gt;
| smooth cave floor || 4×&lt;br /&gt;
|-&lt;br /&gt;
| constructed floor || 7×&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
If the floor is engraved, the added engraving bonus is [10] × [floor material value] × [quality value modifier], with those modifiers being:&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! style=&amp;quot;&amp;quot;| Designation &lt;br /&gt;
! Description&lt;br /&gt;
! Value &amp;lt;br&amp;gt;Modifier &lt;br /&gt;
|-&lt;br /&gt;
| Engraving  ||  &amp;amp;mdash;        || 1×&lt;br /&gt;
|-&lt;br /&gt;
| -Engraving-|| Well-crafted    || 2×&lt;br /&gt;
|-&lt;br /&gt;
| +Engraving+|| Finely-crafted  || 3×&lt;br /&gt;
|-&lt;br /&gt;
| *Engraving*|| Superior quality|| 4×&lt;br /&gt;
|-&lt;br /&gt;
| ≡Engraving≡|| Exceptional     || 5×&lt;br /&gt;
|-&lt;br /&gt;
| ☼Engraving☼|| Masterful       || 12×&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
If a dwarf has a [[preference]] for the type of stone in which the engraving was made, its value doubles in their eyes. However, the actual image depicted in the engraving has ''no'' effect on its value.&lt;br /&gt;
&lt;br /&gt;
Bearing all this in mind, if, for example, you placed a single golden block floor in a room, that floor tile would increase the value of that room by (7) × (30) = 210☼. If that floor tile was then engraved with a Masterwork, it would be worth an additional (10) × (30) × (12) = 3600☼, for a grand total of 3810☼. Since the material value of the floor is used in both calculations, using high-value materials on floor tiles you plan to engrave can make the value of the rooms they're in skyrocket! &lt;br /&gt;
&lt;br /&gt;
However, if a floor tile exists in more than one designated room, all overlapping rooms will have their value reduced to '''zero'''. Sharing a door that does not have two adjacent wall tiles (i.e. the rooms have double-doors rather than single doors) implies sharing the tile under the door as well. However, having only a single door between two walls will not cause an overlap penalty, which allows internal offices and bedrooms inside of houses to function. You can remove this penalty simply by un-designating any floor tiles that overlap in more than one room's designation. Not all room designations cause this penalty, however. You'll know the penalty has triggered when you see the room's name turn red and gain &amp;quot;Overlapping.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Wall engravings work similarly, being [wall origin multiplier] × [wall material value] + [engraving bonus]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|+ Wall Origin Multipliers&lt;br /&gt;
|-&lt;br /&gt;
! Origin !! Multiplier&lt;br /&gt;
|-&lt;br /&gt;
| natural cave wall || 1×&lt;br /&gt;
|-&lt;br /&gt;
| smooth cave wall || 5×&lt;br /&gt;
|-&lt;br /&gt;
| constructed wall || 9×&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
If the wall is engraved, the added engraving bonus is [10] × [wall material value] × [quality value modifier], using the same modifiers as above. However, wall engravings are ''directional'', only providing their value to the room which contains the floor tile the engraver was standing on at the time of completion.&lt;br /&gt;
&lt;br /&gt;
Unlike floor tiles, walls can be in multiple room designations. There is no room value penalty if the same wall is in two or more designated rooms, though engravings will only count toward one of the rooms (based on the engraving direction). Because of how walls interact with rooms and doors, and rooms don't have to be contiguous, you can increase the value of all bedrooms in your fortress by making use of these rules.&lt;br /&gt;
&lt;br /&gt;
==Room Value Exploit==&lt;br /&gt;
&lt;br /&gt;
[https://www.reddit.com/r/dwarffortress/comments/zzqlfu/steam_version_room_value_calculations_demystified/ According to Reddit user TBTerra]:&lt;br /&gt;
&lt;br /&gt;
# Make a line of wall with 1 tile gap either side (if your engravers are really good this might only need to be 2-3 long)&lt;br /&gt;
# Make the lines of floor either side of this wall out of the most valuable material you can (aluminum or platinum are great; steel and gold also work), and have your best engraver engrave them&lt;br /&gt;
# Place doors on top of all those engraved tiles, what sort doesn't really matter, as they will be adding 10-100 value to 2-3k value floor tiles&lt;br /&gt;
# For every room add the doors and the wall(this is a convenient rectangle). The wall makes the doors shareable, and the doors make the engraved floor shareable.&lt;br /&gt;
For optimal results hide this to the south east of your area, otherwise the zone icons can get rather confused&lt;br /&gt;
&lt;br /&gt;
==Bugs== &lt;br /&gt;
* While the [[quality]] rating of engravings on ice walls is shown properly, the quality of engravings on ice ''floors'' doesn't show when looking at a tile with {{k|k}}, only when hitting {{k|enter}} to inspect the engraving. This gives the false impression that engraved ice floors have no quality levels. In addition, the engravings are described as &amp;quot;engraved on the wall&amp;quot; instead of &amp;quot;on the floor&amp;quot;.{{verify}}&lt;br /&gt;
* Engravings on constructed floors magically reappear when removing the floor and placing new floor, or when removing the floor and smoothing the natural floor beneath.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:engraving_preview.jpg|thumb|320px|center|Engraving of a Hindu civilization.]]&lt;br /&gt;
{{Category|Fortress mode}}&lt;br /&gt;
[[ru:Engraving]]&lt;/div&gt;</summary>
		<author><name>Zippy</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Onion&amp;diff=318099</id>
		<title>Onion</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Onion&amp;diff=318099"/>
		<updated>2026-07-23T01:16:31Z</updated>

		<summary type="html">&lt;p&gt;Zippy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quality|Superior}}&lt;br /&gt;
{{plantlookup&lt;br /&gt;
|graphic=onion_shrub_sprite.png&lt;br /&gt;
|seedimage=onion_seeds_sprite.png&lt;br /&gt;
|uses=&lt;br /&gt;
*[[Food]]&lt;br /&gt;
}}&lt;br /&gt;
{{av}}&lt;br /&gt;
&lt;br /&gt;
'''Onions''' are an [[aboveground]] [[crop|garden vegetable]]. They can be planted in all seasons, and the bulb is edible raw or [[cooking|cooked]]. Bulbs also can be processed in a [[dyer's shop]] into orange [[dye]].&lt;br /&gt;
&lt;br /&gt;
Some [[Dwarf|dwarves]] [[preferences|like]] onion plants for their ''bulbs''.&lt;br /&gt;
&lt;br /&gt;
[[File:ARS red onion.jpg|thumb|center|300px|Admired for its ''bulbs''.]]&lt;br /&gt;
&lt;br /&gt;
{{D for Dwarf}}&lt;br /&gt;
Some [[ogre]]s like onion plants for their ''layers''. [[Donkey]]s usually prefer cake or parfait.&lt;br /&gt;
&lt;br /&gt;
{{Translation&lt;br /&gt;
| dwarven = anön&lt;br /&gt;
| elvish  = mecifa&lt;br /&gt;
| goblin  = nubkam&lt;br /&gt;
| human   = peklod&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{gamedata}}&lt;br /&gt;
{{Plants}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Dye sources]]&lt;/div&gt;</summary>
		<author><name>Zippy</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Lever_operation&amp;diff=318071</id>
		<title>Lever operation</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Lever_operation&amp;diff=318071"/>
		<updated>2026-07-20T03:50:55Z</updated>

		<summary type="html">&lt;p&gt;Zippy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quality|Tattered}}&lt;br /&gt;
{{Labor&lt;br /&gt;
| labor      = Lever operation&lt;br /&gt;
| tasks      =&lt;br /&gt;
* {{k|P}}ull [[lever]]s}}&lt;br /&gt;
{{av}}&lt;br /&gt;
Dwarves with the '''lever operation''' [[labor]] enabled (default) will pull [[lever]]s with a {{k|P}}ull job queued. Limiting this labor to only dwarves that will be near the lever (such as in a [[Burrow]]) is important to avoid having the job assigned to a dwarf hundreds of squares from the lever in a crisis.&lt;br /&gt;
{{labors}}&lt;/div&gt;</summary>
		<author><name>Zippy</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Item_quality&amp;diff=318057</id>
		<title>Item quality</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Item_quality&amp;diff=318057"/>
		<updated>2026-07-20T01:11:28Z</updated>

		<summary type="html">&lt;p&gt;Zippy: Changing this, since this isn't limited to just Adventurer mode anymore.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quality|Exceptional}}&lt;br /&gt;
{{av}}&lt;br /&gt;
&lt;br /&gt;
{{for/see|information on room/zone quality|[[Zone#Quality_and_value|Room/Quality]]}}&lt;br /&gt;
{{for/see|article quality ratings|[[DF:Quality]]}}&lt;br /&gt;
{{for/see|the Masterwork Mod|the [[Masterwork:Main_Page|Masterwork Mod wiki]]}}&lt;br /&gt;
[[File:item_quality_preview.png|right]]'''Quality''' is - by definition - the standard of something as measured against other things of a similar kind; the degree of excellence of something. Within the world(s) of ''Dwarf Fortress'', the primary factors of the quality of something are determined by the skill of the creator, as well as the materials used to make it. Quality also determines an object's financial value, and can strongly dictate someone's reception of said object when using it.&lt;br /&gt;
&lt;br /&gt;
The value of some goods can be further improved by other means. For example, some goods can be encrusted with [[gem]]s, and [[clay]] goods can be glazed with [[ash]].&lt;br /&gt;
&lt;br /&gt;
== Quality grades ==&lt;br /&gt;
All crafted items (e.g. [[furniture]], [[armor]], [[clothing|clothes]] and [[Kitchen#Types_of_meals|prepared meals]], but not [[drink]]s) have quality levels. If the quality of their craftsdwarfship is above-standard, the item name is bracketed by special symbols that reflect that quality (see table below). [[Coin]]s are an unusual case; the image on the coin may have a quality level, but this does not affect the value of the coin, and the coin's quality level is not shown by special characters. &lt;br /&gt;
&lt;br /&gt;
Item quality depends on the [[skill]] and [[attributes]] of the crafter, as well as any [[preferences]] the crafter has for the item or its makeup. Certain deleterious statuses of the crafter cause effective skill level to be lower than the level determined by experience alone through [[Skill#Skill_penalties|skill penalties]], resulting in lower item quality. Notwithstanding any penalties, past a certain high skill level a dwarf will almost always make at least ≡exceptional≡ quality items. ☼Masterworks☼ are capped to a maximum 1/3 (33.3%) chance.&lt;br /&gt;
&lt;br /&gt;
{{/Table}}&lt;br /&gt;
&lt;br /&gt;
For named weapons that are not artifacts, see [[Weapon#Attachment|here]].&lt;br /&gt;
&lt;br /&gt;
: '''Note:''' Items may also be surrounded by braces {}, which indicates the item is [[forbidden]], or parentheses (), which indicates the item came from off-site (i.e. it arrived as [[Goblinite]], was purchased in a trade, or was part of the original [[Embark#Supplies|embark supplies]]). See [[Item designations]] for a summary.&lt;br /&gt;
&lt;br /&gt;
Images on floors or walls that are engraved by an [[engraver]] have quality levels, which can be seen by examining the engraving. Note that engraving values are calculated differently than crafted items (they still use pre-v50 values), and while a wall will appear to be engraved on all four sides, the only rooms that benefit from a wall engraving are those containing the square the engraver was standing on at the time of engraving. Keep this in mind if you want to improve a specific room or improve multiple rooms!&lt;br /&gt;
&lt;br /&gt;
Raw materials used for crafting items (e.g. [[stone]]s, [[log]]s, [[bar]]s, [[thread]], [[dye]], [[food]]) have no quality levels, with the exception of [[cloth]] (see next). [[Block]]s, an intermediary building material, also lack quality levels, as do smoothed [[floor]] tiles, [[wall]]s, and carved [[fortification]]s.&lt;br /&gt;
&lt;br /&gt;
==== Decorations and dyeing ====&lt;br /&gt;
Almost all [[decoration]]s have quality levels, too. An item of any quality (except [[artifact]]-level) can have a decoration of any quality. (Artifacts can't be decorated manually, but have inherent decorations depending on the materials used to make them.) The quality level of a decoration is shown by the same signs ('''-''', '''+''', '''*''', '''≡''', or '''☼''') just outside the double angle-brackets («,»). Thus, a *«+steel battle axe+»* is a +finely-crafted steel battle axe+ with *superior decorations* on it, while a «☼steel battle axe☼» is a ☼masterfully crafted steel battle axe☼ with «decorations» of standard (low) quality (i.e. no visible symbol). Each decoration imparts its flat bonus and multiplier, so high-quality decorations can quickly create extremely-valuable items, even if those items were low-quality to begin with.&lt;br /&gt;
&lt;br /&gt;
Dyeing is considered a (type of) decoration with quality levels, as are [[glaze]]s, the latter having the additional effect of making an [[earthenware]] [[jug]] or [[pot]] waterproof and capable of holding liquid. For example, some [[rope reed]] thread may be +finely dyed+ with emerald dye. Dye can be applied to either thread or cloth, but not other, finished goods made of cloth. If thread is dyed, and then woven into cloth, the new cloth will retain both the dye and whatever quality level it had. The same is true for cloth made into clothes and other goods. However, unlike other improvements, their quality levels will be displayed on the base item itself, but only if there are no other visible improvements - for example, a piece of superior rope reed cloth with exceptional dimple dye will appear as ≡rope reed cloth≡, and a finely-crafted sock made from superior cave spider silk will appear as a *cave spider silk sock* (but will become a *«+cave spider silk cloth+»* once a low-quality ''visible'' decoration is added). The same thing happens with ingredients on prepared meals - a well-prepared mule tallow roast containing superiorly-minced ingredients will show up as a *mule tallow roast*.&lt;br /&gt;
&lt;br /&gt;
==== Masterpiece ====&lt;br /&gt;
Rarely, a dwarf will produce an item that excels beyond normal expectations; this item is &amp;quot;masterfully crafted&amp;quot;, and commonly referred to as a masterwork, or a masterpiece item. Masterpiece items are noticeably more valuable than any other quality, and masterpiece weapons boast an [[edge]] the equal of [[artifact]] equivalents in their sharpness. Aside from [[artifact]]s, masterworks are the optimal a fortress can achieve, and many mature fortresses can boast of masterwork items for every useful feature, in [[bedroom]]s, in their [[dining hall]]s, for their [[military]] weapons and armor, everywhere that &amp;quot;better&amp;quot; is helpful.  And special rules apply to them.&lt;br /&gt;
&lt;br /&gt;
Destroying a ☼masterwork☼ item (e.g. by melting) may cause the dwarf who made it to get unhappy [[thought]]s. Allowing an engraved image on the floor to get [[water|wet]] (and thus [[mud]]dy) will allow vegetation to grow on it and destroy the image, and cause an unhappy thought if the image was masterwork.  The same is true for mining through a wall with a masterwork image on it. An unhappy thought can also happen if a [[thief]] steals a masterwork item. It also happens in the unusual case where a creature was shot with a masterwork crossbow bolt and the bolt gets stuck in the creature when they leave the map.{{verify|check to see if this was fixed in v50}} Eating a masterwork prepared meal will not cause an unhappy thought, similarly to dismantling a masterwork building. Having a masterwork building destroyed by a [[cave-in]] or [[building destroyer]], however, will.&lt;br /&gt;
&lt;br /&gt;
If a dwarf has created many masterpieces in their lifetime, the loss of a single item will affect them proportionally less. This is especially fortunate, for example, in the case of masterpiece crossbow [[Bolt#Masterwork_bolts|crossbow bolts]] (which are made in multiples), but it applies to any- and everything else as well.&lt;br /&gt;
&lt;br /&gt;
==== Portraits ====&lt;br /&gt;
In both [[Fortress mode]] and [[Adventurer mode]], the quality of upper body clothes can be seen in portraits of most individuals, such as the created characters, the graphics reflecting the quality of the worn item. Before starting a game in Adventure mode, the player can choose any quality of wearable item (i.e. [[armor]]) for themselves, at the cost of points. In these character portraits, the quality of clothes and armor can be easily seen, as the piece of clothing will appear to be more lavishly decorated the higher the quality is. This can be seen in the example image below:&lt;br /&gt;
&lt;br /&gt;
[[File:clothing_quality_preview.png|thumb|708px|center|From left to right, the quality levels of the human's coat (upper) and the dwarf's armor (lower) are standard, -well-crafted-, +finely-crafted+, *superior quality*, =exceptional=, ☼masterful☼ and artifact.]]&lt;br /&gt;
&lt;br /&gt;
The player has the choice of choosing the quality of some clothing and weapons by clicking [[File:quality_increase_button.png|16px]] and [[File:quality_decrease_button.png|16px]], with higher qualities costing more points. Note that some articles of clothing will not show a unique graphic for every level of quality. A player can never choose &amp;quot;artifact&amp;quot; quality from the start.&lt;br /&gt;
&lt;br /&gt;
== Quality levels of imported goods ==&lt;br /&gt;
The vast majority of goods brought by caravans, immigrants, visitors, and invaders are superior-quality or less. Exceptional or masterwork-quality items are extremely rare. As a result, you can eventually make better-quality goods yourself, provided your dwarves are trained in the appropriate skill. This is important to keep in mind for your military, since the quality level of [[weapon]]s and [[armor]] can make a big difference in combat performance.&lt;br /&gt;
&lt;br /&gt;
There are goods that you can't produce, that foreign civilizations can. Typically, these include uninteresting [[clothing]] items like skirts, or useless [[tool]]s like pestles, but also include some exotic weapons like [[whip]]s and [[dagger]]s. If you want to use those weapons, you have to settle for whatever is available, so it can take some time to find one made with decent quality and made from a good metal like [[iron]].&lt;br /&gt;
&lt;br /&gt;
== Quality levels in stockpile settings ==&lt;br /&gt;
[[Stockpile]]s can be set to accept only goods of certain quality levels. However, the ''Core quality'' and the ''Total quality'' which can be set in a stockpile's settings are in a difficult relation to the crafting and decoration quality.&lt;br /&gt;
&lt;br /&gt;
=== Core Quality ===&lt;br /&gt;
''Core quality'' means the quality of the ''craftsdwarfship of the item''. A masterfully crafted armor (made from qualityless metal bars) has masterful core quality. A finely-crafted dress (made from an exceptional pig tail fiber cloth) has fine core quality (because the craftsdwarfship ''of the item'' is fine).&lt;br /&gt;
&lt;br /&gt;
=== Total Quality ===&lt;br /&gt;
''Total quality'' means the highest quality level between the craftsdwarfship of the item and the craftsdwarfship of its components (or decorations). The finely-crafted dress from our previous example has a fine core quality, but its total quality is exceptional because its component — a pig tail fiber cloth — is of exceptional quality. Likewise, a superior quality steel gauntlet, masterfully studded with copper is of masterful total quality (and superior core quality).&lt;br /&gt;
&lt;br /&gt;
A more complex example: A rope reed fiber sock is superiorly decorated with pond turtle shell. Is masterfully crafted from a rope reed fiber cloth which was finely dyed with redroot dye. Core quality: masterful, Total quality: masterful. (Remember, for total quality, the best of either the item's quality, the quality of its components, or the quality of its decorations is chosen.)&lt;br /&gt;
&lt;br /&gt;
See also [http://www.bay12forums.com/smf/index.php?topic=96501.msg2765710 Crafting Skills, Quality and Statistics research].&lt;br /&gt;
&lt;br /&gt;
==Admiring furniture==&lt;br /&gt;
Quality has an impact on the amount of [[thought|happiness]] a dwarf gets from admiring furniture only to the extent that it contributes to the furniture's [[value]]. That is, if there's a no-quality statue and a masterwork statue which have exactly the same monetary value, they'll each give the same amount of happiness when admired (assuming Urist has no [[Preferences|preference]] for the material of either statue). Furniture quality has no influence on how often a piece of furniture is admired.&lt;br /&gt;
&lt;br /&gt;
==Changes to artifact weapons==&lt;br /&gt;
Toady gave us a [http://www.bay12forums.com/smf/index.php?topic=30026.msg1012311#msg1012311 quote] on weapon and armor quality, giving the game qualities of an &amp;quot;artifact&amp;quot; in v0.31:&lt;br /&gt;
&amp;lt;div style=&amp;quot;width: 50em; padding: 0.5em; margin-bottom: 1em; border: 1px solid #ccc; background: #eee;&amp;quot;&amp;gt;&lt;br /&gt;
#Additional value multiplier of 10 over masterwork, so a total multiplier of 120. &lt;br /&gt;
#Cannot be owned (can be equipped, you might have to do it explicitly though).&lt;br /&gt;
#Armor deflection roll has ×3 roll modifier instead of the masterwork's ×2.&lt;br /&gt;
#Same for melee attack and archery rolls.&lt;br /&gt;
#It looks like the artifact edges are the maximum edge for the material, which is also what a masterwork gets, so beyond a masterwork you'd just be getting the hit roll modifier. *&lt;br /&gt;
#Things like artifact bone spears will likely be crap against steel, yeah. We don't have actual magical artifacts yet, and that's what would be required.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Wear]]&lt;br /&gt;
&lt;br /&gt;
{{Category|Items|*}}&lt;br /&gt;
[[ru:Item quality]]&lt;/div&gt;</summary>
		<author><name>Zippy</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=File:Muskox_sprites.png&amp;diff=318026</id>
		<title>File:Muskox sprites.png</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=File:Muskox_sprites.png&amp;diff=318026"/>
		<updated>2026-07-18T21:29:01Z</updated>

		<summary type="html">&lt;p&gt;Zippy: Zippy uploaded a new version of File:Muskox sprites.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Non-free Dwarf Fortress Screenshot}}&lt;/div&gt;</summary>
		<author><name>Zippy</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=File:Unicorn_sprites.png&amp;diff=318022</id>
		<title>File:Unicorn sprites.png</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=File:Unicorn_sprites.png&amp;diff=318022"/>
		<updated>2026-07-18T21:00:51Z</updated>

		<summary type="html">&lt;p&gt;Zippy: Zippy uploaded a new version of File:Unicorn sprites.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Non-free Dwarf Fortress Screenshot}}&lt;/div&gt;</summary>
		<author><name>Zippy</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=File:Two_humped_camel_sprites.png&amp;diff=318021</id>
		<title>File:Two humped camel sprites.png</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=File:Two_humped_camel_sprites.png&amp;diff=318021"/>
		<updated>2026-07-18T20:48:11Z</updated>

		<summary type="html">&lt;p&gt;Zippy: Zippy uploaded a new version of File:Two humped camel sprites.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Non-free Dwarf Fortress Screenshot}}&lt;/div&gt;</summary>
		<author><name>Zippy</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=File:One_humped_camel_sprites.png&amp;diff=318020</id>
		<title>File:One humped camel sprites.png</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=File:One_humped_camel_sprites.png&amp;diff=318020"/>
		<updated>2026-07-18T20:47:22Z</updated>

		<summary type="html">&lt;p&gt;Zippy: Zippy uploaded a new version of File:One humped camel sprites.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Non-free Dwarf Fortress Screenshot}}&lt;/div&gt;</summary>
		<author><name>Zippy</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=File:One_humped_camel_sprites.png&amp;diff=318019</id>
		<title>File:One humped camel sprites.png</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=File:One_humped_camel_sprites.png&amp;diff=318019"/>
		<updated>2026-07-18T20:42:32Z</updated>

		<summary type="html">&lt;p&gt;Zippy: Zippy uploaded a new version of File:One humped camel sprites.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Non-free Dwarf Fortress Screenshot}}&lt;/div&gt;</summary>
		<author><name>Zippy</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=File:Elephant_couple_sprite.png&amp;diff=318014</id>
		<title>File:Elephant couple sprite.png</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=File:Elephant_couple_sprite.png&amp;diff=318014"/>
		<updated>2026-07-18T16:47:44Z</updated>

		<summary type="html">&lt;p&gt;Zippy: Zippy uploaded a new version of File:Elephant couple sprite.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Non-free Dwarf Fortress Screenshot}}&lt;/div&gt;</summary>
		<author><name>Zippy</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Velociraptor&amp;diff=317955</id>
		<title>Velociraptor</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Velociraptor&amp;diff=317955"/>
		<updated>2026-07-14T22:26:06Z</updated>

		<summary type="html">&lt;p&gt;Zippy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quality|Tattered}}&lt;br /&gt;
{{Creaturelookup/0&lt;br /&gt;
|image=velociraptor_sprites.png&lt;br /&gt;
|portrait=velociraptor_portrait_anim.gif}}&lt;br /&gt;
{{av}}&lt;br /&gt;
{{creaturedesc}}&lt;br /&gt;
&lt;br /&gt;
The [[Velociraptor]] is a small, extinct carnivorous dinosaur from the [[wikipedia:Cretaceous|Cretaceous]] period. It is found in savage tropical shrublands, badlands and rocky wastelands.&lt;br /&gt;
As with all real-world extinct creatures, they must be endabled during world creation to spawn. Velociraptors, unlike what some humans might try to convince you, have feathers. Baby Velociraptors are known as Hatchlings.&lt;br /&gt;
&lt;br /&gt;
Velociraptors can do serious damage to dwarves, but are far from [[Giant kea|a fort-ending threat]]. Some might concider them as an alternative to chickens and turkeys due to their large clutch size, though they must beware of the [[catsplosion|dinosplosion]] that might ensue.&lt;br /&gt;
&lt;br /&gt;
Some [[Dwarf|dwarves]] [[Preferences|like]] turkeys for their ''scything claws'', their ''speed'' and their ''feathers''.&lt;br /&gt;
&lt;br /&gt;
{{D for Dwarf}}&lt;br /&gt;
[[Cat]]s of royal lineage have been known to adopt these creatures as pets.&lt;br /&gt;
&lt;br /&gt;
{{gamedata}}&lt;br /&gt;
{{Creatures}}&lt;/div&gt;</summary>
		<author><name>Zippy</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Modification:Giant_desert_scorpion&amp;diff=317948</id>
		<title>Modification:Giant desert scorpion</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Modification:Giant_desert_scorpion&amp;diff=317948"/>
		<updated>2026-07-14T02:28:40Z</updated>

		<summary type="html">&lt;p&gt;Zippy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creaturelookup/0&lt;br /&gt;
|image=giant_desert_scorpion_sprite.png&lt;br /&gt;
|contrib=no&lt;br /&gt;
|wiki=no&lt;br /&gt;
|vary=no&lt;br /&gt;
|meat=21-22&lt;br /&gt;
|fat=21&lt;br /&gt;
|heart=1&lt;br /&gt;
|intestine=1&lt;br /&gt;
|brain=1&lt;br /&gt;
|skin=chitin&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{mod}} &lt;br /&gt;
&lt;br /&gt;
{{creaturedesc}}&lt;br /&gt;
&lt;br /&gt;
'''Giant desert scorpions''' were removed from the game in [[DF2014:Release information/0.42.04|version 0.42.04]], with plans for a replacement in a future update. Players who can't wait that long can simply re-add them themselves through [[modding]] by copying the raws provided below.&lt;br /&gt;
&lt;br /&gt;
[[Image:Scorpion-panel2-col.png|thumb|250px|center|Admired for their ''tails''.]]&lt;br /&gt;
&lt;br /&gt;
To install the mod, add this creature definition to your raw/objects/creature_savage_tropical.txt file:&lt;br /&gt;
&lt;br /&gt;
{{gamedata}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Simply generate a new world and that's it. Now your dwarves can cower in fear of the dread giant desert scorpions.&lt;/div&gt;</summary>
		<author><name>Zippy</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Tyrannosaurus&amp;diff=317939</id>
		<title>Tyrannosaurus</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Tyrannosaurus&amp;diff=317939"/>
		<updated>2026-07-13T04:08:11Z</updated>

		<summary type="html">&lt;p&gt;Zippy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quality|Fine}}&lt;br /&gt;
{{Creaturelookup/0&lt;br /&gt;
|image=tyrannosaurus_sprites.png&lt;br /&gt;
|portrait=tyrannosaurus_portrait_anim.gif}}&lt;br /&gt;
{{av}}&lt;br /&gt;
{{creaturedesc}}&lt;br /&gt;
The '''Tyrannosaurus Rex''', or '''T. Rex''' (referred to as just '''Tyrannosaurus''' in-game) is a very large, carnivorous [[extinction|extinct]] dinosaur from the [[wikipedia:Cretaceous|Cretaceous]] period. Their large size can be compared to that of an [[ogre]], or slightly smaller than a [[giant saltwater crocodile]]. They are usually found in temperate, moist environments (which resembles the Hell Creek formation as it was in the Cretaceous).&lt;br /&gt;
&lt;br /&gt;
It can be extremely dangerous if precautions aren't taken, but if you manage to tame and train one for war, it can be used for combat and will desimate most gobins, since their armor usually isn't very high quality. Cave dragons that goblins sometimes bring can pose a threat to it, however.&lt;br /&gt;
&lt;br /&gt;
Some [[dwarf|dwarves]] [[like]] tyrannosaurus rexes for their ''jaws'' and ''tiny arms''.&lt;br /&gt;
&lt;br /&gt;
{{D for Dwarf}}&lt;br /&gt;
A [[human]] was once making fun of a T.Rex due to its short arms, and saying it was just a scavenger. They were promptly eaten whole.&lt;br /&gt;
&lt;br /&gt;
The T.Rex lays eggs and has a very large clutch size (larger than any domestic bird), which means it is theoretically possible for a never before seen -splosion to occur, the enigmatic dinosplosion (though dwarven scientists still contemplate whether it is closer to a birdsplosion or a crocsplosion). This theoretical -splosion has not been seen occurring yet.&lt;br /&gt;
&lt;br /&gt;
{{gamedata}}&lt;br /&gt;
{{Creatures}}&lt;/div&gt;</summary>
		<author><name>Zippy</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Megalodon&amp;diff=317938</id>
		<title>Megalodon</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Megalodon&amp;diff=317938"/>
		<updated>2026-07-13T03:49:47Z</updated>

		<summary type="html">&lt;p&gt;Zippy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quality|Fine}}&lt;br /&gt;
{{Creaturelookup/0&lt;br /&gt;
|image=megalodon_sprites.png&lt;br /&gt;
|portrait=megalodon_portrait_anim.gif}}&lt;br /&gt;
{{av}}&lt;br /&gt;
{{creaturedesc}}&lt;br /&gt;
'''Megalodon''' sharks are colossal [[extinction|extinct]] [[aquatic]] [[creatures]] from the [[wikipedia:Cenozoic|Cenozoic]] era. They are among the [[List_of_creatures_by_adult_size|largest creatures in the game]], with their adult size being slightly smaller than [[dragon]]s and the [[giant rhinoceros]]. Given their size, they can [[butcher|butchered]] for extremely large amounts of meat. They are found in [[savage]] waters.&lt;br /&gt;
&lt;br /&gt;
Some [[dwarf|dwarves]] [[like]] megalodon sharks for their ''great size''.&lt;br /&gt;
{{gamedata}}&lt;br /&gt;
{{Creatures}}&lt;/div&gt;</summary>
		<author><name>Zippy</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Giant_narwhal&amp;diff=317937</id>
		<title>Giant narwhal</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Giant_narwhal&amp;diff=317937"/>
		<updated>2026-07-13T03:49:21Z</updated>

		<summary type="html">&lt;p&gt;Zippy: format cleanup&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quality|Tattered}}&lt;br /&gt;
&lt;br /&gt;
{{Creaturelookup/0&lt;br /&gt;
|image=giant_narwhal_sprite.png&lt;br /&gt;
|portrait=narwhal_portrait.png&lt;br /&gt;
|bone=55-80&lt;br /&gt;
|meat=250-320&lt;br /&gt;
|fat=59-65&lt;br /&gt;
|skull=1&lt;br /&gt;
|tusk=20-30&lt;br /&gt;
|lung=40-55&lt;br /&gt;
|intestine=60-85&lt;br /&gt;
|spleen=10-15&lt;br /&gt;
|kidney=20-30&lt;br /&gt;
|eye=2&lt;br /&gt;
|brain=20-30&lt;br /&gt;
|heart=10-15&lt;br /&gt;
|liver=20-30&lt;br /&gt;
|tripe=20-30&lt;br /&gt;
|sweetbread=10-15&lt;br /&gt;
|skin=hide&lt;br /&gt;
|contrib=no&lt;br /&gt;
|wiki=no}}&lt;br /&gt;
{{av}}&lt;br /&gt;
{{Stub}}&lt;br /&gt;
{{creaturedesc}}&lt;br /&gt;
'''Giant narwhals''' are much larger versions of its [[narwhal|smaller cousin]]. They are more dangerous as they may gore [[dwarf|dwarves]] with their horns.&lt;br /&gt;
&lt;br /&gt;
Some dwarves like giant narwhals for their ''horns''.&lt;br /&gt;
{{gamedata}}&lt;br /&gt;
{{Creatures}}&lt;/div&gt;</summary>
		<author><name>Zippy</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Leather&amp;diff=317936</id>
		<title>Leather</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Leather&amp;diff=317936"/>
		<updated>2026-07-13T02:37:07Z</updated>

		<summary type="html">&lt;p&gt;Zippy: /* Leather industry */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quality|Superior}}&lt;br /&gt;
{{av}}&lt;br /&gt;
{{V50_item&lt;br /&gt;
|graphic={{imagefix|[[File:Leather_sprite.png]]|4|0}}&lt;br /&gt;
|name=Tanned hide&lt;br /&gt;
|tile=ß&lt;br /&gt;
|col=6:0:0&lt;br /&gt;
|materials=&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
* [[Skin]]&lt;br /&gt;
|workshops=&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
* [[Tanner's shop]]&lt;br /&gt;
|labors=&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
* [[Tanner|Tanning]]&lt;br /&gt;
|used for=&lt;br /&gt;
* [[Leatherworker|Leatherworking]]&lt;br /&gt;
|value=5&lt;br /&gt;
|size=5,000&lt;br /&gt;
}}&lt;br /&gt;
'''Leather''' is the tanned [[hide]] of an [[creature|animal]], and is a fairly versatile material. Leather can be used to make [[bag]]s, [[quiver]]s, [[backpack]]s, [[waterskin]]s, [[clothing]], [[shield]]s, [[armor]], and [[decoration]]s, all at a [[leather works]]. Leather [[trade good|crafts]] are made at a [[craftsdwarf's workshop]]. &lt;br /&gt;
&lt;br /&gt;
Although most of these items can be made from other materials, it is the only sensible option for making [[quiver]]s and [[backpack]]s (the only alternative being [[adamantine]]), meaning some source of leather is practically essential for a well-rounded [[military]]. &lt;br /&gt;
&lt;br /&gt;
Plenty of leather can usually be acquired through [[trading|trade]] with dwarves and humans. Raw hides can be acquired by [[hunting]] or by [[butchering]] domesticated animals, and these can then be turned to leather at a [[tannery]]. Smaller animals will never produce a hide, so you will never, for example, have [[kea]] or [[rat]] leather. The raw hide of larger animals can produce more than 1 item of usable leather; this seems to start with animals about the [[size]] of an adult [[mule]] (size ~150,000 cm3). &lt;br /&gt;
&lt;br /&gt;
:: {| class=&amp;quot;collapsible collapsed&amp;quot; style=&amp;quot;border-spacing: 1&amp;quot;&lt;br /&gt;
! &amp;lt;u&amp;gt;Leather items per raw hide&amp;lt;/u&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Animal !! Leather per adult&lt;br /&gt;
|-&lt;br /&gt;
| Rabbit || 0&lt;br /&gt;
|-&lt;br /&gt;
| Dog || 1&lt;br /&gt;
|-&lt;br /&gt;
| Cat || 1&lt;br /&gt;
|-&lt;br /&gt;
| Sheep || 1&lt;br /&gt;
|-&lt;br /&gt;
| Pig || 1&lt;br /&gt;
|-&lt;br /&gt;
| Goat || 1&lt;br /&gt;
|-&lt;br /&gt;
| Llama || 1&lt;br /&gt;
|-&lt;br /&gt;
| Alpaca || 1&lt;br /&gt;
|-&lt;br /&gt;
| Donkey || 1&lt;br /&gt;
|-&lt;br /&gt;
| Reindeer || 1&lt;br /&gt;
|-&lt;br /&gt;
| Mule || 2&lt;br /&gt;
|-&lt;br /&gt;
| Horse || 2&lt;br /&gt;
|-&lt;br /&gt;
| Cow || 2&lt;br /&gt;
|-&lt;br /&gt;
| Yak || 2&lt;br /&gt;
|-&lt;br /&gt;
| Water buffalo || 2-3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Small amounts of leather can also be found near groups of cavern-dwelling [[animal people]]. Obtaining leather this way is rather dangerous, as these creatures are generally hostile to dwarves and are often armed with [[blowgun]]s shooting lethally poisonous [[blowdart]]s. {{Verify}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Leather industry==&lt;br /&gt;
[[File:leather_types.jpg|thumb|300px|right|Different types of leather in different colors.]]&lt;br /&gt;
Because it only overlaps in the use of end products, the ''leather industry'' is part of the [[meat industry]], not the [[clothing industry]].&lt;br /&gt;
&lt;br /&gt;
Making leather requires a [[tanner's shop]], a raw hide or [[skin]] from an animal, and a dwarf with the [[tanning]] labor turned on - rotten hides or skin cannot be tanned. Tanned leather can be [[Dye|dyed]] at a [[dyer's shop]], increasing its value, especially in the case of rarer dyes. The [[human]] and dwarven [[caravan]]s usually sell various boxes of leather, which can be useful if few [[Butcher|butcherable]] animals inhabit the map. Each butchering job yields a single hide, and each unrotten hide yields one or more units of usable leather depending how large the creature was. The [[value]] of the leather depends on the critter it comes from; leather made from the skins of rare or dangerous animals can be quite [[Value#Material_multipliers|valuable]]. Tanners can turn a skin from a severed part of an animal into the full-size leather.&lt;br /&gt;
&lt;br /&gt;
Dwarven tanners have a skill unknown to mere humans, such that they can make the softest skin of the tiniest animal as equally hardy as that of the most heavily protected live creature. Whether they make flimsy skin into a rock-like substance, or tough hide silky and supple, remains a mystery.&lt;br /&gt;
&lt;br /&gt;
Dwarves will not claim and wear clothes made from the leather of [[Learns|sentient]] creatures as part of their civilian attire. This taboo may be caused by dwarven [[ethics]], which forbid the butchering of sentient creatures. &lt;br /&gt;
Craftsdwarves will fashion the leather of such creatures into clothing and such clothes will be collected and traded normally. Dwarves will wear clothes made of the leather of sentients if ordered to do so as part of a military uniform.&lt;br /&gt;
&lt;br /&gt;
==Leather armor==&lt;br /&gt;
Leather armor is made in a [[leather works]], and requires one unit of any leather. Leather is significantly lighter than other forms of armor, and thus is less likely to cause [[weight|encumbrance]] penalties, but also provides less protection. It is weak against blunt damage – since it is so flexible, it doesn't absorb much force. The source animal of the leather (e.g. &amp;quot;[[dog]] leather&amp;quot; or &amp;quot;[[roc]] leather&amp;quot;) does not alter the weight or protection of the armor, though the [[item quality]] likely does. Leather armor is useful for [[hunter]]s since they can move fast to keep up with their quarry.&lt;br /&gt;
&lt;br /&gt;
Leather shields are extremely light and are just as protective as wooden or metal shields, thus useful for keeping your forces mobile.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Meat industry]]&lt;br /&gt;
* [[Armor]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{gamedata}}&lt;br /&gt;
{{materials}}&lt;br /&gt;
&lt;br /&gt;
{{Category|Materials}}&lt;br /&gt;
[[ru:Leather]]&lt;/div&gt;</summary>
		<author><name>Zippy</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Clothing&amp;diff=317935</id>
		<title>Clothing</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Clothing&amp;diff=317935"/>
		<updated>2026-07-13T02:12:10Z</updated>

		<summary type="html">&lt;p&gt;Zippy: Changed in 53.15.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quality|Masterwork|19:38, 13 February 2023 (UTC)}}&lt;br /&gt;
{{av}}&lt;br /&gt;
:''For making clothes, see [[Textile industry]]''&lt;br /&gt;
:''For clothing coverage, see [[Armor#Types of protection]]''&lt;br /&gt;
[[File:dwarf_clothes_preview2.png|right]]&lt;br /&gt;
'''Clothes''' are items made out of [[cloth]], [[silk]], or [[leather]], and worn and owned by sapient creatures. The availability of specific articles of clothing varies by civilization; each has its own set of clothing that it can produce. For example, in Fortress mode, sandals and shoes are in the same clothing class, but dwarves can produce only the latter, whereas sandals would have to be stripped off dead or captured enemies. Dwarven clothing is gender-insensitive; a male dwarf may well put on a dress, a female can certainly wear trousers. &lt;br /&gt;
&lt;br /&gt;
Within the game engine, there is no fundamental difference between clothing and [[armor]], something accentuated by regular clothing's ability to occasionally block attacks. Clothes wear out over time. Some wearable leather items, including leather armor, helms, and boots truly are armor and will not be worn by civilians. Armor can be thought of as metal clothing, thicker and having a much better chance of blocking attacks. However, armor is not subject to standard wear and will not be automatically equipped by civilians. For details on specific items of clothing and their materials, see: [[Armor#Material_requirements]].&lt;br /&gt;
&lt;br /&gt;
Though many creatures, including non-humanoids, can wear all kinds of clothing, in terms of portraits, it is only dwarves, [[human]]s, [[elf|elves]], [[kobold]]s and [[goblin]]s that will visually appear wearing different articles of clothing. This is because those aforementioned races have dedicated sprite sheets for each of them. While other creatures ''can'' wear clothes, it won't appear on their portraits, but will appear on their sprites. Clicking on them and checking their inventory can show they are wearing something, even if it realistically doesn't make sense.&lt;br /&gt;
&lt;br /&gt;
Graphically, the sprite of someone's clothing will resemble their occupation, this can be changed in the options so that the clothing is always represented by the dye. When selecting the creature and viewing their possessions, clothes will appear with their true colors, which is also easily seen if the creature has a portrait that shows the clothing they have, as well as their quality. In the [[object testing arena]], when spawning creatures, any visible clothes on sprites will be completely randomized to help differentiate individuals. However, clothing colors in portraits and sprite icons of spawned individuals in the arena will have their default, generic colors.&lt;br /&gt;
&lt;br /&gt;
== Uses ==&lt;br /&gt;
[[File:dwarf_clothes_preview.png|right]]The primary reason that civilians wear clothing is for modesty, see the [[Clothing#Thoughts|thoughts]] section below for details. Some dwarves will also [[need]] to be extravagant, so clothing with [[quality]] or [[decoration]] bonuses will satisfy that. A particular benefit of footwear is to keep your dwarves from stepping barefoot in [[contaminant]]s that can be dangerous.&lt;br /&gt;
&lt;br /&gt;
Due to the multiple [[value]] modifiers that can apply to finished clothing, they can be useful as a [[trade]] good - even tattered clothing can fetch a fair price, so such clothes can be useful twice.&lt;br /&gt;
&lt;br /&gt;
Clothing provides much less protection against attacks than armor, especially from metal weapons, but leather clothing can provide significant protection from smaller animal attacks. Currently, clothing provides no protection from cold environments. As mentioned before, the quality of upper body clothes can be seen in portraits of some individuals, such as the created characters in [[Adventure mode]]. Before starting a game in said mode, the player can choose any type of wearable item for themselves, at the cost of points. In these character portraits, the quality of clothes can be easily seen, as the piece of clothing will appear to be more lavishly decorated the higher the quality is. This can be seen in the image below:&lt;br /&gt;
&lt;br /&gt;
[[File:coat_quality_preview.png|thumb|708px|center|From left to right, the human's coat's levels of quality are standard, -well-crafted-, +finely-crafted+, *superior quality*, =exceptional=, ☼masterful☼ and artifact.]]&lt;br /&gt;
&lt;br /&gt;
When creating a character in Adventure Mode, the player has the choice of choosing the quality of some clothing and weapons by clicking [[File:quality_increase_button.png|16px]] and [[File:quality_decrease_button.png|16px]], with higher quality levels costing more points. Note that some articles of clothing will not show a unique graphic for every level of quality, and the player can never choose the artifact quality from the start.&lt;br /&gt;
&lt;br /&gt;
== Creation ==&lt;br /&gt;
Clothing can be made from cloth at a [[clothier's shop]] or leather at a [[leather works]]. It will be [[size]]d for the creature that does the job, see the size section next for details. Dye cannot be applied to clothing - to make dyed clothes, the cloth used to make clothes or the thread used to make the cloth must be dyed first. Clothing usually worn in pairs, like mittens, shoes and socks, will be made in pairs, though the quality levels of the two created items can differ.  Currently, any clothing job consumes one whole unit of cloth or leather, regardless of the size of the piece(s) produced.&lt;br /&gt;
&lt;br /&gt;
To maximize value, use a custom stockpile to collect high-quality dyed cloth and link it to a clothier's workshop producing dresses or robes, and assign the workshop to a skilled worker.&lt;br /&gt;
&lt;br /&gt;
Remember that certain items produced at a [[leather works]] constitute leather [[armor]] rather than clothing. This includes &amp;quot;leather armor&amp;quot; (referring to leather upper-body armor), leather leggings, leather boots (high and low), and leather helms. This distinction is significant because these items will not be automatically picked up and equipped by civilians, will not wear out (but can of course suffer wear in combat), and must be stored in [[armor]] stockpiles rather than [[finished goods]] stockpiles as detailed below.&lt;br /&gt;
&lt;br /&gt;
== Size ==&lt;br /&gt;
Clothing and armor all have a size associated with them, and equipment made for one size of creature cannot be worn by sufficiently larger or smaller creatures - the acceptable range is between ±1/7th of the creature's size. &amp;lt;sup&amp;gt;[http://www.bay12forums.com/smf/index.php?topic=140544.msg6843526#msg6843526][http://www.bay12forums.com/smf/index.php?topic=169696.msg8284471#msg8284471]&amp;lt;/sup&amp;gt; For dwarves, this applies to clothes and armor worn by humans and [[troll]]s (which will appear to be ''large''&amp;lt;sup&amp;gt;*&amp;lt;/sup&amp;gt;) as well as kobolds (which will appear to be ''small''); goblins and [[elf|elves]] are the same size as dwarves, so their clothing and armor can be equipped rather than being limited to [[Melt item|melt]]ing (in the case of metal armor) or using as [[trade]] goods (especially once [[Decoration|decorate]]d).&lt;br /&gt;
&lt;br /&gt;
:''(*) Note one exception due to terminology: items made from leather from [[large rat]]s will appear as &amp;quot;large rat leather ______&amp;quot;.  Human-sized gloves made from large rat leather would be &amp;quot;large large rat leather gloves.&amp;quot;  (There are no non-large &amp;quot;rats&amp;quot; that provide leather, so while confusing, this is unambiguous.)''&lt;br /&gt;
&lt;br /&gt;
Any clothing/armor that isn't ''large'' or ''small'' is one-size-fits-all, and can be worn by any dwarf, from the smallest child to the biggest adult.&lt;br /&gt;
&lt;br /&gt;
Your dwarves can create clothing and armor in any size to accommodate the needs of non-dwarven fortress residents. To do so, request the clothing or armor to be made from their respective workshops, then click [[File:Mag glass icon.png]] for the task in the workshop or in the work order menu to specify the size. Alternatively, clothing made by a creature will be automatically sized for that creature. Sizing clothing for cougar or hyena men allows it to be worn by both humans and the dwarf-sized races.&lt;br /&gt;
&lt;br /&gt;
== Storage ==&lt;br /&gt;
Clothes are [[finished goods]], and will be stored in a finished goods [[stockpile]] if not claimed by dwarves, optionally in [[bin]]s. Items of clothing can be filtered within a stockpile according to where they are worn on the body, and are classified as armor (referring to upper-body clothing, not protective [[armor]] which must be stored in an [[armor]] [[stockpile]]), handwear, footwear, headwear, or legwear.&lt;br /&gt;
&lt;br /&gt;
Dwarves will store their personal clothing in their [[zone|room]]s, either directly on the floor, or in [[cabinet]]s. [[personality facet#ORDERLINESS|Tidy]] (aka orderly) dwarves will rarely relinquish their tattered clothing, instead accumulating a large collection of worn clothes in their rooms. Owned clothing cannot be claimed or hauled by other dwarves, though if not currently worn or in the owners quarters, it will eventually revert to unowned after one season, making it available.&lt;br /&gt;
&lt;br /&gt;
Note that owned clothing stored in [[cabinet]]s zoned as part of a dwarf bedroom will never revert to an unowned state in the current version, which can lead to a large amount of tattered clothing gradually accumulating throughout you fortress [[bedroom]]s. See the bugs section below for more information.&lt;br /&gt;
&lt;br /&gt;
== Wear ==&lt;br /&gt;
[[File:wearing_clothes_example.png|thumb|300px|right|The clothing of a dwarf child... that has recently touched alcohol.]]Clothing [[wear]]s out over time; while worn, it gains one level of wear every ten years. (This is a change from previous versions, where worn clothing gained one level of wear every two years.) While stored properly, either in a (non-refuse) stockpile or a dwarf's personal quarters, it will degrade very slowly (one wear level per century, automatically reduced to one wear level per 20 years if using [[DFHack]]). Worn clothing can quickly begin accumulating in a high population fort, and can be traded away or destroyed. Note that [[Item_quality#Quality_grades|masterful]] items of clothing destroyed via [[atom smasher]] or magma may generate unhappy thoughts for its creator, even if the item is worn out.&lt;br /&gt;
&lt;br /&gt;
Note that clothing can also be damaged if the wearer takes damage, especially if the attack penetrates or from harder materials - this is true even for clothing made from [[Adamantine|special]] cloth.&lt;br /&gt;
&lt;br /&gt;
Dwarves will try to replace their worn clothing themselves, if appropriate clothing is available in the fortress. ([http://www.bay12forums.com/smf/index.php?topic=124350.msg4133470#msg4133470 supporting bay12 forum post])&lt;br /&gt;
&lt;br /&gt;
===== Managing clothing =====&lt;br /&gt;
Producing new clothing sufficient to keep up with the demands of the dwarves of a large and bustling fortress is an ongoing endeavor, as items of clothing will wear out at different times. Even after establishing a sufficient [[textile industry]] or [[trading]] for raw materials, dwarves will constantly wear out their currently equipped items and new clothes will need to be manufactured.&lt;br /&gt;
&lt;br /&gt;
In addition to the strategy above, another way to organize production and reduce the prevalence of rogue, abandoned clothing is to create two [[finished goods]] [[stockpiles]]. Be sure both stockpiles allow the &amp;quot;armor,&amp;quot; footwear,&amp;quot; &amp;quot;handwear,&amp;quot; &amp;quot;headwear,&amp;quot; and &amp;quot;legwear&amp;quot; categories in order to accept clothing, with the relevant materials and quality allowed.&lt;br /&gt;
&lt;br /&gt;
The first stockpile is for New Clothes only, and will be filled only with new clothes you create. It has the &amp;quot;take items from anywhere&amp;quot; toggle turned off, and is assigned to ''only'' take items from the [[clothier's shop]] workshop. Both of these rules can be adjusted via the icons in the top right of the respective stockpile settings menu. If you assign skilled clothiers and sufficient production, this stockpile will quickly begin accumulating high quality clothes that can be picked up by your dwarves to wear (or to be traded away).&lt;br /&gt;
&lt;br /&gt;
The second stockpile is for Used Clothes, and will collect worn, unowned clothes as well as those from sources other than your [[clothier's shop]]. To do this it has the &amp;quot;take items from anywhere&amp;quot; toggle turned on, so that any unowned clothes around the fortress will be hauled here by dwarves. Many worn items will accumulate here.&lt;br /&gt;
&lt;br /&gt;
Now you can always create a third stockpile with similar rules near your [[trade depot]]. This stockpile can have the &amp;quot;take items from anywhere&amp;quot; toggle turned off, and be assigned to ''only'' take items from your Used Clothes stockpile. Now dwarves will haul all the worn clothing (and probably a few less-worn items collected from elsewhere) to bins in the stockpile ''very near'' the trade depot, making them easy to identify and trade away (as the distance to the trade depot will be very low in comparison to all the other bins in your fortress). This has the advantage of allowing for disposal of worn out [[Item_quality#Quality_grades|masterful]] quality items, which can be freely traded away without causing negative thoughts for their creators.&lt;br /&gt;
&lt;br /&gt;
== Thoughts ==&lt;br /&gt;
Adult dwarves get unhappy thoughts if they are naked, or wearing tattered clothes. Babies do not wear clothes, but all adult and child dwarves will claim and wear clothing when available automatically. Dwarves may incur several different clothing-related bad thoughts from:&lt;br /&gt;
* Total nudity&lt;br /&gt;
* Missing upper body covering (shirt, tunic, vest, dress, robe, cloak, or coat)&lt;br /&gt;
* Missing lower body covering (trousers or skirts)&lt;br /&gt;
* Missing footwear (shoes, sandals, or socks)&lt;br /&gt;
* Wearing tattered clothing (items with &amp;quot;X&amp;quot; or &amp;quot;XX&amp;quot; wear, but not lowercase &amp;quot;x&amp;quot; wear)&lt;br /&gt;
&lt;br /&gt;
Clothing thoughts are quite strong, and stack with each other. [[Tantrum spiral]]s are likely unless you produce sufficient footwear, upper-, and lower-body-covering items. Thankfully, [[armor]] assigned to the relevant body areas will also prevent negative thoughts, and has the advantage of not being subject to wear, in addition to affording better protection. If you tell your militia-dwarves to replace normal clothes with their uniform, make sure you have armor to spare when conscripting &amp;lt;s&amp;gt;cannon fodder&amp;lt;/s&amp;gt; legendary [[cheese maker]]s, as they'll happily strip naked even if you don't have a uniform waiting for them. You can also include a layer of cloth &amp;quot;armor&amp;quot;, leggings, and especially socks in the mix to prevent nudity unhappiness in case of a shortage of real armor, but be warned: your dwarves will not automatically replace worn uniform-assigned clothing, leading your clothing-equipped militia dwarves to a different set of unhappy thoughts.&lt;br /&gt;
&lt;br /&gt;
If you find it easier to produce plenty of [[armor]] instead of clothing, you can also group all your civilian dwarves into squads and assign them a uniform covering the basics. This not only ensures you don't have to offer them replacement clothes, but also ensures your entire population is at least slightly better protected. Having everybody grouped up into squads also might come in handy &amp;lt;s&amp;gt;if&amp;lt;/s&amp;gt; when something nasty shows up in the midst of your civilians while your soldiers are busy elsewhere. The disadvantage of this is that the heavier armor may slow the civilian dwarves down.&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
* Dwarves drop worn clothing wherever they happen to be when they decide to pick up replacements. These discarded clothes can interfere with stockpiles, workshops, build orders, etc.{{bug|6048}}, and are owned items so they can't be easily moved.{{bug|4403}} Dwarves will return later to collect the clothing, which can be particularly dangerous around [[trap design|traps]], battlefields and [[minecart]] tracks.&lt;br /&gt;
* Dwarves amass a large collection of discarded clothing in their rooms, filling all [[cabinet]]s and covering every available tile.{{bug|7680}} Forbidding the items will clear their ownership after some weeks.{{cite forum|173188/7926370}} [[Utility:DFHack|DFHack]] provides a &amp;quot;cleanowned&amp;quot; command to help clean up the clutter.&lt;br /&gt;
* Worn clothing issued by a military uniform is not replaced. {{bug|6039}}&lt;br /&gt;
&lt;br /&gt;
== Sock obsession ==&lt;br /&gt;
{{D for Dwarf}}&lt;br /&gt;
[[Image:deadly sock.png|thumb|right|Minotaurs like socks too.]]&lt;br /&gt;
This was the beginning of the dwarven obsession with socks.  Long ago, socks were plentiful in dwarven kingdoms across the land, and the bearded ones paid little heed to what adorned their feet.  But after the proud citadel of Nogrithog destroyed itself in a terrible civil war over a dispute concerning sock shortages, the production of which they were completely and utterly ignorant, the entire dwarf race everywhere in the universe vowed to never let this happen again.  Dwarves made sure to stockpile woolen, silken, and even cloth footwear against the unthinkable happening ever again.  Children were frightened with the story of the Great Sock War even before they stopped suckling at their mothers' breasts to indoctrinate them in proper sock hoarding behavior, and to get unruly children to behave: &amp;quot;If you don't stop pulling Catten's braids, Sibrek, all the socks will disappear!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
So great is the dwarves' fear of a sock shortage that they will sacrifice their own well-being and even their very lives to make sure that not a single sock will go overlooked.  It is unknown how dwarves everywhere could possibly know how one dwarven civilization in a remote and utterly unimportant continent on a forgotten minor world destroyed itself.  Most believe that this is once more the touch of Armok on their sodden, constantly intoxicated brains.&lt;br /&gt;
&lt;br /&gt;
The bond between a dwarf and his socks is both wondrous and terrible.  The most hardened warrior finds his socks so warm and comforting that he is frequently seen wearing but a single boot -- why should he need steel to protect his other foot?  He already has a sock on it!  Upon losing his unarmored foot to a goblin's blade, he will console himself in the knowledge that at least his foot still has its sock on.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Socks can be worn on the tail of humanoid snake-like creatures, such as the [[serpent man]], [[anaconda man]], etc.{{cite|1|https://www.reddit.com/r/dwarffortress/comments/10n5dz1/the_snake_man_visiting_my_fortress_wears_a_single/}}&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Braies]]: https://en.wikipedia.org/wiki/Braies&lt;br /&gt;
* [[Loincloth]]: https://en.wikipedia.org/wiki/Loincloth&lt;br /&gt;
&lt;br /&gt;
{{Category|Items}}&lt;br /&gt;
{{Category|Adventurer mode}}&lt;br /&gt;
{{Category|Clothing| }}&lt;br /&gt;
[[ru:Clothing]]&lt;/div&gt;</summary>
		<author><name>Zippy</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Armor&amp;diff=317934</id>
		<title>Armor</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Armor&amp;diff=317934"/>
		<updated>2026-07-13T01:17:44Z</updated>

		<summary type="html">&lt;p&gt;Zippy: No longer true.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quality|Masterwork|20:10, 26 November 2025 (CST)}}&lt;br /&gt;
{{av}}&lt;br /&gt;
[[File:dwarf_armor_preview.png|right]]'''Armor''' is protective equipment used to reduce or deflect damage during [[combat]]. It comes in a variety of individual pieces that work together to cover a dwarf - there is no &amp;quot;suit of armor&amp;quot; in the sense of a single piece of equipment. Each armor piece protects a certain area or areas of a dwarf, and different pieces might cover a different collection of areas (see coverage chart below). The purpose of each piece is pretty much self-explanatory. &lt;br /&gt;
&lt;br /&gt;
Loosely speaking, anything worn provides some protection, so it is considered &amp;quot;armor&amp;quot;. In the [[stocks]] menu ({{k|k}}), each piece of armor is listed under the location where it is worn - &amp;quot;armor&amp;quot; being with other torso pieces, headwear, handwear, legwear, and footwear. However, this page will concentrate mostly just on combat-quality armor. Note that breastplates only protect upper/lower torso areas, while mail shirts also cover the neck, the upper arms, and the upper legs. (All this is explained below in more detail.)&lt;br /&gt;
__TOC__&lt;br /&gt;
== Basics ==&lt;br /&gt;
'''The actual effectiveness of a given piece of armor depends largely on the weapon/weapons being used against it.''' &amp;quot;Chain&amp;quot; pieces are flexible, and while good against slashing [[weapons]] (such as axes), they don't do much to stop the crushing force of blunt weapons (such as maces and hammers). &amp;quot;Solid&amp;quot; pieces (breastplates, greaves, gauntlets) are rigid, so they are more widely effective as protection against all weapons but are heavier. See the [[weapon]] article for more specific information.&lt;br /&gt;
&lt;br /&gt;
Also, for slashing and piercing weapons (but not bludgeoning), the &amp;quot;armor vs. weapon&amp;quot; results are very dependent on the metal of each. A &amp;quot;better&amp;quot; metal will defeat a &amp;quot;lesser&amp;quot; armor, while a weapon of a lesser metal will be stopped more easily. For bludgeoning weapons, &amp;quot;weight&amp;quot; is the guiding rule, and all combat metals have roughly the same [[density|weight]]. See [[Weapon#Superior metal rule]] for further discussion.&lt;br /&gt;
&lt;br /&gt;
Keeping in mind the enemies you are likely to meet, and how they will be armed, it is advisable to equip your militiadwarves with at least bronze or iron armor, as copper will quickly be outclassed against almost anything, except silver weapons and (most) animal attacks. Testing in the arena shows that armored dwarves have a huge advantage over unarmored ones, usually taking no casualties while making short work of their enemies. (But you shouldn't need this wiki to figure that out.) However, untrained dwarves will become encumbered and slowed down wearing armor due to lacking the [[armor user]] skill.&lt;br /&gt;
&lt;br /&gt;
[[File:Armor Coverage Chart.png|thumb|550px|Dwarven armor coverage chart{{Verify|Chart has errors, see talk page}}]]&lt;br /&gt;
&lt;br /&gt;
=== Purpose ===&lt;br /&gt;
[[File:armor_portrait_preview.png|right]]Armor's purpose is simple: to allow your dwarves to better withstand damage in combat. Where an unarmored dwarf would invariably suffer injury from a weapon strike, well-armored dwarves have a good chance of taking reduced damage or shrugging it off altogether. Potentially-damaging blows become mere bruises, and otherwise-lethal or incapacitating wounds are reduced to serious ones. [[Clothes]], though not specifically recognized by the game as armor, nonetheless function as such, and may block weak attacks.&lt;br /&gt;
&lt;br /&gt;
While a clothed dwarf is a better fighter than a naked one, an unarmored dwarf will still succumb to a goblin [[ambush]] in seconds. One clad in a full set of exceptional-quality steel armor, however, can absorb most of a goblin squad's ammunition, and half a minute of its time, before finally being killed. Unarmored or lightly-armored dwarves may suffice to deal with lone thieves and the local wildlife, but a serious [[military|army]] requires equally serious armor.&lt;br /&gt;
&lt;br /&gt;
=== Types of armor ===&lt;br /&gt;
In terms of classifications, armor can be thought of as having three different types: [[clothing]], [[leather]], or metal. When you first create any [[squad]] in your squad sidebar {{menu icon|q}}, you will have the choice to assign a default uniform - &amp;quot;No uniform&amp;quot; (assigning no additional equipment, i.e., keeping their civilian clothing, no weapon), &amp;quot;Leather armor&amp;quot; (leather pieces and a melee weapon), &amp;quot;Metal armor&amp;quot; (any metal pieces and a melee weapon), or &amp;quot;Archer&amp;quot; (which is identical to &amp;quot;Leather armor&amp;quot; but with a choice of ranged weapon). &lt;br /&gt;
&lt;br /&gt;
You can make additional custom uniforms for this purpose and mix and match different armor types, but otherwise, these refer to the pieces and combinations described below.&lt;br /&gt;
----&lt;br /&gt;
'''Note:''' It is important to note that '''all''' predefined uniforms have the &amp;quot;uniform worn over clothes&amp;quot; option enabled. As a result, dwarves will be unable to equip additional footwear armor, as they keep their civilian footwear on, and it is not possible to wear 2 types of footwear on top of each other. &lt;br /&gt;
To edit any uniform and/or fix this problem:&lt;br /&gt;
*Select the squad wearing the uniform you wish to edit in the squad tab {{menu icon|q}}&lt;br /&gt;
*Click on &amp;quot;Equip&amp;quot; at the bottom of the tab&lt;br /&gt;
*Click on &amp;quot;Details&amp;quot; on any dwarf&lt;br /&gt;
*Click on &amp;quot;Uniform worn over clothing&amp;quot; to change it to &amp;quot;Uniform replaces clothing&amp;quot;&lt;br /&gt;
*Set a new name for the uniform&lt;br /&gt;
*Select &amp;quot;Confirm and save uniform&amp;quot;&lt;br /&gt;
*Assign the newly created uniform to the whole squad (Button &amp;quot;Assign uniform&amp;quot; -&amp;gt; Select from the list)&lt;br /&gt;
----&lt;br /&gt;
The first type of armor is [[clothing]], which is made of [[cloth]] at a [[clothier's shop]] or leather at a [[leather works]]. Clothing can usually* only deflect very weak attacks - say, a [[raven]] bite - but nonetheless can reduce damage. Most dwarves will be wearing clothing; those that aren't will usually be either very [[tantrum|unhappy]], [[children|babies]], or [[insane]]. All dwarves, both your initial 7 and [[migrants]], arrive with a full set of clothing (but it does [[Clothing#Wear|wear]] out, so you'll need to make or [[caravan|trade]] for more sooner or later).&lt;br /&gt;
&lt;br /&gt;
:''(* [[Silk]] clothing is a little stronger against cutting/piercing attacks, but still far from &amp;quot;military grade&amp;quot; protection.)&lt;br /&gt;
&lt;br /&gt;
The second type is [[leather]] and/or [[bone]] armor, which is specialized for the purpose of defense compared to standard clothing. It is also very weak and designed to protect against small- to medium-sized animal attacks; it provides almost no noticeable defense against larger animals or military weapons. Leather/bone armor is usually only used by [[hunter]]s, or as the very first armor that a fortress military uses, for defending against marauding [[Rhesus macaque|macaque]]s and the like. These can be made before any [[metal industry]] is up and running, and they only need the raw material ([[bone]] or [[Skin|tanned hide]]s) and a [[craftsdwarf's workshop]] or [[leather works]], respectively.&lt;br /&gt;
&lt;br /&gt;
Note that [[clothing]] made from leather is ''not'' the same as &amp;quot;leather armor&amp;quot;, even if it consumes identical raw material. Protective leather armor that can be produced from the [[leather works]] includes &amp;quot;leather armor&amp;quot; (referring to leather upper-body armor), leather leggings, leather boots (high and low), and leather helms - these items are forms of true &amp;quot;military&amp;quot; armor, and non-military dwarves will not pick them up to wear.&lt;br /&gt;
&lt;br /&gt;
The last type is classic combat-quality [[metal]] armor. This armor is made by an [[armorsmith]] at a [[metalsmith's forge]] and should be the armor of choice for any serious military. This armor can further be broken down into two sub-types. Flexible &amp;quot;chain&amp;quot; armor pieces, either a shirt or leggings (only), are stronger than clothing against cutting weapons (axes, swords) but do little against blunt/crushing weapons (maces, hammers, flails, whips), though they are difficult to [[wear|destroy]] with blunt force as well. Rigid &amp;quot;plate&amp;quot; pieces provide the best all-around protection. Plate pieces include helmets, metal gauntlets, and boots - there are no &amp;quot;chain&amp;quot; versions for those pieces. A full suit might incorporate both, the plate pieces layered over the chain pieces, for the best of both worlds.&lt;br /&gt;
&lt;br /&gt;
==== By location ====&lt;br /&gt;
Though all clothes can protect from damage, a &amp;quot;complete&amp;quot; suit of armor consists of the following pieces, one cell from each column.&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; style=&amp;quot;margin:1em 1em 1em 0;background:#F9F9F9;border:1px #AAA solid;border-collapse:collapse;text-align:left&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#efefef;&amp;quot; | Torso&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#efefef;&amp;quot; | Head&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#efefef;&amp;quot; | Arm&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#efefef;&amp;quot; | Leg&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#efefef;&amp;quot; | Feet&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#efefef;&amp;quot; | [[Shield|Shields]] (block attacks)&lt;br /&gt;
|-&lt;br /&gt;
|Leather armor (upper body + lower body)&lt;br /&gt;
|Cap&lt;br /&gt;
|Gloves (hands)&lt;br /&gt;
|Leggings, made of leather or chain&lt;br /&gt;
|Low boots (feet)&lt;br /&gt;
|Buckler&lt;br /&gt;
|-&lt;br /&gt;
|'''Mail shirt''' (upper body + lower body + neck + upper arms + upper legs)&amp;lt;br&amp;gt; &lt;br /&gt;
and/or &amp;lt;/br&amp;gt;'''Breastplate''' (upper body + lower body only)&lt;br /&gt;
|Helm&lt;br /&gt;
|Gauntlets (hands + wrists)&lt;br /&gt;
|Greaves, made of plate&lt;br /&gt;
|High boots (feet + lower legs)&lt;br /&gt;
|Shield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The second row is the more effective choice, while the first row offers less protection, but does not slow down dwarves unskilled as &amp;quot;[[Combat_skill#Equipment_skills|armor users]]&amp;quot;. Be aware that civilians will also pick up and wear leather caps and leather gloves; leather helms can be produced instead, as civilians will not equip helms, but this may slow your unskilled dwarves down.&lt;br /&gt;
&lt;br /&gt;
Note that if a mail shirt is combined with high boots, explicit &amp;quot;leg&amp;quot; covering can be omitted. (Dwarves don't have knees to protect, so the upper leg is covered from the shirt and the lower leg from the boot for complete coverage; though using greaves is still recommended, as there can never be &amp;quot;enough armor&amp;quot; in the world of ''Dwarf Fortress'').&lt;br /&gt;
&lt;br /&gt;
=== Armor skill ===&lt;br /&gt;
Attacking and being attacked with armor on gives 3 [[experience]] to the [[armor user]] [[skill]], with 9 more points if the attack actually hits armor. Whereas armor quality affects hit block chance, armor user skill affects how quickly the dwarf can move in their armor. In arena tests, a grand master armor user could move at twice the speed of a dabbling user when in heavy armor. Faster speed translates into faster movement, although only when walking around since the combat/movement speed split in 2014.&lt;br /&gt;
&lt;br /&gt;
Every time a dwarf deflects an attack with their armor, it will be [[report]]ed as - for example - &amp;lt;span style=&amp;quot;font-family:IBM Plex Mono Medium, Consolas, monospace; font-size:12.5px; background-color:#000; color:#3cd5d5;&amp;quot;&amp;gt;Dwarf 1 slashes Dwarf 2 in the upper body with his iron short sword, but the attack is deflected by Dwarf 2's small iron breastplate!&amp;lt;/span&amp;gt;, and the dwarf will receive 18 experience on top of the 12 mentioned before. The skill can be trained by attacking local wildlife, or through [[live training]] schemes.&lt;br /&gt;
&lt;br /&gt;
=== Shield skill ===&lt;br /&gt;
Likewise, shield use trains the [[shield user]] [[skill]]. Shields are a special piece of armor that can be worn on one arm (and cannot be worn with two-handed weapons) and can be used to block attacks better than equivalent armor can (a difference amounting to deflection instead of broken bones), greatly increasing dwarven survivability. The skill modifies how often the dwarf will be able to block an attack with the shield, and it is likewise trained every time the shield is used to block an attack, at 30 experience apiece. It can be trained in the same ways.&lt;br /&gt;
&lt;br /&gt;
=== Material ===&lt;br /&gt;
:''See also: [[Metal#Weapon and armor quality]]''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Material !! Workshop !! Labor !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Metal]] || [[Metalsmith's forge]] || [[Armorsmith|Armoring]] || Best choice; see notes below&lt;br /&gt;
|-&lt;br /&gt;
| [[Bone]] || [[Craftsdwarf's workshop]] || [[Bone carver|Bone carving]] || Leggings, greaves, gauntlets, and helms only&lt;br /&gt;
|-&lt;br /&gt;
| [[Shell]] || [[Craftsdwarf's workshop]] || [[Bone carver|Bone carving]] || Leggings, gauntlets, and helms only&lt;br /&gt;
|-&lt;br /&gt;
| [[Leather]] || [[Leather works]] || [[Leatherworker|Leatherworking]] || Light and unencumbering but weak protection.&lt;br /&gt;
|-&lt;br /&gt;
| [[Cloth]] || [[Clothier's shop]] || [[Clothier|Clothesmaking]] || Limited protection, nearly useless against metal.&lt;br /&gt;
|-&lt;br /&gt;
| [[Wood]] || [[Carpenter's workshop]] || [[Carpentry]] || Shield/buckler only (except [[Elf|elves]])&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Armor can be made out of non-metallic, inferior (but sometimes plentiful) material, such as [[bone]], [[shell]], or [[leather]] (and wooden armor can sometimes be acquired from elven [[caravan]]s). This armor is only effective against the weakest &amp;quot;natural&amp;quot; attacks - small animals (smaller than a dwarf), or the sort of [[wrestling|rare accidents]] that can occur during [[Military quickstart#Melee Training|military training]]. However, that small level of protection can be critical for [[hunter]]s and your military trainees, to avoid the rare fatal or crippling injury that can occur when &amp;lt;u&amp;gt;un&amp;lt;/u&amp;gt;armored.  Having an artery opened by a feisty [[wombat]] or irritated [[aardvark]], or cracking a skull during a training fall, is no way for a dwarf to end their story.  And having a set of cheap &amp;quot;training armor&amp;quot; allows a new fort to field some metal-clad squads while others are safely sparring.  However, against any larger [[creature]]s, and certainly against any sort of metal weaponry, these are completely insufficient for protection.&lt;br /&gt;
&lt;br /&gt;
Metal armor must be made out of a [[weapons-grade]] material (i.e. copper, bronze/bismuth bronze, iron, steel, or something rarer). The only exception to this is when a dwarf is in a [[strange mood]], in which case a piece of armor might be created out of any metal lying around. The material used in armor is extremely important to combat; fully [[iron]]-armored dwarves with iron weapons stand far less chance against those using [[steel]].* In general, slashing weapons will have difficulty piercing armor made of the same weapons-grade material as the weapon and piercing weapons will be increasingly blunted, but blunt weapons will break bones through armor, almost regardless of its material. Rigid armor provides limited blunt protection, while chain mail shirts and leggings provide next to none. Even adamantine armor only prevents an estimated 13% of blows, demonstrating the utility of the slow-but-sure war hammer.&lt;br /&gt;
&lt;br /&gt;
: ''(* see the [[Weapon#Superior_metal_rule|superior metal rule]])''&lt;br /&gt;
&lt;br /&gt;
[[Shield]]s are a bit different than other pieces of armor - their material doesn't affect how well they deflect attacks, although that is not the only consideration. Wood and leather are both very light compared to their metal equivalents, tiring a low-skill dwarf less, and just as effective for blocking; however, they make for poor bludgeons if used to bash enemies (and they frequently are). When combined with changes made to how wear is applied to various materials, this means shields and bucklers of either will likely need to be replaced somewhat frequently if they are not artifact-quality. There can be no denying that the metal saved is significant, however, especially for new fortresses or in metal-poor embarks.&lt;br /&gt;
&lt;br /&gt;
Certain weapons are surprisingly good at penetrating armor - copper whips will shatter skulls through steel helmets. &amp;lt;sup&amp;gt;[http://www.bay12forums.com/smf/index.php?topic=116151.30 science!]&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=5|Armor material comparison&lt;br /&gt;
|-&lt;br /&gt;
! Poor !! Acceptable !! Good !! Excellent !! Best &lt;br /&gt;
|-&lt;br /&gt;
| Leather/Bone/Wood || Copper || Iron/Bronze&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; || Steel || Adamantine&lt;br /&gt;
|}&lt;br /&gt;
:: (* Bronze here also includes [[bismuth bronze]], as both have identical combat stats and are armor-grade metals. [[Black_bronze|Black bronze]] '''cannot''' be used for armor.)&lt;br /&gt;
&lt;br /&gt;
* [[Bone]] armor can be crafted very early in the game from the bones of livestock or other animals. Roughly equivalent to leather, bone armor provides practically no protection against &amp;quot;real&amp;quot; weapons or large animals, and little against the attacks of medium-sized animals, making it an inferior option even for [[hunter]]s, except as a fashion statement. Most types of [[Wood]] are not better than Bone, and are only used/crafted by [[Elves]], since they don't practice metalworking.&lt;br /&gt;
* [[Copper]] armor is the lowest-grade type of metal armor, but also (usually) the easiest to get, requiring one of [[native copper]], [[malachite]], or [[tetrahedrite]] (next to guaranteed on any embark containing more than one metal).&lt;br /&gt;
* [[Bronze]] is an [[alloy]] of copper and [[tin]], which requires [[cassiterite]]. It is much-improved over copper armor and is slightly stronger than iron, but it also weighs more and is more elastic.*&lt;br /&gt;
:* [[Bismuth bronze]] has identical properties to standard bronze, but has been alloyed with [[bismuth]], making it more valuable (and fancier-[[Color#Material_by_color|color]]ed). If you have access to bismuth and want to put it to use, and you have the time and [[fuel]] for the extra steps, you can save some tin and increase the [[value]] of the final objects this way.&lt;br /&gt;
* [[Iron]] can be smelted from [[hematite]], [[limonite]], or [[magnetite]] and is easiest to find in [[sedimentary layer]]s (though [[igneous extrusive]] layers may contain hematite). It is roughly comparable to bronze: it is slightly weaker but more rigid*, and has a less complicated smelting process.&lt;br /&gt;
:: ''(* What this means is that, unless you really want to both nerd-out on weapon/armor/damage mechanics and ''then'' micro-manage armor material vs. specific opponent weapon type and material during each different siege combat - and Respect if you can do that effectively - just consider them equal and you'll be close enough.)&lt;br /&gt;
&lt;br /&gt;
* [[Steel]] is, by far, the best non-adamantine armor material, and is the &amp;quot;go to&amp;quot; for most fortresses. Creating steel is a 2-stage process that requires [[fuel]], [[flux]], [[iron]], and [[pig iron]] in its manufacturing. Note that steel in ''Dwarf Fortress'' is just as valuable as [[gold]]; making lots of armor is a sure way to attract [[siege|attention]], but at least it's going into shiny armor, right?&lt;br /&gt;
* [[Adamantine]] is only found beneath the third [[cavern]] layer, plumbing the depths of the [[magma sea]]; it can be used to create unparalleled armor, but is very time-consuming to produce, in addition to being hazardous to mine, and is immensely valuable to boot.&lt;br /&gt;
&lt;br /&gt;
A detailed breakdown can be found [http://www.bay12forums.com/smf/index.php?topic=53571.0 here]. Note that a full suit of ''any'' non-adamantine metal armor will considerably slow down a raw recruit of average strength, as shown briefly [http://www.bay12forums.com/smf/index.php?topic=111414.0 here].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
NOTE: The link shows that the testing was for WEAPONS (spec. picks), not Armor!&lt;br /&gt;
Copy/Pasting this info to the &amp;quot;weapons&amp;quot; article.&lt;br /&gt;
&lt;br /&gt;
==== Moods and other metals ====&lt;br /&gt;
[http://www.bay12forums.com/smf/index.php?topic=92852.msg2601760#msg2601760 Some dwarven science] has also been conducted on the armor values of strange mood armors made from non-weapons-grade materials. The results seem to indicate the following ''rough'' order of preference in terms of armor properties (but take note of the artifact multiplier as well): Adamantine, Steel, Pig Iron, Iron, Bronze/Bismuth Bronze, Platinum, Brass, Black Bronze, Billon, Rose Gold, Electrum, Bismuth, Aluminum, Gold, Copper, Tin, Sterling Silver, Silver, Nickel, Zinc, Lead, Nickel Silver, Trifle Pewter, Fine Pewter, Lay Pewter.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Quality and strange moods ===&lt;br /&gt;
Quality is an important modifier on armor - it gets a deflection bonus based on quality level, but its effect is only known for regular (1×), masterwork (2×), and artifact (3×) armor; presumably, the quality ranks in-between are progressive.&lt;br /&gt;
&lt;br /&gt;
{{:Item quality/Table}}&lt;br /&gt;
&lt;br /&gt;
This means that effectively, masterworks produced by legendary [[armorsmith]]s cut damage done by as much as half. This, combined with the need to produce a lot of armor, makes armorers far and away the most-desired dwarves for [[strange mood]]s, and various schemes exist for influencing such an event. Graphically, the quality of upper body armor and clothes can be seen in portraits of some individuals, such as the created characters in [[Adventure mode]]. Before starting a game in said mode, the player can choose any type of wearable item for themselves, at the cost of points. In these character portraits, the quality of clothes can be easily seen, as the piece of clothing will appear to be more lavishly decorated the higher the quality is. This can be seen in the image below: &lt;br /&gt;
&lt;br /&gt;
[[File:armor_quality_preview.png|thumb|708px|center|From left to right, the armor's level of quality are standard, -well-crafted-, +finely-crafted+, *superior quality*, =exceptional=, ☼masterful☼ and artifact.]]&lt;br /&gt;
&lt;br /&gt;
In adventure mode, the player has the choice of choosing the quality of some clothing and weapons by clicking [[File:quality_increase_button.png|16px]] and [[File:quality_decrease_button.png|16px]], with higher qualities costing more points. Note that some articles of armor will not show a unique graphic for every level of quality, and the player can never choose the artifact quality from the start.&lt;br /&gt;
&lt;br /&gt;
Dwarves in strange moods can produce legendary artifacts, which benefit from a 3× multiplier, or three times as good as a more mundane piece of armor. Artifact-quality weapons-grade armor items are very strong defensively. However, artifacts can also be made of totally inappropriate materials, and the spectacularly-low defensive values of [[giant hedgehog]] [[bone]] leggings vastly outweigh any bonuses it gets. Fortunately, soldiers will not by themselves claim artifact equipment; it can only be issued by the overseer assigning it as a specific item. &lt;br /&gt;
&lt;br /&gt;
Strange moods are an exception to the number-of-bars rule; only one bar is required for the item itself, although additional materials may be gathered for decoration.&lt;br /&gt;
&lt;br /&gt;
=== Attachment ===&lt;br /&gt;
Dwarves that have used a particular piece of armor for an extended period of time may grow [[Attachment|attached]] to it, becoming [http://www.bay12forums.com/smf/index.php?msg=7312290 better] at withstanding blows with it and unhappy if it is taken away. This is fine if it is a pair of ☼Steel Greaves☼, but it is a major problem if they are using what is meant to be interim armor. This happens less often with armor than it does for weapons. These events generate announcements.&lt;br /&gt;
&lt;br /&gt;
=== Mechanics ===&lt;br /&gt;
There is no fundamental difference in performance between clothing and armor, something accentuated by regular clothing's ability to block attacks. Armor can be thought of as metal clothing, thicker and made of materials that have a much better chance of blocking attacks. Armor is, however, different in that it is not subject to standard [[wear]], will not be automatically equipped by civilians, and only non-clothing garments increase the [[Combat_skill|armor user]] skill.&lt;br /&gt;
&lt;br /&gt;
The availability of specific articles of clothing varies by [[civilization]], and each has its own set of clothing that it can produce. In Fortress mode, sandals and shoes are in the same clothing class, but only the latter can be produced by dwarves, whereas the former must be stripped off dead enemies. Dwarves are gender-insensitive; a male dwarf may well put on a dress.&lt;br /&gt;
&lt;br /&gt;
Non-armor clothing can provide some defense, most importantly to areas that are not covered by regular armor. The ears, nose, lips, and teeth are always exposed, even in full armor. Robes and cloaks will provide a bulwark of low-level protection, making them useful for military dwarves, especially those you plan to send through the [[danger room]].&lt;br /&gt;
&lt;br /&gt;
=== Encumbrance ===&lt;br /&gt;
Sometimes, it is better to wear less than more armor, because it slows you down. Non-armor users tend to get slowed down significantly if they are wearing more than 1 piece of armor with 15-25 units of weight. This includes items such as mail shirts, greaves, and breastplates. Gauntlets only weigh 1-2 units of weight depending on material, and high boots weigh 3 units. Most clothing weighs 1 unit or less, with the exception of plant cloth clothing, which weigh 4 times as much as their silk and yarn alternatives. &lt;br /&gt;
&lt;br /&gt;
Since most dwarves are not [[danger room]]-trained right away into legendary armor users, it is highly recommended that you do not outfit them with the maximum amount of armor possible, as this will make them super slow and allow the enemy to get in many hits before they have a chance to fight back. Weight also hinders ranged units like marksdwarves, who more or less depend on their first strike and fast reload to cripple the enemy before they get into melee and who may also spend the majority of their time behind fortifications anyway.&lt;br /&gt;
&lt;br /&gt;
Wearing a combination of 1 pair of metal gauntlets, 1 pair of metal high boots, 1 metal helmet, and 1 metal mail shirt gives an armor level 2 {{Verify|Are armor levels still relevant in the new material properties-based mechanics?}} metal armor layer that covers all areas without sacrificing speed due to encumbrance on non-armor users. This setup will prevent most cutting and stabbing attacks from weapons below the armor's metal grade, but it will still be vulnerable to crushing attacks since no metal greaves or breastplate is worn. Lighter and weaker types of armor, like leather armor and bone greaves, can also be worn in addition to the metal layer to provide additional protection without encumbrance, and they tend to be at least moderately effective if they are masterworks {{Verify}}. Shields should be made of wood when possible because a copper shield could weigh up to 13 units of weight, and material does not matter for blocking attacks. However, wooden and leather shields wear out and break rather quickly in the new version when used to hit armor in combat, so in the long run, a metal shield might be worth it.&lt;br /&gt;
&lt;br /&gt;
=== Wear ===&lt;br /&gt;
Armor can suffer [[wear]] when it is struck in combat. Whether armor is damaged in a fight depends on the material differences (e.g. steel weapons can easily damage copper armor) and presumably also the power of the attacker. Armor is irreparable, so if it's destroyed in combat, new armor must be made or purchased to replace it.&lt;br /&gt;
&lt;br /&gt;
=== Race ===&lt;br /&gt;
Armor is typically sized for the kind of creature that produced it.  [[Goblin]]s, [[elves]] and your [[dwarves]] are all about the same size, and their equipment can be used interchangeably, but [[human]] armor is too big for other races.  You can manually specify the target race when forging armor, which is useful if you have non-dwarf [[visitor|residents]].  Also, armor sized for [[hyena man|hyena men]] is big enough to be worn by humans, but still small enough to be worn by dwarves.  Being bigger, it also [[material science#Contact Area|offers]] slightly better slashing [[weapon]] protection than dwarf-sized armor, but is also more [[weight|heavy]].  Conversely, [[wolf man]]-sized armor is the smallest you can produce for your dwarf military, and may reduce their encumbrance a bit (but it's worse against slashing attacks).&lt;br /&gt;
&lt;br /&gt;
Shields do not have a target race, so anyone can use them.&lt;br /&gt;
&lt;br /&gt;
== Layers ==&lt;br /&gt;
The layers are, in order from inner to outer:&lt;br /&gt;
*Under&lt;br /&gt;
*Over&lt;br /&gt;
*Armor&lt;br /&gt;
*Cover&lt;br /&gt;
&lt;br /&gt;
==Types of protection==&lt;br /&gt;
===Availability===&lt;br /&gt;
None of the clothing/armor items are guaranteed in the [[raw]]s to be available for production, but each body part will have some item to cover it (for certain layers, most importantly the armor layer{{verify|which other layers, or is it by armor level, or some thing else}}).  &lt;br /&gt;
&lt;br /&gt;
Also, dwarven [[civilization]]s are not homogenous; there can be small variations between them. Occasionally, some items listed below may randomly be deemed &amp;quot;inappropriate&amp;quot; for your chosen dwarven culture, and so your fortress simply cannot manufacture them. Your dwarves might still choose to wear them, but they can only be obtained via [[trade]] or recovered off [[war|bodies]] (assuming those items are &amp;quot;dwarf-size&amp;quot;).  This can include items ''not'' specifically marked below as &amp;quot;uncommon&amp;quot; (≈).&lt;br /&gt;
&lt;br /&gt;
===Material requirements===&lt;br /&gt;
The number of regular metal bars needed to make a piece of metal armor is equal to the '''material size''' divided by 3, rounded down with a minimum of one.&lt;br /&gt;
The number of adamantine wafers or stacks of adamantine cloth required to create armor is equal to the material size.&lt;br /&gt;
&lt;br /&gt;
===Headgear===&lt;br /&gt;
{| style=&amp;quot;margin:1em 1em 1em 0;background:#F9F9F9;border:1px #AAA solid;border-collapse:collapse;&amp;quot; class=wikitable class=sortable&lt;br /&gt;
|- style=&amp;quot;background:#F2F2F2;text-align:center;&amp;quot;&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|Clothing Type&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot; colspan=3|Graphic&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(Preview/Portrait/Icon)&amp;lt;/small&amp;gt;&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|Material&amp;lt;br /&amp;gt;Size&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|{{tooltip|Materials|Can be Cloth, Leather, Bone, Shell, Metal, or Wood.}}&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|[[Armor#Layer Size, Permit, and layering armor|Layer&amp;lt;br /&amp;gt;Size]]&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|[[Armor#Layer Size, Permit, and layering armor|Permit]]&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|Layer&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|Coverage %&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|{{tooltip|Armor&amp;lt;br /&amp;gt;Level|Items without an armor rating are considered clothing.}}&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|Elasticity&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Face Veil{{tooltip|&amp;lt;sup&amp;gt;ƒ&amp;lt;/sup&amp;gt;|Foreign}}&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em; text-align:center;&amp;quot;|[[File:face_veil_sprite.png]]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em; text-align:center;&amp;quot;|[[File:portrait_face_veil.png|30px]]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em; text-align:center;&amp;quot;|[[File:face_veil_icon.png]]&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|2&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|C,L&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|10&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|100&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Under&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|50%&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Woven&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Mask{{tooltip|&amp;lt;sup&amp;gt;§&amp;lt;/sup&amp;gt;|Shaped}}{{tooltip|&amp;lt;sup&amp;gt;ƒ&amp;lt;/sup&amp;gt;|Foreign}}&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em; text-align:center;&amp;quot;|[[File:mask_sprite.png]]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em; text-align:center;&amp;quot;|[[File:portrait_mask.png|30px]]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em; text-align:center;&amp;quot;|[[File:mask_icon.png]]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|2&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|C,L,B,S,M&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|20&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|10&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Under&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|50%&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Woven&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Headscarf{{tooltip|&amp;lt;sup&amp;gt;ƒ&amp;lt;/sup&amp;gt;|Foreign}}&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em; text-align:center;&amp;quot;|[[File:headscarf_sprite.png]]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em; text-align:center;&amp;quot;|[[File:portrait_headscarf.png|30px]]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em; text-align:center;&amp;quot;|[[File:headscarf_icon.png]]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|2&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|C,L&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|10&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|100&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Over&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|50%&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Woven&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Head Veil{{tooltip|&amp;lt;sup&amp;gt;ƒ&amp;lt;/sup&amp;gt;|Foreign}}&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em; text-align:center;&amp;quot;|[[File:head_veil_sprite.png]]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em; text-align:center;&amp;quot;|[[File:portrait_head_veil.png|30px]]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em; text-align:center;&amp;quot;|[[File:head_veil_icon.png]]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|2&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|C,L&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|10&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|100&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Over&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|50%&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Woven&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Turban{{tooltip|&amp;lt;sup&amp;gt;ƒ&amp;lt;/sup&amp;gt;|Foreign}}&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em; text-align:center;&amp;quot;|[[File:turban_sprite.png]]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em; text-align:center;&amp;quot;|[[File:portrait_turban.png|30px]]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em; text-align:center;&amp;quot;|[[File:turban_icon.png]]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|2&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|C,L&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|20&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|100&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Over&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|50%&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Woven&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Cap{{tooltip|&amp;lt;sup&amp;gt;§&amp;lt;/sup&amp;gt;|Shaped}}&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em; text-align:center;&amp;quot;|[[File:cap_sprite.png]]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em; text-align:center;&amp;quot;|[[File:cap_portrait_anim.gif|30px]]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em; text-align:center;&amp;quot;|[[File:cap_icon.png]]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|1&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|C,L,M&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|10&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|15&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Over&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|50%&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|+{{verify|description for METAL_ARMOR_LEVELS token says it only works if ARMORLEVEL is explicitly declared, which is not for cap}}&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Woven&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Helm{{tooltip|&amp;lt;sup&amp;gt;§&amp;lt;/sup&amp;gt;|Shaped}}&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em; text-align:center;&amp;quot;|[[File:helm_sprite.png]]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em; text-align:center;&amp;quot;|[[File:portrait_helm.png|30px]]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em; text-align:center;&amp;quot;|[[File:helm_icon.png]]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|2&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|L,B,S,M&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|30&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|20&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Armor&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|100%&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|1+&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Hood&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em; text-align:center;&amp;quot;|[[File:hood_sprite.png]]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em; text-align:center;&amp;quot;|[[File:portrait_hood.png|30px]]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em; text-align:center;&amp;quot;|[[File:hood_icon.png]]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|2&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|C,L&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|10&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|100&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Cover&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|100%&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Woven&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Upper body===&lt;br /&gt;
{| style=&amp;quot;margin:1em 1em 1em 0;background:#F9F9F9;border:1px #AAA solid;border-collapse:collapse;&amp;quot; class=wikitable class=sortable&lt;br /&gt;
|- style=&amp;quot;background:#F2F2F2;text-align:center;&amp;quot;&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|Clothing Type&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot; colspan=3|Graphic&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(Preview/Portrait/Icon)&amp;lt;/small&amp;gt;&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|Material&amp;lt;br /&amp;gt;Size&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|{{tooltip|Materials|Can be Cloth, Leather, Bone, Shell, Metal, or Wood.}}&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|[[Armor#Size, Permit, and layering armor|Layer&amp;lt;br /&amp;gt;Size]]&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|[[Armor#Size, Permit, and layering armor|Permit]]&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|Layer&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|Coverage %&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|[[Armor#Coverage|UBSTEP]]&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|[[Armor#Coverage|LBSTEP]]&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|{{tooltip|Armor&amp;lt;br /&amp;gt;Level|Items without an armor rating are considered clothing.}}&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|Elasticity&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Tunic&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em; text-align:center;&amp;quot;|[[File:tunic_sprite.png]]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em; text-align:center;&amp;quot;|[[File:portrait_tunic.png|30px]]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em; text-align:center;&amp;quot;|[[File:tunic_icon.png]]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|3&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|C,L&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|10&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|50&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Under&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|100%&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|0&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|1&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Woven&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Shirt&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em; text-align:center;&amp;quot;|[[File:shirt_sprite.png]]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em; text-align:center;&amp;quot;|[[File:portrait_shirt.png|30px]]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em; text-align:center;&amp;quot;|[[File:shirt_icon.png]]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|3&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|C,L&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|10&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|50&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Under&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|100%&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|MAX&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|0&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Woven&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Dress&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em; text-align:center;&amp;quot;|[[File:dress_sprite.png]]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em; text-align:center;&amp;quot;|[[File:portrait_dress.png|30px]]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em; text-align:center;&amp;quot;|[[File:dress_icon.png]]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|5 &lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|C,L&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|10&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|50&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Under&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|100%&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|MAX&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|MAX&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Woven&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Vest&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em; text-align:center;&amp;quot;|[[File:vest_sprite.png]]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em; text-align:center;&amp;quot;|[[File:portrait_vest.png|30px]]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em; text-align:center;&amp;quot;|[[File:vest_icon.png]]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|2&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|C,L&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|10&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|50&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Over&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|50%&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|0&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|0&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Woven&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Toga{{tooltip|&amp;lt;sup&amp;gt;≈&amp;lt;/sup&amp;gt;|Uncommon}}&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em; text-align:center;&amp;quot;|[[File:toga_sprite.png]]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em; text-align:center;&amp;quot;|[[File:portrait_toga.png|30px]]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em; text-align:center;&amp;quot;|[[File:toga_icon.png]]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|5&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|C,L&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|30&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|100&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Over&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|100%&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|1&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|1&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Woven&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Coat&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em; text-align:center;&amp;quot;|[[File:coat_sprite.png]]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em; text-align:center;&amp;quot;|[[File:portrait_coat.png|30px]]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em; text-align:center;&amp;quot;|[[File:coat_icon.png]]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|5&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|C,L&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|20&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|50&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Over&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|100%&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|MAX&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|1&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Woven&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Robe&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em; text-align:center;&amp;quot;|[[File:robe_sprite.png]]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em; text-align:center;&amp;quot;|[[File:portrait_robe.png|30px]]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em; text-align:center;&amp;quot;|[[File:robe_icon.png]]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|6&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|C,L&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|20&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|100&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Over&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|100%&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|MAX&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|MAX&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Woven&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Mail Shirt&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em; text-align:center;&amp;quot;|[[File:mail_shirt_sprite.png]]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em; text-align:center;&amp;quot;|[[File:portrait_mail_shirt.png|30px]]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em; text-align:center;&amp;quot;|[[File:mail_shirt_icon.png]]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|6&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|M&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|15&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|50&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Over&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|100%&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|1&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|1&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|2&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Any chain&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Leather Armor{{tooltip|&amp;lt;sup&amp;gt;§&amp;lt;/sup&amp;gt;|Shaped}}&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em; text-align:center;&amp;quot;|[[File:leather_armor_sprite.png]]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em; text-align:center;&amp;quot;|[[File:portrait_leather_armor.png|30px]]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em; text-align:center;&amp;quot;|[[File:leather_armor_icon.png]]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|6&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|L&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|20&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|50&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Armor&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|100%&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|1&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|1&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|1&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Breastplate{{tooltip|&amp;lt;sup&amp;gt;§&amp;lt;/sup&amp;gt;|Shaped}}&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em; text-align:center;&amp;quot;|[[File:breastplate_sprite.png]]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em; text-align:center;&amp;quot;|[[File:portrait_breastplate.png|30px]]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em; text-align:center;&amp;quot;|[[File:breastplate_icon.png]]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|9&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|M&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|20&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|50&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Armor&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|100%&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|0&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|0&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|3&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Cape{{tooltip|&amp;lt;sup&amp;gt;ƒ&amp;lt;/sup&amp;gt;|Foreign}}&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em; text-align:center;&amp;quot;|[[File:cape_sprite.png]]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em; text-align:center;&amp;quot;|[[File:portrait_cape.png|30px]]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em; text-align:center;&amp;quot;|[[File:cape_icon.png]]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|3&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|C,L&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|10&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|300&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Cover&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|50%&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|0&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|0&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Woven&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Cloak&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em; text-align:center;&amp;quot;|[[File:cloak_sprite.png]]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em; text-align:center;&amp;quot;|[[File:portrait_cloak.png|30px]]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em; text-align:center;&amp;quot;|[[File:cloak_icon.png]]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|5&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|C,L&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|15&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|150&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Cover&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|100%&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|MAX&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|1&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Woven&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Backpack&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em; text-align:center;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em; text-align:center;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em; text-align:center;&amp;quot;|[[File:backpack_sprite.png]]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|3&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|L&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|0&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|&amp;gt;300&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Over&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|N/A&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|N/A&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|N/A&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Quiver&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em; text-align:center;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em; text-align:center;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em; text-align:center;&amp;quot;|[[File:quiver_sprite.png]]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|3&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|C,L&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|0&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|&amp;gt;300&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Over&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|N/A&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|N/A&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|N/A&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Flask&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em; text-align:center;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em; text-align:center;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em; text-align:center;&amp;quot;|[[File:flask_sprite.png]]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|5&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|L,M&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|N/A&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|N/A&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Unique&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|N/A&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|N/A&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|N/A&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|N/A&lt;br /&gt;
|}&lt;br /&gt;
[[Quiver]]s and [[backpack]]s are also worn on the upper body, counting towards layer permit size. [[Flask]]s are attached to the upper body armor or the garment worn over it (but not cover-layer items, such as cloaks).&lt;br /&gt;
&lt;br /&gt;
===Hands===&lt;br /&gt;
{| style=&amp;quot;margin:1em 1em 1em 0;background:#F9F9F9;border:1px #AAA solid;border-collapse:collapse;&amp;quot; class=wikitable class=sortable&lt;br /&gt;
|- style=&amp;quot;background:#F2F2F2;text-align:center;&amp;quot;&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|Clothing Type&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot; colspan=2|Graphic&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(Preview/Icon)&amp;lt;/small&amp;gt;&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|Material&amp;lt;br /&amp;gt;Size&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|{{tooltip|Materials|Can be Cloth, Leather, Bone, Shell, Metal, or Wood.}}&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|[[Armor#Size, Permit, and layering armor|Layer&amp;lt;br /&amp;gt;Size]]&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|[[Armor#Size, Permit, and layering armor|Permit]]&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|Layer&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|Coverage %&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|[[Armor#Coverage|UPSTEP]]&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|{{tooltip|Armor&amp;lt;br /&amp;gt;Level|Items without an armor rating are considered clothing.}}&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|Elasticity&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Gloves&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em; text-align:center;&amp;quot;|[[File:gloves_sprite.png]]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em; text-align:center;&amp;quot;|[[File:glove_icon.png]]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|1&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|C,L&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|10&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|10&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Under&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|100%&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Woven&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Gauntlets{{tooltip|&amp;lt;sup&amp;gt;§&amp;lt;/sup&amp;gt;|Shaped}}&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em; text-align:center;&amp;quot;|[[File:gauntlets_sprite.png]]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em; text-align:center;&amp;quot;|[[File:gauntlet_icon.png]]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|2&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|B,S,M&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|20&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|15&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Armor&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|100%&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|1 &lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|2&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Mittens&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em; text-align:center;&amp;quot;|[[File:mittens_sprite.png]]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em; text-align:center;&amp;quot;|[[File:mitten_icon.png]]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|1&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|C,L&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|15&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|20&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Cover&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|150%&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Woven&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Each crafting job produces a pair of gloves, gauntlets, or mittens -- one right-handed, and one left-handed. The items from a single job may have different quality levels.&lt;br /&gt;
&lt;br /&gt;
===Lower body===&lt;br /&gt;
{| style=&amp;quot;margin:1em 1em 1em 0;background:#F9F9F9;border:1px #AAA solid;border-collapse:collapse;&amp;quot; class=wikitable class=sortable&lt;br /&gt;
|- style=&amp;quot;background:#F2F2F2;text-align:center;&amp;quot;&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|Clothing Type&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot; colspan=2|Graphic&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(Preview/Icon)&amp;lt;/small&amp;gt;&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|Material&amp;lt;br /&amp;gt;Size&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|{{tooltip|Materials|Can be Cloth, Leather, Bone, Shell, Metal, or Wood.}}&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|[[Armor#Size, Permit, and layering armor|Layer&amp;lt;br /&amp;gt;Size]]&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|[[Armor#Size, Permit, and layering armor|Permit]]&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|Layer&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|Coverage %&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|[[Armor#Coverage|LBSTEP]]&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|{{tooltip|Armor&amp;lt;br /&amp;gt;Level|Items without an armor rating are considered clothing.}}&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|Elasticity&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Thong{{tooltip|&amp;lt;sup&amp;gt;ƒ&amp;lt;/sup&amp;gt;|Foreign}}&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em; text-align:center;&amp;quot;|[[File:thong_sprite.png]]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em; text-align:center;&amp;quot;|[[File:loincloth_thong_icon.png]]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|1&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|C,L&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|10&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|30&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Under&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|25%&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|0&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Woven&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Loincloth&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em; text-align:center;&amp;quot;|[[File:loincloth_sprite.png]]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em; text-align:center;&amp;quot;|[[File:loincloth_thong_icon.png]]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|1&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|C,L&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|10&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|30&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Under&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|50%&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|0&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Woven&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Braies{{tooltip|&amp;lt;sup&amp;gt;≈&amp;lt;/sup&amp;gt;|Uncommon}}&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em; text-align:center;&amp;quot;|[[File:braies_sprite.png]]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em; text-align:center;&amp;quot;|[[File:braies_icon.png]]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|3&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|C,L&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|10&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|30&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Under&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|100%&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|1&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Woven&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Trousers&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em; text-align:center;&amp;quot;|[[File:trousers_sprite.png]]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em; text-align:center;&amp;quot;|[[File:trousers_icon.png]]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|4&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|C,L&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|15&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|30&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Over&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|100%&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|MAX&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Woven&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Skirt (Short){{tooltip|&amp;lt;sup&amp;gt;ƒ&amp;lt;/sup&amp;gt;|Foreign}}&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em; text-align:center;&amp;quot;|[[File:short_skirt_sprite.png]]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em; text-align:center;&amp;quot;|[[File:short_skirt_icon.png]]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|2&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|C,L&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|10&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|100&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Over&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|100%&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|0&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Woven&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Skirt{{tooltip|&amp;lt;sup&amp;gt;ƒ&amp;lt;/sup&amp;gt;|Foreign}}&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em; text-align:center;&amp;quot;|[[File:skirt_sprite.png]]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em; text-align:center;&amp;quot;|[[File:skirt_icon.png]]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|2&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|C,L&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|10&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|100&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Over&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|100%&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|1&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Woven&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Skirt (Long){{tooltip|&amp;lt;sup&amp;gt;ƒ&amp;lt;/sup&amp;gt;|Foreign}}&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em; text-align:center;&amp;quot;|[[File:long_skirt_sprite.png]]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em; text-align:center;&amp;quot;|[[File:long_skirt_icon.png]]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|2&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|C,L&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|10&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|100&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Over&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|100%&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|MAX&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Woven&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Leggings{{tooltip|&amp;lt;sup&amp;gt;§&amp;lt;/sup&amp;gt;|Shaped}}&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em; text-align:center;&amp;quot;|[[File:leggings_sprite.png]]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em; text-align:center;&amp;quot;|[[File:leggings_icon.png]]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|5&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|L,B,S,M&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|15&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|30&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Armor&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|100%&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|MAX&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|1+&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Metal chain&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Greaves{{tooltip|&amp;lt;sup&amp;gt;§&amp;lt;/sup&amp;gt;|Shaped}}&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em; text-align:center;&amp;quot;|[[File:greaves_sprite.png]]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em; text-align:center;&amp;quot;|[[File:greaves_icon.png]]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|6&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|B,M&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|15&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|30&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Armor&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|100%&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|MAX&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|3&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Footwear===&lt;br /&gt;
{| style=&amp;quot;margin:1em 1em 1em 0;background:#F9F9F9;border:1px #AAA solid;border-collapse:collapse;&amp;quot; class=wikitable class=sortable&lt;br /&gt;
|- style=&amp;quot;background:#F2F2F2;text-align:center;&amp;quot;&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|Clothing Type&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot; colspan=2|Graphic&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(Preview/Icon)&amp;lt;/small&amp;gt;&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|Material&amp;lt;br /&amp;gt;Size&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|{{tooltip|Materials|Can be Cloth, Leather, Bone, Shell, Metal, or Wood.}}&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|[[Armor#Size, Permit, and layering armor|Layer&amp;lt;br /&amp;gt;Size]]&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|[[Armor#Size, Permit, and layering armor|Permit]]&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|Layer&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|Coverage %&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|[[Armor#Coverage|UPSTEP]]&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|{{tooltip|Armor&amp;lt;br /&amp;gt;Level|Items without an armor rating are considered clothing.}}&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|Elasticity&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Socks&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em; text-align:center;&amp;quot;|[[File:socks_sprite.png]]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em; text-align:center;&amp;quot;|[[File:socks_icon.png]]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|1&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|C&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|10&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|15&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Under&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|100%&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Woven&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Chausses{{tooltip|&amp;lt;sup&amp;gt;ƒ&amp;lt;/sup&amp;gt;|Foreign}}&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em; text-align:center;&amp;quot;|[[File:chausses_sprite.png]]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em; text-align:center;&amp;quot;|[[File:chausses_icon.png]]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|3&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|C,L&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|10&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|15&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Under&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|100%&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|MAX&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Woven&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Sandals{{tooltip|&amp;lt;sup&amp;gt;ƒ&amp;lt;/sup&amp;gt;|Foreign}}&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em; text-align:center;&amp;quot;|[[File:sandals_sprite.png]]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em; text-align:center;&amp;quot;|[[File:sandals_icon.png]]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|1&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|C,L&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|25&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|15&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Over&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|100%&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Woven&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Shoes&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em; text-align:center;&amp;quot;|[[File:shoes_sprite.png]]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em; text-align:center;&amp;quot;|[[File:shoes_icon.png]]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|1&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|C,L&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|20&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|15&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Over&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|100%&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Woven&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Low Boots&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em; text-align:center;&amp;quot;|[[File:low_boots_sprite.png]]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em; text-align:center;&amp;quot;|[[File:low_boots_icon.png]]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|1&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|L,M&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|25&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|15&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Over&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|100%&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|1+&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|High Boots&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em; text-align:center;&amp;quot;|[[File:high_boots_sprite.png]]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em; text-align:center;&amp;quot;|[[File:high_boots_icon.png]]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|2&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|L,M&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|25&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|15&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Over&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|100%&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|1&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|1+&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Each crafting job produces one pair of footwear. Unlike gloves, footwear items are interchangeable (they are not right- or left-footed). The two items from a single crafting job may have different quality levels.&lt;br /&gt;
&lt;br /&gt;
===Shield===&lt;br /&gt;
{| style=&amp;quot;margin:1em 1em 1em 0;background:#F9F9F9;border:1px #AAA solid;border-collapse:collapse;&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#F2F2F2;text-align:center;&amp;quot;&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|Clothing Type&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot; colspan=2|Graphic&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(Preview/Icon)&amp;lt;/small&amp;gt;&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|Blockchance&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|Material&amp;lt;br /&amp;gt;Size&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|{{tooltip|Materials|Can be Cloth, Leather, Bone, Shell, Metal, or Wood.}}&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|[[Armor#Size, Permit, and layering armor|Layer&amp;lt;br /&amp;gt;Size]]&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|[[Armor#Size, Permit, and layering armor|Permit]]&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|Layer&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|Coverage %&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|[[Armor#Coverage|UPSTEP]]&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|{{tooltip|Armor&amp;lt;br /&amp;gt;Level|Items without an armor rating are considered clothing.}}&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|Elasticity&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Buckler&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em; text-align:center;&amp;quot;|[[File:buckler_sprite.png]]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em; text-align:center;&amp;quot;|[[File:buckler_icon.png]]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|10&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|2&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|L,M,W&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|NA&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|NA&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|NA&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|1&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|1&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Shield&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em; text-align:center;&amp;quot;|[[File:shield_sprite.png]]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em; text-align:center;&amp;quot;|[[File:shield_icon.png]]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|20&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|4&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|L,M,W&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|NA&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|NA&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|NA&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|2&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|2&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|N/A&lt;br /&gt;
|}&lt;br /&gt;
Note: Striking with a shield trains both misc object user and armor user skills. Additionally, shield material and quality only matter for bashing attacks and do not affect blocking. Skills rolls are 1d(blockchance) + 2d(skill*15), so skill matters more than blockchance even at novice skill. Also note that shields have increased mass when made for/by larger creatures.&lt;br /&gt;
&lt;br /&gt;
Armor levels 1-3 were referred to as 'leather', 'chain', or 'plate' in earlier versions.&lt;br /&gt;
:+ The armor level is increased by one if made from metal.&lt;br /&gt;
:&amp;lt;sup&amp;gt;§&amp;lt;/sup&amp;gt; A shaped item, max one shaped item per body slot (e.g. a breastplate cannot be worn with leather armor, but it can be worn with a mail shirt, while greaves and leggings cannot be combined).&lt;br /&gt;
:&amp;lt;sup&amp;gt;ƒ&amp;lt;/sup&amp;gt; This &amp;quot;foreign&amp;quot; article can never be crafted by dwarves (except for [[artifact]]s) but may be purchased in trade, although, not every article without this can always be crafted (see {{token|armor|e}}).&lt;br /&gt;
:&amp;lt;sup&amp;gt;≈&amp;lt;/sup&amp;gt; Uncommon for dwarven civilizations, thus not available more often.&lt;br /&gt;
* In theory, the only metal armor pieces which are not &amp;quot;shaped&amp;quot; are Mail Shirt, Flask, Low Boots and High Boots; in practice, the only ''true'' shapeless metal armor is Mail Shirt, because Flask can't deflect hits, while Low and High boots have such low permit that it's impossible anyway to put a second pair of boots on top of the first.&lt;br /&gt;
* '''Elasticity''': Woven items (with {{token|STRUCTURAL_ELASTICITY_WOVEN_THREAD|armor}} token) are flexible if they are made of any woven cloth (plant fiber, silk, or yarn), metal chains (with {{token|STRUCTURAL_ELASTICITY_CHAIN_METAL|armor}}) performs the same function for items made of metal, and any chains (with {{token|STRUCTURAL_ELASTICITY_CHAIN_ALL|armor}}) makes items flexible regardless of their material; flexible items provide little or no protection from blunt attacks, while all others are treated as rigid.&lt;br /&gt;
===Melting===&lt;br /&gt;
Armor pieces that are made of [[metal]]s can be &amp;quot;melted&amp;quot; to regain [[bar]]s of the original material. See the [[melt item]] article for full information.&lt;br /&gt;
{| style=&amp;quot;margin:1em 1em 1em 0;background:#F9F9F9;border:1px #AAA solid;border-collapse:collapse;&amp;quot; class=wikitable class=sortable&lt;br /&gt;
|- style=&amp;quot;background:#F2F2F2;text-align:center;&amp;quot;&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|Armor Type&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|Icon&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|Bars to make&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|Bars returned&amp;lt;br /&amp;gt;on melting&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1.2em;&amp;quot;|Melting&amp;lt;br /&amp;gt;efficiency %&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Cap&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em; text-align:center;&amp;quot;|[[File:cap_icon.png]]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|1&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|0.3&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|30%&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Helm&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em; text-align:center;&amp;quot;|[[File:helm_icon.png]]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|1&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|0.6&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|60%&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Mail Shirt&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em; text-align:center;&amp;quot;|[[File:mail_shirt_icon.png]]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|2&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|1.8&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|90%&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Breastplate&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em; text-align:center;&amp;quot;|[[File:breastplate_icon.png]]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|3&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|2.7&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|90%&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Gauntlets (per pair)&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em; text-align:center;&amp;quot;|[[File:gauntlet_icon.png]]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|1&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|1.2&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|120%&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Leggings&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em; text-align:center;&amp;quot;|[[File:leggings_icon.png]]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|1&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|1.5&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|150%&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Greaves&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em; text-align:center;&amp;quot;|[[File:greaves_icon.png]]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|2&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|1.8&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|90%&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Low Boots (per pair)&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em; text-align:center;&amp;quot;|[[File:low_boots_icon.png]]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|1&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|0.6&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|60%&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|High Boots (per pair)&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em; text-align:center;&amp;quot;|[[File:high_boots_icon.png]]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|1&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|1.2&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|120%&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Buckler&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em; text-align:center;&amp;quot;|[[File:buckler_icon.png]]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|1&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|0.6&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|60%&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Shield&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em; text-align:center;&amp;quot;|[[File:shield_icon.png]]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|1&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|1.2&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|120%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Special procedurally-generated armors==&lt;br /&gt;
Some rare entities have their own procedurally-generated armors. Currently, these armors are produced by copying the default properties of the &amp;quot;base&amp;quot; armor and adding an adjective (&amp;quot;bulging&amp;quot;, &amp;quot;segmented&amp;quot;, &amp;quot;rounded&amp;quot;, etc.). Dwarves in [[strange mood]]s that select from all armors with a certain tag may produce one of these procedurally-generated armors. Since they retain the properties of their base items, these armors should be as usable as standard armor of the base type.&lt;br /&gt;
&lt;br /&gt;
==Equipping clothing==&lt;br /&gt;
Items in ''Dwarf Fortress'' must be equipped in a specific order, similarly to what happens in real life: for example, a dwarf cannot equip a layer type of Under when they are already equipping a layer type of Over. The complete order is (inner clothing to outer clothing): Under, Over, Armor, Cover. It is common among civilians to see a dwarf equip pants with no undergarments due to this restriction, even when an undergarment is available. This issue doesn't typically occur with soldiers, however.&lt;br /&gt;
&lt;br /&gt;
There is no restriction on wearing multiple items of the same type ''(Unless the item is shaped [S])''. You can, for example, wear 3 cloaks without penalty.&lt;br /&gt;
&lt;br /&gt;
===Process for equipping a new piece of clothing===&lt;br /&gt;
[[File:aardvark_armor_preview.png|thumb|300px|right|An aardvark wearing armor meant for a dwarf. Somehow. Also, average-quality breastplate is made from non-armor-grade metal. Somehow.]]The following variables will be used in the logic below: &lt;br /&gt;
:'''Current Item''' refers to the specific item being equipped. &lt;br /&gt;
:'''Total Size''' refers to the [[Armor#Size, Permit, and layering armor|size]] of all items equipped on that body part, excluding the item to be equipped (while including those on a different [[Armor#Size, Permit, and layering armor|layer]]). &lt;br /&gt;
:'''Permit''' is a capacity value indicating the maximum allowable size of items equipped on the same layer and lower layers as the item being equipped.&lt;br /&gt;
&lt;br /&gt;
In order to equip a new item, the dwarf (or other creature):&lt;br /&gt;
:*determines if they are eligible to wear the item in question (perhaps the body part is missing/severed);&lt;br /&gt;
:*must start with the lowest layer first, continuing to the next layer when no other items of that layer need to be equipped;&lt;br /&gt;
:*checks if the item is shaped [S] and will only equip the item if no other shaped items are equipped '''on that body part''';&lt;br /&gt;
:*considers the item with the lowest permit value first. If two items share the same permit value, the highest-size item would be equipped first{{verify}};&lt;br /&gt;
:*checks if the total size of items on each body part the current item would cover (excluding the current item's size) is less than or equal to the current item's permit level.&lt;br /&gt;
:*in case of an Armor layer item, also checks whether its own size + permit value is greater than the total size of items already on the body part.&lt;br /&gt;
:*in case of any non-Cover item, checks whether the total size of '''items in the same layer including the current item''' is less than the smallest permit value among these items.&lt;br /&gt;
:*if all above conditions are met, the dwarf/creature will equip the item.&lt;br /&gt;
&lt;br /&gt;
===Equipment process example===&lt;br /&gt;
Each item is listed in order of being equipped. The primary focus of this example is that the total size must be equal to or less than the permit size of the item being equipped. Like above, the total size ''excludes the size of the item being equipped''.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:1em 1em 1em 0;background:#F9F9F9;border:1px #AAA solid;border-collapse:collapse;&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#F2F2F2;text-align:center;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Item Type&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1em;&amp;quot;|Layer Size&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1em;&amp;quot;|Total Size*&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:1em;&amp;quot;|Permit&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Mail Shirt&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|15&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|0&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|50&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Mail Shirt&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|15&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|15&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|50&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Mail Shirt&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|15&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|30&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|50&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Breastplate [S]&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|20&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|45&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|50&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;color:#F00;&amp;quot;|Mail Shirt&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;color:#F00;&amp;quot;|15&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;color:#F00;&amp;quot;|65&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;color:#F00;&amp;quot;|50&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Cloak&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|15&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|65&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|150&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Cloak&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|15&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|80&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|150&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Cloak&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|15&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|95&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|150&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Cloak&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|15&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|110&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|150&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Cloak&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|15&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|125&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|150&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Cloak&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|15&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|140&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|150&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;color:#F00;&amp;quot;|Cloak&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;color:#F00;&amp;quot;|15&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;color:#F00;&amp;quot;|155&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;color:#F00;&amp;quot;|150&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Cape&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|10&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|150&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|300&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Cape&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|10&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|160&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|300&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Cape&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|10&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|170&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|300&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Cape&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|10&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|180&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|300&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Cape&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|10&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|190&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|300&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Cape&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|10&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|200&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|300&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Cape&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|10&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|210&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|300&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Cape&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|10&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|220&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|300&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Cape&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|10&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|230&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|300&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Cape&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|10&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|240&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|300&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Cape&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|10&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|250&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|300&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Cape&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|10&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|260&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|300&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Cape&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|10&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|270&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|300&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Cape&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|10&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|280&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|300&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Cape&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|10&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|290&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|300&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Cape&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|10&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|300&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|300&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;color:#F00;&amp;quot;|Cape&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;color:#F00;&amp;quot;|10&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;color:#F00;&amp;quot;|310&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;color:#F00;&amp;quot;|300&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* * = Total Size includes the layer size of all equipped items but does not include the item being equipped&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#F00&amp;quot;&amp;gt;Red Text&amp;lt;/span&amp;gt; = This item cannot be equipped because the total size is larger than the item's permitted size.&lt;br /&gt;
&lt;br /&gt;
==Layer Size, Permit, and layering armor==&lt;br /&gt;
&lt;br /&gt;
The '''Layer Size''' and '''Permit''' values govern how much clothing or armor can be worn.&lt;br /&gt;
&lt;br /&gt;
Example: A helm (30 size, 20 permit) can be worn over two head veils (10, 100) and can fit 6 additional hoods if desired. &lt;br /&gt;
&lt;br /&gt;
Example: Wearing a cap (10, 15) allows only one face veil (10, 100), but a combined total of up to 9 head veils and hoods can be added.&lt;br /&gt;
&lt;br /&gt;
'''Adventurer mode''' follows the arena rules, so it is possible to have three mail shirts (15, 50), a breastplate (20, 50), and 25 capes (10, 300) on one's upper body plus a helm and six hoods on one's head. Confirmation is needed to see if [[fortress mode]] follows the old rules or the new arena rules. (Testing finds that Urist McNopants follows a totally different set of rules than either of these - their rules tell them to forget both caps, all of the hoods, both socks, and their trousers, and each successive time they get dressed ,they feel the need to do it differently.)&lt;br /&gt;
&lt;br /&gt;
===Some more workarounds regarding Layer Size, Permit, and Layering===&lt;br /&gt;
Let's say you want to kit out your soldier's upper body. Try walking through this in arena mode to get a feel for it.&lt;br /&gt;
&lt;br /&gt;
You start off with a [[steel]] breastplate. This has a layer size of '''20''' and a permit of '''50'''. It is also '''shaped''', so you can't add any other shaped items: no more breastplates and no [[leather]] armor.&lt;br /&gt;
&lt;br /&gt;
Now, you want to add mail shirts. Each one has a permit of '''50''' and a layer size of '''15'''. You can add three of these if you want. It checks the layer size against each of the armor pieces' permit + layer size (or rather, the permit value ignoring that item's layer size in the calculation) like so:&lt;br /&gt;
* Against each of the mail shirts, you have '''2 × 15 = 30''' total size in mail shirts and '''+ 20''' from the breastplate, matching the '''50''' permit.&lt;br /&gt;
* Against the breastplate, you have '''3 × 15 = 45 &amp;lt; 50''', which is fine.&lt;br /&gt;
Now, if you add a fourth mail shirt, these tests will fail. However, because of the layering order (mail shirts being armor layer 2, the breastplate armor layer 3), the breastplate is added after the shirts. This results in the breastplate being dropped.&lt;br /&gt;
&lt;br /&gt;
Because this reaches the '''50''' permit limit for the mail shirts, you can't add more non-cover items without substituting them for existing items. If you want a robe (size '''20'''), for example, you need to remove two of the mail shirts to clear a total size of '''30''', which then lets you add an extra size '''10''' shirt, vest, or whatever.&lt;br /&gt;
&lt;br /&gt;
However, you can add cover layer items - in this case, cloaks. Each cloak has a layer size of '''15''' and a permit of '''150'''. Taking into account the '''50''' size already on the upper body, we can add '''100''' size worth of cloaks. This lets us add '''6''' ('''× 15 = 90''') cloaks over the existing armor.&lt;br /&gt;
&lt;br /&gt;
Going through armor like this for the rest of the body (most of it is simpler) gives you a final setup of:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Layer !! With Foreign Items !! Without Foreign Items !! Cheap&lt;br /&gt;
|-&lt;br /&gt;
| Body/Armour || '''''3 × mail shirts'''''&amp;lt;br /&amp;gt;'''1 × breastplate'''&amp;lt;br /&amp;gt;6 × cloaks&amp;lt;br /&amp;gt;16 × capes || '''''3 × mail shirts'''''&amp;lt;br /&amp;gt;'''1 × breastplate'''&amp;lt;br /&amp;gt;6 × cloaks || 6 × dress&amp;lt;br/&amp;gt;3 × robe&amp;lt;br/&amp;gt;3 × cloak&amp;lt;br/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Legs || 3 × long skirts&amp;lt;br /&amp;gt;'''1 × greaves'''|| 2 × trousers&amp;lt;br /&amp;gt;'''1 × greaves'''|| 2 × trousers&amp;lt;br /&amp;gt;1 × leggings or 1 × greaves (bone)&lt;br /&gt;
|-&lt;br /&gt;
| Head || - || '''1 × helm'''&amp;lt;br /&amp;gt;8 × hood|| 1 × helm (leather, bone, shell)&amp;lt;br /&amp;gt;8 × hood (or 0 × helm and 11 × hood)&lt;br /&gt;
|-&lt;br /&gt;
| Hands || - || '''1 × pairs of gauntlets'''&amp;lt;br /&amp;gt;1 × pairs of mittens || 2 × pairs of gloves (or 1 × gauntlets - bone/shell)&amp;lt;br /&amp;gt;1 × pairs of mittens&lt;br /&gt;
|-&lt;br /&gt;
| Feet† || 1 × pairs of chausses&amp;lt;br /&amp;gt;'''1 × pairs of high boots'''|| 1 × pairs of socks&amp;lt;br /&amp;gt;'''1 × pairs of high boots'''|| 1 × pairs of socks&amp;lt;br /&amp;gt;1 × pairs of high boots (leather)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Protected zones with optimal setups:&lt;br /&gt;
* With Foreign Items specific:&lt;br /&gt;
** Upper Torso: '''1 × breastplate''', '''''3 × mail shirts''''', 6 × cloaks, 16 × capes. ('''9 plate metal''', '''''18 chain metal''''', 30 rags, 48 half-rags)&lt;br /&gt;
** Lower Torso: '''1 × breastplate''', '''''3 × mail shirts''''', '''1 × greaves''', 6 × cloaks, 16 × capes, 3 × long skirts. ('''15 plate metal''', '''''18 chain metal''''', 39 rags, 48 half-rags)&lt;br /&gt;
** Upper Leg: '''1 × greaves''', '''''3 × mail shirts''''', 3 × long skirts, 6 × cloaks, 1 × pairs of chausses. ('''6 plate metal''', '''''18 chain metal''''', 39 rags)&lt;br /&gt;
** Lower Leg: '''1 × greaves''', '''1 × pairs of high boots''', 3 × long skirts, 6 × cloaks, 1 × pairs of chausses. ('''8 plate metal''', 39 rags)&lt;br /&gt;
** Toes: '''1 × greaves''', '''1 × pairs of high boots''', 1 × pairs of chausses, 3 × long skirts, 6 × cloaks. ('''8 plate metal''', 39 rags)&lt;br /&gt;
** Feet: '''1 × pairs of high boots''', 1 × pairs of chausses. ('''2 plate metal''', 3 rags)&lt;br /&gt;
* Without Foreign Items specific:&lt;br /&gt;
** Upper Torso: '''1 × breastplate''', '''''3 × mail shirts''''', 6 × cloaks. ('''9 plate metal''', '''''18 chain metal''''', 30 rags)&lt;br /&gt;
** Lower Torso: '''1 × breastplate''', '''''3 × mail shirts''''', '''1 × greaves''', 6 × cloaks, 2 × trousers. ('''15 plate metal''', '''''18 chain metal''''', 38 rags)&lt;br /&gt;
** Upper Leg: '''1 × greaves''', '''''3 × mail shirts''''', 2 × trousers, 6 × cloaks. ('''6 plate metal''', '''''18 chain metal''''', 38 rags)&lt;br /&gt;
** Lower Leg: '''1 × greaves''', '''1 × pairs of high boots''', 2 × trousers, 6 × cloaks. ('''8 plate metal''', 38 rags)&lt;br /&gt;
** Toes: '''1 × greaves''', '''1 × pairs of high boots''', 1 × pairs of socks, 2 × trousers, 6 × cloaks. ('''8 plate metal''', 39 rags)&lt;br /&gt;
** Feet: '''1 × pairs of high boots''', 1 × pairs of socks. ('''2 plate metal''', 1 rag)&lt;br /&gt;
* Metal Armor Sets specific:&lt;br /&gt;
** Neck, Upper Arm: '''''3 × mail shirts''''', 6 × cloaks ('''''18 chain metal''''', 30 rags).&lt;br /&gt;
** Lower Arm: '''1 × pairs of gauntlets''', 6 × cloaks ('''2 plate metal''', 30 rags)&lt;br /&gt;
** Fingers: '''1 × pairs of gauntlets''', 6 × cloaks, 1 × pairs of mittens ('''2 plate metal''', 1 150% rag, 30 rags)&lt;br /&gt;
** Hands: '''1 × pairs of gauntlets''', 1 × pairs of mittens ('''2 plate metal''', 1 150% rag)&lt;br /&gt;
** Skull: '''1 × helm''', 8 × hood. ('''2 plate metal''', 16 rags)&lt;br /&gt;
** Face: 6 × cloaks (30 rags)&lt;br /&gt;
* Cheap sets:&lt;br /&gt;
** ''To be written''&lt;br /&gt;
* Many Facial Features: Nothing&lt;br /&gt;
&lt;br /&gt;
Finally, armor with larger Surface Area is harder to chop through with slashing swings; surface area of armor is likely sum of Surface Areas of all body parts covered by it, multiplied by Coverage.&lt;br /&gt;
&lt;br /&gt;
To produce a set of full armor for a single dwarf (assuming you use no foreign items), you would require 14 metal bars, 15 units of leather or cloth (or silk or yarn), and 1 unit of cloth.&lt;br /&gt;
&lt;br /&gt;
Of course, so long as the bugs are still around, we are likely to see dwarves wearing more than this, or refusing to put parts on because they found their boots before their socks.&lt;br /&gt;
&lt;br /&gt;
''Note: &amp;quot;Cheap&amp;quot; implies the sets can be made from secondary materials such as bone and cloth, with item types not overlapping with the other, more combat-oriented sets that use metal, leather, and cloth (for socks). As a rule of thumb, combat sets provide better protection, but cheap sets are lighter and easier to mass-produce.''&lt;br /&gt;
&lt;br /&gt;
† It appears that equipping footwear on one foot can affect what can be equipped on the other. For example, if a uniform calls for socks and high boots, a dwarf will only equip 3 of those 4 items between both of their feet.&lt;br /&gt;
&lt;br /&gt;
==Coverage==&lt;br /&gt;
The value of coverage of an armor piece is the percentage probability that an attack made against a body part covered by said armor piece actually hits the armor. Example: Helms and caps both cover only the head (facial features excluded). 100% of attacks against the head of a helm-wearing dwarf are affected by the helm's protective capabilities because helms have 100% coverage. In the case of a cap-wearing dwarf, only 50% of attacks made against the head are affected by the cap - the remaining 50% bypass it and land directly on the head because caps have only 50% coverage. The value of coverage has an additional role in determining how well the armor protects against contaminants and temperature effects.&lt;br /&gt;
&lt;br /&gt;
By default, armor pieces cover only a single body part, at which they are 'anchored' (hands, feet, lower body, upper body, or head){{verify}}. Their coverage is extended to other body parts using the following three tags:&lt;br /&gt;
&lt;br /&gt;
:'''[UBSTEP]'''&lt;br /&gt;
This token, when applied to torso armor, controls how far 'up' the body an item of armor reaches. Basically, you can think of it as going out in stages along the body. It doesn't cover legs. It doesn't cover body parts with certain tags (notably [HEAD], [GRASP] and [STANCE], or the head). It can cover the children of such body parts (such as parts of the face) if it extends beyond them. The upper body and lower body are counted as 0 steps away, so both are always covered.&lt;br /&gt;
&lt;br /&gt;
Breastplates have a default of 0, meaning they only cover the torso.&amp;lt;br /&amp;gt;&lt;br /&gt;
Mail shirts have [UBSTEP:1], so they cover the upper arms and neck.&lt;br /&gt;
&lt;br /&gt;
A number of clothing items have [UBSTEP:MAX]. What exactly this covers depends on a certain bug, but unless you are making adamantine robes, you probably won't get that much extra protection this way anyway. This would mean, for example, they would cover the upper arm and then lower arm, skip the hand, and then cover the fingers. The same goes for facial features after skipping the head and the toes after skipping the entire legs and feet.&amp;lt;br /&amp;gt;&lt;br /&gt;
The clothes with these properties seem to be robes, cloaks, coats, shirts, and dresses. However, of these, only robes and dresses also have [LBSTEP:MAX] (see below), so I'm not sure if anything else would actually cover toes or not. This needs additional testing.&lt;br /&gt;
&lt;br /&gt;
Testing in arena: in three battles with 15x15 dwarves where both sides was equipped with iron battle axes and iron full armor and one of the teams was enforced with leather robes, the team with robes was victorious (2-3 survivors).&lt;br /&gt;
&lt;br /&gt;
:'''[LBSTEP]'''&lt;br /&gt;
This token, when applied to torso armor or pants, controls how much of the legs an item covers. Legs in this case are defined as [LIMB] body parts that end in a [STANCE] body part (e.g. foot). Arms are [LIMB]s but end in a [GRASP] hand instead. Because the upper and lower body are effectively zero steps from each other, torso armor can extend this way easily.&lt;br /&gt;
&lt;br /&gt;
Both greaves and leggings have [LBSTEP:MAX] and so cover the entire leg to the best of their ability.&amp;lt;br /&amp;gt;&lt;br /&gt;
Mail shirts have [LBSTEP:1] and so can protect the upper legs. A range of other clothes (including cloaks) and leather armor also have this.&lt;br /&gt;
As mentioned above, robes and dresses have [LBSTEP:MAX] and so cover the entire legs. These also have [UBSTEP:MAX] and so cover the entire body. Although not the strongest armor, a leather (or maybe adamantine?) robe or dress gives you maximum coverage.&lt;br /&gt;
&lt;br /&gt;
:'''[UPSTEP]'''&lt;br /&gt;
This token, when applied to gloves or shoes, determines how far up the limb the armor protects. As with [LBSTEP], this doesn't cover anything but the [LIMB] tag body parts, but it does cover arms as well as legs.&lt;br /&gt;
&lt;br /&gt;
Low boots literally only cover the foot.&amp;lt;br /&amp;gt;&lt;br /&gt;
High boots have [UPSTEP:1], so they cover the lower leg. If you consider that the upper legs can covered by [LBSTEP] from above, you can effectively have an entire layer of chain armor on the legs from high boots and a mail shirt even before adding leg armor. This is why I go with greaves for a plate layer.&lt;br /&gt;
Gauntlets have [UPSTEP:1], so they cover the lower arms. Because there is no other protection for arms like there is for legs, you need gauntlets and mail shirts to protect your arms fully.&lt;br /&gt;
Chausses are a very rare sock substitute, but they are the only items to have [UPSTEP:MAX] and so offer full leg coverage while being exactly the same size as regular socks. They are the perfect undergarment.&lt;br /&gt;
&lt;br /&gt;
The whole method is pretty nifty, even though faces can't be covered by head armor. This means that mouths, noses, eyes, and cheeks are as vulnerable as if you were not wearing anything at all, even if the name of an article of clothing would normally imply that it protects them. This also applies to teeth, lips, and ears.&lt;br /&gt;
&lt;br /&gt;
Toes and fingers are protected by the relevant armor type (e.g. gauntlets cover fingers, and boots cover toes).&lt;br /&gt;
&lt;br /&gt;
Coverage also seems to affect surface area of armor, being derived from surface area of all body parts covered by armor piece and multiplied by coverage. In turn, larger surface area of armor makes it harder to chop through with large-contact-area weapons like axes and swords. Thickness (overall toughness) of armor is, seemingly, derived from Material Size and Coverage.&lt;br /&gt;
&lt;br /&gt;
== Other restrictions ==&lt;br /&gt;
In fortress mode, &amp;quot;under&amp;quot; layers cannot be put on over &amp;quot;over&amp;quot; layers, so, for instance, a dwarf cannot put on socks unless it first removes its shoes. They can wear over layers without putting an under layer on first, which explains their fondness for &amp;quot;going commando&amp;quot; (trousers without loincloth). Dwarves will only put on the specific armor they are told to put on unless they are not told what to wear.&lt;br /&gt;
&lt;br /&gt;
Also, if you do not tell dwarves to replace clothing with a uniform, they will wear it alongside the uniform and possibly come into conflict with layering and sizes/permits, making them unable to wear assigned items. In particular, caps conflict with helms (both are shaped items), and shoes are too large to fit inside boots. &lt;br /&gt;
&lt;br /&gt;
Military dwarves have a &amp;quot;pecking order&amp;quot; for equipment. The captain of the first squad created has first dibs, followed by their underlings in order, followed by the second squad, etc...&lt;br /&gt;
&lt;br /&gt;
In adventurer mode, you have direct control over what armor you put on, and they are only limited by permit and &amp;quot;one only&amp;quot; (shaped) restrictions. This means you can wear three suits of mail (total size 45) plus another suit of chain or plate on top of them. On top of this, you can add six cloaks.&lt;br /&gt;
&lt;br /&gt;
== Armor level ==&lt;br /&gt;
Armor Level is used for categorizing armor for determining which pieces are appropriate for a person to wear.&lt;br /&gt;
&lt;br /&gt;
* Armor Level 0 - Clothing &lt;br /&gt;
* Armor Level 1 - Leather Armor&lt;br /&gt;
* Armor Level 2 - Chain Mail&lt;br /&gt;
* Armor Level 3 - Plate Armor&lt;br /&gt;
&lt;br /&gt;
Having an Armor Level of 0 also enables wear-and-tear on a piece of armor, so that it wears out over time.&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
{{Translation&lt;br /&gt;
| dwarven = tosid&lt;br /&gt;
| elvish  = datome&lt;br /&gt;
| goblin  = nuklat&lt;br /&gt;
| human   = stalcon&lt;br /&gt;
}}&lt;br /&gt;
* Many players report ranged dwarves have particular trouble equipping and using ammunition, unless the squad is assigned a uniform that includes a ranged weapon ''when the squad is created.'' This can be the default archer uniform, or any other uniform that has a ranged weapon assigned. Adding a ranged weapon or ranged weapon equipped uniform to the squad after creation will result in the squad failing to ever pick up bolts or arrows and the ammunition icon will remain red.&lt;br /&gt;
* Getting military dwarves to put on all their assigned equipment can be iffy. {{bug|535}}&lt;br /&gt;
* In fortress mode, it is possible to have (at least) 3 shields equipped.*(left hand, right hand, back, (turtle mode))&lt;br /&gt;
* Soldiers do not replace tattered clothing that is part of a uniform.{{bug|6039}}&lt;br /&gt;
&lt;br /&gt;
{{Industry}}&lt;br /&gt;
&lt;br /&gt;
{{Category|Armor|0}}&lt;br /&gt;
[[ru:Armor]]&lt;/div&gt;</summary>
		<author><name>Zippy</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Tyrannosaurus&amp;diff=317933</id>
		<title>Tyrannosaurus</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Tyrannosaurus&amp;diff=317933"/>
		<updated>2026-07-13T00:48:59Z</updated>

		<summary type="html">&lt;p&gt;Zippy: Page consistency.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quality|Tattered}}&lt;br /&gt;
{{Creaturelookup/0&lt;br /&gt;
|image=tyrannosaurus_sprites.png&lt;br /&gt;
|portrait=tyrannosaurus_portrait_anim.gif}}&lt;br /&gt;
{{av}}&lt;br /&gt;
{{creaturedesc}}&lt;br /&gt;
The '''Tyrannosaurus Rex''', or '''T. Rex''' (referred to as just '''Tyrannosaurus''' in-game) is a very large, carnivorous [[extinction|extinct]] dinosaur from the [[wikipedia:Cretaceous|Cretaceous]] period. Their large size can be compared to that of an [[ogre]], or slightly smaller than a [[giant saltwater crocodile]]. They are usually found in temperate, moist environments (which resembles the Hell Creek formation as it was in the Cretaceous).&lt;br /&gt;
&lt;br /&gt;
It can be extremely dangerous if precautions aren't taken, but if you manage to tame and train one for war, it can be used for combat and will desimate most gobins, since their armor usually isn't very high quality. Cave dragons that goblins sometimes bring can pose a threat to it, however.&lt;br /&gt;
&lt;br /&gt;
{{D for Dwarf}}&lt;br /&gt;
A human was once making fun of a T.Rex due to its short arms, and saying it was just a scavenger. They were promptly eaten whole.&lt;br /&gt;
&lt;br /&gt;
The T.Rex is egg-laying and has a very large clutch size(larger than any domestic bird), which means it is theoretically possible for a never before seen -splosion to occur, the enigmatic Dinosplosion(though dwarven scientists still contemplate whether it is closer to a birdsplosion or a crocsplosion). This theoretical -splosion has not been seen occuring yet.&lt;br /&gt;
&lt;br /&gt;
{{gamedata}}&lt;br /&gt;
{{Creatures}}&lt;/div&gt;</summary>
		<author><name>Zippy</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Desert&amp;diff=317932</id>
		<title>Desert</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Desert&amp;diff=317932"/>
		<updated>2026-07-12T23:17:23Z</updated>

		<summary type="html">&lt;p&gt;Zippy: Added extinct creatures.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quality|Exceptional|02:04, 16 February 2023 (CST)}}&lt;br /&gt;
{{av}}&lt;br /&gt;
[[File:Red sand desert and rocky wasteland.png‎|thumb|A red sand desert blending into a rocky wasteland. Older version of the game with a graphics pack.]]&lt;br /&gt;
[[File:Deserts overview.png|thumb|Deserts in the real world.]]&lt;br /&gt;
&lt;br /&gt;
A '''desert''' is a very dry [[biome]], with little to no [[rain]]fall each year. Deserts can be found in almost all [[climate]]s except the most extreme cold regions. They are always arid, so cold deserts may only have flowing water for a few months of the year, and warm deserts might have rivers that evaporate during the summer months. The desert [[temperature]] is mostly in the far ranges of warm or cold, and can reach scorching or freezing temperatures in certain regions. Variable heat loss is not a feature in biomes, so very hot deserts will remain warm/hot in the night with only a small decrease in temperature.&lt;br /&gt;
&lt;br /&gt;
Very few [[tree]]s and [[crop|plant]]s are able to grow in these barren lands. There is a surprisingly decent amount of [[creature]]s, however - camels, for example, are very common in this kind of biome and provide an excellent [[food]] source (whether [[one-humped camel|one]] or [[two-humped camel|two]] humps). Breaching [[caverns]] for resources that deserts lack can make building a fortress a whole lot easier.&lt;br /&gt;
&lt;br /&gt;
== Types of deserts ==&lt;br /&gt;
There are three types of deserts: '''badlands''', '''rocky wastelands''', and '''sand deserts'''. The key characteristic of deserts is that they form in very low rainfall.&lt;br /&gt;
&lt;br /&gt;
Badlands have [[soil]] but very little rainfall, and so have very little to offer in the way of plant life, both shrubs and trees. They are mostly hot or cold, but can also have another climate. Badlands form in areas with high drainage.&lt;br /&gt;
&lt;br /&gt;
Rocky wastelands are arid, barren areas rich in [[stone]] - it may be difficult to find soil or an aboveground water source. Additionally, trees and other plant life are usually scarce at best in these areas. Thus, trees should be grown in subterranean tree farms. For pasture, the top layer of dirt can simply be channeled through; grass will grow in the resulting pit. Rocky wastelands form in areas with medium drainage.&lt;br /&gt;
&lt;br /&gt;
Sand deserts are large and dry areas of [[sand]] which can be difficult for a new player to found a fortress in, due to the fact that there are usually few trees and plants to be found, and it may require digging several [[Z-axis|Z-layers]] deep before any stone is found.  However, similarly to rocky wastelands, areas of the map can be channeled out for grass growth. The new grass tiles will even allow tree growth, with enough time. Deserts form in areas with low drainage.&lt;br /&gt;
&lt;br /&gt;
== Wildlife ==&lt;br /&gt;
All desert creatures and vermin can appear in any type of desert.&lt;br /&gt;
&lt;br /&gt;
=== Creatures ===&lt;br /&gt;
{{Columns-list|&lt;br /&gt;
* [[File:barn_owl_sprite.png|20px]] / {{Tile|b|6:0}} [[Barn owl]]&lt;br /&gt;
* [[File:bobcat_sprite.png|20px]] / {{Tile|b|6:0}} [[Bobcat]]&lt;br /&gt;
* [[File:buzzard_sprite.png|20px]] / {{Tile|b|0:1}} [[Buzzard]]&lt;br /&gt;
* [[File:coyote_sprite.png|20px]] / {{Tile|c|7:0}} [[Coyote]]&lt;br /&gt;
* [[File:desert_tortoise_sprite.png|20px]] / {{Tile|t|6:0}} [[Desert tortoise]]&lt;br /&gt;
* [[File:dingo_sprite.png|20px]] / {{Tile|d|6:1}} [[Dingo]]&lt;br /&gt;
* [[File:eagle_sprite.png|20px]] / {{Tile|e|6:0}} [[Eagle]]&lt;br /&gt;
* [[File:echidna_sprite.png|20px]] / {{Tile|e|6:0}} [[Echidna]]&lt;br /&gt;
* [[File:gila_monster_sprite.png|20px]] / {{Tile|g|4:1}} [[Gila monster]]&lt;br /&gt;
* [[File:gray_langur_sprite.png|20px]] / {{Tile|l|7:0}} [[Gray langur]]&lt;br /&gt;
* [[File:great_horned_owl_sprite.png|20px]] / {{Tile|o|7:0}} [[Great horned owl]]&lt;br /&gt;
* [[File:honey_badger_sprite.png|20px]] / {{Tile|b|7:1}} [[Honey badger]]&lt;br /&gt;
* [[File:ibex_sprite.png|20px]] / {{Tile|i|6:0}} [[Ibex]]&lt;br /&gt;
* [[File:jaguar_sprite.png|20px]] / {{Tile|J|6:1}} [[Jaguar]]&lt;br /&gt;
* [[File:kangaroo_sprite.png|20px]] / {{Tile|K|6:0}} [[Kangaroo]]&lt;br /&gt;
* [[File:kingsnake_sprite.png|20px]] / {{Tile|k|7:1}} [[Kingsnake]]&lt;br /&gt;
* [[File:leopard_sprite.png|20px]] / {{Tile|l|6:1}} [[Leopard]]&lt;br /&gt;
* [[File:one_humped_camel_sprite.png|20px]] / {{Tile|C|6:0}} [[One-humped camel]]&lt;br /&gt;
* [[File:ostrich_sprite_anim.gif|20px]] / {{Tile|O|7:0}} [[Ostrich]]&lt;br /&gt;
* [[File:peregrine_falcon_sprite.png|20px]] / {{Tile|p|6:0}} [[Peregrine falcon]]&lt;br /&gt;
* [[File:porcupine_sprite.png|20px]] / {{Tile|p|6:0}} [[Porcupine]]&lt;br /&gt;
* [[File:rattlesnake_sprite.png|20px]] / {{Tile|s|7:0}} [[Rattlesnake]]&lt;br /&gt;
* [[File:raven_sprite.png|20px]] / {{Tile|r|0:1}} [[Raven]]&lt;br /&gt;
* [[File:two_humped_camel_sprite.png|20px]] / {{Tile|C|6:0}} [[Two-humped camel]]&lt;br /&gt;
* [[File:vulture_sprite.png|20px]] / {{Tile|v|4:0}} [[Vulture]]&lt;br /&gt;
* [[File:weasel_sprite.png|20px]] / {{Tile|w|6:0}} [[Weasel]]}}&lt;br /&gt;
&lt;br /&gt;
'''In savage deserts:'''&lt;br /&gt;
{{Columns-list|&lt;br /&gt;
* [[File:bark_scorpion_man_sprite.png|20px]] / {{Tile|s|6:1}} [[Bark scorpion man]]&lt;br /&gt;
* [[File:barn_owl_man_sprite.png|20px]] / {{Tile|b|6:0}} [[Barn owl man]]&lt;br /&gt;
* [[File:bat_man_sprite.png|20px]] / {{Tile|b|0:1}} [[Bat man]]&lt;br /&gt;
* [[File:beetle_man_sprite.png|20px]] / {{Tile|b|4:0}} [[Beetle man]]&lt;br /&gt;
* [[File:bobcat_man_sprite.png|20px]] / {{Tile|b|6:0}} [[Bobcat man]]&lt;br /&gt;
* [[File:buzzard_man_sprite.png|20px]] / {{Tile|b|0:1}} [[Buzzard man]]&lt;br /&gt;
* [[File:chameleon_man_sprite.png|20px]] / {{Tile|c|2:1}} [[Chameleon man]]&lt;br /&gt;
* [[File:cockatiel_man_sprite.png|20px]] / {{Tile|c|7:1}} [[Cockatiel man]]&lt;br /&gt;
* [[File:coyote_man_sprite.png|20px]] / {{Tile|c|7:0}} [[Coyote man]]&lt;br /&gt;
* [[File:desert_tortoise_sprite.png|20px]] / {{Tile|t|6:0}} [[Desert tortoise man]]&lt;br /&gt;
* [[File:dingo_man_sprite.png|20px]] / {{Tile|d|6:1}} [[Dingo man]]&lt;br /&gt;
* [[File:eagle_man_sprite.png|20px]] / {{Tile|e|6:0}} [[Eagle man]]&lt;br /&gt;
* [[File:echidna_man_sprite.png|20px]] / {{Tile|e|6:0}} [[Echidna man]]&lt;br /&gt;
* [[File:firefly_man_sprite.png|20px]] / {{Tile|f|2:1}} [[Firefly man]]&lt;br /&gt;
* [[File:fly_man_sprite.png|20px]] / {{Tile|f|0:1}} [[Fly man]]&lt;br /&gt;
* [[File:giant_bark_scorpion_sprite.png|20px]] / {{Tile|S|6:1}} [[Giant bark scorpion]]&lt;br /&gt;
* [[File:giant_barn_owl_sprite.png|20px]] / {{Tile|B|6:0}} [[Giant barn owl]]&lt;br /&gt;
* [[File:giant_beetle_sprite.png|20px]] / {{Tile|B|4:0}} [[Giant beetle]]&lt;br /&gt;
* [[File:giant_bobcat_sprite.png|20px]] / {{Tile|B|6:0}} [[Giant bobcat]]&lt;br /&gt;
* [[File:giant_buzzard_sprite.png|20px]] / {{Tile|B|0:1}} [[Giant buzzard]]&lt;br /&gt;
* [[File:giant_chameleon_sprite.png|20px]] / {{Tile|C|2:1}} [[Giant chameleon]]&lt;br /&gt;
* [[File:giant_cockatiel_sprite.png|20px]] / {{Tile|C|7:1}} [[Giant cockatiel]]&lt;br /&gt;
* [[File:giant_coyote_sprite.png|20px]] / {{Tile|C|7:0}} [[Giant coyote]]&lt;br /&gt;
* [[File:giant_desert_scorpion_sprite.png|20px]] / {{Tile|S|6:0}} [[Giant desert scorpion]]&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
* [[File:giant_desert_tortoise_sprite.png|20px]] / {{Tile|T|6:0}} [[Giant desert tortoise]]&lt;br /&gt;
* [[File:giant_dingo_sprite.png|20px]] / {{Tile|D|6:1}} [[Giant dingo]]&lt;br /&gt;
* [[File:giant_eagle_sprite.png|20px]] / {{Tile|E|6:0}} [[Giant eagle]]&lt;br /&gt;
* [[File:giant_echidna_sprite.png|20px]] / {{Tile|E|6:0}} [[Giant echidna]]&lt;br /&gt;
* [[File:giant_firefly_sprite.png|20px]] / {{Tile|F|2:1}} [[Giant firefly]]&lt;br /&gt;
* [[File:giant_fly_sprite.png|20px]] / {{Tile|F|0:1}} [[Giant fly]]&lt;br /&gt;
* [[File:giant_gila_monster_sprite.png|20px]] / {{Tile|G|4:1}} [[Giant gila monster]]&lt;br /&gt;
* [[File:giant_grasshopper_sprite.png|20px]] / {{Tile|G|2:1}} [[Giant grasshopper]]&lt;br /&gt;
* [[File:giant_gray_langur_sprite.png|20px]] / {{Tile|L|7:0}} [[Giant gray langur]]&lt;br /&gt;
* [[File:giant_great_horned_owl_sprite.png|20px]] / {{Tile|O|7:0}} [[Giant great horned owl]]&lt;br /&gt;
* [[File:giant_hamster_sprite.png|20px]] / {{Tile|H|7:0}} [[Giant hamster]]&lt;br /&gt;
* [[File:giant_honey_badger_sprite.png|20px]] / {{Tile|B|7:1}} [[Giant honey badger]]&lt;br /&gt;
* [[File:giant_ibex_sprite.png|20px]] / {{Tile|I|6:0}} [[Giant ibex]]&lt;br /&gt;
* [[File:giant_jaguar_sprite.png|20px]] / {{Tile|J|6:1}} [[Giant jaguar]]&lt;br /&gt;
* [[File:giant_jumping_spider_sprite.png|20px]] / {{Tile|J|0:1}} [[Giant jumping spider]]&lt;br /&gt;
* [[File:giant_kangaroo_sprite.png|20px]] / {{Tile|K|6:0}} [[Giant kangaroo]]&lt;br /&gt;
* [[File:giant_kingsnake_sprite.png|20px]] / {{Tile|K|7:1}} [[Giant kingsnake]]&lt;br /&gt;
* [[File:giant_leopard_sprite.png|20px]] / {{Tile|L|6:1}} [[Giant leopard]]&lt;br /&gt;
* [[File:giant_leopard_gecko_sprite.png|20px]] / {{Tile|G|6:1}} [[Giant leopard gecko]]&lt;br /&gt;
* [[File:giant_lizard_sprite.png|20px]] / {{Tile|L|6:0}} [[Giant lizard]]&lt;br /&gt;
* [[File:giant_louse_sprite.png|20px]] / {{Tile|L|6:0}} [[Giant louse]]&lt;br /&gt;
* [[File:giant_mantis_sprite.png|20px]] / {{Tile|M|2:1}} [[Giant mantis]]&lt;br /&gt;
* [[File:giant_monarch_butterfly_sprite.png|20px]] / {{Tile|M|4:1}} [[Giant monarch butterfly]]&lt;br /&gt;
* [[File:giant_mosquito_sprite.png|20px]] / {{Tile|M|0:1}} [[Giant mosquito]]&lt;br /&gt;
* [[File:giant_moth_sprite.png|20px]] / {{Tile|M|6:0}} [[Giant moth]]&lt;br /&gt;
* [[File:giant_one_humped_camel_sprite.png|20px]] / {{Tile|C|6:0}} [[Giant one-humped camel]]&lt;br /&gt;
* [[File:giant_ostrich_sprite.png|20px]] / {{Tile|O|7:0}} [[Giant ostrich]]&lt;br /&gt;
* [[File:giant_peregrine_falcon_sprite.png|20px]] / {{Tile|P|6:0}} [[Giant peregrine falcon]]&lt;br /&gt;
* [[File:giant_porcupine_sprite.png|20px]] / {{Tile|P|6:0}} [[Giant porcupine]]&lt;br /&gt;
* [[File:giant_rattlesnake_sprite.png|20px]] / {{Tile|S|7:0}} [[Giant rattlesnake]]&lt;br /&gt;
* [[File:giant_raven_sprite.png|20px]] / {{Tile|R|0:1}} [[Giant raven]]&lt;br /&gt;
* [[File:giant_roach_sprite.png|20px]] / {{Tile|R|6:0}} [[Giant roach]]&lt;br /&gt;
* [[File:giant_skink_sprite.png|20px]] / {{Tile|S|7:0}} [[Giant skink]]&lt;br /&gt;
* [[File:giant_slug_sprite.png|20px]] / {{Tile|S|6:0}} [[Giant slug]]&lt;br /&gt;
* [[File:giant_snail_sprite.png|20px]] / {{Tile|S|7:0}} [[Giant snail]]&lt;br /&gt;
* [[File:giant_sparrow_sprite.png|20px]] / {{Tile|S|6:0}} [[Giant sparrow]]&lt;br /&gt;
* [[File:giant_thrips_sprite.png|20px]] / {{Tile|T|6:0}} [[Giant thrips]]&lt;br /&gt;
* [[File:giant_tick_sprite.png|20px]] / {{Tile|T|0:1}} [[Giant tick]]&lt;br /&gt;
* [[File:giant_two_humped_camel_sprite.png|20px]] / {{Tile|C|6:0}} [[Giant two-humped camel]]&lt;br /&gt;
* [[File:giant_vulture_sprite.png|20px]] / {{Tile|V|4:0}} [[Giant vulture]]&lt;br /&gt;
* [[File:giant_weasel_sprite.png|20px]] / {{Tile|W|6:0}} [[Giant weasel]]&lt;br /&gt;
* [[File:giant_wren_sprite.png|20px]] / {{Tile|W|6:0}} [[Giant wren]]&lt;br /&gt;
* [[File:gila_monster_man_sprite.png|20px]] / {{Tile|g|4:1}} [[Gila monster man]]&lt;br /&gt;
* [[File:gray_langur_man_sprite.png|20px]] / {{Tile|l|7:0}} [[Gray langur man]]&lt;br /&gt;
* [[File:grasshopper_man_sprite.png|20px]] / {{Tile|g|2:1}} [[Grasshopper man]]&lt;br /&gt;
* [[File:great_horned_owl_man_sprite.png|20px]] / {{Tile|o|7:0}} [[Great horned owl man]]&lt;br /&gt;
* [[File:hamster_man_sprite.png|20px]] / {{Tile|h|7:0}} [[Hamster man]]&lt;br /&gt;
* [[File:honey_badger_man_sprite.png|20px]] / {{Tile|b|7:1}} [[Honey badger man]]&lt;br /&gt;
* [[File:ibex_man_sprite.png|20px]] / {{Tile|i|6:0}} [[Ibex man]]&lt;br /&gt;
* [[File:jaguar_man_sprite.png|20px]] / {{Tile|J|6:1}} [[Jaguar man]]&lt;br /&gt;
* [[File:jumping_spider_man_sprite.png|20px]] / {{Tile|j|0:1}} [[Jumping spider man]]&lt;br /&gt;
* [[File:kangaroo_man_sprite.png|20px]] / {{Tile|K|6:0}} [[Kangaroo man]]&lt;br /&gt;
* [[File:kingsnake_man_sprite.png|20px]] / {{Tile|k|7:1}} [[Kingsnake man]]&lt;br /&gt;
* [[File:leopard_man_sprite.png|20px]] / {{Tile|l|6:1}} [[Leopard man]]&lt;br /&gt;
* [[File:leopard_gecko_man_sprite.png|20px]] / {{Tile|g|6:1}} [[Leopard gecko man]]&lt;br /&gt;
* [[File:lizard_man_sprite.png|20px]] / {{Tile|l|6:0}} [[Lizard man]]&lt;br /&gt;
* [[File:louse_man_sprite.png|20px]] / {{Tile|l|6:0}} [[Louse man]]&lt;br /&gt;
* [[File:mantis_man_sprite.png|20px]] / {{Tile|m|2:1}} [[Mantis man]]&lt;br /&gt;
* [[File:monarch_butterfly_man_sprite.png|20px]] / {{Tile|m|4:1}} [[Monarch butterfly man]]&lt;br /&gt;
* [[File:mosquito_man_sprite.png|20px]] / {{Tile|m|0:1}} [[Mosquito man]]&lt;br /&gt;
* [[File:moth_man_sprite.png|20px]] / {{Tile|m|6:0}} [[Moth man]]&lt;br /&gt;
* [[File:one_humped_camel_man_sprite.png|20px]] / {{Tile|C|6:0}} [[One-humped camel man]]&lt;br /&gt;
* [[File:ostrich_man_sprite_anim.gif|20px]] / {{Tile|O|7:0}} [[Ostrich man]]&lt;br /&gt;
* [[File:peregrine_falcon_man_sprite.png|20px]] / {{Tile|p|6:0}} [[Peregrine falcon man]]&lt;br /&gt;
* [[File:porcupine_man_sprite.png|20px]] / {{Tile|p|6:0}} [[Porcupine man]]&lt;br /&gt;
* [[File:rat_man_sprite.png|20px]] / {{Tile|r|0:1}} [[Rat man]]&lt;br /&gt;
* [[File:rattlesnake_man_sprite.png|20px]] / {{Tile|s|7:0}} [[Rattlesnake man]]&lt;br /&gt;
* [[File:raven_man_sprite.png|20px]] / {{Tile|r|0:1}} [[Raven man]]&lt;br /&gt;
* [[File:roach_man_sprite.png|20px]] / {{Tile|r|6:0}} [[Roach man]]&lt;br /&gt;
* [[File:skink_man_sprite.png|20px]] / {{Tile|s|7:0}} [[Skink man]]&lt;br /&gt;
* [[File:slug_man_sprite.png|20px]] / {{Tile|s|6:0}} [[Slug man]]&lt;br /&gt;
* [[File:snail_man_sprite.png|20px]] / {{Tile|s|7:0}} [[Snail man]]&lt;br /&gt;
* [[File:sparrow_man_sprite.png|20px]] / {{Tile|s|6:0}} [[Sparrow man]]&lt;br /&gt;
* [[File:thrips_man_sprite.png|20px]] / {{Tile|t|6:0}} [[Thrips man]]&lt;br /&gt;
* [[File:tick_man_sprite.png|20px]] / {{Tile|t|0:1}} [[Tick man]]&lt;br /&gt;
* [[File:two_humped_camel_man_sprite.png|20px]] / {{Tile|C|6:0}} [[Two-humped camel man]]&lt;br /&gt;
* [[File:vulture_man_sprite.png|20px]] / {{Tile|v|4:0}} [[Vulture man]]&lt;br /&gt;
* [[File:weasel_man_sprite.png|20px]] / {{Tile|w|6:0}} [[Weasel man]]&lt;br /&gt;
* [[File:wren_man_sprite.png|20px]] / {{Tile|w|6:0}} [[Wren man]]}}&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; No longer appears since [[Release information/0.42.04|v0.42.04]]&lt;br /&gt;
&lt;br /&gt;
'''In evil deserts:'''&lt;br /&gt;
* [[File:nightwing_sprite.png|20px]] / {{Tile|N|0:1}} [[Nightwing]]&lt;br /&gt;
&lt;br /&gt;
=== Vermin ===&lt;br /&gt;
{{Columns-list|&lt;br /&gt;
* [[File:ant_sprite.png]] / {{Tile|·|0:1}} [[Ant]]&lt;br /&gt;
* [[File:bark_scorpion_sprite.png]] / {{Tile|∙|6:1}} [[Bark scorpion]]&lt;br /&gt;
* [[File:bat_sprite.png]] / {{Tile|∙|0:1}} [[Bat]]&lt;br /&gt;
* [[File:beetle_sprite.png]] / {{Tile|·|4:0}} [[Beetle]]&lt;br /&gt;
* [[File:bumblebee_sprite.png]] / {{Tile|·|6:1}} [[Bumblebee]]&lt;br /&gt;
* [[File:chameleon_sprite.png]] / {{Tile|∙|2:1}} [[Chameleon]]&lt;br /&gt;
* [[File:cockatiel_sprite.png]] / {{Tile|∙|7:1}} [[Cockatiel]]&lt;br /&gt;
* [[File:firefly_sprite.png]] / {{Tile|∙|2:1}} [[Firefly]]&lt;br /&gt;
* [[File:fly_sprite.png]] / {{Tile|·|0:1}} [[Fly]]&lt;br /&gt;
* [[File:grasshopper_sprite.png]] / {{Tile|·|2:1}} [[Grasshopper]]&lt;br /&gt;
* [[File:hamster_sprite.png]] / {{Tile|∙|7:0}} [[Hamster]]&lt;br /&gt;
* [[File:honey_bee_sprite.png]] / {{Tile|·|6:1}} [[Honey bee]]&lt;br /&gt;
* [[File:jumping_spider_sprite.png]] / {{Tile|·|0:1}} [[Jumping spider]]&lt;br /&gt;
* [[File:large_roach_sprite.png]] / {{Tile|∙|6:0}} [[Large roach]]&lt;br /&gt;
* [[File:leopard_gecko_sprite.png]] / {{Tile|∙|6:1}} [[Leopard gecko]]&lt;br /&gt;
* [[File:lizard_sprite.png]] / {{Tile|∙|6:0}} [[Lizard]]&lt;br /&gt;
* [[File:louse_sprite.png]] / {{Tile|·|6:0}} [[Louse]]&lt;br /&gt;
* [[File:mantis_sprite.png]] / {{Tile|·|2:1}} [[Mantis]]&lt;br /&gt;
* [[File:monarch_butterfly_sprite.png]] / {{Tile|∙|4:1}} [[Monarch butterfly]]&lt;br /&gt;
* [[File:mosquito_sprite.png]] / {{Tile|·|0:1}} [[Mosquito]]&lt;br /&gt;
* [[File:moth_sprite.png]] / {{Tile|∙|6:0}} [[Moth]]&lt;br /&gt;
* [[File:rat_sprite.png]] / {{Tile|∙|0:1}} [[Rat]]&lt;br /&gt;
* [[File:skink_sprite.png]] / {{Tile|∙|7:0}} [[Skink]]&lt;br /&gt;
* [[File:slug_sprite.png]] / {{Tile|~|6:0}} [[Slug]]&lt;br /&gt;
* [[File:snail_sprite.png]] / {{Tile|∙|7:0}} [[Snail]]&lt;br /&gt;
* [[File:sparrow_sprite.png]] / {{Tile|∙|6:0}} [[Sparrow]]&lt;br /&gt;
* [[File:termite_sprite.png]] / {{Tile|·|7:1}} [[Termite]]&lt;br /&gt;
* [[File:thrips_sprite.png]] / {{Tile|·|6:0}} [[Thrips]]&lt;br /&gt;
* [[File:tick_sprite.png]] / {{Tile|·|0:1}} [[Tick]]&lt;br /&gt;
* [[File:wren_sprite.png]] / {{Tile|∙|6:0}} [[Wren]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''In savage deserts:'''&lt;br /&gt;
* [[File:two_legged_rhino_lizard_sprite.png|20px]] / {{Tile|∙|7:0}} [[Two-legged rhino lizard]]&lt;br /&gt;
&lt;br /&gt;
'''In good deserts:'''&lt;br /&gt;
* [[File:fairy_sprite.png]] / {{Tile|∙|6:1}} [[Fairy]]&lt;br /&gt;
* [[File:fluffy_wambler_sprite.png|20px]] / {{Tile|∙|7:1}} [[Fluffy wambler]]&lt;br /&gt;
* [[File:pixie_sprite.png]] / {{Tile|·|3:1}} [[Pixie]]&lt;br /&gt;
&lt;br /&gt;
'''In evil deserts:'''&lt;br /&gt;
* [[File:demon_rat_sprite.png|20px]] / {{Tile|∙|4:0}} [[Demon rat]]&lt;br /&gt;
* [[File:knuckle_worm_sprite.png|20px]] / {{Tile|~|0:1}} [[Knuckle worm]]&lt;br /&gt;
&lt;br /&gt;
== [[Extinct]] Wildlife ==&lt;br /&gt;
Added in [[Release_information/53.15|53.15]], extinct creatures are added to [[world generation]] if the player allows it.&lt;br /&gt;
&lt;br /&gt;
=== Extinct Creatures ===&lt;br /&gt;
{{Columns-list|&lt;br /&gt;
* [[File:afrovenator_sprite.png|20px]] / {{Tile|A|2:0:1}} [[Afrovenator]]&lt;br /&gt;
* [[File:afrovenator_sprite.png|20px]] / {{Tile|A|4:0:1}} [[Allosaurus]]&lt;br /&gt;
* [[File:amargasaurus_sprite.png|20px]] / {{Tile|A|4:0:1}} [[Amargasaurus]]&lt;br /&gt;
* [[File:amargasaurus_sprite.png|20px]] / {{Tile|A|6:0:0}} [[Andrewsarchus]]&lt;br /&gt;
* [[File:anteosaurus_sprite.png|20px]] / {{Tile|A|7:0:0}} [[Anteosaurus]]&lt;br /&gt;
* [[File:brachiosaurus_sprite.png|20px]] / {{Tile|B|7:0:0}} [[Brachiosaurus]]&lt;br /&gt;
* [[File:brontosaurus_sprite.png|20px]] / {{Tile|B|6:0:1}} [[Brontosaurus]]&lt;br /&gt;
* [[File:buitreraptor_sprite.png|20px]] / {{Tile|b|6:0:0}} [[Buitreraptor]]&lt;br /&gt;
* [[File:ceratosaurus_sprite.png|20px]] / {{Tile|C|2:0:1}} [[Ceratosaurus]]&lt;br /&gt;
* [[File:dilophosaurus_sprite.png|20px]] / {{Tile|D|6:0:0}} [[Dilophosaurus]]&lt;br /&gt;
* [[File:diplodocus_sprite.png|20px]] / {{Tile|D|2:0:1}} [[Diplodocus]]&lt;br /&gt;
* [[File:eoraptor_sprite.png|20px]] / {{Tile|e|2:0:0}} [[Eoraptor]]&lt;br /&gt;
* [[File:lystrosaurus_sprite.png|20px]] / {{Tile|L|7:0:0}} [[Lystrosaurus]]&lt;br /&gt;
* [[File:microceratus_sprite.png|20px]] / {{Tile|m|5:0:1}} [[Microceratus]]&lt;br /&gt;
* [[File:mononykus_sprite.png|20px]] / {{Tile|m|6:0:0}} [[Mononykus]]&lt;br /&gt;
* [[File:paraceratherium_sprite.png|20px]] / {{Tile|P|7:0:0}} [[Paraceratherium]]&lt;br /&gt;
* [[File:stegosaurus_sprite.png|20px]] / {{Tile|S|2:0:0}} [[Stegosaurus]]&lt;br /&gt;
* [[File:suzhousaurus_sprite.png|20px]] / {{Tile|S|6:0:0}} [[Suzhousaurus]]&lt;br /&gt;
* [[File:torvosaurus_sprite.png|20px]] / {{Tile|T|4:0:0}} [[Torvosaurus]]&lt;br /&gt;
* [[File:utahraptor_sprite.png|20px]] / {{Tile|U|6:0:0}} [[Utahraptor]]&lt;br /&gt;
* [[File:velociraptor_sprite.png|20px]] / {{Tile|v|6:0:0}} [[Velociraptor]]}}&lt;br /&gt;
&lt;br /&gt;
'''In savage deserts:'''&lt;br /&gt;
{{Columns-list|&lt;br /&gt;
* [[File:afrovenator_man_sprite.png|20px]] / {{Tile|A|2:0:1}} [[Afrovenator man]]&lt;br /&gt;
* [[File:afrovenator_man_sprite.png|20px]] / {{Tile|A|4:0:1}} [[Allosaurus man]]&lt;br /&gt;
* [[File:amargasaurus_man_sprite.png|20px]] / {{Tile|A|4:0:1}} [[Amargasaurus man]]&lt;br /&gt;
* [[File:amargasaurus_man_sprite.png|20px]] / {{Tile|A|6:0:0}} [[Andrewsarchus man]]&lt;br /&gt;
* [[File:anteosaurus_man_sprite.png|20px]] / {{Tile|A|7:0:0}} [[Anteosaurus man]]&lt;br /&gt;
* [[File:brachiosaurus_man_sprite.png|20px]] / {{Tile|B|7:0:0}} [[Brachiosaurus man]]&lt;br /&gt;
* [[File:brontosaurus_man_sprite.png|20px]] / {{Tile|B|6:0:1}} [[Brontosaurus man]]&lt;br /&gt;
* [[File:buitreraptor_man_sprite.png|20px]] / {{Tile|b|6:0:0}} [[Buitreraptor man]]&lt;br /&gt;
* [[File:ceratosaurus_man_sprite.png|20px]] / {{Tile|C|2:0:1}} [[Ceratosaurus man]]&lt;br /&gt;
* [[File:dilophosaurus_man_sprite.png|20px]] / {{Tile|D|6:0:0}} [[Dilophosaurus man]]&lt;br /&gt;
* [[File:diplodocus_man_sprite.png|20px]] / {{Tile|D|2:0:1}} [[Diplodocus man]]&lt;br /&gt;
* [[File:eoraptor_man_sprite.png|20px]] / {{Tile|e|2:0:0}} [[Eoraptor man]]&lt;br /&gt;
* [[File:lystrosaurus_man_sprite.png|20px]] / {{Tile|l|6:0:0}} [[Linhenykus man]]&lt;br /&gt;
* [[File:lystrosaurus_man_sprite.png|20px]] / {{Tile|L|7:0:0}} [[Lystrosaurus man]]&lt;br /&gt;
* [[File:microceratus_man_sprite.png|20px]] / {{Tile|m|5:0:1}} [[Microceratus man]]&lt;br /&gt;
* [[File:mononykus_man_sprite.png|20px]] / {{Tile|m|6:0:0}} [[Mononykus man]]&lt;br /&gt;
* [[File:paraceratherium_man_sprite.png|20px]] / {{Tile|P|7:0:0}} [[Paraceratherium man]]&lt;br /&gt;
* [[File:procompsognathus_man_sprite.png|20px]] / {{Tile|P|7:0:0}} [[Procompsognathus man]]&lt;br /&gt;
* [[File:stegosaurus_man_sprite.png|20px]] / {{Tile|S|2:0:0}} [[Stegosaurus man]]&lt;br /&gt;
* [[File:suzhousaurus_man_sprite.png|20px]] / {{Tile|S|6:0:0}} [[Suzhousaurus man]]&lt;br /&gt;
* [[File:torvosaurus_man_sprite.png|20px]] / {{Tile|T|4:0:0}} [[Torvosaurus man]]&lt;br /&gt;
* [[File:utahraptor_man_sprite.png|20px]] / {{Tile|U|6:0:0}} [[Utahraptor man]]&lt;br /&gt;
* [[File:velociraptor_man_sprite.png|20px]] / {{Tile|v|6:0:0}} [[Velociraptor man]]}}&lt;br /&gt;
&lt;br /&gt;
=== Extinct Vermin ===&lt;br /&gt;
* [[File:linhenykus_sprite.png|20px]] / {{Tile|∙|6:0:0}} [[Linhenykus]]&lt;br /&gt;
* [[File:procompsognathus_sprite.png|20px]] / {{Tile|∙|2:0:0}} [[Procompsognathus]]&lt;br /&gt;
&lt;br /&gt;
== Vegetation ==&lt;br /&gt;
All desert plants can appear in any type of deserts.&lt;br /&gt;
&lt;br /&gt;
=== Shrubs ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
|-&lt;br /&gt;
| [[File:alfalfa_shrub_sprite.png|20px]] / {{Tile|&amp;quot;|2:0}} [[Alfalfa]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:generic_wheat_shrub_sprite.png|20px]] / {{Tile|&amp;quot;|2:0}} [[Barley]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:blade_weed_shrub_sprite.png|20px]] / {{Tile|&amp;quot;|2:0}} [[Blade weed]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:caper_shrub_sprite.png|20px]] / {{Tile|&amp;quot;|2:0}} [[Caper]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:fisher_berry_shrub_sprite.png|20px]] / {{Tile|&amp;quot;|2:0}} [[Fisher berry]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:hide_root_shrub_sprite.png|20px]] / {{Tile|&amp;quot;|2:0}} [[Hide root]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:lentil_shrub_sprite.png|20px]] / {{Tile|&amp;quot;|2:1}} [[Lentil]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:longland_grass_shrub_sprite.png|20px]] / {{Tile|&amp;quot;|2:0}} [[Longland grass]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:potato_shrub_sprite.png|20px]] / {{Tile|&amp;quot;|2:0}} [[Potato]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:prickle_berries_shrub_sprite.png|20px]] / {{Tile|&amp;quot;|2:0}} [[Prickle berry]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:rat_weed_shrub_sprite.png|20px]] / {{Tile|&amp;quot;|2:0}} [[Rat weed]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:red_spinach_shrub_sprite.png|20px]] / {{Tile|&amp;quot;|2:0}} [[Red spinach]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:reed_rope_shrub_sprite.png|20px]] / {{Tile|&amp;quot;|2:0}} [[Rope reed]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:generic_wheat_shrub_sprite.png|20px]] / {{Tile|&amp;quot;|2:0}} [[Rye]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:strawberry_shrub_sprite.png|20px]] / {{Tile|&amp;quot;|2:0}} [[Strawberry]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''In savage deserts:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
|-&lt;br /&gt;
| [[File:whip_vine_shrub_sprite.png|20px]] / {{Tile|&amp;quot;|2:0}} [[Whip vine]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''In good deserts:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
|-&lt;br /&gt;
| [[File:sun_berry_shrub_sprite.png|20px]] / {{Tile|&amp;quot;|2:0}} [[Sun berry]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''In evil deserts:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
|-&lt;br /&gt;
| [[File:sliver_barb_shrub_sprite.png|12px]] / {{Tile|&amp;quot;|2:0}} [[Sliver barb]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Trees ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
|-&lt;br /&gt;
| [[File:saguaro_sapling.png |12px]] / [[File:saguaro_trunk_sprite.png |12px]] / {{Tile|╞|2:0}} [[Saguaro]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''In savage deserts:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
|-&lt;br /&gt;
| [[File:highwood_sapling.png |12px]] / [[File:highwood_trunk_sprite.png |12px]] / {{Tile|¶|2:0}} [[Highwood]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''In good deserts:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
|-&lt;br /&gt;
| [[File:feather_sapling.png |12px]] / [[File:feather_trunk_sprite.png |12px]] / {{Tile|♣|7:1}} [[Feather tree]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''In evil deserts:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
|-&lt;br /&gt;
| [[File:glumprong_sapling.png |12px]] / [[File:glumprong_trunk_sprite.png |12px]] / {{Tile|┤|5:0}} [[Glumprong]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Grasses ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|.|2:1}} [[Baby toes succulent]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|.|2:1}} [[Needle grass]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|.|2:1}} [[Pebble plant]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''In good deserts:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|O|3:1}} [[Bubble bulb]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|.|7:1}} [[Downy grass]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''In evil deserts:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|O|7:1}} [[Staring eyeball]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|≥|5:1}} [[Wormy tendril]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Translation&lt;br /&gt;
| dwarven = zareth&lt;br /&gt;
| elvish  = avetho&lt;br /&gt;
| goblin  = slosno&lt;br /&gt;
| human   = asto&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{World|Biomes}}&lt;br /&gt;
{{Category|Biomes}}&lt;/div&gt;</summary>
		<author><name>Zippy</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Mummy&amp;diff=317931</id>
		<title>Mummy</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Mummy&amp;diff=317931"/>
		<updated>2026-07-12T21:40:35Z</updated>

		<summary type="html">&lt;p&gt;Zippy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quality|Superior}}&lt;br /&gt;
{{av}}&lt;br /&gt;
{{DFtext|&amp;quot;Who dares to enter my house? I curse you!&amp;quot;|4:1}}&amp;lt;br&amp;gt;{{DFtext|You feel horrible!|3:1}}&lt;br /&gt;
[[File:mummy_sprite_preview.png|right]]A '''mummy''' {{Tile|Ñ|6:1}} is an [[undead]] [[night creature]], the preserved and magically animated body of a deceased ruler, placed in a [[tomb]] as a guardian of its contents. They are only encountered in [[adventure mode]] (unless you embark directly on the tomb), arising to attack interlopers who have disturbed their long slumber, afflicting intruders with horrible bad-luck curses for their crime. (A mummy's curse zeroes all skill rolls intermittently, using a skill adjust syndrome. Due to the way syndromes are timed in combination with dwarf mode, time is cut into segments about 7 walking steps long, and your luck is bad for 20% of those time segments. So if you are attacked during one of your unfortunate times, it will go as badly as it can possibly go. There are many random rolls that aren't skill-dependent, though.)&lt;br /&gt;
&lt;br /&gt;
{{imagefix|[[File:df_mummy_portrait2.png|left]]|6|0}}Graphically, all mummies will appear with dark yellow skin. They rest in every [[tomb]] and may be in catacombs beneath [[town]]s, fortresses and [[temple]]s. Their [[coffin]] and [[slab]] will always be in a room together, surrounded by [[corpse]]s they can command. Due to their preference of slumbering in their tombs, mummies are the only night creature that will never actively seek out their enemies from the start.&lt;br /&gt;
&lt;br /&gt;
In [[world generation]], mummies may be disturbed by thieves attempting to steal [[artifact]]s stored in their tomb. The mummy will form a grudge against the thief but will generally lash out at any nearby [[site]], overrunning it with their undead minions. They will also revive important [[historical figure]]s as [[intelligent undead]]. These will have procedurally generated names like &amp;quot;interred ghoul&amp;quot; designed to be more &amp;quot;cryptic&amp;quot; than other such names.&lt;br /&gt;
&lt;br /&gt;
In tombs, mummies may be disturbed by bashing the [[door]], taking items, or triggering [[trap]]s. Approaching them without sneaking may alert them, and entering any tile adjacent to their coffin always will. Once awoken, they will unerringly home in on the intruder, even if unable to detect him or her. It should be noted that tombs are structured in such a way that the mummy's room is almost always in a location between the treasure rooms and the exit, almost inevitably leading to the player being intercepted by the mummy while trying to escape after looting. This could result in moderate to extreme amounts of [[fun]], depending on if the corpses in the passageways have been cleared, ranging from the player getting away with a curse, to death.&lt;br /&gt;
&lt;br /&gt;
Mummies are capable of raising the remains of others, much like [[necromancer]]s, and calling these minions against their foes. Therefore, it is strongly recommended that any skeletons or bodies near the room containing the mummy are cleared out to the best possible extent prior to an encounter. Mummies can only be killed by decapitation or bisection. Because rulers lose their title upon death, the mummies will be identified by their other profession (such as a beekeeper mummy) or they can get the position of a bandit leader, if the bandits claim a tomb as their settlement before disturbing the mummy.&lt;br /&gt;
&lt;br /&gt;
A safe way to approach mummies, talk to them, and even potentially recruit them as allies, is to become a night creature that undead are friendly with, such as a [[vampire]] or [[necromancer]]. If you do manage to get a mummy companion, use caution when passing through towns or forts – the mummy will begin to curse everyone in sight, and even attack if it has weapons. Despite what you may think, grabbing what you want and leaving before they can get to you is not a good idea, as they will follow you throughout the world.&lt;br /&gt;
&lt;br /&gt;
Occasionally in world gen, mummies will be disturbed by AI adventurers and eventually create their own necromancer-style towers.[http://www.bay12forums.com/smf/index.php?topic=175437.msg8084068#msg8084068]&lt;br /&gt;
&lt;br /&gt;
Because the syndrome's effect multiplies rolls by zero, the blessing effect from [[die|divinations]] is negated.&lt;br /&gt;
&lt;br /&gt;
{| {{listboxformat|class=gamedata}}&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 1px solid #72A329; font-weight:bold; background-color: #bd8; padding-left: 1em; padding-right: 1em; width:100%; display:table-cell&amp;quot; | Example raws (as extracted from world.dat)&lt;br /&gt;
|- style=&amp;quot;text-align: left; display:table-cell; &amp;quot;&lt;br /&gt;
| &amp;lt;div style=&amp;quot;overflow:auto; max-width:800px&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;gamedata-content&amp;quot; style=&amp;quot;font-size: 14px; font-family: monospace; white-space:pre;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[INTERACTION:DISTURBANCE_1]&lt;br /&gt;
&lt;br /&gt;
[GENERATED]&lt;br /&gt;
&lt;br /&gt;
[I_SOURCE:DISTURBANCE]&lt;br /&gt;
&lt;br /&gt;
[I_TARGET:A:CORPSE]&lt;br /&gt;
	[IT_LOCATION:CONTEXT_ITEM]&lt;br /&gt;
	[IT_FORBIDDEN:NOT_LIVING]&lt;br /&gt;
	[IT_REQUIRES:FIT_FOR_RESURRECTION]&lt;br /&gt;
	[IT_REQUIRES:CAN_LEARN]&lt;br /&gt;
	[IT_REQUIRES:CAN_SPEAK]&lt;br /&gt;
	[IT_CANNOT_HAVE_SYNDROME_CLASS:WERECURSE]&lt;br /&gt;
	[IT_CANNOT_HAVE_SYNDROME_CLASS:VAMPCURSE]&lt;br /&gt;
	[IT_CANNOT_HAVE_SYNDROME_CLASS:DISTURBANCE_CURSE]&lt;br /&gt;
	[IT_CANNOT_HAVE_SYNDROME_CLASS:RAISED_UNDEAD]&lt;br /&gt;
	[IT_CANNOT_HAVE_SYNDROME_CLASS:RAISED_GHOST]&lt;br /&gt;
	[IT_CANNOT_HAVE_SYNDROME_CLASS:GHOUL]&lt;br /&gt;
&lt;br /&gt;
[I_EFFECT:RESURRECT]&lt;br /&gt;
	[IE_TARGET:A]&lt;br /&gt;
	[IE_IMMEDIATE]&lt;br /&gt;
	[SYNDROME]&lt;br /&gt;
		[SYN_CONCENTRATION_ADDED:1000:0]&lt;br /&gt;
		[SYN_CLASS:DISTURBANCE_CURSE]&lt;br /&gt;
		[CE_DISPLAY_TILE:TILE:165:6:0:1:START:0:ABRUPT]&lt;br /&gt;
		[CE_DISPLAY_NAME:NAME:mummy:mummies:mummified:START:0:ABRUPT]&lt;br /&gt;
		[CE_PHYS_ATT_CHANGE:STRENGTH:300:1000:TOUGHNESS:300:1000:START:0:ABRUPT]&lt;br /&gt;
		[CE_ADD_TAG:NO_AGING:NOT_LIVING:STERILE:EXTRAVISION:NOEXERT:NOPAIN:NOBREATHE:NOSTUN:NONAUSEA:NO_DIZZINESS:NO_FEVERS:NOEMOTION:PARALYZEIMMUNE:NOFEAR:NO_EAT:NO_DRINK:NO_SLEEP:NO_PHYS_ATT_GAIN:NO_PHYS_ATT_RUST:NOTHOUGHT:NO_THOUGHT_CENTER_FOR_MOVEMENT:NO_CONNECTIONS_FOR_MOVEMENT:START:0:ABRUPT]&lt;br /&gt;
		[CE_REMOVE_TAG:HAS_BLOOD:TRANCES:MISCHIEVOUS:START:0:ABRUPT]&lt;br /&gt;
		[CE_CHANGE_PERSONALITY:FACET:ANXIETY_PROPENSITY:50:FACET:TRUST:-50:FACET:VENGEFUL:100:START:0:ABRUPT]&lt;br /&gt;
		[CE_CAN_DO_INTERACTION:START:0:ABRUPT]&lt;br /&gt;
			[CDI:ADV_NAME:Curse]&lt;br /&gt;
			[CDI:INTERACTION:DISTURBANCE_CURSE_1]&lt;br /&gt;
			[CDI:TARGET:A:LINE_OF_SIGHT:DISTURBER_ONLY]&lt;br /&gt;
			[CDI:TARGET_RANGE:A:25]&lt;br /&gt;
			[CDI:USAGE_HINT:MAJOR_CURSE]&lt;br /&gt;
			[CDI:VERBAL]&lt;br /&gt;
			[CDI:VERBAL_SPEECH:curse.txt]&lt;br /&gt;
			[CDI:TARGET_VERB:feel horrible:looks horrible]&lt;br /&gt;
			[CDI:MAX_TARGET_NUMBER:A:1]&lt;br /&gt;
			[CDI:WAIT_PERIOD:20]&lt;br /&gt;
		[CE_CAN_DO_INTERACTION:START:0:ABRUPT]&lt;br /&gt;
			[CDI:ADV_NAME:Animate corpse]&lt;br /&gt;
			[CDI:INTERACTION:DISTURBANCE_ANIMATE_1]&lt;br /&gt;
			[CDI:TARGET:A:LINE_OF_SIGHT]&lt;br /&gt;
			[CDI:TARGET_RANGE:A:25]&lt;br /&gt;
			[CDI:VERB:gesture:gestures:NA]&lt;br /&gt;
			[CDI:TARGET_VERB:shudder and begin to move:shudders and begins to move]&lt;br /&gt;
			[CDI:WAIT_PERIOD:10]&lt;br /&gt;
		[CE_CAN_DO_INTERACTION:START:0:ABRUPT]&lt;br /&gt;
			[CDI:ADV_NAME:Raise sacred stalker]&lt;br /&gt;
			[CDI:INTERACTION:DISTURBANCE_UNDEAD_RES_1]&lt;br /&gt;
			[CDI:TARGET:A:LINE_OF_SIGHT]&lt;br /&gt;
			[CDI:TARGET_RANGE:A:10]&lt;br /&gt;
			[CDI:VERB:gesture:gestures:NA]&lt;br /&gt;
			[CDI:TARGET_VERB:shudder and begin to move:shudders and begins to move]&lt;br /&gt;
			[CDI:WAIT_PERIOD:10]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[INTERACTION:DISTURBANCE_CURSE_1]&lt;br /&gt;
&lt;br /&gt;
[GENERATED]&lt;br /&gt;
&lt;br /&gt;
[I_TARGET:A:CREATURE]&lt;br /&gt;
	[IT_LOCATION:CONTEXT_CREATURE]&lt;br /&gt;
	[IT_CANNOT_TARGET_IF_ALREADY_AFFECTED]&lt;br /&gt;
	[IT_MANUAL_INPUT:victim]&lt;br /&gt;
&lt;br /&gt;
[I_EFFECT:ADD_SYNDROME]&lt;br /&gt;
	[IE_TARGET:A]&lt;br /&gt;
	[IE_IMMEDIATE]&lt;br /&gt;
	[SYNDROME]&lt;br /&gt;
		[SYN_CONCENTRATION_ADDED:1000:0]&lt;br /&gt;
		[CE_SKILL_ROLL_ADJUST:PERC:0:PERC_ON:20:START:0:ABRUPT]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[INTERACTION:DISTURBANCE_ANIMATE_1]&lt;br /&gt;
&lt;br /&gt;
[GENERATED]&lt;br /&gt;
&lt;br /&gt;
[I_TARGET:A:CORPSE]&lt;br /&gt;
	[IT_LOCATION:CONTEXT_ITEM]&lt;br /&gt;
	[IT_AFFECTED_CLASS:GENERAL_POISON]&lt;br /&gt;
	[IT_REQUIRES:FIT_FOR_ANIMATION]&lt;br /&gt;
	[IT_FORBIDDEN:NOT_LIVING]&lt;br /&gt;
	[IT_MANUAL_INPUT:corpses]&lt;br /&gt;
&lt;br /&gt;
[I_EFFECT:ANIMATE]&lt;br /&gt;
	[IE_TARGET:A]&lt;br /&gt;
	[IE_IMMEDIATE]&lt;br /&gt;
	[SYNDROME]&lt;br /&gt;
		[SYN_CONCENTRATION_ADDED:1000:0]&lt;br /&gt;
		[CE_FLASH_TILE:TILE:165:3:0:0:FREQUENCY:2000:1000:START:0:ABRUPT]&lt;br /&gt;
		[CE_PHYS_ATT_CHANGE:STRENGTH:130:0:TOUGHNESS:300:1000:START:0:ABRUPT]&lt;br /&gt;
		[CE_SPEED_CHANGE:SPEED_PERC:60:START:0:ABRUPT]&lt;br /&gt;
		[CE_ADD_TAG:NO_AGING:NOT_LIVING:OPPOSED_TO_LIFE:EXTRAVISION:NOEXERT:NOPAIN:NOBREATHE:NOSTUN:NONAUSEA:NO_DIZZINESS:NO_FEVERS:NOEMOTION:PARALYZEIMMUNE:NOFEAR:NO_EAT:NO_DRINK:NO_SLEEP:NO_PHYS_ATT_GAIN:NO_PHYS_ATT_RUST:NOTHOUGHT:NO_THOUGHT_CENTER_FOR_MOVEMENT:NO_CONNECTIONS_FOR_MOVEMENT:START:0:ABRUPT]&lt;br /&gt;
		[CE_REMOVE_TAG:HAS_BLOOD:TRANCES:MISCHIEVOUS:START:0:ABRUPT]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[INTERACTION:DISTURBANCE_UNDEAD_RES_1]&lt;br /&gt;
&lt;br /&gt;
[GENERATED]&lt;br /&gt;
&lt;br /&gt;
[I_TARGET:A:CORPSE]&lt;br /&gt;
	[IT_LOCATION:CONTEXT_ITEM]&lt;br /&gt;
	[IT_AFFECTED_CLASS:GENERAL_POISON]&lt;br /&gt;
	[IT_REQUIRES:FIT_FOR_RESURRECTION]&lt;br /&gt;
	[IT_REQUIRES:CAN_LEARN]&lt;br /&gt;
	[IT_FORBIDDEN:NOT_LIVING]&lt;br /&gt;
	[IT_MANUAL_INPUT:corpses]&lt;br /&gt;
	[IT_CANNOT_HAVE_SYNDROME_CLASS:WERECURSE]&lt;br /&gt;
	[IT_CANNOT_HAVE_SYNDROME_CLASS:VAMPCURSE]&lt;br /&gt;
	[IT_CANNOT_HAVE_SYNDROME_CLASS:DISTURBANCE_CURSE]&lt;br /&gt;
	[IT_CANNOT_HAVE_SYNDROME_CLASS:RAISED_UNDEAD]&lt;br /&gt;
	[IT_CANNOT_HAVE_SYNDROME_CLASS:RAISED_GHOST]&lt;br /&gt;
	[IT_CANNOT_HAVE_SYNDROME_CLASS:GHOUL]&lt;br /&gt;
&lt;br /&gt;
[I_EFFECT:RESURRECT]&lt;br /&gt;
	[IE_TARGET:A]&lt;br /&gt;
	[IE_IMMEDIATE]&lt;br /&gt;
	[SYNDROME]&lt;br /&gt;
		[SYN_CONCENTRATION_ADDED:1000:0]&lt;br /&gt;
		[SYN_CLASS:RAISED_UNDEAD]&lt;br /&gt;
		[CE_DISPLAY_TILE:TILE:165:3:0:1:START:0:ABRUPT]&lt;br /&gt;
		[CE_DISPLAY_NAME:NAME:sacred stalker:sacred stalkers:sacred stalker:START:0:ABRUPT]&lt;br /&gt;
		[CE_PHYS_ATT_CHANGE:STRENGTH:200:1000:TOUGHNESS:200:1000:START:0:ABRUPT]&lt;br /&gt;
		[CE_ADD_TAG:NO_AGING:NOT_LIVING:STERILE:EXTRAVISION:NOEXERT:NOPAIN:NOBREATHE:NOSTUN:NONAUSEA:NO_DIZZINESS:NO_FEVERS:NOEMOTION:PARALYZEIMMUNE:NOFEAR:NO_EAT:NO_DRINK:NO_SLEEP:NO_PHYS_ATT_GAIN:NO_PHYS_ATT_RUST:NOTHOUGHT:NO_THOUGHT_CENTER_FOR_MOVEMENT:NO_CONNECTIONS_FOR_MOVEMENT:START:0:ABRUPT]&lt;br /&gt;
		[CE_REMOVE_TAG:HAS_BLOOD:TRANCES:MISCHIEVOUS:START:0:ABRUPT]&lt;br /&gt;
		[CE_CAN_DO_INTERACTION:START:0:ABRUPT]&lt;br /&gt;
			[CDI:ADV_NAME:Cause dizziness]&lt;br /&gt;
			[CDI:INTERACTION:DISTURBANCE_RES_POWER_1_1]&lt;br /&gt;
			[CDI:TARGET:A:LINE_OF_SIGHT]&lt;br /&gt;
			[CDI:TARGET_RANGE:A:25]&lt;br /&gt;
			[CDI:BP_REQUIRED:BY_TYPE:GRASP]&lt;br /&gt;
			[CDI:USAGE_HINT:ATTACK]&lt;br /&gt;
			[CDI:VERB:hold up hand:holds up hand:NA]&lt;br /&gt;
			[CDI:TARGET_VERB:feel dizzy:looks dizzy]&lt;br /&gt;
			[CDI:MAX_TARGET_NUMBER:A:1]&lt;br /&gt;
			[CDI:WAIT_PERIOD:50]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Creatures}}&lt;br /&gt;
{{category|humanoids}}&lt;br /&gt;
[[ru:Mummy]]&lt;/div&gt;</summary>
		<author><name>Zippy</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Shrubland&amp;diff=317928</id>
		<title>Shrubland</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Shrubland&amp;diff=317928"/>
		<updated>2026-07-12T00:13:07Z</updated>

		<summary type="html">&lt;p&gt;Zippy: Better ordering.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quality|Superior|18:26, 17 February 2023 (CST)}}&lt;br /&gt;
{{av}}&lt;br /&gt;
[[File:Starr 010831-0016 Morella faya.jpg|thumb|260px|right|Morella Faya.]]'''Shrublands''' are [[biome]]s covered in [[grass]], additionally many other [[plants]] occur, very similarly to [[grassland]]s or [[savanna]]s. These biomes contain fewer [[tree]]s than forests, although they usually have enough to get by unless you need large amounts of wood for [[fuel]]. They usually have plenty of [[murky pool]]s, and often have [[brook]]s or even [[river]]s. They tend to have less [[ore]] than [[mountain]]s, but as with any biome, you can find some if you dig down a few [[z-level]]s and look hard enough.&lt;br /&gt;
&lt;br /&gt;
Shrublands come in [[temperate]] and [[tropical]] varieties.&lt;br /&gt;
&lt;br /&gt;
== Wildlife ==&lt;br /&gt;
=== Creatures ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Graphic&lt;br /&gt;
! Temperate shrubland !! Tropical shrubland&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|a|7:0}} [[Aardvark]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:aardvark_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|a|6:0}} [[Adder]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:adder_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|a|7:0}} [[Armadillo]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:armadillo_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|b|7:0}} [[Badger]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:badger_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|b|6:0}} [[Barn owl]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:barn_owl_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|s|0:1}} [[Black mamba]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:black_mamba_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|b|0:1}} [[Bonobo]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:bonobo_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|c|7:0}} [[Cavy]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:cavy_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|c|6:1}} [[Cheetah]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:cheetah_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|c|0:1}} [[Chimpanzee]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:chimpanzee_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|c|6:1}} [[Cougar]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:cougar_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|c|7:0}} [[Coyote]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:coyote_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|e|6:0}} [[Eagle]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:eagle_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|e|6:0}} [[Echidna]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:echidna_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|E|7:0}} [[Elephant]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:elephant_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|E|6:0}} [[Emu]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:emu_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|T|6:0}} [[Giant tortoise]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_tortoise_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|G|6:0}} [[Giraffe]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giraffe_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|l|7:0}} [[Gray langur]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:gray_langur_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|o|7:0}} [[Great horned owl]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:great_horned_owl_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|g|6:0}} [[Groundhog]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:groundhog_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|b|7:1}} [[Honey badger]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:honey_badger_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|h|6:0}} [[Hyena]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:hyena_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|j|6:0}} [[Jackal]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:jackal_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|J|6:1}} [[Jaguar]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:jaguar_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|k|2:0}} [[Kakapo]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:kakapo_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|K|6:0}} [[Kangaroo]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:kangaroo_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|k|2:0}} [[Kea]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:kea_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|k|4:0}} [[Kestrel]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:kestrel_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|k|7:1}} [[Kingsnake]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:kingsnake_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|k|6:0}} [[Kiwi]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:kiwi_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|l|6:1}} [[Leopard]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:leopard_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|L|6:1}} [[Lion]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:lion_sprite_anim.gif]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|m|7:0}} [[Mongoose]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:mongoose_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|M|6:0}} [[Monitor lizard]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:monitor_lizard_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|o|7:0}} [[Opossum]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:opossum_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|p|6:0}} [[Pangolin]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:pangolin_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|p|6:0}} [[Peregrine falcon]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:peregrine_falcon_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|p|6:0}} [[Porcupine]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:porcupine_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|r|6:0}} [[Rabbit]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:rabbit_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|r|0:1}} [[Raven]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:raven_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|m|7:0}} [[Rhesus macaque]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:rhesus_macaque_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|R|7:0}} [[Rhinoceros]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:rhinoceros_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|s|0:1}} [[Skunk]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:skunk_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|T|6:1}} [[Tiger]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:tiger_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|t|4:1}} [[Turkey]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:turkey_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|W|6:0}} [[Warthog]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:warthog_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|W|6:0}} [[Wild boar]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:wild_boar_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|w|7:0}} [[Wolf]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:wolf_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|w|6:0}} [[Wombat]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:wombat_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''In savage shrublands:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Graphic&lt;br /&gt;
! Temperate shrubland !! Tropical shrubland&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|a|7:0}} [[Aardvark man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:aardvark_man_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|a|6:0}} [[Adder man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:adder_man_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|a|7:0}} [[Armadillo man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:armadillo_man_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|b|7:0}} [[Badger man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:badger_man_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|b|6:0}} [[Barn owl man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:barn_owl_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|s|6:1}} [[Bark scorpion man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:bark_scorpion_man_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|b|0:1}} [[Bat man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:bat_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|b|4:0}} [[Beetle man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:beetle_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|s|0:1}} [[Black mamba man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:black_mamba_man_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|b|1:1}} [[Bluejay man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:bluejay_man_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|c|4:1}} [[Cardinal man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:cardinal_man_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|c|2:1}} [[Chameleon man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:chameleon_man_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|c|6:1}} [[Cheetah man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:cheetah_man_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|c|6:0}} [[Cougar man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:cougar_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|c|7:0}} [[Coyote man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:coyote_man_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|c|0:1}} [[Crow man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:crow_man_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|e|6:0}} [[Eagle man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:eagle_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|e|6:0}} [[Echidna man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:echidna_man_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|E|7:0}} [[Elephant man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:elephant_man_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|E|6:0}} [[Emu man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:emu_man_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|f|2:1}} [[Firefly man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:firefly_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|f|0:1}} [[Fly man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:fly_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|A|7:0}} [[Giant aardvark]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_aardvark_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|A|6:0}} [[Giant adder]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_adder_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|A|7:0}} [[Giant armadillo]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_armadillo_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|B|7:0}} [[Giant badger]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_badger_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|B|6:0}} [[Giant barn owl]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_barn_owl_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|S|6:1}} [[Giant bark scorpion]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_bark_scorpion_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|B|4:0}} [[Giant beetle]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_beetle_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|S|0:1}} [[Giant black mamba]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_black_mamba_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|B|1:1}} [[Giant bluejay]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_bluejay_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|C|4:1}} [[Giant cardinal]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_cardinal_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|2:1}} [[Giant chameleon]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_chameleon_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|C|6:1}} [[Giant cheetah]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_cheetah_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|C|6:0}} [[Giant cougar]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_cougar_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|C|7:0}} [[Giant coyote]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_coyote_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|C|0:1}} [[Giant crow]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_crow_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|E|6:0}} [[Giant eagle]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_eagle_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|E|6:0}} [[Giant echidna]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_echidna_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|E|7:0}} [[Giant elephant]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_elephant_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|E|6:0}} [[Giant emu]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_emu_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|F|2:1}} [[Giant firefly]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_firefly_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|F|0:1}} [[Giant fly]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_fly_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|G|6:0}} [[Giant giraffe]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_giraffe_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|G|2:1}} [[Giant grasshopper]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_grasshopper_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|L|7:0}} [[Giant gray langur]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_gray_langur_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|O|7:0}} [[Giant great horned owl]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_great_horned_owl_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|G|6:0}} [[Giant groundhog]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_groundhog_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|H|7:0}} [[Giant hamster]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_hamster_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|H|6:0}} [[Giant hedgehog]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_hedgehog_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|B|7:1}} [[Giant honey badger]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_honey_badger_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|H|6:0}} [[Giant hyena]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_hyena_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|J|6:0}} [[Giant jackal]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_jackal_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|J|6:1}} [[Giant jaguar]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_jaguar_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|J|0:1}} [[Giant jumping spider]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_jumping_spider_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|K|2:0}} [[Giant kakapo]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_kakapo_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|K|6:0}} [[Giant kangaroo]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_kangaroo_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|K|2:0}} [[Giant kea]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_kea_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|K|4:0}} [[Giant kestrel]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_kestrel_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|K|7:1}} [[Giant kingsnake]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_kingsnake_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|K|6:0}} [[Giant kiwi]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_kiwi_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|L|6:1}} [[Giant leopard]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_leopard_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|L|6:1}} [[Giant lion]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_lion_sprite_anim.gif]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|L|6:0}} [[Giant lizard]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_lizard_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|L|6:0}} [[Giant louse]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_louse_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|M|0:1}} [[Giant magpie]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_magpie_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|M|2:1}} [[Giant mantis]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_mantis_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|B|4:1}} [[Giant monarch butterfly]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_monarch_butterfly_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|M|7:0}} [[Giant mongoose]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_mongoose_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|M|6:0}} [[Giant monitor lizard]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_monitor_lizard_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|M|0:1}} [[Giant mosquito]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_mosquito_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|M|6:0}} [[Giant moth]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_moth_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|O|7:0}} [[Giant opossum]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_opossum_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|P|6:0}} [[Giant pangolin]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_pangolin_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|P|2:1}} [[Giant parakeet]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_parakeet_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|L|2:1}} [[Giant peach-faced lovebird]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_peach_faced_lovebird_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|P|6:0}} [[Giant peregrine falcon]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_peregrine_falcon_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|P|6:0}} [[Giant porcupine]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_porcupine_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|R|0:1}} [[Giant raven]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_raven_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|M|7:0}} [[Giant rhesus macaque]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_rhesus_macaque_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|R|7:0}} [[Giant rhinoceros]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_rhinoceros_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|R|6:0}} [[Giant roach]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_roach_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|S|7:0}} [[Giant skink]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_skink_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|S|0:1}} [[Giant skunk]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_skunk_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|S|6:0}} [[Giant slug]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_slug_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|S|7:0}} [[Giant snail]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_snail_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|S|6:0}} [[Giant sparrow]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_sparrow_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|T|6:0}} [[Giant thrips]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_thrips_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|T|0:1}} [[Giant tick]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_tick_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|T|6:1}} [[Giant tiger]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_tiger_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|T|6:0}} [[Giant tortoise man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_tortoise_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|W|6:0}} [[Giant warthog]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_warthog_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|W|6:0}} [[Giant wild boar]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_wild_boar_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|W|7:0}} [[Giant wolf]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_wolf_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|w|6:0}} [[Giant wombat]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_wombat_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|W|6:0}} [[Giant wren]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_wren_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|T|6:0}} [[Gigantic tortoise]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:gigantic_tortoise_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|G|6:0}} [[Giraffe man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giraffe_man_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|g|2:1}} [[Grasshopper man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:grasshopper_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|l|7:0}} [[Gray langur man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:gray_langur_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|o|7:0}} [[Great horned owl man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:great_horned_owl_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|g|6:0}} [[Groundhog man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:groundhog_man_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|h|7:0}} [[Hamster man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:hamster_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|h|6:0}} [[Hedgehog man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:hedgehog_man_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|b|7:1}} [[Honey badger man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:honey_badger_man_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|h|6:0}} [[Hyena man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:hyena_man_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|j|6:0}} [[Jackal man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:jackal_man_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|J|6:1}} [[Jaguar man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:jaguar_man_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|j|0:1}} [[Jumping spider man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:jumping_spider_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|k|2:0}} [[Kakapo man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:kakapo_man_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|K|6:0}} [[Kangaroo man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:kangaroo_man_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|k|2:0}} [[Kea man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:kea_man_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|k|4:0}} [[Kestrel man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:kestrel_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|k|7:1}} [[Kingsnake man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:kingsnake_man_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|k|6:0}} [[Kiwi man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:kiwi_man_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|l|6:1}} [[Leopard man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:leopard_man_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|L|6:1}} [[Lion man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:lion_man_sprite_anim.gif]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|l|6:0}} [[Lizard man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:lizard_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|l|6:0}} [[Louse man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:louse_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|m|0:1}} [[Magpie man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:magpie_man_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|m|2:1}} [[Mantis man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:mantis_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|b|4:1}} [[Monarch butterfly man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:monarch_butterfly_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|m|7:0}} [[Mongoose man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:mongoose_man_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|M|6:0}} [[Monitor lizard man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:monitor_lizard_man_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|m|0:1}} [[Mosquito man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:mosquito_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|m|6:0}} [[Moth man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:moth_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|o|7:0}} [[Opossum man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:opossum_man_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|p|6:0}} [[Pangolin man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:pangolin_man_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|p|2:1}} [[Parakeet man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:parakeet_man_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|l|2:1}} [[Peach-faced lovebird man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:peach_faced_lovebird_man_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|p|6:0}} [[Peregrine falcon man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:peregrine_falcon_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|p|6:0}} [[Porcupine man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:porcupine_man_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|r|0:1}} [[Rat man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:rat_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|r|0:1}} [[Raven man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:raven_man_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|m|7:0}} [[Rhesus macaque man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:rhesus_macaque_man_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|R|7:0}} [[Rhinoceros man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:rhinoceros_man_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|r|6:0}} [[Roach man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:roach_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|s|7:0}} [[Skink man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:skink_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|s|0:1}} [[Skunk man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:skunk_man_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|s|6:0}} [[Slug man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:slug_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|s|7:0}} [[Snail man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:snail_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|s|6:0}} [[Sparrow man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:sparrow_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|t|6:0}} [[Thrips man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:thrips_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|t|0:1}} [[Tick man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:tick_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|T|6:1}} [[Tiger man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:tiger_man_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|W|6:0}} [[Warthog man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:warthog_man_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|W|6:0}} [[Wild boar man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:wild_boar_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|w|7:0}} [[Wolf man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:wolf_man_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|w|6:0}} [[Wombat man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:wombat_man_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|w|7:0}} [[Worm man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:worm_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|w|6:0}} [[Wren man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:wren_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''In good shrublands:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Graphic&lt;br /&gt;
! Temperate shrubland !! Tropical shrubland&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|U|7:1}} [[Unicorn]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:unicorn_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''In evil shrublands:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Graphic&lt;br /&gt;
! Temperate shrubland !! Tropical shrubland&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|h|6:0}} [[Harpy]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:harpy_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|O|7:0}} [[Ogre]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:ogre_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Vermin ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Graphic&lt;br /&gt;
! Temperate shrubland !! Tropical shrubland&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|·|7:0}} [[Ant]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:ant_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|6:1}} [[Bark scorpion]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:bark_scorpion_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|0:1}} [[Bat]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:bat_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|·|4:0}} [[Beetle]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:beetle_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|1:1}} [[Blue jay]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:blue_jay_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|·|6:1}} [[Bumblebee]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:bumblebee_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|4:1}} [[Cardinal]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:cardinal_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|2:1}} [[Chameleon]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:chameleon_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|0:1}} [[Crow]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:crow_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|2:1}} [[Firefly]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:firefly_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|·|0:1}} [[Fly]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:fly_sprite_anim.gif]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|·|2:1}} [[Grasshopper]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:grasshopper_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|7:0}} [[Hamster]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:hamster_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|6:0}} [[Hedgehog]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:hedgehog_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|·|6:1}} [[Honey bee]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:honey_bee_sprite_anim.gif]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|·|0:1}} [[Jumping spider]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:jumping_spider_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|6:0}} [[Large roach]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:large_roach_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|6:0}} [[Lizard]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:lizard_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|·|6:0}} [[Louse]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:louse_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|0:1}} [[Magpie]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:magpie_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|·|2:1}} [[Mantis]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:mantis_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|4:1}} [[Monarch butterfly]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:monarch_butterfly_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|·|0:1}} [[Mosquito]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:mosquito_sprite_anim.gif]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|6:0}} [[Moth]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:moth_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|2:1}} [[Parakeet]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:parakeet_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|2:1}} [[Peach-faced lovebird]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:peach_faced_lovebird_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|0:1}} [[Rat]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:rat_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|7:0}} [[Skink]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:skink_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|~|6:0}} [[Slug]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:slug_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|7:0}} [[Snail]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:snail_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|6:0}} [[Sparrow]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:sparrow_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|·|7:1}} [[Termite]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:termite_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|·|6:0}} [[Thrips]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:thrips_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|·|0:1}} [[Tick]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:tick_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|~|7:0}} [[Worm]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:worm_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|6:0}} [[Wren]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:wren_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''In savage shrublands:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Graphic&lt;br /&gt;
! Temperate shrubland !! Tropical shrubland&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|7:0}} [[Two-legged rhino lizard]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:two_legged_rhino_lizard_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''In good shrublands:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Temperate shrubland !! Tropical shrubland&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|6:1}} [[Fairy]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:fairy_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|7:1}} [[Fluffy wambler]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:fluffy_wambler_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|·|3:1}} [[Pixie]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:pixie_sprite_anim.gif]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''In evil savannas:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Graphic&lt;br /&gt;
! Temperate shrubland !! Tropical shrubland&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|4:0}} [[Demon rat]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:demon_rat_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|~|0:1}} [[Knuckle worm]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:knuckle_worm_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Extinction|Extinct]] Creatures ===&lt;br /&gt;
Added in version [[Release_information/53.15|53.15]]. These creatures will only appear depending on the chosen settings prior to [[world generation]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Graphic&lt;br /&gt;
! Temperate shrubland !! Tropical shrubland&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|A|2:0:1}} [[Afrovenator]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:afrovenator_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|A|4:0:1}} [[Allosaurus]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:allosaurus_sprite.png]]&lt;br /&gt;
|  {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|A|4:0:1}} [[Amargasaurus]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:amargasaurus_sprite.png]]&lt;br /&gt;
|  {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|A|6:0:0}} [[Andrewsarchus]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:andrewsarchus_sprite.png]]&lt;br /&gt;
|  {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|A|7:0:0}} [[Anteosaurus]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:anteosaurus_sprite.png]]&lt;br /&gt;
|  {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|B|7:0:0}} [[Brachiosaurus]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:brachiosaurus_sprite.png]]&lt;br /&gt;
|  {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|B|6:0:1}} [[Brontosaurus]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:brontosaurus_sprite.png]]&lt;br /&gt;
|  {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|b|6:0:0}} [[Buitreraptor]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:buitreraptor_sprite.png]]&lt;br /&gt;
|  {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|C|4:0:0}} [[Carnotaurus]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:carnotaurus_sprite.png]]&lt;br /&gt;
|  {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|C|2:0:1}} [[Ceratosaurus]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:ceratosaurus_sprite.png]]&lt;br /&gt;
|  {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|C|6:0:0}} [[Colepiocephale]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:colepiocephale_sprite.png]]&lt;br /&gt;
|  {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|D|6:0:0}} [[Deinonychus]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:deinonychus_sprite.png]]&lt;br /&gt;
|  {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|D|2:0:0}} [[Diadectes]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:diadectes_sprite.png]]&lt;br /&gt;
|  {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|D|6:0:0}} [[Dilophosaurus]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:dilophosaurus_sprite.png]]&lt;br /&gt;
|  {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|D|2:0:1}} [[Diplodocus]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:diplodocus_sprite.png]]&lt;br /&gt;
|  {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|E|6:0:0}} [[Entelodon]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:entelodon_sprite.png]]&lt;br /&gt;
|  {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|e|2:0:0}} [[Eoraptor]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:eoraptor_sprite.png]]&lt;br /&gt;
|  {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|G|6:0:1}} [[Glyptodon]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:glyptodon_sprite.png]]&lt;br /&gt;
|  {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|K|7:0:0}} [[Kelenken]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:kelenken_sprite.png]]&lt;br /&gt;
|  {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|K|6:0:0}} [[Kentrosaurus]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:kentrosaurus_sprite.png]]&lt;br /&gt;
|  || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|L|7:0:0}} [[Lystrosaurus]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:lystrosaurus_sprite.png]]&lt;br /&gt;
| {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|L|6:0:0}} [[Megalania]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:megalania_sprite.png]]&lt;br /&gt;
| || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|M|6:0:0}} [[Megatherium]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:megatherium_sprite.png]]&lt;br /&gt;
| {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|M|5:0:1}} [[Microceratus]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:microceratus_sprite.png]]&lt;br /&gt;
| || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|m|6:0:0}} [[Mononykus]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:mononykus_sprite.png]]&lt;br /&gt;
| || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|N|6:0:0}} [[Nodosaurus]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:nodosaurus_sprite.png]]&lt;br /&gt;
| {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|N|6:0:0}} [[Nothronychus]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:nothronychus_sprite.png]]&lt;br /&gt;
| {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|o|7:0:0}} [[Oviraptor]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:oviraptor_sprite.png]]&lt;br /&gt;
| || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|P|7:0:0}} [[Pygmy mammoth]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:pygmy_mammoth_sprite.png]]&lt;br /&gt;
| {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|S|6:0:1}} [[Smilodon]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:smilodon_sprite.png]]&lt;br /&gt;
| {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|S|2:0:0}} [[Stegosaurus]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:stegosaurus_sprite.png]]&lt;br /&gt;
| {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|S|6:0:0}} [[Suzhousaurus]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:suzhousaurus_sprite.png]]&lt;br /&gt;
| {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|T|6:0:0}} [[Therizinosaurus]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:therizinosaurus_sprite.png]]&lt;br /&gt;
| || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|t|6:0:1}} [[Thylacine]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:thylacine_sprite.png]]&lt;br /&gt;
| {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|T|4:0:0}} [[Torvosaurus]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:torvosaurus_sprite.png]]&lt;br /&gt;
| {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|U|6:0:0}} [[Utahraptor]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:utahraptor_sprite.png]]&lt;br /&gt;
| {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|v|6:0:0}} [[Velociraptor]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:velociraptor_sprite.png]]&lt;br /&gt;
| {{check}} ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== In savage shrublands: ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Graphic&lt;br /&gt;
! Temperate shrubland !! Tropical shrubland&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|A|2:0:1}} [[Afrovenator man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:afrovenator_man_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|A|4:0:1}} [[Allosaurus man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:allosaurus_man_sprite.png]]&lt;br /&gt;
|  {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|A|2:0:1}} [[Amargasaurus man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:amargasaurus_man_sprite.png]]&lt;br /&gt;
|  {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|A|6:0:0}} [[Andrewsarchus man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:andrewsarchus_man_sprite.png]]&lt;br /&gt;
|  {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|A|7:0:0}} [[Anteosaurus man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:anteosaurus man_sprite.png]]&lt;br /&gt;
|  {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|a|7:0:0}} [[Archaeopteryx man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:archaeopteryx_man_sprite.png]]&lt;br /&gt;
| || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|B|7:0:0}} [[Brachiosaurus man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:brachiosaurus_man_sprite.png]]&lt;br /&gt;
| {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|B|7:0:0}} [[Brontosaurus man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:brontosaurus_man_sprite.png]]&lt;br /&gt;
| {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|B|7:0:0}} [[Buitreraptor man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:buitreraptor_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|C|4:0:0}} [[Carnotaurus man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:carnotaurus_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|C|2:0:1}} [[Ceratosaurus man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:ceratosaurus_man_sprite.png]]&lt;br /&gt;
| {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|D|6:0:0}} [[Deinonychus man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:deinonychus_man_sprite.png]]&lt;br /&gt;
| {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|D|2:0:0}} [[Diadectes man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:diadectes_man_sprite.png]]&lt;br /&gt;
| {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|D|6:0:0}} [[Dilophosaurus man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:dilophosaurus_man_sprite.png]]&lt;br /&gt;
| {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|D|2:0:0}} [[Diadectes man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:diadectes_man_sprite.png]]&lt;br /&gt;
| {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|D|6:0:0}} [[Diplodocus man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:diplodocus_man_sprite.png]]&lt;br /&gt;
| {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|E|6:0:0}} [[Entelodon man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:entelodon_man_sprite.png]]&lt;br /&gt;
| {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|e|2:0:0}} [[Eoraptor man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:eoraptor_man_sprite.png]]&lt;br /&gt;
| {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|e|2:0:0}} [[Glyptodon man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:glyptodon_man_sprite.png]]&lt;br /&gt;
| {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|e|2:0:0}} [[Eoraptor man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:eoraptor_man_sprite.png]]&lt;br /&gt;
| {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|K|7:0:0}} [[Kelenken man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:kelenken_man_sprite.png]]&lt;br /&gt;
| {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|K|6:0:0}} [[Kentrosaurus man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:kentrosaurus_man_sprite.png]]&lt;br /&gt;
| || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|l|6:0:0}} [[Linhenykus man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:linhenykus man_sprite.png]]&lt;br /&gt;
| || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|L|7:0:0}} [[Lystrosaurus man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:lystrosaurus_man_sprite.png]]&lt;br /&gt;
| {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|M|6:0:0}} [[Megalania man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:megalania_man_sprite.png]]&lt;br /&gt;
| || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|m|2:0:1}} [[Meganeura man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:meganeura_man_sprite.png]]&lt;br /&gt;
| {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|m|5:0:1}} [[Microceratus man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:microceratus man_sprite.png]]&lt;br /&gt;
| {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|M|6:0:0}} [[Moa man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:moa_man_sprite.png]]&lt;br /&gt;
| {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|m|6:0:0}} [[Mononykus man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:mononykus_man_sprite.png]]&lt;br /&gt;
| || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|N|6:0:0}} [[Nodosaurus man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:nodosaurus man_sprite.png]]&lt;br /&gt;
| {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|N|6:0:0}} [[Nothronychus man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:nothronychus man_sprite.png]]&lt;br /&gt;
| {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|o|7:0:0}} [[Oviraptor man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:oviraptor_man_sprite.png]]&lt;br /&gt;
| || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|P|2:0:1}} [[Paraceratherium man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:paraceratherium_man_sprite.png]]&lt;br /&gt;
| {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|p|2:0:0}} [[Procompsognathus man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:procompsognathus man_sprite.png]]&lt;br /&gt;
| {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|p|2:0:0}} [[Procompsognathus man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:procompsognathus man_sprite.png]]&lt;br /&gt;
| {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|P|7:0:0}} [[Pygmy mammoth man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:pygmy_mammoth_man_sprite.png]]&lt;br /&gt;
| {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|s|2:0:1}} [[Sharovipteryx man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:sharovipteryx_man_sprite.png]]&lt;br /&gt;
| {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|S|6:0:1}} [[Smilodon man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:smilodon_man_sprite.png]]&lt;br /&gt;
| {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|S|2:0:0}} [[Stegosaurus man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:stegosaurus_man_sprite.png]]&lt;br /&gt;
| {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|S|6:0:0}} [[Suzhousaurus man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:suzhousaurus_man_sprite.png]]&lt;br /&gt;
| {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|T|6:0:0}} [[Therizinosaurus man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:therizinosaurus_man_sprite.png]]&lt;br /&gt;
| || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|t|6:0:1}} [[Thylacine man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:thylacine_man_sprite.png]]&lt;br /&gt;
| {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|T|4:0:0}} [[Torvosaurus man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:torvosaurus_man_sprite.png]]&lt;br /&gt;
| {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|U|6:0:0}} [[Utahraptor man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:utahraptor_man_sprite.png]]&lt;br /&gt;
| {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|v|6:0:0}} [[Velociraptor man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:velociraptor_man_sprite.png]]&lt;br /&gt;
| || {{check}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Extinct Vermin ====&lt;br /&gt;
These vermin can appear in savage biomes.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Graphic&lt;br /&gt;
! Temperate shrubland !! Tropical shrubland&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|7:0:0}} [[Archaeopteryx]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:archaeopteryx_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|6:0:0}} [[Linhenykus]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:linhenykus_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|2:0:0}} [[Procompsognathus]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:procompsognathus_sprite.png]]&lt;br /&gt;
|  {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|2:0:1}} [[Sharovipteryx]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:sharovipteryx_sprite.png]]&lt;br /&gt;
|  {{check}} ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Vegetation ==&lt;br /&gt;
=== Shrubs ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Graphic&lt;br /&gt;
! Temperate shrubland !! Tropical shrubland&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Alfalfa]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:alfalfa_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Asparagus]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:asparagus_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Bambara groundnut]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:bambara_groundnut_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Barley]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:generic_wheat_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:1}} [[Bilberry]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:bilberry_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:1}} [[Bitter melon]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:bitter_melon_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:1}} [[Bitter vetch]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:bitter_vetch_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:1}} [[Blackberry]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:blackberry_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Blade weed]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:blade_weed_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Blood amaranth]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:blood_amaranth_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:1}} [[Blueberry]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:blueberry_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:1}} [[Broad bean]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:broad_bean_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:1}} [[Cabbage]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:cabbage_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Cassava]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:cassava_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Celery]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:celery_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:1}} [[Chickpea]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:chickpea_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:1}} [[Chicory]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:chicory_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Cotton]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:cotton_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:1}} [[Cranberry]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:cranberry_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Cucumber]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:cucumber_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Eggplant]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:eggplant_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|6:1}} [[Elephant-head amaranth]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:elephant_head_amaranth_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Finger millet]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:finger_millet_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Fisher berry]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:fisher_berry_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Foxtail millet]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:foxtail_millet_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:1}} [[Garden cress]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:garden_cress_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Garlic]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:garlic_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:1}} [[Grape]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:grape_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Hemp]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:hemp_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Hide root]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:hide_root_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Horned melon]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:horned_melon_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Jute]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:jute_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Kaniwa]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:kaniwa_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Kenaf]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:kenaf_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Leek]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:leek_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:1}} [[Lentil]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:lentil_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Lesser yam]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:lesser_yam_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:1}} [[Lettuce]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:lettuce_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Longland grass]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:longland_grass_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Long yam]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:long_yam_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Maize]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:maize_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:1}} [[Mung bean]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:mung_bean_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Muskmelon]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:muskmelon_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Oats]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:oats_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Onion]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:onion_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Parsnip]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:parsnip_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:1}} [[Passion fruit]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:passion_fruit_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:1}} [[Pea]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:pea_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Peanut]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:peanut_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Pearl millet]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:pearl_millet_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Pendant amaranth]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:pendant_amaranth_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Pepper]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:pepper_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Pineapple]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:pineapple_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Potato]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:potato_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Prickle berry]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:prickle_berries_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Purple amaranth]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:purple_amaranth_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Purple yam]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:purple_yam_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Quinoa]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:quinoa_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Radish]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:radish_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Ramie]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:ramie_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:1}} [[Raspberry]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:raspberry_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Rat weed]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:rat_weed_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:1}} [[Red bean]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:red_bean_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Red spinach]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:red_spinach_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Rope reed]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:rope_reed_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Rhubarb]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:rhubarb_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Rice]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:rice_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Rye]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:generic_wheat_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:1}} [[Soybean]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:soybean_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Spelt]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:generic_wheat_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Spinach]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:spinach_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:1}} [[Squash]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:squash_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Strawberry]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:strawberry_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:1}} [[String bean]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:string_bean_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Sweet potato]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:sweet_potato_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Taro]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:taro_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Tomatillo]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:tomatillo_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Turnip]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:turnip_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:1}} [[Urad bean]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:urad_bean_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Watermelon]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:watermelon_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[White millet]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:white_millet_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[White yam]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:white_yam_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Wild carrot]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:wild_carrot_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Winter melon]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:winter_melon_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''In savage shrublands:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Graphic&lt;br /&gt;
! Temperate shrubland !! Tropical shrubland&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Whip vine]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:whip_vine_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''In good shrublands:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Graphic&lt;br /&gt;
! Temperate shrubland !! Tropical shrubland&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Sun berry]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:sun_berry_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''In evil shrublands:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Graphic&lt;br /&gt;
! Temperate shrubland !! Tropical shrubland&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Sliver barb]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:sliver_barb_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Trees ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Temperate shrubland !! Tropical shrubland&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|Γ|2:0}} [[Abaca]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♠|2:0}} [[Acacia]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♣|2:0}} [[Alder]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♠|2:0}} [[Almond]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♣|2:0}} [[Apple]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♣|2:0}} [[Apricot]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♠|2:0}} [[Ash (tree)|Ash]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|Γ|2:0}} [[Avocado]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|Γ|2:0}} [[Banana]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♠|2:0}} [[Bayberry]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♣|2:0}} [[Birch]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♠|2:0}} [[Bitter orange]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|Γ|2:0}} [[Carambola]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|Γ|2:0}} [[Cashew]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♣|2:0}} [[Cherry]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♠|2:0}} [[Chestnut]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♠|2:0}} [[Citron]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|Γ|2:0}} [[Coconut palm]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♠|2:0}} [[Coffee]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♠|2:0}} [[Custard-apple]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|Γ|2:0}} [[Date palm]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♠|2:0}} [[Desert lime]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|Γ|2:0}} [[Durian]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♠|2:0}} [[Finger lime]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|↑|2:0}} [[Ginkgo]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|Γ|2:0}} [[Guava]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♠|2:0}} [[Hazel]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♠|2:0}} [[Kumquat]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♠|2:0}} [[Lime]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♠|2:0}} [[Lychee]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♠|2:0}} [[Macadamia]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♣|2:0}} [[Maple]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♠|2:0}} [[Oak]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♠|2:0}} [[Olive]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♠|2:0}} [[Orange]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|Γ|2:0}} [[Papaya]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|Γ|2:0}} [[Paradise nut]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♣|2:0}} [[Peach]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♣|2:0}} [[Pear]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♠|2:0}} [[Pecan]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♠|2:0}} [[Persimmon]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♣|2:0}} [[Plum]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|Γ|2:0}} [[Pomegranate]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♠|2:0}} [[Pomelo]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|Γ|2:0}} [[Rambutan]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♠|2:0}} [[Round lime]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♣|2:0}} [[Sand pear]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♣|2:0}} [[Tea]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♠|2:0}} [[Walnut]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|⌠|2:0}} [[Willow]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''In savage shrublands:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Temperate shrubland !! Tropical shrubland&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|¶|2:0}} [[Highwood]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''In good shrublands:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Temperate shrubland !! Tropical shrubland&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♣|7:1}} [[Feather tree]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''In evil shrublands:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Temperate shrubland !! Tropical shrubland&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|┤|5:0}} [[Glumprong]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Grasses ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Temperate shrubland !! Tropical shrubland&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|.|2:1}} [[Bentgrass]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|.|2:1}} [[Carpetgrass]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|.|2:1}} [[Dallisgrass]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|.|2:1}} [[Dog's tooth grass]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|.|2:1}} [[Dropseed grass]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|.|2:1}} [[Fescue grass]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|.|2:1}} [[Grama]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|.|2:1}} [[Hair grass]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|.|2:1}} [[Knotgrass]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|.|2:1}} [[Meadow-grass]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|.|2:1}} [[Reedgrass]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|.|2:1}} [[Ryegrass]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|.|2:1}} [[Satintail]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|.|2:1}} [[Zoysia]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''In good shrublands:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Temperate shrubland !! Tropical shrubland&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|O|3:1}} [[Bubble bulb]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|.|7:1}} [[Downy grass]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''In evil shrublands:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Temperate shrubland !! Tropical shrubland&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|O|7:1}} [[Staring eyeball]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|≥|5:1}} [[Wormy tendril]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{World|Biomes}}&lt;br /&gt;
{{Category|Biomes}}&lt;/div&gt;</summary>
		<author><name>Zippy</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Shrubland&amp;diff=317927</id>
		<title>Shrubland</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Shrubland&amp;diff=317927"/>
		<updated>2026-07-12T00:11:42Z</updated>

		<summary type="html">&lt;p&gt;Zippy: Added humanoid extinct creatures. That should be all of them. Hopefully.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quality|Superior|18:26, 17 February 2023 (CST)}}&lt;br /&gt;
{{av}}&lt;br /&gt;
[[File:Starr 010831-0016 Morella faya.jpg|thumb|260px|right|Morella Faya.]]'''Shrublands''' are [[biome]]s covered in [[grass]], additionally many other [[plants]] occur, very similarly to [[grassland]]s or [[savanna]]s. These biomes contain fewer [[tree]]s than forests, although they usually have enough to get by unless you need large amounts of wood for [[fuel]]. They usually have plenty of [[murky pool]]s, and often have [[brook]]s or even [[river]]s. They tend to have less [[ore]] than [[mountain]]s, but as with any biome, you can find some if you dig down a few [[z-level]]s and look hard enough.&lt;br /&gt;
&lt;br /&gt;
Shrublands come in [[temperate]] and [[tropical]] varieties.&lt;br /&gt;
&lt;br /&gt;
== Wildlife ==&lt;br /&gt;
=== Creatures ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Graphic&lt;br /&gt;
! Temperate shrubland !! Tropical shrubland&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|a|7:0}} [[Aardvark]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:aardvark_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|a|6:0}} [[Adder]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:adder_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|a|7:0}} [[Armadillo]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:armadillo_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|b|7:0}} [[Badger]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:badger_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|b|6:0}} [[Barn owl]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:barn_owl_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|s|0:1}} [[Black mamba]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:black_mamba_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|b|0:1}} [[Bonobo]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:bonobo_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|c|7:0}} [[Cavy]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:cavy_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|c|6:1}} [[Cheetah]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:cheetah_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|c|0:1}} [[Chimpanzee]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:chimpanzee_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|c|6:1}} [[Cougar]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:cougar_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|c|7:0}} [[Coyote]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:coyote_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|e|6:0}} [[Eagle]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:eagle_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|e|6:0}} [[Echidna]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:echidna_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|E|7:0}} [[Elephant]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:elephant_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|E|6:0}} [[Emu]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:emu_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|T|6:0}} [[Giant tortoise]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_tortoise_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|G|6:0}} [[Giraffe]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giraffe_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|l|7:0}} [[Gray langur]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:gray_langur_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|o|7:0}} [[Great horned owl]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:great_horned_owl_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|g|6:0}} [[Groundhog]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:groundhog_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|b|7:1}} [[Honey badger]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:honey_badger_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|h|6:0}} [[Hyena]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:hyena_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|j|6:0}} [[Jackal]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:jackal_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|J|6:1}} [[Jaguar]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:jaguar_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|k|2:0}} [[Kakapo]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:kakapo_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|K|6:0}} [[Kangaroo]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:kangaroo_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|k|2:0}} [[Kea]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:kea_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|k|4:0}} [[Kestrel]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:kestrel_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|k|7:1}} [[Kingsnake]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:kingsnake_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|k|6:0}} [[Kiwi]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:kiwi_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|l|6:1}} [[Leopard]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:leopard_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|L|6:1}} [[Lion]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:lion_sprite_anim.gif]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|m|7:0}} [[Mongoose]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:mongoose_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|M|6:0}} [[Monitor lizard]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:monitor_lizard_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|o|7:0}} [[Opossum]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:opossum_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|p|6:0}} [[Pangolin]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:pangolin_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|p|6:0}} [[Peregrine falcon]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:peregrine_falcon_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|p|6:0}} [[Porcupine]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:porcupine_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|r|6:0}} [[Rabbit]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:rabbit_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|r|0:1}} [[Raven]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:raven_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|m|7:0}} [[Rhesus macaque]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:rhesus_macaque_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|R|7:0}} [[Rhinoceros]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:rhinoceros_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|s|0:1}} [[Skunk]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:skunk_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|T|6:1}} [[Tiger]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:tiger_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|t|4:1}} [[Turkey]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:turkey_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|W|6:0}} [[Warthog]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:warthog_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|W|6:0}} [[Wild boar]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:wild_boar_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|w|7:0}} [[Wolf]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:wolf_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|w|6:0}} [[Wombat]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:wombat_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''In savage shrublands:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Graphic&lt;br /&gt;
! Temperate shrubland !! Tropical shrubland&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|a|7:0}} [[Aardvark man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:aardvark_man_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|a|6:0}} [[Adder man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:adder_man_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|a|7:0}} [[Armadillo man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:armadillo_man_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|b|7:0}} [[Badger man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:badger_man_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|b|6:0}} [[Barn owl man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:barn_owl_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|s|6:1}} [[Bark scorpion man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:bark_scorpion_man_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|b|0:1}} [[Bat man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:bat_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|b|4:0}} [[Beetle man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:beetle_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|s|0:1}} [[Black mamba man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:black_mamba_man_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|b|1:1}} [[Bluejay man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:bluejay_man_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|c|4:1}} [[Cardinal man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:cardinal_man_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|c|2:1}} [[Chameleon man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:chameleon_man_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|c|6:1}} [[Cheetah man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:cheetah_man_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|c|6:0}} [[Cougar man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:cougar_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|c|7:0}} [[Coyote man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:coyote_man_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|c|0:1}} [[Crow man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:crow_man_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|e|6:0}} [[Eagle man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:eagle_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|e|6:0}} [[Echidna man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:echidna_man_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|E|7:0}} [[Elephant man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:elephant_man_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|E|6:0}} [[Emu man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:emu_man_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|f|2:1}} [[Firefly man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:firefly_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|f|0:1}} [[Fly man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:fly_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|A|7:0}} [[Giant aardvark]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_aardvark_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|A|6:0}} [[Giant adder]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_adder_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|A|7:0}} [[Giant armadillo]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_armadillo_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|B|7:0}} [[Giant badger]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_badger_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|B|6:0}} [[Giant barn owl]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_barn_owl_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|S|6:1}} [[Giant bark scorpion]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_bark_scorpion_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|B|4:0}} [[Giant beetle]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_beetle_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|S|0:1}} [[Giant black mamba]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_black_mamba_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|B|1:1}} [[Giant bluejay]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_bluejay_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|C|4:1}} [[Giant cardinal]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_cardinal_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|2:1}} [[Giant chameleon]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_chameleon_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|C|6:1}} [[Giant cheetah]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_cheetah_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|C|6:0}} [[Giant cougar]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_cougar_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|C|7:0}} [[Giant coyote]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_coyote_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|C|0:1}} [[Giant crow]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_crow_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|E|6:0}} [[Giant eagle]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_eagle_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|E|6:0}} [[Giant echidna]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_echidna_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|E|7:0}} [[Giant elephant]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_elephant_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|E|6:0}} [[Giant emu]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_emu_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|F|2:1}} [[Giant firefly]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_firefly_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|F|0:1}} [[Giant fly]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_fly_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|G|6:0}} [[Giant giraffe]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_giraffe_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|G|2:1}} [[Giant grasshopper]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_grasshopper_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|L|7:0}} [[Giant gray langur]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_gray_langur_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|O|7:0}} [[Giant great horned owl]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_great_horned_owl_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|G|6:0}} [[Giant groundhog]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_groundhog_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|H|7:0}} [[Giant hamster]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_hamster_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|H|6:0}} [[Giant hedgehog]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_hedgehog_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|B|7:1}} [[Giant honey badger]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_honey_badger_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|H|6:0}} [[Giant hyena]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_hyena_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|J|6:0}} [[Giant jackal]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_jackal_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|J|6:1}} [[Giant jaguar]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_jaguar_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|J|0:1}} [[Giant jumping spider]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_jumping_spider_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|K|2:0}} [[Giant kakapo]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_kakapo_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|K|6:0}} [[Giant kangaroo]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_kangaroo_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|K|2:0}} [[Giant kea]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_kea_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|K|4:0}} [[Giant kestrel]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_kestrel_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|K|7:1}} [[Giant kingsnake]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_kingsnake_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|K|6:0}} [[Giant kiwi]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_kiwi_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|L|6:1}} [[Giant leopard]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_leopard_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|L|6:1}} [[Giant lion]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_lion_sprite_anim.gif]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|L|6:0}} [[Giant lizard]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_lizard_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|L|6:0}} [[Giant louse]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_louse_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|M|0:1}} [[Giant magpie]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_magpie_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|M|2:1}} [[Giant mantis]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_mantis_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|B|4:1}} [[Giant monarch butterfly]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_monarch_butterfly_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|M|7:0}} [[Giant mongoose]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_mongoose_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|M|6:0}} [[Giant monitor lizard]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_monitor_lizard_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|M|0:1}} [[Giant mosquito]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_mosquito_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|M|6:0}} [[Giant moth]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_moth_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|O|7:0}} [[Giant opossum]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_opossum_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|P|6:0}} [[Giant pangolin]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_pangolin_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|P|2:1}} [[Giant parakeet]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_parakeet_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|L|2:1}} [[Giant peach-faced lovebird]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_peach_faced_lovebird_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|P|6:0}} [[Giant peregrine falcon]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_peregrine_falcon_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|P|6:0}} [[Giant porcupine]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_porcupine_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|R|0:1}} [[Giant raven]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_raven_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|M|7:0}} [[Giant rhesus macaque]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_rhesus_macaque_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|R|7:0}} [[Giant rhinoceros]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_rhinoceros_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|R|6:0}} [[Giant roach]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_roach_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|S|7:0}} [[Giant skink]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_skink_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|S|0:1}} [[Giant skunk]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_skunk_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|S|6:0}} [[Giant slug]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_slug_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|S|7:0}} [[Giant snail]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_snail_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|S|6:0}} [[Giant sparrow]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_sparrow_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|T|6:0}} [[Giant thrips]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_thrips_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|T|0:1}} [[Giant tick]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_tick_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|T|6:1}} [[Giant tiger]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_tiger_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|T|6:0}} [[Giant tortoise man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_tortoise_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|W|6:0}} [[Giant warthog]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_warthog_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|W|6:0}} [[Giant wild boar]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_wild_boar_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|W|7:0}} [[Giant wolf]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_wolf_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|w|6:0}} [[Giant wombat]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_wombat_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|W|6:0}} [[Giant wren]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_wren_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|T|6:0}} [[Gigantic tortoise]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:gigantic_tortoise_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|G|6:0}} [[Giraffe man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giraffe_man_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|g|2:1}} [[Grasshopper man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:grasshopper_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|l|7:0}} [[Gray langur man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:gray_langur_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|o|7:0}} [[Great horned owl man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:great_horned_owl_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|g|6:0}} [[Groundhog man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:groundhog_man_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|h|7:0}} [[Hamster man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:hamster_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|h|6:0}} [[Hedgehog man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:hedgehog_man_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|b|7:1}} [[Honey badger man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:honey_badger_man_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|h|6:0}} [[Hyena man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:hyena_man_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|j|6:0}} [[Jackal man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:jackal_man_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|J|6:1}} [[Jaguar man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:jaguar_man_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|j|0:1}} [[Jumping spider man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:jumping_spider_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|k|2:0}} [[Kakapo man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:kakapo_man_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|K|6:0}} [[Kangaroo man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:kangaroo_man_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|k|2:0}} [[Kea man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:kea_man_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|k|4:0}} [[Kestrel man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:kestrel_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|k|7:1}} [[Kingsnake man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:kingsnake_man_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|k|6:0}} [[Kiwi man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:kiwi_man_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|l|6:1}} [[Leopard man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:leopard_man_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|L|6:1}} [[Lion man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:lion_man_sprite_anim.gif]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|l|6:0}} [[Lizard man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:lizard_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|l|6:0}} [[Louse man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:louse_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|m|0:1}} [[Magpie man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:magpie_man_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|m|2:1}} [[Mantis man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:mantis_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|b|4:1}} [[Monarch butterfly man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:monarch_butterfly_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|m|7:0}} [[Mongoose man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:mongoose_man_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|M|6:0}} [[Monitor lizard man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:monitor_lizard_man_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|m|0:1}} [[Mosquito man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:mosquito_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|m|6:0}} [[Moth man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:moth_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|o|7:0}} [[Opossum man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:opossum_man_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|p|6:0}} [[Pangolin man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:pangolin_man_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|p|2:1}} [[Parakeet man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:parakeet_man_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|l|2:1}} [[Peach-faced lovebird man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:peach_faced_lovebird_man_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|p|6:0}} [[Peregrine falcon man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:peregrine_falcon_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|p|6:0}} [[Porcupine man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:porcupine_man_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|r|0:1}} [[Rat man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:rat_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|r|0:1}} [[Raven man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:raven_man_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|m|7:0}} [[Rhesus macaque man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:rhesus_macaque_man_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|R|7:0}} [[Rhinoceros man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:rhinoceros_man_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|r|6:0}} [[Roach man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:roach_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|s|7:0}} [[Skink man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:skink_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|s|0:1}} [[Skunk man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:skunk_man_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|s|6:0}} [[Slug man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:slug_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|s|7:0}} [[Snail man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:snail_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|s|6:0}} [[Sparrow man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:sparrow_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|t|6:0}} [[Thrips man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:thrips_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|t|0:1}} [[Tick man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:tick_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|T|6:1}} [[Tiger man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:tiger_man_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|W|6:0}} [[Warthog man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:warthog_man_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|W|6:0}} [[Wild boar man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:wild_boar_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|w|7:0}} [[Wolf man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:wolf_man_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|w|6:0}} [[Wombat man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:wombat_man_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|w|7:0}} [[Worm man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:worm_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|w|6:0}} [[Wren man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:wren_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''In good shrublands:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Graphic&lt;br /&gt;
! Temperate shrubland !! Tropical shrubland&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|U|7:1}} [[Unicorn]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:unicorn_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''In evil shrublands:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Graphic&lt;br /&gt;
! Temperate shrubland !! Tropical shrubland&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|h|6:0}} [[Harpy]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:harpy_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|O|7:0}} [[Ogre]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:ogre_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Extinction|Extinct]] Creatures ===&lt;br /&gt;
Added in version [[Release_information/53.15|53.15]]. These creatures will only appear depending on the chosen settings prior to [[world generation]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Graphic&lt;br /&gt;
! Temperate shrubland !! Tropical shrubland&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|A|2:0:1}} [[Afrovenator]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:afrovenator_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|A|4:0:1}} [[Allosaurus]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:allosaurus_sprite.png]]&lt;br /&gt;
|  {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|A|4:0:1}} [[Amargasaurus]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:amargasaurus_sprite.png]]&lt;br /&gt;
|  {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|A|6:0:0}} [[Andrewsarchus]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:andrewsarchus_sprite.png]]&lt;br /&gt;
|  {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|A|7:0:0}} [[Anteosaurus]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:anteosaurus_sprite.png]]&lt;br /&gt;
|  {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|B|7:0:0}} [[Brachiosaurus]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:brachiosaurus_sprite.png]]&lt;br /&gt;
|  {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|B|6:0:1}} [[Brontosaurus]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:brontosaurus_sprite.png]]&lt;br /&gt;
|  {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|b|6:0:0}} [[Buitreraptor]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:buitreraptor_sprite.png]]&lt;br /&gt;
|  {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|C|4:0:0}} [[Carnotaurus]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:carnotaurus_sprite.png]]&lt;br /&gt;
|  {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|C|2:0:1}} [[Ceratosaurus]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:ceratosaurus_sprite.png]]&lt;br /&gt;
|  {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|C|6:0:0}} [[Colepiocephale]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:colepiocephale_sprite.png]]&lt;br /&gt;
|  {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|D|6:0:0}} [[Deinonychus]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:deinonychus_sprite.png]]&lt;br /&gt;
|  {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|D|2:0:0}} [[Diadectes]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:diadectes_sprite.png]]&lt;br /&gt;
|  {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|D|6:0:0}} [[Dilophosaurus]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:dilophosaurus_sprite.png]]&lt;br /&gt;
|  {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|D|2:0:1}} [[Diplodocus]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:diplodocus_sprite.png]]&lt;br /&gt;
|  {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|E|6:0:0}} [[Entelodon]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:entelodon_sprite.png]]&lt;br /&gt;
|  {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|e|2:0:0}} [[Eoraptor]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:eoraptor_sprite.png]]&lt;br /&gt;
|  {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|G|6:0:1}} [[Glyptodon]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:glyptodon_sprite.png]]&lt;br /&gt;
|  {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|K|7:0:0}} [[Kelenken]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:kelenken_sprite.png]]&lt;br /&gt;
|  {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|K|6:0:0}} [[Kentrosaurus]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:kentrosaurus_sprite.png]]&lt;br /&gt;
|  || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|L|7:0:0}} [[Lystrosaurus]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:lystrosaurus_sprite.png]]&lt;br /&gt;
| {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|L|6:0:0}} [[Megalania]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:megalania_sprite.png]]&lt;br /&gt;
| || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|M|6:0:0}} [[Megatherium]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:megatherium_sprite.png]]&lt;br /&gt;
| {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|M|5:0:1}} [[Microceratus]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:microceratus_sprite.png]]&lt;br /&gt;
| || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|m|6:0:0}} [[Mononykus]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:mononykus_sprite.png]]&lt;br /&gt;
| || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|N|6:0:0}} [[Nodosaurus]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:nodosaurus_sprite.png]]&lt;br /&gt;
| {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|N|6:0:0}} [[Nothronychus]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:nothronychus_sprite.png]]&lt;br /&gt;
| {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|o|7:0:0}} [[Oviraptor]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:oviraptor_sprite.png]]&lt;br /&gt;
| || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|P|7:0:0}} [[Pygmy mammoth]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:pygmy_mammoth_sprite.png]]&lt;br /&gt;
| {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|S|6:0:1}} [[Smilodon]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:smilodon_sprite.png]]&lt;br /&gt;
| {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|S|2:0:0}} [[Stegosaurus]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:stegosaurus_sprite.png]]&lt;br /&gt;
| {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|S|6:0:0}} [[Suzhousaurus]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:suzhousaurus_sprite.png]]&lt;br /&gt;
| {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|T|6:0:0}} [[Therizinosaurus]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:therizinosaurus_sprite.png]]&lt;br /&gt;
| || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|t|6:0:1}} [[Thylacine]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:thylacine_sprite.png]]&lt;br /&gt;
| {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|T|4:0:0}} [[Torvosaurus]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:torvosaurus_sprite.png]]&lt;br /&gt;
| {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|U|6:0:0}} [[Utahraptor]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:utahraptor_sprite.png]]&lt;br /&gt;
| {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|v|6:0:0}} [[Velociraptor]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:velociraptor_sprite.png]]&lt;br /&gt;
| {{check}} ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== In savage shrublands: ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Graphic&lt;br /&gt;
! Temperate shrubland !! Tropical shrubland&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|A|2:0:1}} [[Afrovenator man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:afrovenator_man_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|A|4:0:1}} [[Allosaurus man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:allosaurus_man_sprite.png]]&lt;br /&gt;
|  {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|A|2:0:1}} [[Amargasaurus man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:amargasaurus_man_sprite.png]]&lt;br /&gt;
|  {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|A|6:0:0}} [[Andrewsarchus man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:andrewsarchus_man_sprite.png]]&lt;br /&gt;
|  {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|A|7:0:0}} [[Anteosaurus man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:anteosaurus man_sprite.png]]&lt;br /&gt;
|  {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|a|7:0:0}} [[Archaeopteryx man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:archaeopteryx_man_sprite.png]]&lt;br /&gt;
| || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|B|7:0:0}} [[Brachiosaurus man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:brachiosaurus_man_sprite.png]]&lt;br /&gt;
| {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|B|7:0:0}} [[Brontosaurus man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:brontosaurus_man_sprite.png]]&lt;br /&gt;
| {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|B|7:0:0}} [[Buitreraptor man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:buitreraptor_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|C|4:0:0}} [[Carnotaurus man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:carnotaurus_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|C|2:0:1}} [[Ceratosaurus man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:ceratosaurus_man_sprite.png]]&lt;br /&gt;
| {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|D|6:0:0}} [[Deinonychus man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:deinonychus_man_sprite.png]]&lt;br /&gt;
| {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|D|2:0:0}} [[Diadectes man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:diadectes_man_sprite.png]]&lt;br /&gt;
| {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|D|6:0:0}} [[Dilophosaurus man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:dilophosaurus_man_sprite.png]]&lt;br /&gt;
| {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|D|2:0:0}} [[Diadectes man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:diadectes_man_sprite.png]]&lt;br /&gt;
| {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|D|6:0:0}} [[Diplodocus man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:diplodocus_man_sprite.png]]&lt;br /&gt;
| {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|E|6:0:0}} [[Entelodon man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:entelodon_man_sprite.png]]&lt;br /&gt;
| {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|e|2:0:0}} [[Eoraptor man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:eoraptor_man_sprite.png]]&lt;br /&gt;
| {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|e|2:0:0}} [[Glyptodon man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:glyptodon_man_sprite.png]]&lt;br /&gt;
| {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|e|2:0:0}} [[Eoraptor man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:eoraptor_man_sprite.png]]&lt;br /&gt;
| {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|K|7:0:0}} [[Kelenken man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:kelenken_man_sprite.png]]&lt;br /&gt;
| {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|K|6:0:0}} [[Kentrosaurus man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:kentrosaurus_man_sprite.png]]&lt;br /&gt;
| || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|l|6:0:0}} [[Linhenykus man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:linhenykus man_sprite.png]]&lt;br /&gt;
| || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|L|7:0:0}} [[Lystrosaurus man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:lystrosaurus_man_sprite.png]]&lt;br /&gt;
| {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|M|6:0:0}} [[Megalania man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:megalania_man_sprite.png]]&lt;br /&gt;
| || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|m|2:0:1}} [[Meganeura man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:meganeura_man_sprite.png]]&lt;br /&gt;
| {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|m|5:0:1}} [[Microceratus man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:microceratus man_sprite.png]]&lt;br /&gt;
| {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|M|6:0:0}} [[Moa man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:moa_man_sprite.png]]&lt;br /&gt;
| {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|m|6:0:0}} [[Mononykus man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:mononykus_man_sprite.png]]&lt;br /&gt;
| || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|N|6:0:0}} [[Nodosaurus man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:nodosaurus man_sprite.png]]&lt;br /&gt;
| {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|N|6:0:0}} [[Nothronychus man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:nothronychus man_sprite.png]]&lt;br /&gt;
| {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|o|7:0:0}} [[Oviraptor man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:oviraptor_man_sprite.png]]&lt;br /&gt;
| || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|P|2:0:1}} [[Paraceratherium man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:paraceratherium_man_sprite.png]]&lt;br /&gt;
| {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|p|2:0:0}} [[Procompsognathus man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:procompsognathus man_sprite.png]]&lt;br /&gt;
| {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|p|2:0:0}} [[Procompsognathus man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:procompsognathus man_sprite.png]]&lt;br /&gt;
| {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|P|7:0:0}} [[Pygmy mammoth man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:pygmy_mammoth_man_sprite.png]]&lt;br /&gt;
| {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|s|2:0:1}} [[Sharovipteryx man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:sharovipteryx_man_sprite.png]]&lt;br /&gt;
| {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|S|6:0:1}} [[Smilodon man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:smilodon_man_sprite.png]]&lt;br /&gt;
| {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|S|2:0:0}} [[Stegosaurus man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:stegosaurus_man_sprite.png]]&lt;br /&gt;
| {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|S|6:0:0}} [[Suzhousaurus man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:suzhousaurus_man_sprite.png]]&lt;br /&gt;
| {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|T|6:0:0}} [[Therizinosaurus man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:therizinosaurus_man_sprite.png]]&lt;br /&gt;
| || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|t|6:0:1}} [[Thylacine man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:thylacine_man_sprite.png]]&lt;br /&gt;
| {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|T|4:0:0}} [[Torvosaurus man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:torvosaurus_man_sprite.png]]&lt;br /&gt;
| {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|U|6:0:0}} [[Utahraptor man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:utahraptor_man_sprite.png]]&lt;br /&gt;
| {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|v|6:0:0}} [[Velociraptor man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:velociraptor_man_sprite.png]]&lt;br /&gt;
| || {{check}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Extinct Vermin ====&lt;br /&gt;
These vermin can appear in savage biomes.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Graphic&lt;br /&gt;
! Temperate shrubland !! Tropical shrubland&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|7:0:0}} [[Archaeopteryx]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:archaeopteryx_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|6:0:0}} [[Linhenykus]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:linhenykus_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|2:0:0}} [[Procompsognathus]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:procompsognathus_sprite.png]]&lt;br /&gt;
|  {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|2:0:1}} [[Sharovipteryx]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:sharovipteryx_sprite.png]]&lt;br /&gt;
|  {{check}} ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Vermin ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Graphic&lt;br /&gt;
! Temperate shrubland !! Tropical shrubland&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|·|7:0}} [[Ant]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:ant_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|6:1}} [[Bark scorpion]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:bark_scorpion_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|0:1}} [[Bat]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:bat_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|·|4:0}} [[Beetle]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:beetle_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|1:1}} [[Blue jay]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:blue_jay_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|·|6:1}} [[Bumblebee]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:bumblebee_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|4:1}} [[Cardinal]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:cardinal_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|2:1}} [[Chameleon]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:chameleon_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|0:1}} [[Crow]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:crow_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|2:1}} [[Firefly]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:firefly_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|·|0:1}} [[Fly]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:fly_sprite_anim.gif]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|·|2:1}} [[Grasshopper]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:grasshopper_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|7:0}} [[Hamster]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:hamster_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|6:0}} [[Hedgehog]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:hedgehog_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|·|6:1}} [[Honey bee]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:honey_bee_sprite_anim.gif]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|·|0:1}} [[Jumping spider]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:jumping_spider_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|6:0}} [[Large roach]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:large_roach_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|6:0}} [[Lizard]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:lizard_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|·|6:0}} [[Louse]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:louse_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|0:1}} [[Magpie]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:magpie_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|·|2:1}} [[Mantis]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:mantis_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|4:1}} [[Monarch butterfly]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:monarch_butterfly_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|·|0:1}} [[Mosquito]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:mosquito_sprite_anim.gif]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|6:0}} [[Moth]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:moth_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|2:1}} [[Parakeet]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:parakeet_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|2:1}} [[Peach-faced lovebird]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:peach_faced_lovebird_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|0:1}} [[Rat]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:rat_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|7:0}} [[Skink]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:skink_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|~|6:0}} [[Slug]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:slug_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|7:0}} [[Snail]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:snail_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|6:0}} [[Sparrow]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:sparrow_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|·|7:1}} [[Termite]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:termite_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|·|6:0}} [[Thrips]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:thrips_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|·|0:1}} [[Tick]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:tick_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|~|7:0}} [[Worm]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:worm_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|6:0}} [[Wren]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:wren_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''In savage shrublands:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Graphic&lt;br /&gt;
! Temperate shrubland !! Tropical shrubland&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|7:0}} [[Two-legged rhino lizard]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:two_legged_rhino_lizard_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''In good shrublands:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Temperate shrubland !! Tropical shrubland&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|6:1}} [[Fairy]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:fairy_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|7:1}} [[Fluffy wambler]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:fluffy_wambler_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|·|3:1}} [[Pixie]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:pixie_sprite_anim.gif]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''In evil savannas:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Graphic&lt;br /&gt;
! Temperate shrubland !! Tropical shrubland&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|4:0}} [[Demon rat]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:demon_rat_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|~|0:1}} [[Knuckle worm]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:knuckle_worm_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Vegetation ==&lt;br /&gt;
=== Shrubs ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Graphic&lt;br /&gt;
! Temperate shrubland !! Tropical shrubland&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Alfalfa]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:alfalfa_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Asparagus]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:asparagus_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Bambara groundnut]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:bambara_groundnut_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Barley]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:generic_wheat_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:1}} [[Bilberry]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:bilberry_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:1}} [[Bitter melon]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:bitter_melon_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:1}} [[Bitter vetch]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:bitter_vetch_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:1}} [[Blackberry]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:blackberry_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Blade weed]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:blade_weed_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Blood amaranth]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:blood_amaranth_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:1}} [[Blueberry]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:blueberry_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:1}} [[Broad bean]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:broad_bean_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:1}} [[Cabbage]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:cabbage_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Cassava]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:cassava_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Celery]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:celery_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:1}} [[Chickpea]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:chickpea_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:1}} [[Chicory]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:chicory_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Cotton]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:cotton_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:1}} [[Cranberry]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:cranberry_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Cucumber]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:cucumber_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Eggplant]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:eggplant_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|6:1}} [[Elephant-head amaranth]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:elephant_head_amaranth_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Finger millet]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:finger_millet_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Fisher berry]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:fisher_berry_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Foxtail millet]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:foxtail_millet_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:1}} [[Garden cress]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:garden_cress_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Garlic]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:garlic_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:1}} [[Grape]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:grape_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Hemp]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:hemp_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Hide root]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:hide_root_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Horned melon]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:horned_melon_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Jute]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:jute_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Kaniwa]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:kaniwa_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Kenaf]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:kenaf_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Leek]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:leek_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:1}} [[Lentil]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:lentil_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Lesser yam]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:lesser_yam_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:1}} [[Lettuce]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:lettuce_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Longland grass]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:longland_grass_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Long yam]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:long_yam_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Maize]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:maize_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:1}} [[Mung bean]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:mung_bean_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Muskmelon]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:muskmelon_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Oats]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:oats_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Onion]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:onion_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Parsnip]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:parsnip_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:1}} [[Passion fruit]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:passion_fruit_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:1}} [[Pea]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:pea_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Peanut]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:peanut_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Pearl millet]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:pearl_millet_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Pendant amaranth]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:pendant_amaranth_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Pepper]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:pepper_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Pineapple]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:pineapple_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Potato]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:potato_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Prickle berry]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:prickle_berries_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Purple amaranth]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:purple_amaranth_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Purple yam]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:purple_yam_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Quinoa]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:quinoa_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Radish]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:radish_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Ramie]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:ramie_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:1}} [[Raspberry]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:raspberry_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Rat weed]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:rat_weed_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:1}} [[Red bean]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:red_bean_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Red spinach]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:red_spinach_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Rope reed]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:rope_reed_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Rhubarb]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:rhubarb_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Rice]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:rice_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Rye]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:generic_wheat_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:1}} [[Soybean]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:soybean_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Spelt]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:generic_wheat_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Spinach]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:spinach_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:1}} [[Squash]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:squash_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Strawberry]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:strawberry_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:1}} [[String bean]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:string_bean_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Sweet potato]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:sweet_potato_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Taro]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:taro_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Tomatillo]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:tomatillo_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Turnip]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:turnip_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:1}} [[Urad bean]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:urad_bean_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Watermelon]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:watermelon_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[White millet]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:white_millet_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[White yam]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:white_yam_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Wild carrot]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:wild_carrot_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Winter melon]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:winter_melon_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''In savage shrublands:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Graphic&lt;br /&gt;
! Temperate shrubland !! Tropical shrubland&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Whip vine]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:whip_vine_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''In good shrublands:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Graphic&lt;br /&gt;
! Temperate shrubland !! Tropical shrubland&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Sun berry]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:sun_berry_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''In evil shrublands:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Graphic&lt;br /&gt;
! Temperate shrubland !! Tropical shrubland&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Sliver barb]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:sliver_barb_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Trees ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Temperate shrubland !! Tropical shrubland&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|Γ|2:0}} [[Abaca]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♠|2:0}} [[Acacia]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♣|2:0}} [[Alder]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♠|2:0}} [[Almond]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♣|2:0}} [[Apple]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♣|2:0}} [[Apricot]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♠|2:0}} [[Ash (tree)|Ash]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|Γ|2:0}} [[Avocado]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|Γ|2:0}} [[Banana]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♠|2:0}} [[Bayberry]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♣|2:0}} [[Birch]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♠|2:0}} [[Bitter orange]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|Γ|2:0}} [[Carambola]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|Γ|2:0}} [[Cashew]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♣|2:0}} [[Cherry]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♠|2:0}} [[Chestnut]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♠|2:0}} [[Citron]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|Γ|2:0}} [[Coconut palm]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♠|2:0}} [[Coffee]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♠|2:0}} [[Custard-apple]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|Γ|2:0}} [[Date palm]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♠|2:0}} [[Desert lime]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|Γ|2:0}} [[Durian]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♠|2:0}} [[Finger lime]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|↑|2:0}} [[Ginkgo]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|Γ|2:0}} [[Guava]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♠|2:0}} [[Hazel]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♠|2:0}} [[Kumquat]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♠|2:0}} [[Lime]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♠|2:0}} [[Lychee]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♠|2:0}} [[Macadamia]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♣|2:0}} [[Maple]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♠|2:0}} [[Oak]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♠|2:0}} [[Olive]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♠|2:0}} [[Orange]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|Γ|2:0}} [[Papaya]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|Γ|2:0}} [[Paradise nut]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♣|2:0}} [[Peach]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♣|2:0}} [[Pear]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♠|2:0}} [[Pecan]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♠|2:0}} [[Persimmon]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♣|2:0}} [[Plum]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|Γ|2:0}} [[Pomegranate]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♠|2:0}} [[Pomelo]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|Γ|2:0}} [[Rambutan]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♠|2:0}} [[Round lime]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♣|2:0}} [[Sand pear]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♣|2:0}} [[Tea]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♠|2:0}} [[Walnut]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|⌠|2:0}} [[Willow]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''In savage shrublands:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Temperate shrubland !! Tropical shrubland&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|¶|2:0}} [[Highwood]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''In good shrublands:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Temperate shrubland !! Tropical shrubland&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♣|7:1}} [[Feather tree]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''In evil shrublands:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Temperate shrubland !! Tropical shrubland&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|┤|5:0}} [[Glumprong]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Grasses ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Temperate shrubland !! Tropical shrubland&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|.|2:1}} [[Bentgrass]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|.|2:1}} [[Carpetgrass]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|.|2:1}} [[Dallisgrass]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|.|2:1}} [[Dog's tooth grass]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|.|2:1}} [[Dropseed grass]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|.|2:1}} [[Fescue grass]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|.|2:1}} [[Grama]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|.|2:1}} [[Hair grass]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|.|2:1}} [[Knotgrass]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|.|2:1}} [[Meadow-grass]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|.|2:1}} [[Reedgrass]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|.|2:1}} [[Ryegrass]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|.|2:1}} [[Satintail]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|.|2:1}} [[Zoysia]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''In good shrublands:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Temperate shrubland !! Tropical shrubland&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|O|3:1}} [[Bubble bulb]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|.|7:1}} [[Downy grass]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''In evil shrublands:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Temperate shrubland !! Tropical shrubland&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|O|7:1}} [[Staring eyeball]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|≥|5:1}} [[Wormy tendril]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{World|Biomes}}&lt;br /&gt;
{{Category|Biomes}}&lt;/div&gt;</summary>
		<author><name>Zippy</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Creature&amp;diff=317926</id>
		<title>Creature</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Creature&amp;diff=317926"/>
		<updated>2026-07-11T23:15:35Z</updated>

		<summary type="html">&lt;p&gt;Zippy: fixed misspellings&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quality|Masterwork|14:19, 12 February 2023 (UTC)}}&lt;br /&gt;
{{av}}{{Category|Creatures}}&lt;br /&gt;
[[File:creatures_preview2.png|right]]In ''Dwarf Fortress'', a '''creature''' is defined as any animate, normally-mobile (and for the sake of this article, non-[[vermin]]) being that can interact with the world and any element inside it. The creatures in the game range from being entirely realistic to completely mythical. Although most creatures are animals, [[dwarf|dwarves]], [[giant cave spider]]s, and even [[megabeast]]s are all also considered creatures. Various creatures can and will interact with a fortress or adventurer in many different ways.&lt;br /&gt;
&lt;br /&gt;
Some creatures have [[skill]]s that match what type of creature they are (e.g. [[monkey]]s having legendary climbing skill). Though most creatures can be found in any mode, some are exclusive to [[adventure mode]] or [[fortress mode]]. Some creatures are randomly and procedurally generated, meaning they could have many different sprites in-game. Creatures of that type may have just one to a few sprites showcased out of many in the list below. A question-mark placeholder may also be shown instead. Also note that creatures with the {{token|ARENA_RESTRICTED}} or {{token|DOES_NOT_EXIST}} tokens cannot be spawned in the [[object testing arena]], similarly to [[vermin]] (e.g. [[fly|flies]], [[worm]]s).&lt;br /&gt;
&lt;br /&gt;
Nearly all creatures in the game, including [[Megabeast|very]] [[Giant sperm whale|large]] [[Sea serpent|ones]], take the space of a single tile, even if their [[Graphics|sprites]] imply otherwise ([[wagons]] being the only exception). There are 870 creatures in the game. In adventure mode, creatures can have different labels to differentiate similar ones from [[historical figure]]s. For example, a goblin may be labeled as a &amp;quot;white-haired goblin bowyer&amp;quot; while another would be a &amp;quot;high-cheekbones goblin bowyer&amp;quot;. There are also extinct creatures, which exist as a separate category, that can be completely removed from a world, only existing either in the wild or as domesticated beings, depending on the player's settings. Many of these extinct creatures are based on real-world prehistoric animals, and also - like the other animals in the game - exist in humanoid form.&lt;br /&gt;
&lt;br /&gt;
==Spawning==&lt;br /&gt;
&amp;lt;!--[[File:many_creatures_v50_preview.png|thumb|172px|right|Many creatures packed into one area, in the object testing arena.]]--&amp;gt;[[File:creatures_many.png|thumb|right|124px|Many creatures packed into one area, but in ASCII mode.]]The creatures that will spawn on any given fortress map depend on the biome(s) that the fortress is in. Additionally, there are several [[creature token]]s in the [[raws]] that deal with creature spawning:&lt;br /&gt;
*&amp;lt;tt&amp;gt;[FREQUENCY:X]&amp;lt;/tt&amp;gt;: This tag dictates ''how often'' a creature will spawn. It ranges from 0-100, and is a comparative number, where the higher this number is, the more likely the creature is to spawn. &lt;br /&gt;
*&amp;lt;tt&amp;gt;[CLUSTER_NUMBER:X]&amp;lt;/tt&amp;gt;: This determines ''how many'' creatures will appear at one time on a map.&lt;br /&gt;
*&amp;lt;tt&amp;gt;[POPULATION_NUMBER:X]&amp;lt;/tt&amp;gt;: This determines the ''total number'' of this type of creature that can ''ever'' visit your fortress - the exact number varies, depending on the map.&lt;br /&gt;
 &lt;br /&gt;
For example, [[deer]] have a &amp;lt;tt&amp;gt;[POPULATION_NUMBER:15:30]&amp;lt;/tt&amp;gt;, meaning that if you kill between 15-30 deer, no more deer will ever visit your fortress.&lt;br /&gt;
&lt;br /&gt;
==Reading the Table==&lt;br /&gt;
{{v50_creaturecurrent table head}}&lt;br /&gt;
|}&lt;br /&gt;
The above columns indicate, in order:&lt;br /&gt;
* '''Graphic:''' The sprite assigned to the creature. Seen only in the [[premium version]].&lt;br /&gt;
* '''Tile:''' The tile assigned to the creature, how you will see it without a graphic set.&lt;br /&gt;
* '''Name:''' The name of the creature as it displays in-game.&lt;br /&gt;
* '''Playable:''' If &amp;quot;No&amp;quot;, the creature is not playable in any modes. &amp;quot;Fort&amp;quot; indicates that the creature is playable in fortress mode ({{token|SITE_CONTROLLABLE|e}}). &amp;quot;Adv&amp;quot; indicates that the creature is playable in adventure mode. All creatures except humans must have a population in an {{token|ALL_MAIN_POPS_CONTROLLABLE|e}} civilization in order to be playable in adventure mode; goblins (and other creatures) cannot be played from a goblin civ. Humans can be played whether or not a population exists due to {{token|OUTSIDER_CONTROLLABLE|c}}, but an {{tt|[ALL_MAIN_POPS_CONTROLLABLE]}} civ still needs to have existed at some point. Creatures with {{token|LOCAL_POPS_CONTROLLABLE|c}} are also playable in adventure mode.&lt;br /&gt;
* '''Hostile:''' If &amp;quot;Yes&amp;quot;, then the creature will attack on sight,{{verify}} if &amp;quot;No&amp;quot; then the creature is either neutral, or friendly -  mindless [[undead]] creatures are always hostile to living things.&lt;br /&gt;
* '''Food Source:''' If &amp;quot;Yes&amp;quot;, then the creature can be butchered into an [[meat|edible substance]] that your dwarves will feed on.&lt;br /&gt;
* '''Adult Body Size:''' The average [[size]] of the creature when an adult. This can be anywhere from 500 for a [[rabbit]], to 25,000,000 for a [[dragon]]. This value represents the creature's volume in cm&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;, which, for creatures made of flesh, more-or-less equals the creature's weight in grams.[http://www.bay12forums.com/smf/index.php?topic=30026.msg831163#msg831163] These sizes do not correspond to the sizes which trigger [[pressure plate]]s. Size is modified with height and broadness (i.e. incredibly skinny and short is below the average weight, while a fat and tall one is above it).&lt;br /&gt;
* '''Pet Value:''' This is the base value that the creature and its butchering products can be bought and sold for during [[trading]].&lt;br /&gt;
* '''Biome:''' Where the creature can be found.&lt;br /&gt;
* '''Features:''' Any special features the creature possesses, including things such as [[cave blob|causing a syndrome]], [[dragon|breathing fire]], or [[giant cave spider|spinning webs]].&lt;br /&gt;
&lt;br /&gt;
Note: If you wish to view alternate ways of sorting creatures, such as sorting by biomes and location, or sorting domestic creatures by features, there is a new page found here: [[Alternate creature sorting]]&lt;br /&gt;
&lt;br /&gt;
==Creatures==&lt;br /&gt;
===Civilized===&lt;br /&gt;
====Main races====&lt;br /&gt;
These are intelligent creatures that form the dominant [[civilisation|civilized]] races of the world. While most are part of society, many have turned to [[Bandits|banditry]].&lt;br /&gt;
&lt;br /&gt;
{{v50_creaturecurrent_table_head}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Dwarf|symbol=☺|color=3:0:0|playable=Fort, Adv|hostile=No|food=No|size=60,000|value=Not tameable|biome=[[Mountain halls]], [[Fortress|dwarf fortress]]es, [[hillock]]s|note=Trading race}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Elf|symbol=e|color=3:0:0|playable=Adv|hostile=Variable&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;|food=No|size=60,000|value=Not tameable|biome=[[Forest retreat]]s|note=Trading race}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Human|symbol=U|color=3:0:0|playable=Adv|hostile=Variable&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;|food=No|size=70,000|value=Not tameable|biome=[[Town]]s and [[hamlet]]s|note=Trading race}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Goblin|symbol=g|color=7:0:0|playable=Adv|hostile=Usually&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;|food=No|size=60,000|value=Not tameable|biome=[[Dark fortress]]es and [[dark pit]]s|note=Snatchers&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Kobold|symbol=k|color=6:0:0|playable=Adv|hostile=Usually&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;|food=No|size=20,000|value=Not tameable|biome=[[Cave]]s|note=Skulking race}}&lt;br /&gt;
|}&lt;br /&gt;
:&amp;lt;small&amp;gt;1. Whether or not you are hostile with select civilized races depends on the history of your game world, and its length. Shorter histories mean less ongoing wars and general hostility, good for a newer player to learn the basics.&amp;lt;/small&amp;gt;&lt;br /&gt;
:&amp;lt;small&amp;gt;2. Snatchers try to snatch children of other civilizations. Snatched individuals become part of the Snatcher's civilization.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Underground Tribes ====&lt;br /&gt;
Intelligent [[animal people]] that form crude civilizations underground, but will not trade with you. They wield some weapons and can join adventurers. They can also perform [[Ambush|ambushes]] once the [[cavern]]s are reached, depending on which creatures are hostile.&lt;br /&gt;
&lt;br /&gt;
{{v50_creaturecurrent_table_head}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Amphibian man|symbol=a|color=6:0:0|playable=No|hostile=Variable&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;|food=No|size=20,000|value=Not tameable|biome=Underground|note=Amphibious}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Antman|symbol=a|color=0:0:1|playable=No|hostile=Variable&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;|food=No|size=Variable&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;|value=Not tameable|biome=Underground|note=Four castes}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Bat man|symbol=b|color=0:0:1|playable=Adv|hostile=Variable&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;|food=No|size=35,050|value=Not tameable|biome=Underground|note=Can fly}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Cave fish man|symbol=f|color=7:0:1|playable=Adv|hostile=Variable&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;|food=No|size=35,500|value=Not tameable|biome=Underground|note=Amphibious}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Cave swallow man|symbol=s|color=0:0:1|playable=Adv|hostile=Variable&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;|food=No|size=35,050|value=Not tameable|biome=Underground|note=Can fly}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Olm man|symbol=o|color=7:0:1|playable=Adv|hostile=Variable&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;|food=No|size=35,100|value=Not tameable|biome=Underground|note=Amphibious}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Reptile man|symbol=r|color=2:0:0|playable=No|hostile=Variable&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;|food=No|size=50,000|value=Not tameable|biome=Underground|note=Amphibious}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Rodent man|symbol=r|color=0:0:1|playable=No|hostile=Variable&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;|food=No|size=40,000|value=Not tameable|biome=Underground|note=}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Serpent man|symbol=s|color=7:0:1|playable=No|hostile=Variable&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;|food=No|size=50,000|value=Not tameable|biome=Underground|note=Amphibious; Causes [[Syndrome]]}}&lt;br /&gt;
|}&lt;br /&gt;
:&amp;lt;small&amp;gt;1. Animal person civilizations initially encountered in the caverns will never be hostile, even if the game states otherwise. Those encountered in ambushes, however, will be aggressive.&amp;lt;/small&amp;gt;&lt;br /&gt;
:&amp;lt;small&amp;gt;2. Ant-men body sizes depend on their caste.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Livestock and Domestic Animals ===&lt;br /&gt;
&amp;lt;!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Creatures that have long been [[Domestic animal|domesticated]], and either play a part in the [[meat industry]], or are simply [[pet]]s to keep dwarves company. Note: Except for [[wagon]]s, domestic animals can be bought at embark, or requested from dwarven caravans.  Animals of these types below that are caught in the wild with [[cage trap]]s can be tamed after only one session with an [[animal trainer]].&lt;br /&gt;
&lt;br /&gt;
{{v50_creaturecurrent table head}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Alpaca|symbol=a|color=7:0:1|food=Yes|playable=No|hostile=No|size=70,000|value=200|biome=N/A|note=Domestic, milkable and can be sheared}}&lt;br /&gt;
{{v50_creaturecurrent table row|graphic=[[File:peafowls_sprite_anim.gif]]|name=&lt;br /&gt;
Blue peafowl|symbol=p|color=1:0:1|food=Yes|playable=No|hostile=No|size=4,000|value=10|biome=Tropical broadleaf forest|note=Domestic, lay eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Cat|symbol=c|color=0:0:1|food=Yes|playable=No|hostile=No|size=5,000|value=20|biome=N/A|note=Domestic}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Cavy|symbol=c|color=7:0:0|food=No|playable=No|hostile=No|size=800|value=3|biome=Tropical savanna, grassland, and shrubland|note=Domestic}}&lt;br /&gt;
{{v50_creaturecurrent table row|graphic=[[File:chickens_sprite_anim.gif]]|name=Chicken|symbol=c|color=6:0:0|food=Yes|playable=No|hostile=No|size=3,000|value=10|biome=N/A|note=Domestic, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Cow|symbol=C|color=6:0:0|food=Yes|playable=No|hostile=No|size=600,000|value=300|biome=N/A|note=Domestic and milkable}}&lt;br /&gt;
{{v50_creaturecurrent table row|graphic=[[File:dogs_sprite_anim.gif]]|name=Dog|symbol=d|color=6:0:0|food=Yes|playable=No|hostile=No|size=30,000|value=30|biome=N/A|note=Domestic and trainable}}&lt;br /&gt;
{{v50_creaturecurrent table row|graphic=[[File:ducks_sprite_anim.gif]]|name=Duck|symbol=d|color=2:0:0|food=No|playable=No|hostile=No|size=1,000|value=10|biome=Any lakes and any wetland|note=Domestic, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Donkey|symbol=D|color=6:0:0|food=Yes|playable=No|hostile=No|size=300,000|value=200|biome=N/A|note=Domestic, milkable, pack animal}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Goat|symbol=g|color=6:0:0|food=Yes|playable=No|hostile=No|size=50,000|value=50|biome=N/A|note=Domestic and milkable}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Goose|symbol=g|color=7:0:1|food=Yes|playable=No|hostile=No|size=4,500|value=10|biome=Temperate lakes and temperate marshes|note=Domestic, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Guineafowl|symbol=g|color=0:0:1|food=No|playable=No|hostile=No|size=1,500|value=10|biome=N/A|note=Domestic, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Horse|symbol=H|color=7:0:0|food=Yes|playable=No|hostile=No|size=500,000|value=200|biome=N/A|note=Domestic, milkable, wagon puller, pack animal}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Llama|symbol=L|color=7:0:1|food=Yes|playable=No|hostile=No|size=180,000|value=200|biome=N/A|note=Domestic, milkable, pack animal and can be sheared}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Mule|symbol=M|color=7:0:0|food=Yes|playable=No|hostile=No|size=400,000|value=200|biome=N/A|note=Domestic, pack animal}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=One-humped camel|symbol=C|color=6:0:0|food=Yes|playable=No|hostile=No|size=500,000|value=500|biome=Any desert|note=Domestic, milkable, pack animal}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Pig|symbol=p|color=5:0:1|food=Yes|playable=No|hostile=No|size=60,000|value=100|biome=N/A|note=Domestic and milkable}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Rabbit|symbol=r|color=6:0:0|food=No|playable=No|hostile=No|size=500|value=3|biome=Temperate savanna, grassland, and shrubland|note=Domestic}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Reindeer|symbol=R|color=6:0:0|food=Yes|playable=No|hostile=No|size=130,000|value=200|biome=Tundra and taiga|note=Domestic and milkable}}&lt;br /&gt;
{{v50_creaturecurrent table row|graphic=[[File:sheep_sprite_anim.gif]]|name=Sheep|symbol=s|color=7:0:1|food=Yes|playable=No|hostile=No|size=50,000|value=100|biome=N/A|note=Domestic, milkable and can be sheared}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Turkey|symbol=t|color=4:0:1|food=Yes|playable=No|hostile=No|size=5,000|value=10|biome=Temperate forest, swamp and shrubland|note=Domestic, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Two-humped camel|symbol=C|color=6:0:0|food=Yes|playable=No|hostile=No|size=500,000|value=500|biome=Any desert|note=Domestic, milkable, pack animal}}&lt;br /&gt;
{{v50_creaturecurrent table row|graphic=[[File:wagon_sprite.png|x40px]]|name=Wagon|symbol=W|color=6:0:0|food=No|playable=No|hostile=No|size=12,000|value=Not tameable|biome=|note=A special &amp;quot;creature&amp;quot; - see [[wagon|article]]}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Water buffalo|symbol=W|color=0:0:1|food=Yes|playable=No|hostile=No|size=1,000,000|value=200|biome=Tropical wetland|note=Domestic, milkable, wagon puller, pack animal}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Yak|symbol=Y|color=6:0:0|food=Yes|playable=No|hostile=No|size=700,000|value=200|biome=Mountains|note=Domestic, milkable, wagon puller, pack animal}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Beasts and Monsters===&lt;br /&gt;
All kinds of monstrous creatures that roam the land and underground caverns, including: [[semi-megabeast]]s, [[megabeast]]s, and randomly generated ones that can take any form. all very powerful and can easily be game-ending.&lt;br /&gt;
&lt;br /&gt;
====Semi-Megabeasts====&lt;br /&gt;
&amp;lt;!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{v50_creaturecurrent table head}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Cyclops|symbol=C|color=4:0:1|food=No|playable=No|hostile=Yes|size=8,000,000|value=Not tameable|biome=All land|note=One eyed}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Ettin|symbol=E|color=6:0:1|food=No|playable=No|hostile=Yes|size=8,000,000|value=Not tameable|biome=All land|note=Has two heads}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant|symbol=G|color=3:0:0|food=No|playable=No|hostile=Yes|size=9,000,000|value=Not tameable|biome=All land|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Minotaur|symbol=M|color=6:0:0|food=No|playable=No|hostile=Yes|size=220,000|value=Not tameable|biome=All land|note=Starts with combat skill}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Megabeasts====&lt;br /&gt;
&amp;lt;!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{v50_creaturecurrent table head}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=&lt;br /&gt;
Bronze colossus|symbol=C|color=6:0:0|food=No|playable=No|hostile=Yes|size=20,000,000|value=Not tameable|biome=All land|note=Made of bronze, fairly hard to kill, drops masterwork [[bronze]] [[statue]] on death}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Dragon|symbol=D|color=2:0:0|food=Yes|playable=No|hostile=Yes|size=25,000,000|value=10000|biome=All land|note=Breathes fire, trainable}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Hydra|symbol=H|color=4:0:1|food=Yes|playable=No|hostile=Yes|size=8,000,000|value=10000|biome=All land|note=Has seven heads}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Roc|symbol=R|color=7:0:1|food=Yes|playable=No|hostile=Yes|size=20,000,000|value=10000|biome=All land|note=Can fly, trainable}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Procedurally generated====&lt;br /&gt;
These creatures are procedurally generated, and different for every savefile. Their raws may be extracted from the world.dat file in uncompressed save folders. Their sprite will appear as the closest resemblance to their randomly generated appearance, including their colors and design, such as having wings, trunks, tusks, etc. The animated sprites below are just a few possible sprites without custom colors added.&lt;br /&gt;
&lt;br /&gt;
{{v50_creaturecurrent table head}}&lt;br /&gt;
{{v50_creaturecurrent table row|graphic=[[File:beast_sprites_preview_anim.gif]]|name=Forgotten beast|symbol=&amp;lt;span style=&amp;quot;font-size:80%;&amp;quot;&amp;gt;Any&amp;lt;/span&amp;gt;|color=7:0:1|food=Yes|playable=No|hostile=Yes|size=10,000,000|value=Not tameable|biome=All underground|note=See article for more information}}&lt;br /&gt;
{{v50_creaturecurrent table row|graphic=[[File:beast_sprites_preview_anim.gif]]|name=Titan|symbol=&amp;lt;span style=&amp;quot;font-size:80%;&amp;quot;&amp;gt;Any&amp;lt;/span&amp;gt;|color=7:0:1|food=Yes|playable=No|hostile=Yes|size=10,000,000|value=Not tameable|biome=All above-ground|note=See article for more information}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Wild Animals ===&lt;br /&gt;
This section includes wild [[animals]], as well as their giant and humanoid counterparts. Wild animals are mostly found roaming the wilderness. Many of them are predators, while others are benign, and will not attack unless being attacked first. Some will be drawn to your stockpiles to steal [[steals drink|drink]], [[Steals food|food]] or [[Steals items|something shiny]]. Some can be easily overcome, and yet others can be significant threats, like the dreaded [[elephant]].&lt;br /&gt;
&lt;br /&gt;
==== Agitation ====&lt;br /&gt;
Disruption of the environment in a [[savage]] biome, such as [[woodcutting]] or [[fishing]], may cause the appearance of &amp;quot;agitated&amp;quot; or &amp;quot;irritated&amp;quot; animals. Agitated animals will directly seek out and attack dwarves, instead of their normal behavior. Agitation rate and threshold can be adjusted in the [[Difficulty#Wilderness_irritation|difficulty]] [[settings]]. Agitation can be removed by [[taming]] animals captured in [[cage trap]]s. With [[DFHack]], it is possible to check current agitation status by executing the command &amp;lt;code&amp;gt;agitation-rebalance status&amp;lt;/code&amp;gt;[https://docs.dfhack.org/en/stable/docs/tools/agitation-rebalance.html].&lt;br /&gt;
&lt;br /&gt;
====Above Ground====&lt;br /&gt;
&amp;lt;!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--&amp;gt;&lt;br /&gt;
{{v50_creaturecurrent table head|class=&amp;quot;wikitable sortable&amp;quot;}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Aardvark|symbol=a|color=7:0:0|food=Yes|playable=No|hostile=No|size=50,000|value=50|biome=Tropical shrubland, tropical savanna, tropical grassland|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Aardvark man|symbol=a|color=7:0:0|food=No|playable=Adv|hostile=No|size=60,000|value=50|biome=Tropical shrubland, tropical savanna, tropical grassland|note=Animal person, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Adder|symbol=a|color=6:0:0|food=Yes|playable=No|hostile=No|size=150|value=50|biome=Temperate grassland, temperate savanna, temperate shrubland, any temperate forest, any temperate wetland|note=Lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Adder man|symbol=a|color=6:0:0|food=No|playable=Adv|hostile=No|size=35,075|value=50|biome=Temperate grassland, temperate savanna, temperate shrubland, any temperate forest, any temperate wetland|note=Animal person, Lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Alligator|symbol=A|color=2:0:0|playable=No|hostile=Yes|food=Yes|size=400,000|value=650|biome=Freshwater swamps, marshes, rivers|note=Amphibious}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Anaconda|symbol=A|color=2:0:1|food=Yes|playable=No|hostile=Yes|size=100,000|value=200|biome=Any tropical swamp|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Anaconda man|symbol=A|color=2:0:1|food=No|playable=Adv|hostile=Yes|size=85,000|value=200|biome=Any tropical swamp|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Anole man|symbol=a|color=2:0:1|food=No|playable=Adv|hostile=Yes|size=35,045|value=n/a|biome=Any tropical forest|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Armadillo|symbol=a|color=7:0:0|food=Yes|playable=No|hostile=No|size=7,500|value=20|biome=Tropical savanna, tropical grassland, tropical shrubland, any tropical forest|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Armadillo man|symbol=a|color=7:0:0|food=No|playable=Adv|hostile=No|size=38,750|value=20|biome=Tropical savanna, tropical grassland, tropical shrubland, any tropical forest|note=Animal person, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Aye-aye|symbol=a|color=7:0:0|food=Yes|playable=No|hostile=No|size=2,500|value=50|biome=Tropical dry broadleaf forest, tropical moist broadleaf forest|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Aye-aye man|symbol=a|color=7:0:0|food=No|playable=Adv|hostile=No|size=36,250|value=50|biome=Tropical dry broadleaf forest, tropical moist broadleaf forest|note=Animal person, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Badger|symbol=b|color=7:0:0|food=Yes|playable=No|hostile=Yes|size=15,000|value=25|biome=Taiga, any temperate savanna, grassland, shrubland, forest|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Badger man|symbol=b|color=7:0:0|food=No|playable=Adv|hostile=No|size=42,500|value=25|biome=Taiga, any temperate forest, temperate shrubland, temperate savanna, temperate grassland|note=Animal person, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Bark scorpion man|symbol=s|color=6:0:1|food=No|playable=Adv|hostile=No|size=35,001|value=Not tameable|biome=Any desert, tropical grassland, tropical savanna, tropical shrubland, tropical conifer forest|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Barn owl|symbol=b|color=6:0:0|food=Yes|playable=No|hostile=No|size=500|value=25|biome=Any wetland, any temperate forest, tropical conifer forest, tropical dry broadleaf forest, any shrubland, any savanna, any grassland, any desert|note=Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Barn owl man|symbol=b|color=6:0:0|food=No|playable=Adv|hostile=No|size=35,250|value=25|biome=Any wetland, any temperate forest, tropical conifer forest, tropical dry broadleaf forest, any shrubland, any savanna, any grassland, any desert|note=Animal person, Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Beak dog|symbol=B|color=4:0:0|food=Yes|playable=No|hostile=Yes|size=150,000|value=50|biome=Evil marshes|note=Can be mounted by goblins}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Beetle man|symbol=b|color=4:0:0|food=No|playable=Adv|hostile=Yes|size=35,000|value=n/a|biome=Any non-freezing biome|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Bilou|symbol=g|color=0:0:1|food=Yes|playable=No|hostile=No|size=6,000|value=500|biome=Tropical broadleaf forest|note=}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Black bear|symbol=B|color=0:0:1|food=Yes|playable=No|hostile=Yes|size=120,000|value=300|biome=Taiga, temperate forest|note=Steals booze}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Black bear man|symbol=B|color=0:0:1|food=No|playable=Adv|hostile=Yes|size=95,000|value=n/a|biome=Forest taiga, any temperate forest|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Black mamba|symbol=s|color=0:0:1|food=Yes|playable=No|hostile=No|size=5,000|value=50|biome=Tropical savanna, tropical shrubland, any tropical forest, any tropical swamp|note=Lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Black mamba man|symbol=s|color=0:0:1|food=No|playable=Adv|hostile=No|size=37,500|value=50|biome=Tropical savanna, tropical shrubland, any tropical forest, any tropical swamp|note=Animal person, Lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|graphic=[[File:black_crested_gibbon_sprite_anim.gif]]|name=Black-crested gibbon|symbol=g|color=0:0:1|food=Yes|playable=No|hostile=No|size=6,000|value=500|biome=Tropical moist broadleaf forest|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Black-handed gibbon|symbol=g|color=0:0:1|food=Yes|playable=No|hostile=No|size=6,000|value=500|biome=Tropical moist broadleaf forest|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Blizzard man|symbol=M|color=3:0:1|food=No|playable=No|hostile=Yes|size=300,000|value=Not tameable|biome=Tundra, glacier|note=}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|graphic=[[File:peafowls_sprite_anim.gif]]|name=Blue peafowl|symbol=p|color=1:0:1|food=Yes|playable=No|hostile=No|size=4,000|value=10|biome=Tropical broadleaf forest|note=Domestic, lay eggs}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Bluejay man|symbol=b|color=1:0:1|food=No|playable=Adv|hostile=Yes|size=35,050|value=n/a|biome= Temperate grassland, temperate savanna, temperate shrubland, temperate broadleaf forest, temperate conifer forest|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Bobcat|symbol=b|color=6:0:0|food=Yes|playable=No|hostile=No|size=8,000|value=75|biome=Any forest, any desert, tropical freshwater swamp, tropical saltwater swamp, temperate freshwater swamp, temperate saltwater swamp, mangrove swamp, mountain|note=}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Bobcat man|symbol=b|color=6:0:0|food=No|playable=Adv|hostile=No|size=39,000|value=75|biome=Any forest, any desert, tropical freshwater swamp, tropical saltwater swamp, temperate freshwater swamp, temperate saltwater swamp, mangrove swamp, mountain|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Bonobo|symbol=b|color=0:0:1|food=Yes|playable=No|hostile=No|size=50,000|value=500|biome=Tropical broadleaf forest, shrubland|note=}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Brown recluse spider man|symbol=s|color=6:0:0|food=No|playable=Adv|hostile=No|size=35,000|value=Not tameable|biome=Temperate broadleaf forest|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Bushmaster|symbol=s|color=6:0:0|food=Yes|playable=No|hostile=No|size=8,500|value=50|biome=Tropical moist broadleaf forest|note=Lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Bushmaster man|symbol=s|color=6:0:0|food=No|playable=Adv|hostile=No|size=39,250|value=50|biome=Tropical moist broadleaf forest|note=Animal person, Lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Bushtit man|symbol=b|color=6:0:0|food=No|playable=Adv|hostile=No|size=35,002|value=30|biome=Any temperate forest|note=Animal person, Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Buzzard|symbol=b|color=0:0:1|food=Yes|playable=No|hostile=Yes|size=1,400|value=30|biome=Any desert, temperate grassland, savanna, marsh|note=Steals food, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Buzzard man|symbol=b|color=0:0:1|food=No|playable=Adv|hostile=Yes|size=35,700|value=n/a|biome=Temperate freshwater marsh, temperate saltwater marsh, temperate grassland, temperate savanna, any desert|note=Animal person, lays eggs}} &lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Capuchin|symbol=c|color=7:0:1|food=Yes|playable=No|hostile=No|size=3,500|value=50|biome=Any tropical forest, mangrove swamp|note=}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Capuchin man|symbol=c|color=7:0:1|food=Yes|playable=Adv|hostile=No|size=36,750|value=50|biome=Any tropical forest, mangrove swamp|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Capybara|symbol=c|color=6:0:0|food=Yes|playable=No|hostile=No|size=45,000|value=100|biome=Any wetland|note=Makes sounds in Adventure mode}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Capybara man|symbol=c|color=6:0:0|food=Yes|playable=Adv|hostile=No|size=57,499|value=100|biome=Any wetland|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Cardinal man|symbol=c|color=4:0:1|food=No|playable=Adv|hostile=Yes|size=35,025|value=n/a|biome= temperate grassland, temperate savanna, temperate shrubland, temperate broadleaf forest, temperate conifer forest |note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Cassowary|symbol=c|color=0:0:1|food=Yes|playable=No|hostile=No|size=50,000|value=100|biome=Tropical moist broadleaf forest|note=Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Cassowary man|symbol=c|color=0:0:1|food=Yes|playable=Adv|hostile=No|size=60,000|value=100|biome=Tropical moist broadleaf forest|note=Animal person, Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Cavy|symbol=c|color=7:0:0|food=No|playable=No|hostile=No|size=800|value=3|biome=Tropical savanna, grassland, shrubland|note=Domestic}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Chameleon man|symbol=c|color=2:0:1|food=No|playable=Adv|hostile=Yes|size=35,075|value=n/a|biome=Any tropical forest, shrubland tropical, savanna tropical, any desert|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Cheetah|symbol=c|color=6:0:1|playable=No|hostile=Yes|food=Yes|size=50,000|value=200|biome=Tropical savanna, grassland, shrubland|note=}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Cheetah man|symbol=c|color=6:0:1|food=No|playable=Adv|hostile=Yes|size=60,000|value=n/a|biome=tropical savanna, tropical grassland,  tropical shrubland|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Chimpanzee|symbol=c|color=0:0:1|playable=No|hostile=No|food=Yes|size=50,000|value=500|biome=Tropical broadleaf forest, shrubland|note=}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Chinchilla|symbol=c|color=7:0:0|food=Yes|playable=No|hostile=No|size=500|value=3|biome=Mountain|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Chinchilla man|symbol=c|color=7:0:0|food=Yes|playable=Adv|hostile=No|size=35,250|value=3|biome=Mountain|note=Animal person, Benign}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Chipmunk man|symbol=c|color=6:0:0|food=No|playable=Adv|hostile=Yes|size=35,150|value=n/a|biome=Any temperate forest|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Coati|symbol=c|color=6:0:0|food=Yes|playable=No|hostile=No|size=6,000|value=50|biome=Any temperate forest, any tropical forest|note=}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Coati man|symbol=c|color=6:0:0|food=Yes|playable=Adv|hostile=No|size=38,000|value=50|biome=Any temperate forest, any tropical forest|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Cockatiel man|symbol=c|color=7:0:1|food=No|playable=Adv|hostile=No|size=35,045|value=30|biome=Any desert, temperate grassland|note=Animal person, Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Copperhead snake|symbol=s|color=6:0:0|food=Yes|playable=No|hostile=No|size=500|value=50|biome=Temperate broadleaf forest, any temperate swamp|note=}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Copperhead snake man|symbol=s|color=6:0:0|food=Yes|playable=Adv|hostile=No|size=35,250|value=50|biome=Temperate broadleaf forest, any temperate swamp|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Cougar|symbol=c|color=6:0:1|playable=No|hostile=Yes|food=Yes|size=60,000|value=100|biome=Any forest, any shrubland|note=}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Cougar man|symbol=c|color=6:0:0|food=No|playable=Adv|hostile=Yes|size=65,000|value=n/a|biome=Any temperate forest, any tropical forest, temperate shrubland, tropical shrubland |note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Coyote|symbol=c|color=7:0:0|food=Yes|playable=No|hostile=No|size=15,000|value=50|biome=Mountain, tundra, taiga, any temperate forest, temperate savanna, temperate grassland, temperate shrubland, any temperate wetland, any desert|note=}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Coyote man|symbol=c|color=7:0:0|food=Yes|playable=Adv|hostile=No|size=42,500|value=50|biome=Mountain, tundra, taiga, any temperate forest, temperate savanna, temperate grassland, temperate shrubland, any temperate wetland, any desert|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Crow man|symbol=c|color=0:0:1|food=No|playable=Adv|hostile=No|size=35,250|value=10|biome=Temperate grassland, temperate savanna, temperate shrubland, taiga, any temperate forest, any temperate wetland|note=Animal person, Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Dark gnome|symbol=g|color=3:0:0|food=No|playable=No|hostile=Yes|size=15,000|value=Not tameable|biome=Evil mountain|note=Steals booze}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|graphic=[[File:deer_sprites_anim.gif]]|name=Deer|symbol=D|color=6:0:0|playable=No|hostile=No|food=Yes|size=140,000|value=50|biome=Taiga, temperate forest|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|graphic=[[File:deer_man_sprites_anim.gif]]|name=Deer man|symbol=d|color=6:0:0|food=No|playable=Adv|hostile=Yes|size=105,000|value=n/a|biome=Forest taiga, any temperate forest|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Desert tortoise|symbol=t|color=6:0:0|food=Yes|playable=No|hostile=No|size=5,500|value=50|biome=Any desert|note=Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Desert tortoise man|symbol=t|color=6:0:0|food=Yes|playable=Adv|hostile=No|size=37,750|value=50|biome=Any desert|note=Animal person, Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Dingo|symbol=d|color=6:0:1|food=Yes|playable=No|hostile=Yes|size=20,000|value=50|biome=Any non-freezing biome|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Dingo man|symbol=d|color=6:0:1|food=Yes|playable=Adv|hostile=Yes|size=45,000|value=50|biome=Any non-freezing biome|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|graphic=[[File:ducks_sprite_anim.gif]]|name=Duck|symbol=d|color=2:0:0|food=No|playable=No|hostile=No|size=1,000|value=10|biome=Any lakes, any wetland|note=Domestic, lay eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Eagle|symbol=e|color=6:0:0|food=Yes|playable=No|hostile=No|size=4,000|value=25|biome=Any wetland, any forest, any shrubland, any savanna, any grassland, any desert, mountain, tundra|note=Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Eagle man|symbol=e|color=6:0:0|food=Yes|playable=Adv|hostile=No|size=37,000|value=25|biome=Any wetland, any forest, any shrubland, any savanna, any grassland, any desert, mountain, tundra|note=Animal person, Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Echidna|symbol=e|color=6:0:0|food=Yes|playable=No|hostile=No|size=10,000|value=50|biome=Any temperate forest, temperate shrubland, temperate savanna, temperate grassland, any desert|note=Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Echidna man|symbol=e|color=6:0:0|food=Yes|playable=Adv|hostile=No|size=40,000|value=50|biome=Any temperate forest, temperate shrubland, temperate savanna, temperate grassland, any desert|note=Animal person, Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Elephant|symbol=E|color=7:0:0|food=Yes|playable=No|hostile=No|size=5,000,000|value=500|biome=Tropical forest, shrubland|note=Trainable}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Elephant man|symbol=E|color=7:0:0|food=No|playable=Adv|hostile=Yes|size=2,535,000|value=n/a|biome=Any tropical forest, shrubland tropical|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|graphic=[[File:elk_sprites_anim.gif]]|name=Elk|symbol=E|color=6:0:0|food=Yes|playable=No|hostile=No|size=300,000|value=100|biome=Tundra, temperate grassland|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|graphic=[[File:elk_man_sprites_anim.gif]]|name=Elk man|symbol=E|color=6:0:0|food=No|playable=Adv|hostile=Yes|size=185,000|value=n/a|biome=Tundra, temperate grassland |note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Emu|symbol=E|color=6:0:0|food=Yes|playable=No|hostile=No|size=35,000|value=100|biome=Temperate shrubland, any temperate forest|note=Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Emu man|symbol=E|color=6:0:0|food=Yes|playable=Adv|hostile=No|size=52,500|value=100|biome=Temperate shrubland, any temperate forest|note=Animal person, Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Firefly man|symbol=f|color=2:0:1|food=No|playable=Adv|hostile=Yes|size=35,000|value=n/a|biome=Any non-freezing biome|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Fly man|symbol=f|color=0:0:1|food=No|playable=Adv|hostile=Yes|size=35,000|value=n/a|biome=Any non-freezing biome, any pool|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Flying squirrel man|symbol=s|color=6:0:0|food=No|playable=Adv|hostile=No|size=35,100|value=10|biome=Any temperate forest|note=Animal person, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Foul blendec|symbol=b|color=0:0:1|food=No|playable=No|hostile=Yes|size=60,000|value=250|biome=Most evil forest|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Fox|symbol=f|color=4:0:0|playable=No|hostile=No|food=Yes|size=6,000|value=25|biome=Taiga, temperate forest|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Fox man|symbol=f|color=4:0:0|food=No|playable=Adv|hostile=Yes|size=38,000|value=n/a|biome=Forest taiga, any temperate forest|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Gazelle|symbol=g|color=6:0:0|playable=No|hostile=No|food=Yes|size=20,000|value=50|biome=Tropical savanna, grassland|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Gazelle man|symbol=g|color=6:0:0|food=No|playable=Adv|hostile=Yes|size=45,000|value=n/a|biome= Tropical savanna, tropical grassland|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant aardvark|symbol=A|color=7:0:0|food=Yes|playable=No|hostile=No|size=560,000|value=500|biome=Tropical shrubland, tropical savanna, tropical grassland|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant adder|symbol=A|color=6:0:0|food=Yes|playable=No|hostile=No|size=201,049|value=500|biome=Temperate grassland, temperate savanna, temperate shrubland, any temperate forest, any temperate wetland|note=Lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant anaconda|symbol=A|color=2:0:1|food=Yes|playable=No|hostile=Yes|size=933,000|value=500|biome=Any tropical swamp|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant anole|symbol=A|color=2:0:1|food=Yes|playable=No|hostile=Yes|size=200,629|value=500|biome=Any tropical forest|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant armadillo|symbol=A|color=7:0:0|food=Yes|playable=No|hostile=No|size=252,750|value=1000|biome=Tropical savanna, tropical grassland, tropical shrubland, any tropical forest|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant aye-aye|symbol=A|color=7:0:0|food=Yes|playable=No|hostile=No|size=217,525|value=500|biome=Tropical dry broadleaf forest, tropical moist broadleaf forest|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant badger|symbol=B|color=7:0:0|food=Yes|playable=No|hostile=No|size=306,000|value=500|biome=Taiga, any temperate forest, temperate shrubland, temperate savanna, temperate grassland|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant bark scorpion|symbol=S|color=6:0:1|food=No|playable=No|hostile=No|size=200,021|value=500|biome=Any desert, tropical grassland, tropical savanna, tropical shrubland, tropical conifer forest|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant barn owl|symbol=B|color=6:0:0|food=Yes|playable=No|hostile=No|size=203,500|value=500|biome=Any wetland, any temperate forest, tropical conifer forest, tropical dry broadleaf forest, any shrubland, any savanna, any grassland, any desert|note=Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant beetle|symbol=B|color=4:0:0|food=Yes|playable=No|hostile=Yes|size=200,007|value=500|biome=Any non-freezing biome|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant black bear|symbol=B|color=0:0:1|food=Yes|playable=No|hostile=Yes|size=1,084,800|value=500|biome=Forest taiga, any temperate forest|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant black mamba|symbol=S|color=0:0:1|food=Yes|playable=No|hostile=No|size=235,100|value=500|biome=Tropical savanna, tropical shrubland, any tropical forest, any tropical swamp|note=Lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant bluejay|symbol=B|color=1:0:1|food=Yes|playable=No|hostile=Yes|size=200,700|value=500|biome=Temperate grassland, temperate savanna, temperate shrubland, temperate broadleaf forest, temperate conifer forest |note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant bobcat|symbol=B|color=6:0:0|food=Yes|playable=No|hostile=No|size=256,320|value=500|biome=Any forest, any desert, tropical freshwater swamp, tropical saltwater swamp, temperate freshwater swamp, temperate saltwater swamp, mangrove swamp, mountain|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant brown recluse spider|symbol=S|color=6:0:0|food=No|playable=No|hostile=No|size=200,007|value=500|biome=Temperate broadleaf forest|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant bushmaster|symbol=S|color=6:0:0|food=Yes|playable=No|hostile=No|size=259,845|value=500|biome=Tropical moist broadleaf forest|note=Lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant bushtit|symbol=B|color=6:0:0|food=No|playable=No|hostile=No|size=200,035|value=500|biome=Any temperate forest|note=Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant buzzard|symbol=B|color=0:0:1|food=Yes|playable=No|hostile=Yes|size=209,804|value=500|biome=Temperate freshwater marsh, temperate saltwater marsh, temperate grassland, temperate savanna, any desert|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant capuchin|symbol=C|color=7:0:1|food=Yes|playable=No|hostile=No|size=224,560|value=500|biome=Any tropical forest, mangrove swamp|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant capybara|symbol=C|color=6:0:0|food=Yes|playable=No|hostile=No|size=523,350|value=500|biome=Any wetland|note=Makes sounds in Adventure mode}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant cardinal|symbol=C|color=4:0:1|food=Yes|playable=No|hostile=Yes|size=200,350|value=500|biome=Temperate grassland, temperate savanna, temperate shrubland, temperate broadleaf forest, temperate conifer forest |note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant cassowary|symbol=C|color=0:0:1|food=Yes|playable=No|hostile=No|size=560,000|value=500|biome=Tropical moist broadleaf forest|note=Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant chameleon|symbol=C|color=2:0:1|food=Yes|playable=No|hostile=Yes|size=201,049|value=500|biome=Any tropical forest, shrubland tropical, savanna tropical, any desert|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant cheetah|symbol=C|color=6:0:1|food=Yes|playable=No|hostile=Yes|size=560,000|value=500|biome=Tropical savanna, grassland, shrubland|note=Trainable}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant chinchilla|symbol=C|color=7:0:0|food=Yes|playable=No|hostile=No|size=203,500|value=500|biome=Mountain|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant chipmunk|symbol=C|color=6:0:0|food=Yes|playable=No|hostile=Yes|size=202,101|value=500|biome=Any temperate forest|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant coati|symbol=C|color=6:0:0|food=Yes|playable=No|hostile=No|size=242,160|value=500|biome=Any temperate forest, any tropical forest|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant cockatiel|symbol=C|color=7:0:1|food=No|playable=No|hostile=No|size=200,629|value=500|biome=Any desert, temperate grassland|note=Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant copperhead snake|symbol=S|color=6:0:0|food=Yes|playable=No|hostile=No|size=203,500|value=500|biome=Temperate broadleaf forest, any temperate swamp|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant cougar|symbol=C|color=6:0:0|food=Yes|playable=No|hostile=Yes|size=633,600|value=500|biome=Any temperate forest, any tropical forest, shrubland temperate, shrubland tropical|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant coyote|symbol=C|color=7:0:0|food=Yes|playable=No|hostile=No|size=306,000|value=500|biome=Mountain, tundra, taiga, any temperate forest, temperate savanna, temperate grassland, temperate shrubland, any temperate wetland, any desert|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant crow|symbol=C|color=0:0:1|food=No|playable=No|hostile=No|size=203,500|value=500|biome=Temperate grassland, temperate savanna, temperate shrubland, taiga, any temperate forest, any temperate wetland|note=Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant deer|symbol=D|color=6:0:0|food=Yes|playable=No|hostile=Yes|size=1,237,600|value=500|biome=Forest taiga, any temperate forest|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant desert scorpion|symbol=S|color=6:0:0|food=Yes|playable=No|hostile=Yes|size=200,000|value=2500|biome=Savage desert|note=No pain, no stun, no emotion; deadly [[Syndrome]].  '''No longer exists past [[Release_information/0.42.06|0.42.06]].'''}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant desert tortoise|symbol=T|color=6:0:0|food=Yes|playable=No|hostile=No|size=238,645|value=500|biome=Any desert|note=Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant dingo|symbol=D|color=6:0:1|food=Yes|playable=No|hostile=Yes|size=341,800|value=500|biome=Any non-freezing biome|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant eagle|symbol=E|color=6:0:0|food=Yes|playable=No|hostile=Yes|size=228,040|value=500|biome=Savage mountain|note=Trainable}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant echidna|symbol=E|color=6:0:0|food=Yes|playable=No|hostile=No|size=270,500|value=500|biome=Any temperate forest, temperate shrubland, temperate savanna, temperate grassland, any desert|note=Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant elephant|symbol=E|color=7:0:0|food=Yes|playable=No|hostile=Yes|size=40,000,000|value=500|biome=Any tropical forest, tropical shrubland |note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant elk|symbol=E|color=6:0:0|food=Yes|playable=No|hostile=Yes|size=2,478,000|value=500|biome=Tundra, temperate grassland |note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant emu|symbol=E|color=6:0:0|food=Yes|playable=No|hostile=No|size=450,100|value=500|biome=Temperate shrubland, any temperate forest|note=Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant firefly|symbol=F|color=2:0:1|food=Yes|playable=No|hostile=Yes|size=200,007|value=500|biome=Any non-freezing biome|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant fly|symbol=F|color=0:0:1|food=Yes|playable=No|hostile=Yes|size=200,007|value=500|biome=Any non-freezing biome, any pool|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant flying squirrel|symbol=S|color=6:0:0|food=No|playable=No|hostile=No|size=201,400|value=500|biome=Any temperate forest|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant fox|symbol=F|color=4:0:0|food=Yes|playable=No|hostile=Yes|size=242,160|value=500|biome=Forest taiga, any temperate forest|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant gazelle|symbol=G|color=6:0:0|food=Yes|playable=No|hostile=Yes|size=341,800|value=500|biome=savanna tropical, grassland tropical|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant gila monster|symbol=G|color=4:0:1|food=Yes|playable=No|hostile=No|size=214,020|value=500|biome=Any desert|note=Lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant giraffe|symbol=G|color=6:0:0|food=Yes|playable=No|hostile=Yes|size=8,030,000|value=500|biome=tropical savanna, tropical shrubland |note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant grackle|symbol=G|color=0:0:1|food=Yes|playable=No|hostile=Yes|size=200,840|value=500|biome=temperate grassland, temperate savanna |note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant grasshopper|symbol=G|color=2:0:1|food=No|playable=No|hostile=No|size=200,007|value=500|biome=Any non-freezing biome|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant gray langur|symbol=L|color=7:0:0|food=Yes|playable=No|hostile=No|size=306,000|value=500|biome=Any desert, any grassland, any savanna, any shrubland, any forest|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant gray squirrel|symbol=S|color=7:0:0|food=Yes|playable=No|hostile=Yes|size=202,101|value=500|biome=Any temperate forest|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant great horned owl|symbol=O|color=7:0:0|food=Yes|playable=No|hostile=No|size=214,020|value=500|biome=Any forest, any shrubland, any savanna, any grassland, any desert, mangrove swamp, mountain, tundra|note=Lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant green tree frog|symbol=F|color=2:0:1|food=No|playable=No|hostile=No|size=200,700|value=500|biome=Temperate freshwater pool, temperate freshwater lake, temperate freshwater swamp, temperate freshwater marsh|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant grey parrot|symbol=P|color=7:0:0|food=Yes|playable=No|hostile=No|size=202,800|value=500|biome=Tropical moist broadleaf forest|note=Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant grizzly bear|symbol=B|color=6:0:0|food=Yes|playable=No|hostile=Yes|size=1,700,000|value=500|biome=Forest taiga, any temperate forest|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant groundhog|symbol=G|color=6:0:0|food=Yes|playable=No|hostile=Yes|size=221,040|value=500|biome=Temperate shrubland, temperate savanna, temperate grassland |note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant hamster|symbol=H|color=7:0:0|food=No|playable=No|hostile=No|size=201,049|value=500|biome=Any non-freezing biome|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant hare|symbol=H|color=6:0:0|food=Yes|playable=No|hostile=No|size=224,560|value=500|biome=Temperate savanna, temperate grassland|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant hedgehog|symbol=H|color=6:0:0|food=No|playable=No|hostile=No|size=205,600|value=500|biome=Temperate shrubland, temperate savanna|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant hippo|symbol=H|color=7:0:0|food=Yes|playable=No|hostile=Yes|size=12,030,000|value=500|biome=tropical saltwater river, tropical brackishwater river, tropical freshwater river, tropical saltwater lake, tropical brackishwater lake, tropical freshwater lake|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant hoary marmot|symbol=M|color=7:0:0|food=Yes|playable=No|hostile=Yes|size=270,500|value=500|biome=Mountain|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant honey badger|symbol=B|color=7:0:1|food=Yes|playable=No|hostile=Yes|size=298,900|value=500|biome=Any tropical forest, tropical shrubland, tropical savanna, tropical grassland, any tropical wetland, any desert|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant hornbill|symbol=H|color=0:0:1|food=Yes|playable=No|hostile=No|size=217,525|value=500|biome=Any tropical forest|note=Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant hyena|symbol=H|color=6:0:0|food=Yes|playable=No|hostile=Yes|size=633,600|value=500|biome=Tropical savanna, tropical grassland, tropical shrubland|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant ibex|symbol=I|color=6:0:0|food=Yes|playable=No|hostile=No|size=560,000|value=500|biome=Any grassland, any desert|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant iguana|symbol=I|color=2:0:1|food=Yes|playable=No|hostile=Yes|size=228,040|value=500|biome=Any tropical forest|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant impala|symbol=I|color=6:0:0|food=Yes|playable=No|hostile=No|size=560,000|value=500|biome=Tropical savanna, tropical grassland|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant jackal|symbol=J|color=6:0:0|food=Yes|playable=No|hostile=No|size=306,000|value=500|biome=Tropical shrubland, tropical savanna, tropical grassland|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant jaguar|symbol=J|color=6:0:1|food=Yes|playable=No|hostile=Yes|size=745,500|value=500|biome=Savage tropical areas, any desert|note=Trainable}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant jumping spider|symbol=J|color=0:0:1|food=No|playable=No|hostile=No|size=200,007|value=500|biome=Any non-freezing biome|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant kakapo|symbol=K|color=2:0:0|food=Yes|playable=No|hostile=No|size=221,040|value=500|biome=Temperate shrubland, temperate savanna, temperate grassland, any temperate forest|note=Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant kangaroo|symbol=K|color=6:0:0|food=Yes|playable=No|hostile=No|size=857,700|value=500|biome=Temperate grassland, temperate savanna, temperate shrubland, any desert|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant kea|symbol=K|color=2:0:0|food=Yes|playable=No|hostile=No|size=207,010|value=500|biome=Any temperate forest, temperate shrubland, mountain|note=Lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant kestrel|symbol=K|color=4:0:0|food=Yes|playable=No|hostile=No|size=201,750|value=500|biome=Tropical freshwater marsh, tropical saltwater marsh, temperate freshwater marsh, temperate saltwater marsh, any shrubland, any savanna, any grassland|note=Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant king cobra|symbol=K|color=0:0:1|food=Yes|playable=No|hostile=No|size=242,160|value=500|biome=Any tropical forest|note=Lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant kingsnake|symbol=K|color=7:0:1|food=Yes|playable=No|hostile=No|size=210,510|value=500|biome=Any temperate forest, temperate shrubland, mountain, any desert|note=Lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant kiwi|symbol=K|color=6:0:0|food=Yes|playable=No|hostile=No|size=217,525|value=1000|biome=Any temperate forest, temperate shrubland|note=Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant koala|symbol=K|color=7:0:0|food=Yes|playable=No|hostile=No|size=270,500|value=500|biome=Temperate broadleaf forest|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant leopard|symbol=L|color=6:0:1|food=Yes|playable=No|hostile=Yes|size=560,000|value=500|biome=Savage tropical areas, any desert|note=Trainable}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant leopard gecko|symbol=G|color=6:0:1|food=No|playable=No|hostile=No|size=200,350|value=500|biome=Any desert|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant lion|graphic=[[File:giant_lion_sprite_anim.gif]]|symbol=L|color=6:0:1|food=Yes|playable=No|hostile=Yes|size=1,700,000|value=500|biome=Tropical savanna, Tropical grassland, Tropical shrubland |note=Trainable}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant lion tamarin|symbol=L|color=6:0:1|food=No|playable=No|hostile=No|size=204,302|value=500|biome=Tropical moist broadleaf forest|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant lizard|symbol=L|color=6:0:0|food=Yes|playable=No|hostile=Yes|size=201,400|value=500|biome=Any non-freezing biome|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant lorikeet|symbol=L|color=4:0:1|food=No|playable=No|hostile=No|size=201,400|value=500|biome=Tropical moist broadleaf forest, mangrove swamp|note=Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant louse|symbol=L|color=6:0:0|food=No|playable=No|hostile=No|size=200,007|value=500|biome=Any non-freezing biome|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant lynx|symbol=L|color=6:0:0|food=Yes|playable=No|hostile=No|size=377,750|value=500|biome=Taiga|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant magpie|symbol=M|color=0:0:1|food=No|playable=No|hostile=No|size=201,400|value=500|biome=Temperate grassland, temperate savanna, temperate shrubland|note=Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant mandrill|symbol=M|color=1:0:1|food=Yes|playable=No|hostile=Yes|size=341,800|value=500|biome=Tropical moist broadleaf forest|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant mantis|symbol=M|color=2:0:1|food=No|playable=No|hostile=No|size=200,007|value=500|biome=Any non-freezing biome|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant masked lovebird|symbol=L|color=2:0:1|food=No|playable=No|hostile=No|size=200,629|value=500|biome=Any tropical forest|note=Lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant monarch butterfly|symbol=B|color=4:0:1|food=Yes|playable=No|hostile=Yes|size=200,007|value=500|biome=Any non-freezing biome|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant mongoose|symbol=M|color=7:0:0|food=Yes|playable=No|hostile=No|size=221,040|value=500|biome=Tropical savanna, tropical shrubland|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant monitor lizard|symbol=M|color=6:0:0|food=Yes|playable=No|hostile=No|size=933,000|value=500|biome=Tropical grassland, tropical savanna, tropical shrubland, any tropical forest|note=Lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant moose|symbol=M|color=6:0:0|food=Yes|playable=No|hostile=No|size=4,257,750|value=1000|biome=Taiga, any temperate forest|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant mosquito|symbol=M|color=0:0:1|food=No|playable=No|hostile=No|size=200,007|value=500|biome=Any non-freezing biome, any pool|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant moth|symbol=M|color=6:0:0|food=No|playable=No|hostile=No|size=200,007|value=500|biome=Any non-freezing biome|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant mountain goat|symbol=G|color=7:0:1|food=Yes|playable=No|hostile=Yes|size=560,000|value=500|biome=Mountain|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant muskox|symbol=M|color=6:0:0|food=Yes|playable=No|hostile=Yes|size=2,362,650|value=500|biome=Tundra, temperate grassland |note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant ocelot|symbol=O|color=6:0:1|food=Yes|playable=No|hostile=No|size=377,750|value=500|biome=Any tropical forest, mangrove swamp, tropical savanna, tropical grassland|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant one-humped camel|symbol=C|color=6:0:0|food=Yes|playable=No|hostile=Yes|size=4,055,000|value=500|biome=any desert|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant opossum|symbol=O|color=7:0:0|food=Yes|playable=No|hostile=No|size=221,040|value=500|biome=Any temperate forest, temperate shrubland, temperate savanna, temperate grassland|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant oriole|symbol=O|color=6:0:1|food=Yes|playable=No|hostile=Yes|size=200,280|value=500|biome=Temperate broadleaf forest|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant osprey|symbol=O|color=7:0:1|food=Yes|playable=No|hostile=No|size=214,020|value=500|biome=Any ocean, any lake, any river, tropical freshwater marsh, tropical saltwater marsh, temperate freshwater marsh, temperate saltwater marsh|note=Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant ostrich|symbol=O|color=0:0:1|food=Yes|playable=No|hostile=No|size=857,700|value=1000|biome=Tropical savanna, tropical grassland, any desert|note=Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant pangolin|symbol=P|color=6:0:0|food=Yes|playable=No|hostile=No|size=235,100|value=500|biome=Tropical grassland, tropical savanna, tropical shrubland, any tropical forest|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant parakeet|symbol=P|color=2:0:1|food=No|playable=No|hostile=No|size=200,840|value=500|biome=Tropical grassland, tropical savanna, tropical shrubland, any tropical forest|note=Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant peach-faced lovebird|symbol=L|color=2:0:1|food=No|playable=No|hostile=No|size=200,419|value=500|biome=Temperate grassland, temperate savanna, temperate shrubland, temperate broadleaf forest|note=Lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant peregrine falcon|symbol=P|color=6:0:0|food=Yes|playable=No|hostile=No|size=113,292|value=500|biome=Any wetland, any temperate forest, tropical conifer forest, tropical dry broadleaf forest, taiga, any shrubland, any savanna, any grassland, any desert, mountain, tundra|note=Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant polar bear|symbol=B|color=7:0:1|food=Yes|playable=No|hostile=Yes|size=3,268,000|value=500|biome=Glacier, tundra|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant porcupine|symbol=P|color=6:0:0|food=Yes|playable=No|hostile=No|size=263,430|value=500|biome=Temperate shrubland, temperate savanna, temperate grassland, temperate conifer forest, taiga, any desert, tundra|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant python|symbol=S|color=6:0:0|food=Yes|playable=No|hostile=No|size=1,700,000|value=500|biome=Tropical moist broadleaf forest|note=Lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant raccoon|symbol=R|color=7:0:0|food=Yes|playable=No|hostile=Yes|size=249,270|value=500|biome=Taiga forest, any temperate forest|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant rattlesnake|symbol=S|color=7:0:0|food=Yes|playable=No|hostile=No|size=249,270|value=500|biome=Any non-freezing biome|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant raven|symbol=R|color=0:0:1|food=No|playable=No|hostile=No|size=208,403|value=500|biome=Temperate grassland, temperate savanna, temperate shrubland, taiga, any temperate forest, any temperate wetland, tundra, any desert|note=Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant red panda|symbol=P|color=4:0:0|food=Yes|playable=No|hostile=No|size=235,100|value=500|biome=Any temperate forest|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant red squirrel|symbol=S|color=6:0:0|food=Yes|playable=No|hostile=Yes|size=202,101|value=500|biome=Any temperate forest|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant rhesus macaque|symbol=M|color=7:0:0|food=Yes|playable=No|hostile=Yes|size=235,100|value=500|biome=Shrubland temperate, savanna temperate, grassland temperate|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant rhinoceros|symbol=R|color=7:0:0|food=Yes|playable=No|hostile=Yes|size=24,000,000|value=500|biome=Grassland tropical, savanna tropical, shrubland tropical|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant roach|symbol=R|color=6:0:0|food=Yes|playable=No|hostile=Yes|size=200,007|value=500|biome=Any non-freezing biome|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant skink|symbol=S|color=7:0:0|food=Yes|playable=No|hostile=Yes|size=203,500|value=500|biome=Any temperate, any tropical, any desert|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant skunk|symbol=S|color=0:0:1|food=Yes|playable=No|hostile=No|size=228,040|value=500|biome=Any temperate forest, temperate shrubland, temperate savanna, temperate grassland|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant sloth|symbol=S|color=7:0:0|food=Yes|playable=No|hostile=No|size=242,160|value=500|biome=Any tropical forest|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant sloth bear|symbol=B|color=0:0:1|food=Yes|playable=No|hostile=No|size=933,000|value=500|biome=Any tropical forest|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant slug|symbol=S|color=6:0:0|food=No|playable=No|hostile=No|size=200,007|value=500|biome=Any non-freezing biome|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant snail|symbol=S|color=7:0:0|food=No|playable=No|hostile=No|size=200,007|value=500|biome=Any non-freezing biome|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant snowy owl|symbol=O|color=7:0:1|food=Yes|playable=No|hostile=No|size=214,020|value=500|biome=Tundra|note=Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant sparrow|symbol=S|color=6:0:0|food=No|playable=No|hostile=No|size=200,210|value=500|biome=Any grassland, any savanna, any shrubland, any temperate forest, any tropical forest, any desert, any wetland|note=Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant spider monkey|symbol=M|color=0:0:1|food=Yes|playable=No|hostile=No|size=259,845|value=500|biome=Tropical moist broadleaf forest, tropical dry broadleaf forest|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant stoat|symbol=S|color=6:0:0|food=Yes|playable=No|hostile=No|size=202,450|value=500|biome=Taiga, tundra|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant swan|symbol=S|color=7:0:1|food=Yes|playable=No|hostile=No|size=270,500|value=500|biome=Any temperate lake, any temperate marsh|note=Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant tapir|symbol=T|color=7:0:1|food=Yes|playable=No|hostile=No|size=1,700,000|value=500|biome=Tropical moist broadleaf forest|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant thrips|symbol=T|color=6:0:0|food=No|playable=No|hostile=No|size=200,007|value=500|biome=Any non-freezing biome|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant tick|symbol=T|color=6:0:0|food=No|playable=No|hostile=No|size=200,007|value=500|biome=Any non-freezing biome|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant tiger|symbol=T|color=6:0:1|food=Yes|playable=No|hostile=Yes|size=1,894,500|value=500|biome=Some savage tropical areas|note=Trainable}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant tortoise|symbol=T|color=6:0:0|food=Yes|playable=No|hostile=No|size=300,000|value=50|biome=Tropical shrubland, tropical savanna|note=Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant tortoise man|symbol=T|color=6:0:0|food=Yes|playable=Adv|hostile=No|size=185,000|value=50|biome=Tropical shrubland, tropical savanna|note=Animal person, Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant two-humped camel|symbol=C|color=6:0:0|food=Yes|playable=No|hostile=Yes|size=4,055,000|value=500|biome=any desert|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant vulture|symbol=V|color=4:0:0|food=Yes|playable=No|hostile=Yes|size=263,430|value=500|biome=Grassland tropical, savanna tropical, any desert|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant warthog|symbol=W|color=6:0:0|food=Yes|playable=No|hostile=Yes|size=933,000|value=500|biome=Savanna tropical, grassland tropical, shrubland tropical|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant weasel|symbol=W|color=6:0:0|food=Yes|playable=No|hostile=No|size=201,400|value=500|biome=Any land|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant white stork|symbol=S|color=7:0:1|food=Yes|playable=No|hostile=No|size=221,040|value=500|biome=Any grassland, any wetland|note=Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant wild boar|symbol=B|color=6:0:0|food=Yes|playable=No|hostile=No|size=783,199|value=500|biome=Any savanna, any grassland, any shrubland, any forest, any wetland|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant wolf|symbol=W|color=7:0:0|food=Yes|playable=No|hostile=Yes|size=486,800|value=500|biome=Tundra, forest taiga, any temperate forest, shrubland temperate|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant wolverine|symbol=W|color=6:0:0|food=Yes|playable=No|hostile=No|size=341,800|value=500|biome=Taiga, mountain|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant wombat|symbol=W|color=6:0:0|food=Yes|playable=No|hostile=No|size=377,750|value=500|biome=Any temperate forest, temperate shrubland, mountain|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant wren|symbol=W|color=6:0:0|food=No|playable=No|hostile=No|size=200,280|value=500|biome=Any forest, any grassland, any savanna, any shrubland, any wetland, any desert|note=Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Gigantic panda|symbol=P|color=7:0:1|food=Yes|playable=No|hostile=No|size=1,160,900|value=1000|biome=Temperate forest|note=Trainable}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Gigantic tortoise|symbol=T|color=6:0:0|food=Yes|playable=No|hostile=No|size=2,478,000|value=1500|biome=Tropical shrubland, tropical savanna|note=Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Gila monster|symbol=g|color=4:0:1|food=Yes|playable=No|hostile=No|size=2,000|value=50|biome=Any desert|note=Lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Gila monster man|symbol=g|color=4:0:1|food=Yes|playable=Adv|hostile=No|size=36,000|value=50|biome=Any desert|note=Animal person, Lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giraffe|symbol=G|color=6:0:0|food=Yes|playable=No|hostile=No|size=1,000,000|value=500|biome=Tropical savanna, shrubland|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giraffe man|symbol=G|color=6:0:0|food=No|playable=Adv|hostile=Yes|size=535,000|value=n/a|biome=Savanna tropical, shrubland tropical|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Goose|symbol=g|color=7:0:1|food=Yes|playable=No|hostile=No|size=4,500|value=10|biome=Temperate lakes, temperate marshes|note=Domestic, lay eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Gorilla|symbol=G|color=0:0:1|playable=No|hostile=No|food=Yes|size=150,000|value=500|biome=Tropical broadleaf forest, swamp|note=Trainable}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Grackle man|symbol=g|color=0:0:1|food=No|playable=Adv|hostile=Yes|size=35,060|value=n/a|biome=Temperate grassland,  temperate savanna|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Grasshopper man|symbol=g|color=2:0:1|food=No|playable=Adv|hostile=No|size=35,000|value=Not tameable|biome=Any non-freezing biome|note=Animal person, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Gray gibbon|symbol=g|color=0:0:1|playable=No|hostile=No|food=Yes|size=6,000|value=500|biome=Tropical broadleaf forest|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Gray langur|symbol=l|color=7:0:0|food=Yes|playable=No|hostile=No|size=15,000|value=50|biome=Any desert, any grassland, any savanna, any shrubland, any forest|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Gray langur man|symbol=l|color=7:0:0|food=Yes|playable=Adv|hostile=No|size=42,500|value=50|biome=Any desert, any grassland, any savanna, any shrubland, any forest|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Gray squirrel man|symbol=s|color=7:0:0|food=No|playable=Adv|hostile=Yes|size=35,150|value=n/a|biome=Any temperate forest|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Great horned owl|symbol=o|color=7:0:0|food=Yes|playable=No|hostile=No|size=2,000|value=25|biome=Any forest, any shrubland, any savanna, any grassland, any desert, mangrove swamp, mountain, tundra|note=Lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Great horned owl man|symbol=o|color=7:0:0|food=Yes|playable=Adv|hostile=No|size=36,000|value=25|biome=Any forest, any shrubland, any savanna, any grassland, any desert, mangrove swamp, mountain, tundra|note=Animal person, Lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Green tree frog man|symbol=f|color=2:0:1|food=No|playable=Adv|hostile=No|size=35,050|value=10|biome=Temperate freshwater pool, temperate freshwater lake, temperate freshwater swamp, temperate freshwater marsh|note=Animal person, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Grey parrot|symbol=p|color=7:0:0|food=Yes|playable=No|hostile=No|size=400|value=10|biome=Tropical moist broadleaf forest|note=Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Grey parrot man|symbol=p|color=7:0:0|food=Yes|playable=Adv|hostile=No|size=35,200|value=10|biome=Tropical moist broadleaf forest|note=Animal person, Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Grimeling|symbol=g|color=2:0:0|food=No|playable=No|hostile=Yes|size=70,000|value=Not tameable|biome=Evil swamps|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Grizzly bear|symbol=B|color=6:0:0|food=Yes|playable=No|hostile=Yes|size=200,000|value=500|biome=Taiga, temperate forest|note=Steals booze, trainable}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Grizzly bear man|symbol=B|color=6:0:0|food=No|playable=Adv|hostile=Yes|size=135,000|value=n/a|biome=Forest taiga, any temperate forest|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Groundhog|symbol=g|color=6:0:0|playable=No|hostile=No|food=Yes|size=3,000|value=50|biome=Temperate savanna, grassland, shrubland|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Groundhog man|symbol=g|color=6:0:0|food=No|playable=Adv|hostile=Yes|size=36,500|value=n/a|biome=Shrubland temperate, savanna temperate, grassland temperate|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Guineafowl|symbol=g|color=0:0:1|food=Yes|playable=No|hostile=No|size=1,500|value=10|biome=Mountain|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Hamster man|symbol=h|color=7:0:0|food=No|playable=Adv|hostile=No|size=35,075|value=10|biome=Any non-freezing biome|note=Animal person, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Hare|symbol=h|color=6:0:0|food=Yes|playable=No|hostile=No|size=3,500|value=10|biome=Temperate savanna, temperate grassland|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Hare man|symbol=h|color=6:0:0|food=Yes|playable=Adv|hostile=No|size=36,750|value=10|biome=Temperate savanna, temperate grassland|note=Animal person, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Harpy|symbol=h|color=6:0:0|food=No|playable=No|hostile=Yes|size=60,000|value=n/a|biome=Evil savanna, grassland, shrubland, marshes|note=All harpies are females}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Hedgehog man|symbol=h|color=6:0:0|food=No|playable=Adv|hostile=No|size=35,400|value=10|biome=Temperate shrubland, temperate savanna|note=Animal person, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Hoary marmot|symbol=m|color=7:0:0|food=Yes|playable=No|hostile=No|size=10,000|value=50|biome=Mountain|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Hoary marmot man|symbol=m|color=7:0:0|food=No|playable=Adv|hostile=Yes|size=40,000|value=n/a|biome=Mountain|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Honey badger|symbol=b|color=7:0:1|food=Yes|playable=No|hostile=Yes|size=14,000|value=25|biome=Any tropical land, any desert|note=can become enraged at random}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Honey badger man|symbol=b|color=7:0:1|food=No|playable=Adv|hostile=Yes|size=42,000|value=n/a|biome=Any tropical forest, shrubland tropical, savanna tropical, grassland tropical, any tropical wetland, any desert|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Hornbill|symbol=h|color=0:0:1|food=Yes|playable=No|hostile=No|size=2,500|value=25|biome=Any tropical forest|note=Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Hornbill man|symbol=h|color=0:0:1|food=Yes|playable=Adv|hostile=No|size=36,250|value=25|biome=Any tropical forest|note=Animal person, Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Horse|symbol=H|color=7:0:0|food=Yes|playable=No|hostile=No|size=500,000|value=200|biome=Grassland temperate, savanna temperate|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Hyena|symbol=h|color=6:0:0|food=Yes|playable=No|hostile=Yes|size=60,000|value=50|biome=Tropical savanna, tropical grassland, tropical shrubland|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Hyena man|symbol=h|color=6:0:0|food=Yes|playable=Adv|hostile=Yes|size=64,999|value=50|biome=Tropical savanna, tropical grassland, tropical shrubland|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Ibex|symbol=i|color=6:0:0|food=Yes|playable=No|hostile=No|size=50,000|value=50|biome=Any grassland, any desert|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Ibex man|symbol=i|color=6:0:0|food=Yes|playable=Adv|hostile=No|size=60,000|value=50|biome=Any grassland, any desert|note=Animal person, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Ice wolf|symbol=w|color=7:0:1|food=Yes|playable=No|hostile=Yes|size=50,000|value=50|biome=Evil tundra, glacier|note=Evil}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Iguana|symbol=i|color=2:0:1|food=Yes|playable=No|hostile=Yes|size=4,000|value=400|biome=Any tropical forest|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Iguana man|symbol=i|color=2:0:1|food=No|playable=Adv|hostile=Yes|size=37,000|value=n/a|biome=Any tropical forest|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Impala|symbol=i|color=6:0:0|food=Yes|playable=No|hostile=No|size=50,000|value=50|biome=Tropical savanna, tropical grassland|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Impala man|symbol=i|color=6:0:0|food=Yes|playable=Adv|hostile=No|size=60,000|value=50|biome=Tropical savanna, tropical grassland|note=Animal person, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Jackal|symbol=j|color=6:0:0|food=Yes|playable=No|hostile=No|size=15,000|value=50|biome=Tropical shrubland, tropical savanna, tropical grassland|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Jackal man|symbol=j|color=6:0:0|food=Yes|playable=Adv|hostile=No|size=42,500|value=50|biome=Tropical shrubland, tropical savanna, tropical grassland|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Jaguar|symbol=J|color=6:0:1|food=Yes|playable=No|hostile=Yes|size=75,000|value=100|biome=Any tropical land, any desert|note=Trainable}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Jaguar man|symbol=J|color=6:0:1|food=No|playable=Adv|hostile=Yes|size=72,500|value=n/a|biome=Any tropical, badland desert, rock desert, sand desert |note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Jumping spider man|symbol=j|color=0:0:1|food=No|playable=Adv|hostile=No|size=35,000|value=Not tameable|biome=Any non-freezing biome|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Kakapo|symbol=k|color=2:0:0|food=Yes|playable=No|hostile=No|size=3,000|value=50|biome=Temperate shrubland, temperate savanna, temperate grassland, any temperate forest|note=Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Kakapo man|symbol=k|color=2:0:0|food=Yes|playable=Adv|hostile=No|size=36,500|value=50|biome=Temperate shrubland, temperate savanna, temperate grassland, any temperate forest|note=Animal person, Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Kangaroo|symbol=K|color=6:0:0|food=Yes|playable=No|hostile=No|size=90,000|value=100|biome=Temperate grassland, temperate savanna, temperate shrubland, any desert|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Kangaroo man|symbol=K|color=6:0:0|food=Yes|playable=Adv|hostile=No|size=80,000|value=100|biome=Temperate grassland, temperate savanna, temperate shrubland, any desert|note=Animal person, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Kea|symbol=k|color=2:0:0|food=Yes|playable=No|hostile=No|size=1,000|value=25|biome=Any temperate forest, temperate shrubland, mountain|note=Lays eggs, steals objects}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Kea man|symbol=k|color=2:0:0|food=Yes|playable=Adv|hostile=No|size=35,500|value=25|biome=Any temperate forest, temperate shrubland, mountain|note=Animal person, Lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Kestrel|symbol=k|color=4:0:0|food=Yes|playable=No|hostile=No|size=250|value=25|biome=Tropical freshwater marsh, tropical saltwater marsh, temperate freshwater marsh, temperate saltwater marsh, any shrubland, any savanna, any grassland|note=Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Kestrel man|symbol=k|color=4:0:0|food=Yes|playable=Adv|hostile=No|size=35,125|value=25|biome=Tropical freshwater marsh, tropical saltwater marsh, temperate freshwater marsh, temperate saltwater marsh, any shrubland, any savanna, any grassland|note=Animal person, Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=King cobra|symbol=k|color=0:0:1|food=Yes|playable=No|hostile=No|size=6,000|value=200|biome=Any tropical forest|note=Lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=King cobra man|symbol=k|color=0:0:1|food=Yes|playable=Adv|hostile=No|size=38,000|value=200|biome=Any tropical forest|note=Animal person, Lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Kingsnake|symbol=k|color=7:0:1|food=Yes|playable=No|hostile=No|size=1,500|value=50|biome=Any temperate forest, temperate shrubland, mountain, any desert|note=Lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Kingsnake man|symbol=k|color=7:0:1|food=Yes|playable=Adv|hostile=No|size=35,750|value=50|biome=Any temperate forest, temperate shrubland, mountain, any desert|note=Animal person, Lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Kiwi|symbol=k|color=6:0:0|food=Yes|playable=No|hostile=No|size=2,500|value=10|biome=Any temperate forest, temperate shrubland|note=Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Kiwi man|symbol=k|color=6:0:0|food=Yes|playable=Adv|hostile=No|size=36,250|value=10|biome=Any temperate forest, temperate shrubland|note=Animal person, Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Koala|symbol=k|color=7:0:0|food=Yes|playable=No|hostile=No|size=10,000|value=50|biome=Temperate broadleaf forest|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Koala man|symbol=k|color=7:0:0|food=Yes|playable=Adv|hostile=No|size=40,000|value=50|biome=Temperate broadleaf forest|note=Animal person, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Leopard|symbol=l|color=6:0:1|food=Yes|playable=No|hostile=Yes|size=50,000|value=100|biome=Any tropical land, any desert|note=Trainable}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Leopard man|symbol=l|color=6:0:1|food=No|playable=Adv|hostile=Yes|size=60,000|value=n/a|biome=Any tropical, desert badland, desert rock, desert sand|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Leopard gecko man|symbol=g|color=6:0:1|food=No|playable=Adv|hostile=No|size=35,025|value=10|biome=Any desert|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|graphic=[[File:lion_sprite_anim.gif]]|name=Lion|symbol=L|color=6:0:1|food=Yes|playable=No|hostile=Yes|size=200,000|value=200|biome=Tropical savanna, grassland, shrubland|note=Trainable}}&lt;br /&gt;
{{v50_creaturecurrent table row|graphic=[[File:lion_man_sprite_anim.gif]]|name=Lion man|symbol=L|color=6:0:1|food=No|playable=Adv|hostile=Yes|size=135,000|value=n/a|biome=Tropical savanna, tropical grassland, tropical shrubland |note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Lion tamarin man|symbol=l|color=6:0:1|food=No|playable=Adv|hostile=No|size=35,310|value=10|biome=Tropical moist broadleaf forest|note=Animal person, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Lizard man|symbol=l|color=6:0:0|food=No|playable=Adv|hostile=Yes|size=35,100|value=n/a|biome=Any non-freezing biome|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Llama|symbol=L|color=7:0:1|food=Yes|playable=No|hostile=No|size=180,000|value=200|biome=mountain|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Lorikeet man|symbol=l|color=4:0:1|food=No|playable=Adv|hostile=No|size=35,100|value=30|biome=Tropical moist broadleaf forest, mangrove swamp|note=Animal person, Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Louse man|symbol=l|color=6:0:0|food=No|playable=Adv|hostile=No|size=35,000|value=Not tameable|biome=Any non-freezing biome|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Lynx|symbol=l|color=6:0:0|food=Yes|playable=No|hostile=No|size=25,000|value=75|biome=Taiga|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Lynx man|symbol=l|color=6:0:0|food=Yes|playable=Adv|hostile=No|size=47,500|value=75|biome=Taiga|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Magpie man|symbol=m|color=0:0:1|food=No|playable=Adv|hostile=No|size=35,100|value=30|biome=Temperate grassland, temperate savanna, temperate shrubland|note=Animal person, Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Mandrill|symbol=m|color=1:0:1|food=Yes|playable=No|hostile=No|size=20,000|value=50|biome=Tropical moist broadleaf forest|note=Trainable}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Mandrill man|symbol=m|color=1:0:1|food=No|playable=Adv|hostile=Yes|size=45,000|value=n/a|biome=Tropical moist broadleaf forest|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Mantis man|symbol=m|color=2:0:1|food=No|playable=Adv|hostile=No|size=35,000|value=Not tameable|biome=Any non-freezing biome|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Masked lovebird man|symbol=l|color=2:0:1|food=No|playable=Adv|hostile=No|size=35,045|value=30|biome=Any tropical forest|note=Animal person, Lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Monarch butterfly man|symbol=b|color=4:0:1|food=No|playable=Adv|hostile=Yes|size=35,000|value=n/a|biome=Any non-freezing biome|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Mongoose|symbol=m|color=7:0:0|food=Yes|playable=No|hostile=No|size=3,000|value=25|biome=Tropical savanna, tropical shrubland|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Mongoose man|symbol=m|color=7:0:0|food=Yes|playable=Adv|hostile=No|size=36,500|value=25|biome=Tropical savanna, tropical shrubland|note=Animal person, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Monitor lizard|symbol=M|color=6:0:0|food=Yes|playable=No|hostile=No|size=100,000|value=400|biome=Tropical grassland, tropical savanna, tropical shrubland, any tropical forest|note=Lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Monitor lizard man|symbol=M|color=6:0:0|food=Yes|playable=Adv|hostile=No|size=85,000|value=400|biome=Tropical grassland, tropical savanna, tropical shrubland, any tropical forest|note=Animal person, Lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|graphic=[[File:moose_sprite_anim.gif]]|name=Moose|symbol=M|color=6:0:0|food=Yes|playable=No|hostile=No|size=525,000 (males) 315,000 (females)|value=300|biome=Taiga, temperate forest|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|graphic=[[File:moose_man_sprite_anim.gif]]|name=Moose man|symbol=M|color=6:0:0|food=Yes|playable=Adv|hostile=No|size=297,500|value=300|biome=Taiga, any temperate forest|note=Animal person, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Mosquito man|symbol=m|color=0:0:1|food=No|playable=Adv|hostile=No|size=35,000|value=Not tameable|biome=Any non-freezing biome, any pool|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Moth man|symbol=m|color=6:0:0|food=No|playable=Adv|hostile=No|size=35,000|value=Not tameable|biome=Any non-freezing biome|note=Animal person, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Mountain gnome|symbol=g|color=0:0:1|food=No|playable=No|hostile=No|size=15,000|value=Not tameable|biome=Good mountain|note=Steals booze}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Mountain goat|symbol=g|color=7:0:1|food=Yes|playable=No|hostile=No|size=50,000|value=50|biome=Mountain|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Mountain goat man|symbol=g|color=7:0:1|food=No|playable=Adv|hostile=Yes|size=60,000|value=n/a|biome=Mountain|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Muskox|symbol=M|color=6:0:0|food=Yes|playable=No|hostile=No|size=285,000|value=300|biome=Tundra, grassland|note=Wagon puller, pack animal}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Muskox man|symbol=M|color=6:0:0|food=No|playable=Adv|hostile=Yes|size=177,500|value=n/a|biome=Tundra, grassland temperate|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Nightwing|symbol=N|color=0:0:1|food=Yes|playable=No|hostile=Yes|size=120,000|value=n/a|biome=Evil desert|note=Can fly}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Ocelot|symbol=o|color=6:0:1|food=Yes|playable=No|hostile=No|size=25,000|value=100|biome=Any tropical forest, mangrove swamp, tropical savanna, tropical grassland|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Ocelot man|symbol=o|color=6:0:1|food=Yes|playable=Adv|hostile=No|size=47,500|value=100|biome=Any tropical forest, mangrove swamp, tropical savanna, tropical grassland|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Ogre|symbol=O|color=7:0:0|food=No|playable=No|hostile=Yes|size=6,000,000|value=Not tameable|biome=Evil savanna, grassland, shrubland|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=One-humped camel|symbol=C|color=6:0:0|food=Yes|playable=No|hostile=No|size=500,000|value=500|biome=Any desert|note=Benign, pack animal}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=One-humped camel man|symbol=C|color=6:0:0|food=No|playable=Adv|hostile=Yes|size=285,000|value=n/a|biome=Any desert|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Opossum|symbol=o|color=7:0:0|food=Yes|playable=No|hostile=No|size=3,000|value=10|biome=Any temperate forest, temperate shrubland, temperate savanna, temperate grassland|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Opossum man|symbol=o|color=7:0:0|food=Yes|playable=Adv|hostile=No|size=36,500|value=10|biome=Any temperate forest, temperate shrubland, temperate savanna, temperate grassland|note=Animal person, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Orangutan|symbol=O|color=6:0:0|food=Yes|playable=No|hostile=No|size=80,000|value=500|biome=Tropical moist broadleaf forest|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Oriole man|symbol=o|color=6:0:1|food=No|playable=Adv|hostile=Yes|size=35,020|value=n/a|biome=Forest temperate broadleaf|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Osprey|symbol=o|color=7:0:1|food=Yes|playable=No|hostile=No|size=2,000|value=25|biome=Any ocean, any lake, any river, tropical freshwater marsh, tropical saltwater marsh, temperate freshwater marsh, temperate saltwater marsh|note=Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Osprey man|symbol=o|color=7:0:1|food=Yes|playable=Adv|hostile=No|size=36,000|value=25|biome=Any ocean, any lake, any river, tropical freshwater marsh, tropical saltwater marsh, temperate freshwater marsh, temperate saltwater marsh|note=Animal person, Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|graphic=[[File:ostrich_sprite_anim.gif]]|name=Ostrich|symbol=O|color=0:0:1|food=Yes|playable=No|hostile=No|size=90,000|value=100|biome=Tropical savanna, tropical grassland, any desert|note=Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|graphic=[[File:ostrich_man_sprite_anim.gif]]|name=Ostrich man|symbol=O|color=0:0:1|food=Yes|playable=Adv|hostile=No|size=80,000|value=100|biome=Tropical savanna, tropical grassland, any desert|note=Animal person, Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Panda|symbol=P|color=7:0:1|food=Yes|playable=No|hostile=No|size=130,000|value=300|biome=Temperate forest|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Panda man|symbol=P|color=7:0:1|food=Yes|playable=Adv|hostile=No|size=100,000|value=300|biome=Any temperate forest|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Pangolin|symbol=p|color=6:0:0|food=Yes|playable=No|hostile=No|size=5,000|value=20|biome=Tropical grassland, tropical savanna, tropical shrubland, any tropical forest|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Pangolin man|symbol=p|color=6:0:0|food=Yes|playable=Adv|hostile=No|size=37,500|value=20|biome=Tropical grassland, tropical savanna, tropical shrubland, any tropical forest|note=Animal person, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Parakeet man|symbol=p|color=2:0:1|food=No|playable=Adv|hostile=No|size=35,060|value=30|biome=Tropical grassland, tropical savanna, tropical shrubland, any tropical forest|note=Animal person, Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Peach-faced lovebird man|symbol=l|color=2:0:1|food=No|playable=Adv|hostile=No|size=35,030|value=30|biome=Temperate grassland, temperate savanna, temperate shrubland, temperate broadleaf forest|note=Animal person, Lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Peregrine falcon|symbol=p|color=6:0:0|food=Yes|playable=No|hostile=No|size=600|value=25|biome=Any wetland, any temperate forest, tropical conifer forest, tropical dry broadleaf forest, taiga, any shrubland, any savanna, any grassland, any desert, mountain, tundra|note=Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Peregrine falcon man|symbol=p|color=6:0:0|food=Yes|playable=Adv|hostile=No|size=35,300|value=25|biome=Any wetland, any temperate forest, tropical conifer forest, tropical dry broadleaf forest, taiga, any shrubland, any savanna, any grassland, any desert, mountain, tundra|note=Animal person, Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Pig|symbol=p|color=5:0:1|food=Yes|playable=No|hostile=No|size=60,000|value=100|biome=Temperate grassland, temperate savanna |note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Pileated gibbon|symbol=g|color=0:0:1|food=Yes|playable=No|hostile=No|size=6,000|value=500|biome=Tropical moist broadleaf forest|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Polar bear|symbol=B|color=7:0:1|food=Yes|playable=No|hostile=Yes|size=400,000|value=750|biome=Tundra, glacier|note=Steals booze, trainable}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Polar bear man|symbol=B|color=7:0:1|food=No|playable=Adv|hostile=Yes|size=235,000|value=n/a|biome=Glacier, tundra|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Porcupine|symbol=p|color=6:0:0|food=Yes|playable=No|hostile=No|size=9,000|value=50|biome=Temperate shrubland, temperate savanna, temperate grassland, temperate conifer forest, taiga, any desert, tundra|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Porcupine man|symbol=p|color=6:0:0|food=Yes|playable=Adv|hostile=No|size=39,500|value=50|biome=Temperate shrubland, temperate savanna, temperate grassland, temperate conifer forest, taiga, any desert, tundra|note=Animal person, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Python|symbol=S|color=6:0:0|food=Yes|playable=No|hostile=No|size=200,000|value=50|biome=Tropical moist broadleaf forest|note=Lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Python man|symbol=S|color=6:0:0|food=Yes|playable=Adv|hostile=No|size=135,000|value=n/a|biome=Tropical moist broadleaf forest|note=Animal person, Lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Rabbit|symbol=r|color=6:0:0|food=Yes|playable=No|hostile=No|size=500|value=3|biome=Temperate shrubland, temperate savanna, temperate grassland |note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Raccoon|symbol=r|color=7:0:0|food=Yes|playable=No|hostile=No|size=7,000|value=25|biome=Taiga, temperate forest|note=Steals items and food}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Raccoon man|symbol=r|color=7:0:0|food=No|playable=Adv|hostile=Yes|size=38,500|value=n/a|biome=Forest taiga, any temperate forest|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Rat man|symbol=r|color=0:0:1|food=No|playable=Adv|hostile=Yes|size=35,150|value=n/a|biome=Any non-freezing biome|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Rattlesnake|symbol=s|color=7:0:0|food=Yes|playable=No|hostile=No|size=7,000|value=20|biome=Any non-freezing biome|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Rattlesnake man|symbol=s|color=7:0:0|food=Yes|playable=Adv|hostile=No|size=38,500|value=n/a|biome=Any non-freezing biome|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Raven|symbol=r|color=0:0:1|food=No|playable=No|hostile=No|size=1,200|value=25|biome=Temperate grassland, temperate savanna, temperate shrubland, taiga, any temperate forest, any temperate wetland, tundra, any desert|note=Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Raven man|symbol=r|color=0:0:1|food=No|playable=Adv|hostile=No|size=35,600|value=25|biome=Temperate grassland, temperate savanna, temperate shrubland, taiga, any temperate forest, any temperate wetland, tundra, any desert|note=Animal person, Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Red panda|symbol=p|color=4:0:0|food=Yes|playable=No|hostile=No|size=5,000|value=25|biome=Any temperate forest|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Red panda man|symbol=p|color=4:0:0|food=Yes|playable=Adv|hostile=No|size=37,500|value=25|biome=Any temperate forest|note=Animal person, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Red squirrel man|symbol=s|color=6:0:0|food=No|playable=Adv|hostile=Yes|size=35,150|value=n/a|biome=Any temperate forest|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Reindeer|symbol=R|color=6:0:0|food=Yes|playable=No|hostile=No|size=130,000|value=200|biome=Tundra, taiga|note=Domestic, milkable}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Rhesus macaque|symbol=m|color=7:0:0|food=Yes|playable=No|hostile=No|size=5,000|value=50|biome=Temperate savanna, grassland, shrubland|note=Steals items and food}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Rhesus macaque man|symbol=m|color=7:0:0|food=No|playable=Adv|hostile=Yes|size=37,500|value=n/a|biome=Temperate shrubland, temperate savanna, temperate grassland |note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Rhinoceros|symbol=R|color=7:0:0|food=Yes|playable=No|hostile=No|size=3,000,000|value=500|biome=Tropical savanna, grassland, shrubland|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Rhinoceros man|symbol=R|color=7:0:0|food=No|playable=Adv|hostile=Yes|size=1,535,000|value=n/a|biome=Tropical grassland, tropical savanna, tropical shrubland |note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Roach man|symbol=r|color=6:0:0|food=No|playable=Adv|hostile=Yes|size=35,000|value=n/a|biome=Any non-freezing biome|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Saltwater crocodile|symbol=C|color=2:0:0|playable=No|hostile=Yes|food=Yes|size=800,000|value=700|biome=Any tropical swamps, marshes, rivers|note=Lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Saltwater crocodile man|symbol=C|color=2:0:0|food=No|playable=Adv|hostile=Yes|size=435,000|value=n/a|biome=Tropical freshwater swamp, tropical freshwater marsh, tropical saltwater swamp, tropical saltwater marsh, mangrove swamp, tropical saltwater river, tropical brackishwater river, tropical freshwater river |note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Sasquatch|symbol=S|color=6:0:0|food=Yes|playable=No|hostile=Yes|size=300,000|value=Not tameable|biome=Temperate forest, taiga|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Satyr|symbol=s|color=6:0:0|food=No|playable=No|hostile=No|size=60,000|value=n/a|biome=Most good forest|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|graphic=[[File:sheep_sprite_anim.gif]]|name=Sheep|symbol=s|color=7:0:1|food=Yes|playable=No|hostile=No|size=50,000|value=100|biome=Temperate grassland, temperate savanna |note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Siamang|symbol=s|color=0:0:1|food=Yes|playable=No|hostile=No|size=12,000|value=500|biome=Tropical moist broadleaf forest|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Silvery gibbon|symbol=g|color=0:0:1|food=Yes|playable=No|hostile=No|size=6,000|value=500|biome=Tropical moist broadleaf forest|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Skink man|symbol=s|color=7:0:0|food=No|playable=Adv|hostile=Yes|size=35,250|value=n/a|biome=Any temperate, any tropical, any desert|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Skunk|symbol=s|color=0:0:1|food=Yes|playable=No|hostile=No|size=4,000|value=50|biome=Any temperate forest, temperate shrubland, temperate savanna, temperate grassland|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Skunk man|symbol=s|color=0:0:1|food=Yes|playable=Adv|hostile=No|size=37,000|value=50|biome=Any temperate forest, temperate shrubland, temperate savanna, temperate grassland|note=Animal person, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Sloth|symbol=s|color=7:0:0|food=Yes|playable=No|hostile=No|size=6,000|value=50|biome=Any tropical forest|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Sloth bear|symbol=B|color=0:0:1|food=Yes|playable=No|hostile=No|size=100,000|value=250|biome=Any tropical forest|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Sloth bear man|symbol=B|color=0:0:1|food=Yes|playable=Adv|hostile=No|size=85,000|value=250|biome=Any tropical forest|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Sloth man|symbol=s|color=7:0:0|food=Yes|playable=Adv|hostile=No|size=38,000|value=50|biome=Any tropical forest|note=Animal person, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Slug man|symbol=s|color=6:0:0|food=No|playable=Adv|hostile=No|size=35,000|value=10|biome=Any non-freezing biome|note=Animal person, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Snail man|symbol=s|color=7:0:0|food=No|playable=Adv|hostile=No|size=35,000|value=10|biome=Any non-freezing biome|note=Animal person, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Snowy owl|symbol=o|color=7:0:1|food=Yes|playable=No|hostile=No|size=2,000|value=25|biome=Tundra|note=Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Snowy owl man|symbol=o|color=7:0:1|food=Yes|playable=Adv|hostile=No|size=36,000|value=25|biome=Tundra|note=Animal person, Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Sparrow man|symbol=s|color=6:0:0|food=No|playable=Adv|hostile=No|size=35,015|value=30|biome=Any grassland, any savanna, any shrubland, any temperate forest, any tropical forest, any desert, any wetland|note=Animal person, Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Spider monkey|symbol=m|color=0:0:1|food=Yes|playable=No|hostile=No|size=8,500|value=50|biome=Tropical moist broadleaf forest, tropical dry broadleaf forest|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Spider monkey man|symbol=m|color=0:0:1|food=Yes|playable=Adv|hostile=No|size=39,250|value=50|biome=Tropical moist broadleaf forest, tropical dry broadleaf forest|note=Animal person, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Stoat|symbol=s|color=6:0:0|food=Yes|playable=No|hostile=No|size=350|value=25|biome=Taiga, tundra|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Stoat man|symbol=s|color=6:0:0|food=Yes|playable=Adv|hostile=No|size=35,175|value=25|biome=Taiga, tundra|note=Animal person, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Strangler|symbol=s|color=0:0:1|food=Yes|playable=No|hostile=Yes|size=40,000|value=250|biome=Evil tropical moist broadleaf forest|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Swan|symbol=s|color=7:0:1|food=Yes|playable=No|hostile=No|size=10,000|value=10|biome=Any temperate lake, any temperate marsh|note=Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Swan man|symbol=s|color=7:0:1|food=Yes|playable=Adv|hostile=No|size=40,000|value=10|biome=Any temperate lake, any temperate marsh|note=Animal person, Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Tapir|symbol=T|color=7:0:1|food=Yes|playable=No|hostile=No|size=200,000|value=200|biome=Tropical moist broadleaf forest|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Tapir man|symbol=T|color=7:0:1|food=Yes|playable=Adv|hostile=No|size=135,000|value=200|biome=Tropical moist broadleaf forest|note=Animal person, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Thrips man|symbol=t|color=6:0:0|food=No|playable=Adv|hostile=No|size=35,000|value=Not tameable|biome=Any non-freezing biome|note=Animal person, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Tick man|symbol=t|color=0:0:1|food=No|playable=Adv|hostile=No|size=35,000|value=Not tameable|biome=Any non-freezing biome|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Tiger|symbol=T|color=6:0:1|food=Yes|playable=No|hostile=Yes|size=225,000|value=200|biome=Most tropical biomes|note=Trainable}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Tiger man|symbol=T|color=6:0:1|food=No|playable=Adv|hostile=Yes|size=147,500|value=n/a|biome=Savage tropical areas|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Toad man|symbol=t|color=2:0:0|food=No|playable=Adv|hostile=Yes|size=35,100|value=n/a|biome=Any pool|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Turkey|symbol=t|color=4:0:1|food=Yes|playable=No|hostile=No|size=5,000|value=10|biome=Temperate forest, swamp, shrubland|note=Domestic, lay eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Two-humped camel|symbol=C|color=6:0:0|food=Yes|playable=No|hostile=No|size=500,000|value=500|biome=Any desert|note=Benign, pack animal}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Two-humped camel man|symbol=C|color=6:0:0|food=No|playable=Adv|hostile=Yes|size=285,000|value=n/a|biome=Any desert|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Unicorn|symbol=U|color=7:0:1|food=Yes|playable=No|hostile=No|size=600,000|value=1000|biome=Good taiga, forest, shrubland|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Vulture|symbol=v|color=4:0:0|food=Yes|playable=No|hostile=No|size=9,000|value=30|biome=Any desert, tropical grassland, savanna|note=Steals food}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Vulture man|symbol=v|color=4:0:0|food=No|playable=Adv|hostile=Yes|size=39,500|value=n/a|biome=Tropicalgrassland, tropical savanna, any desert|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Warthog|symbol=W|color=6:0:0|food=Yes|playable=No|hostile=No|size=100,000|value=100|biome=Tropical savanna, grassland, shrubland|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Warthog man|symbol=W|color=6:0:0|food=No|playable=Adv|hostile=Yes|size=85,000|value=n/a|biome=Savanna tropical, grassland tropical, shrubland tropical|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Water buffalo|symbol=W|color=0:0:1|food=Yes|playable=No|hostile=No|size=1,000,000|value=200|biome=Tropical wetland|note=Domestic, milkable, wagon puller, pack animal}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Weasel|symbol=w|color=6:0:0|food=Yes|playable=No|hostile=No|size=200|value=10|biome=Any land biome|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Weasel man|symbol=w|color=6:0:0|food=Yes|playable=Adv|hostile=No|size=35,100|value=10|biome=Any land|note=Animal person, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=White stork|symbol=s|color=7:0:1|food=Yes|playable=No|hostile=No|size=3,000|value=25|biome=Any grassland, any wetland|note=Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=White stork man|symbol=s|color=7:0:1|food=Yes|playable=Adv|hostile=No|size=36,500|value=n/a|biome=Any grassland, any wetland|note=Animal person, Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=White-browed gibbon|symbol=g|color=7:0:1|food=Yes|playable=No|hostile=No|size=6,000|value=500|biome=Tropical moist broadleaf forest|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=White-handed gibbon|symbol=g|color=6:0:0|food=Yes|playable=No|hostile=No|size=6,000|value=500|biome=Tropical moist broadleaf forest|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Wild boar|symbol=B|color=6:0:0|food=Yes|playable=No|hostile=No|size=80,000|value=100|biome=Any savanna, any grassland, any shrubland, any forest, any wetland|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Wild boar man|symbol=B|color=6:0:0|food=Yes|playable=Adv|hostile=No|size=75,000|value=100|biome=Any savanna, any grassland, any shrubland, any forest, any wetland|note=Animal person, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Wolf|symbol=w|color=7:0:0|food=Yes|playable=No|hostile=Yes|size=40,000|value=50|biome=Tundra, taiga, temperate forest/shrubland|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Wolf man|symbol=w|color=7:0:0|food=No|playable=Adv|hostile=Yes|size=55,000|value=n/a|biome=Tundra, forest taiga, any temperate forest, shrubland temperate|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Wolverine|symbol=w|color=6:0:0|food=Yes|playable=No|hostile=No|size=20,000|value=25|biome=Taiga, mountain|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Wolverine man|symbol=w|color=6:0:0|food=Yes|playable=Adv|hostile=No|size=45,000|value=25|biome=Taiga, mountain|note=Animal person, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Wombat|symbol=w|color=6:0:0|food=Yes|playable=No|hostile=No|size=25,000|value=50|biome=Any temperate forest, temperate shrubland, mountain|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Wombat man|symbol=w|color=6:0:0|food=Yes|playable=Adv|hostile=No|size=47,500|value=n/a|biome=Any temperate forest, temperate shrubland, mountain|note=Animal person, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Worm man|symbol=w|color=7:0:0|food=No|playable=Adv|hostile=Yes|size=35,050|value=n/a|biome=Forest taiga, any temperate, any tropical|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Wren man|symbol=w|color=6:0:0|food=No|playable=Adv|hostile=No|size=35,020|value=30|biome=Any forest, any grassland, any savanna, any shrubland, any wetland, any desert|note=Animal person, Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Yak|symbol=Y|color=6:0:0|food=Yes|playable=No|hostile=No|size=700,000|value=200|biome=Mountain|note=Domestic, milkable, wagon puller, pack animal}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Yeti|symbol=Y|color=7:0:1|food=Yes|playable=No|hostile=Yes|size=300,000|value=n/a|biome=Mountain, glacier, tundra|note=}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Subterranean====&lt;br /&gt;
&amp;lt;!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--&amp;gt;&lt;br /&gt;
{{v50_creaturecurrent table head}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Amethyst man|symbol=M|color=5:0:1|food=No|playable=No|hostile=Yes|size=70,000|value=Not tameable|biome=Caverns (3)|note=Leaves behind an [[amethyst]]}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Blind cave bear|symbol=B|color=7:0:1|food=Yes|playable=No|hostile=Yes|size=200,000|value=500|biome=Caverns (1,2)|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Blind cave ogre|symbol=O|color=7:0:1|food=Yes|playable=No|hostile=Yes|size=7,000,000|value=500|biome=Caverns (2,3)|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Blood man|symbol=M|color=4:0:0|food=No|playable=No|hostile=Yes|size=70,000|value=Not tameable|biome=Evil Caverns (3)|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Bugbat|symbol=b|color=5:0:0|food=Yes|playable=No|hostile=No|size=10,000|value=20|biome=Caverns (2,3)|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Cave blob|symbol=o|color=6:0:1|food=No|playable=No|hostile=No|size=20,000|value=50|biome=Caverns (3)|note=Causes [[syndrome]]}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Cave crocodile|symbol=C|color=7:0:0|playable=No|hostile=Yes|food=Yes|size=600,000|value=750|biome=Caverns (1,2)|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|graphic=[[File:cave_dragon_sprite_anim.gif]]|name=Cave dragon|symbol=D|color=7:0:1|playable=No|hostile=Yes|food=Yes|size=15,000,000|value=10000|biome=Caverns (3)|note=Trainable}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Cave floater|symbol=f|color=6:0:1|playable=No|hostile=No|food=No|size=40,000|value=50|biome=Caverns (2,3)|note=Causes [[syndrome]]}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Creeping eye|symbol=e|color=7:0:1|food=Yes|playable=No|hostile=No|size=20,000|value=50|biome=Caverns (3)|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Crundle|symbol=c|color=4:0:0|food=Yes|playable=No|hostile=Yes|size=10,000|value=50|biome=Caverns (2,3)|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Draltha|symbol=D|color=6:0:1|playable=No|hostile=No|food=Yes|size=2,500,000|value=500|biome=Caverns (1,2)|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Drunian|symbol=d|color=7:0:0|playable=No|hostile=No|food=Yes|size=50,000|value=50|biome=Caverns (1,2)|note=Steals food and items}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Elk bird|symbol=E|color=6:0:0|food=Yes|playable=No|hostile=No|size=100,000|value=400|biome=Caverns (1,2,3)|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Fire imp|symbol=i|color=6:0:1|food=Yes|playable=No|hostile=Yes|size=6,000|value=Not tameable|biome=Magma|note=Throws fireballs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Fire man|symbol=M|color=4:0:1|food=No|playable=No|hostile=Yes|size=70,000|value=Not tameable|biome=Magma|note=Throws fireballs and leaves behind [[ash|ashes]]}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Flesh ball|symbol=o|color=6:0:0|food=Yes|playable=No|hostile=No|size=70,000|value=10|biome=Subterranean water - Cavern (3)|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Floating guts|symbol=%|color=7:0:0|playable=No|hostile=No|food=Yes|size=20,000|value=10|biome=Caverns (2,3)}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Gabbro man|symbol=M|color=0:0:1|food=No|playable=No|hostile=Yes|size=70,000|value=Not tameable|biome=Caverns (3)|note=Leaves behind [[gabbro]]}}&lt;br /&gt;
{{v50_creaturecurrent table row|graphic=[[File:giant_bat_sprite_anim2.gif]]|name=Giant bat|symbol=B|color=0:0:1|food=Yes|playable=No|hostile=Yes|size=200,000|value=750|biome=Caverns (1,2)|note=Trainable}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant cave spider|symbol=S|color=7:0:0|food=Yes|playable=No|hostile=Yes|size=200,000|value=2500|biome=Caverns (1,2)|note=Spins/throws [[web]]s and causes [[syndrome]]}}&lt;br /&gt;
{{v50_creaturecurrent table row|graphic=[[File:giant_cave_swallow_sprite_anim.gif]]|name=Giant cave swallow|symbol=C|color=0:0:1|food=Yes|playable=No|hostile=No{{verify}}|size=200,000|value=700|biome=Caverns (1,2)|note=Trainable}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant cave toad|symbol=T|color=7:0:0|food=Yes|playable=No|hostile=Yes|size=200,000|value=750|biome=Caverns (1,2)|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant earthworm|symbol=W|color=7:0:0|food=Yes|playable=No|hostile=No|size=200,000|value=500|biome=Caverns (1,2)|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant mole|symbol=m|color=6:0:0|food=Yes|playable=No|hostile=No{{verify}}|size=200,000|value=350|biome=Caverns (1,2) |note=Steals food and booze}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant olm|symbol=O|color=7:0:1|food=Yes|playable=No|hostile=Yes|size=200,000|value=750|biome=Caverns (1,2)|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant rat|symbol=R|color=0:0:1|food=Yes|playable=No|hostile=No{{verify}}|size=200,000|value=500|biome=Caverns (1,2) |note=Steals food and booze}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Gorlak|symbol=g|color=6:0:1|food=Yes|playable=Adv|hostile=No|size=50,000|value=Not tameable|biome=Good caverns (1,2,3)|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Green devourer|symbol=G|color=2:0:1|food=Yes|playable=No|hostile=Yes|size=70,000|value=200|biome=Caverns (2,3)|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Gremlin|symbol=g|color=2:0:1|playable=No|hostile=No|food=No|size=10,000|value=N/A|biome=Caverns (1,2,3)|note=[[Gremlin|Cause mischief around fortress]]}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Helmet snake|symbol=s|color=7:0:1|food=Yes|playable=No|hostile=Yes|size=50,000|value=50|biome=Caverns (1,2)|note=Causes [[syndrome]]}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Hungry head|symbol=h|color=0:0:1|food=Yes|playable=No|hostile=Yes|size=5,000|value=50|biome=Caverns (3)|note=Flying}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Iron man|symbol=M|color=0:0:1|food=No|playable=No|hostile=Yes|size=70,000|value=Not tameable|biome=Caverns (3)|note=Causes [[syndrome]]}}&lt;br /&gt;
{{v50_creaturecurrent table row|graphic=[[File:jabberer_sprite_anim.gif]]|name=Jabberer|symbol=J|color=5:0:1|food=Yes|playable=No|hostile=Yes|size=4,500,000|value=1500|biome=Caverns (2,3)|note=Trainable}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Large rat|symbol=r|color=6:0:0|food=Yes|playable=No|hostile=No|size=25,000|value=250|biome=Caverns (1)|note=Steals food}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Magma crab|symbol=C|color=0:0:1|playable=No|hostile=Yes|food=Yes|size=30,000|value=200|biome=Magma|note=Throws molten [[basalt]]}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Magma man|symbol=M|color=4:0:1|food=No|playable=No|hostile=Yes|size=70,000|value=Not tameable|biome=Magma|note=Leaves behind [[obsidian]]}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Manera|symbol=m|color=6:0:0|food=No|playable=No|hostile=No|size=60,000|value=Not tameable|biome=Evil Caverns (2)|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Molemarian|symbol=M|color=4:0:1|food=No|playable=No|hostile=Yes|size=90,000|value=400|biome=Caverns (2,3)|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Mud man|symbol=M|color=6:0:0|food=No|playable=No|hostile=Yes|size=70,000|value=Not tameable|biome=Caverns (3)|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Naked mole dog|symbol=n|color=4:0:1|food=Yes|playable=No|hostile=No|size=60,000|value=350|biome=Caverns (1)|note=Steals food}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Plump helmet man|symbol=m|color=5:0:0|food=No|playable=Adv|hostile=No|size=50,000|value=Not tameable|biome=Caverns (2,3)|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Pond grabber|symbol=p|color=1:0:1|food=Yes|playable=No|hostile=Yes|size=30,000|value=50|biome=Caverns (1,2)|note=Aquatic}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Reacher|symbol=R|color=7:0:0|food=Yes|playable=No|hostile=Yes|size=70,000|value=100|biome=Caverns (2,3)|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Rutherer|symbol=R|color=7:0:0|food=Yes|playable=No|hostile=No|size=3,000,000|value=600|biome=Caverns (2,3)|note=Exotic Mount}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Troglodyte|symbol=t|color=6:0:0|food=No|playable=No|hostile=Yes|size=60,000|value=Not tameable|biome=Caverns (1,2)|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Troll|symbol=T|color=0:0:1|food=Yes|playable=No|hostile=Yes|size=250,000|value=Not tameable|biome=Caverns (1,2,3)|note=Forms civilizations}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Voracious cave crawler|symbol=C|color=1:0:0|food=Yes|playable=No|hostile=Yes|size=900,000|value=1000|biome=Caverns (2,3)|note=}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Aquatic====&lt;br /&gt;
Note: This does not include subterranean sea creatures.&lt;br /&gt;
&amp;lt;!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--&amp;gt;&lt;br /&gt;
{{v50_creaturecurrent table head}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Albatross|symbol=a|color=7:0:1|food=Yes|playable=No|hostile=No|size=8,000|value=10|biome=Any ocean|note=Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Albatross man|symbol=a|color=7:0:1|food=Yes|playable=Adv|hostile=No|size=39,000|value=10|biome=Any ocean|note=Animal person, Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Alligator|symbol=A|color=2:0:0|playable=No|hostile=Yes|food=Yes|size=400,000|value=650|biome=Freshwater swamp, marsh, river|note=Amphibious, Lays eggs.}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Alligator man|symbol=A|color=2:0:0|food=No|playable=Adv|hostile=Yes|size=235,000|value=n/a|biome=Temperate freshwater swamp, temperate freshwater marsh, swamp tropical freshwater swamp,  tropical freshwater marsh, temperate freshwater river, tropical freshwater river, temperate brackishwater river, tropical brackishwater river|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Alligator snapping turtle|symbol=T|color=2:0:0|food=Yes|playable=No|hostile=No|size=80,000|value=25|biome=Temperate freshwater river, temperate brackishwater river, temperate freshwater lake, temperate brackishwater lake, temperate freshwater pool, temperate brackishwater pool|note=Lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Angelshark|symbol=s|color=6:0:0|food=Yes|playable=No|hostile=No|size=15,000|value=200|biome=Any ocean|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Axolotl man|symbol=a|color=5:0:0|food=No|playable=Adv|hostile=No|size=35,100|value=10|biome=Tropical saltwater lake, tropical brackishwater lake, tropical freshwater lake|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Basking shark|symbol=S|color=7:0:0|food=Yes|playable=No|hostile=No|size=15,000,000|value=1000|biome=Any ocean|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Beak dog|symbol=B|color=4:0:0|food=Yes|playable=No|hostile=Yes|size=150,000|value=50|biome=Temperate freshwater marsh, temperate saltwater marsh, tropical freshwater marsh, tropical saltwater marsh|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Beaver|symbol=b|color=6:0:0|food=Yes|playable=No|hostile=No|size=20,000|value=25|biome=Any temperate lake, any temperate river|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Beaver man|symbol=b|color=6:0:0|food=Yes|playable=Adv|hostile=No|size=45,000|value=25|biome=Any temperate lake, any temperate river|note=Animal person, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Blacktip reef shark|symbol=s|color=0:0:1|food=Yes|playable=No|hostile=Yes|size=15,000|value=200|biome=Any ocean|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Blue shark|symbol=S|color=1:0:1|food=Yes|playable=No|hostile=Yes|size=300,000|value=400|biome=Any ocean|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Bluefin tuna|symbol=α|color=1:0:1|food=Yes|playable=No|hostile=No|size=600,000|value=200|biome=Any ocean|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Bluefish|symbol=α|color=3:0:1|food=Yes|playable=No|hostile=No|size=15,000|value=200|biome=Any ocean|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Bull shark|symbol=S|color=7:0:1|food=Yes|playable=No|hostile=Yes|size=150,000|value=500|biome=Any ocean|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Buzzard|symbol=b|color=0:0:1|food=Yes|playable=No|hostile=Yes|size=1,400|value=30|biome=Marsh temperate freshwater, marsh temperate saltwater, grassland temperate, savanna temperate, any desert|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Buzzard man|symbol=b|color=0:0:1|food=No|playable=Adv|hostile=Yes|size=35,700|value=n/a|biome=Marsh temperate freshwater, marsh temperate saltwater, grassland temperate, savanna temperate, any desert|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Carp|symbol=α|color=3:0:0|playable=No|hostile=No|food=Yes|size=40,000|value=50|biome=Freshwater river, freshwater lake|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Cod|symbol=α|color=7:0:0|food=Yes|playable=No|hostile=No|size=50,000|value=200|biome=Any ocean|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Coelacanth|symbol=C|color=1:0:1|food=Yes|playable=No|hostile=No|size=80,000|value=200|biome=Any ocean|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Common skate|symbol=ò|color=6:0:0|food=Yes|playable=No|hostile=No|size=100,000|value=200|biome=Any ocean|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|graphic=[[File:snapping_turtle_sprite.png]]|name=Common snapping turtle|symbol=t|color=2:0:0|food=Yes|playable=No|hostile=No|size=30,000|value=25|biome=Temperate freshwater river, temperate brackishwater river, temperate freshwater lake, temperate brackishwater lake, temperate freshwater pool, temperate brackishwater pool|note=Lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Conger eel|symbol=~|color=7:0:0|food=Yes|playable=No|hostile=No|size=50,000|value=400|biome=Any ocean|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Crab|symbol=c|color=4:0:1|food=Yes|playable=No|hostile=No|size=8,000|value=Not tameable|biome=Any ocean|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Crab man|symbol=c|color=4:0:1|food=Yes|playable=Adv|hostile=No|size=39,000|value=Not tameable|biome=Any ocean|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Cuttlefish man|symbol=c|color=6:0:0|food=No|playable=Adv|hostile=No|size=35,500|value=10|biome=Any ocean|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Damselfly man|symbol=d|color=3:0:1|food=No|playable=Adv|hostile=No|size=35,000|value=Not tameable|biome=Any pool|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Dragonfly man|symbol=d|color=3:0:1|food=No|playable=Adv|hostile=Yes|size=35,000|value=n/a|biome=Any pool|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|graphic=[[File:ducks_sprite_anim.gif]]|name=Duck|symbol=d|color=2:0:0|food=No|playable=No|hostile=No|size=1,000|value=10|biome=Any lake, any wetland|note=Domestic, lay eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Elephant seal|symbol=S|color=6:0:0|food=Yes|playable=No|hostile=No|size=3,000,000|value=400|biome=Arctic ocean|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Elephant seal man|symbol=S|color=6:0:0|food=Yes|playable=Adv|hostile=No|size=1,535,000|value=400|biome=Arctic ocean|note=Animal person, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Emperor penguin|symbol=p|color=7:0:1|food=Yes|playable=No|hostile=No|size=30,000|value=10|biome=Arctic ocean|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Fly man|symbol=f|color=0:0:1|food=No|playable=Adv|hostile=Yes|size=35,000|value=n/a|biome=Any non-freezing biome, any pool|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Frill shark|symbol=s|color=3:0:0|food=Yes|playable=No|hostile=Yes|size=60,000|value=500|biome=Any ocean|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant albatross|symbol=A|color=7:0:1|food=Yes|playable=No|hostile=No|size=256,320|value=500|biome=Any ocean|note=Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant alligator|symbol=A|color=2:0:0|food=Yes|playable=No|hostile=Yes|size=3,268,000|value=500|biome=Swamp, marsh, river|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant axolotl|symbol=A|color=5:0:0|food=No|playable=No|hostile=No|size=201,400|value=500|biome=Tropical saltwater lake, tropical brackishwater lake, tropical freshwater lake|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant beaver|symbol=B|color=6:0:0|food=Yes|playable=No|hostile=No|size=341,800|value=500|biome=Any temperate lake, any temperate river|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant buzzard|symbol=B|color=0:0:1|food=Yes|playable=No|hostile=Yes|size=209,804|value=500|biome=Temperate marsh|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant crab|symbol=C|color=4:0:1|food=Yes|playable=No|hostile=No|size=256,320|value=500|biome=Any ocean|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant cuttlefish|symbol=C|color=6:0:0|food=No|playable=No|hostile=No|size=207,010|value=500|biome=Any ocean|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant damselfly|symbol=D|color=3:0:1|food=No|playable=No|hostile=No|size=200,007|value=500|biome=Any pool|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant dragonfly|symbol=D|color=3:0:1|food=Yes|playable=No|hostile=Yes|size=200,007|value=500|biome=Any pool|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant elephant seal|symbol=S|color=6:0:0|food=Yes|playable=No|hostile=No|size=24,119,999|value=500|biome=Arctic ocean|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant fly|symbol=F|color=0:0:1|food=Yes|playable=No|hostile=Yes|size=200,007|value=500|biome=Any non-freezing biome, any pool|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant green tree frog|symbol=F|color=2:0:1|food=No|playable=No|hostile=No|size=200,700|value=500|biome=Temperate freshwater pool, temperate freshwater lake, temperate freshwater swamp, temperate freshwater marsh|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant grouper|symbol=G|color=1:0:0|food=Yes|playable=No|hostile=No|size=600,000|value=200|biome=Any ocean|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant harp seal|symbol=H|color=7:0:0|food=Yes|playable=No|hostile=No|size=1,428,900|value=500|biome=Arctic ocean|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant hippo|symbol=H|color=7:0:0|food=Yes|playable=No|hostile=Yes|size=12,030,000|value=500|biome=Any river, lake|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant horseshoe crab|symbol=C|color=6:0:0|food=Yes|playable=No|hostile=No|size=214,020|value=500|biome=Any ocean|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant kestrel|symbol=K|color=4:0:0|food=Yes|playable=No|hostile=Yes|size=201,750|value=500|biome=Marsh|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant leech|symbol=L|color=0:0:1|food=No|playable=No|hostile=No|size=200,700|value=500|biome=Any pool, any lake|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant leopard seal|symbol=L|color=0:0:1|food=Yes|playable=No|hostile=No|size=3,268,000|value=500|biome=Arctic ocean|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant loon|symbol=L|color=0:0:1|food=Yes|playable=No|hostile=No|size=242,160|value=500|biome=Temperate saltwater lake, temperate brackishwater lake, temperate freshwater lake|note=Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant mink|symbol=M|color=6:0:0|food=Yes|playable=No|hostile=No|size=205,600|value=500|biome=Any temperate lake, any temperate river|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant moon snail|symbol=S|color=4:0:1|food=No|playable=No|hostile=No|size=201,400|value=500|biome=Temperate ocean|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant mosquito|symbol=M|color=0:0:1|food=No|playable=No|hostile=No|size=200,007|value=500|biome=Any non-freezing biome, any pool|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant narwhal|symbol=N|color=7:0:0|food=Yes|playable=No|hostile=No|size=9,624,000|value=2000|biome=Arctic ocean|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant nautilus|symbol=N|color=4:0:1|food=No|playable=No|hostile=No|size=203,500|value=500|biome=Any ocean|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant octopus|symbol=O|color=7:0:0|food=Yes|playable=No|hostile=No|size=235,100|value=500|biome=Any ocean|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant orca|symbol=O|color=0:0:1|food=Yes|playable=No|hostile=No|size=20,000,000|value=500|biome=Any ocean|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant osprey|symbol=O|color=7:0:1|food=Yes|playable=No|hostile=No|size=214,020|value=500|biome=Any ocean, any lake, any river, tropical freshwater marsh, tropical saltwater marsh, temperate freshwater marsh, temperate saltwater marsh|note=Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant otter|symbol=O|color=6:0:0|food=Yes|playable=No|hostile=No|size=270,500|value=500|biome=Any pool, any lake, any river|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant penguin|symbol=P|color=0:0:1|food=Yes|playable=No|hostile=No|size=228,080|value=500|biome=Arctic ocean|note=Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant platypus|symbol=P|color=6:0:0|food=Yes|playable=No|hostile=No|size=214,020|value=500|biome=Any river|note=Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant pond turtle|symbol=T|color=2:0:0|food=No|playable=No|hostile=No|size=203,500|value=500|biome=Any pool|note=Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant puffin|symbol=P|color=0:0:1|food=Yes|playable=No|hostile=No|size=205,252|value=500|biome=Arctic ocean|note=Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|graphic=[[File:giant_red-winged_blackbird_sprite.png]]|name=Giant red-winged blackbird|symbol=R|color=0:0:1|food=Yes|playable=No|hostile=Yes|size=200,350|value=500|biome=Temperate marsh|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant saltwater crocodile|symbol=C|color=2:0:0|food=Yes|playable=No|hostile=Yes|size=6,440,000|value=500|biome=Any swamp, marsh, river|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant snapping turtle|symbol=T|color=2:0:0|food=Yes|playable=No|hostile=No|size=414,000|value=500|biome=Temperate freshwater river, temperate brackishwater river, temperate freshwater lake, temperate brackishwater lake, temperate freshwater pool, temperate brackishwater pool|note=Lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant sperm whale|symbol=W|color=7:0:0|food=Yes|playable=No|hostile=No|size=200,000,000|value=500|biome=Any ocean|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant sponge|symbol=S|color=4:0:1|food=No|playable=No|hostile=No|size=560,000|value=500|biome=Any ocean, any lake, any river|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant swan|symbol=S|color=7:0:1|food=Yes|playable=No|hostile=No|size=270,500|value=500|biome=Any temperate lake, any temperate marsh|note=Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant toad|symbol=T|color=2:0:0|food=Yes|playable=No|hostile=Yes|size=201,400|value=500|biome=Any pool|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant walrus|symbol=W|color=6:0:0|food=Yes|playable=No|hostile=Yes|size=12,030,000|value=500|biome=Arctic Ocean|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Gigantic squid|symbol=S|color=7:0:1|food=No|playable=No|hostile=No|size=201,400|value=2000|biome=Any ocean|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Goose|symbol=g|color=7:0:1|food=Yes|playable=No|hostile=No|size=4,500|value=10|biome=Temperate lake, temperate marsh|note=Domestic, lay eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Great barracuda|symbol=b|color=2:0:0|food=Yes|playable=No|hostile=Yes|size=60,000|value=200|biome=Any ocean|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Great white shark|symbol=S|color=7:0:1|food=Yes|playable=No|hostile=Yes|size=2,000,000|value=500|biome=Any ocean|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Green tree frog man|symbol=f|color=2:0:1|food=No|playable=Adv|hostile=No|size=35,050|value=10|biome=Temperate freshwater pool, temperate freshwater lake, temperate freshwater swamp, temperate freshwater marsh|note=Animal person, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Grimeling|symbol=g|color=2:0:0|food=Yes|playable=No|hostile=Yes|size=70,000|value=n/a|biome=Swamp, marsh|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Halibut|symbol=α|color=6:0:0|food=Yes|playable=No|hostile=No|size=200,000|value=200|biome=Any ocean|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Hammerhead shark|symbol=S|color=6:0:0|food=Yes|playable=No|hostile=Yes|size=500,000|value=500|biome=Any ocean|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Harp seal|symbol=H|color=7:0:0|food=Yes|playable=No|hostile=No|size=165,000|value=100|biome=Arctic ocean|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Harp seal man|symbol=h|color=7:0:0|food=Yes|playable=Adv|hostile=No|size=117,500|value=100|biome=Arctic ocean|note=Animal person, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Harpy|symbol=h|color=6:0:0|food=Yes|playable=No|hostile=Yes|size=60,000|value=30|biome=Marsh|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Hippo|symbol=H|color=7:0:0|playable=No|hostile=No|food=Yes|size=1,500,000|value=400|biome=Tropical river, tropical lake|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Hippo man|symbol=H|color=7:0:0|food=No|playable=Adv|hostile=Yes|size=785,000|value=n/a|biome=Tropical river, tropical lake|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Horseshoe crab|symbol=c|color=6:0:0|food=Yes|playable=No|hostile=No|size=2,000|value=Not tameable|biome=Any ocean|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Horseshoe crab man|symbol=c|color=6:0:0|food=Yes|playable=Adv|hostile=No|size=36,000|value=Not tameable|biome=Any ocean|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Kestrel|symbol=k|color=4:0:0|food=Yes|playable=No|hostile=No|size=250|value=25|biome=Marsh|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Kestrel man|symbol=k|color=4:0:0|food=No|playable=Adv|hostile=Yes|size=35,125|value=n/a|biome=Marsh|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Leech man|symbol=l|color=0:0:1|food=No|playable=Adv|hostile=No|size=35,050|value=n/a|biome=Any pool, any lake|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Leopard seal|symbol=L|color=0:0:1|food=Yes|playable=No|hostile=No|size=400,000|value=350|biome=Arctic ocean|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Leopard seal man|symbol=L|color=0:0:1|food=Yes|playable=Adv|hostile=No|size=235,000|value=350|biome=Arctic ocean|note=Animal person, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Little penguin|symbol=p|color=1:0:1|food=No|playable=No|hostile=No|size=1,500|value=10|biome=Arctic ocean|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Longfin mako shark|symbol=S|color=3:0:1|food=Yes|playable=No|hostile=Yes|size=80,000|value=500|biome=Any ocean|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Longnose gar|symbol=g|color=6:0:0|playable=No|hostile=No|food=Yes|size=20,000|value=200|biome=Temperate river, temperate  lake|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Loon|symbol=l|color=0:0:1|food=Yes|playable=No|hostile=No|size=6,000|value=10|biome=Temperate saltwater lake, temperate brackishwater lake, temperate freshwater lake|note=Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Loon man|symbol=l|color=0:0:1|food=Yes|playable=Adv|hostile=No|size=38,000|value=n/a|biome=Temperate saltwater lake, temperate brackishwater lake, temperate freshwater lake|note=Animal person, Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Manta ray|symbol=►|color=7:0:0|food=Yes|playable=No|hostile=No|size=2,300,000|value=500|biome=Any ocean|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Marlin|symbol=α|color=1:0:1|food=Yes|playable=No|hostile=No|size=800,000|value=500|biome=Tropical ocean, temperate ocean|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|graphic=[[File:merperson_sprite_anim.gif]]|name=Merperson|symbol=M|color=3:0:1|food=No|playable=No|hostile=No|size=70,000|value=n/a|biome=Good ocean|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Milkfish|symbol=α|color=3:0:1|food=Yes|playable=No|hostile=No|size=10,000|value=50|biome=Almost any water|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Mink|symbol=m|color=6:0:0|food=Yes|playable=No|hostile=No|size=800|value=50|biome=Any temperate lake, any temperate river|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Mink man|symbol=m|color=6:0:0|food=Yes|playable=Adv|hostile=No|size=35,400|value=50|biome=Any temperate lake, any temperate river|note=Animal person, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Moon snail man|symbol=s|color=4:0:1|food=No|playable=Adv|hostile=No|size=35,100|value=10|biome=Temperate ocean|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Mosquito man|symbol=m|color=0:0:1|food=No|playable=Adv|hostile=No|size=35,000|value=Not tameable|biome=Any non-freezing biome, any pool|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Narwhal|symbol=N|color=7:0:0|food=Yes|playable=No|hostile=No|size=1,200,000|value=100|biome=Arctic ocean|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Narwhal man|symbol=N|color=7:0:0|food=Yes|playable=Adv|hostile=No|size=635,000|value=100|biome=Arctic ocean|note=Animal person, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Nautilus man|symbol=n|color=4:0:1|food=No|playable=Adv|hostile=No|size=35,250|value=n/a|biome=Any ocean|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Nurse shark|symbol=S|color=6:0:0|food=Yes|playable=No|hostile=No|size=150,000|value=300|biome=Any ocean|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Ocean sunfish|symbol=α|color=3:0:0|food=Yes|playable=No|hostile=No|size=1,000,000|value=500|biome=Any ocean|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Octopus|symbol=o|color=7:0:0|food=Yes|playable=No|hostile=No|size=5,000|value=10|biome=Any ocean|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Octopus man|symbol=o|color=7:0:0|food=Yes|playable=Adv|hostile=No|size=37,500|value=n/a|biome=Any ocean|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Opah|symbol=α|color=4:0:1|food=Yes|playable=No|hostile=No|size=200,000|value=200|biome=Any ocean|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Orca|symbol=O|color=0:0:1|food=Yes|playable=No|hostile=No|size=5,000,000|value=750|biome=Any ocean|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Orca man|symbol=O|color=0:0:1|food=Yes|playable=Adv|hostile=No|size=2,535,000|value=n/a|biome=Any ocean|note=Animal person, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Osprey|symbol=o|color=7:0:1|food=Yes|playable=No|hostile=No|size=2,000|value=25|biome=Any ocean, any lake, any river, tropical freshwater marsh, tropical saltwater marsh, temperate freshwater marsh, temperate saltwater marsh|note=Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Osprey man|symbol=o|color=7:0:1|food=Yes|playable=Adv|hostile=No|size=36,000|value=25|biome=Any ocean, any lake, any river, tropical freshwater marsh, tropical saltwater marsh, temperate freshwater marsh, temperate saltwater marsh|note=Animal person, Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Otter man|symbol=o|color=6:0:0|food=Yes|playable=Adv|hostile=No|size=50,000|value=n/a|biome=Any pool, any lake, any river|note=Animal person, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Penguin|symbol=p|color=0:0:1|food=No|playable=No|hostile=No|size=4,000|value=10|biome=Arctic ocean|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Penguin man|symbol=p|color=7:0:1|food=Yes|playable=Adv|hostile=No|size=37,000|value=10|biome=Arctic ocean|note=Animal person, Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|graphic=[[File:pike_sprite.png]]|name=Pike (fish)|Pike|symbol=α|color=2:0:0|food=Yes|playable=No|hostile=No|size=35,000|value=200|biome=Temperate river, temperate lake|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Platypus|symbol=p|color=6:0:0|food=No|playable=No|hostile=No|size=2,000|value=10|biome=All river|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Platypus man|symbol=p|color=6:0:0|food=Yes|playable=Adv|hostile=No|size=36,000|value=10|biome=Any river|note=Animal person, Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Pond turtle man|symbol=t|color=2:0:0|food=No|playable=Adv|hostile=No|size=35,250|value=10|biome=Any pool|note=Animal person, Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Puffin|symbol=p|color=0:0:1|food=Yes|playable=No|hostile=No|size=750|value=10|biome=Arctic ocean|note=Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Puffin man|symbol=p|color=0:0:1|food=Yes|playable=Adv|hostile=No|size=35,375|value=10|biome=Arctic ocean|note=Animal person, Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Red-winged blackbird man|symbol=r|color=0:0:1|food=No|playable=Adv|hostile=Yes|size=35,025|value=n/a|biome=Temperate marsh|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=River otter|symbol=o|color=6:0:0|food=Yes|playable=No|hostile=No|size=10,000|value=25|biome=Any pool, any lake, any river|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Saltwater crocodile|symbol=C|color=2:0:0|playable=No|hostile=Yes|food=Yes|size=800,000|value=700|biome=Any tropical swamp, marsh, river|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Saltwater crocodile man|symbol=C|color=2:0:0|food=No|playable=Adv|hostile=Yes|size=435,000|value=n/a|biome=Swamp, marsh,  river|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Sea lamprey|symbol=~|color=0:0:1|food=Yes|playable=No|hostile=Yes|size=20,000|value=200|biome=Almost any water|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Sea monster|symbol=M|color=0:0:1|food=Yes|playable=No|hostile=Yes|size=8,000,000|value=1000|biome=Evil ocean|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Sea otter|symbol=o|color=6:0:0|food=Yes|playable=No|hostile=No|size=30,000|value=25|biome=Temperate ocean|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Sea serpent|symbol=S|color=3:0:1|food=Yes|playable=No|hostile=Yes|size=9,000,000|value=1000|biome=Savage ocean|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Shortfin mako shark|symbol=S|color=3:0:1|food=Yes|playable=No|hostile=Yes|size=80,000|value=500|biome=Any ocean|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Snapping turtle man|symbol=t|color=2:0:0|food=Yes|playable=Adv|hostile=No|size=50,000|value=25|biome=Temperate freshwater river, temperate brackishwater river, temperate freshwater lake, temperate brackishwater lake, temperate freshwater pool, temperate brackishwater pool|note=Animal person, Lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Sperm whale|symbol=W|color=7:0:0|food=Yes|playable=No|hostile=No|size=25,000,000|value=1000|biome=Any ocean|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Sperm whale man|symbol=W|color=7:0:0|food=Yes|playable=Adv|hostile=No|size=12,535,000|value=n/a|biome=Any ocean|note=Animal person, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Spiny dogfish|symbol=s|color=6:0:0|food=Yes|playable=No|hostile=No|size=30,000|value=200|biome=Any ocean|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Sponge|symbol=s|color=4:0:1|food=No|playable=No|hostile=No|size=50,000|value=10|biome=Any ocean, any lake, any river|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Sponge man|symbol=s|color=4:0:1|food=No|playable=Adv|hostile=No|size=60,000|value=n/a|biome=Any ocean, any lake, any river|note=Animal person, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Spotted wobbegong|symbol=S|color=6:0:0|food=Yes|playable=No|hostile=No|size=80,000|value=n/a|biome=Any ocean|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Squid man|symbol=s|color=7:0:1|food=No|playable=Adv|hostile=No|size=35,100|value=10|biome=Any ocean|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Stingray|symbol=ò|color=7:0:0|food=Yes|playable=No|hostile=No|size=5,000|value=200|biome=Almost any water|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Sturgeon|symbol=α|color=6:0:0|food=Yes|playable=No|hostile=No|size=1,500,000|value=300|biome=Any ocean, any river|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Swan|symbol=s|color=7:0:1|food=Yes|playable=No|hostile=No|size=10,000|value=10|biome=Any temperate lake, any temperate marsh|note=Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Swan man|symbol=s|color=7:0:1|food=Yes|playable=Adv|hostile=No|size=40,000|value=10|biome=Any temperate lake, any temperate marsh|note=Animal person, Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Swordfish|symbol=α|color=3:0:1|food=Yes|playable=No|hostile=No|size=650,000|value=500|biome=Any ocean|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Tiger shark|symbol=S|color=7:0:0|food=Yes|playable=No|hostile=Yes|size=500,000|value=500|biome=Any ocean|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Tigerfish|symbol=α|color=3:0:1|food=Yes|playable=No|hostile=Yes|size=50,000|value=200|biome=Tropical freshwater river, tropical lake|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Toad man|symbol=t|color=2:0:0|food=No|playable=Adv|hostile=Yes|size=35,100|value=n/a|biome=Any pool|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Walrus|symbol=W|color=6:0:0|food=Yes|playable=No|hostile=No|size=1,500,000|value=400|biome=Arctic ocean|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Walrus man|symbol=W|color=6:0:0|food=No|playable=Adv|hostile=Yes|size=785,000|value=n/a|biome=Arctic ocean|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Whale shark|symbol=W|color=6:0:0|food=Yes|playable=No|hostile=No|size=20,000,000|value=1000|biome=Any ocean|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Whitetip reef shark|symbol=s|color=7:0:1|food=Yes|playable=No|hostile=Yes|size=15,000|value=200|biome=Any ocean|note=}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Extinct===&lt;br /&gt;
Added in the [[Release information/53.15|Dino Update]], [[extinct]] creatures are a separate class of creatures, including their [[animal person]] variants. These creatures are further classified by the prehistoric time period they existed in: [[wikipedia:Cambrian|Cambrian]], [[wikipedia:Carboniferous|Carboniferous]] , [[wikipedia:Cenozic|Cenozic]], [[wikipedia:Cretaceous|Cretaceous]], [[wikipedia:Devonian|Devonian]], [[wikipedia:Jurassic|Jurassic]], [[wikipedia:Ordovician|Ordovician]], [[wikipedia:Permian|Permian]], [[wikipedia:Silurian|Silurian]] and [[wikipedia:Triassic|Triassic]], though this era classification currently has no effect on how or where they appear. A [[World generation#Real world extinct creatures|world generation option]] controls if and where they appear. If generated in a world, the animal people can be playable in adventurer mode; some of the animal people listed here are based on [[Vermin#Extinct|extinct vermin]], which are listed on that page.&lt;br /&gt;
&lt;br /&gt;
====Above Ground====&lt;br /&gt;
{{v50_creaturecurrent_table_head}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Afrovenator|symbol=A|color=2:0:1|playable=No|food=Yes|hostile=Yes|size=950,000|value=300|biome=Tropical shrubland and savanna, badland desert|note=Jurassic; exotic mount, trainable, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Afrovenator man|symbol=A|color=2:0:1|playable=Adv|food=No|hostile=Yes|size=510,000|value=300|biome=Tropical shrubland and savanna, badland desert|note=Jurassic; animal people, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Allosaurus|symbol=A|color=4:0:1|playable=No|food=Yes|hostile=Yes|size=2,000,000|value=400|biome=Temperate broadleaf forest, temperate shrubland and savanna, badland desert|note=Jurassic; exotic mount, lays eggs, trainable}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Allosaurus man|symbol=A|color=4:0:1|playable=Adv|food=No|hostile=Yes|size=1,035,000|value=400|biome=Temperate broadleaf forest, temperate shrubland and savanna, badland desert|note=Jurassic; animal people, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Amargasaurus|symbol=A|color=4:0:1|playable=No|food=Yes|hostile=No|size=3,250,000|value=400|biome=Temperate shrubland, badland desert|note=Cretaceous; benign, lays eggs, pack animal (capacity: 3000), wagon puller}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Amargasaurus man|symbol=A|color=4:0:1|playable=Adv|food=No|hostile=No|size=1,593,920|value=400|biome=Temperate shrubland, badland desert|note=Cretaceous; animal people, benign, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Andrewsarchus|symbol=A|color=6:0:0|playable=No|food=Yes|hostile=Yes|size=850,000|value=300|biome=Temperate shrubland, badland desert|note=Cenozoic; exotic mount, trainable}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Andrewsarchus man|symbol=A|color=6:0:0|playable=Adv|food=Yes|hostile=Yes|size=460,000|value=300|biome=Temperate shrubland, badland desert|note=Cenozoic; animal people}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Ankylosaurus|symbol=A|color=6:0:1|playable=No|food=Yes|hostile=No|size=6,396,000|value=500|biome=Temperate broadleaf forest, temperate savanna, temperate freshwater marsh|note=Cretaceous; benign, exotic mount, war trainable, pack animal (capacity: 4000), lays eggs, wagon puller}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Ankylosaurus man|symbol=A|color=6:0:1|playable=Adv|food=No|hostile=No|size=3,199,420|value=500|biome=Temperate broadleaf forest, temperate savanna, temperate freshwater marsh|note=Cretaceous; animal people, benign, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Anteosaurus|symbol=A|color=7:0:0|playable=No|food=Yes|hostile=Yes|size=600,000|value=300|biome=Temperate shrubland, badland desert|note=Permian; exotic mount, lays eggs, trainable}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Anteosaurus man|symbol=A|color=7:0:0|playable=Adv|food=No|hostile=Yes|size=335,000|value=300|biome=Temperate shrubland, badland desert|note=Permian; animal people, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Archaeopteryx man|symbol=a|color=7:0:0|playable=Adv|food=No|hostile=No|size=35,370|value=20|biome=Tropical dry broadleaf forest, tropical shrubland|note=Jurassic; animal people, benign, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Arthropleura|symbol=a|color=6:0:0|playable=No|food=yes|hostile=No|size=50,000|value=100|biome=Temperate freshwater swamp, temperate freshwater marsh, temperate forest|note=Carboniferous; benign, not butcherable, cookable live}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Arthropleura man|symbol=a|color=6:0:0|playable=Adv|food=No|hostile=No|size=60,000|value=100|biome=Temperate freshwater swamp, temperate freshwater marsh, temperate forest|note=Carboniferous; animal people, benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Brachiosaurus|symbol=B|color=7:0:0|playable=No|food=Yes|hostile=No|size=37,603,000|value=3000|biome=Temperate broadleaf forest, temperate shrubland and savanna, badland desert|note=Jurassic; benign, lays eggs, pack animal (capacity: 15000 - same as wagon), wagon puller}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Brachiosaurus man|symbol=B|color=7:0:0|playable=Adv|food=No|hostile=No|size=18,802,230|value=3000|biome=Temperate broadleaf forest, temperate shrubland and savanna, badland desert|note=Jurassic; animal people, benign, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Brontosaurus|symbol=B|color=6:0:1|playable=No|food=Yes|hostile=No|size=22,500,000|value=2000|biome=Temperate broadleaf forest, temperate shrubland and savanna, badland desert|note=Jurassic; benign, lays eggs, pack animal (capacity: 10000), wagon puller}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Brontosaurus man|symbol=B|color=6:0:1|playable=Adv|food=No|hostile=No|size=11,246,820|value=2000|biome=Temperate broadleaf forest, temperate shrubland and savanna, badland desert|note=Jurassic; animal people, benign, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Buitreraptor|symbol=b|color=6:0:0|playable=No|food=Yes|hostile=No|size=3000|value=50|biome=Tropical shrubland, temperate shrubland, badland desert|note=Cretaceous; benign, hunting trainable, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Buitreraptor man|symbol=b|color=6:0:0|playable=Adv|food=No|hostile=No|size=36,500|value=50|biome=Tropical shrubland, temperate shrubland, badland desert|note=Cretaceous; animal people, benign, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Carnotaurus|symbol=C|color=4:0:0|playable=No|food=Yes|hostile=Yes|size=1,700,000|value=400|biome=Temperate shrubland, tropical shrubland|note=Cretaceous; exotic mount, lays eggs, trainable}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Carnotaurus man|symbol=C|color=4:0:0|playable=Adv|food=No|hostile=Yes|size=885,000|value=400|biome=Temperate shrubland, tropical shrubland|note=Cretaceous; animal people, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Ceratosaurus|symbol=C|color=2:0:1|playable=No|food=Yes|hostile=Yes|size=750,000|value=300|biome=Temperate broadleaf forest, temperate shrubland and savanna, badland desert|note=Jurassic; exotic mount, trainable, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Ceratosaurus man|symbol=C|color=2:0:1|playable=Adv|food=No|hostile=Yes|size=410,000|value=300|biome=Temperate broadleaf forest, temperate shrubland and savanna, badland desert|note=Jurassic; animal people, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Colepiocephale|symbol=c|color=6:0:0|playable=No|food=Yes|hostile=No|size=10,000|value=50|biome=Temperate broadleaf forest, temperate freshwater marsh|note=Cretaceous; benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Colepiocephale man|symbol=c|color=6:0:0|playable=Adv|food=No|hostile=No|size=40,000|value=50|biome=Temperate broadleaf forest, temperate freshwater marsh|note=Cretaceous; animal people, benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Deinonychus|symbol=D|color=6:0:0|playable=No|food=Yes|hostile=No|size=100,000|value=100|biome=Temperate shrubland, Temperate broadleaf forest|note=Cretaceous; trainable, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Deinonychus man|symbol=D|color=6:0:0|playable=Adv|food=No|hostile=No|size=85,000|value=100|biome=Temperate shrubland, Temperate broadleaf forest|note=Cretaceous; animal people, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Deinotherium|symbol=D|color=7:0:0|playable=No|food=Yes|hostile=No|size=11,793,000|value=1000|biome=Tropical moist broadleaf forest, tropical grassland and savanna|note=Cenozoic; benign, grazer, exotic mount, war trainable}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Deinotherium man|symbol=D|color=7:0:0|playable=Adv|food=No|hostile=No|size=5,895,080|value=1000|biome=Tropical moist broadleaf forest, tropical grassland and savanna|note=Cenozoic; animal people, benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Diadectes|symbol=D|color=2:0:0|playable=No|food=Yes|hostile=No|size=375,000|value=200|biome=Temperate broadleaf forest, temperate savanna and shrubland|note=Permian; benign, grazer, lays eggs, war trainable}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Diadectes man|symbol=D|color=2:0:0|playable=Adv|food=No|hostile=No|size=222,500|value=200|biome=Temperate broadleaf forest, temperate savanna and shrubland|note=Permian; animal people, benign, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Dilophosaurus|symbol=D|color=6:0:0|playable=No|food=Yes|hostile=Yes|size=400,000|value=200|biome=Temperate shrubland, badland desert|note=Jurassic; exotic mount, lays eggs, trainable}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Dilophosaurus man|symbol=D|color=6:0:0|playable=Adv|food=No|hostile=Yes|size=235,000|value=200|biome=Temperate shrubland, badland desert|note=Jurassic; animal people, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Diplodocus|symbol=D|color=2:0:1|playable=No|food=Yes|hostile=No|size=15,000,000|value=1000|biome=Temperate broadleaf forest, temperate shrubland and savanna, badland desert|note=Jurassic; benign, lays eggs, pack animal (capacity: 7500), wagon puller}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Diplodocus man|symbol=D|color=2:0:1|playable=Adv|food=No|hostile=No|size=7,506,360|value=1000|biome=Temperate broadleaf forest, temperate shrubland and savanna, badland desert|note=Jurassic; animal people, benign, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Dodo|symbol=d|color=7:0:0|playable=No|food=Yes|hostile=No|size=14,000|value=50|biome=Tropical broadleaf forest|note=Cenozoic; benign, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Dodo man|symbol=d|color=7:0:0|playable=Adv|food=No|hostile=No|size=42,000|value=50|biome=Tropical broadleaf forest|note=Cenozoic; animal people, benign, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Drepanopterus man|symbol=d|color=2:0:0|playable=Adv|food=No|hostile=No|size=35,250|value=20|biome=temperate brackish lake, temperate freshwater lake, temperate freshwater river, temperate brackish river|note=Devonian; animal people, (moveable on land)}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Drepanosaurus|symbol=d|color=2:0:0|playable=No|food=Yes|hostile=No|size=4,530|value=50|biome=Temperate broadleaf forest, temperate conifer forest|note=Triassic; benign, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Drepanosaurus man|symbol=d|color=2:0:0|playable=Adv|food=No|hostile=No|size=37,260|value=50|biome=Temperate broadleaf forest, temperate conifer forest|note=Triassic; animal people, benign, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Entelodon|symbol=E|color=6:0:0|playable=No|food=Yes|hostile=No|size=272,000|value=200|biome=Temperate shrubland, grassland and savanna|note=Cenozoic; benign, exotic mount, grazer, war trainable, pack animal (capacity: 1000), wagon puller}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Entelodon man|symbol=E|color=6:0:0|playable=Adv|food=Yes|hostile=No|size=171,000|value=200|biome=Temperate shrubland, grassland and savanna|note=Cenozoic; animal people, benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Eoraptor|symbol=e|color=2:0:0|playable=No|food=Yes|hostile=No|size=10,000|value=50|biome=Temperate shrubland, badland desert|note=Triassic; benign, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Eoraptor man|symbol=e|color=2:0:0|playable=Adv|food=No|hostile=No|size=40,000|value=50|biome=Temperate shrubland, badland desert|note=Triassic; animal people, benign, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Europasaurus|symbol=E|color=6:0:1|playable=No|food=Yes|hostile=No|size=750,000|value=300|biome=Temperate conifer forest, temperate broadleaf forest|note=Jurassic; benign, lays eggs, pack animal (capacity: 2000), wagon puller}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Europasaurus man|symbol=E|color=6:0:1|playable=Adv|food=No|hostile=No|size=410,000|value=300|biome=Temperate conifer forest, temperate broadleaf forest|note=Jurassic}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Glyptodon|symbol=G|color=6:0:1|playable=No|food=Yes|hostile=No|size=2,000,000|value=400|biome=Temperate shrubland, grassland and savanna|note=Cenozoic; benign, shell }}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Glyptodon man|symbol=G|color=6:0:1|playable=Adv|food=No|hostile=No|size=1,035,000|value=400|biome=Temperate shrubland, grassland and savanna|note=Cenozoic; animal people, benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Hypsilophodon|symbol=h|color=6:0:0|playable=No|food=Yes|hostile=No|size=20,000|value=50|biome=Temperate broadleaf forest, temperate freshwater marsh|note=Cretaceous; benign lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Hypsilophodon man|symbol=h|color=6:0:0|playable=Adv|food=No|hostile=No|size=45,000|value=50|biome=Temperate broadleaf forest, temperate freshwater marsh|note=Cretaceous; animal people, benign, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Iguanodon|symbol=I|color=6:0:0|playable=No|food=Yes|hostile=No|size=4,536,000|value=400|biome=Temperate broadleaf forest, temperate freshwater marsh|note=Cretaceous; benign, exotic mount, war trainable, pack animal (capacity: 3000)}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Iguanodon man|symbol=I|color=6:0:0|playable=Adv|food=No|hostile=No|size=2,255,660|value=400|biome=Temperate broadleaf forest, temperate freshwater marsh|note=Cretaceous; animal people, benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Jeholopterus man|symbol=j|color=0:0:1|playable=Adv|food=No|hostile=No|size=35,020|value=20|biome=Tropical moist broadleaf forest|note=Jurassic; animal people, benign, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Kelenken|symbol=K|color=7:0:0|playable=No|food=Yes|hostile=Yes|size=100,000|value=100|biome=Temperate shrubland, grassland and savanna|note=Cenozoic; trainable, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Kelenken man|symbol=K|color=7:0:0|playable=Adv|food=No|hostile=Yes|size=85,000|value=100|biome=Temperate shrubland, grassland and savanna|note=Cenozoic; animal people, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Kentrosaurus|symbol=K|color=6:0:0|playable=No|food=Yes|hostile=No|size=1,600,000|value=400|biome=Tropical dry broadleaf forest, tropical shrubland and savanna|note=Jurassic; benign, lays eggs, war trainable, pack animal (capacity: 3000), wagon puller}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Kentrosaurus man|symbol=K|color=6:0:0|playable=Adv|food=No|hostile=No|size=835,000|value=400|biome=Tropical dry broadleaf forest, tropical shrubland and savanna|note=Jurassic; animal people, benign, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Kosmoceratops|symbol=K|color=1:0:1|playable=No|food=Yes|hostile=No|size=1,179,000|value=400|biome=Temperate broadleaf forest, temperate freshwater marsh, temperate savanna|note=Cretaceous; benign, exotic mount, lays eggs, war trainable, pack animal (capacity: 2000), wagon puller}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Kosmoceratops man|symbol=K|color=1:0:1|playable=Adv|food=No|hostile=No|size=624,500|value=400|biome=Temperate broadleaf forest, temperate freshwater marsh, temperate savanna|note=Cretaceous; animal people, benign, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Linhenykus man|symbol=l|color=6:0:0|playable=Adv|food=No|hostile=No|size=35,250|value=20|biome=Tropical shrubland, badland desert, rock desert|note=Cretaceous; animal people, benign, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Lystrosaurus|symbol=L|color=7:0:0|playable=No|food=Yes|hostile=No|size=90,000|value=100|biome=Temperate shrubland and grassland, badland desert|note=Permian; benign, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Lystrosaurus man|symbol=L|color=7:0:0|playable=Adv|food=No|hostile=No|size=80,000|value=100|biome=Temperate  shrubland and grassland, badland desert|note=Permian; animal people, benign, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Megacerops|symbol=M|color=7:0:0|playable=No|food=Yes|hostile=No|size=3,000,000|value=400|biome=Temperate broadleaf forest, temperate grassland and savanna|note=Cenozoic; benign, exotic mount, grazer}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Megacerops man|symbol=M|color=7:0:0|playable=Adv|food=No|hostile=No|size=1,535,000|value=400|biome=Temperate broadleaf forest, temperate grassland and savanna|note=Cenozoic; animal people, benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Megalania|symbol=M|color=6:0:0|playable=No|food=Yes|hostile=Yes|size=450,000|value=200|biome=Tropical dry broadleaf forest, temperate shrubland and grassland|note=Cenozoic; exotic mount, war trainable, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Megalania man|symbol=M|color=6:0:0|playable=Adv|food=No|hostile=Yes|size=260,000|value=200|biome=Tropical dry broadleaf forest, temperate shrubland and grassland|note=Cenozoic; animal people, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Meganeura man|symbol=m|color=2:0:1|playable=Adv|food=No|hostile=No|size=35,060|value=20|biome=temperate freshwater swamp, temperate freshwater marsh, temperate freshwater river, temperate broadleaf forest|note=Carboniferous; animal people}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Megatherium|symbol=M|color=6:0:0|playable=No|food=Yes|hostile=No|size=3,742,000|value=400|biome=Temperate broadleaf forest, temperate savanna, grassland and shrubland|note=Cenozoic; benign, grazer}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Megatherium man|symbol=M|color=6:0:0|playable=Adv|food=No|hostile=No|size=1,848,610|value=400|biome=Temperate broadleaf forest, temperate savanna, grassland and shrubland|note=Cenozoic; animal people, benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Microceratus|symbol=m|color=5:0:1|playable=No|food=Yes|hostile=No|size=6,550|value=50|biome=Tropical shrubland, rock desert, sand desert|note=Cretaceous; benign, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Microceratus man|symbol=m|color=5:0:1|playable=Adv|food=No|hostile=No|size=38,270|value=50|biome=Tropical shrubland, rock desert, sand desert|note=Cretaceous; animal people, benign, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Miohippus|symbol=m|color=6:0:0|playable=No|food=Yes|hostile=No|size=47,500|value=50|biome=Temperate broadleaf forest, temperate grassland and savanna|note=Cenozoic; benign, grazer, can be milked}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Miohippus man|symbol=m|color=6:0:0|playable=Adv|food=No|hostile=No|size=58,750|value=50|biome=Temperate broadleaf forest, temperate grassland and savanna|note=Cenozoic; animal people, benign }}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Moa|symbol=M|color=6:0:0|playable=No|food=Yes|hostile=No|size=160,000|value=100|biome=Temperate broadleaf forest, temperate grassland and shrubland|note=Cenozoic; benign, lays eggs, male has only size 72,000}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Moa man|symbol=M|color=6:0:0|playable=Adv|food=No|hostile=No|size=115,000|value=100|biome=Temperate broadleaf forest, temperate grassland and shrubland|note=Cenozoic; animal people, benign, male has only size 71,000}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Mononykus|symbol=m|color=6:0:0|playable=No|food=Yes|hostile=No|size=3,500|value=50|biome=Tropical shrubland, badland desert, rock desert|note=Cretaceous; benign, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Mononykus man|symbol=m|color=6:0:0|playable=Adv|food=No|hostile=No|size=36,750|value=50|biome=Tropical shrubland, badland desert, rock desert|note=Cretaceous; animal people, benign, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Nodosaurus|symbol=N|color=6:0:0|playable=No|food=Yes|hostile=No|size=3,500,000|value=400|biome=Temperate shrubland, temperate savanna|note=Cretaceous; benign, exotic mount, war trainable, lays eggs, pack animal (capacity: 3000), wagon puller}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Nodosaurus man|symbol=N|color=6:0:0|playable=Adv|food=No|hostile=No|size=1,723,640|value=400|biome=Temperate shrubland, temperate savanna|note=Cretaceous; animal people, benign, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Nothronychus|symbol=N|color=6:0:0|playable=No|food=Yes|hostile=No|size=1,000,000|value=400|biome=Temperate shrubland and savanna|note=Cretaceous; benign, exotic mount, lays eggs, war trainable, pack animal (capacity: 1500)}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Nothronychus man|symbol=N|color=6:0:0|playable=Adv|food=No|hostile=No|size=535,000|value=400|biome=Temperate shrubland and savanna|note=Cretaceous; animal people, benign, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Oviraptor|symbol=o|color=7:0:0|playable=No|food=Yes|hostile=No|size=36,500|value=50|biome=Sand desert, rock desert, tropical shrubland|note=Cretaceous; benign, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Oviraptor man|symbol=o|color=7:0:0|playable=Adv|food=No|hostile=No|size=53,250|value=50|biome=Sand desert, rock desert, tropical shrubland|note=Cretaceous; animal people, benign, las eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Pachycephalosaurus|symbol=P|color=2:0:1|playable=No|food=Yes|hostile=No|size=410,000|value=200|biome=Temperate broadleaf forest, temperate savanna, temperate freshwater marsh|note=Cretaceous; benign, exotic mount, war trainable, pack animal (capacity: 1000)}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Pachycephalosaurus man|symbol=P|color=2:0:1|playable=Adv|food=Nos|hostile=No|size=240,000|value=200|biome=Temperate broadleaf forest, temperate savanna, temperate freshwater marsh|note=Cretaceous; animal people, benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Paraceratherium|symbol=P|color=7:0:0|playable=No|food=Yes|hostile=No|size=18,000,000|value=1000|biome=Temperate grassland and shrubland, badland desert|note=Cenozoic; benign, exotic mount, grazer, war trainable, pack animal (capacity: 7500)}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Paraceratherium man|symbol=P|color=7:0:0|playable=Adv|food=No|hostile=No|size=8,999,210|value=1000|biome=Temperate grassland and shrubland, badland desert|note=Cenozoic; animal people, benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Parasaurolophus|symbol=P|color=2:0:1|playable=No|food=Yes|hostile=No|size=3,742,000|value=400|biome=Temperate broadleaf forest, temperate freshwater marsh|note=Cretaceous; benign, exotic mount, pack animal (capacity: 2500), war trainable}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Parasaurolophus man|symbol=P|color=2:0:1|playable=Adv|food=No|hostile=No|size=1,848,610|value=400|biome=Temperate broadleaf forest, temperate freshwater marsh|note=Cretaceous; animal people, benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Platybelodon|symbol=P|color=7:0:0|playable=No|food=Yes|hostile=No|size=3,500,000|value=400|biome=temperate freshwater marsh, temperate grassland and savanna|note=Cenozoic; benign, exotic mount, grazer, war trainable, pack animal (capacity: 2000)}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Platybelodon man|symbol=P|color=7:0:0|playable=Adv|food=No|hostile=No|size=1,723,640|value=400|biome=temperate freshwater marsh, temperate grassland and savanna|note=Cenozoic; animal people, benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Procompsognathus man|symbol=p|color=2:0:0|playable=Adv|food=No|hostile=No|size=35,650|value=20|biome=Temperate broadleaf forest, temperate shrubland, badland desert|note=Triassic; animal people, benign, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Pterodactylus man|symbol=p|color=6:0:0|playable=Adv|food=No|hostile=No|size=35,620|value=20|biome=Tropical dry broadleaf forest|note=Jurassic; animal people, benign, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Pygmy mammoth|symbol=P|color=7:0:0|playable=No|food=Yes|hostile=No|size=1,055,000|value=400|biome=Temperate shrubland and grassland|note=Cenozoic; benign, exotic mount, grazer, war trainable}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Pygmy mammoth man|symbol=P|color=7:0:0|playable=Adv|food=No|hostile=No|size=562,500|value=400|biome=Temperate shrubland and grassland|note=Cenozoic; animal people, benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Quetzalcoatlus|symbol=Q|color=6:0:0|playable=No|food=Yes|hostile=Yes|size=225,000|value=200|biome=Temperate savanna, temperate savanna|note=Cretaceous; exotic mount, lays eggs, war trainable}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Quetzalcoatlus man|symbol=Q|color=6:0:0|playable=Adv|food=No|hostile=Yes|size=147,500|value=200|biome=Temperate savanna, temperate savanna|note=Cretaceous; animal people, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Rhamphorhynchus|symbol=r|color=6:0:0|playable=No|food=Yes|hostile=No|size=2150|value=50|biome=Tropical dry broadleaf forest|note=Jurassic; benign, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Rhamphorhynchus man|symbol=r|color=6:0:0|playable=Adv|food=No|hostile=No|size=36,070|value=50|biome=Tropical dry broadleaf forest|note=Jurassic; animal people, benign, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Sharovipteryx man|symbol=s|color=2:0:1|playable=Adv|food=No|hostile=No|size=35,000|value=20|biome=Temperate broadleaf forest, temperate shrubland|note=Triassic; animal people, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Sinopterus|symbol=s|color=6:0:0|playable=No|food=Yes|hostile=No|size=2,940|value=50|biome=Tropical moist broadleaf forest|note=Cretaceous; benign, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Sinopterus man|symbol=s|color=6:0:0|playable=Adv|food=No|hostile=No|size=36,470|value=50|biome=Tropical moist broadleaf forest|note=Cretaceous; animal people, benign, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Smilodon|symbol=S|color=6:0:1|playable=No|food=Yes|hostile=Yes|size=328,000|value=200|biome=Temperate broadleaf forest, temperate savanna, grassland and shrubland|note=Cenozoic; exotic mount, trainable}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Smilodon man|symbol=S|color=6:0:1|playable=Adv|food=No|hostile=Yes|size=199,000|value=200|biome=Temperate broadleaf forest, temperate savanna, grassland and shrubland|note=Cenozoic; animal people}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Stegosaurus|symbol=S|color=2:0:0|playable=No|food=Yes|hostile=No|size=4,990,000|value=400|biome=Temperate broadleaf forest, temperate shrubland, temperate savanna, badland desert|note=Jurassic; benign, war trainable, lays eggs, pack animal (capacity: 5000), wagon puller}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Stegosaurus man|symbol=S|color=2:0:0|playable=Adv|food=No|hostile=No|size=2,486,960|value=400|biome=Temperate broadleaf forest, temperate shrubland, temperate savanna, badland desert|note=Jurassic; animal people, benign, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Suzhousaurus|symbol=S|color=6:0:0|playable=No|food=Yes|hostile=No|size=2,200,000|value=400|biome=Temperate shrubland, badland desert|note=Cretaceous; benign, exotic mount, lays eggs, war trainable, pack animal (capacity: 2000)}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Suzhousaurus man|symbol=S|color=6:0:0|playable=Adv|food=No|hostile=No|size=1,135,000|value=400|biome=Temperate shrubland, badland desert|note=Cretaceous; animal people, benign, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Therizinosaurus|symbol=T|color=6:0:0|playable=No|food=Yes|hostile=No|size=5,000,000|value=500|biome=Tropical moist broadleaf forest, tropical shrubland|note=Cretaceous; benign, exotic mount, war trainable, pack animal (capacity: 3000), lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Therizinosaurus man|symbol=T|color=6:0:0|playable=Adv|food=No|hostile=No|size=2,492,050|value=500|biome=Tropical moist broadleaf forest, tropical shrubland|note=Cretaceous; animal people, benign, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Thylacine|symbol=t|color=6:0:1|playable=No|food=Yes|hostile=Yes|size=19,000|value=50|biome=Temperate broadleaf forest, temperate shrubland and grassland|note=Cenozoic; trainable}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Thylacine man|symbol=t|color=6:0:1|playable=Adv|food=No|hostile=Yes|size=44,500|value=50|biome=Temperate broadleaf forest, temperate shrubland and grassland|note=Cenozoic; animal people}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Torvosaurus|symbol=T|color=4:0:0|playable=No|food=Yes|hostile=Yes|size=2,177,000|value=400|biome=Temperate broadleaf forest, temperate shrubland and savanna, badland desert|note=Jurassic; exotic mount, trainable}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Torvosaurus man|symbol=T|color=4:0:0|playable=Adv|food=No|hostile=Yes|size=1,123,500|value=400|biome=Temperate broadleaf forest, temperate shrubland and savanna, badland desert|note=Jurassic; animal people}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Triceratops|symbol=T|color=6:0:1|playable=No|food=Yes|hostile=No|size=9,000,000|value=500|biome=Temperate broadleaf forest, temperate freshwater marsh, temperate savanna|note=Cretaceous; benign, exotic mount, war trainable, lays eggs, pack animal (capacity: 5000), wagon puller}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Triceratops man|symbol=T|color=6:0:1|playable=Adv|food=No|hostile=No|size=4,511,130|value=500|biome=Temperate broadleaf forest, temperate freshwater marsh, temperate savanna|note=Cretaceous; animal people, benign, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Tsintaosaurus|symbol=T|color=2:0:1|playable=No|food=Yes|hostile=No|size=2,500,000|value=400|biome=Tropical moist broadleaf forest, tropical freshwater marsh|note=Cretaceous; benign, exotic mount, war trainable, pack animal (capacity: 3000)}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Tsintaosaurus man|symbol=T|color=2:0:1|playable=Adv|food=No|hostile=No|size=1,285,000|value=400|biome=Tropical moist broadleaf forest, tropical freshwater marsh|note=Cretaceous; animal people, benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Tyrannosaurus|symbol=T|color=2:0:0|playable=No|food=Yes|hostile=Yes|size=6,250,000|value=500|biome=Temperate Savanna, Temperate freshwater marsh, temperate broadleaf forest|note=Cretaceous; exotic mount, trainable, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Tyrannosaurus man|symbol=T|color=2:0:0|playable=Adv|food=No|hostile=Yes|size=3,125,640|value=500|biome=Temperate Savanna, Temperate freshwater marsh, temperate broadleaf forest|note=Cretaceous; animal people, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Utahraptor|symbol=U|color=6:0:0|playable=No|food=Yes|hostile=Yes|size=500,000|value=300|biome=Temperate shrubland, badland desert|note=Cretaceous; exotic mount, trainable, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Utahraptor man|symbol=U|color=6:0:0|playable=Adv|food=No|hostile=Yes|size=285,000|value=300|biome=Temperate shrubland, badland desert|note=Cretaceous; animal people, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Velociraptor|symbol=v|color=6:0:0|playable=No|food=Yes|hostile=Yes|size=17,000|value=50|biome=Tropical shrubland, badland desert, rock desert|note=Cretaceous; hunting trainable, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Velociraptor man|symbol=v|color=6:0:0|playable=Adv|food=No|hostile=Yes|size=43,500|value=50|biome=Tropical shrubland, badland desert, rock desert|note=Cretaceous; animal people, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Woolly mammoth|symbol=W|color=6:0:0|playable=No|food=Yes|hostile=No|size=6,045,000|value=500|biome=Tundra, temperate grassland|note=Cenozoic; benign, grazer, exotic mount, war trainable, pack animal (capacity: 5000), can be sheared}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Woolly mammoth man|symbol=W|color=6:0:0|playable=Adv|food=No|hostile=No|size=3,021,980|value=500|biome=Tundra, temperate grassland|note=Cenozoic; animal people, benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Woolly rhinoceros|symbol=R|color=6:0:0|playable=No|food=Yes|hostile=No|size=2,650,000|value=400|biome=Tundra, temperate grassland|note=Cenozoic; benign, grazer, exotic mount, war trainable, can be sheared}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Woolly rhinoceros man|symbol=R|color=6:0:0|playable=Adv|food=No|hostile=No|size=1,360,000|value=400|biome=Tundra, temperate grassland|note=Cenozoic; animal people, benign}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Aquatic====&lt;br /&gt;
{{stub}}&lt;br /&gt;
{{v50_creaturecurrent_table_head}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Aegirocassis|symbol=a|color=1:0:1|food=Yes|playable=No|hostile=No|size=40,000|value=50|biome=Tropical ocean, temperate ocean|note=Ordovician; benign, (moveable on land)}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Aegirocassis man|symbol=a|color=1:0:1|food=No|playable=Adv|hostile=No|size=55,000|value=50|biome=Tropical ocean, temperate ocean|note=Ordovician; animal people, benign, (moveable on land)}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Ammonite|symbol=A|color=6:0:0|playable=No|food=Yes|hostile=No|size=400,000|value=200|biome=Any Ocean|note=Cretaceous; has shell}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Ammonite man|symbol=A|color=6:0:0|playable=Adv|food=No|hostile=No|size=235,000|value=200|biome=Any Ocean|note=Cretaceous; animal people}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Anomalocaris man|symbol=a|color=6:0:1|playable=Adv|food=No|hostile=No|size=35,220|value=20|biome=Tropical ocean, Tropical Saltwater Pool|note=Cambrian; animal people, (moveable on land)}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Archelon|symbol=A|color=3:0:0|playable=No|food=Yes|hostile=No|size=2,676,000|value=400|biome=Temperate Ocean|note=Cretaceous; benign, shell, (moveable on land)}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Archelon man|symbol=A|color=3:0:0|playable=Adv|food=No|hostile=No|size=1,373,000|value=400|biome=Temperate Ocean|note=Cretaceous; animal people, benign, (moveable on land)}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Dimetrodon|symbol=D|color=7:0:0|playable=No|food=Yes|hostile=Yes|size=139,000|value=100|biome=Temperate savanna and shrubland, badland desert, temperate freshwater river|note=Permian; amphibious, lays eggs, war trainable}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Dimetrodon man|symbol=D|color=7:0:0|playable=Adv|food=No|hostile=Yes|size=104,500|value=100|biome=Temperate savanna and shrubland, badland desert, temperate freshwater river|note=Permian; animal people, amphibious, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Diplocaulus|symbol=d|color=0:0:1|playable=No|food=Yes|hostile=No|size=10,000|value=50|biome=Temperate freshwater swamp, temperate freshwater marsh, temperate freshwater lake, temperate freshwater river|note=Permian; amphibious, benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Diplocaulus man|symbol=d|color=0:0:1|playable=Adv|food=No|hostile=No|size=40,000|value=50|biome=Temperate freshwater swamp, temperate freshwater marsh, temperate freshwater lake, temperate freshwater river|note=Permian; animal people, amphibious, benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Dunkleosteus|symbol=D|color=7:0:0|playable=No|food=Yes|hostile=Yes|size=2,500,000|value=400|biome=Tropical ocean, temperate ocean|note=Devonian}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Dunkleosteus man|symbol=D|color=7:0:0|playable=Adv|food=No|hostile=Yes|size=1,285,000|value=400|biome=Tropical ocean, temperate ocean|note=Devonian; animal people}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Eryops|symbol=e|color=2:0:0|playable=No|food=Yes|hostile=No|size=16,200|value=50|biome=Temperate freshwater swamp, temperate freshwater marsh, temperate freshwater lake, temperate freshwater river|note=Permian; amphibious, benign, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Eryops man|symbol=e|color=2:0:0|playable=Adv|food=No|hostile=No|size=43,100|value=50|biome=Temperate freshwater swamp, temperate freshwater marsh, temperate freshwater lake, temperate freshwater river|note=Permian; animal people, amphibious, benign, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Gerrothorax|symbol=g|color=7:0:0|playable=No|food=Yes|hostile=No|size=35,000|value=50|biome=Temperate  freshwater swamp, temperate freshwater lake, temperate freshwater river|note=Triassic; benign, amphibious}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Gerrothorax man|symbol=g|color=7:0:0|playable=Adv|food=No|hostile=No|size=52,500|value=50|biome=Temperate  freshwater swamp, temperate freshwater lake, temperate freshwater river|note=Triassic; animal people, benign, amphibious}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Haikouichthys man|symbol=h|color=1:0:1|playable=Adv|food=No|hostile=No|size=35,000|value=20|biome=Tropical ocean, Tropical Saltwater Pool|note=Cambrian; animal people, benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Hallucigenia man|symbol=h|color=6:0:1|playable=Adv|food=No|hostile=No|size=35,000|value=20|biome=Tropical ocean, Tropical Saltwater Pool|note=Cambrian; animal people, (moveable on land)}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Helicoprion|symbol=h|color=6:0:0|playable=No|food=Yes|hostile=Yes|size=339000|value=200|biome=Tropical Ocean, temperate ocean|note=Permian}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Helicoprion man|symbol=h|color=6:0:0|playable=Adv|food=No|hostile=Yes|size=204,500|value=200|biome=Tropical Ocean, temperate ocean|note=Permian; animal people}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Hibbertopterus peachi|symbol=H|color=2:0:0|playable=No|food=Yes|hostile=No|size=50,000|value=100|biome=temperate brackish lake, temperate freshwater lake, temperate freshwater river, temperate brackish river|note=Devonian; benign, not butcherable, cookable live, (moveable on land)}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Hibbertopterus peachi man|symbol=H|color=2:0:0|playable=Adv|food=No|hostile=No|size=60,000|value=100|biome=temperate brackish lake, temperate freshwater lake, temperate freshwater river, temperate brackish river|note=Devonian; animal people, benign, (moveable on land)}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Hibbertopterus scouleri|symbol=H|color=6:0:0|playable=No|food=Yes|hostile=No|size=60,000|value=100|biome=temperate brackish lake, temperate freshwater lake, temperate freshwater river, temperate brackish river|note=Devonian; benign, not butcherable, cookable live, (moveable on land)}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Hibbertopterus scouleri man|symbol=H|color=6:0:0|playable=Adv|food=No|hostile=No|size=65,000|value=100|biome=temperate brackish lake, temperate freshwater lake, temperate freshwater river, temperate brackish river|note=Devonian; animal people, benign, (moveable on land)}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Ichthyosaurus|symbol=I|color=3:0:1|playable=No|food=Yes|hostile=Yes|size=650,000|value=300|biome=Any ocean|note=Jurassic}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Ichthyosaurus man|symbol=I|color=3:0:1|playable=Adv|food=No|hostile=Yes|size=360,000|value=300|biome=Any ocean|note=Jurassic; animal people}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Jaekelopterus|symbol=J|color=6:0:0|playable=No|food=Yes|hostile=No|size=200,000|value=200|biome=Temperate  brackish lake, temperate freshwater lake, temperate freshwater river, temperate brackish river|note=Silurian; not butcherable, cookable live, (moveable on land)}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Jaekelopterus man|symbol=J|color=6:0:0|playable=Adv|food=No|hostile=No|size=135,000|value=200|biome=Temperate brackish lake, temperate freshwater lake, temperate freshwater river, temperate brackish river|note=Silurian; animal people, (moveable on land)}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Megalodon|symbol=M|color=7:0:1|playable=No|food=Yes|hostile=Yes|size=23,269,000|value=2000|biome=Temperate Ocean, tropical ocean|note=Cenozoic}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Megalodon man|symbol=M|color=7:0:1|playable=Adv|food=No|hostile=Yes|size=11,632,580|value=2000|biome=Temperate Ocean, tropical ocean|note=Cenozoic; animal people}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Mimetaster man|symbol=m|color=2:0:0|playable=Adv|food=No|hostile=No|size=35,020|value=20|biome=temperate ocean, temperate saltwater pool|note=Devonian; animal people, (moveable on land)}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Mosasaurus|symbol=M|color=2:0:1|playable=No|food=Yes|hostile=Yes|size=12,500,000|value=1000|biome=Tropical Ocean, Temperate Ocean|note=Cretaceous; (moveable on land)}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Mosasaurus man|symbol=M|color=2:0:1|playable=Adv|food=Nos|hostile=Yes|size=6,250,640|value=1000|biome=Tropical Ocean, Temperate Ocean|note=Cretaceous; animal people, (moveable on land)}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Oestocephalus man|symbol=o|color=6:0:1|playable=Adv|food=No|hostile=No|size=35,150|value=20|biome=Temperate freshwater Swamp, Marsh, Lake and River|note=Carboniferous; animal people, amphibious}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Opabinia man|symbol=o|color=4:0:1|playable=Adv|food=No|hostile=No|size=35,010|value=20|biome=Tropical ocean, Tropical Saltwater Pool|note=Cambrian; animal people, (moveable on land)}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Ostenocaris man|symbol=∙|color=7:0:1|playable=Adv|food=No|hostile=No|size=35,000|value=50|biome=Temperate Ocean, Temperate saltwater pool|note=Jurassic; animal people, benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Plesiosaurus|symbol=P|color=3:0:1|playable=No|food=Yes|hostile=Yes|size=450000|value=200|biome=Tropical ocean, temperate ocean|note=Jurassic; (moveable on land)}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Plesiosaurus man|symbol=P|color=3:0:1|playable=Adv|food=No|hostile=Yes|size=260,000|value=200|biome=Tropical ocean, temperate ocean|note=Jurassic; animal people, (moveable on land)}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Psephoderma|symbol=p|color=2:0:0|playable=No|food=Yes|hostile=no|size=5270|value=50|biome=Temperate ocean, temperate saltwater pool, tropical saltwater pool|note=Triassic; lays eggs, (moveable on land)}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Psephoderma man|symbol=p|color=2:0:0|playable=Adv|food=No|hostile=no|size=37,630|value=50|biome=Temperate ocean, temperate saltwater pool, tropical saltwater pool|note=Triassic; animal people, lays eggs, (moveable on land)}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Spinosaurus aegyptiacus|symbol=S|color=7:0:0|playable=No|food=Yes|hostile=Yes|size=7,400,000|value=500|biome=Tropical marsh, tropical brackish river, tropical saltwater river|note=Cretaceous; amphibious, exotic mount, trainable, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Spinosaurus aegyptiacus man|symbol=S|color=7:0:0|playable=Adv|food=No|hostile=Yes|size=3,705,970|value=500|biome=Tropical marsh, tropical brackish river, tropical saltwater river|note=Cretaceous; animal people, amphibious, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Spinosaurus mirabilis|symbol=S|color=2:0:1|playable=No|food=Yes|hostile=Yes|size=7,400,000|value=500|biome=Tropical freshwater marsh, tropical saltwater marsh, tropical brackish river, tropical saltwater river|note=Cretaceous; amphibious, exotic mount, trainable, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Spinosaurus mirabilis man|symbol=S|color=2:0:1|playable=Adv|food=No|hostile=Yes|size=3,705,970|value=500|biome=Tropical freshwater marsh, tropical saltwater marsh, tropical brackish river, tropical saltwater river|note=Cretaceous; animal people, amphibious, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Tiktaalik|symbol=t|color=2:0:1|playable=No|food=Yes|hostile=Yes|size=47,000|value=50|biome=Tropical freshwater swamp, tropical freshwater marsh, tropical freshwater river, tropical freshwater lake|note=Devonian; amphibious}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Tiktaalik man|symbol=t|color=2:0:1|playable=Adv|food=No|hostile=Yes|size=58,500|value=50|biome=Tropical freshwater swamp, tropical freshwater marsh, tropical freshwater river, tropical freshwater lake|note=Devonian; animal people, amphibious}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Titanoboa|symbol=T|color=2:0:0|playable=No|food=Yes|hostile=No|size=933,000|value=300|biome=Any tropical freshwater|note=Cenozoic; amphibious, war trainable, exotic mount}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Titanoboa man|symbol=T|color=2:0:0|playable=Adv|food=No|hostile=No|size=501,500|value=300|biome=Any tropical freshwater|note=Cenozoic; animal people, amphibious}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Trilobite|symbol=t|color=7:0:0|food=Yes|playable=No|hostile=No|size=4,500|value=50|biome=Tropical Ocean, temperate ocean, Tropical/Temperate Saltwater Pools|note=Cambrian; benign, not butcherable, cookable live, (moveable on land), shell}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Trilobite man|symbol=t|color=7:0:0|playable=Adv|food=No|hostile=No|size=37,250|value=50|biome=Tropical Ocean, temperate ocean, Tropical/Temperate Saltwater Pools|note=Cambrian; animal people, benign, (moveable on land)}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Tullimonstrum man|symbol=t|color=4:0:1|playable=Adv|food=No|hostile=No|size=35,080|value=20|biome=Temperate Ocean, temperate brackish pool, temperate saltwater pool, temperate brackish river|note=Carboniferous; animal people, (moveable on land)}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Wiwaxia man|symbol=w|color=4:0:1|playable=Adv|food=No|hostile=No|size=35,000|value=20|biome=Tropical ocean, Tropical Saltwater Pool|note=Cambrian; animal people, (moveable on land)}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Note: &amp;quot;moveable on land&amp;quot; in the above table means that the creature has the creature token &amp;quot;AQUATIC&amp;quot;, but not the creature token &amp;quot;IMMOBILE_LAND&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== [[Night creature|Night Creatures]] / Other ==&lt;br /&gt;
&amp;lt;!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Night creatures===&lt;br /&gt;
These creatures are either vicious creatures that attack in the night, or are created through certain [[Interaction token|interaction]]s - be it a condition of the game, or intentionally by another creature.&lt;br /&gt;
{{v50_creaturecurrent_table_head}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|graphic=[[File:Animated dead example anim.gif]]|name=Undead|Animated dead|symbol=Ñ|color=3:0:0|food=Yes|playable=No|hostile=Yes|size=Unchanged|value=Not tameable|biome=[[Evil]] biomes, [[tower (necromancy)|tower]]s, [[camp]]s|note=Formerly living creatures animated through magic.}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|graphic=[[File:bogeyman_sprite.png]]|name=Bogeyman|symbol=ñ|color=0:0:1|food=No|playable=No|hostile=Yes|size=10,000 to 20,000|value=Not tameable|biome=[[Evil]] biomes|note=Evil predatory shape-shifters that stalk unfortunate victims in the night.}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|graphic=[[File:experiment_sprite_anim.gif]]|name=Experiment|symbol=&amp;lt;span style=&amp;quot;font-size:80%;&amp;quot;&amp;gt;Any&amp;lt;/span&amp;gt;|color=7:0:1|food=No|playable=Adv&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;|hostile=Possibly|size=Varies|value=Not tameable|biome=[[Tower (necromancy)|Tower]]s, Towns and cities&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;|note= Failed or successful products of experimentation on living citizens or livestock.}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Ghost|symbol=Ñ|color=7:1:1|food=No|playable=No|hostile=Possibly|size=Unchanged|value=Not tameable|biome=Any|note=Spiritual residents who have not been memorialized properly.}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Infected ghoul|symbol=Ñ|color=4:0:1|food=No|playable=No|hostile=Yes|size=Unchanged|value=Not tameable|biome=[[Tower (necromancy)|Tower]]s|note=Undead creatures who can spread their condition through bites.}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Intelligent undead|symbol=Ñ|color=3:0:1|food=No|playable=Adv&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;|hostile=Possibly|size=Unchanged|value=Not tameable|biome=All above-ground|note=Former historical figures raised from the dead, retaining part of their personality.}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|graphic=[[File:mummy_preview_sprite.png]]|name=Mummy|symbol=Ñ|color=6:0:1|food=No|playable=No|hostile=Yes|size=Unchanged|value=Not tameable|biome=[[Tomb]]s|note=Undead rulers who will attack when disturbed, as well as lay curses.}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Necromancer|symbol=Ñ|color=5:0:1|food=No|playable=Adv&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;|hostile=Yes|size=Unchanged|value=Not tameable|biome=[[Tower (necromancy)|Tower]]s, [[camp]]s|note=Immortal beings who are able to raise the dead.}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|graphic=[[File:night_troll_sprite.png]]|name=Night troll|symbol=Ñ|color=2:0:0|food=No|playable=No|hostile=Yes|size=70,000 to 150,000|value=Not tameable|biome=All above-ground|note=A stalker troll that kidnaps and mates with victims, turning them into troll spouses.}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|graphic=[[File:moon_sprite.png]]|name=Nightmare|symbol=Ñ|color=0:0:1|food=No|playable=No|hostile=Yes|size=100,000 to 1,100,000|value=Not tameable|biome=N/A|note=Unspeakably horrifying and grotesque creatures summoned by supernatural forces.}} &lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Vampire|symbol=Ñ|color=4:0:0|food=No|playable=Adv&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;|hostile=Yes|size=Unchanged|value=Not tameable|biome=All above-ground|note=Immortal beings who feed on blood and can appear in migrant waves while disguised.}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Werebeast|symbol=Ñ|color=6:0:0|food=No|playable=Adv&amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt;|hostile=Yes|size=80,000 to 90,000|value=Not tameable|biome=All above-ground|note=Sapient creatures cursed to transform into a cross of themselves and an animal on a full moon.}}&lt;br /&gt;
|}&lt;br /&gt;
:&amp;lt;small&amp;gt;1. In some worlds, intelligent experiments escape their creators and join normal civilizations. They will then be playable in adventurer mode.&amp;lt;/small&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&amp;lt;small&amp;gt;2. The player cannot normally start out as an intelligent undead, but can [[unretire]] a former adventurer that has been resurrected. This can also be done (without unretiring) by using [[Adventurer mode character creation#Party summary|adventurer parties]].&amp;lt;/small&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&amp;lt;small&amp;gt;3. The player cannot start out as a necromancer, but can gain necromancer powers by reading a slab or book containing the secrets of life and death.&amp;lt;/small&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&amp;lt;small&amp;gt;4. The player cannot start out as a vampire, but can become one by feeding on spilled vampire blood. [[Animal people]] with the ability to suck blood can also gain vampirism by blood-sucking a vampire during combat.&amp;lt;/small&amp;gt;&lt;br /&gt;
:&amp;lt;small&amp;gt;5. The player cannot start out as a werebeast, but can [[Werebeast#Becoming a werebeast|become one]] by getting bitten by one, or cursed by a deity.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Hidden Fun Stuff===&lt;br /&gt;
&amp;lt;!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--&amp;gt;&lt;br /&gt;
{{spoiler}}&lt;br /&gt;
{{v50_creaturecurrent table head}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|graphic=[[File:beast_sprites_preview_anim.gif]]|name=Demon|symbol=&amp;amp;|color=7:0:1|food=No|playable=No|hostile=Yes|size=400,000 to 10,000,000|value=Not tameable|biome=[[Underworld]]|note=See article for more information}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|graphic=[[File:beast_sprites_preview_anim.gif]]|name=Angel|symbol=Ä|color=7:0:1|food=No|playable=No†|hostile=Yes|size=Varies|value=Not tameable|biome=[[Vault]]s|note=See article for more information}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|graphic=[[File:Blind_cave_bear_sprite.png]]&amp;amp;nbsp;[[File:guardian_sprite.png]]|name=Dungeon guardian|symbol=ÿ|color=5:0:1|food=No|playable=No|hostile=Yes|size=Unchanged|value=Not tameable|biome=[[Mysterious dungeon|Mysterious sites]]|note=Immortal figures that have been changed to relentlessly guard [[mysterious dungeon]]s.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
†except in a few [http://www.bay12forums.com/smf/index.php?topic=172326.msg7869456#msg7869456 special cases]&lt;br /&gt;
&lt;br /&gt;
===Nonexistent===&lt;br /&gt;
&amp;lt;!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, IT'S VERY IMPORTANT FOR THIS CATEGORY, thanks!--&amp;gt;&lt;br /&gt;
{{v50_creaturecurrent table head}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Centaur|symbol=C|graphic=[[File:statue_covered_sprite.png]]|color=6:0:0|food=N/A|size=N/A|value=N/A|playable=No|hostile=N/A|biome=Nowhere|note=Only found in engravings}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Chimera|symbol=C|graphic=[[File:statue_covered_sprite.png]]|color=2:0:1|food=N/A|size=N/A|value=N/A|playable=No|hostile=N/A|biome=Nowhere|note=Only found in engravings}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Griffon|symbol=G|graphic=[[File:statue_covered_sprite.png]]|color=7:0:1|food=N/A|size=N/A|value=N/A|playable=No|hostile=N/A|biome=Nowhere|note=Only found in engravings}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*[[File:placeholder_sprite.png|right|thumb|The debug creature.]]If the game does not recognize a creature and/or cannot find the [[Graphics#Creature_Graphics|sprite associated for it]], the sprite will default to a blue, round, blob-like face with stubby legs.&lt;br /&gt;
*Many of the original [[Cavern#Creatures|underground creatures]] were drawn by [[Toady One|Tarn]] and [[ThreeToe|Zach]] Adams &amp;quot;in a couple of notebooks in our parents' living room one day, more than a decade ago, when we were trying to populate the [[v0.31:Release_information#The_Underground|new-at-the-time]] 3D [[Cavern|underground]].&amp;quot; ([http://www.bay12games.com/dwarves/index.html#2024-06-25 Bay 12 Games])&amp;lt;br&amp;gt;While most of these were implemented in [[v0.31:Release_information|v0.31]], some concepts were left on the cutting room floor.&lt;br /&gt;
** [https://bay12games.com/dwarves/notebook/notebook_01.jpg Page 1]: [[Bugbat]] and [[drunian]].&lt;br /&gt;
** [https://bay12games.com/dwarves/notebook/notebook_02.jpg Page 2]: [[Manera]] and king cave worm.&lt;br /&gt;
** [https://bay12games.com/dwarves/notebook/notebook_03.jpg Page 3]: [[Molemarian]] and mole rat [[Animal person#Subterranean animal people|man]].&lt;br /&gt;
** [https://bay12games.com/dwarves/notebook/notebook_04.jpg Page 4]: Magma seal, magma walrus, and [[jabberer]].&lt;br /&gt;
** [https://bay12games.com/dwarves/notebook/notebook_05.jpg Page 5]: [[Pond grabber]], [[blind cave bear]], [[cave dragon]], and [[reacher]].&lt;br /&gt;
** [https://bay12games.com/dwarves/notebook/notebook_06.jpg Page 6]: [[Gorlak]] and [[cave fish man]].&lt;br /&gt;
** [https://bay12games.com/dwarves/notebook/notebook_07.jpg Page 7]: [[Floating guts]], [[drunian]], and grabber.&lt;br /&gt;
** [https://bay12games.com/dwarves/notebook/notebook_08.jpg Page 8]: [[Creeping eye]], [[voracious cave crawler]], and [[blind cave ogre]].&lt;br /&gt;
** [https://bay12games.com/dwarves/notebook/notebook_09.jpg Page 9]: [[Cap hopper]], [[magma crab]], and [[crundle]].&lt;br /&gt;
** [https://bay12games.com/dwarves/notebook/notebook_10.jpg Page 10]: [[Hungry head]], [[flesh ball]], and [[elk bird]].&lt;br /&gt;
** [https://bay12games.com/dwarves/notebook/notebook_11.jpg Page 11]: [[Helmet snake]], [[green devourer]], and [[rutherer]].&lt;br /&gt;
** [https://bay12games.com/dwarves/notebook/notebook_12.jpg Page 12]: [[Creepy crawler]].&lt;br /&gt;
** [https://bay12games.com/dwarves/notebook/notebook_13.jpg Page 13]: [[Draltha]], [[giant earthworm]], and [[blood man]].&lt;br /&gt;
** [https://bay12games.com/dwarves/notebook/notebook_14.jpg Page 14]: Stilt plucker.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Translation&lt;br /&gt;
| dwarven = mes&lt;br /&gt;
| elvish  = amu&lt;br /&gt;
| goblin  = los&lt;br /&gt;
| human   = mos&lt;br /&gt;
}}&lt;br /&gt;
{{Creatures}}&lt;br /&gt;
{{Category|Creatures| }}&lt;br /&gt;
[[ru:Creature]]&lt;/div&gt;</summary>
		<author><name>Zippy</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Shrubland&amp;diff=317925</id>
		<title>Shrubland</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Shrubland&amp;diff=317925"/>
		<updated>2026-07-11T23:03:44Z</updated>

		<summary type="html">&lt;p&gt;Zippy: Added vermin&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quality|Superior|18:26, 17 February 2023 (CST)}}&lt;br /&gt;
{{av}}&lt;br /&gt;
[[File:Starr 010831-0016 Morella faya.jpg|thumb|260px|right|Morella Faya.]]'''Shrublands''' are [[biome]]s covered in [[grass]], additionally many other [[plants]] occur, very similarly to [[grassland]]s or [[savanna]]s. These biomes contain fewer [[tree]]s than forests, although they usually have enough to get by unless you need large amounts of wood for [[fuel]]. They usually have plenty of [[murky pool]]s, and often have [[brook]]s or even [[river]]s. They tend to have less [[ore]] than [[mountain]]s, but as with any biome, you can find some if you dig down a few [[z-level]]s and look hard enough.&lt;br /&gt;
&lt;br /&gt;
Shrublands come in [[temperate]] and [[tropical]] varieties.&lt;br /&gt;
&lt;br /&gt;
== Wildlife ==&lt;br /&gt;
=== Creatures ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Graphic&lt;br /&gt;
! Temperate shrubland !! Tropical shrubland&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|a|7:0}} [[Aardvark]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:aardvark_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|a|6:0}} [[Adder]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:adder_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|a|7:0}} [[Armadillo]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:armadillo_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|b|7:0}} [[Badger]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:badger_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|b|6:0}} [[Barn owl]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:barn_owl_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|s|0:1}} [[Black mamba]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:black_mamba_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|b|0:1}} [[Bonobo]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:bonobo_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|c|7:0}} [[Cavy]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:cavy_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|c|6:1}} [[Cheetah]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:cheetah_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|c|0:1}} [[Chimpanzee]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:chimpanzee_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|c|6:1}} [[Cougar]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:cougar_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|c|7:0}} [[Coyote]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:coyote_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|e|6:0}} [[Eagle]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:eagle_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|e|6:0}} [[Echidna]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:echidna_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|E|7:0}} [[Elephant]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:elephant_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|E|6:0}} [[Emu]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:emu_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|T|6:0}} [[Giant tortoise]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_tortoise_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|G|6:0}} [[Giraffe]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giraffe_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|l|7:0}} [[Gray langur]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:gray_langur_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|o|7:0}} [[Great horned owl]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:great_horned_owl_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|g|6:0}} [[Groundhog]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:groundhog_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|b|7:1}} [[Honey badger]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:honey_badger_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|h|6:0}} [[Hyena]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:hyena_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|j|6:0}} [[Jackal]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:jackal_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|J|6:1}} [[Jaguar]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:jaguar_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|k|2:0}} [[Kakapo]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:kakapo_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|K|6:0}} [[Kangaroo]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:kangaroo_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|k|2:0}} [[Kea]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:kea_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|k|4:0}} [[Kestrel]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:kestrel_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|k|7:1}} [[Kingsnake]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:kingsnake_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|k|6:0}} [[Kiwi]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:kiwi_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|l|6:1}} [[Leopard]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:leopard_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|L|6:1}} [[Lion]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:lion_sprite_anim.gif]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|m|7:0}} [[Mongoose]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:mongoose_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|M|6:0}} [[Monitor lizard]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:monitor_lizard_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|o|7:0}} [[Opossum]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:opossum_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|p|6:0}} [[Pangolin]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:pangolin_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|p|6:0}} [[Peregrine falcon]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:peregrine_falcon_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|p|6:0}} [[Porcupine]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:porcupine_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|r|6:0}} [[Rabbit]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:rabbit_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|r|0:1}} [[Raven]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:raven_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|m|7:0}} [[Rhesus macaque]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:rhesus_macaque_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|R|7:0}} [[Rhinoceros]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:rhinoceros_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|s|0:1}} [[Skunk]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:skunk_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|T|6:1}} [[Tiger]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:tiger_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|t|4:1}} [[Turkey]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:turkey_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|W|6:0}} [[Warthog]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:warthog_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|W|6:0}} [[Wild boar]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:wild_boar_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|w|7:0}} [[Wolf]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:wolf_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|w|6:0}} [[Wombat]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:wombat_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''In savage shrublands:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Graphic&lt;br /&gt;
! Temperate shrubland !! Tropical shrubland&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|a|7:0}} [[Aardvark man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:aardvark_man_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|a|6:0}} [[Adder man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:adder_man_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|a|7:0}} [[Armadillo man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:armadillo_man_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|b|7:0}} [[Badger man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:badger_man_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|b|6:0}} [[Barn owl man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:barn_owl_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|s|6:1}} [[Bark scorpion man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:bark_scorpion_man_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|b|0:1}} [[Bat man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:bat_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|b|4:0}} [[Beetle man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:beetle_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|s|0:1}} [[Black mamba man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:black_mamba_man_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|b|1:1}} [[Bluejay man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:bluejay_man_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|c|4:1}} [[Cardinal man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:cardinal_man_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|c|2:1}} [[Chameleon man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:chameleon_man_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|c|6:1}} [[Cheetah man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:cheetah_man_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|c|6:0}} [[Cougar man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:cougar_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|c|7:0}} [[Coyote man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:coyote_man_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|c|0:1}} [[Crow man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:crow_man_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|e|6:0}} [[Eagle man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:eagle_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|e|6:0}} [[Echidna man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:echidna_man_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|E|7:0}} [[Elephant man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:elephant_man_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|E|6:0}} [[Emu man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:emu_man_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|f|2:1}} [[Firefly man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:firefly_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|f|0:1}} [[Fly man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:fly_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|A|7:0}} [[Giant aardvark]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_aardvark_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|A|6:0}} [[Giant adder]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_adder_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|A|7:0}} [[Giant armadillo]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_armadillo_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|B|7:0}} [[Giant badger]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_badger_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|B|6:0}} [[Giant barn owl]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_barn_owl_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|S|6:1}} [[Giant bark scorpion]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_bark_scorpion_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|B|4:0}} [[Giant beetle]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_beetle_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|S|0:1}} [[Giant black mamba]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_black_mamba_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|B|1:1}} [[Giant bluejay]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_bluejay_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|C|4:1}} [[Giant cardinal]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_cardinal_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|2:1}} [[Giant chameleon]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_chameleon_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|C|6:1}} [[Giant cheetah]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_cheetah_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|C|6:0}} [[Giant cougar]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_cougar_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|C|7:0}} [[Giant coyote]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_coyote_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|C|0:1}} [[Giant crow]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_crow_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|E|6:0}} [[Giant eagle]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_eagle_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|E|6:0}} [[Giant echidna]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_echidna_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|E|7:0}} [[Giant elephant]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_elephant_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|E|6:0}} [[Giant emu]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_emu_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|F|2:1}} [[Giant firefly]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_firefly_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|F|0:1}} [[Giant fly]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_fly_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|G|6:0}} [[Giant giraffe]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_giraffe_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|G|2:1}} [[Giant grasshopper]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_grasshopper_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|L|7:0}} [[Giant gray langur]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_gray_langur_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|O|7:0}} [[Giant great horned owl]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_great_horned_owl_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|G|6:0}} [[Giant groundhog]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_groundhog_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|H|7:0}} [[Giant hamster]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_hamster_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|H|6:0}} [[Giant hedgehog]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_hedgehog_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|B|7:1}} [[Giant honey badger]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_honey_badger_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|H|6:0}} [[Giant hyena]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_hyena_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|J|6:0}} [[Giant jackal]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_jackal_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|J|6:1}} [[Giant jaguar]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_jaguar_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|J|0:1}} [[Giant jumping spider]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_jumping_spider_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|K|2:0}} [[Giant kakapo]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_kakapo_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|K|6:0}} [[Giant kangaroo]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_kangaroo_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|K|2:0}} [[Giant kea]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_kea_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|K|4:0}} [[Giant kestrel]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_kestrel_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|K|7:1}} [[Giant kingsnake]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_kingsnake_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|K|6:0}} [[Giant kiwi]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_kiwi_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|L|6:1}} [[Giant leopard]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_leopard_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|L|6:1}} [[Giant lion]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_lion_sprite_anim.gif]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|L|6:0}} [[Giant lizard]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_lizard_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|L|6:0}} [[Giant louse]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_louse_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|M|0:1}} [[Giant magpie]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_magpie_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|M|2:1}} [[Giant mantis]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_mantis_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|B|4:1}} [[Giant monarch butterfly]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_monarch_butterfly_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|M|7:0}} [[Giant mongoose]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_mongoose_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|M|6:0}} [[Giant monitor lizard]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_monitor_lizard_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|M|0:1}} [[Giant mosquito]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_mosquito_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|M|6:0}} [[Giant moth]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_moth_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|O|7:0}} [[Giant opossum]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_opossum_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|P|6:0}} [[Giant pangolin]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_pangolin_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|P|2:1}} [[Giant parakeet]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_parakeet_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|L|2:1}} [[Giant peach-faced lovebird]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_peach_faced_lovebird_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|P|6:0}} [[Giant peregrine falcon]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_peregrine_falcon_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|P|6:0}} [[Giant porcupine]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_porcupine_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|R|0:1}} [[Giant raven]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_raven_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|M|7:0}} [[Giant rhesus macaque]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_rhesus_macaque_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|R|7:0}} [[Giant rhinoceros]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_rhinoceros_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|R|6:0}} [[Giant roach]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_roach_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|S|7:0}} [[Giant skink]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_skink_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|S|0:1}} [[Giant skunk]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_skunk_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|S|6:0}} [[Giant slug]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_slug_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|S|7:0}} [[Giant snail]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_snail_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|S|6:0}} [[Giant sparrow]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_sparrow_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|T|6:0}} [[Giant thrips]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_thrips_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|T|0:1}} [[Giant tick]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_tick_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|T|6:1}} [[Giant tiger]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_tiger_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|T|6:0}} [[Giant tortoise man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_tortoise_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|W|6:0}} [[Giant warthog]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_warthog_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|W|6:0}} [[Giant wild boar]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_wild_boar_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|W|7:0}} [[Giant wolf]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_wolf_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|w|6:0}} [[Giant wombat]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_wombat_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|W|6:0}} [[Giant wren]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_wren_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|T|6:0}} [[Gigantic tortoise]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:gigantic_tortoise_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|G|6:0}} [[Giraffe man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giraffe_man_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|g|2:1}} [[Grasshopper man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:grasshopper_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|l|7:0}} [[Gray langur man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:gray_langur_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|o|7:0}} [[Great horned owl man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:great_horned_owl_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|g|6:0}} [[Groundhog man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:groundhog_man_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|h|7:0}} [[Hamster man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:hamster_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|h|6:0}} [[Hedgehog man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:hedgehog_man_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|b|7:1}} [[Honey badger man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:honey_badger_man_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|h|6:0}} [[Hyena man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:hyena_man_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|j|6:0}} [[Jackal man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:jackal_man_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|J|6:1}} [[Jaguar man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:jaguar_man_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|j|0:1}} [[Jumping spider man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:jumping_spider_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|k|2:0}} [[Kakapo man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:kakapo_man_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|K|6:0}} [[Kangaroo man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:kangaroo_man_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|k|2:0}} [[Kea man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:kea_man_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|k|4:0}} [[Kestrel man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:kestrel_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|k|7:1}} [[Kingsnake man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:kingsnake_man_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|k|6:0}} [[Kiwi man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:kiwi_man_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|l|6:1}} [[Leopard man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:leopard_man_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|L|6:1}} [[Lion man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:lion_man_sprite_anim.gif]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|l|6:0}} [[Lizard man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:lizard_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|l|6:0}} [[Louse man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:louse_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|m|0:1}} [[Magpie man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:magpie_man_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|m|2:1}} [[Mantis man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:mantis_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|b|4:1}} [[Monarch butterfly man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:monarch_butterfly_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|m|7:0}} [[Mongoose man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:mongoose_man_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|M|6:0}} [[Monitor lizard man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:monitor_lizard_man_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|m|0:1}} [[Mosquito man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:mosquito_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|m|6:0}} [[Moth man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:moth_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|o|7:0}} [[Opossum man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:opossum_man_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|p|6:0}} [[Pangolin man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:pangolin_man_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|p|2:1}} [[Parakeet man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:parakeet_man_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|l|2:1}} [[Peach-faced lovebird man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:peach_faced_lovebird_man_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|p|6:0}} [[Peregrine falcon man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:peregrine_falcon_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|p|6:0}} [[Porcupine man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:porcupine_man_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|r|0:1}} [[Rat man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:rat_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|r|0:1}} [[Raven man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:raven_man_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|m|7:0}} [[Rhesus macaque man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:rhesus_macaque_man_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|R|7:0}} [[Rhinoceros man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:rhinoceros_man_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|r|6:0}} [[Roach man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:roach_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|s|7:0}} [[Skink man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:skink_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|s|0:1}} [[Skunk man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:skunk_man_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|s|6:0}} [[Slug man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:slug_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|s|7:0}} [[Snail man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:snail_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|s|6:0}} [[Sparrow man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:sparrow_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|t|6:0}} [[Thrips man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:thrips_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|t|0:1}} [[Tick man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:tick_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|T|6:1}} [[Tiger man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:tiger_man_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|W|6:0}} [[Warthog man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:warthog_man_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|W|6:0}} [[Wild boar man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:wild_boar_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|w|7:0}} [[Wolf man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:wolf_man_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|w|6:0}} [[Wombat man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:wombat_man_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|w|7:0}} [[Worm man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:worm_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|w|6:0}} [[Wren man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:wren_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''In good shrublands:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Graphic&lt;br /&gt;
! Temperate shrubland !! Tropical shrubland&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|U|7:1}} [[Unicorn]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:unicorn_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''In evil shrublands:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Graphic&lt;br /&gt;
! Temperate shrubland !! Tropical shrubland&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|h|6:0}} [[Harpy]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:harpy_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|O|7:0}} [[Ogre]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:ogre_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Extinction|Extinct]] Creatures ===&lt;br /&gt;
Added in version [[Release_information/53.15|53.15]]. These creatures will only appear depending on the chosen settings prior to [[world generation]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Graphic&lt;br /&gt;
! Temperate shrubland !! Tropical shrubland&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|A|2:0:1}} [[Afrovenator]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:afrovenator_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|A|4:0:1}} [[Allosaurus]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:allosaurus_sprite.png]]&lt;br /&gt;
|  {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|A|4:0:1}} [[Amargasaurus]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:amargasaurus_sprite.png]]&lt;br /&gt;
|  {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|A|6:0:0}} [[Andrewsarchus]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:andrewsarchus_sprite.png]]&lt;br /&gt;
|  {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|A|7:0:0}} [[Anteosaurus]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:anteosaurus_sprite.png]]&lt;br /&gt;
|  {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|B|7:0:0}} [[Brachiosaurus]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:brachiosaurus_sprite.png]]&lt;br /&gt;
|  {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|B|6:0:1}} [[Brontosaurus]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:brontosaurus_sprite.png]]&lt;br /&gt;
|  {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|b|6:0:0}} [[Buitreraptor]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:buitreraptor_sprite.png]]&lt;br /&gt;
|  || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|C|4:0:0}} [[Carnotaurus]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:carnotaurus_sprite.png]]&lt;br /&gt;
|  {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|C|2:0:1}} [[Ceratosaurus]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:ceratosaurus_sprite.png]]&lt;br /&gt;
|  {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|C|6:0:0}} [[Colepiocephale]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:colepiocephale_sprite.png]]&lt;br /&gt;
|  {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|D|6:0:0}} [[Deinonychus]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:deinonychus_sprite.png]]&lt;br /&gt;
|  {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|D|2:0:0}} [[Diadectes]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:diadectes_sprite.png]]&lt;br /&gt;
|  {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|D|6:0:0}} [[Dilophosaurus]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:dilophosaurus_sprite.png]]&lt;br /&gt;
|  {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|D|2:0:1}} [[Diplodocus]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:diplodocus_sprite.png]]&lt;br /&gt;
|  {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|E|6:0:0}} [[Entelodon]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:entelodon_sprite.png]]&lt;br /&gt;
|  {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|e|2:0:0}} [[Eoraptor]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:eoraptor_sprite.png]]&lt;br /&gt;
|  {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|G|6:0:1}} [[Glyptodon]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:glyptodon_sprite.png]]&lt;br /&gt;
|  {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|K|7:0:0}} [[Kelenken]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:kelenken_sprite.png]]&lt;br /&gt;
|  {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|K|6:0:0}} [[Kentrosaurus]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:kentrosaurus_sprite.png]]&lt;br /&gt;
|  || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|L|7:0:0}} [[Lystrosaurus]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:lystrosaurus_sprite.png]]&lt;br /&gt;
| {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|L|6:0:0}} [[Megalania]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:megalania_sprite.png]]&lt;br /&gt;
| || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|M|6:0:0}} [[Megatherium]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:megatherium_sprite.png]]&lt;br /&gt;
| {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|M|5:0:1}} [[Microceratus]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:microceratus_sprite.png]]&lt;br /&gt;
| || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|m|6:0:0}} [[Mononykus]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:mononykus_sprite.png]]&lt;br /&gt;
| || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|N|6:0:0}} [[Nodosaurus]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:nodosaurus_sprite.png]]&lt;br /&gt;
| {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|N|6:0:0}} [[Nothronychus]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:nothronychus_sprite.png]]&lt;br /&gt;
| {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|o|7:0:0}} [[Oviraptor]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:oviraptor_sprite.png]]&lt;br /&gt;
| || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|P|7:0:0}} [[Pygmy mammoth]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:pygmy_mammoth_sprite.png]]&lt;br /&gt;
| {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|S|6:0:1}} [[Smilodon]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:smilodon_sprite.png]]&lt;br /&gt;
| {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|S|2:0:0}} [[Stegosaurus]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:stegosaurus_sprite.png]]&lt;br /&gt;
| {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|S|6:0:0}} [[Suzhousaurus]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:suzhousaurus_sprite.png]]&lt;br /&gt;
| {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|T|6:0:0}} [[Therizinosaurus]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:therizinosaurus_sprite.png]]&lt;br /&gt;
| || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|t|6:0:1}} [[Thylacine]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:thylacine_sprite.png]]&lt;br /&gt;
| {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|T|4:0:0}} [[Torvosaurus]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:torvosaurus_sprite.png]]&lt;br /&gt;
| {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|U|6:0:0}} [[Utahraptor]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:utahraptor_sprite.png]]&lt;br /&gt;
| {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|v|6:0:0}} [[Velociraptor]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:velociraptor_sprite.png]]&lt;br /&gt;
| {{check}} ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Extinct Vermin ====&lt;br /&gt;
These vermin can appear in savage biomes.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Graphic&lt;br /&gt;
! Temperate shrubland !! Tropical shrubland&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|7:0:0}} [[Archaeopteryx]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:archaeopteryx_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|6:0:0}} [[Linhenykus]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:linhenykus_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|2:0:0}} [[Procompsognathus]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:procompsognathus_sprite.png]]&lt;br /&gt;
|  {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|2:0:1}} [[Sharovipteryx]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:sharovipteryx_sprite.png]]&lt;br /&gt;
|  {{check}} ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Vermin ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Graphic&lt;br /&gt;
! Temperate shrubland !! Tropical shrubland&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|·|7:0}} [[Ant]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:ant_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|6:1}} [[Bark scorpion]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:bark_scorpion_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|0:1}} [[Bat]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:bat_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|·|4:0}} [[Beetle]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:beetle_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|1:1}} [[Blue jay]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:blue_jay_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|·|6:1}} [[Bumblebee]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:bumblebee_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|4:1}} [[Cardinal]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:cardinal_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|2:1}} [[Chameleon]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:chameleon_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|0:1}} [[Crow]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:crow_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|2:1}} [[Firefly]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:firefly_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|·|0:1}} [[Fly]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:fly_sprite_anim.gif]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|·|2:1}} [[Grasshopper]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:grasshopper_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|7:0}} [[Hamster]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:hamster_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|6:0}} [[Hedgehog]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:hedgehog_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|·|6:1}} [[Honey bee]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:honey_bee_sprite_anim.gif]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|·|0:1}} [[Jumping spider]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:jumping_spider_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|6:0}} [[Large roach]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:large_roach_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|6:0}} [[Lizard]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:lizard_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|·|6:0}} [[Louse]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:louse_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|0:1}} [[Magpie]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:magpie_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|·|2:1}} [[Mantis]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:mantis_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|4:1}} [[Monarch butterfly]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:monarch_butterfly_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|·|0:1}} [[Mosquito]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:mosquito_sprite_anim.gif]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|6:0}} [[Moth]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:moth_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|2:1}} [[Parakeet]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:parakeet_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|2:1}} [[Peach-faced lovebird]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:peach_faced_lovebird_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|0:1}} [[Rat]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:rat_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|7:0}} [[Skink]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:skink_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|~|6:0}} [[Slug]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:slug_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|7:0}} [[Snail]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:snail_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|6:0}} [[Sparrow]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:sparrow_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|·|7:1}} [[Termite]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:termite_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|·|6:0}} [[Thrips]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:thrips_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|·|0:1}} [[Tick]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:tick_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|~|7:0}} [[Worm]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:worm_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|6:0}} [[Wren]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:wren_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''In savage shrublands:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Graphic&lt;br /&gt;
! Temperate shrubland !! Tropical shrubland&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|7:0}} [[Two-legged rhino lizard]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:two_legged_rhino_lizard_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''In good shrublands:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Temperate shrubland !! Tropical shrubland&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|6:1}} [[Fairy]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:fairy_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|7:1}} [[Fluffy wambler]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:fluffy_wambler_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|·|3:1}} [[Pixie]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:pixie_sprite_anim.gif]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''In evil savannas:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Graphic&lt;br /&gt;
! Temperate shrubland !! Tropical shrubland&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|4:0}} [[Demon rat]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:demon_rat_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|~|0:1}} [[Knuckle worm]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:knuckle_worm_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Vegetation ==&lt;br /&gt;
=== Shrubs ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Graphic&lt;br /&gt;
! Temperate shrubland !! Tropical shrubland&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Alfalfa]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:alfalfa_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Asparagus]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:asparagus_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Bambara groundnut]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:bambara_groundnut_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Barley]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:generic_wheat_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:1}} [[Bilberry]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:bilberry_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:1}} [[Bitter melon]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:bitter_melon_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:1}} [[Bitter vetch]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:bitter_vetch_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:1}} [[Blackberry]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:blackberry_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Blade weed]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:blade_weed_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Blood amaranth]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:blood_amaranth_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:1}} [[Blueberry]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:blueberry_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:1}} [[Broad bean]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:broad_bean_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:1}} [[Cabbage]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:cabbage_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Cassava]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:cassava_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Celery]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:celery_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:1}} [[Chickpea]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:chickpea_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:1}} [[Chicory]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:chicory_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Cotton]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:cotton_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:1}} [[Cranberry]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:cranberry_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Cucumber]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:cucumber_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Eggplant]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:eggplant_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|6:1}} [[Elephant-head amaranth]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:elephant_head_amaranth_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Finger millet]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:finger_millet_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Fisher berry]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:fisher_berry_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Foxtail millet]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:foxtail_millet_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:1}} [[Garden cress]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:garden_cress_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Garlic]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:garlic_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:1}} [[Grape]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:grape_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Hemp]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:hemp_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Hide root]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:hide_root_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Horned melon]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:horned_melon_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Jute]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:jute_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Kaniwa]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:kaniwa_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Kenaf]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:kenaf_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Leek]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:leek_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:1}} [[Lentil]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:lentil_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Lesser yam]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:lesser_yam_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:1}} [[Lettuce]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:lettuce_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Longland grass]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:longland_grass_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Long yam]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:long_yam_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Maize]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:maize_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:1}} [[Mung bean]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:mung_bean_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Muskmelon]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:muskmelon_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Oats]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:oats_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Onion]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:onion_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Parsnip]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:parsnip_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:1}} [[Passion fruit]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:passion_fruit_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:1}} [[Pea]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:pea_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Peanut]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:peanut_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Pearl millet]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:pearl_millet_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Pendant amaranth]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:pendant_amaranth_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Pepper]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:pepper_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Pineapple]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:pineapple_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Potato]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:potato_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Prickle berry]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:prickle_berries_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Purple amaranth]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:purple_amaranth_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Purple yam]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:purple_yam_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Quinoa]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:quinoa_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Radish]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:radish_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Ramie]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:ramie_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:1}} [[Raspberry]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:raspberry_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Rat weed]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:rat_weed_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:1}} [[Red bean]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:red_bean_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Red spinach]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:red_spinach_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Rope reed]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:rope_reed_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Rhubarb]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:rhubarb_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Rice]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:rice_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Rye]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:generic_wheat_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:1}} [[Soybean]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:soybean_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Spelt]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:generic_wheat_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Spinach]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:spinach_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:1}} [[Squash]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:squash_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Strawberry]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:strawberry_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:1}} [[String bean]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:string_bean_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Sweet potato]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:sweet_potato_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Taro]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:taro_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Tomatillo]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:tomatillo_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Turnip]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:turnip_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:1}} [[Urad bean]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:urad_bean_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Watermelon]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:watermelon_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[White millet]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:white_millet_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[White yam]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:white_yam_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Wild carrot]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:wild_carrot_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Winter melon]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:winter_melon_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''In savage shrublands:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Graphic&lt;br /&gt;
! Temperate shrubland !! Tropical shrubland&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Whip vine]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:whip_vine_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''In good shrublands:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Graphic&lt;br /&gt;
! Temperate shrubland !! Tropical shrubland&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Sun berry]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:sun_berry_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''In evil shrublands:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Graphic&lt;br /&gt;
! Temperate shrubland !! Tropical shrubland&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Sliver barb]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:sliver_barb_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Trees ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Temperate shrubland !! Tropical shrubland&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|Γ|2:0}} [[Abaca]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♠|2:0}} [[Acacia]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♣|2:0}} [[Alder]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♠|2:0}} [[Almond]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♣|2:0}} [[Apple]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♣|2:0}} [[Apricot]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♠|2:0}} [[Ash (tree)|Ash]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|Γ|2:0}} [[Avocado]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|Γ|2:0}} [[Banana]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♠|2:0}} [[Bayberry]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♣|2:0}} [[Birch]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♠|2:0}} [[Bitter orange]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|Γ|2:0}} [[Carambola]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|Γ|2:0}} [[Cashew]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♣|2:0}} [[Cherry]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♠|2:0}} [[Chestnut]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♠|2:0}} [[Citron]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|Γ|2:0}} [[Coconut palm]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♠|2:0}} [[Coffee]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♠|2:0}} [[Custard-apple]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|Γ|2:0}} [[Date palm]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♠|2:0}} [[Desert lime]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|Γ|2:0}} [[Durian]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♠|2:0}} [[Finger lime]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|↑|2:0}} [[Ginkgo]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|Γ|2:0}} [[Guava]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♠|2:0}} [[Hazel]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♠|2:0}} [[Kumquat]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♠|2:0}} [[Lime]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♠|2:0}} [[Lychee]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♠|2:0}} [[Macadamia]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♣|2:0}} [[Maple]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♠|2:0}} [[Oak]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♠|2:0}} [[Olive]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♠|2:0}} [[Orange]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|Γ|2:0}} [[Papaya]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|Γ|2:0}} [[Paradise nut]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♣|2:0}} [[Peach]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♣|2:0}} [[Pear]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♠|2:0}} [[Pecan]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♠|2:0}} [[Persimmon]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♣|2:0}} [[Plum]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|Γ|2:0}} [[Pomegranate]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♠|2:0}} [[Pomelo]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|Γ|2:0}} [[Rambutan]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♠|2:0}} [[Round lime]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♣|2:0}} [[Sand pear]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♣|2:0}} [[Tea]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♠|2:0}} [[Walnut]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|⌠|2:0}} [[Willow]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''In savage shrublands:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Temperate shrubland !! Tropical shrubland&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|¶|2:0}} [[Highwood]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''In good shrublands:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Temperate shrubland !! Tropical shrubland&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♣|7:1}} [[Feather tree]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''In evil shrublands:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Temperate shrubland !! Tropical shrubland&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|┤|5:0}} [[Glumprong]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Grasses ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Temperate shrubland !! Tropical shrubland&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|.|2:1}} [[Bentgrass]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|.|2:1}} [[Carpetgrass]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|.|2:1}} [[Dallisgrass]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|.|2:1}} [[Dog's tooth grass]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|.|2:1}} [[Dropseed grass]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|.|2:1}} [[Fescue grass]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|.|2:1}} [[Grama]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|.|2:1}} [[Hair grass]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|.|2:1}} [[Knotgrass]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|.|2:1}} [[Meadow-grass]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|.|2:1}} [[Reedgrass]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|.|2:1}} [[Ryegrass]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|.|2:1}} [[Satintail]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|.|2:1}} [[Zoysia]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''In good shrublands:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Temperate shrubland !! Tropical shrubland&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|O|3:1}} [[Bubble bulb]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|.|7:1}} [[Downy grass]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''In evil shrublands:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Temperate shrubland !! Tropical shrubland&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|O|7:1}} [[Staring eyeball]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|≥|5:1}} [[Wormy tendril]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{World|Biomes}}&lt;br /&gt;
{{Category|Biomes}}&lt;/div&gt;</summary>
		<author><name>Zippy</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Shrubland&amp;diff=317923</id>
		<title>Shrubland</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Shrubland&amp;diff=317923"/>
		<updated>2026-07-11T22:45:12Z</updated>

		<summary type="html">&lt;p&gt;Zippy: Added extinct creatures, but more should be added here.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quality|Superior|18:26, 17 February 2023 (CST)}}&lt;br /&gt;
{{av}}&lt;br /&gt;
[[File:Starr 010831-0016 Morella faya.jpg|thumb|260px|right|Morella Faya.]]'''Shrublands''' are [[biome]]s covered in [[grass]], additionally many other [[plants]] occur, very similarly to [[grassland]]s or [[savanna]]s. These biomes contain fewer [[tree]]s than forests, although they usually have enough to get by unless you need large amounts of wood for [[fuel]]. They usually have plenty of [[murky pool]]s, and often have [[brook]]s or even [[river]]s. They tend to have less [[ore]] than [[mountain]]s, but as with any biome, you can find some if you dig down a few [[z-level]]s and look hard enough.&lt;br /&gt;
&lt;br /&gt;
Shrublands come in [[temperate]] and [[tropical]] varieties.&lt;br /&gt;
&lt;br /&gt;
== Wildlife ==&lt;br /&gt;
=== Creatures ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Graphic&lt;br /&gt;
! Temperate shrubland !! Tropical shrubland&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|a|7:0}} [[Aardvark]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:aardvark_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|a|6:0}} [[Adder]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:adder_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|a|7:0}} [[Armadillo]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:armadillo_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|b|7:0}} [[Badger]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:badger_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|b|6:0}} [[Barn owl]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:barn_owl_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|s|0:1}} [[Black mamba]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:black_mamba_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|b|0:1}} [[Bonobo]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:bonobo_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|c|7:0}} [[Cavy]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:cavy_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|c|6:1}} [[Cheetah]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:cheetah_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|c|0:1}} [[Chimpanzee]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:chimpanzee_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|c|6:1}} [[Cougar]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:cougar_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|c|7:0}} [[Coyote]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:coyote_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|e|6:0}} [[Eagle]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:eagle_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|e|6:0}} [[Echidna]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:echidna_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|E|7:0}} [[Elephant]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:elephant_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|E|6:0}} [[Emu]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:emu_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|T|6:0}} [[Giant tortoise]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_tortoise_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|G|6:0}} [[Giraffe]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giraffe_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|l|7:0}} [[Gray langur]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:gray_langur_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|o|7:0}} [[Great horned owl]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:great_horned_owl_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|g|6:0}} [[Groundhog]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:groundhog_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|b|7:1}} [[Honey badger]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:honey_badger_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|h|6:0}} [[Hyena]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:hyena_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|j|6:0}} [[Jackal]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:jackal_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|J|6:1}} [[Jaguar]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:jaguar_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|k|2:0}} [[Kakapo]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:kakapo_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|K|6:0}} [[Kangaroo]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:kangaroo_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|k|2:0}} [[Kea]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:kea_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|k|4:0}} [[Kestrel]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:kestrel_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|k|7:1}} [[Kingsnake]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:kingsnake_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|k|6:0}} [[Kiwi]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:kiwi_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|l|6:1}} [[Leopard]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:leopard_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|L|6:1}} [[Lion]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:lion_sprite_anim.gif]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|m|7:0}} [[Mongoose]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:mongoose_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|M|6:0}} [[Monitor lizard]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:monitor_lizard_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|o|7:0}} [[Opossum]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:opossum_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|p|6:0}} [[Pangolin]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:pangolin_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|p|6:0}} [[Peregrine falcon]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:peregrine_falcon_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|p|6:0}} [[Porcupine]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:porcupine_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|r|6:0}} [[Rabbit]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:rabbit_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|r|0:1}} [[Raven]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:raven_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|m|7:0}} [[Rhesus macaque]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:rhesus_macaque_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|R|7:0}} [[Rhinoceros]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:rhinoceros_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|s|0:1}} [[Skunk]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:skunk_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|T|6:1}} [[Tiger]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:tiger_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|t|4:1}} [[Turkey]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:turkey_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|W|6:0}} [[Warthog]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:warthog_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|W|6:0}} [[Wild boar]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:wild_boar_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|w|7:0}} [[Wolf]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:wolf_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|w|6:0}} [[Wombat]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:wombat_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''In savage shrublands:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Graphic&lt;br /&gt;
! Temperate shrubland !! Tropical shrubland&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|a|7:0}} [[Aardvark man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:aardvark_man_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|a|6:0}} [[Adder man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:adder_man_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|a|7:0}} [[Armadillo man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:armadillo_man_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|b|7:0}} [[Badger man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:badger_man_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|b|6:0}} [[Barn owl man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:barn_owl_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|s|6:1}} [[Bark scorpion man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:bark_scorpion_man_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|b|0:1}} [[Bat man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:bat_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|b|4:0}} [[Beetle man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:beetle_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|s|0:1}} [[Black mamba man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:black_mamba_man_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|b|1:1}} [[Bluejay man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:bluejay_man_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|c|4:1}} [[Cardinal man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:cardinal_man_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|c|2:1}} [[Chameleon man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:chameleon_man_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|c|6:1}} [[Cheetah man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:cheetah_man_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|c|6:0}} [[Cougar man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:cougar_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|c|7:0}} [[Coyote man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:coyote_man_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|c|0:1}} [[Crow man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:crow_man_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|e|6:0}} [[Eagle man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:eagle_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|e|6:0}} [[Echidna man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:echidna_man_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|E|7:0}} [[Elephant man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:elephant_man_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|E|6:0}} [[Emu man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:emu_man_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|f|2:1}} [[Firefly man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:firefly_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|f|0:1}} [[Fly man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:fly_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|A|7:0}} [[Giant aardvark]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_aardvark_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|A|6:0}} [[Giant adder]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_adder_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|A|7:0}} [[Giant armadillo]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_armadillo_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|B|7:0}} [[Giant badger]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_badger_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|B|6:0}} [[Giant barn owl]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_barn_owl_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|S|6:1}} [[Giant bark scorpion]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_bark_scorpion_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|B|4:0}} [[Giant beetle]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_beetle_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|S|0:1}} [[Giant black mamba]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_black_mamba_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|B|1:1}} [[Giant bluejay]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_bluejay_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|C|4:1}} [[Giant cardinal]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_cardinal_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|2:1}} [[Giant chameleon]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_chameleon_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|C|6:1}} [[Giant cheetah]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_cheetah_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|C|6:0}} [[Giant cougar]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_cougar_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|C|7:0}} [[Giant coyote]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_coyote_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|C|0:1}} [[Giant crow]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_crow_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|E|6:0}} [[Giant eagle]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_eagle_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|E|6:0}} [[Giant echidna]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_echidna_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|E|7:0}} [[Giant elephant]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_elephant_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|E|6:0}} [[Giant emu]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_emu_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|F|2:1}} [[Giant firefly]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_firefly_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|F|0:1}} [[Giant fly]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_fly_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|G|6:0}} [[Giant giraffe]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_giraffe_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|G|2:1}} [[Giant grasshopper]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_grasshopper_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|L|7:0}} [[Giant gray langur]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_gray_langur_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|O|7:0}} [[Giant great horned owl]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_great_horned_owl_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|G|6:0}} [[Giant groundhog]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_groundhog_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|H|7:0}} [[Giant hamster]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_hamster_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|H|6:0}} [[Giant hedgehog]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_hedgehog_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|B|7:1}} [[Giant honey badger]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_honey_badger_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|H|6:0}} [[Giant hyena]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_hyena_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|J|6:0}} [[Giant jackal]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_jackal_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|J|6:1}} [[Giant jaguar]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_jaguar_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|J|0:1}} [[Giant jumping spider]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_jumping_spider_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|K|2:0}} [[Giant kakapo]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_kakapo_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|K|6:0}} [[Giant kangaroo]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_kangaroo_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|K|2:0}} [[Giant kea]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_kea_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|K|4:0}} [[Giant kestrel]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_kestrel_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|K|7:1}} [[Giant kingsnake]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_kingsnake_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|K|6:0}} [[Giant kiwi]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_kiwi_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|L|6:1}} [[Giant leopard]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_leopard_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|L|6:1}} [[Giant lion]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_lion_sprite_anim.gif]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|L|6:0}} [[Giant lizard]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_lizard_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|L|6:0}} [[Giant louse]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_louse_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|M|0:1}} [[Giant magpie]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_magpie_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|M|2:1}} [[Giant mantis]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_mantis_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|B|4:1}} [[Giant monarch butterfly]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_monarch_butterfly_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|M|7:0}} [[Giant mongoose]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_mongoose_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|M|6:0}} [[Giant monitor lizard]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_monitor_lizard_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|M|0:1}} [[Giant mosquito]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_mosquito_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|M|6:0}} [[Giant moth]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_moth_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|O|7:0}} [[Giant opossum]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_opossum_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|P|6:0}} [[Giant pangolin]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_pangolin_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|P|2:1}} [[Giant parakeet]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_parakeet_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|L|2:1}} [[Giant peach-faced lovebird]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_peach_faced_lovebird_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|P|6:0}} [[Giant peregrine falcon]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_peregrine_falcon_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|P|6:0}} [[Giant porcupine]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_porcupine_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|R|0:1}} [[Giant raven]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_raven_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|M|7:0}} [[Giant rhesus macaque]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_rhesus_macaque_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|R|7:0}} [[Giant rhinoceros]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_rhinoceros_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|R|6:0}} [[Giant roach]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_roach_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|S|7:0}} [[Giant skink]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_skink_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|S|0:1}} [[Giant skunk]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_skunk_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|S|6:0}} [[Giant slug]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_slug_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|S|7:0}} [[Giant snail]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_snail_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|S|6:0}} [[Giant sparrow]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_sparrow_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|T|6:0}} [[Giant thrips]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_thrips_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|T|0:1}} [[Giant tick]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_tick_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|T|6:1}} [[Giant tiger]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_tiger_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|T|6:0}} [[Giant tortoise man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_tortoise_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|W|6:0}} [[Giant warthog]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_warthog_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|W|6:0}} [[Giant wild boar]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_wild_boar_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|W|7:0}} [[Giant wolf]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_wolf_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|w|6:0}} [[Giant wombat]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_wombat_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|W|6:0}} [[Giant wren]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giant_wren_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|T|6:0}} [[Gigantic tortoise]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:gigantic_tortoise_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|G|6:0}} [[Giraffe man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:giraffe_man_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|g|2:1}} [[Grasshopper man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:grasshopper_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|l|7:0}} [[Gray langur man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:gray_langur_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|o|7:0}} [[Great horned owl man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:great_horned_owl_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|g|6:0}} [[Groundhog man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:groundhog_man_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|h|7:0}} [[Hamster man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:hamster_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|h|6:0}} [[Hedgehog man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:hedgehog_man_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|b|7:1}} [[Honey badger man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:honey_badger_man_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|h|6:0}} [[Hyena man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:hyena_man_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|j|6:0}} [[Jackal man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:jackal_man_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|J|6:1}} [[Jaguar man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:jaguar_man_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|j|0:1}} [[Jumping spider man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:jumping_spider_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|k|2:0}} [[Kakapo man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:kakapo_man_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|K|6:0}} [[Kangaroo man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:kangaroo_man_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|k|2:0}} [[Kea man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:kea_man_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|k|4:0}} [[Kestrel man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:kestrel_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|k|7:1}} [[Kingsnake man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:kingsnake_man_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|k|6:0}} [[Kiwi man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:kiwi_man_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|l|6:1}} [[Leopard man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:leopard_man_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|L|6:1}} [[Lion man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:lion_man_sprite_anim.gif]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|l|6:0}} [[Lizard man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:lizard_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|l|6:0}} [[Louse man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:louse_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|m|0:1}} [[Magpie man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:magpie_man_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|m|2:1}} [[Mantis man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:mantis_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|b|4:1}} [[Monarch butterfly man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:monarch_butterfly_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|m|7:0}} [[Mongoose man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:mongoose_man_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|M|6:0}} [[Monitor lizard man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:monitor_lizard_man_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|m|0:1}} [[Mosquito man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:mosquito_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|m|6:0}} [[Moth man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:moth_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|o|7:0}} [[Opossum man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:opossum_man_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|p|6:0}} [[Pangolin man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:pangolin_man_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|p|2:1}} [[Parakeet man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:parakeet_man_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|l|2:1}} [[Peach-faced lovebird man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:peach_faced_lovebird_man_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|p|6:0}} [[Peregrine falcon man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:peregrine_falcon_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|p|6:0}} [[Porcupine man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:porcupine_man_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|r|0:1}} [[Rat man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:rat_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|r|0:1}} [[Raven man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:raven_man_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|m|7:0}} [[Rhesus macaque man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:rhesus_macaque_man_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|R|7:0}} [[Rhinoceros man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:rhinoceros_man_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|r|6:0}} [[Roach man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:roach_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|s|7:0}} [[Skink man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:skink_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|s|0:1}} [[Skunk man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:skunk_man_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|s|6:0}} [[Slug man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:slug_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|s|7:0}} [[Snail man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:snail_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|s|6:0}} [[Sparrow man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:sparrow_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|t|6:0}} [[Thrips man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:thrips_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|t|0:1}} [[Tick man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:tick_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|T|6:1}} [[Tiger man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:tiger_man_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|W|6:0}} [[Warthog man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:warthog_man_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|W|6:0}} [[Wild boar man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:wild_boar_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|w|7:0}} [[Wolf man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:wolf_man_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|w|6:0}} [[Wombat man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:wombat_man_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|w|7:0}} [[Worm man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:worm_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|w|6:0}} [[Wren man]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:wren_man_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''In good shrublands:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Graphic&lt;br /&gt;
! Temperate shrubland !! Tropical shrubland&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|U|7:1}} [[Unicorn]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:unicorn_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''In evil shrublands:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Graphic&lt;br /&gt;
! Temperate shrubland !! Tropical shrubland&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|h|6:0}} [[Harpy]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:harpy_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|O|7:0}} [[Ogre]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:ogre_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Extinction|Extinct]] Creatures ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Graphic&lt;br /&gt;
! Temperate shrubland !! Tropical shrubland&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|A|2:0:1}} [[Afrovenator]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:afrovenator_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|A|4:0:1}} [[Allosaurus]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:allosaurus_sprite.png]]&lt;br /&gt;
|  {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|A|4:0:1}} [[Amargasaurus]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:amargasaurus_sprite.png]]&lt;br /&gt;
|  {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|A|6:0:0}} [[Andrewsarchus]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:andrewsarchus_sprite.png]]&lt;br /&gt;
|  {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|A|7:0:0}} [[Anteosaurus]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:anteosaurus_sprite.png]]&lt;br /&gt;
|  {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|B|7:0:0}} [[Brachiosaurus]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:brachiosaurus_sprite.png]]&lt;br /&gt;
|  {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|B|6:0:1}} [[Brontosaurus]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:brontosaurus_sprite.png]]&lt;br /&gt;
|  {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|b|6:0:0}} [[Buitreraptor]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:buitreraptor_sprite.png]]&lt;br /&gt;
|  || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|C|4:0:0}} [[Carnotaurus]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:carnotaurus_sprite.png]]&lt;br /&gt;
|  {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|C|2:0:1}} [[Ceratosaurus]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:ceratosaurus_sprite.png]]&lt;br /&gt;
|  {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|C|6:0:0}} [[Colepiocephale]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:colepiocephale_sprite.png]]&lt;br /&gt;
|  {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|D|6:0:0}} [[Deinonychus]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:deinonychus_sprite.png]]&lt;br /&gt;
|  {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|D|2:0:0}} [[Diadectes]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:diadectes_sprite.png]]&lt;br /&gt;
|  {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|D|6:0:0}} [[Dilophosaurus]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:dilophosaurus_sprite.png]]&lt;br /&gt;
|  {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|D|2:0:1}} [[Diplodocus]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:diplodocus_sprite.png]]&lt;br /&gt;
|  {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|E|6:0:0}} [[Entelodon]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:entelodon_sprite.png]]&lt;br /&gt;
|  {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|e|2:0:0}} [[Eoraptor]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:eoraptor_sprite.png]]&lt;br /&gt;
|  {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|G|6:0:1}} [[Glyptodon]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:glyptodon_sprite.png]]&lt;br /&gt;
|  {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|K|7:0:0}} [[Kelenken]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:kelenken_sprite.png]]&lt;br /&gt;
|  {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|K|6:0:0}} [[Kentrosaurus]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:kentrosaurus_sprite.png]]&lt;br /&gt;
|  || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|L|7:0:0}} [[Lystrosaurus]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:lystrosaurus_sprite.png]]&lt;br /&gt;
| {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|L|6:0:0}} [[Megalania]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:megalania_sprite.png]]&lt;br /&gt;
| || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|M|6:0:0}} [[Megatherium]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:megatherium_sprite.png]]&lt;br /&gt;
| {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|M|5:0:1}} [[Microceratus]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:microceratus_sprite.png]]&lt;br /&gt;
| || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|m|6:0:0}} [[Mononykus]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:mononykus_sprite.png]]&lt;br /&gt;
| || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|N|6:0:0}} [[Nodosaurus]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:nodosaurus_sprite.png]]&lt;br /&gt;
| {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|N|6:0:0}} [[Nothronychus]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:nothronychus_sprite.png]]&lt;br /&gt;
| {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|o|7:0:0}} [[Oviraptor]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:oviraptor_sprite.png]]&lt;br /&gt;
| || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|P|7:0:0}} [[Pygmy mammoth]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:pygmy_mammoth_sprite.png]]&lt;br /&gt;
| {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|S|6:0:1}} [[Smilodon]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:smilodon_sprite.png]]&lt;br /&gt;
| {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|S|2:0:0}} [[Stegosaurus]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:stegosaurus_sprite.png]]&lt;br /&gt;
| {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|S|6:0:0}} [[Suzhousaurus]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:suzhousaurus_sprite.png]]&lt;br /&gt;
| {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|T|6:0:0}} [[Therizinosaurus]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:therizinosaurus_sprite.png]]&lt;br /&gt;
| || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|t|6:0:1}} [[Thylacine]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:thylacine_sprite.png]]&lt;br /&gt;
| {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|T|4:0:0}} [[Torvosaurus]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:torvosaurus_sprite.png]]&lt;br /&gt;
| {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|U|6:0:0}} [[Utahraptor]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:utahraptor_sprite.png]]&lt;br /&gt;
| {{check}} ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|v|6:0:0}} [[Velociraptor]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:velociraptor_sprite.png]]&lt;br /&gt;
| {{check}} ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Vermin ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Graphic&lt;br /&gt;
! Temperate shrubland !! Tropical shrubland&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|·|7:0}} [[Ant]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:ant_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|6:1}} [[Bark scorpion]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:bark_scorpion_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|0:1}} [[Bat]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:bat_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|·|4:0}} [[Beetle]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:beetle_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|1:1}} [[Blue jay]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:blue_jay_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|·|6:1}} [[Bumblebee]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:bumblebee_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|4:1}} [[Cardinal]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:cardinal_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|2:1}} [[Chameleon]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:chameleon_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|0:1}} [[Crow]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:crow_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|2:1}} [[Firefly]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:firefly_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|·|0:1}} [[Fly]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:fly_sprite_anim.gif]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|·|2:1}} [[Grasshopper]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:grasshopper_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|7:0}} [[Hamster]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:hamster_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|6:0}} [[Hedgehog]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:hedgehog_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|·|6:1}} [[Honey bee]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:honey_bee_sprite_anim.gif]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|·|0:1}} [[Jumping spider]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:jumping_spider_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|6:0}} [[Large roach]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:large_roach_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|6:0}} [[Lizard]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:lizard_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|·|6:0}} [[Louse]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:louse_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|0:1}} [[Magpie]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:magpie_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|·|2:1}} [[Mantis]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:mantis_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|4:1}} [[Monarch butterfly]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:monarch_butterfly_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|·|0:1}} [[Mosquito]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:mosquito_sprite_anim.gif]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|6:0}} [[Moth]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:moth_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|2:1}} [[Parakeet]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:parakeet_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|2:1}} [[Peach-faced lovebird]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:peach_faced_lovebird_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|0:1}} [[Rat]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:rat_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|7:0}} [[Skink]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:skink_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|~|6:0}} [[Slug]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:slug_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|7:0}} [[Snail]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:snail_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|6:0}} [[Sparrow]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:sparrow_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|·|7:1}} [[Termite]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:termite_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|·|6:0}} [[Thrips]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:thrips_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|·|0:1}} [[Tick]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:tick_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|~|7:0}} [[Worm]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:worm_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|6:0}} [[Wren]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:wren_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''In savage shrublands:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Graphic&lt;br /&gt;
! Temperate shrubland !! Tropical shrubland&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|7:0}} [[Two-legged rhino lizard]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:two_legged_rhino_lizard_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''In good shrublands:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Temperate shrubland !! Tropical shrubland&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|6:1}} [[Fairy]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:fairy_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|7:1}} [[Fluffy wambler]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:fluffy_wambler_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|·|3:1}} [[Pixie]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:pixie_sprite_anim.gif]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''In evil savannas:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Graphic&lt;br /&gt;
! Temperate shrubland !! Tropical shrubland&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|∙|4:0}} [[Demon rat]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:demon_rat_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|~|0:1}} [[Knuckle worm]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:knuckle_worm_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Vegetation ==&lt;br /&gt;
=== Shrubs ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Graphic&lt;br /&gt;
! Temperate shrubland !! Tropical shrubland&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Alfalfa]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:alfalfa_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Asparagus]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:asparagus_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Bambara groundnut]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:bambara_groundnut_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Barley]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:generic_wheat_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:1}} [[Bilberry]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:bilberry_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:1}} [[Bitter melon]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:bitter_melon_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:1}} [[Bitter vetch]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:bitter_vetch_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:1}} [[Blackberry]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:blackberry_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Blade weed]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:blade_weed_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Blood amaranth]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:blood_amaranth_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:1}} [[Blueberry]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:blueberry_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:1}} [[Broad bean]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:broad_bean_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:1}} [[Cabbage]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:cabbage_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Cassava]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:cassava_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Celery]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:celery_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:1}} [[Chickpea]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:chickpea_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:1}} [[Chicory]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:chicory_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Cotton]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:cotton_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:1}} [[Cranberry]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:cranberry_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Cucumber]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:cucumber_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Eggplant]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:eggplant_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|6:1}} [[Elephant-head amaranth]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:elephant_head_amaranth_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Finger millet]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:finger_millet_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Fisher berry]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:fisher_berry_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Foxtail millet]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:foxtail_millet_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:1}} [[Garden cress]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:garden_cress_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Garlic]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:garlic_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:1}} [[Grape]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:grape_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Hemp]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:hemp_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Hide root]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:hide_root_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Horned melon]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:horned_melon_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Jute]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:jute_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Kaniwa]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:kaniwa_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Kenaf]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:kenaf_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Leek]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:leek_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:1}} [[Lentil]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:lentil_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Lesser yam]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:lesser_yam_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:1}} [[Lettuce]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:lettuce_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Longland grass]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:longland_grass_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Long yam]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:long_yam_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Maize]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:maize_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:1}} [[Mung bean]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:mung_bean_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Muskmelon]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:muskmelon_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Oats]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:oats_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Onion]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:onion_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Parsnip]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:parsnip_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:1}} [[Passion fruit]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:passion_fruit_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:1}} [[Pea]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:pea_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Peanut]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:peanut_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Pearl millet]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:pearl_millet_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Pendant amaranth]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:pendant_amaranth_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Pepper]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:pepper_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Pineapple]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:pineapple_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Potato]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:potato_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Prickle berry]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:prickle_berries_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Purple amaranth]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:purple_amaranth_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Purple yam]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:purple_yam_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Quinoa]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:quinoa_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Radish]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:radish_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Ramie]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:ramie_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:1}} [[Raspberry]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:raspberry_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Rat weed]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:rat_weed_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:1}} [[Red bean]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:red_bean_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Red spinach]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:red_spinach_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Rope reed]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:rope_reed_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Rhubarb]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:rhubarb_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Rice]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:rice_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Rye]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:generic_wheat_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:1}} [[Soybean]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:soybean_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Spelt]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:generic_wheat_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Spinach]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:spinach_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:1}} [[Squash]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:squash_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Strawberry]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:strawberry_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:1}} [[String bean]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:string_bean_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Sweet potato]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:sweet_potato_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Taro]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:taro_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Tomatillo]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:tomatillo_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Turnip]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:turnip_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:1}} [[Urad bean]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:urad_bean_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Watermelon]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:watermelon_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[White millet]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:white_millet_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[White yam]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:white_yam_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Wild carrot]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:wild_carrot_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Winter melon]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:winter_melon_shrub_sprite.png]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''In savage shrublands:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Graphic&lt;br /&gt;
! Temperate shrubland !! Tropical shrubland&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Whip vine]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:whip_vine_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''In good shrublands:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Graphic&lt;br /&gt;
! Temperate shrubland !! Tropical shrubland&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Sun berry]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:sun_berry_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''In evil shrublands:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Graphic&lt;br /&gt;
! Temperate shrubland !! Tropical shrubland&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|&amp;quot;|2:0}} [[Sliver barb]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:sliver_barb_shrub_sprite.png]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Trees ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Temperate shrubland !! Tropical shrubland&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|Γ|2:0}} [[Abaca]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♠|2:0}} [[Acacia]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♣|2:0}} [[Alder]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♠|2:0}} [[Almond]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♣|2:0}} [[Apple]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♣|2:0}} [[Apricot]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♠|2:0}} [[Ash (tree)|Ash]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|Γ|2:0}} [[Avocado]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|Γ|2:0}} [[Banana]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♠|2:0}} [[Bayberry]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♣|2:0}} [[Birch]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♠|2:0}} [[Bitter orange]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|Γ|2:0}} [[Carambola]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|Γ|2:0}} [[Cashew]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♣|2:0}} [[Cherry]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♠|2:0}} [[Chestnut]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♠|2:0}} [[Citron]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|Γ|2:0}} [[Coconut palm]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♠|2:0}} [[Coffee]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♠|2:0}} [[Custard-apple]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|Γ|2:0}} [[Date palm]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♠|2:0}} [[Desert lime]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|Γ|2:0}} [[Durian]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♠|2:0}} [[Finger lime]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|↑|2:0}} [[Ginkgo]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|Γ|2:0}} [[Guava]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♠|2:0}} [[Hazel]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♠|2:0}} [[Kumquat]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♠|2:0}} [[Lime]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♠|2:0}} [[Lychee]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♠|2:0}} [[Macadamia]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♣|2:0}} [[Maple]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♠|2:0}} [[Oak]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♠|2:0}} [[Olive]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♠|2:0}} [[Orange]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|Γ|2:0}} [[Papaya]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|Γ|2:0}} [[Paradise nut]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♣|2:0}} [[Peach]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♣|2:0}} [[Pear]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♠|2:0}} [[Pecan]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♠|2:0}} [[Persimmon]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♣|2:0}} [[Plum]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|Γ|2:0}} [[Pomegranate]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♠|2:0}} [[Pomelo]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|Γ|2:0}} [[Rambutan]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♠|2:0}} [[Round lime]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♣|2:0}} [[Sand pear]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♣|2:0}} [[Tea]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♠|2:0}} [[Walnut]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|⌠|2:0}} [[Willow]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''In savage shrublands:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Temperate shrubland !! Tropical shrubland&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|¶|2:0}} [[Highwood]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''In good shrublands:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Temperate shrubland !! Tropical shrubland&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|♣|7:1}} [[Feather tree]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''In evil shrublands:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Temperate shrubland !! Tropical shrubland&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|┤|5:0}} [[Glumprong]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Grasses ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Temperate shrubland !! Tropical shrubland&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|.|2:1}} [[Bentgrass]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|.|2:1}} [[Carpetgrass]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|.|2:1}} [[Dallisgrass]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|.|2:1}} [[Dog's tooth grass]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|.|2:1}} [[Dropseed grass]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|.|2:1}} [[Fescue grass]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|.|2:1}} [[Grama]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|.|2:1}} [[Hair grass]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|.|2:1}} [[Knotgrass]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|.|2:1}} [[Meadow-grass]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|.|2:1}} [[Reedgrass]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|.|2:1}} [[Ryegrass]]&lt;br /&gt;
| {{check}} || &lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|.|2:1}} [[Satintail]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|.|2:1}} [[Zoysia]]&lt;br /&gt;
|   || {{check}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''In good shrublands:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Temperate shrubland !! Tropical shrubland&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|O|3:1}} [[Bubble bulb]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|.|7:1}} [[Downy grass]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''In evil shrublands:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Temperate shrubland !! Tropical shrubland&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|O|7:1}} [[Staring eyeball]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tile|≥|5:1}} [[Wormy tendril]]&lt;br /&gt;
| {{check}} || {{check}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{World|Biomes}}&lt;br /&gt;
{{Category|Biomes}}&lt;/div&gt;</summary>
		<author><name>Zippy</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Creature&amp;diff=317922</id>
		<title>Creature</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Creature&amp;diff=317922"/>
		<updated>2026-07-11T22:43:14Z</updated>

		<summary type="html">&lt;p&gt;Zippy: corrected letters&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quality|Masterwork|14:19, 12 February 2023 (UTC)}}&lt;br /&gt;
{{av}}{{Category|Creatures}}&lt;br /&gt;
[[File:creatures_preview2.png|right]]In ''Dwarf Fortress'', a '''creature''' is defined as any animate, normally-mobile (and for the sake of this article, non-[[vermin]]) being that can interact with the world and any element inside it. The creatures in the game range from being entirely realistic to completely mythical. Although most creatures are animals, [[dwarf|dwarves]], [[giant cave spider]]s, and even [[megabeast]]s are all also considered creatures. Various creatures can and will interact with a fortress or adventurer in many different ways.&lt;br /&gt;
&lt;br /&gt;
Some creatures have [[skill]]s that match what type of creature they are (e.g. [[monkey]]s having legendary climbing skill). Though most creatures can be found in any mode, some are exclusive to [[adventure mode]] or [[fortress mode]]. Some creatures are randomly and procedurally generated, meaning they could have many different sprites in-game. Creatures of that type may have just one to a few sprites showcased out of many in the list below. A question-mark placeholder may also be shown instead. Also note that creatures with the {{token|ARENA_RESTRICTED}} or {{token|DOES_NOT_EXIST}} tokens cannot be spawned in the [[object testing arena]], similarly to [[vermin]] (e.g. [[fly|flies]], [[worm]]s).&lt;br /&gt;
&lt;br /&gt;
Nearly all creatures in the game, including [[Megabeast|very]] [[Giant sperm whale|large]] [[Sea serpent|ones]], take the space of a single tile, even if their [[Graphics|sprites]] imply otherwise ([[wagons]] being the only exception). There are 870 creatures in the game. In adventure mode, creatures can have different labels to differentiate similar ones from [[historical figure]]s. For example, a goblin may be labeled as a &amp;quot;white-haired goblin bowyer&amp;quot; while another would be a &amp;quot;high-cheekbones goblin bowyer&amp;quot;. There are also extinct creatures, which exist as a separate category, that can be completely removed from a world, only existing either in the wild or as domesticated beings, depending on the player's settings. Many of these extinct creatures are based on real-world prehistoric animals, and also - like the other animals in the game - exist in humanoid form.&lt;br /&gt;
&lt;br /&gt;
==Spawning==&lt;br /&gt;
&amp;lt;!--[[File:many_creatures_v50_preview.png|thumb|172px|right|Many creatures packed into one area, in the object testing arena.]]--&amp;gt;[[File:creatures_many.png|thumb|right|124px|Many creatures packed into one area, but in ASCII mode.]]The creatures that will spawn on any given fortress map depend on the biome(s) that the fortress is in. Additionally, there are several [[creature token]]s in the [[raws]] that deal with creature spawning:&lt;br /&gt;
*&amp;lt;tt&amp;gt;[FREQUENCY:X]&amp;lt;/tt&amp;gt;: This tag dictates ''how often'' a creature will spawn. It ranges from 0-100, and is a comparative number, where the higher this number is, the more likely the creature is to spawn. &lt;br /&gt;
*&amp;lt;tt&amp;gt;[CLUSTER_NUMBER:X]&amp;lt;/tt&amp;gt;: This determines ''how many'' creatures will appear at one time on a map.&lt;br /&gt;
*&amp;lt;tt&amp;gt;[POPULATION_NUMBER:X]&amp;lt;/tt&amp;gt;: This determines the ''total number'' of this type of creature that can ''ever'' visit your fortress - the exact number varies, depending on the map.&lt;br /&gt;
 &lt;br /&gt;
For example, [[deer]] have a &amp;lt;tt&amp;gt;[POPULATION_NUMBER:15:30]&amp;lt;/tt&amp;gt;, meaning that if you kill between 15-30 deer, no more deer will ever visit your fortress.&lt;br /&gt;
&lt;br /&gt;
==Reading the Table==&lt;br /&gt;
{{v50_creaturecurrent table head}}&lt;br /&gt;
|}&lt;br /&gt;
The above columns indicate, in order:&lt;br /&gt;
* '''Graphic:''' The sprite assigned to the creature. Seen only in the [[premium version]].&lt;br /&gt;
* '''Tile:''' The tile assigned to the creature, how you will see it without a graphic set.&lt;br /&gt;
* '''Name:''' The name of the creature as it displays in-game.&lt;br /&gt;
* '''Playable:''' If &amp;quot;No&amp;quot;, the creature is not playable in any modes. &amp;quot;Fort&amp;quot; indicates that the creature is playable in fortress mode ({{token|SITE_CONTROLLABLE|e}}). &amp;quot;Adv&amp;quot; indicates that the creature is playable in adventure mode. All creatures except humans must have a population in an {{token|ALL_MAIN_POPS_CONTROLLABLE|e}} civilization in order to be playable in adventure mode; goblins (and other creatures) cannot be played from a goblin civ. Humans can be played whether or not a population exists due to {{token|OUTSIDER_CONTROLLABLE|c}}, but an {{tt|[ALL_MAIN_POPS_CONTROLLABLE]}} civ still needs to have existed at some point. Creatures with {{token|LOCAL_POPS_CONTROLLABLE|c}} are also playable in adventure mode.&lt;br /&gt;
* '''Hostile:''' If &amp;quot;Yes&amp;quot;, then the creature will attack on sight,{{verify}} if &amp;quot;No&amp;quot; then the creature is either neutral, or friendly -  mindless [[undead]] creatures are always hostile to living things.&lt;br /&gt;
* '''Food Source:''' If &amp;quot;Yes&amp;quot;, then the creature can be butchered into an [[meat|edible substance]] that your dwarves will feed on.&lt;br /&gt;
* '''Adult Body Size:''' The average [[size]] of the creature when an adult. This can be anywhere from 500 for a [[rabbit]], to 25,000,000 for a [[dragon]]. This value represents the creature's volume in cm&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;, which, for creatures made of flesh, more-or-less equals the creature's weight in grams.[http://www.bay12forums.com/smf/index.php?topic=30026.msg831163#msg831163] These sizes do not correspond to the sizes which trigger [[pressure plate]]s. Size is modified with height and broadness (i.e. incredibly skinny and short is below the average weight, while a fat and tall one is above it).&lt;br /&gt;
* '''Pet Value:''' This is the base value that the creature and its butchering products can be bought and sold for during [[trading]].&lt;br /&gt;
* '''Biome:''' Where the creature can be found.&lt;br /&gt;
* '''Features:''' Any special features the creature possesses, including things such as [[cave blob|causing a syndrome]], [[dragon|breathing fire]], or [[giant cave spider|spinning webs]].&lt;br /&gt;
&lt;br /&gt;
Note: If you wish to view alternate ways of sorting creatures, such as sorting by biomes and location, or sorting domestic creatures by features, there is a new page found here: [[Alternate creature sorting]]&lt;br /&gt;
&lt;br /&gt;
==Creatures==&lt;br /&gt;
===Civilized===&lt;br /&gt;
====Main races====&lt;br /&gt;
These are intelligent creatures that form the dominant [[civilisation|civilized]] races of the world. While most are part of society, many have turned to [[Bandits|banditry]].&lt;br /&gt;
&lt;br /&gt;
{{v50_creaturecurrent_table_head}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Dwarf|symbol=☺|color=3:0:0|playable=Fort, Adv|hostile=No|food=No|size=60,000|value=Not tameable|biome=[[Mountain halls]], [[Fortress|dwarf fortress]]es, [[hillock]]s|note=Trading race}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Elf|symbol=e|color=3:0:0|playable=Adv|hostile=Variable&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;|food=No|size=60,000|value=Not tameable|biome=[[Forest retreat]]s|note=Trading race}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Human|symbol=U|color=3:0:0|playable=Adv|hostile=Variable&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;|food=No|size=70,000|value=Not tameable|biome=[[Town]]s and [[hamlet]]s|note=Trading race}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Goblin|symbol=g|color=7:0:0|playable=Adv|hostile=Usually&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;|food=No|size=60,000|value=Not tameable|biome=[[Dark fortress]]es and [[dark pit]]s|note=Snatchers&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Kobold|symbol=k|color=6:0:0|playable=Adv|hostile=Usually&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;|food=No|size=20,000|value=Not tameable|biome=[[Cave]]s|note=Skulking race}}&lt;br /&gt;
|}&lt;br /&gt;
:&amp;lt;small&amp;gt;1. Whether or not you are hostile with select civilized races depends on the history of your game world, and its length. Shorter histories mean less ongoing wars and general hostility, good for a newer player to learn the basics.&amp;lt;/small&amp;gt;&lt;br /&gt;
:&amp;lt;small&amp;gt;2. Snatchers try to snatch children of other civilizations. Snatched individuals become part of the Snatcher's civilization.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Underground Tribes ====&lt;br /&gt;
Intelligent [[animal people]] that form crude civilizations underground, but will not trade with you. They wield some weapons and can join adventurers. They can also perform [[Ambush|ambushes]] once the [[cavern]]s are reached, depending on which creatures are hostile.&lt;br /&gt;
&lt;br /&gt;
{{v50_creaturecurrent_table_head}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Amphibian man|symbol=a|color=6:0:0|playable=No|hostile=Variable&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;|food=No|size=20,000|value=Not tameable|biome=Underground|note=Amphibious}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Antman|symbol=a|color=0:0:1|playable=No|hostile=Variable&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;|food=No|size=Variable&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;|value=Not tameable|biome=Underground|note=Four castes}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Bat man|symbol=b|color=0:0:1|playable=Adv|hostile=Variable&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;|food=No|size=35,050|value=Not tameable|biome=Underground|note=Can fly}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Cave fish man|symbol=f|color=7:0:1|playable=Adv|hostile=Variable&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;|food=No|size=35,500|value=Not tameable|biome=Underground|note=Amphibious}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Cave swallow man|symbol=s|color=0:0:1|playable=Adv|hostile=Variable&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;|food=No|size=35,050|value=Not tameable|biome=Underground|note=Can fly}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Olm man|symbol=o|color=7:0:1|playable=Adv|hostile=Variable&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;|food=No|size=35,100|value=Not tameable|biome=Underground|note=Amphibious}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Reptile man|symbol=r|color=2:0:0|playable=No|hostile=Variable&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;|food=No|size=50,000|value=Not tameable|biome=Underground|note=Amphibious}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Rodent man|symbol=r|color=0:0:1|playable=No|hostile=Variable&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;|food=No|size=40,000|value=Not tameable|biome=Underground|note=}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Serpent man|symbol=s|color=7:0:1|playable=No|hostile=Variable&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;|food=No|size=50,000|value=Not tameable|biome=Underground|note=Amphibious; Causes [[Syndrome]]}}&lt;br /&gt;
|}&lt;br /&gt;
:&amp;lt;small&amp;gt;1. Animal person civilizations initially encountered in the caverns will never be hostile, even if the game states otherwise. Those encountered in ambushes, however, will be aggressive.&amp;lt;/small&amp;gt;&lt;br /&gt;
:&amp;lt;small&amp;gt;2. Ant-men body sizes depend on their caste.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Livestock and Domestic Animals ===&lt;br /&gt;
&amp;lt;!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Creatures that have long been [[Domestic animal|domesticated]], and either play a part in the [[meat industry]], or are simply [[pet]]s to keep dwarves company. Note: Except for [[wagon]]s, domestic animals can be bought at embark, or requested from dwarven caravans.  Animals of these types below that are caught in the wild with [[cage trap]]s can be tamed after only one session with an [[animal trainer]].&lt;br /&gt;
&lt;br /&gt;
{{v50_creaturecurrent table head}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Alpaca|symbol=a|color=7:0:1|food=Yes|playable=No|hostile=No|size=70,000|value=200|biome=N/A|note=Domestic, milkable and can be sheared}}&lt;br /&gt;
{{v50_creaturecurrent table row|graphic=[[File:peafowls_sprite_anim.gif]]|name=&lt;br /&gt;
Blue peafowl|symbol=p|color=1:0:1|food=Yes|playable=No|hostile=No|size=4,000|value=10|biome=Tropical broadleaf forest|note=Domestic, lay eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Cat|symbol=c|color=0:0:1|food=Yes|playable=No|hostile=No|size=5,000|value=20|biome=N/A|note=Domestic}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Cavy|symbol=c|color=7:0:0|food=No|playable=No|hostile=No|size=800|value=3|biome=Tropical savanna, grassland, and shrubland|note=Domestic}}&lt;br /&gt;
{{v50_creaturecurrent table row|graphic=[[File:chickens_sprite_anim.gif]]|name=Chicken|symbol=c|color=6:0:0|food=Yes|playable=No|hostile=No|size=3,000|value=10|biome=N/A|note=Domestic, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Cow|symbol=C|color=6:0:0|food=Yes|playable=No|hostile=No|size=600,000|value=300|biome=N/A|note=Domestic and milkable}}&lt;br /&gt;
{{v50_creaturecurrent table row|graphic=[[File:dogs_sprite_anim.gif]]|name=Dog|symbol=d|color=6:0:0|food=Yes|playable=No|hostile=No|size=30,000|value=30|biome=N/A|note=Domestic and trainable}}&lt;br /&gt;
{{v50_creaturecurrent table row|graphic=[[File:ducks_sprite_anim.gif]]|name=Duck|symbol=d|color=2:0:0|food=No|playable=No|hostile=No|size=1,000|value=10|biome=Any lakes and any wetland|note=Domestic, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Donkey|symbol=D|color=6:0:0|food=Yes|playable=No|hostile=No|size=300,000|value=200|biome=N/A|note=Domestic, milkable, pack animal}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Goat|symbol=g|color=6:0:0|food=Yes|playable=No|hostile=No|size=50,000|value=50|biome=N/A|note=Domestic and milkable}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Goose|symbol=g|color=7:0:1|food=Yes|playable=No|hostile=No|size=4,500|value=10|biome=Temperate lakes and temperate marshes|note=Domestic, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Guineafowl|symbol=g|color=0:0:1|food=No|playable=No|hostile=No|size=1,500|value=10|biome=N/A|note=Domestic, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Horse|symbol=H|color=7:0:0|food=Yes|playable=No|hostile=No|size=500,000|value=200|biome=N/A|note=Domestic, milkable, wagon puller, pack animal}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Llama|symbol=L|color=7:0:1|food=Yes|playable=No|hostile=No|size=180,000|value=200|biome=N/A|note=Domestic, milkable, pack animal and can be sheared}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Mule|symbol=M|color=7:0:0|food=Yes|playable=No|hostile=No|size=400,000|value=200|biome=N/A|note=Domestic, pack animal}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=One-humped camel|symbol=C|color=6:0:0|food=Yes|playable=No|hostile=No|size=500,000|value=500|biome=Any desert|note=Domestic, milkable, pack animal}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Pig|symbol=p|color=5:0:1|food=Yes|playable=No|hostile=No|size=60,000|value=100|biome=N/A|note=Domestic and milkable}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Rabbit|symbol=r|color=6:0:0|food=No|playable=No|hostile=No|size=500|value=3|biome=Temperate savanna, grassland, and shrubland|note=Domestic}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Reindeer|symbol=R|color=6:0:0|food=Yes|playable=No|hostile=No|size=130,000|value=200|biome=Tundra and taiga|note=Domestic and milkable}}&lt;br /&gt;
{{v50_creaturecurrent table row|graphic=[[File:sheep_sprite_anim.gif]]|name=Sheep|symbol=s|color=7:0:1|food=Yes|playable=No|hostile=No|size=50,000|value=100|biome=N/A|note=Domestic, milkable and can be sheared}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Turkey|symbol=t|color=4:0:1|food=Yes|playable=No|hostile=No|size=5,000|value=10|biome=Temperate forest, swamp and shrubland|note=Domestic, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Two-humped camel|symbol=C|color=6:0:0|food=Yes|playable=No|hostile=No|size=500,000|value=500|biome=Any desert|note=Domestic, milkable, pack animal}}&lt;br /&gt;
{{v50_creaturecurrent table row|graphic=[[File:wagon_sprite.png|x40px]]|name=Wagon|symbol=W|color=6:0:0|food=No|playable=No|hostile=No|size=12,000|value=Not tameable|biome=|note=A special &amp;quot;creature&amp;quot; - see [[wagon|article]]}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Water buffalo|symbol=W|color=0:0:1|food=Yes|playable=No|hostile=No|size=1,000,000|value=200|biome=Tropical wetland|note=Domestic, milkable, wagon puller, pack animal}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Yak|symbol=Y|color=6:0:0|food=Yes|playable=No|hostile=No|size=700,000|value=200|biome=Mountains|note=Domestic, milkable, wagon puller, pack animal}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Beasts and Monsters===&lt;br /&gt;
All kinds of monstrous creatures that roam the land and underground caverns, including: [[semi-megabeast]]s, [[megabeast]]s, and randomly generated ones that can take any form. all very powerful and can easily be game-ending.&lt;br /&gt;
&lt;br /&gt;
====Semi-Megabeasts====&lt;br /&gt;
&amp;lt;!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{v50_creaturecurrent table head}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Cyclops|symbol=C|color=4:0:1|food=No|playable=No|hostile=Yes|size=8,000,000|value=Not tameable|biome=All land|note=One eyed}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Ettin|symbol=E|color=6:0:1|food=No|playable=No|hostile=Yes|size=8,000,000|value=Not tameable|biome=All land|note=Has two heads}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant|symbol=G|color=3:0:0|food=No|playable=No|hostile=Yes|size=9,000,000|value=Not tameable|biome=All land|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Minotaur|symbol=M|color=6:0:0|food=No|playable=No|hostile=Yes|size=220,000|value=Not tameable|biome=All land|note=Starts with combat skill}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Megabeasts====&lt;br /&gt;
&amp;lt;!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{v50_creaturecurrent table head}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=&lt;br /&gt;
Bronze colossus|symbol=C|color=6:0:0|food=No|playable=No|hostile=Yes|size=20,000,000|value=Not tameable|biome=All land|note=Made of bronze, fairly hard to kill, drops masterwork [[bronze]] [[statue]] on death}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Dragon|symbol=D|color=2:0:0|food=Yes|playable=No|hostile=Yes|size=25,000,000|value=10000|biome=All land|note=Breathes fire, trainable}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Hydra|symbol=H|color=4:0:1|food=Yes|playable=No|hostile=Yes|size=8,000,000|value=10000|biome=All land|note=Has seven heads}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Roc|symbol=R|color=7:0:1|food=Yes|playable=No|hostile=Yes|size=20,000,000|value=10000|biome=All land|note=Can fly, trainable}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Procedurally generated====&lt;br /&gt;
These creatures are procedurally generated, and different for every savefile. Their raws may be extracted from the world.dat file in uncompressed save folders. Their sprite will appear as the closest resemblance to their randomly generated appearance, including their colors and design, such as having wings, trunks, tusks, etc. The animated sprites below are just a few possible sprites without custom colors added.&lt;br /&gt;
&lt;br /&gt;
{{v50_creaturecurrent table head}}&lt;br /&gt;
{{v50_creaturecurrent table row|graphic=[[File:beast_sprites_preview_anim.gif]]|name=Forgotten beast|symbol=&amp;lt;span style=&amp;quot;font-size:80%;&amp;quot;&amp;gt;Any&amp;lt;/span&amp;gt;|color=7:0:1|food=Yes|playable=No|hostile=Yes|size=10,000,000|value=Not tameable|biome=All underground|note=See article for more information}}&lt;br /&gt;
{{v50_creaturecurrent table row|graphic=[[File:beast_sprites_preview_anim.gif]]|name=Titan|symbol=&amp;lt;span style=&amp;quot;font-size:80%;&amp;quot;&amp;gt;Any&amp;lt;/span&amp;gt;|color=7:0:1|food=Yes|playable=No|hostile=Yes|size=10,000,000|value=Not tameable|biome=All above-ground|note=See article for more information}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Wild Animals ===&lt;br /&gt;
This section includes wild [[animals]], as well as their giant and humanoid counterparts. Wild animals are mostly found roaming the wilderness. Many of them are predators, while others are benign, and will not attack unless being attacked first. Some will be drawn to your stockpiles to steal [[steals drink|drink]], [[Steals food|food]] or [[Steals items|something shiny]]. Some can be easily overcome, and yet others can be significant threats, like the dreaded [[elephant]].&lt;br /&gt;
&lt;br /&gt;
==== Agitation ====&lt;br /&gt;
Disruption of the environment in a [[savage]] biome, such as [[woodcutting]] or [[fishing]], may cause the appearance of &amp;quot;agitated&amp;quot; or &amp;quot;irritated&amp;quot; animals. Agitated animals will directly seek out and attack dwarves, instead of their normal behavior. Agitation rate and threshold can be adjusted in the [[Difficulty#Wilderness_irritation|difficulty]] [[settings]]. Agitation can be removed by [[taming]] animals captured in [[cage trap]]s. With [[DFHack]], it is possible to check current agitation status by executing the command &amp;lt;code&amp;gt;agitation-rebalance status&amp;lt;/code&amp;gt;[https://docs.dfhack.org/en/stable/docs/tools/agitation-rebalance.html].&lt;br /&gt;
&lt;br /&gt;
====Above Ground====&lt;br /&gt;
&amp;lt;!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--&amp;gt;&lt;br /&gt;
{{v50_creaturecurrent table head|class=&amp;quot;wikitable sortable&amp;quot;}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Aardvark|symbol=a|color=7:0:0|food=Yes|playable=No|hostile=No|size=50,000|value=50|biome=Tropical shrubland, tropical savanna, tropical grassland|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Aardvark man|symbol=a|color=7:0:0|food=No|playable=Adv|hostile=No|size=60,000|value=50|biome=Tropical shrubland, tropical savanna, tropical grassland|note=Animal person, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Adder|symbol=a|color=6:0:0|food=Yes|playable=No|hostile=No|size=150|value=50|biome=Temperate grassland, temperate savanna, temperate shrubland, any temperate forest, any temperate wetland|note=Lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Adder man|symbol=a|color=6:0:0|food=No|playable=Adv|hostile=No|size=35,075|value=50|biome=Temperate grassland, temperate savanna, temperate shrubland, any temperate forest, any temperate wetland|note=Animal person, Lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Alligator|symbol=A|color=2:0:0|playable=No|hostile=Yes|food=Yes|size=400,000|value=650|biome=Freshwater swamps, marshes, rivers|note=Amphibious}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Anaconda|symbol=A|color=2:0:1|food=Yes|playable=No|hostile=Yes|size=100,000|value=200|biome=Any tropical swamp|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Anaconda man|symbol=A|color=2:0:1|food=No|playable=Adv|hostile=Yes|size=85,000|value=200|biome=Any tropical swamp|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Anole man|symbol=a|color=2:0:1|food=No|playable=Adv|hostile=Yes|size=35,045|value=n/a|biome=Any tropical forest|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Armadillo|symbol=a|color=7:0:0|food=Yes|playable=No|hostile=No|size=7,500|value=20|biome=Tropical savanna, tropical grassland, tropical shrubland, any tropical forest|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Armadillo man|symbol=a|color=7:0:0|food=No|playable=Adv|hostile=No|size=38,750|value=20|biome=Tropical savanna, tropical grassland, tropical shrubland, any tropical forest|note=Animal person, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Aye-aye|symbol=a|color=7:0:0|food=Yes|playable=No|hostile=No|size=2,500|value=50|biome=Tropical dry broadleaf forest, tropical moist broadleaf forest|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Aye-aye man|symbol=a|color=7:0:0|food=No|playable=Adv|hostile=No|size=36,250|value=50|biome=Tropical dry broadleaf forest, tropical moist broadleaf forest|note=Animal person, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Badger|symbol=b|color=7:0:0|food=Yes|playable=No|hostile=Yes|size=15,000|value=25|biome=Taiga, any temperate savanna, grassland, shrubland, forest|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Badger man|symbol=b|color=7:0:0|food=No|playable=Adv|hostile=No|size=42,500|value=25|biome=Taiga, any temperate forest, temperate shrubland, temperate savanna, temperate grassland|note=Animal person, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Bark scorpion man|symbol=s|color=6:0:1|food=No|playable=Adv|hostile=No|size=35,001|value=Not tameable|biome=Any desert, tropical grassland, tropical savanna, tropical shrubland, tropical conifer forest|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Barn owl|symbol=b|color=6:0:0|food=Yes|playable=No|hostile=No|size=500|value=25|biome=Any wetland, any temperate forest, tropical conifer forest, tropical dry broadleaf forest, any shrubland, any savanna, any grassland, any desert|note=Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Barn owl man|symbol=b|color=6:0:0|food=No|playable=Adv|hostile=No|size=35,250|value=25|biome=Any wetland, any temperate forest, tropical conifer forest, tropical dry broadleaf forest, any shrubland, any savanna, any grassland, any desert|note=Animal person, Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Beak dog|symbol=B|color=4:0:0|food=Yes|playable=No|hostile=Yes|size=150,000|value=50|biome=Evil marshes|note=Can be mounted by goblins}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Beetle man|symbol=b|color=4:0:0|food=No|playable=Adv|hostile=Yes|size=35,000|value=n/a|biome=Any non-freezing biome|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Bilou|symbol=g|color=0:0:1|food=Yes|playable=No|hostile=No|size=6,000|value=500|biome=Tropical broadleaf forest|note=}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Black bear|symbol=B|color=0:0:1|food=Yes|playable=No|hostile=Yes|size=120,000|value=300|biome=Taiga, temperate forest|note=Steals booze}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Black bear man|symbol=B|color=0:0:1|food=No|playable=Adv|hostile=Yes|size=95,000|value=n/a|biome=Forest taiga, any temperate forest|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Black mamba|symbol=s|color=0:0:1|food=Yes|playable=No|hostile=No|size=5,000|value=50|biome=Tropical savanna, tropical shrubland, any tropical forest, any tropical swamp|note=Lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Black mamba man|symbol=s|color=0:0:1|food=No|playable=Adv|hostile=No|size=37,500|value=50|biome=Tropical savanna, tropical shrubland, any tropical forest, any tropical swamp|note=Animal person, Lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|graphic=[[File:black_crested_gibbon_sprite_anim.gif]]|name=Black-crested gibbon|symbol=g|color=0:0:1|food=Yes|playable=No|hostile=No|size=6,000|value=500|biome=Tropical moist broadleaf forest|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Black-handed gibbon|symbol=g|color=0:0:1|food=Yes|playable=No|hostile=No|size=6,000|value=500|biome=Tropical moist broadleaf forest|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Blizzard man|symbol=M|color=3:0:1|food=No|playable=No|hostile=Yes|size=300,000|value=Not tameable|biome=Tundra, glacier|note=}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|graphic=[[File:peafowls_sprite_anim.gif]]|name=Blue peafowl|symbol=p|color=1:0:1|food=Yes|playable=No|hostile=No|size=4,000|value=10|biome=Tropical broadleaf forest|note=Domestic, lay eggs}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Bluejay man|symbol=b|color=1:0:1|food=No|playable=Adv|hostile=Yes|size=35,050|value=n/a|biome= Temperate grassland, temperate savanna, temperate shrubland, temperate broadleaf forest, temperate conifer forest|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Bobcat|symbol=b|color=6:0:0|food=Yes|playable=No|hostile=No|size=8,000|value=75|biome=Any forest, any desert, tropical freshwater swamp, tropical saltwater swamp, temperate freshwater swamp, temperate saltwater swamp, mangrove swamp, mountain|note=}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Bobcat man|symbol=b|color=6:0:0|food=No|playable=Adv|hostile=No|size=39,000|value=75|biome=Any forest, any desert, tropical freshwater swamp, tropical saltwater swamp, temperate freshwater swamp, temperate saltwater swamp, mangrove swamp, mountain|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Bonobo|symbol=b|color=0:0:1|food=Yes|playable=No|hostile=No|size=50,000|value=500|biome=Tropical broadleaf forest, shrubland|note=}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Brown recluse spider man|symbol=s|color=6:0:0|food=No|playable=Adv|hostile=No|size=35,000|value=Not tameable|biome=Temperate broadleaf forest|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Bushmaster|symbol=s|color=6:0:0|food=Yes|playable=No|hostile=No|size=8,500|value=50|biome=Tropical moist broadleaf forest|note=Lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Bushmaster man|symbol=s|color=6:0:0|food=No|playable=Adv|hostile=No|size=39,250|value=50|biome=Tropical moist broadleaf forest|note=Animal person, Lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Bushtit man|symbol=b|color=6:0:0|food=No|playable=Adv|hostile=No|size=35,002|value=30|biome=Any temperate forest|note=Animal person, Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Buzzard|symbol=b|color=0:0:1|food=Yes|playable=No|hostile=Yes|size=1,400|value=30|biome=Any desert, temperate grassland, savanna, marsh|note=Steals food, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Buzzard man|symbol=b|color=0:0:1|food=No|playable=Adv|hostile=Yes|size=35,700|value=n/a|biome=Temperate freshwater marsh, temperate saltwater marsh, temperate grassland, temperate savanna, any desert|note=Animal person, lays eggs}} &lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Capuchin|symbol=c|color=7:0:1|food=Yes|playable=No|hostile=No|size=3,500|value=50|biome=Any tropical forest, mangrove swamp|note=}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Capuchin man|symbol=c|color=7:0:1|food=Yes|playable=Adv|hostile=No|size=36,750|value=50|biome=Any tropical forest, mangrove swamp|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Capybara|symbol=c|color=6:0:0|food=Yes|playable=No|hostile=No|size=45,000|value=100|biome=Any wetland|note=Makes sounds in Adventure mode}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Capybara man|symbol=c|color=6:0:0|food=Yes|playable=Adv|hostile=No|size=57,499|value=100|biome=Any wetland|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Cardinal man|symbol=c|color=4:0:1|food=No|playable=Adv|hostile=Yes|size=35,025|value=n/a|biome= temperate grassland, temperate savanna, temperate shrubland, temperate broadleaf forest, temperate conifer forest |note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Cassowary|symbol=c|color=0:0:1|food=Yes|playable=No|hostile=No|size=50,000|value=100|biome=Tropical moist broadleaf forest|note=Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Cassowary man|symbol=c|color=0:0:1|food=Yes|playable=Adv|hostile=No|size=60,000|value=100|biome=Tropical moist broadleaf forest|note=Animal person, Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Cavy|symbol=c|color=7:0:0|food=No|playable=No|hostile=No|size=800|value=3|biome=Tropical savanna, grassland, shrubland|note=Domestic}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Chameleon man|symbol=c|color=2:0:1|food=No|playable=Adv|hostile=Yes|size=35,075|value=n/a|biome=Any tropical forest, shrubland tropical, savanna tropical, any desert|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Cheetah|symbol=c|color=6:0:1|playable=No|hostile=Yes|food=Yes|size=50,000|value=200|biome=Tropical savanna, grassland, shrubland|note=}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Cheetah man|symbol=c|color=6:0:1|food=No|playable=Adv|hostile=Yes|size=60,000|value=n/a|biome=tropical savanna, tropical grassland,  tropical shrubland|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Chimpanzee|symbol=c|color=0:0:1|playable=No|hostile=No|food=Yes|size=50,000|value=500|biome=Tropical broadleaf forest, shrubland|note=}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Chinchilla|symbol=c|color=7:0:0|food=Yes|playable=No|hostile=No|size=500|value=3|biome=Mountain|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Chinchilla man|symbol=c|color=7:0:0|food=Yes|playable=Adv|hostile=No|size=35,250|value=3|biome=Mountain|note=Animal person, Benign}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Chipmunk man|symbol=c|color=6:0:0|food=No|playable=Adv|hostile=Yes|size=35,150|value=n/a|biome=Any temperate forest|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Coati|symbol=c|color=6:0:0|food=Yes|playable=No|hostile=No|size=6,000|value=50|biome=Any temperate forest, any tropical forest|note=}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Coati man|symbol=c|color=6:0:0|food=Yes|playable=Adv|hostile=No|size=38,000|value=50|biome=Any temperate forest, any tropical forest|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Cockatiel man|symbol=c|color=7:0:1|food=No|playable=Adv|hostile=No|size=35,045|value=30|biome=Any desert, temperate grassland|note=Animal person, Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Copperhead snake|symbol=s|color=6:0:0|food=Yes|playable=No|hostile=No|size=500|value=50|biome=Temperate broadleaf forest, any temperate swamp|note=}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Copperhead snake man|symbol=s|color=6:0:0|food=Yes|playable=Adv|hostile=No|size=35,250|value=50|biome=Temperate broadleaf forest, any temperate swamp|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Cougar|symbol=c|color=6:0:1|playable=No|hostile=Yes|food=Yes|size=60,000|value=100|biome=Any forest, any shrubland|note=}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Cougar man|symbol=c|color=6:0:0|food=No|playable=Adv|hostile=Yes|size=65,000|value=n/a|biome=Any temperate forest, any tropical forest, temperate shrubland, tropical shrubland |note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Coyote|symbol=c|color=7:0:0|food=Yes|playable=No|hostile=No|size=15,000|value=50|biome=Mountain, tundra, taiga, any temperate forest, temperate savanna, temperate grassland, temperate shrubland, any temperate wetland, any desert|note=}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Coyote man|symbol=c|color=7:0:0|food=Yes|playable=Adv|hostile=No|size=42,500|value=50|biome=Mountain, tundra, taiga, any temperate forest, temperate savanna, temperate grassland, temperate shrubland, any temperate wetland, any desert|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Crow man|symbol=c|color=0:0:1|food=No|playable=Adv|hostile=No|size=35,250|value=10|biome=Temperate grassland, temperate savanna, temperate shrubland, taiga, any temperate forest, any temperate wetland|note=Animal person, Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Dark gnome|symbol=g|color=3:0:0|food=No|playable=No|hostile=Yes|size=15,000|value=Not tameable|biome=Evil mountain|note=Steals booze}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|graphic=[[File:deer_sprites_anim.gif]]|name=Deer|symbol=D|color=6:0:0|playable=No|hostile=No|food=Yes|size=140,000|value=50|biome=Taiga, temperate forest|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|graphic=[[File:deer_man_sprites_anim.gif]]|name=Deer man|symbol=d|color=6:0:0|food=No|playable=Adv|hostile=Yes|size=105,000|value=n/a|biome=Forest taiga, any temperate forest|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Desert tortoise|symbol=t|color=6:0:0|food=Yes|playable=No|hostile=No|size=5,500|value=50|biome=Any desert|note=Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Desert tortoise man|symbol=t|color=6:0:0|food=Yes|playable=Adv|hostile=No|size=37,750|value=50|biome=Any desert|note=Animal person, Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Dingo|symbol=d|color=6:0:1|food=Yes|playable=No|hostile=Yes|size=20,000|value=50|biome=Any non-freezing biome|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Dingo man|symbol=d|color=6:0:1|food=Yes|playable=Adv|hostile=Yes|size=45,000|value=50|biome=Any non-freezing biome|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|graphic=[[File:ducks_sprite_anim.gif]]|name=Duck|symbol=d|color=2:0:0|food=No|playable=No|hostile=No|size=1,000|value=10|biome=Any lakes, any wetland|note=Domestic, lay eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Eagle|symbol=e|color=6:0:0|food=Yes|playable=No|hostile=No|size=4,000|value=25|biome=Any wetland, any forest, any shrubland, any savanna, any grassland, any desert, mountain, tundra|note=Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Eagle man|symbol=e|color=6:0:0|food=Yes|playable=Adv|hostile=No|size=37,000|value=25|biome=Any wetland, any forest, any shrubland, any savanna, any grassland, any desert, mountain, tundra|note=Animal person, Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Echidna|symbol=e|color=6:0:0|food=Yes|playable=No|hostile=No|size=10,000|value=50|biome=Any temperate forest, temperate shrubland, temperate savanna, temperate grassland, any desert|note=Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Echidna man|symbol=e|color=6:0:0|food=Yes|playable=Adv|hostile=No|size=40,000|value=50|biome=Any temperate forest, temperate shrubland, temperate savanna, temperate grassland, any desert|note=Animal person, Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Elephant|symbol=E|color=7:0:0|food=Yes|playable=No|hostile=No|size=5,000,000|value=500|biome=Tropical forest, shrubland|note=Trainable}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Elephant man|symbol=E|color=7:0:0|food=No|playable=Adv|hostile=Yes|size=2,535,000|value=n/a|biome=Any tropical forest, shrubland tropical|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|graphic=[[File:elk_sprites_anim.gif]]|name=Elk|symbol=E|color=6:0:0|food=Yes|playable=No|hostile=No|size=300,000|value=100|biome=Tundra, temperate grassland|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|graphic=[[File:elk_man_sprites_anim.gif]]|name=Elk man|symbol=E|color=6:0:0|food=No|playable=Adv|hostile=Yes|size=185,000|value=n/a|biome=Tundra, temperate grassland |note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Emu|symbol=E|color=6:0:0|food=Yes|playable=No|hostile=No|size=35,000|value=100|biome=Temperate shrubland, any temperate forest|note=Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Emu man|symbol=E|color=6:0:0|food=Yes|playable=Adv|hostile=No|size=52,500|value=100|biome=Temperate shrubland, any temperate forest|note=Animal person, Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Firefly man|symbol=f|color=2:0:1|food=No|playable=Adv|hostile=Yes|size=35,000|value=n/a|biome=Any non-freezing biome|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Fly man|symbol=f|color=0:0:1|food=No|playable=Adv|hostile=Yes|size=35,000|value=n/a|biome=Any non-freezing biome, any pool|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Flying squirrel man|symbol=s|color=6:0:0|food=No|playable=Adv|hostile=No|size=35,100|value=10|biome=Any temperate forest|note=Animal person, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Foul blendec|symbol=b|color=0:0:1|food=No|playable=No|hostile=Yes|size=60,000|value=250|biome=Most evil forest|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Fox|symbol=f|color=4:0:0|playable=No|hostile=No|food=Yes|size=6,000|value=25|biome=Taiga, temperate forest|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Fox man|symbol=f|color=4:0:0|food=No|playable=Adv|hostile=Yes|size=38,000|value=n/a|biome=Forest taiga, any temperate forest|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Gazelle|symbol=g|color=6:0:0|playable=No|hostile=No|food=Yes|size=20,000|value=50|biome=Tropical savanna, grassland|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Gazelle man|symbol=g|color=6:0:0|food=No|playable=Adv|hostile=Yes|size=45,000|value=n/a|biome= Tropical savanna, tropical grassland|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant aardvark|symbol=A|color=7:0:0|food=Yes|playable=No|hostile=No|size=560,000|value=500|biome=Tropical shrubland, tropical savanna, tropical grassland|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant adder|symbol=A|color=6:0:0|food=Yes|playable=No|hostile=No|size=201,049|value=500|biome=Temperate grassland, temperate savanna, temperate shrubland, any temperate forest, any temperate wetland|note=Lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant anaconda|symbol=A|color=2:0:1|food=Yes|playable=No|hostile=Yes|size=933,000|value=500|biome=Any tropical swamp|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant anole|symbol=A|color=2:0:1|food=Yes|playable=No|hostile=Yes|size=200,629|value=500|biome=Any tropical forest|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant armadillo|symbol=A|color=7:0:0|food=Yes|playable=No|hostile=No|size=252,750|value=1000|biome=Tropical savanna, tropical grassland, tropical shrubland, any tropical forest|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant aye-aye|symbol=A|color=7:0:0|food=Yes|playable=No|hostile=No|size=217,525|value=500|biome=Tropical dry broadleaf forest, tropical moist broadleaf forest|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant badger|symbol=B|color=7:0:0|food=Yes|playable=No|hostile=No|size=306,000|value=500|biome=Taiga, any temperate forest, temperate shrubland, temperate savanna, temperate grassland|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant bark scorpion|symbol=S|color=6:0:1|food=No|playable=No|hostile=No|size=200,021|value=500|biome=Any desert, tropical grassland, tropical savanna, tropical shrubland, tropical conifer forest|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant barn owl|symbol=B|color=6:0:0|food=Yes|playable=No|hostile=No|size=203,500|value=500|biome=Any wetland, any temperate forest, tropical conifer forest, tropical dry broadleaf forest, any shrubland, any savanna, any grassland, any desert|note=Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant beetle|symbol=B|color=4:0:0|food=Yes|playable=No|hostile=Yes|size=200,007|value=500|biome=Any non-freezing biome|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant black bear|symbol=B|color=0:0:1|food=Yes|playable=No|hostile=Yes|size=1,084,800|value=500|biome=Forest taiga, any temperate forest|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant black mamba|symbol=S|color=0:0:1|food=Yes|playable=No|hostile=No|size=235,100|value=500|biome=Tropical savanna, tropical shrubland, any tropical forest, any tropical swamp|note=Lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant bluejay|symbol=B|color=1:0:1|food=Yes|playable=No|hostile=Yes|size=200,700|value=500|biome=Temperate grassland, temperate savanna, temperate shrubland, temperate broadleaf forest, temperate conifer forest |note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant bobcat|symbol=B|color=6:0:0|food=Yes|playable=No|hostile=No|size=256,320|value=500|biome=Any forest, any desert, tropical freshwater swamp, tropical saltwater swamp, temperate freshwater swamp, temperate saltwater swamp, mangrove swamp, mountain|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant brown recluse spider|symbol=S|color=6:0:0|food=No|playable=No|hostile=No|size=200,007|value=500|biome=Temperate broadleaf forest|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant bushmaster|symbol=S|color=6:0:0|food=Yes|playable=No|hostile=No|size=259,845|value=500|biome=Tropical moist broadleaf forest|note=Lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant bushtit|symbol=B|color=6:0:0|food=No|playable=No|hostile=No|size=200,035|value=500|biome=Any temperate forest|note=Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant buzzard|symbol=B|color=0:0:1|food=Yes|playable=No|hostile=Yes|size=209,804|value=500|biome=Temperate freshwater marsh, temperate saltwater marsh, temperate grassland, temperate savanna, any desert|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant capuchin|symbol=C|color=7:0:1|food=Yes|playable=No|hostile=No|size=224,560|value=500|biome=Any tropical forest, mangrove swamp|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant capybara|symbol=C|color=6:0:0|food=Yes|playable=No|hostile=No|size=523,350|value=500|biome=Any wetland|note=Makes sounds in Adventure mode}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant cardinal|symbol=C|color=4:0:1|food=Yes|playable=No|hostile=Yes|size=200,350|value=500|biome=Temperate grassland, temperate savanna, temperate shrubland, temperate broadleaf forest, temperate conifer forest |note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant cassowary|symbol=C|color=0:0:1|food=Yes|playable=No|hostile=No|size=560,000|value=500|biome=Tropical moist broadleaf forest|note=Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant chameleon|symbol=C|color=2:0:1|food=Yes|playable=No|hostile=Yes|size=201,049|value=500|biome=Any tropical forest, shrubland tropical, savanna tropical, any desert|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant cheetah|symbol=C|color=6:0:1|food=Yes|playable=No|hostile=Yes|size=560,000|value=500|biome=Tropical savanna, grassland, shrubland|note=Trainable}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant chinchilla|symbol=C|color=7:0:0|food=Yes|playable=No|hostile=No|size=203,500|value=500|biome=Mountain|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant chipmunk|symbol=C|color=6:0:0|food=Yes|playable=No|hostile=Yes|size=202,101|value=500|biome=Any temperate forest|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant coati|symbol=C|color=6:0:0|food=Yes|playable=No|hostile=No|size=242,160|value=500|biome=Any temperate forest, any tropical forest|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant cockatiel|symbol=C|color=7:0:1|food=No|playable=No|hostile=No|size=200,629|value=500|biome=Any desert, temperate grassland|note=Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant copperhead snake|symbol=S|color=6:0:0|food=Yes|playable=No|hostile=No|size=203,500|value=500|biome=Temperate broadleaf forest, any temperate swamp|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant cougar|symbol=C|color=6:0:0|food=Yes|playable=No|hostile=Yes|size=633,600|value=500|biome=Any temperate forest, any tropical forest, shrubland temperate, shrubland tropical|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant coyote|symbol=C|color=7:0:0|food=Yes|playable=No|hostile=No|size=306,000|value=500|biome=Mountain, tundra, taiga, any temperate forest, temperate savanna, temperate grassland, temperate shrubland, any temperate wetland, any desert|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant crow|symbol=C|color=0:0:1|food=No|playable=No|hostile=No|size=203,500|value=500|biome=Temperate grassland, temperate savanna, temperate shrubland, taiga, any temperate forest, any temperate wetland|note=Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant deer|symbol=D|color=6:0:0|food=Yes|playable=No|hostile=Yes|size=1,237,600|value=500|biome=Forest taiga, any temperate forest|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant desert scorpion|symbol=S|color=6:0:0|food=Yes|playable=No|hostile=Yes|size=200,000|value=2500|biome=Savage desert|note=No pain, no stun, no emotion; deadly [[Syndrome]].  '''No longer exists past [[Release_information/0.42.06|0.42.06]].'''}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant desert tortoise|symbol=T|color=6:0:0|food=Yes|playable=No|hostile=No|size=238,645|value=500|biome=Any desert|note=Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant dingo|symbol=D|color=6:0:1|food=Yes|playable=No|hostile=Yes|size=341,800|value=500|biome=Any non-freezing biome|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant eagle|symbol=E|color=6:0:0|food=Yes|playable=No|hostile=Yes|size=228,040|value=500|biome=Savage mountain|note=Trainable}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant echidna|symbol=E|color=6:0:0|food=Yes|playable=No|hostile=No|size=270,500|value=500|biome=Any temperate forest, temperate shrubland, temperate savanna, temperate grassland, any desert|note=Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant elephant|symbol=E|color=7:0:0|food=Yes|playable=No|hostile=Yes|size=40,000,000|value=500|biome=Any tropical forest, tropical shrubland |note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant elk|symbol=E|color=6:0:0|food=Yes|playable=No|hostile=Yes|size=2,478,000|value=500|biome=Tundra, temperate grassland |note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant emu|symbol=E|color=6:0:0|food=Yes|playable=No|hostile=No|size=450,100|value=500|biome=Temperate shrubland, any temperate forest|note=Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant firefly|symbol=F|color=2:0:1|food=Yes|playable=No|hostile=Yes|size=200,007|value=500|biome=Any non-freezing biome|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant fly|symbol=F|color=0:0:1|food=Yes|playable=No|hostile=Yes|size=200,007|value=500|biome=Any non-freezing biome, any pool|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant flying squirrel|symbol=S|color=6:0:0|food=No|playable=No|hostile=No|size=201,400|value=500|biome=Any temperate forest|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant fox|symbol=F|color=4:0:0|food=Yes|playable=No|hostile=Yes|size=242,160|value=500|biome=Forest taiga, any temperate forest|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant gazelle|symbol=G|color=6:0:0|food=Yes|playable=No|hostile=Yes|size=341,800|value=500|biome=savanna tropical, grassland tropical|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant gila monster|symbol=G|color=4:0:1|food=Yes|playable=No|hostile=No|size=214,020|value=500|biome=Any desert|note=Lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant giraffe|symbol=G|color=6:0:0|food=Yes|playable=No|hostile=Yes|size=8,030,000|value=500|biome=tropical savanna, tropical shrubland |note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant grackle|symbol=G|color=0:0:1|food=Yes|playable=No|hostile=Yes|size=200,840|value=500|biome=temperate grassland, temperate savanna |note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant grasshopper|symbol=G|color=2:0:1|food=No|playable=No|hostile=No|size=200,007|value=500|biome=Any non-freezing biome|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant gray langur|symbol=L|color=7:0:0|food=Yes|playable=No|hostile=No|size=306,000|value=500|biome=Any desert, any grassland, any savanna, any shrubland, any forest|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant gray squirrel|symbol=S|color=7:0:0|food=Yes|playable=No|hostile=Yes|size=202,101|value=500|biome=Any temperate forest|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant great horned owl|symbol=O|color=7:0:0|food=Yes|playable=No|hostile=No|size=214,020|value=500|biome=Any forest, any shrubland, any savanna, any grassland, any desert, mangrove swamp, mountain, tundra|note=Lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant green tree frog|symbol=F|color=2:0:1|food=No|playable=No|hostile=No|size=200,700|value=500|biome=Temperate freshwater pool, temperate freshwater lake, temperate freshwater swamp, temperate freshwater marsh|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant grey parrot|symbol=P|color=7:0:0|food=Yes|playable=No|hostile=No|size=202,800|value=500|biome=Tropical moist broadleaf forest|note=Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant grizzly bear|symbol=B|color=6:0:0|food=Yes|playable=No|hostile=Yes|size=1,700,000|value=500|biome=Forest taiga, any temperate forest|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant groundhog|symbol=G|color=6:0:0|food=Yes|playable=No|hostile=Yes|size=221,040|value=500|biome=Temperate shrubland, temperate savanna, temperate grassland |note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant hamster|symbol=H|color=7:0:0|food=No|playable=No|hostile=No|size=201,049|value=500|biome=Any non-freezing biome|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant hare|symbol=H|color=6:0:0|food=Yes|playable=No|hostile=No|size=224,560|value=500|biome=Temperate savanna, temperate grassland|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant hedgehog|symbol=H|color=6:0:0|food=No|playable=No|hostile=No|size=205,600|value=500|biome=Temperate shrubland, temperate savanna|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant hippo|symbol=H|color=7:0:0|food=Yes|playable=No|hostile=Yes|size=12,030,000|value=500|biome=tropical saltwater river, tropical brackishwater river, tropical freshwater river, tropical saltwater lake, tropical brackishwater lake, tropical freshwater lake|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant hoary marmot|symbol=M|color=7:0:0|food=Yes|playable=No|hostile=Yes|size=270,500|value=500|biome=Mountain|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant honey badger|symbol=B|color=7:0:1|food=Yes|playable=No|hostile=Yes|size=298,900|value=500|biome=Any tropical forest, tropical shrubland, tropical savanna, tropical grassland, any tropical wetland, any desert|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant hornbill|symbol=H|color=0:0:1|food=Yes|playable=No|hostile=No|size=217,525|value=500|biome=Any tropical forest|note=Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant hyena|symbol=H|color=6:0:0|food=Yes|playable=No|hostile=Yes|size=633,600|value=500|biome=Tropical savanna, tropical grassland, tropical shrubland|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant ibex|symbol=I|color=6:0:0|food=Yes|playable=No|hostile=No|size=560,000|value=500|biome=Any grassland, any desert|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant iguana|symbol=I|color=2:0:1|food=Yes|playable=No|hostile=Yes|size=228,040|value=500|biome=Any tropical forest|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant impala|symbol=I|color=6:0:0|food=Yes|playable=No|hostile=No|size=560,000|value=500|biome=Tropical savanna, tropical grassland|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant jackal|symbol=J|color=6:0:0|food=Yes|playable=No|hostile=No|size=306,000|value=500|biome=Tropical shrubland, tropical savanna, tropical grassland|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant jaguar|symbol=J|color=6:0:1|food=Yes|playable=No|hostile=Yes|size=745,500|value=500|biome=Savage tropical areas, any desert|note=Trainable}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant jumping spider|symbol=J|color=0:0:1|food=No|playable=No|hostile=No|size=200,007|value=500|biome=Any non-freezing biome|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant kakapo|symbol=K|color=2:0:0|food=Yes|playable=No|hostile=No|size=221,040|value=500|biome=Temperate shrubland, temperate savanna, temperate grassland, any temperate forest|note=Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant kangaroo|symbol=K|color=6:0:0|food=Yes|playable=No|hostile=No|size=857,700|value=500|biome=Temperate grassland, temperate savanna, temperate shrubland, any desert|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant kea|symbol=K|color=2:0:0|food=Yes|playable=No|hostile=No|size=207,010|value=500|biome=Any temperate forest, temperate shrubland, mountain|note=Lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant kestrel|symbol=K|color=4:0:0|food=Yes|playable=No|hostile=No|size=201,750|value=500|biome=Tropical freshwater marsh, tropical saltwater marsh, temperate freshwater marsh, temperate saltwater marsh, any shrubland, any savanna, any grassland|note=Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant king cobra|symbol=K|color=0:0:1|food=Yes|playable=No|hostile=No|size=242,160|value=500|biome=Any tropical forest|note=Lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant kingsnake|symbol=K|color=7:0:1|food=Yes|playable=No|hostile=No|size=210,510|value=500|biome=Any temperate forest, temperate shrubland, mountain, any desert|note=Lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant kiwi|symbol=K|color=6:0:0|food=Yes|playable=No|hostile=No|size=217,525|value=1000|biome=Any temperate forest, temperate shrubland|note=Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant koala|symbol=K|color=7:0:0|food=Yes|playable=No|hostile=No|size=270,500|value=500|biome=Temperate broadleaf forest|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant leopard|symbol=L|color=6:0:1|food=Yes|playable=No|hostile=Yes|size=560,000|value=500|biome=Savage tropical areas, any desert|note=Trainable}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant leopard gecko|symbol=G|color=6:0:1|food=No|playable=No|hostile=No|size=200,350|value=500|biome=Any desert|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant lion|graphic=[[File:giant_lion_sprite_anim.gif]]|symbol=L|color=6:0:1|food=Yes|playable=No|hostile=Yes|size=1,700,000|value=500|biome=Tropical savanna, Tropical grassland, Tropical shrubland |note=Trainable}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant lion tamarin|symbol=L|color=6:0:1|food=No|playable=No|hostile=No|size=204,302|value=500|biome=Tropical moist broadleaf forest|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant lizard|symbol=L|color=6:0:0|food=Yes|playable=No|hostile=Yes|size=201,400|value=500|biome=Any non-freezing biome|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant lorikeet|symbol=L|color=4:0:1|food=No|playable=No|hostile=No|size=201,400|value=500|biome=Tropical moist broadleaf forest, mangrove swamp|note=Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant louse|symbol=L|color=6:0:0|food=No|playable=No|hostile=No|size=200,007|value=500|biome=Any non-freezing biome|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant lynx|symbol=L|color=6:0:0|food=Yes|playable=No|hostile=No|size=377,750|value=500|biome=Taiga|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant magpie|symbol=M|color=0:0:1|food=No|playable=No|hostile=No|size=201,400|value=500|biome=Temperate grassland, temperate savanna, temperate shrubland|note=Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant mandrill|symbol=M|color=1:0:1|food=Yes|playable=No|hostile=Yes|size=341,800|value=500|biome=Tropical moist broadleaf forest|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant mantis|symbol=M|color=2:0:1|food=No|playable=No|hostile=No|size=200,007|value=500|biome=Any non-freezing biome|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant masked lovebird|symbol=L|color=2:0:1|food=No|playable=No|hostile=No|size=200,629|value=500|biome=Any tropical forest|note=Lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant monarch butterfly|symbol=B|color=4:0:1|food=Yes|playable=No|hostile=Yes|size=200,007|value=500|biome=Any non-freezing biome|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant mongoose|symbol=M|color=7:0:0|food=Yes|playable=No|hostile=No|size=221,040|value=500|biome=Tropical savanna, tropical shrubland|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant monitor lizard|symbol=M|color=6:0:0|food=Yes|playable=No|hostile=No|size=933,000|value=500|biome=Tropical grassland, tropical savanna, tropical shrubland, any tropical forest|note=Lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant moose|symbol=M|color=6:0:0|food=Yes|playable=No|hostile=No|size=4,257,750|value=1000|biome=Taiga, any temperate forest|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant mosquito|symbol=M|color=0:0:1|food=No|playable=No|hostile=No|size=200,007|value=500|biome=Any non-freezing biome, any pool|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant moth|symbol=M|color=6:0:0|food=No|playable=No|hostile=No|size=200,007|value=500|biome=Any non-freezing biome|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant mountain goat|symbol=G|color=7:0:1|food=Yes|playable=No|hostile=Yes|size=560,000|value=500|biome=Mountain|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant muskox|symbol=M|color=6:0:0|food=Yes|playable=No|hostile=Yes|size=2,362,650|value=500|biome=Tundra, temperate grassland |note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant ocelot|symbol=O|color=6:0:1|food=Yes|playable=No|hostile=No|size=377,750|value=500|biome=Any tropical forest, mangrove swamp, tropical savanna, tropical grassland|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant one-humped camel|symbol=C|color=6:0:0|food=Yes|playable=No|hostile=Yes|size=4,055,000|value=500|biome=any desert|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant opossum|symbol=O|color=7:0:0|food=Yes|playable=No|hostile=No|size=221,040|value=500|biome=Any temperate forest, temperate shrubland, temperate savanna, temperate grassland|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant oriole|symbol=O|color=6:0:1|food=Yes|playable=No|hostile=Yes|size=200,280|value=500|biome=Temperate broadleaf forest|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant osprey|symbol=O|color=7:0:1|food=Yes|playable=No|hostile=No|size=214,020|value=500|biome=Any ocean, any lake, any river, tropical freshwater marsh, tropical saltwater marsh, temperate freshwater marsh, temperate saltwater marsh|note=Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant ostrich|symbol=O|color=0:0:1|food=Yes|playable=No|hostile=No|size=857,700|value=1000|biome=Tropical savanna, tropical grassland, any desert|note=Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant pangolin|symbol=P|color=6:0:0|food=Yes|playable=No|hostile=No|size=235,100|value=500|biome=Tropical grassland, tropical savanna, tropical shrubland, any tropical forest|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant parakeet|symbol=P|color=2:0:1|food=No|playable=No|hostile=No|size=200,840|value=500|biome=Tropical grassland, tropical savanna, tropical shrubland, any tropical forest|note=Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant peach-faced lovebird|symbol=L|color=2:0:1|food=No|playable=No|hostile=No|size=200,419|value=500|biome=Temperate grassland, temperate savanna, temperate shrubland, temperate broadleaf forest|note=Lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant peregrine falcon|symbol=P|color=6:0:0|food=Yes|playable=No|hostile=No|size=113,292|value=500|biome=Any wetland, any temperate forest, tropical conifer forest, tropical dry broadleaf forest, taiga, any shrubland, any savanna, any grassland, any desert, mountain, tundra|note=Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant polar bear|symbol=B|color=7:0:1|food=Yes|playable=No|hostile=Yes|size=3,268,000|value=500|biome=Glacier, tundra|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant porcupine|symbol=P|color=6:0:0|food=Yes|playable=No|hostile=No|size=263,430|value=500|biome=Temperate shrubland, temperate savanna, temperate grassland, temperate conifer forest, taiga, any desert, tundra|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant python|symbol=S|color=6:0:0|food=Yes|playable=No|hostile=No|size=1,700,000|value=500|biome=Tropical moist broadleaf forest|note=Lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant raccoon|symbol=R|color=7:0:0|food=Yes|playable=No|hostile=Yes|size=249,270|value=500|biome=Taiga forest, any temperate forest|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant rattlesnake|symbol=S|color=7:0:0|food=Yes|playable=No|hostile=No|size=249,270|value=500|biome=Any non-freezing biome|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant raven|symbol=R|color=0:0:1|food=No|playable=No|hostile=No|size=208,403|value=500|biome=Temperate grassland, temperate savanna, temperate shrubland, taiga, any temperate forest, any temperate wetland, tundra, any desert|note=Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant red panda|symbol=P|color=4:0:0|food=Yes|playable=No|hostile=No|size=235,100|value=500|biome=Any temperate forest|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant red squirrel|symbol=S|color=6:0:0|food=Yes|playable=No|hostile=Yes|size=202,101|value=500|biome=Any temperate forest|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant rhesus macaque|symbol=M|color=7:0:0|food=Yes|playable=No|hostile=Yes|size=235,100|value=500|biome=Shrubland temperate, savanna temperate, grassland temperate|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant rhinoceros|symbol=R|color=7:0:0|food=Yes|playable=No|hostile=Yes|size=24,000,000|value=500|biome=Grassland tropical, savanna tropical, shrubland tropical|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant roach|symbol=R|color=6:0:0|food=Yes|playable=No|hostile=Yes|size=200,007|value=500|biome=Any non-freezing biome|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant skink|symbol=S|color=7:0:0|food=Yes|playable=No|hostile=Yes|size=203,500|value=500|biome=Any temperate, any tropical, any desert|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant skunk|symbol=S|color=0:0:1|food=Yes|playable=No|hostile=No|size=228,040|value=500|biome=Any temperate forest, temperate shrubland, temperate savanna, temperate grassland|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant sloth|symbol=S|color=7:0:0|food=Yes|playable=No|hostile=No|size=242,160|value=500|biome=Any tropical forest|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant sloth bear|symbol=B|color=0:0:1|food=Yes|playable=No|hostile=No|size=933,000|value=500|biome=Any tropical forest|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant slug|symbol=S|color=6:0:0|food=No|playable=No|hostile=No|size=200,007|value=500|biome=Any non-freezing biome|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant snail|symbol=S|color=7:0:0|food=No|playable=No|hostile=No|size=200,007|value=500|biome=Any non-freezing biome|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant snowy owl|symbol=O|color=7:0:1|food=Yes|playable=No|hostile=No|size=214,020|value=500|biome=Tundra|note=Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant sparrow|symbol=S|color=6:0:0|food=No|playable=No|hostile=No|size=200,210|value=500|biome=Any grassland, any savanna, any shrubland, any temperate forest, any tropical forest, any desert, any wetland|note=Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant spider monkey|symbol=M|color=0:0:1|food=Yes|playable=No|hostile=No|size=259,845|value=500|biome=Tropical moist broadleaf forest, tropical dry broadleaf forest|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant stoat|symbol=S|color=6:0:0|food=Yes|playable=No|hostile=No|size=202,450|value=500|biome=Taiga, tundra|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant swan|symbol=S|color=7:0:1|food=Yes|playable=No|hostile=No|size=270,500|value=500|biome=Any temperate lake, any temperate marsh|note=Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant tapir|symbol=T|color=7:0:1|food=Yes|playable=No|hostile=No|size=1,700,000|value=500|biome=Tropical moist broadleaf forest|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant thrips|symbol=T|color=6:0:0|food=No|playable=No|hostile=No|size=200,007|value=500|biome=Any non-freezing biome|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant tick|symbol=T|color=6:0:0|food=No|playable=No|hostile=No|size=200,007|value=500|biome=Any non-freezing biome|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant tiger|symbol=T|color=6:0:1|food=Yes|playable=No|hostile=Yes|size=1,894,500|value=500|biome=Some savage tropical areas|note=Trainable}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant tortoise|symbol=T|color=6:0:0|food=Yes|playable=No|hostile=No|size=300,000|value=50|biome=Tropical shrubland, tropical savanna|note=Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant tortoise man|symbol=T|color=6:0:0|food=Yes|playable=Adv|hostile=No|size=185,000|value=50|biome=Tropical shrubland, tropical savanna|note=Animal person, Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant two-humped camel|symbol=C|color=6:0:0|food=Yes|playable=No|hostile=Yes|size=4,055,000|value=500|biome=any desert|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant vulture|symbol=V|color=4:0:0|food=Yes|playable=No|hostile=Yes|size=263,430|value=500|biome=Grassland tropical, savanna tropical, any desert|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant warthog|symbol=W|color=6:0:0|food=Yes|playable=No|hostile=Yes|size=933,000|value=500|biome=Savanna tropical, grassland tropical, shrubland tropical|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant weasel|symbol=W|color=6:0:0|food=Yes|playable=No|hostile=No|size=201,400|value=500|biome=Any land|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant white stork|symbol=S|color=7:0:1|food=Yes|playable=No|hostile=No|size=221,040|value=500|biome=Any grassland, any wetland|note=Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant wild boar|symbol=B|color=6:0:0|food=Yes|playable=No|hostile=No|size=783,199|value=500|biome=Any savanna, any grassland, any shrubland, any forest, any wetland|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant wolf|symbol=W|color=7:0:0|food=Yes|playable=No|hostile=Yes|size=486,800|value=500|biome=Tundra, forest taiga, any temperate forest, shrubland temperate|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant wolverine|symbol=W|color=6:0:0|food=Yes|playable=No|hostile=No|size=341,800|value=500|biome=Taiga, mountain|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant wombat|symbol=W|color=6:0:0|food=Yes|playable=No|hostile=No|size=377,750|value=500|biome=Any temperate forest, temperate shrubland, mountain|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant wren|symbol=W|color=6:0:0|food=No|playable=No|hostile=No|size=200,280|value=500|biome=Any forest, any grassland, any savanna, any shrubland, any wetland, any desert|note=Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Gigantic panda|symbol=P|color=7:0:1|food=Yes|playable=No|hostile=No|size=1,160,900|value=1000|biome=Temperate forest|note=Trainable}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Gigantic tortoise|symbol=T|color=6:0:0|food=Yes|playable=No|hostile=No|size=2,478,000|value=1500|biome=Tropical shrubland, tropical savanna|note=Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Gila monster|symbol=g|color=4:0:1|food=Yes|playable=No|hostile=No|size=2,000|value=50|biome=Any desert|note=Lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Gila monster man|symbol=g|color=4:0:1|food=Yes|playable=Adv|hostile=No|size=36,000|value=50|biome=Any desert|note=Animal person, Lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giraffe|symbol=G|color=6:0:0|food=Yes|playable=No|hostile=No|size=1,000,000|value=500|biome=Tropical savanna, shrubland|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giraffe man|symbol=G|color=6:0:0|food=No|playable=Adv|hostile=Yes|size=535,000|value=n/a|biome=Savanna tropical, shrubland tropical|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Goose|symbol=g|color=7:0:1|food=Yes|playable=No|hostile=No|size=4,500|value=10|biome=Temperate lakes, temperate marshes|note=Domestic, lay eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Gorilla|symbol=G|color=0:0:1|playable=No|hostile=No|food=Yes|size=150,000|value=500|biome=Tropical broadleaf forest, swamp|note=Trainable}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Grackle man|symbol=g|color=0:0:1|food=No|playable=Adv|hostile=Yes|size=35,060|value=n/a|biome=Temperate grassland,  temperate savanna|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Grasshopper man|symbol=g|color=2:0:1|food=No|playable=Adv|hostile=No|size=35,000|value=Not tameable|biome=Any non-freezing biome|note=Animal person, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Gray gibbon|symbol=g|color=0:0:1|playable=No|hostile=No|food=Yes|size=6,000|value=500|biome=Tropical broadleaf forest|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Gray langur|symbol=l|color=7:0:0|food=Yes|playable=No|hostile=No|size=15,000|value=50|biome=Any desert, any grassland, any savanna, any shrubland, any forest|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Gray langur man|symbol=l|color=7:0:0|food=Yes|playable=Adv|hostile=No|size=42,500|value=50|biome=Any desert, any grassland, any savanna, any shrubland, any forest|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Gray squirrel man|symbol=s|color=7:0:0|food=No|playable=Adv|hostile=Yes|size=35,150|value=n/a|biome=Any temperate forest|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Great horned owl|symbol=o|color=7:0:0|food=Yes|playable=No|hostile=No|size=2,000|value=25|biome=Any forest, any shrubland, any savanna, any grassland, any desert, mangrove swamp, mountain, tundra|note=Lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Great horned owl man|symbol=o|color=7:0:0|food=Yes|playable=Adv|hostile=No|size=36,000|value=25|biome=Any forest, any shrubland, any savanna, any grassland, any desert, mangrove swamp, mountain, tundra|note=Animal person, Lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Green tree frog man|symbol=f|color=2:0:1|food=No|playable=Adv|hostile=No|size=35,050|value=10|biome=Temperate freshwater pool, temperate freshwater lake, temperate freshwater swamp, temperate freshwater marsh|note=Animal person, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Grey parrot|symbol=p|color=7:0:0|food=Yes|playable=No|hostile=No|size=400|value=10|biome=Tropical moist broadleaf forest|note=Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Grey parrot man|symbol=p|color=7:0:0|food=Yes|playable=Adv|hostile=No|size=35,200|value=10|biome=Tropical moist broadleaf forest|note=Animal person, Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Grimeling|symbol=g|color=2:0:0|food=No|playable=No|hostile=Yes|size=70,000|value=Not tameable|biome=Evil swamps|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Grizzly bear|symbol=B|color=6:0:0|food=Yes|playable=No|hostile=Yes|size=200,000|value=500|biome=Taiga, temperate forest|note=Steals booze, trainable}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Grizzly bear man|symbol=B|color=6:0:0|food=No|playable=Adv|hostile=Yes|size=135,000|value=n/a|biome=Forest taiga, any temperate forest|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Groundhog|symbol=g|color=6:0:0|playable=No|hostile=No|food=Yes|size=3,000|value=50|biome=Temperate savanna, grassland, shrubland|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Groundhog man|symbol=g|color=6:0:0|food=No|playable=Adv|hostile=Yes|size=36,500|value=n/a|biome=Shrubland temperate, savanna temperate, grassland temperate|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Guineafowl|symbol=g|color=0:0:1|food=Yes|playable=No|hostile=No|size=1,500|value=10|biome=Mountain|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Hamster man|symbol=h|color=7:0:0|food=No|playable=Adv|hostile=No|size=35,075|value=10|biome=Any non-freezing biome|note=Animal person, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Hare|symbol=h|color=6:0:0|food=Yes|playable=No|hostile=No|size=3,500|value=10|biome=Temperate savanna, temperate grassland|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Hare man|symbol=h|color=6:0:0|food=Yes|playable=Adv|hostile=No|size=36,750|value=10|biome=Temperate savanna, temperate grassland|note=Animal person, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Harpy|symbol=h|color=6:0:0|food=No|playable=No|hostile=Yes|size=60,000|value=n/a|biome=Evil savanna, grassland, shrubland, marshes|note=All harpies are females}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Hedgehog man|symbol=h|color=6:0:0|food=No|playable=Adv|hostile=No|size=35,400|value=10|biome=Temperate shrubland, temperate savanna|note=Animal person, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Hoary marmot|symbol=m|color=7:0:0|food=Yes|playable=No|hostile=No|size=10,000|value=50|biome=Mountain|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Hoary marmot man|symbol=m|color=7:0:0|food=No|playable=Adv|hostile=Yes|size=40,000|value=n/a|biome=Mountain|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Honey badger|symbol=b|color=7:0:1|food=Yes|playable=No|hostile=Yes|size=14,000|value=25|biome=Any tropical land, any desert|note=can become enraged at random}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Honey badger man|symbol=b|color=7:0:1|food=No|playable=Adv|hostile=Yes|size=42,000|value=n/a|biome=Any tropical forest, shrubland tropical, savanna tropical, grassland tropical, any tropical wetland, any desert|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Hornbill|symbol=h|color=0:0:1|food=Yes|playable=No|hostile=No|size=2,500|value=25|biome=Any tropical forest|note=Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Hornbill man|symbol=h|color=0:0:1|food=Yes|playable=Adv|hostile=No|size=36,250|value=25|biome=Any tropical forest|note=Animal person, Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Horse|symbol=H|color=7:0:0|food=Yes|playable=No|hostile=No|size=500,000|value=200|biome=Grassland temperate, savanna temperate|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Hyena|symbol=h|color=6:0:0|food=Yes|playable=No|hostile=Yes|size=60,000|value=50|biome=Tropical savanna, tropical grassland, tropical shrubland|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Hyena man|symbol=h|color=6:0:0|food=Yes|playable=Adv|hostile=Yes|size=64,999|value=50|biome=Tropical savanna, tropical grassland, tropical shrubland|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Ibex|symbol=i|color=6:0:0|food=Yes|playable=No|hostile=No|size=50,000|value=50|biome=Any grassland, any desert|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Ibex man|symbol=i|color=6:0:0|food=Yes|playable=Adv|hostile=No|size=60,000|value=50|biome=Any grassland, any desert|note=Animal person, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Ice wolf|symbol=w|color=7:0:1|food=Yes|playable=No|hostile=Yes|size=50,000|value=50|biome=Evil tundra, glacier|note=Evil}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Iguana|symbol=i|color=2:0:1|food=Yes|playable=No|hostile=Yes|size=4,000|value=400|biome=Any tropical forest|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Iguana man|symbol=i|color=2:0:1|food=No|playable=Adv|hostile=Yes|size=37,000|value=n/a|biome=Any tropical forest|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Impala|symbol=i|color=6:0:0|food=Yes|playable=No|hostile=No|size=50,000|value=50|biome=Tropical savanna, tropical grassland|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Impala man|symbol=i|color=6:0:0|food=Yes|playable=Adv|hostile=No|size=60,000|value=50|biome=Tropical savanna, tropical grassland|note=Animal person, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Jackal|symbol=j|color=6:0:0|food=Yes|playable=No|hostile=No|size=15,000|value=50|biome=Tropical shrubland, tropical savanna, tropical grassland|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Jackal man|symbol=j|color=6:0:0|food=Yes|playable=Adv|hostile=No|size=42,500|value=50|biome=Tropical shrubland, tropical savanna, tropical grassland|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Jaguar|symbol=J|color=6:0:1|food=Yes|playable=No|hostile=Yes|size=75,000|value=100|biome=Any tropical land, any desert|note=Trainable}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Jaguar man|symbol=J|color=6:0:1|food=No|playable=Adv|hostile=Yes|size=72,500|value=n/a|biome=Any tropical, badland desert, rock desert, sand desert |note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Jumping spider man|symbol=j|color=0:0:1|food=No|playable=Adv|hostile=No|size=35,000|value=Not tameable|biome=Any non-freezing biome|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Kakapo|symbol=k|color=2:0:0|food=Yes|playable=No|hostile=No|size=3,000|value=50|biome=Temperate shrubland, temperate savanna, temperate grassland, any temperate forest|note=Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Kakapo man|symbol=k|color=2:0:0|food=Yes|playable=Adv|hostile=No|size=36,500|value=50|biome=Temperate shrubland, temperate savanna, temperate grassland, any temperate forest|note=Animal person, Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Kangaroo|symbol=K|color=6:0:0|food=Yes|playable=No|hostile=No|size=90,000|value=100|biome=Temperate grassland, temperate savanna, temperate shrubland, any desert|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Kangaroo man|symbol=K|color=6:0:0|food=Yes|playable=Adv|hostile=No|size=80,000|value=100|biome=Temperate grassland, temperate savanna, temperate shrubland, any desert|note=Animal person, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Kea|symbol=k|color=2:0:0|food=Yes|playable=No|hostile=No|size=1,000|value=25|biome=Any temperate forest, temperate shrubland, mountain|note=Lays eggs, steals objects}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Kea man|symbol=k|color=2:0:0|food=Yes|playable=Adv|hostile=No|size=35,500|value=25|biome=Any temperate forest, temperate shrubland, mountain|note=Animal person, Lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Kestrel|symbol=k|color=4:0:0|food=Yes|playable=No|hostile=No|size=250|value=25|biome=Tropical freshwater marsh, tropical saltwater marsh, temperate freshwater marsh, temperate saltwater marsh, any shrubland, any savanna, any grassland|note=Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Kestrel man|symbol=k|color=4:0:0|food=Yes|playable=Adv|hostile=No|size=35,125|value=25|biome=Tropical freshwater marsh, tropical saltwater marsh, temperate freshwater marsh, temperate saltwater marsh, any shrubland, any savanna, any grassland|note=Animal person, Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=King cobra|symbol=k|color=0:0:1|food=Yes|playable=No|hostile=No|size=6,000|value=200|biome=Any tropical forest|note=Lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=King cobra man|symbol=k|color=0:0:1|food=Yes|playable=Adv|hostile=No|size=38,000|value=200|biome=Any tropical forest|note=Animal person, Lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Kingsnake|symbol=k|color=7:0:1|food=Yes|playable=No|hostile=No|size=1,500|value=50|biome=Any temperate forest, temperate shrubland, mountain, any desert|note=Lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Kingsnake man|symbol=k|color=7:0:1|food=Yes|playable=Adv|hostile=No|size=35,750|value=50|biome=Any temperate forest, temperate shrubland, mountain, any desert|note=Animal person, Lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Kiwi|symbol=k|color=6:0:0|food=Yes|playable=No|hostile=No|size=2,500|value=10|biome=Any temperate forest, temperate shrubland|note=Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Kiwi man|symbol=k|color=6:0:0|food=Yes|playable=Adv|hostile=No|size=36,250|value=10|biome=Any temperate forest, temperate shrubland|note=Animal person, Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Koala|symbol=k|color=7:0:0|food=Yes|playable=No|hostile=No|size=10,000|value=50|biome=Temperate broadleaf forest|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Koala man|symbol=k|color=7:0:0|food=Yes|playable=Adv|hostile=No|size=40,000|value=50|biome=Temperate broadleaf forest|note=Animal person, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Leopard|symbol=l|color=6:0:1|food=Yes|playable=No|hostile=Yes|size=50,000|value=100|biome=Any tropical land, any desert|note=Trainable}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Leopard man|symbol=l|color=6:0:1|food=No|playable=Adv|hostile=Yes|size=60,000|value=n/a|biome=Any tropical, desert badland, desert rock, desert sand|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Leopard gecko man|symbol=g|color=6:0:1|food=No|playable=Adv|hostile=No|size=35,025|value=10|biome=Any desert|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|graphic=[[File:lion_sprite_anim.gif]]|name=Lion|symbol=L|color=6:0:1|food=Yes|playable=No|hostile=Yes|size=200,000|value=200|biome=Tropical savanna, grassland, shrubland|note=Trainable}}&lt;br /&gt;
{{v50_creaturecurrent table row|graphic=[[File:lion_man_sprite_anim.gif]]|name=Lion man|symbol=L|color=6:0:1|food=No|playable=Adv|hostile=Yes|size=135,000|value=n/a|biome=Tropical savanna, tropical grassland, tropical shrubland |note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Lion tamarin man|symbol=l|color=6:0:1|food=No|playable=Adv|hostile=No|size=35,310|value=10|biome=Tropical moist broadleaf forest|note=Animal person, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Lizard man|symbol=l|color=6:0:0|food=No|playable=Adv|hostile=Yes|size=35,100|value=n/a|biome=Any non-freezing biome|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Llama|symbol=L|color=7:0:1|food=Yes|playable=No|hostile=No|size=180,000|value=200|biome=mountain|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Lorikeet man|symbol=l|color=4:0:1|food=No|playable=Adv|hostile=No|size=35,100|value=30|biome=Tropical moist broadleaf forest, mangrove swamp|note=Animal person, Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Louse man|symbol=l|color=6:0:0|food=No|playable=Adv|hostile=No|size=35,000|value=Not tameable|biome=Any non-freezing biome|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Lynx|symbol=l|color=6:0:0|food=Yes|playable=No|hostile=No|size=25,000|value=75|biome=Taiga|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Lynx man|symbol=l|color=6:0:0|food=Yes|playable=Adv|hostile=No|size=47,500|value=75|biome=Taiga|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Magpie man|symbol=m|color=0:0:1|food=No|playable=Adv|hostile=No|size=35,100|value=30|biome=Temperate grassland, temperate savanna, temperate shrubland|note=Animal person, Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Mandrill|symbol=m|color=1:0:1|food=Yes|playable=No|hostile=No|size=20,000|value=50|biome=Tropical moist broadleaf forest|note=Trainable}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Mandrill man|symbol=m|color=1:0:1|food=No|playable=Adv|hostile=Yes|size=45,000|value=n/a|biome=Tropical moist broadleaf forest|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Mantis man|symbol=m|color=2:0:1|food=No|playable=Adv|hostile=No|size=35,000|value=Not tameable|biome=Any non-freezing biome|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Masked lovebird man|symbol=l|color=2:0:1|food=No|playable=Adv|hostile=No|size=35,045|value=30|biome=Any tropical forest|note=Animal person, Lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Monarch butterfly man|symbol=b|color=4:0:1|food=No|playable=Adv|hostile=Yes|size=35,000|value=n/a|biome=Any non-freezing biome|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Mongoose|symbol=m|color=7:0:0|food=Yes|playable=No|hostile=No|size=3,000|value=25|biome=Tropical savanna, tropical shrubland|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Mongoose man|symbol=m|color=7:0:0|food=Yes|playable=Adv|hostile=No|size=36,500|value=25|biome=Tropical savanna, tropical shrubland|note=Animal person, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Monitor lizard|symbol=M|color=6:0:0|food=Yes|playable=No|hostile=No|size=100,000|value=400|biome=Tropical grassland, tropical savanna, tropical shrubland, any tropical forest|note=Lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Monitor lizard man|symbol=M|color=6:0:0|food=Yes|playable=Adv|hostile=No|size=85,000|value=400|biome=Tropical grassland, tropical savanna, tropical shrubland, any tropical forest|note=Animal person, Lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|graphic=[[File:moose_sprite_anim.gif]]|name=Moose|symbol=M|color=6:0:0|food=Yes|playable=No|hostile=No|size=525,000 (males) 315,000 (females)|value=300|biome=Taiga, temperate forest|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|graphic=[[File:moose_man_sprite_anim.gif]]|name=Moose man|symbol=M|color=6:0:0|food=Yes|playable=Adv|hostile=No|size=297,500|value=300|biome=Taiga, any temperate forest|note=Animal person, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Mosquito man|symbol=m|color=0:0:1|food=No|playable=Adv|hostile=No|size=35,000|value=Not tameable|biome=Any non-freezing biome, any pool|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Moth man|symbol=m|color=6:0:0|food=No|playable=Adv|hostile=No|size=35,000|value=Not tameable|biome=Any non-freezing biome|note=Animal person, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Mountain gnome|symbol=g|color=0:0:1|food=No|playable=No|hostile=No|size=15,000|value=Not tameable|biome=Good mountain|note=Steals booze}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Mountain goat|symbol=g|color=7:0:1|food=Yes|playable=No|hostile=No|size=50,000|value=50|biome=Mountain|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Mountain goat man|symbol=g|color=7:0:1|food=No|playable=Adv|hostile=Yes|size=60,000|value=n/a|biome=Mountain|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Muskox|symbol=M|color=6:0:0|food=Yes|playable=No|hostile=No|size=285,000|value=300|biome=Tundra, grassland|note=Wagon puller, pack animal}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Muskox man|symbol=M|color=6:0:0|food=No|playable=Adv|hostile=Yes|size=177,500|value=n/a|biome=Tundra, grassland temperate|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Nightwing|symbol=N|color=0:0:1|food=Yes|playable=No|hostile=Yes|size=120,000|value=n/a|biome=Evil desert|note=Can fly}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Ocelot|symbol=o|color=6:0:1|food=Yes|playable=No|hostile=No|size=25,000|value=100|biome=Any tropical forest, mangrove swamp, tropical savanna, tropical grassland|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Ocelot man|symbol=o|color=6:0:1|food=Yes|playable=Adv|hostile=No|size=47,500|value=100|biome=Any tropical forest, mangrove swamp, tropical savanna, tropical grassland|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Ogre|symbol=O|color=7:0:0|food=No|playable=No|hostile=Yes|size=6,000,000|value=Not tameable|biome=Evil savanna, grassland, shrubland|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=One-humped camel|symbol=C|color=6:0:0|food=Yes|playable=No|hostile=No|size=500,000|value=500|biome=Any desert|note=Benign, pack animal}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=One-humped camel man|symbol=C|color=6:0:0|food=No|playable=Adv|hostile=Yes|size=285,000|value=n/a|biome=Any desert|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Opossum|symbol=o|color=7:0:0|food=Yes|playable=No|hostile=No|size=3,000|value=10|biome=Any temperate forest, temperate shrubland, temperate savanna, temperate grassland|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Opossum man|symbol=o|color=7:0:0|food=Yes|playable=Adv|hostile=No|size=36,500|value=10|biome=Any temperate forest, temperate shrubland, temperate savanna, temperate grassland|note=Animal person, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Orangutan|symbol=O|color=6:0:0|food=Yes|playable=No|hostile=No|size=80,000|value=500|biome=Tropical moist broadleaf forest|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Oriole man|symbol=o|color=6:0:1|food=No|playable=Adv|hostile=Yes|size=35,020|value=n/a|biome=Forest temperate broadleaf|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Osprey|symbol=o|color=7:0:1|food=Yes|playable=No|hostile=No|size=2,000|value=25|biome=Any ocean, any lake, any river, tropical freshwater marsh, tropical saltwater marsh, temperate freshwater marsh, temperate saltwater marsh|note=Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Osprey man|symbol=o|color=7:0:1|food=Yes|playable=Adv|hostile=No|size=36,000|value=25|biome=Any ocean, any lake, any river, tropical freshwater marsh, tropical saltwater marsh, temperate freshwater marsh, temperate saltwater marsh|note=Animal person, Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|graphic=[[File:ostrich_sprite_anim.gif]]|name=Ostrich|symbol=O|color=0:0:1|food=Yes|playable=No|hostile=No|size=90,000|value=100|biome=Tropical savanna, tropical grassland, any desert|note=Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|graphic=[[File:ostrich_man_sprite_anim.gif]]|name=Ostrich man|symbol=O|color=0:0:1|food=Yes|playable=Adv|hostile=No|size=80,000|value=100|biome=Tropical savanna, tropical grassland, any desert|note=Animal person, Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Panda|symbol=P|color=7:0:1|food=Yes|playable=No|hostile=No|size=130,000|value=300|biome=Temperate forest|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Panda man|symbol=P|color=7:0:1|food=Yes|playable=Adv|hostile=No|size=100,000|value=300|biome=Any temperate forest|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Pangolin|symbol=p|color=6:0:0|food=Yes|playable=No|hostile=No|size=5,000|value=20|biome=Tropical grassland, tropical savanna, tropical shrubland, any tropical forest|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Pangolin man|symbol=p|color=6:0:0|food=Yes|playable=Adv|hostile=No|size=37,500|value=20|biome=Tropical grassland, tropical savanna, tropical shrubland, any tropical forest|note=Animal person, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Parakeet man|symbol=p|color=2:0:1|food=No|playable=Adv|hostile=No|size=35,060|value=30|biome=Tropical grassland, tropical savanna, tropical shrubland, any tropical forest|note=Animal person, Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Peach-faced lovebird man|symbol=l|color=2:0:1|food=No|playable=Adv|hostile=No|size=35,030|value=30|biome=Temperate grassland, temperate savanna, temperate shrubland, temperate broadleaf forest|note=Animal person, Lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Peregrine falcon|symbol=p|color=6:0:0|food=Yes|playable=No|hostile=No|size=600|value=25|biome=Any wetland, any temperate forest, tropical conifer forest, tropical dry broadleaf forest, taiga, any shrubland, any savanna, any grassland, any desert, mountain, tundra|note=Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Peregrine falcon man|symbol=p|color=6:0:0|food=Yes|playable=Adv|hostile=No|size=35,300|value=25|biome=Any wetland, any temperate forest, tropical conifer forest, tropical dry broadleaf forest, taiga, any shrubland, any savanna, any grassland, any desert, mountain, tundra|note=Animal person, Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Pig|symbol=p|color=5:0:1|food=Yes|playable=No|hostile=No|size=60,000|value=100|biome=Temperate grassland, temperate savanna |note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Pileated gibbon|symbol=g|color=0:0:1|food=Yes|playable=No|hostile=No|size=6,000|value=500|biome=Tropical moist broadleaf forest|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Polar bear|symbol=B|color=7:0:1|food=Yes|playable=No|hostile=Yes|size=400,000|value=750|biome=Tundra, glacier|note=Steals booze, trainable}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Polar bear man|symbol=B|color=7:0:1|food=No|playable=Adv|hostile=Yes|size=235,000|value=n/a|biome=Glacier, tundra|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Porcupine|symbol=p|color=6:0:0|food=Yes|playable=No|hostile=No|size=9,000|value=50|biome=Temperate shrubland, temperate savanna, temperate grassland, temperate conifer forest, taiga, any desert, tundra|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Porcupine man|symbol=p|color=6:0:0|food=Yes|playable=Adv|hostile=No|size=39,500|value=50|biome=Temperate shrubland, temperate savanna, temperate grassland, temperate conifer forest, taiga, any desert, tundra|note=Animal person, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Python|symbol=S|color=6:0:0|food=Yes|playable=No|hostile=No|size=200,000|value=50|biome=Tropical moist broadleaf forest|note=Lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Python man|symbol=S|color=6:0:0|food=Yes|playable=Adv|hostile=No|size=135,000|value=n/a|biome=Tropical moist broadleaf forest|note=Animal person, Lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Rabbit|symbol=r|color=6:0:0|food=Yes|playable=No|hostile=No|size=500|value=3|biome=Temperate shrubland, temperate savanna, temperate grassland |note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Raccoon|symbol=r|color=7:0:0|food=Yes|playable=No|hostile=No|size=7,000|value=25|biome=Taiga, temperate forest|note=Steals items and food}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Raccoon man|symbol=r|color=7:0:0|food=No|playable=Adv|hostile=Yes|size=38,500|value=n/a|biome=Forest taiga, any temperate forest|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Rat man|symbol=r|color=0:0:1|food=No|playable=Adv|hostile=Yes|size=35,150|value=n/a|biome=Any non-freezing biome|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Rattlesnake|symbol=s|color=7:0:0|food=Yes|playable=No|hostile=No|size=7,000|value=20|biome=Any non-freezing biome|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Rattlesnake man|symbol=s|color=7:0:0|food=Yes|playable=Adv|hostile=No|size=38,500|value=n/a|biome=Any non-freezing biome|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Raven|symbol=r|color=0:0:1|food=No|playable=No|hostile=No|size=1,200|value=25|biome=Temperate grassland, temperate savanna, temperate shrubland, taiga, any temperate forest, any temperate wetland, tundra, any desert|note=Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Raven man|symbol=r|color=0:0:1|food=No|playable=Adv|hostile=No|size=35,600|value=25|biome=Temperate grassland, temperate savanna, temperate shrubland, taiga, any temperate forest, any temperate wetland, tundra, any desert|note=Animal person, Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Red panda|symbol=p|color=4:0:0|food=Yes|playable=No|hostile=No|size=5,000|value=25|biome=Any temperate forest|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Red panda man|symbol=p|color=4:0:0|food=Yes|playable=Adv|hostile=No|size=37,500|value=25|biome=Any temperate forest|note=Animal person, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Red squirrel man|symbol=s|color=6:0:0|food=No|playable=Adv|hostile=Yes|size=35,150|value=n/a|biome=Any temperate forest|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Reindeer|symbol=R|color=6:0:0|food=Yes|playable=No|hostile=No|size=130,000|value=200|biome=Tundra, taiga|note=Domestic, milkable}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Rhesus macaque|symbol=m|color=7:0:0|food=Yes|playable=No|hostile=No|size=5,000|value=50|biome=Temperate savanna, grassland, shrubland|note=Steals items and food}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Rhesus macaque man|symbol=m|color=7:0:0|food=No|playable=Adv|hostile=Yes|size=37,500|value=n/a|biome=Temperate shrubland, temperate savanna, temperate grassland |note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Rhinoceros|symbol=R|color=7:0:0|food=Yes|playable=No|hostile=No|size=3,000,000|value=500|biome=Tropical savanna, grassland, shrubland|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Rhinoceros man|symbol=R|color=7:0:0|food=No|playable=Adv|hostile=Yes|size=1,535,000|value=n/a|biome=Tropical grassland, tropical savanna, tropical shrubland |note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Roach man|symbol=r|color=6:0:0|food=No|playable=Adv|hostile=Yes|size=35,000|value=n/a|biome=Any non-freezing biome|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Saltwater crocodile|symbol=C|color=2:0:0|playable=No|hostile=Yes|food=Yes|size=800,000|value=700|biome=Any tropical swamps, marshes, rivers|note=Lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Saltwater crocodile man|symbol=C|color=2:0:0|food=No|playable=Adv|hostile=Yes|size=435,000|value=n/a|biome=Tropical freshwater swamp, tropical freshwater marsh, tropical saltwater swamp, tropical saltwater marsh, mangrove swamp, tropical saltwater river, tropical brackishwater river, tropical freshwater river |note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Sasquatch|symbol=S|color=6:0:0|food=Yes|playable=No|hostile=Yes|size=300,000|value=Not tameable|biome=Temperate forest, taiga|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Satyr|symbol=s|color=6:0:0|food=No|playable=No|hostile=No|size=60,000|value=n/a|biome=Most good forest|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|graphic=[[File:sheep_sprite_anim.gif]]|name=Sheep|symbol=s|color=7:0:1|food=Yes|playable=No|hostile=No|size=50,000|value=100|biome=Temperate grassland, temperate savanna |note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Siamang|symbol=s|color=0:0:1|food=Yes|playable=No|hostile=No|size=12,000|value=500|biome=Tropical moist broadleaf forest|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Silvery gibbon|symbol=g|color=0:0:1|food=Yes|playable=No|hostile=No|size=6,000|value=500|biome=Tropical moist broadleaf forest|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Skink man|symbol=s|color=7:0:0|food=No|playable=Adv|hostile=Yes|size=35,250|value=n/a|biome=Any temperate, any tropical, any desert|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Skunk|symbol=s|color=0:0:1|food=Yes|playable=No|hostile=No|size=4,000|value=50|biome=Any temperate forest, temperate shrubland, temperate savanna, temperate grassland|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Skunk man|symbol=s|color=0:0:1|food=Yes|playable=Adv|hostile=No|size=37,000|value=50|biome=Any temperate forest, temperate shrubland, temperate savanna, temperate grassland|note=Animal person, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Sloth|symbol=s|color=7:0:0|food=Yes|playable=No|hostile=No|size=6,000|value=50|biome=Any tropical forest|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Sloth bear|symbol=B|color=0:0:1|food=Yes|playable=No|hostile=No|size=100,000|value=250|biome=Any tropical forest|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Sloth bear man|symbol=B|color=0:0:1|food=Yes|playable=Adv|hostile=No|size=85,000|value=250|biome=Any tropical forest|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Sloth man|symbol=s|color=7:0:0|food=Yes|playable=Adv|hostile=No|size=38,000|value=50|biome=Any tropical forest|note=Animal person, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Slug man|symbol=s|color=6:0:0|food=No|playable=Adv|hostile=No|size=35,000|value=10|biome=Any non-freezing biome|note=Animal person, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Snail man|symbol=s|color=7:0:0|food=No|playable=Adv|hostile=No|size=35,000|value=10|biome=Any non-freezing biome|note=Animal person, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Snowy owl|symbol=o|color=7:0:1|food=Yes|playable=No|hostile=No|size=2,000|value=25|biome=Tundra|note=Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Snowy owl man|symbol=o|color=7:0:1|food=Yes|playable=Adv|hostile=No|size=36,000|value=25|biome=Tundra|note=Animal person, Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Sparrow man|symbol=s|color=6:0:0|food=No|playable=Adv|hostile=No|size=35,015|value=30|biome=Any grassland, any savanna, any shrubland, any temperate forest, any tropical forest, any desert, any wetland|note=Animal person, Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Spider monkey|symbol=m|color=0:0:1|food=Yes|playable=No|hostile=No|size=8,500|value=50|biome=Tropical moist broadleaf forest, tropical dry broadleaf forest|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Spider monkey man|symbol=m|color=0:0:1|food=Yes|playable=Adv|hostile=No|size=39,250|value=50|biome=Tropical moist broadleaf forest, tropical dry broadleaf forest|note=Animal person, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Stoat|symbol=s|color=6:0:0|food=Yes|playable=No|hostile=No|size=350|value=25|biome=Taiga, tundra|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Stoat man|symbol=s|color=6:0:0|food=Yes|playable=Adv|hostile=No|size=35,175|value=25|biome=Taiga, tundra|note=Animal person, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Strangler|symbol=s|color=0:0:1|food=Yes|playable=No|hostile=Yes|size=40,000|value=250|biome=Evil tropical moist broadleaf forest|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Swan|symbol=s|color=7:0:1|food=Yes|playable=No|hostile=No|size=10,000|value=10|biome=Any temperate lake, any temperate marsh|note=Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Swan man|symbol=s|color=7:0:1|food=Yes|playable=Adv|hostile=No|size=40,000|value=10|biome=Any temperate lake, any temperate marsh|note=Animal person, Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Tapir|symbol=T|color=7:0:1|food=Yes|playable=No|hostile=No|size=200,000|value=200|biome=Tropical moist broadleaf forest|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Tapir man|symbol=T|color=7:0:1|food=Yes|playable=Adv|hostile=No|size=135,000|value=200|biome=Tropical moist broadleaf forest|note=Animal person, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Thrips man|symbol=t|color=6:0:0|food=No|playable=Adv|hostile=No|size=35,000|value=Not tameable|biome=Any non-freezing biome|note=Animal person, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Tick man|symbol=t|color=0:0:1|food=No|playable=Adv|hostile=No|size=35,000|value=Not tameable|biome=Any non-freezing biome|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Tiger|symbol=T|color=6:0:1|food=Yes|playable=No|hostile=Yes|size=225,000|value=200|biome=Most tropical biomes|note=Trainable}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Tiger man|symbol=T|color=6:0:1|food=No|playable=Adv|hostile=Yes|size=147,500|value=n/a|biome=Savage tropical areas|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Toad man|symbol=t|color=2:0:0|food=No|playable=Adv|hostile=Yes|size=35,100|value=n/a|biome=Any pool|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Turkey|symbol=t|color=4:0:1|food=Yes|playable=No|hostile=No|size=5,000|value=10|biome=Temperate forest, swamp, shrubland|note=Domestic, lay eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Two-humped camel|symbol=C|color=6:0:0|food=Yes|playable=No|hostile=No|size=500,000|value=500|biome=Any desert|note=Benign, pack animal}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Two-humped camel man|symbol=C|color=6:0:0|food=No|playable=Adv|hostile=Yes|size=285,000|value=n/a|biome=Any desert|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Unicorn|symbol=U|color=7:0:1|food=Yes|playable=No|hostile=No|size=600,000|value=1000|biome=Good taiga, forest, shrubland|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Vulture|symbol=v|color=4:0:0|food=Yes|playable=No|hostile=No|size=9,000|value=30|biome=Any desert, tropical grassland, savanna|note=Steals food}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Vulture man|symbol=v|color=4:0:0|food=No|playable=Adv|hostile=Yes|size=39,500|value=n/a|biome=Tropicalgrassland, tropical savanna, any desert|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Warthog|symbol=W|color=6:0:0|food=Yes|playable=No|hostile=No|size=100,000|value=100|biome=Tropical savanna, grassland, shrubland|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Warthog man|symbol=W|color=6:0:0|food=No|playable=Adv|hostile=Yes|size=85,000|value=n/a|biome=Savanna tropical, grassland tropical, shrubland tropical|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Water buffalo|symbol=W|color=0:0:1|food=Yes|playable=No|hostile=No|size=1,000,000|value=200|biome=Tropical wetland|note=Domestic, milkable, wagon puller, pack animal}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Weasel|symbol=w|color=6:0:0|food=Yes|playable=No|hostile=No|size=200|value=10|biome=Any land biome|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Weasel man|symbol=w|color=6:0:0|food=Yes|playable=Adv|hostile=No|size=35,100|value=10|biome=Any land|note=Animal person, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=White stork|symbol=s|color=7:0:1|food=Yes|playable=No|hostile=No|size=3,000|value=25|biome=Any grassland, any wetland|note=Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=White stork man|symbol=s|color=7:0:1|food=Yes|playable=Adv|hostile=No|size=36,500|value=n/a|biome=Any grassland, any wetland|note=Animal person, Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=White-browed gibbon|symbol=g|color=7:0:1|food=Yes|playable=No|hostile=No|size=6,000|value=500|biome=Tropical moist broadleaf forest|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=White-handed gibbon|symbol=g|color=6:0:0|food=Yes|playable=No|hostile=No|size=6,000|value=500|biome=Tropical moist broadleaf forest|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Wild boar|symbol=B|color=6:0:0|food=Yes|playable=No|hostile=No|size=80,000|value=100|biome=Any savanna, any grassland, any shrubland, any forest, any wetland|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Wild boar man|symbol=B|color=6:0:0|food=Yes|playable=Adv|hostile=No|size=75,000|value=100|biome=Any savanna, any grassland, any shrubland, any forest, any wetland|note=Animal person, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Wolf|symbol=w|color=7:0:0|food=Yes|playable=No|hostile=Yes|size=40,000|value=50|biome=Tundra, taiga, temperate forest/shrubland|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Wolf man|symbol=w|color=7:0:0|food=No|playable=Adv|hostile=Yes|size=55,000|value=n/a|biome=Tundra, forest taiga, any temperate forest, shrubland temperate|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Wolverine|symbol=w|color=6:0:0|food=Yes|playable=No|hostile=No|size=20,000|value=25|biome=Taiga, mountain|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Wolverine man|symbol=w|color=6:0:0|food=Yes|playable=Adv|hostile=No|size=45,000|value=25|biome=Taiga, mountain|note=Animal person, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Wombat|symbol=w|color=6:0:0|food=Yes|playable=No|hostile=No|size=25,000|value=50|biome=Any temperate forest, temperate shrubland, mountain|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Wombat man|symbol=w|color=6:0:0|food=Yes|playable=Adv|hostile=No|size=47,500|value=n/a|biome=Any temperate forest, temperate shrubland, mountain|note=Animal person, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Worm man|symbol=w|color=7:0:0|food=No|playable=Adv|hostile=Yes|size=35,050|value=n/a|biome=Forest taiga, any temperate, any tropical|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Wren man|symbol=w|color=6:0:0|food=No|playable=Adv|hostile=No|size=35,020|value=30|biome=Any forest, any grassland, any savanna, any shrubland, any wetland, any desert|note=Animal person, Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Yak|symbol=Y|color=6:0:0|food=Yes|playable=No|hostile=No|size=700,000|value=200|biome=Mountain|note=Domestic, milkable, wagon puller, pack animal}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Yeti|symbol=Y|color=7:0:1|food=Yes|playable=No|hostile=Yes|size=300,000|value=n/a|biome=Mountain, glacier, tundra|note=}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Subterranean====&lt;br /&gt;
&amp;lt;!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--&amp;gt;&lt;br /&gt;
{{v50_creaturecurrent table head}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Amethyst man|symbol=M|color=5:0:1|food=No|playable=No|hostile=Yes|size=70,000|value=Not tameable|biome=Caverns (3)|note=Leaves behind an [[amethyst]]}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Blind cave bear|symbol=B|color=7:0:1|food=Yes|playable=No|hostile=Yes|size=200,000|value=500|biome=Caverns (1,2)|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Blind cave ogre|symbol=O|color=7:0:1|food=Yes|playable=No|hostile=Yes|size=7,000,000|value=500|biome=Caverns (2,3)|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Blood man|symbol=M|color=4:0:0|food=No|playable=No|hostile=Yes|size=70,000|value=Not tameable|biome=Evil Caverns (3)|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Bugbat|symbol=b|color=5:0:0|food=Yes|playable=No|hostile=No|size=10,000|value=20|biome=Caverns (2,3)|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Cave blob|symbol=o|color=6:0:1|food=No|playable=No|hostile=No|size=20,000|value=50|biome=Caverns (3)|note=Causes [[syndrome]]}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Cave crocodile|symbol=C|color=7:0:0|playable=No|hostile=Yes|food=Yes|size=600,000|value=750|biome=Caverns (1,2)|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|graphic=[[File:cave_dragon_sprite_anim.gif]]|name=Cave dragon|symbol=D|color=7:0:1|playable=No|hostile=Yes|food=Yes|size=15,000,000|value=10000|biome=Caverns (3)|note=Trainable}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Cave floater|symbol=f|color=6:0:1|playable=No|hostile=No|food=No|size=40,000|value=50|biome=Caverns (2,3)|note=Causes [[syndrome]]}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Creeping eye|symbol=e|color=7:0:1|food=Yes|playable=No|hostile=No|size=20,000|value=50|biome=Caverns (3)|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Crundle|symbol=c|color=4:0:0|food=Yes|playable=No|hostile=Yes|size=10,000|value=50|biome=Caverns (2,3)|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Draltha|symbol=D|color=6:0:1|playable=No|hostile=No|food=Yes|size=2,500,000|value=500|biome=Caverns (1,2)|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Drunian|symbol=d|color=7:0:0|playable=No|hostile=No|food=Yes|size=50,000|value=50|biome=Caverns (1,2)|note=Steals food and items}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Elk bird|symbol=E|color=6:0:0|food=Yes|playable=No|hostile=No|size=100,000|value=400|biome=Caverns (1,2,3)|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Fire imp|symbol=i|color=6:0:1|food=Yes|playable=No|hostile=Yes|size=6,000|value=Not tameable|biome=Magma|note=Throws fireballs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Fire man|symbol=M|color=4:0:1|food=No|playable=No|hostile=Yes|size=70,000|value=Not tameable|biome=Magma|note=Throws fireballs and leaves behind [[ash|ashes]]}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Flesh ball|symbol=o|color=6:0:0|food=Yes|playable=No|hostile=No|size=70,000|value=10|biome=Subterranean water - Cavern (3)|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Floating guts|symbol=%|color=7:0:0|playable=No|hostile=No|food=Yes|size=20,000|value=10|biome=Caverns (2,3)}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Gabbro man|symbol=M|color=0:0:1|food=No|playable=No|hostile=Yes|size=70,000|value=Not tameable|biome=Caverns (3)|note=Leaves behind [[gabbro]]}}&lt;br /&gt;
{{v50_creaturecurrent table row|graphic=[[File:giant_bat_sprite_anim2.gif]]|name=Giant bat|symbol=B|color=0:0:1|food=Yes|playable=No|hostile=Yes|size=200,000|value=750|biome=Caverns (1,2)|note=Trainable}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant cave spider|symbol=S|color=7:0:0|food=Yes|playable=No|hostile=Yes|size=200,000|value=2500|biome=Caverns (1,2)|note=Spins/throws [[web]]s and causes [[syndrome]]}}&lt;br /&gt;
{{v50_creaturecurrent table row|graphic=[[File:giant_cave_swallow_sprite_anim.gif]]|name=Giant cave swallow|symbol=C|color=0:0:1|food=Yes|playable=No|hostile=No{{verify}}|size=200,000|value=700|biome=Caverns (1,2)|note=Trainable}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant cave toad|symbol=T|color=7:0:0|food=Yes|playable=No|hostile=Yes|size=200,000|value=750|biome=Caverns (1,2)|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant earthworm|symbol=W|color=7:0:0|food=Yes|playable=No|hostile=No|size=200,000|value=500|biome=Caverns (1,2)|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant mole|symbol=m|color=6:0:0|food=Yes|playable=No|hostile=No{{verify}}|size=200,000|value=350|biome=Caverns (1,2) |note=Steals food and booze}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant olm|symbol=O|color=7:0:1|food=Yes|playable=No|hostile=Yes|size=200,000|value=750|biome=Caverns (1,2)|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant rat|symbol=R|color=0:0:1|food=Yes|playable=No|hostile=No{{verify}}|size=200,000|value=500|biome=Caverns (1,2) |note=Steals food and booze}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Gorlak|symbol=g|color=6:0:1|food=Yes|playable=Adv|hostile=No|size=50,000|value=Not tameable|biome=Good caverns (1,2,3)|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Green devourer|symbol=G|color=2:0:1|food=Yes|playable=No|hostile=Yes|size=70,000|value=200|biome=Caverns (2,3)|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Gremlin|symbol=g|color=2:0:1|playable=No|hostile=No|food=No|size=10,000|value=N/A|biome=Caverns (1,2,3)|note=[[Gremlin|Cause mischief around fortress]]}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Helmet snake|symbol=s|color=7:0:1|food=Yes|playable=No|hostile=Yes|size=50,000|value=50|biome=Caverns (1,2)|note=Causes [[syndrome]]}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Hungry head|symbol=h|color=0:0:1|food=Yes|playable=No|hostile=Yes|size=5,000|value=50|biome=Caverns (3)|note=Flying}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Iron man|symbol=M|color=0:0:1|food=No|playable=No|hostile=Yes|size=70,000|value=Not tameable|biome=Caverns (3)|note=Causes [[syndrome]]}}&lt;br /&gt;
{{v50_creaturecurrent table row|graphic=[[File:jabberer_sprite_anim.gif]]|name=Jabberer|symbol=J|color=5:0:1|food=Yes|playable=No|hostile=Yes|size=4,500,000|value=1500|biome=Caverns (2,3)|note=Trainable}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Large rat|symbol=r|color=6:0:0|food=Yes|playable=No|hostile=No|size=25,000|value=250|biome=Caverns (1)|note=Steals food}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Magma crab|symbol=C|color=0:0:1|playable=No|hostile=Yes|food=Yes|size=30,000|value=200|biome=Magma|note=Throws molten [[basalt]]}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Magma man|symbol=M|color=4:0:1|food=No|playable=No|hostile=Yes|size=70,000|value=Not tameable|biome=Magma|note=Leaves behind [[obsidian]]}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Manera|symbol=m|color=6:0:0|food=No|playable=No|hostile=No|size=60,000|value=Not tameable|biome=Evil Caverns (2)|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Molemarian|symbol=M|color=4:0:1|food=No|playable=No|hostile=Yes|size=90,000|value=400|biome=Caverns (2,3)|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Mud man|symbol=M|color=6:0:0|food=No|playable=No|hostile=Yes|size=70,000|value=Not tameable|biome=Caverns (3)|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Naked mole dog|symbol=n|color=4:0:1|food=Yes|playable=No|hostile=No|size=60,000|value=350|biome=Caverns (1)|note=Steals food}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Plump helmet man|symbol=m|color=5:0:0|food=No|playable=Adv|hostile=No|size=50,000|value=Not tameable|biome=Caverns (2,3)|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Pond grabber|symbol=p|color=1:0:1|food=Yes|playable=No|hostile=Yes|size=30,000|value=50|biome=Caverns (1,2)|note=Aquatic}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Reacher|symbol=R|color=7:0:0|food=Yes|playable=No|hostile=Yes|size=70,000|value=100|biome=Caverns (2,3)|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Rutherer|symbol=R|color=7:0:0|food=Yes|playable=No|hostile=No|size=3,000,000|value=600|biome=Caverns (2,3)|note=Exotic Mount}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Troglodyte|symbol=t|color=6:0:0|food=No|playable=No|hostile=Yes|size=60,000|value=Not tameable|biome=Caverns (1,2)|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Troll|symbol=T|color=0:0:1|food=Yes|playable=No|hostile=Yes|size=250,000|value=Not tameable|biome=Caverns (1,2,3)|note=Forms civilizations}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Voracious cave crawler|symbol=C|color=1:0:0|food=Yes|playable=No|hostile=Yes|size=900,000|value=1000|biome=Caverns (2,3)|note=}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Aquatic====&lt;br /&gt;
Note: This does not include subterranean sea creatures.&lt;br /&gt;
&amp;lt;!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--&amp;gt;&lt;br /&gt;
{{v50_creaturecurrent table head}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Albatross|symbol=a|color=7:0:1|food=Yes|playable=No|hostile=No|size=8,000|value=10|biome=Any ocean|note=Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Albatross man|symbol=a|color=7:0:1|food=Yes|playable=Adv|hostile=No|size=39,000|value=10|biome=Any ocean|note=Animal person, Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Alligator|symbol=A|color=2:0:0|playable=No|hostile=Yes|food=Yes|size=400,000|value=650|biome=Freshwater swamp, marsh, river|note=Amphibious, Lays eggs.}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Alligator man|symbol=A|color=2:0:0|food=No|playable=Adv|hostile=Yes|size=235,000|value=n/a|biome=Temperate freshwater swamp, temperate freshwater marsh, swamp tropical freshwater swamp,  tropical freshwater marsh, temperate freshwater river, tropical freshwater river, temperate brackishwater river, tropical brackishwater river|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Alligator snapping turtle|symbol=T|color=2:0:0|food=Yes|playable=No|hostile=No|size=80,000|value=25|biome=Temperate freshwater river, temperate brackishwater river, temperate freshwater lake, temperate brackishwater lake, temperate freshwater pool, temperate brackishwater pool|note=Lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Angelshark|symbol=s|color=6:0:0|food=Yes|playable=No|hostile=No|size=15,000|value=200|biome=Any ocean|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Axolotl man|symbol=a|color=5:0:0|food=No|playable=Adv|hostile=No|size=35,100|value=10|biome=Tropical saltwater lake, tropical brackishwater lake, tropical freshwater lake|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Basking shark|symbol=S|color=7:0:0|food=Yes|playable=No|hostile=No|size=15,000,000|value=1000|biome=Any ocean|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Beak dog|symbol=B|color=4:0:0|food=Yes|playable=No|hostile=Yes|size=150,000|value=50|biome=Temperate freshwater marsh, temperate saltwater marsh, tropical freshwater marsh, tropical saltwater marsh|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Beaver|symbol=b|color=6:0:0|food=Yes|playable=No|hostile=No|size=20,000|value=25|biome=Any temperate lake, any temperate river|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Beaver man|symbol=b|color=6:0:0|food=Yes|playable=Adv|hostile=No|size=45,000|value=25|biome=Any temperate lake, any temperate river|note=Animal person, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Blacktip reef shark|symbol=s|color=0:0:1|food=Yes|playable=No|hostile=Yes|size=15,000|value=200|biome=Any ocean|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Blue shark|symbol=S|color=1:0:1|food=Yes|playable=No|hostile=Yes|size=300,000|value=400|biome=Any ocean|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Bluefin tuna|symbol=α|color=1:0:1|food=Yes|playable=No|hostile=No|size=600,000|value=200|biome=Any ocean|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Bluefish|symbol=α|color=3:0:1|food=Yes|playable=No|hostile=No|size=15,000|value=200|biome=Any ocean|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Bull shark|symbol=S|color=7:0:1|food=Yes|playable=No|hostile=Yes|size=150,000|value=500|biome=Any ocean|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Buzzard|symbol=b|color=0:0:1|food=Yes|playable=No|hostile=Yes|size=1,400|value=30|biome=Marsh temperate freshwater, marsh temperate saltwater, grassland temperate, savanna temperate, any desert|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Buzzard man|symbol=b|color=0:0:1|food=No|playable=Adv|hostile=Yes|size=35,700|value=n/a|biome=Marsh temperate freshwater, marsh temperate saltwater, grassland temperate, savanna temperate, any desert|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Carp|symbol=α|color=3:0:0|playable=No|hostile=No|food=Yes|size=40,000|value=50|biome=Freshwater river, freshwater lake|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Cod|symbol=α|color=7:0:0|food=Yes|playable=No|hostile=No|size=50,000|value=200|biome=Any ocean|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Coelacanth|symbol=C|color=1:0:1|food=Yes|playable=No|hostile=No|size=80,000|value=200|biome=Any ocean|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Common skate|symbol=ò|color=6:0:0|food=Yes|playable=No|hostile=No|size=100,000|value=200|biome=Any ocean|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|graphic=[[File:snapping_turtle_sprite.png]]|name=Common snapping turtle|symbol=t|color=2:0:0|food=Yes|playable=No|hostile=No|size=30,000|value=25|biome=Temperate freshwater river, temperate brackishwater river, temperate freshwater lake, temperate brackishwater lake, temperate freshwater pool, temperate brackishwater pool|note=Lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Conger eel|symbol=~|color=7:0:0|food=Yes|playable=No|hostile=No|size=50,000|value=400|biome=Any ocean|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Crab|symbol=c|color=4:0:1|food=Yes|playable=No|hostile=No|size=8,000|value=Not tameable|biome=Any ocean|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Crab man|symbol=c|color=4:0:1|food=Yes|playable=Adv|hostile=No|size=39,000|value=Not tameable|biome=Any ocean|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Cuttlefish man|symbol=c|color=6:0:0|food=No|playable=Adv|hostile=No|size=35,500|value=10|biome=Any ocean|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Damselfly man|symbol=d|color=3:0:1|food=No|playable=Adv|hostile=No|size=35,000|value=Not tameable|biome=Any pool|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Dragonfly man|symbol=d|color=3:0:1|food=No|playable=Adv|hostile=Yes|size=35,000|value=n/a|biome=Any pool|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|graphic=[[File:ducks_sprite_anim.gif]]|name=Duck|symbol=d|color=2:0:0|food=No|playable=No|hostile=No|size=1,000|value=10|biome=Any lake, any wetland|note=Domestic, lay eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Elephant seal|symbol=S|color=6:0:0|food=Yes|playable=No|hostile=No|size=3,000,000|value=400|biome=Arctic ocean|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Elephant seal man|symbol=S|color=6:0:0|food=Yes|playable=Adv|hostile=No|size=1,535,000|value=400|biome=Arctic ocean|note=Animal person, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Emperor penguin|symbol=p|color=7:0:1|food=Yes|playable=No|hostile=No|size=30,000|value=10|biome=Arctic ocean|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Fly man|symbol=f|color=0:0:1|food=No|playable=Adv|hostile=Yes|size=35,000|value=n/a|biome=Any non-freezing biome, any pool|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Frill shark|symbol=s|color=3:0:0|food=Yes|playable=No|hostile=Yes|size=60,000|value=500|biome=Any ocean|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant albatross|symbol=A|color=7:0:1|food=Yes|playable=No|hostile=No|size=256,320|value=500|biome=Any ocean|note=Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant alligator|symbol=A|color=2:0:0|food=Yes|playable=No|hostile=Yes|size=3,268,000|value=500|biome=Swamp, marsh, river|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant axolotl|symbol=A|color=5:0:0|food=No|playable=No|hostile=No|size=201,400|value=500|biome=Tropical saltwater lake, tropical brackishwater lake, tropical freshwater lake|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant beaver|symbol=B|color=6:0:0|food=Yes|playable=No|hostile=No|size=341,800|value=500|biome=Any temperate lake, any temperate river|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant buzzard|symbol=B|color=0:0:1|food=Yes|playable=No|hostile=Yes|size=209,804|value=500|biome=Temperate marsh|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant crab|symbol=C|color=4:0:1|food=Yes|playable=No|hostile=No|size=256,320|value=500|biome=Any ocean|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant cuttlefish|symbol=C|color=6:0:0|food=No|playable=No|hostile=No|size=207,010|value=500|biome=Any ocean|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant damselfly|symbol=D|color=3:0:1|food=No|playable=No|hostile=No|size=200,007|value=500|biome=Any pool|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant dragonfly|symbol=D|color=3:0:1|food=Yes|playable=No|hostile=Yes|size=200,007|value=500|biome=Any pool|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant elephant seal|symbol=S|color=6:0:0|food=Yes|playable=No|hostile=No|size=24,119,999|value=500|biome=Arctic ocean|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant fly|symbol=F|color=0:0:1|food=Yes|playable=No|hostile=Yes|size=200,007|value=500|biome=Any non-freezing biome, any pool|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant green tree frog|symbol=F|color=2:0:1|food=No|playable=No|hostile=No|size=200,700|value=500|biome=Temperate freshwater pool, temperate freshwater lake, temperate freshwater swamp, temperate freshwater marsh|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant grouper|symbol=G|color=1:0:0|food=Yes|playable=No|hostile=No|size=600,000|value=200|biome=Any ocean|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant harp seal|symbol=H|color=7:0:0|food=Yes|playable=No|hostile=No|size=1,428,900|value=500|biome=Arctic ocean|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant hippo|symbol=H|color=7:0:0|food=Yes|playable=No|hostile=Yes|size=12,030,000|value=500|biome=Any river, lake|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant horseshoe crab|symbol=C|color=6:0:0|food=Yes|playable=No|hostile=No|size=214,020|value=500|biome=Any ocean|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant kestrel|symbol=K|color=4:0:0|food=Yes|playable=No|hostile=Yes|size=201,750|value=500|biome=Marsh|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant leech|symbol=L|color=0:0:1|food=No|playable=No|hostile=No|size=200,700|value=500|biome=Any pool, any lake|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant leopard seal|symbol=L|color=0:0:1|food=Yes|playable=No|hostile=No|size=3,268,000|value=500|biome=Arctic ocean|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant loon|symbol=L|color=0:0:1|food=Yes|playable=No|hostile=No|size=242,160|value=500|biome=Temperate saltwater lake, temperate brackishwater lake, temperate freshwater lake|note=Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant mink|symbol=M|color=6:0:0|food=Yes|playable=No|hostile=No|size=205,600|value=500|biome=Any temperate lake, any temperate river|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant moon snail|symbol=S|color=4:0:1|food=No|playable=No|hostile=No|size=201,400|value=500|biome=Temperate ocean|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant mosquito|symbol=M|color=0:0:1|food=No|playable=No|hostile=No|size=200,007|value=500|biome=Any non-freezing biome, any pool|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant narwhal|symbol=N|color=7:0:0|food=Yes|playable=No|hostile=No|size=9,624,000|value=2000|biome=Arctic ocean|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant nautilus|symbol=N|color=4:0:1|food=No|playable=No|hostile=No|size=203,500|value=500|biome=Any ocean|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant octopus|symbol=O|color=7:0:0|food=Yes|playable=No|hostile=No|size=235,100|value=500|biome=Any ocean|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant orca|symbol=O|color=0:0:1|food=Yes|playable=No|hostile=No|size=20,000,000|value=500|biome=Any ocean|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant osprey|symbol=O|color=7:0:1|food=Yes|playable=No|hostile=No|size=214,020|value=500|biome=Any ocean, any lake, any river, tropical freshwater marsh, tropical saltwater marsh, temperate freshwater marsh, temperate saltwater marsh|note=Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant otter|symbol=O|color=6:0:0|food=Yes|playable=No|hostile=No|size=270,500|value=500|biome=Any pool, any lake, any river|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant penguin|symbol=P|color=0:0:1|food=Yes|playable=No|hostile=No|size=228,080|value=500|biome=Arctic ocean|note=Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant platypus|symbol=P|color=6:0:0|food=Yes|playable=No|hostile=No|size=214,020|value=500|biome=Any river|note=Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant pond turtle|symbol=T|color=2:0:0|food=No|playable=No|hostile=No|size=203,500|value=500|biome=Any pool|note=Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant puffin|symbol=P|color=0:0:1|food=Yes|playable=No|hostile=No|size=205,252|value=500|biome=Arctic ocean|note=Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|graphic=[[File:giant_red-winged_blackbird_sprite.png]]|name=Giant red-winged blackbird|symbol=R|color=0:0:1|food=Yes|playable=No|hostile=Yes|size=200,350|value=500|biome=Temperate marsh|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant saltwater crocodile|symbol=C|color=2:0:0|food=Yes|playable=No|hostile=Yes|size=6,440,000|value=500|biome=Any swamp, marsh, river|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant snapping turtle|symbol=T|color=2:0:0|food=Yes|playable=No|hostile=No|size=414,000|value=500|biome=Temperate freshwater river, temperate brackishwater river, temperate freshwater lake, temperate brackishwater lake, temperate freshwater pool, temperate brackishwater pool|note=Lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant sperm whale|symbol=W|color=7:0:0|food=Yes|playable=No|hostile=No|size=200,000,000|value=500|biome=Any ocean|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant sponge|symbol=S|color=4:0:1|food=No|playable=No|hostile=No|size=560,000|value=500|biome=Any ocean, any lake, any river|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant swan|symbol=S|color=7:0:1|food=Yes|playable=No|hostile=No|size=270,500|value=500|biome=Any temperate lake, any temperate marsh|note=Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant toad|symbol=T|color=2:0:0|food=Yes|playable=No|hostile=Yes|size=201,400|value=500|biome=Any pool|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Giant walrus|symbol=W|color=6:0:0|food=Yes|playable=No|hostile=Yes|size=12,030,000|value=500|biome=Arctic Ocean|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Gigantic squid|symbol=S|color=7:0:1|food=No|playable=No|hostile=No|size=201,400|value=2000|biome=Any ocean|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Goose|symbol=g|color=7:0:1|food=Yes|playable=No|hostile=No|size=4,500|value=10|biome=Temperate lake, temperate marsh|note=Domestic, lay eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Great barracuda|symbol=b|color=2:0:0|food=Yes|playable=No|hostile=Yes|size=60,000|value=200|biome=Any ocean|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Great white shark|symbol=S|color=7:0:1|food=Yes|playable=No|hostile=Yes|size=2,000,000|value=500|biome=Any ocean|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Green tree frog man|symbol=f|color=2:0:1|food=No|playable=Adv|hostile=No|size=35,050|value=10|biome=Temperate freshwater pool, temperate freshwater lake, temperate freshwater swamp, temperate freshwater marsh|note=Animal person, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Grimeling|symbol=g|color=2:0:0|food=Yes|playable=No|hostile=Yes|size=70,000|value=n/a|biome=Swamp, marsh|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Halibut|symbol=α|color=6:0:0|food=Yes|playable=No|hostile=No|size=200,000|value=200|biome=Any ocean|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Hammerhead shark|symbol=S|color=6:0:0|food=Yes|playable=No|hostile=Yes|size=500,000|value=500|biome=Any ocean|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Harp seal|symbol=H|color=7:0:0|food=Yes|playable=No|hostile=No|size=165,000|value=100|biome=Arctic ocean|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Harp seal man|symbol=h|color=7:0:0|food=Yes|playable=Adv|hostile=No|size=117,500|value=100|biome=Arctic ocean|note=Animal person, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Harpy|symbol=h|color=6:0:0|food=Yes|playable=No|hostile=Yes|size=60,000|value=30|biome=Marsh|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Hippo|symbol=H|color=7:0:0|playable=No|hostile=No|food=Yes|size=1,500,000|value=400|biome=Tropical river, tropical lake|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Hippo man|symbol=H|color=7:0:0|food=No|playable=Adv|hostile=Yes|size=785,000|value=n/a|biome=Tropical river, tropical lake|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Horseshoe crab|symbol=c|color=6:0:0|food=Yes|playable=No|hostile=No|size=2,000|value=Not tameable|biome=Any ocean|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Horseshoe crab man|symbol=c|color=6:0:0|food=Yes|playable=Adv|hostile=No|size=36,000|value=Not tameable|biome=Any ocean|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Kestrel|symbol=k|color=4:0:0|food=Yes|playable=No|hostile=No|size=250|value=25|biome=Marsh|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Kestrel man|symbol=k|color=4:0:0|food=No|playable=Adv|hostile=Yes|size=35,125|value=n/a|biome=Marsh|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Leech man|symbol=l|color=0:0:1|food=No|playable=Adv|hostile=No|size=35,050|value=n/a|biome=Any pool, any lake|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Leopard seal|symbol=L|color=0:0:1|food=Yes|playable=No|hostile=No|size=400,000|value=350|biome=Arctic ocean|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Leopard seal man|symbol=L|color=0:0:1|food=Yes|playable=Adv|hostile=No|size=235,000|value=350|biome=Arctic ocean|note=Animal person, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Little penguin|symbol=p|color=1:0:1|food=No|playable=No|hostile=No|size=1,500|value=10|biome=Arctic ocean|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Longfin mako shark|symbol=S|color=3:0:1|food=Yes|playable=No|hostile=Yes|size=80,000|value=500|biome=Any ocean|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Longnose gar|symbol=g|color=6:0:0|playable=No|hostile=No|food=Yes|size=20,000|value=200|biome=Temperate river, temperate  lake|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Loon|symbol=l|color=0:0:1|food=Yes|playable=No|hostile=No|size=6,000|value=10|biome=Temperate saltwater lake, temperate brackishwater lake, temperate freshwater lake|note=Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Loon man|symbol=l|color=0:0:1|food=Yes|playable=Adv|hostile=No|size=38,000|value=n/a|biome=Temperate saltwater lake, temperate brackishwater lake, temperate freshwater lake|note=Animal person, Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Manta ray|symbol=►|color=7:0:0|food=Yes|playable=No|hostile=No|size=2,300,000|value=500|biome=Any ocean|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Marlin|symbol=α|color=1:0:1|food=Yes|playable=No|hostile=No|size=800,000|value=500|biome=Tropical ocean, temperate ocean|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|graphic=[[File:merperson_sprite_anim.gif]]|name=Merperson|symbol=M|color=3:0:1|food=No|playable=No|hostile=No|size=70,000|value=n/a|biome=Good ocean|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Milkfish|symbol=α|color=3:0:1|food=Yes|playable=No|hostile=No|size=10,000|value=50|biome=Almost any water|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Mink|symbol=m|color=6:0:0|food=Yes|playable=No|hostile=No|size=800|value=50|biome=Any temperate lake, any temperate river|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Mink man|symbol=m|color=6:0:0|food=Yes|playable=Adv|hostile=No|size=35,400|value=50|biome=Any temperate lake, any temperate river|note=Animal person, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Moon snail man|symbol=s|color=4:0:1|food=No|playable=Adv|hostile=No|size=35,100|value=10|biome=Temperate ocean|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Mosquito man|symbol=m|color=0:0:1|food=No|playable=Adv|hostile=No|size=35,000|value=Not tameable|biome=Any non-freezing biome, any pool|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Narwhal|symbol=N|color=7:0:0|food=Yes|playable=No|hostile=No|size=1,200,000|value=100|biome=Arctic ocean|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Narwhal man|symbol=N|color=7:0:0|food=Yes|playable=Adv|hostile=No|size=635,000|value=100|biome=Arctic ocean|note=Animal person, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Nautilus man|symbol=n|color=4:0:1|food=No|playable=Adv|hostile=No|size=35,250|value=n/a|biome=Any ocean|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Nurse shark|symbol=S|color=6:0:0|food=Yes|playable=No|hostile=No|size=150,000|value=300|biome=Any ocean|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Ocean sunfish|symbol=α|color=3:0:0|food=Yes|playable=No|hostile=No|size=1,000,000|value=500|biome=Any ocean|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Octopus|symbol=o|color=7:0:0|food=Yes|playable=No|hostile=No|size=5,000|value=10|biome=Any ocean|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Octopus man|symbol=o|color=7:0:0|food=Yes|playable=Adv|hostile=No|size=37,500|value=n/a|biome=Any ocean|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Opah|symbol=α|color=4:0:1|food=Yes|playable=No|hostile=No|size=200,000|value=200|biome=Any ocean|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Orca|symbol=O|color=0:0:1|food=Yes|playable=No|hostile=No|size=5,000,000|value=750|biome=Any ocean|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Orca man|symbol=O|color=0:0:1|food=Yes|playable=Adv|hostile=No|size=2,535,000|value=n/a|biome=Any ocean|note=Animal person, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Osprey|symbol=o|color=7:0:1|food=Yes|playable=No|hostile=No|size=2,000|value=25|biome=Any ocean, any lake, any river, tropical freshwater marsh, tropical saltwater marsh, temperate freshwater marsh, temperate saltwater marsh|note=Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Osprey man|symbol=o|color=7:0:1|food=Yes|playable=Adv|hostile=No|size=36,000|value=25|biome=Any ocean, any lake, any river, tropical freshwater marsh, tropical saltwater marsh, temperate freshwater marsh, temperate saltwater marsh|note=Animal person, Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Otter man|symbol=o|color=6:0:0|food=Yes|playable=Adv|hostile=No|size=50,000|value=n/a|biome=Any pool, any lake, any river|note=Animal person, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Penguin|symbol=p|color=0:0:1|food=No|playable=No|hostile=No|size=4,000|value=10|biome=Arctic ocean|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Penguin man|symbol=p|color=7:0:1|food=Yes|playable=Adv|hostile=No|size=37,000|value=10|biome=Arctic ocean|note=Animal person, Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|graphic=[[File:pike_sprite.png]]|name=Pike (fish)|Pike|symbol=α|color=2:0:0|food=Yes|playable=No|hostile=No|size=35,000|value=200|biome=Temperate river, temperate lake|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Platypus|symbol=p|color=6:0:0|food=No|playable=No|hostile=No|size=2,000|value=10|biome=All river|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Platypus man|symbol=p|color=6:0:0|food=Yes|playable=Adv|hostile=No|size=36,000|value=10|biome=Any river|note=Animal person, Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Pond turtle man|symbol=t|color=2:0:0|food=No|playable=Adv|hostile=No|size=35,250|value=10|biome=Any pool|note=Animal person, Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Puffin|symbol=p|color=0:0:1|food=Yes|playable=No|hostile=No|size=750|value=10|biome=Arctic ocean|note=Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Puffin man|symbol=p|color=0:0:1|food=Yes|playable=Adv|hostile=No|size=35,375|value=10|biome=Arctic ocean|note=Animal person, Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Red-winged blackbird man|symbol=r|color=0:0:1|food=No|playable=Adv|hostile=Yes|size=35,025|value=n/a|biome=Temperate marsh|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=River otter|symbol=o|color=6:0:0|food=Yes|playable=No|hostile=No|size=10,000|value=25|biome=Any pool, any lake, any river|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Saltwater crocodile|symbol=C|color=2:0:0|playable=No|hostile=Yes|food=Yes|size=800,000|value=700|biome=Any tropical swamp, marsh, river|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Saltwater crocodile man|symbol=C|color=2:0:0|food=No|playable=Adv|hostile=Yes|size=435,000|value=n/a|biome=Swamp, marsh,  river|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Sea lamprey|symbol=~|color=0:0:1|food=Yes|playable=No|hostile=Yes|size=20,000|value=200|biome=Almost any water|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Sea monster|symbol=M|color=0:0:1|food=Yes|playable=No|hostile=Yes|size=8,000,000|value=1000|biome=Evil ocean|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Sea otter|symbol=o|color=6:0:0|food=Yes|playable=No|hostile=No|size=30,000|value=25|biome=Temperate ocean|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Sea serpent|symbol=S|color=3:0:1|food=Yes|playable=No|hostile=Yes|size=9,000,000|value=1000|biome=Savage ocean|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Shortfin mako shark|symbol=S|color=3:0:1|food=Yes|playable=No|hostile=Yes|size=80,000|value=500|biome=Any ocean|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Snapping turtle man|symbol=t|color=2:0:0|food=Yes|playable=Adv|hostile=No|size=50,000|value=25|biome=Temperate freshwater river, temperate brackishwater river, temperate freshwater lake, temperate brackishwater lake, temperate freshwater pool, temperate brackishwater pool|note=Animal person, Lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Sperm whale|symbol=W|color=7:0:0|food=Yes|playable=No|hostile=No|size=25,000,000|value=1000|biome=Any ocean|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Sperm whale man|symbol=W|color=7:0:0|food=Yes|playable=Adv|hostile=No|size=12,535,000|value=n/a|biome=Any ocean|note=Animal person, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Spiny dogfish|symbol=s|color=6:0:0|food=Yes|playable=No|hostile=No|size=30,000|value=200|biome=Any ocean|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Sponge|symbol=s|color=4:0:1|food=No|playable=No|hostile=No|size=50,000|value=10|biome=Any ocean, any lake, any river|note=Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Sponge man|symbol=s|color=4:0:1|food=No|playable=Adv|hostile=No|size=60,000|value=n/a|biome=Any ocean, any lake, any river|note=Animal person, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Spotted wobbegong|symbol=S|color=6:0:0|food=Yes|playable=No|hostile=No|size=80,000|value=n/a|biome=Any ocean|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Squid man|symbol=s|color=7:0:1|food=No|playable=Adv|hostile=No|size=35,100|value=10|biome=Any ocean|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Stingray|symbol=ò|color=7:0:0|food=Yes|playable=No|hostile=No|size=5,000|value=200|biome=Almost any water|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Sturgeon|symbol=α|color=6:0:0|food=Yes|playable=No|hostile=No|size=1,500,000|value=300|biome=Any ocean, any river|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Swan|symbol=s|color=7:0:1|food=Yes|playable=No|hostile=No|size=10,000|value=10|biome=Any temperate lake, any temperate marsh|note=Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Swan man|symbol=s|color=7:0:1|food=Yes|playable=Adv|hostile=No|size=40,000|value=10|biome=Any temperate lake, any temperate marsh|note=Animal person, Lays eggs, Benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Swordfish|symbol=α|color=3:0:1|food=Yes|playable=No|hostile=No|size=650,000|value=500|biome=Any ocean|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Tiger shark|symbol=S|color=7:0:0|food=Yes|playable=No|hostile=Yes|size=500,000|value=500|biome=Any ocean|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Tigerfish|symbol=α|color=3:0:1|food=Yes|playable=No|hostile=Yes|size=50,000|value=200|biome=Tropical freshwater river, tropical lake|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Toad man|symbol=t|color=2:0:0|food=No|playable=Adv|hostile=Yes|size=35,100|value=n/a|biome=Any pool|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Walrus|symbol=W|color=6:0:0|food=Yes|playable=No|hostile=No|size=1,500,000|value=400|biome=Arctic ocean|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Walrus man|symbol=W|color=6:0:0|food=No|playable=Adv|hostile=Yes|size=785,000|value=n/a|biome=Arctic ocean|note=Animal person}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Whale shark|symbol=W|color=6:0:0|food=Yes|playable=No|hostile=No|size=20,000,000|value=1000|biome=Any ocean|note=}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Whitetip reef shark|symbol=s|color=7:0:1|food=Yes|playable=No|hostile=Yes|size=15,000|value=200|biome=Any ocean|note=}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Extinct===&lt;br /&gt;
Added in the [[Release information/53.15|Dino Update]], [[extinct]] creatures are a separate class of creatures, including their [[animal person]] variants. These creatures are further classified by the prehistoric time period they existed in: [[wikipedia:Cambrian|Cambrian]], [[wikipedia:Carboniferous|Carboniferous]] , [[wikipedia:Cenozic|Cenozic]], [[wikipedia:Cretaceous|Cretaceous]], [[wikipedia:Devonian|Devonian]], [[wikipedia:Jurassic|Jurassic]], [[wikipedia:Ordovician|Ordovician]], [[wikipedia:Permian|Permian]], [[wikipedia:Silurian|Silurian]] and [[wikipedia:Triassic|Triassic]], though this era classification currently has no effect on how or where they appear. A [[World generation#Real world extinct creatures|world generation option]] controls if and where they appear. If generated in a world, the animal people can be playable in adventurer mode; some of the animal people listed here are based on [[Vermin#Extinct|extinct vermin]], which are listed on that page.&lt;br /&gt;
&lt;br /&gt;
====Above Ground====&lt;br /&gt;
{{v50_creaturecurrent_table_head}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Afrovenator|symbol=A|color=2:0:1|playable=No|food=Yes|hostile=Yes|size=950,000|value=300|biome=Tropical shrubland and savanna, badland desert|note=Jurassic; exotic mount, trainable, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Afrovenator man|symbol=A|color=2:0:1|playable=Adv|food=No|hostile=Yes|size=510,000|value=300|biome=Tropical shrubland and savanna, badland desert|note=Jurassic; animal people, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Allosaurus|symbol=A|color=4:0:1|playable=No|food=Yes|hostile=Yes|size=2,000,000|value=400|biome=Temperate broadleaf forest, temperate shrubland and savanna, badland desert|note=Jurassic; exotic mount, lays eggs, trainable}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Allosaurus man|symbol=A|color=4:0:1|playable=Adv|food=No|hostile=Yes|size=1,035,000|value=400|biome=Temperate broadleaf forest, temperate shrubland and savanna, badland desert|note=Jurassic; animal people, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Amargasaurus|symbol=A|color=4:0:1|playable=No|food=Yes|hostile=No|size=3,250,000|value=400|biome=Temperate shrubland, badland desert|note=Cretaceous; benign, lays eggs, pack animal (capacity: 3000), wagon puller}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Amargasaurus man|symbol=A|color=4:0:1|playable=Adv|food=No|hostile=No|size=1,593,920|value=400|biome=Temperate shrubland, badland desert|note=Cretaceous; animal people, benign, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Andrewsarchus|symbol=A|color=6:0:0|playable=No|food=Yes|hostile=Yes|size=850,000|value=300|biome=Temperate shurbland, badland desert|note=Cenozoic; exotic mount, trainable}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Andrewsarchus man|symbol=A|color=6:0:0|playable=Adv|food=Yes|hostile=Yes|size=460,000|value=300|biome=Temperate shurbland, badland desert|note=Cenozoic; animal people}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Ankylosaurus|symbol=A|color=6:0:1|playable=No|food=Yes|hostile=No|size=6,396,000|value=500|biome=Temperate broadleaf forest, temperate savanna, temperate freshwater marsh|note=Cretaceous; benign, exotic mount, war trainable, pack animal (capacity: 4000), lays eggs, wagon puller}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Ankylosaurus man|symbol=A|color=6:0:1|playable=Adv|food=No|hostile=No|size=3,199,420|value=500|biome=Temperate broadleaf forest, temperate savanna, temperate freshwater marsh|note=Cretaceous; animal people, benign, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Anteosaurus|symbol=A|color=7:0:0|playable=No|food=Yes|hostile=Yes|size=600,000|value=300|biome=Temperate shrubland, badland desert|note=Permian; exotic mount, lays eggs, trainable}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Anteosaurus man|symbol=A|color=7:0:0|playable=Adv|food=No|hostile=Yes|size=335,000|value=300|biome=Temperate shrubland, badland desert|note=Permian; animal people, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Archaeopteryx man|symbol=a|color=7:0:0|playable=Adv|food=No|hostile=No|size=35,370|value=20|biome=Tropical dry broadleaf forest, tropical shrubland|note=Jurassic; animal people, benign, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Arthropleura|symbol=a|color=6:0:0|playable=No|food=yes|hostile=No|size=50,000|value=100|biome=Temperate freshwater swamp, temperate freshwater marsh, temperate forest|note=Carboniferous; benign, not butcherable, cookable live}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Arthropleura man|symbol=a|color=6:0:0|playable=Adv|food=No|hostile=No|size=60,000|value=100|biome=Temperate freshwater swamp, temperate freshwater marsh, temperate forest|note=Carboniferous; animal people, benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Brachiosaurus|symbol=B|color=7:0:0|playable=No|food=Yes|hostile=No|size=37,603,000|value=3000|biome=Temperate broadleaf forest, temperate shrubland and savanna, badland desert|note=Jurassic; benign, lays eggs, pack animal (capacity: 15000 - same as wagon), wagon puller}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Brachiosaurus man|symbol=B|color=7:0:0|playable=Adv|food=No|hostile=No|size=18,802,230|value=3000|biome=Temperate broadleaf forest, temperate shrubland and savanna, badland desert|note=Jurassic; animal people, benign, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Brontosaurus|symbol=B|color=6:0:1|playable=No|food=Yes|hostile=No|size=22,500,000|value=2000|biome=Temperate broadleaf forest, temperate shrubland and savanna, badland desert|note=Jurassic; benign, lays eggs, pack animal (capacity: 10000), wagon puller}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Brontosaurus man|symbol=B|color=6:0:1|playable=Adv|food=No|hostile=No|size=11,246,820|value=2000|biome=Temperate broadleaf forest, temperate shrubland and savanna, badland desert|note=Jurassic; animal people, benign, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Buitreraptor|symbol=b|color=6:0:0|playable=No|food=Yes|hostile=No|size=3000|value=50|biome=Tropical shrubland, temperate shrubland, badland desert|note=Cretaceous; benign, hunting trainable, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Buitreraptor man|symbol=b|color=6:0:0|playable=Adv|food=No|hostile=No|size=36,500|value=50|biome=Tropical shrubland, temperate shrubland, badland desert|note=Cretaceous; animal people, benign, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Carnotaurus|symbol=C|color=4:0:0|playable=No|food=Yes|hostile=Yes|size=1,700,000|value=400|biome=Temperate shrubland, tropical shrubland|note=Cretaceous; exotic mount, lays eggs, trainable}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Carnotaurus man|symbol=C|color=4:0:0|playable=Adv|food=No|hostile=Yes|size=885,000|value=400|biome=Temperate shrubland, tropical shrubland|note=Cretaceous; animal people, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Ceratosaurus|symbol=C|color=2:0:1|playable=No|food=Yes|hostile=Yes|size=750,000|value=300|biome=Temperate broadleaf forest, temperate shrubland and savanna, badland desert|note=Jurassic; exotic mount, trainable, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Ceratosaurus man|symbol=C|color=2:0:1|playable=Adv|food=No|hostile=Yes|size=410,000|value=300|biome=Temperate broadleaf forest, temperate shrubland and savanna, badland desert|note=Jurassic; animal people, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Colepiocephale|symbol=c|color=6:0:0|playable=No|food=Yes|hostile=No|size=10,000|value=50|biome=Temperate broadleaf forest, temperate freshwater marsh|note=Cretaceous; benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Colepiocephale man|symbol=c|color=6:0:0|playable=Adv|food=No|hostile=No|size=40,000|value=50|biome=Temperate broadleaf forest, temperate freshwater marsh|note=Cretaceous; animal people, benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Deinonychus|symbol=D|color=6:0:0|playable=No|food=Yes|hostile=No|size=100,000|value=100|biome=Temperate shrubland, Temperate broadleaf forest|note=Cretaceous; trainable, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Deinonychus man|symbol=D|color=6:0:0|playable=Adv|food=No|hostile=No|size=85,000|value=100|biome=Temperate shrubland, Temperate broadleaf forest|note=Cretaceous; animal people, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Deinotherium|symbol=D|color=7:0:0|playable=No|food=Yes|hostile=No|size=11,793,000|value=1000|biome=Tropical moist broadleaf forest, tropical grassland and savanna|note=Cenozoic; benign, grazer, exotic mount, war trainable}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Deinotherium man|symbol=D|color=7:0:0|playable=Adv|food=No|hostile=No|size=5,895,080|value=1000|biome=Tropical moist broadleaf forest, tropical grassland and savanna|note=Cenozoic; animal people, benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Diadectes|symbol=D|color=2:0:0|playable=No|food=Yes|hostile=No|size=375,000|value=200|biome=Temperate broadleaf forest, temperate savanna and shrubland|note=Permian; benign, grazer, lays eggs, war trainable}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Diadectes man|symbol=D|color=2:0:0|playable=Adv|food=No|hostile=No|size=222,500|value=200|biome=Temperate broadleaf forest, temperate savanna and shrubland|note=Permian; animal people, benign, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Dilophosaurus|symbol=D|color=6:0:0|playable=No|food=Yes|hostile=Yes|size=400,000|value=200|biome=Temperate shrubland, badland desert|note=Jurassic; exotic mount, lays eggs, trainable}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Dilophosaurus man|symbol=D|color=6:0:0|playable=Adv|food=No|hostile=Yes|size=235,000|value=200|biome=Temperate shrubland, badland desert|note=Jurassic; animal people, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Diplodocus|symbol=D|color=2:0:1|playable=No|food=Yes|hostile=No|size=15,000,000|value=1000|biome=Temperate broadleaf forest, temperate shrubland and savanna, badland desert|note=Jurassic; benign, lays eggs, pack animal (capacity: 7500), wagon puller}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Diplodocus man|symbol=D|color=2:0:1|playable=Adv|food=No|hostile=No|size=7,506,360|value=1000|biome=Temperate broadleaf forest, temperate shrubland and savanna, badland desert|note=Jurassic; animal people, benign, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Dodo|symbol=d|color=7:0:0|playable=No|food=Yes|hostile=No|size=14,000|value=50|biome=Tropical broadleaf forest|note=Cenozoic; benign, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Dodo man|symbol=d|color=7:0:0|playable=Adv|food=No|hostile=No|size=42,000|value=50|biome=Tropical broadleaf forest|note=Cenozoic; animal people, benign, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Drepanopterus man|symbol=d|color=2:0:0|playable=Adv|food=No|hostile=No|size=35,250|value=20|biome=temperate brackish lake, temperate freshwater lake, temperate freshwater river, temperate brackish river|note=Devonian; animal people, (moveable on land)}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Drepanosaurus|symbol=d|color=2:0:0|playable=No|food=Yes|hostile=No|size=4,530|value=50|biome=Temperate broadleaf forest, temperate conifer forest|note=Triassic; benign, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Drepanosaurus man|symbol=d|color=2:0:0|playable=Adv|food=No|hostile=No|size=37,260|value=50|biome=Temperate broadleaf forest, temperate conifer forest|note=Triassic; animal people, benign, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Entelodon|symbol=E|color=6:0:0|playable=No|food=Yes|hostile=No|size=272,000|value=200|biome=Temperate shrubland, grassland and savanna|note=Cenozoic; benign, exotic mount, grazer, war trainable, pack animal (capacity: 1000), wagon puller}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Entelodon man|symbol=E|color=6:0:0|playable=Adv|food=Yes|hostile=No|size=171,000|value=200|biome=Temperate shrubland, grassland and savanna|note=Cenozoic; animal people, benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Eoraptor|symbol=e|color=2:0:0|playable=No|food=Yes|hostile=No|size=10,000|value=50|biome=Temperate shrubland, badland desert|note=Triassic; benign, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Eoraptor man|symbol=e|color=2:0:0|playable=Adv|food=No|hostile=No|size=40,000|value=50|biome=Temperate shrubland, badland desert|note=Triassic; animal people, benign, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Europasaurus|symbol=E|color=6:0:1|playable=No|food=Yes|hostile=No|size=750,000|value=300|biome=Temperate conifer forest, temperate broadleaf forest|note=Jurassic; benign, lays eggs, pack animal (capacity: 2000), wagon puller}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Europasaurus man|symbol=E|color=6:0:1|playable=Adv|food=No|hostile=No|size=410,000|value=300|biome=Temperate conifer forest, temperate broadleaf forest|note=Jurassic}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Glyptodon|symbol=G|color=6:0:1|playable=No|food=Yes|hostile=No|size=2,000,000|value=400|biome=Temperate shrubland, grassland and savanna|note=Cenozoic; benign, shell }}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Glyptodon man|symbol=G|color=6:0:1|playable=Adv|food=No|hostile=No|size=1,035,000|value=400|biome=Temperate shrubland, grassland and savanna|note=Cenozoic; animal people, benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Hypsilophodon|symbol=h|color=6:0:0|playable=No|food=Yes|hostile=No|size=20,000|value=50|biome=Temperate broadleaf forest, temperate freshwater marsh|note=Cretaceous; benign lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Hypsilophodon man|symbol=h|color=6:0:0|playable=Adv|food=No|hostile=No|size=45,000|value=50|biome=Temperate broadleaf forest, temperate freshwater marsh|note=Cretaceous; animal people, benign, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Iguanodon|symbol=I|color=6:0:0|playable=No|food=Yes|hostile=No|size=4,536,000|value=400|biome=Temperate broadleaf forest, temperate freshwater marsh|note=Cretaceous; benign, exotic mount, war trainable, pack animal (capacity: 3000)}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Iguanodon man|symbol=I|color=6:0:0|playable=Adv|food=No|hostile=No|size=2,255,660|value=400|biome=Temperate broadleaf forest, temperate freshwater marsh|note=Cretaceous; animal people, benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Jeholopterus man|symbol=j|color=0:0:1|playable=Adv|food=No|hostile=No|size=35,020|value=20|biome=Tropical moist broadleaf forest|note=Jurassic; animal people, benign, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Kelenken|symbol=K|color=7:0:0|playable=No|food=Yes|hostile=Yes|size=100,000|value=100|biome=Temperate shrubland, grassland and savanna|note=Cenozoic; trainable, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Kelenken man|symbol=K|color=7:0:0|playable=Adv|food=No|hostile=Yes|size=85,000|value=100|biome=Temperate shrubland, grassland and savanna|note=Cenozoic; animal people, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Kentrosaurus|symbol=K|color=6:0:0|playable=No|food=Yes|hostile=No|size=1,600,000|value=400|biome=Tropical dry broadleaf forest, tropical shrubland and savanna|note=Jurassic; benign, lays eggs, war trainable, pack animal (capacity: 3000), wagon puller}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Kentrosaurus man|symbol=K|color=6:0:0|playable=Adv|food=No|hostile=No|size=835,000|value=400|biome=Tropical dry broadleaf forest, tropical shrubland and savanna|note=Jurassic; animal people, benign, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Kosmoceratops|symbol=K|color=1:0:1|playable=No|food=Yes|hostile=No|size=1,179,000|value=400|biome=Temperate broadleaf forest, temperate freshwater marsh, temperate savanna|note=Cretaceous; benign, exotic mount, lays eggs, war trainable, pack animal (capacity: 2000), wagon puller}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Kosmoceratops man|symbol=K|color=1:0:1|playable=Adv|food=No|hostile=No|size=624,500|value=400|biome=Temperate broadleaf forest, temperate freshwater marsh, temperate savanna|note=Cretaceous; animal people, benign, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Linhenykus man|symbol=l|color=6:0:0|playable=Adv|food=No|hostile=No|size=35,250|value=20|biome=Tropical shrubland, badland desert, rock desert|note=Cretaceous; animal people, benign, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Lystrosaurus|symbol=L|color=7:0:0|playable=No|food=Yes|hostile=No|size=90,000|value=100|biome=Temperate shrubland and grassland, badland desert|note=Permian; benign, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Lystrosaurus man|symbol=L|color=7:0:0|playable=Adv|food=No|hostile=No|size=80,000|value=100|biome=Temperate  shrubland and grassland, badland desert|note=Permian; animal people, benign, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Megacerops|symbol=M|color=7:0:0|playable=No|food=Yes|hostile=No|size=3,000,000|value=400|biome=Temperate broadleaf forest, temperate grassland and savanna|note=Cenozoic; benign, exotic mount, grazer}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Megacerops man|symbol=M|color=7:0:0|playable=Adv|food=No|hostile=No|size=1,535,000|value=400|biome=Temperate broadleaf forest, temperate grassland and savanna|note=Cenozoic; animal people, benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Megalania|symbol=M|color=6:0:0|playable=No|food=Yes|hostile=Yes|size=450,000|value=200|biome=Tropical dry broadleaf forest, temperate shrubland and grassland|note=Cenozoic; exotic mount, war trainable, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Megalania man|symbol=M|color=6:0:0|playable=Adv|food=No|hostile=Yes|size=260,000|value=200|biome=Tropical dry broadleaf forest, temperate shrubland and grassland|note=Cenozoic; animal people, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Meganeura man|symbol=m|color=2:0:1|playable=Adv|food=No|hostile=No|size=35,060|value=20|biome=temperate freshwater swamp, temperate freshwater marsh, temperate freshwater river, temperate broadleaf forest|note=Carboniferous; animal people}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Megatherium|symbol=M|color=6:0:0|playable=No|food=Yes|hostile=No|size=3,742,000|value=400|biome=Temperate broadleaf forest, temperate savanna, grassland and shrubland|note=Cenozoic; benign, grazer}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Megatherium man|symbol=M|color=6:0:0|playable=Adv|food=No|hostile=No|size=1,848,610|value=400|biome=Temperate broadleaf forest, temperate savanna, grassland and shrubland|note=Cenozoic; animal people, benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Microceratus|symbol=m|color=5:0:1|playable=No|food=Yes|hostile=No|size=6,550|value=50|biome=Tropical shrubland, rock desert, sand desert|note=Cretaceous; benign, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Microceratus man|symbol=m|color=5:0:1|playable=Adv|food=No|hostile=No|size=38,270|value=50|biome=Tropical shrubland, rock desert, sand desert|note=Cretaceous; animal people, benign, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Miohippus|symbol=m|color=6:0:0|playable=No|food=Yes|hostile=No|size=47,500|value=50|biome=Temperate broadleaf forest, temperate grassland and savanna|note=Cenozoic; benign, grazer, can be milked}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Miohippus man|symbol=m|color=6:0:0|playable=Adv|food=No|hostile=No|size=58,750|value=50|biome=Temperate broadleaf forest, temperate grassland and savanna|note=Cenozoic; animal people, benign }}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Moa|symbol=M|color=6:0:0|playable=No|food=Yes|hostile=No|size=160,000|value=100|biome=Temperate broadleaf forest, temperate grassland and shrubland|note=Cenozoic; benign, lays eggs, male has only size 72,000}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Moa man|symbol=M|color=6:0:0|playable=Adv|food=No|hostile=No|size=115,000|value=100|biome=Temperate broadleaf forest, temperate grassland and shrubland|note=Cenozoic; animal people, benign, male has only size 71,000}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Mononykus|symbol=m|color=6:0:0|playable=No|food=Yes|hostile=No|size=3,500|value=50|biome=Tropical shrubland, badland desert, rock desert|note=Cretaceous; benign, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Mononykus man|symbol=m|color=6:0:0|playable=Adv|food=No|hostile=No|size=36,750|value=50|biome=Tropical shrubland, badland desert, rock desert|note=Cretaceous; animal people, benign, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Nodosaurus|symbol=N|color=6:0:0|playable=No|food=Yes|hostile=No|size=3,500,000|value=400|biome=Temperate shrubland, temperate savanna|note=Cretaceous; benign, exotic mount, war trainable, lays eggs, pack animal (capacity: 3000), wagon puller}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Nodosaurus man|symbol=N|color=6:0:0|playable=Adv|food=No|hostile=No|size=1,723,640|value=400|biome=Temperate shrubland, temperate savanna|note=Cretaceous; animal people, benign, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Nothronychus|symbol=N|color=6:0:0|playable=No|food=Yes|hostile=No|size=1,000,000|value=400|biome=Temperate shrubland and savanna|note=Cretaceous; benign, exotic mount, lays eggs, war trainable, pack animal (capacity: 1500)}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Nothronychus man|symbol=N|color=6:0:0|playable=Adv|food=No|hostile=No|size=535,000|value=400|biome=Temperate shrubland and savanna|note=Cretaceous; animal people, benign, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Oviraptor|symbol=o|color=7:0:0|playable=No|food=Yes|hostile=No|size=36,500|value=50|biome=Sand desert, rock desert, tropical shrubland|note=Cretaceous; benign, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Oviraptor man|symbol=o|color=7:0:0|playable=Adv|food=No|hostile=No|size=53,250|value=50|biome=Sand desert, rock desert, tropical shrubland|note=Cretaceous; animal people, benign, las eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Pachycephalosaurus|symbol=P|color=2:0:1|playable=No|food=Yes|hostile=No|size=410,000|value=200|biome=Temperate broadleaf forest, temperate savanna, temperate freshwater marsh|note=Cretaceous; benign, exotic mount, war trainable, pack animal (capacity: 1000)}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Pachycephalosaurus man|symbol=P|color=2:0:1|playable=Adv|food=Nos|hostile=No|size=240,000|value=200|biome=Temperate broadleaf forest, temperate savanna, temperate freshwater marsh|note=Cretaceous; animal people, benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Paraceratherium|symbol=P|color=7:0:0|playable=No|food=Yes|hostile=No|size=18,000,000|value=1000|biome=Temperate grassland and shrubland, badland desert|note=Cenozoic; benign, exotic mount, grazer, war trainable, pack animal (capacity: 7500)}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Paraceratherium man|symbol=P|color=7:0:0|playable=Adv|food=No|hostile=No|size=8,999,210|value=1000|biome=Temperate grassland and shrubland, badland desert|note=Cenozoic; animal people, benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Parasaurolophus|symbol=P|color=2:0:1|playable=No|food=Yes|hostile=No|size=3,742,000|value=400|biome=Temperate broadleaf forest, temperate freshwater marsh|note=Cretaceous; benign, exotic mount, pack animal (capacity: 2500), war trainable}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Parasaurolophus man|symbol=P|color=2:0:1|playable=Adv|food=No|hostile=No|size=1,848,610|value=400|biome=Temperate broadleaf forest, temperate freshwater marsh|note=Cretaceous; animal people, benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Platybelodon|symbol=P|color=7:0:0|playable=No|food=Yes|hostile=No|size=3,500,000|value=400|biome=temperate freshwater marsh, temperate grassland and savanna|note=Cenozoic; benign, exotic mount, grazer, war trainable, pack animal (capacity: 2000)}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Platybelodon man|symbol=P|color=7:0:0|playable=Adv|food=No|hostile=No|size=1,723,640|value=400|biome=temperate freshwater marsh, temperate grassland and savanna|note=Cenozoic; animal people, benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Procompsognathus man|symbol=p|color=2:0:0|playable=Adv|food=No|hostile=No|size=35,650|value=20|biome=Temperate broadleaf forest, temperate shrubland, badland desert|note=Triassic; animal people, benign, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Pterodactylus man|symbol=p|color=6:0:0|playable=Adv|food=No|hostile=No|size=35,620|value=20|biome=Tropical dry broadleaf forest|note=Jurassic; animal people, benign, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Pygmy mammoth|symbol=P|color=7:0:0|playable=No|food=Yes|hostile=No|size=1,055,000|value=400|biome=Temperate shrubland and grassland|note=Cenozoic; benign, exotic mount, grazer, war trainable}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Pygmy mammoth man|symbol=P|color=7:0:0|playable=Adv|food=No|hostile=No|size=562,500|value=400|biome=Temperate shrubland and grassland|note=Cenozoic; animal people, benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Quetzalcoatlus|symbol=Q|color=6:0:0|playable=No|food=Yes|hostile=Yes|size=225,000|value=200|biome=Temperate savanna, temperate savanna|note=Cretaceous; exotic mount, lays eggs, war trainable}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Quetzalcoatlus man|symbol=Q|color=6:0:0|playable=Adv|food=No|hostile=Yes|size=147,500|value=200|biome=Temperate savanna, temperate savanna|note=Cretaceous; animal people, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Rhamphorhynchus|symbol=r|color=6:0:0|playable=No|food=Yes|hostile=No|size=2150|value=50|biome=Tropical dry broadleaf forest|note=Jurassic; benign, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Rhamphorhynchus man|symbol=r|color=6:0:0|playable=Adv|food=No|hostile=No|size=36,070|value=50|biome=Tropical dry broadleaf forest|note=Jurassic; animal people, benign, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Sharovipteryx man|symbol=s|color=2:0:1|playable=Adv|food=No|hostile=No|size=35,000|value=20|biome=Temperate broadleaf forest, temperate shrubland|note=Triassic; animal people, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Sinopterus|symbol=s|color=6:0:0|playable=No|food=Yes|hostile=No|size=2,940|value=50|biome=Tropical moist broadleaf forest|note=Cretaceous; benign, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Sinopterus man|symbol=s|color=6:0:0|playable=Adv|food=No|hostile=No|size=36,470|value=50|biome=Tropical moist broadleaf forest|note=Cretaceous; animal people, benign, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Smilodon|symbol=S|color=6:0:1|playable=No|food=Yes|hostile=Yes|size=328,000|value=200|biome=Temperate broadleaf forest, temperate savanna, grassland and shrubland|note=Cenozoic; exotic mount, trainable}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Smilodon man|symbol=S|color=6:0:1|playable=Adv|food=No|hostile=Yes|size=199,000|value=200|biome=Temperate broadleaf forest, temperate savanna, grassland and shrubland|note=Cenozoic; animal people}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Stegosaurus|symbol=S|color=2:0:0|playable=No|food=Yes|hostile=No|size=4,990,000|value=400|biome=Temperate broadleaf forest, temperate shrubland, temperate savanna, badland desert|note=Jurassic; benign, war trainable, lays eggs, pack animal (capacity: 5000), wagon puller}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Stegosaurus man|symbol=S|color=2:0:0|playable=Adv|food=No|hostile=No|size=2,486,960|value=400|biome=Temperate broadleaf forest, temperate shrubland, temperate savanna, badland desert|note=Jurassic; animal people, benign, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Suzhousaurus|symbol=S|color=6:0:0|playable=No|food=Yes|hostile=No|size=2,200,000|value=400|biome=Temperate shrubland, badland desert|note=Cretaceous; benign, exotic mount, lays eggs, war trainable, pack animal (capacity: 2000)}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Suzhousaurus man|symbol=S|color=6:0:0|playable=Adv|food=No|hostile=No|size=1,135,000|value=400|biome=Temperate shrubland, badland desert|note=Cretaceous; animal people, benign, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Therizinosaurus|symbol=T|color=6:0:0|playable=No|food=Yes|hostile=No|size=5,000,000|value=500|biome=Tropical moist broadleaf forest, tropical shrubland|note=Cretaceous; benign, exotic mount, war trainable, pack animal (capacity: 3000), lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Therizinosaurus man|symbol=T|color=6:0:0|playable=Adv|food=No|hostile=No|size=2,492,050|value=500|biome=Tropical moist broadleaf forest, tropical shrubland|note=Cretaceous; animal people, benign, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Thylacine|symbol=t|color=6:0:1|playable=No|food=Yes|hostile=Yes|size=19,000|value=50|biome=Temperate broadleaf forest, temperate shrubland and grassland|note=Cenozoic; trainable}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Thylacine man|symbol=t|color=6:0:1|playable=Adv|food=No|hostile=Yes|size=44,500|value=50|biome=Temperate broadleaf forest, temperate shrubland and grassland|note=Cenozoic; animal people}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Torvosaurus|symbol=T|color=4:0:0|playable=No|food=Yes|hostile=Yes|size=2,177,000|value=400|biome=Temperate broadleaf forest, temperate shrubland and savanna, badland desert|note=Jurassic; exotic mount, trainable}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Torvosaurus man|symbol=T|color=4:0:0|playable=Adv|food=No|hostile=Yes|size=1,123,500|value=400|biome=Temperate broadleaf forest, temperate shrubland and savanna, badland desert|note=Jurassic; animal people}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Triceratops|symbol=T|color=6:0:1|playable=No|food=Yes|hostile=No|size=9,000,000|value=500|biome=Temperate broadleaf forest, temperate freshwater marsh, temperate savanna|note=Cretaceous; benign, exotic mount, war trainable, lays eggs, pack animal (capacity: 5000), wagon puller}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Triceratops man|symbol=T|color=6:0:1|playable=Adv|food=No|hostile=No|size=4,511,130|value=500|biome=Temperate broadleaf forest, temperate freshwater marsh, temperate savanna|note=Cretaceous; animal people, benign, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Tsintaosaurus|symbol=T|color=2:0:1|playable=No|food=Yes|hostile=No|size=2,500,000|value=400|biome=Tropical moist broadleaf forest, tropical freshwater marsh|note=Cretaceous; benign, exotic mount, war trainable, pack animal (capacity: 3000)}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Tsintaosaurus man|symbol=T|color=2:0:1|playable=Adv|food=No|hostile=No|size=1,285,000|value=400|biome=Tropical moist broadleaf forest, tropical freshwater marsh|note=Cretaceous; animal people, benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Tyrannosaurus|symbol=T|color=2:0:0|playable=No|food=Yes|hostile=Yes|size=6,250,000|value=500|biome=Temperate Savanna, Temperate freshwater marsh, temperate broadleaf forest|note=Cretaceous; exotic mount, trainable, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Tyrannosaurus man|symbol=T|color=2:0:0|playable=Adv|food=No|hostile=Yes|size=3,125,640|value=500|biome=Temperate Savanna, Temperate freshwater marsh, temperate broadleaf forest|note=Cretaceous; animal people, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Utahraptor|symbol=U|color=6:0:0|playable=No|food=Yes|hostile=Yes|size=500,000|value=300|biome=Temperate shrubland, badland desert|note=Cretaceous; exotic mount, trainable, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Utahraptor man|symbol=U|color=6:0:0|playable=Adv|food=No|hostile=Yes|size=285,000|value=300|biome=Temperate shrubland, badland desert|note=Cretaceous; animal people, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Velociraptor|symbol=v|color=6:0:0|playable=No|food=Yes|hostile=Yes|size=17,000|value=50|biome=Tropical shrubland, badland desert, rock desert|note=Cretaceous; hunting trainable, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Velociraptor man|symbol=v|color=6:0:0|playable=Adv|food=No|hostile=Yes|size=43,500|value=50|biome=Tropical shrubland, badland desert, rock desert|note=Cretaceous; animal people, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Woolly mammoth|symbol=W|color=6:0:0|playable=No|food=Yes|hostile=No|size=6,045,000|value=500|biome=Tundra, temperate grassland|note=Cenozoic; benign, grazer, exotic mount, war trainable, pack animal (capacity: 5000), can be sheared}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Woolly mammoth man|symbol=W|color=6:0:0|playable=Adv|food=No|hostile=No|size=3,021,980|value=500|biome=Tundra, temperate grassland|note=Cenozoic; animal people, benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Woolly rhinoceros|symbol=R|color=6:0:0|playable=No|food=Yes|hostile=No|size=2,650,000|value=400|biome=Tundra, temperate grassland|note=Cenozoic; benign, grazer, exotic mount, war trainable, can be sheared}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Woolly rhinoceros man|symbol=R|color=6:0:0|playable=Adv|food=No|hostile=No|size=1,360,000|value=400|biome=Tundra, temperate grassland|note=Cenozoic; animal people, benign}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Aquatic====&lt;br /&gt;
{{stub}}&lt;br /&gt;
{{v50_creaturecurrent_table_head}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Aegirocassis|symbol=a|color=1:0:1|food=Yes|playable=No|hostile=No|size=40,000|value=50|biome=Tropical ocean, temperate ocean|note=Ordovician; benign, (moveable on land)}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Aegirocassis man|symbol=a|color=1:0:1|food=No|playable=Adv|hostile=No|size=55,000|value=50|biome=Tropical ocean, temperate ocean|note=Ordovician; animal people, benign, (moveable on land)}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Ammonite|symbol=A|color=6:0:0|playable=No|food=Yes|hostile=No|size=400,000|value=200|biome=Any Ocean|note=Cretaceous; has shell}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Ammonite man|symbol=A|color=6:0:0|playable=Adv|food=No|hostile=No|size=235,000|value=200|biome=Any Ocean|note=Cretaceous; animal people}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Anomalocaris man|symbol=a|color=6:0:1|playable=Adv|food=No|hostile=No|size=35,220|value=20|biome=Tropical ocean, Tropical Saltwater Pool|note=Cambrian; animal people, (moveable on land)}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Archelon|symbol=A|color=3:0:0|playable=No|food=Yes|hostile=No|size=2,676,000|value=400|biome=Temperate Ocean|note=Cretaceous; benign, shell, (moveable on land)}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Archelon man|symbol=A|color=3:0:0|playable=Adv|food=No|hostile=No|size=1,373,000|value=400|biome=Temperate Ocean|note=Cretaceous; animal people, benign, (moveable on land)}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Dimetrodon|symbol=D|color=7:0:0|playable=No|food=Yes|hostile=Yes|size=139,000|value=100|biome=Temperate savanna and shrubland, badland desert, temperate freshwater river|note=Permian; amphibious, lays eggs, war trainable}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Dimetrodon man|symbol=D|color=7:0:0|playable=Adv|food=No|hostile=Yes|size=104,500|value=100|biome=Temperate savanna and shrubland, badland desert, temperate freshwater river|note=Permian; animal people, amphibious, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Diplocaulus|symbol=d|color=0:0:1|playable=No|food=Yes|hostile=No|size=10,000|value=50|biome=Temperate freshwater swamp, temperate freshwater marsh, temperate freshwater lake, temperate freshwater river|note=Permian; amphibious, benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Diplocaulus man|symbol=d|color=0:0:1|playable=Adv|food=No|hostile=No|size=40,000|value=50|biome=Temperate freshwater swamp, temperate freshwater marsh, temperate freshwater lake, temperate freshwater river|note=Permian; animal people, amphibious, benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Dunkleosteus|symbol=D|color=7:0:0|playable=No|food=Yes|hostile=Yes|size=2,500,000|value=400|biome=Tropical ocean, temperate ocean|note=Devonian}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Dunkleosteus man|symbol=D|color=7:0:0|playable=Adv|food=No|hostile=Yes|size=1,285,000|value=400|biome=Tropical ocean, temperate ocean|note=Devonian; animal people}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Eryops|symbol=e|color=2:0:0|playable=No|food=Yes|hostile=No|size=16,200|value=50|biome=Temperate freshwater swamp, temperate freshwater marsh, temperate freshwater lake, temperate freshwater river|note=Permian; amphibious, benign, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Eryops man|symbol=e|color=2:0:0|playable=Adv|food=No|hostile=No|size=43,100|value=50|biome=Temperate freshwater swamp, temperate freshwater marsh, temperate freshwater lake, temperate freshwater river|note=Permian; animal people, amphibious, benign, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Gerrothorax|symbol=g|color=7:0:0|playable=No|food=Yes|hostile=No|size=35,000|value=50|biome=Temperate  freshwater swamp, temperate freshwater lake, temperate freshwater river|note=Triassic; benign, amphibious}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Gerrothorax man|symbol=g|color=7:0:0|playable=Adv|food=No|hostile=No|size=52,500|value=50|biome=Temperate  freshwater swamp, temperate freshwater lake, temperate freshwater river|note=Triassic; animal people, benign, amphibious}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Haikouichthys man|symbol=h|color=1:0:1|playable=Adv|food=No|hostile=No|size=35,000|value=20|biome=Tropical ocean, Tropical Saltwater Pool|note=Cambrian; animal people, benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Hallucigenia man|symbol=h|color=6:0:1|playable=Adv|food=No|hostile=No|size=35,000|value=20|biome=Tropical ocean, Tropical Saltwater Pool|note=Cambrian; animal people, (moveable on land)}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Helicoprion|symbol=h|color=6:0:0|playable=No|food=Yes|hostile=Yes|size=339000|value=200|biome=Tropical Ocean, temperate ocean|note=Permian}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Helicoprion man|symbol=h|color=6:0:0|playable=Adv|food=No|hostile=Yes|size=204,500|value=200|biome=Tropical Ocean, temperate ocean|note=Permian; animal people}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Hibbertopterus peachi|symbol=H|color=2:0:0|playable=No|food=Yes|hostile=No|size=50,000|value=100|biome=temperate brackish lake, temperate freshwater lake, temperate freshwater river, temperate brackish river|note=Devonian; benign, not butcherable, cookable live, (moveable on land)}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Hibbertopterus peachi man|symbol=H|color=2:0:0|playable=Adv|food=No|hostile=No|size=60,000|value=100|biome=temperate brackish lake, temperate freshwater lake, temperate freshwater river, temperate brackish river|note=Devonian; animal people, benign, (moveable on land)}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Hibbertopterus scouleri|symbol=H|color=6:0:0|playable=No|food=Yes|hostile=No|size=60,000|value=100|biome=temperate brackish lake, temperate freshwater lake, temperate freshwater river, temperate brackish river|note=Devonian; benign, not butcherable, cookable live, (moveable on land)}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Hibbertopterus scouleri man|symbol=H|color=6:0:0|playable=Adv|food=No|hostile=No|size=65,000|value=100|biome=temperate brackish lake, temperate freshwater lake, temperate freshwater river, temperate brackish river|note=Devonian; animal people, benign, (moveable on land)}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Ichthyosaurus|symbol=I|color=3:0:1|playable=No|food=Yes|hostile=Yes|size=650,000|value=300|biome=Any ocean|note=Jurassic}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Ichthyosaurus man|symbol=I|color=3:0:1|playable=Adv|food=No|hostile=Yes|size=360,000|value=300|biome=Any ocean|note=Jurassic; animal people}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Jaekelopterus|symbol=J|color=6:0:0|playable=No|food=Yes|hostile=No|size=200,000|value=200|biome=Temperate  brackish lake, temperate freshwater lake, temperate freshwater river, temperate brackish river|note=Silurian; not butcherable, cookable live, (moveable on land)}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Jaekelopterus man|symbol=J|color=6:0:0|playable=Adv|food=No|hostile=No|size=135,000|value=200|biome=Temperate brackish lake, temperate freshwater lake, temperate freshwater river, temperate brackish river|note=Silurian; animal people, (moveable on land)}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Megalodon|symbol=M|color=7:0:1|playable=No|food=Yes|hostile=Yes|size=23,269,000|value=2000|biome=Temperate Ocean, tropical ocean|note=Cenozoic}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Megalodon man|symbol=M|color=7:0:1|playable=Adv|food=No|hostile=Yes|size=11,632,580|value=2000|biome=Temperate Ocean, tropical ocean|note=Cenozoic; animal people}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Mimetaster man|symbol=m|color=2:0:0|playable=Adv|food=No|hostile=No|size=35,020|value=20|biome=temperate ocean, temperate saltwater pool|note=Devonian; animal people, (moveable on land)}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Mosasaurus|symbol=M|color=2:0:1|playable=No|food=Yes|hostile=Yes|size=12,500,000|value=1000|biome=Tropical Ocean, Temperate Ocean|note=Cretaceous; (moveable on land)}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Mosasaurus man|symbol=M|color=2:0:1|playable=Adv|food=Nos|hostile=Yes|size=6,250,640|value=1000|biome=Tropical Ocean, Temperate Ocean|note=Cretaceous; animal people, (moveable on land)}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Oestocephalus man|symbol=o|color=6:0:1|playable=Adv|food=No|hostile=No|size=35,150|value=20|biome=Temperate freshwater Swamp, Marsh, Lake and River|note=Carboniferous; animal people, amphibious}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Opabinia man|symbol=o|color=4:0:1|playable=Adv|food=No|hostile=No|size=35,010|value=20|biome=Tropical ocean, Tropical Saltwater Pool|note=Cambrian; animal people, (moveable on land)}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Ostenocaris man|symbol=∙|color=7:0:1|playable=Adv|food=No|hostile=No|size=35,000|value=50|biome=Temperate Ocean, Temperate saltwater pool|note=Jurassic; animal people, benign}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Plesiosaurus|symbol=P|color=3:0:1|playable=No|food=Yes|hostile=Yes|size=450000|value=200|biome=Tropical ocean, temperate ocean|note=Jurassic; (moveable on land)}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Plesiosaurus man|symbol=P|color=3:0:1|playable=Adv|food=No|hostile=Yes|size=260,000|value=200|biome=Tropical ocean, temperate ocean|note=Jurassic; animal people, (moveable on land)}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Psephoderma|symbol=p|color=2:0:0|playable=No|food=Yes|hostile=no|size=5270|value=50|biome=Temperate ocean, temperate saltwater pool, tropical saltwater pool|note=Triassic; lays eggs, (moveable on land)}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Psephoderma man|symbol=p|color=2:0:0|playable=Adv|food=No|hostile=no|size=37,630|value=50|biome=Temperate ocean, temperate saltwater pool, tropical saltwater pool|note=Triassic; animal people, lays eggs, (moveable on land)}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Spinosaurus aegyptiacus|symbol=S|color=7:0:0|playable=No|food=Yes|hostile=Yes|size=7,400,000|value=500|biome=Tropical marsh, tropical brackish river, tropical saltwater river|note=Cretaceous; amphibious, exotic mount, trainable, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Spinosaurus aegyptiacus man|symbol=S|color=7:0:0|playable=Adv|food=No|hostile=Yes|size=3,705,970|value=500|biome=Tropical marsh, tropical brackish river, tropical saltwater river|note=Cretaceous; animal people, amphibious, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Spinosaurus mirabilis|symbol=S|color=2:0:1|playable=No|food=Yes|hostile=Yes|size=7,400,000|value=500|biome=Tropical freshwater marsh, tropical saltwater marsh, tropical brackish river, tropical saltwater river|note=Cretaceous; amphibious, exotic mount, trainable, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Spinosaurus mirabilis man|symbol=S|color=2:0:1|playable=Adv|food=No|hostile=Yes|size=3,705,970|value=500|biome=Tropical freshwater marsh, tropical saltwater marsh, tropical brackish river, tropical saltwater river|note=Cretaceous; animal people, amphibious, lays eggs}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Tiktaalik|symbol=t|color=2:0:1|playable=No|food=Yes|hostile=Yes|size=47,000|value=50|biome=Tropical freshwater swamp, tropical freshwater marsh, tropical freshwater river, tropical freshwater lake|note=Devonian; amphibious}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Tiktaalik man|symbol=t|color=2:0:1|playable=Adv|food=No|hostile=Yes|size=58,500|value=50|biome=Tropical freshwater swamp, tropical freshwater marsh, tropical freshwater river, tropical freshwater lake|note=Devonian; animal people, amphibious}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Titanoboa|symbol=T|color=2:0:0|playable=No|food=Yes|hostile=No|size=933,000|value=300|biome=Any tropical freshwater|note=Cenozoic; amphibious, war trainable, exotic mount}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Titanoboa man|symbol=T|color=2:0:0|playable=Adv|food=No|hostile=No|size=501,500|value=300|biome=Any tropical freshwater|note=Cenozoic; animal people, amphibious}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Trilobite|symbol=t|color=7:0:0|food=Yes|playable=No|hostile=No|size=4,500|value=50|biome=Tropical Ocean, temperate ocean, Tropical/Temperate Saltwater Pools|note=Cambrian; benign, not butcherable, cookable live, (moveable on land), shell}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Trilobite man|symbol=t|color=7:0:0|playable=Adv|food=No|hostile=No|size=37,250|value=50|biome=Tropical Ocean, temperate ocean, Tropical/Temperate Saltwater Pools|note=Cambrian; animal people, benign, (moveable on land)}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Tullimonstrum man|symbol=t|color=4:0:1|playable=Adv|food=No|hostile=No|size=35,080|value=20|biome=Temperate Ocean, temperate brackish pool, temperate saltwater pool, temperate brackish river|note=Carboniferous; animal people, (moveable on land)}}&lt;br /&gt;
{{v50_creaturecurrent table row|name=Wiwaxia man|symbol=w|color=4:0:1|playable=Adv|food=No|hostile=No|size=35,000|value=20|biome=Tropical ocean, Tropical Saltwater Pool|note=Cambrian; animal people, (moveable on land)}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Note: &amp;quot;moveable on land&amp;quot; in the above table means that the creature has the creature token &amp;quot;AQUATIC&amp;quot;, but not the creature token &amp;quot;IMMOBILE_LAND&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== [[Night creature|Night Creatures]] / Other ==&lt;br /&gt;
&amp;lt;!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Night creatures===&lt;br /&gt;
These creatures are either vicious creatures that attack in the night, or are created through certain [[Interaction token|interaction]]s - be it a condition of the game, or intentionally by another creature.&lt;br /&gt;
{{v50_creaturecurrent_table_head}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|graphic=[[File:Animated dead example anim.gif]]|name=Undead|Animated dead|symbol=Ñ|color=3:0:0|food=Yes|playable=No|hostile=Yes|size=Unchanged|value=Not tameable|biome=[[Evil]] biomes, [[tower (necromancy)|tower]]s, [[camp]]s|note=Formerly living creatures animated through magic.}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|graphic=[[File:bogeyman_sprite.png]]|name=Bogeyman|symbol=ñ|color=0:0:1|food=No|playable=No|hostile=Yes|size=10,000 to 20,000|value=Not tameable|biome=[[Evil]] biomes|note=Evil predatory shape-shifters that stalk unfortunate victims in the night.}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|graphic=[[File:experiment_sprite_anim.gif]]|name=Experiment|symbol=&amp;lt;span style=&amp;quot;font-size:80%;&amp;quot;&amp;gt;Any&amp;lt;/span&amp;gt;|color=7:0:1|food=No|playable=Adv&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;|hostile=Possibly|size=Varies|value=Not tameable|biome=[[Tower (necromancy)|Tower]]s, Towns and cities&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;|note= Failed or successful products of experimentation on living citizens or livestock.}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Ghost|symbol=Ñ|color=7:1:1|food=No|playable=No|hostile=Possibly|size=Unchanged|value=Not tameable|biome=Any|note=Spiritual residents who have not been memorialized properly.}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Infected ghoul|symbol=Ñ|color=4:0:1|food=No|playable=No|hostile=Yes|size=Unchanged|value=Not tameable|biome=[[Tower (necromancy)|Tower]]s|note=Undead creatures who can spread their condition through bites.}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Intelligent undead|symbol=Ñ|color=3:0:1|food=No|playable=Adv&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;|hostile=Possibly|size=Unchanged|value=Not tameable|biome=All above-ground|note=Former historical figures raised from the dead, retaining part of their personality.}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|graphic=[[File:mummy_preview_sprite.png]]|name=Mummy|symbol=Ñ|color=6:0:1|food=No|playable=No|hostile=Yes|size=Unchanged|value=Not tameable|biome=[[Tomb]]s|note=Undead rulers who will attack when disturbed, as well as lay curses.}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Necromancer|symbol=Ñ|color=5:0:1|food=No|playable=Adv&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;|hostile=Yes|size=Unchanged|value=Not tameable|biome=[[Tower (necromancy)|Tower]]s, [[camp]]s|note=Immortal beings who are able to raise the dead.}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|graphic=[[File:night_troll_sprite.png]]|name=Night troll|symbol=Ñ|color=2:0:0|food=No|playable=No|hostile=Yes|size=70,000 to 150,000|value=Not tameable|biome=All above-ground|note=A stalker troll that kidnaps and mates with victims, turning them into troll spouses.}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|graphic=[[File:moon_sprite.png]]|name=Nightmare|symbol=Ñ|color=0:0:1|food=No|playable=No|hostile=Yes|size=100,000 to 1,100,000|value=Not tameable|biome=N/A|note=Unspeakably horrifying and grotesque creatures summoned by supernatural forces.}} &lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Vampire|symbol=Ñ|color=4:0:0|food=No|playable=Adv&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;|hostile=Yes|size=Unchanged|value=Not tameable|biome=All above-ground|note=Immortal beings who feed on blood and can appear in migrant waves while disguised.}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Werebeast|symbol=Ñ|color=6:0:0|food=No|playable=Adv&amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt;|hostile=Yes|size=80,000 to 90,000|value=Not tameable|biome=All above-ground|note=Sapient creatures cursed to transform into a cross of themselves and an animal on a full moon.}}&lt;br /&gt;
|}&lt;br /&gt;
:&amp;lt;small&amp;gt;1. In some worlds, intelligent experiments escape their creators and join normal civilizations. They will then be playable in adventurer mode.&amp;lt;/small&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&amp;lt;small&amp;gt;2. The player cannot normally start out as an intelligent undead, but can [[unretire]] a former adventurer that has been resurrected. This can also be done (without unretiring) by using [[Adventurer mode character creation#Party summary|adventurer parties]].&amp;lt;/small&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&amp;lt;small&amp;gt;3. The player cannot start out as a necromancer, but can gain necromancer powers by reading a slab or book containing the secrets of life and death.&amp;lt;/small&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&amp;lt;small&amp;gt;4. The player cannot start out as a vampire, but can become one by feeding on spilled vampire blood. [[Animal people]] with the ability to suck blood can also gain vampirism by blood-sucking a vampire during combat.&amp;lt;/small&amp;gt;&lt;br /&gt;
:&amp;lt;small&amp;gt;5. The player cannot start out as a werebeast, but can [[Werebeast#Becoming a werebeast|become one]] by getting bitten by one, or cursed by a deity.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Hidden Fun Stuff===&lt;br /&gt;
&amp;lt;!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, thanks!--&amp;gt;&lt;br /&gt;
{{spoiler}}&lt;br /&gt;
{{v50_creaturecurrent table head}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|graphic=[[File:beast_sprites_preview_anim.gif]]|name=Demon|symbol=&amp;amp;|color=7:0:1|food=No|playable=No|hostile=Yes|size=400,000 to 10,000,000|value=Not tameable|biome=[[Underworld]]|note=See article for more information}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|graphic=[[File:beast_sprites_preview_anim.gif]]|name=Angel|symbol=Ä|color=7:0:1|food=No|playable=No†|hostile=Yes|size=Varies|value=Not tameable|biome=[[Vault]]s|note=See article for more information}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|graphic=[[File:Blind_cave_bear_sprite.png]]&amp;amp;nbsp;[[File:guardian_sprite.png]]|name=Dungeon guardian|symbol=ÿ|color=5:0:1|food=No|playable=No|hostile=Yes|size=Unchanged|value=Not tameable|biome=[[Mysterious dungeon|Mysterious sites]]|note=Immortal figures that have been changed to relentlessly guard [[mysterious dungeon]]s.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
†except in a few [http://www.bay12forums.com/smf/index.php?topic=172326.msg7869456#msg7869456 special cases]&lt;br /&gt;
&lt;br /&gt;
===Nonexistent===&lt;br /&gt;
&amp;lt;!--EDITORS - PLEASE READ NOTES AT TOP OF PAGE, IT'S VERY IMPORTANT FOR THIS CATEGORY, thanks!--&amp;gt;&lt;br /&gt;
{{v50_creaturecurrent table head}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Centaur|symbol=C|graphic=[[File:statue_covered_sprite.png]]|color=6:0:0|food=N/A|size=N/A|value=N/A|playable=No|hostile=N/A|biome=Nowhere|note=Only found in engravings}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Chimera|symbol=C|graphic=[[File:statue_covered_sprite.png]]|color=2:0:1|food=N/A|size=N/A|value=N/A|playable=No|hostile=N/A|biome=Nowhere|note=Only found in engravings}}&lt;br /&gt;
{{v50_creaturecurrent_table_row|name=Griffon|symbol=G|graphic=[[File:statue_covered_sprite.png]]|color=7:0:1|food=N/A|size=N/A|value=N/A|playable=No|hostile=N/A|biome=Nowhere|note=Only found in engravings}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*[[File:placeholder_sprite.png|right|thumb|The debug creature.]]If the game does not recognize a creature and/or cannot find the [[Graphics#Creature_Graphics|sprite associated for it]], the sprite will default to a blue, round, blob-like face with stubby legs.&lt;br /&gt;
*Many of the original [[Cavern#Creatures|underground creatures]] were drawn by [[Toady One|Tarn]] and [[ThreeToe|Zach]] Adams &amp;quot;in a couple of notebooks in our parents' living room one day, more than a decade ago, when we were trying to populate the [[v0.31:Release_information#The_Underground|new-at-the-time]] 3D [[Cavern|underground]].&amp;quot; ([http://www.bay12games.com/dwarves/index.html#2024-06-25 Bay 12 Games])&amp;lt;br&amp;gt;While most of these were implemented in [[v0.31:Release_information|v0.31]], some concepts were left on the cutting room floor.&lt;br /&gt;
** [https://bay12games.com/dwarves/notebook/notebook_01.jpg Page 1]: [[Bugbat]] and [[drunian]].&lt;br /&gt;
** [https://bay12games.com/dwarves/notebook/notebook_02.jpg Page 2]: [[Manera]] and king cave worm.&lt;br /&gt;
** [https://bay12games.com/dwarves/notebook/notebook_03.jpg Page 3]: [[Molemarian]] and mole rat [[Animal person#Subterranean animal people|man]].&lt;br /&gt;
** [https://bay12games.com/dwarves/notebook/notebook_04.jpg Page 4]: Magma seal, magma walrus, and [[jabberer]].&lt;br /&gt;
** [https://bay12games.com/dwarves/notebook/notebook_05.jpg Page 5]: [[Pond grabber]], [[blind cave bear]], [[cave dragon]], and [[reacher]].&lt;br /&gt;
** [https://bay12games.com/dwarves/notebook/notebook_06.jpg Page 6]: [[Gorlak]] and [[cave fish man]].&lt;br /&gt;
** [https://bay12games.com/dwarves/notebook/notebook_07.jpg Page 7]: [[Floating guts]], [[drunian]], and grabber.&lt;br /&gt;
** [https://bay12games.com/dwarves/notebook/notebook_08.jpg Page 8]: [[Creeping eye]], [[voracious cave crawler]], and [[blind cave ogre]].&lt;br /&gt;
** [https://bay12games.com/dwarves/notebook/notebook_09.jpg Page 9]: [[Cap hopper]], [[magma crab]], and [[crundle]].&lt;br /&gt;
** [https://bay12games.com/dwarves/notebook/notebook_10.jpg Page 10]: [[Hungry head]], [[flesh ball]], and [[elk bird]].&lt;br /&gt;
** [https://bay12games.com/dwarves/notebook/notebook_11.jpg Page 11]: [[Helmet snake]], [[green devourer]], and [[rutherer]].&lt;br /&gt;
** [https://bay12games.com/dwarves/notebook/notebook_12.jpg Page 12]: [[Creepy crawler]].&lt;br /&gt;
** [https://bay12games.com/dwarves/notebook/notebook_13.jpg Page 13]: [[Draltha]], [[giant earthworm]], and [[blood man]].&lt;br /&gt;
** [https://bay12games.com/dwarves/notebook/notebook_14.jpg Page 14]: Stilt plucker.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Translation&lt;br /&gt;
| dwarven = mes&lt;br /&gt;
| elvish  = amu&lt;br /&gt;
| goblin  = los&lt;br /&gt;
| human   = mos&lt;br /&gt;
}}&lt;br /&gt;
{{Creatures}}&lt;br /&gt;
{{Category|Creatures| }}&lt;br /&gt;
[[ru:Creature]]&lt;/div&gt;</summary>
		<author><name>Zippy</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=File:Creatures_preview2.png&amp;diff=317921</id>
		<title>File:Creatures preview2.png</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=File:Creatures_preview2.png&amp;diff=317921"/>
		<updated>2026-07-11T16:36:37Z</updated>

		<summary type="html">&lt;p&gt;Zippy: Zippy uploaded a new version of File:Creatures preview2.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Non-free Dwarf Fortress Screenshot}}&lt;/div&gt;</summary>
		<author><name>Zippy</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=List_of_creatures_by_adult_size&amp;diff=317920</id>
		<title>List of creatures by adult size</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=List_of_creatures_by_adult_size&amp;diff=317920"/>
		<updated>2026-07-11T16:24:59Z</updated>

		<summary type="html">&lt;p&gt;Zippy: Replaced deprecated proc-gen sprites.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{av}}&lt;br /&gt;
To arrange the list, click on any column header.  Click again on that column to arrange in reverse.&lt;br /&gt;
&lt;br /&gt;
[[#end of list|Jump to bottom ↓]]&lt;br /&gt;
&amp;lt;span id=&amp;quot;top of list&amp;quot;&amp;gt; &amp;lt;/span&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Creature&lt;br /&gt;
! Sprite&lt;br /&gt;
! Adult size&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot; | Adolescent size&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot; | Child size&lt;br /&gt;
|-&lt;br /&gt;
| [[Ant]]&lt;br /&gt;
| [[File:Ant sprite.png|center]]&lt;br /&gt;
| 1&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Beetle]]&lt;br /&gt;
| [[File:Beetle sprite.png|center]]&lt;br /&gt;
| 1&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Blood gnat]]&lt;br /&gt;
| [[File:Blood gnat sprite.png|center]]&lt;br /&gt;
| 1&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Brown recluse spider]]&lt;br /&gt;
| [[File:Brown recluse spider sprite.png|center]]&lt;br /&gt;
| 1&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Bumblebee]]&lt;br /&gt;
| [[File:Bumblebee sprite.png|center]]&lt;br /&gt;
| 1&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Damselfly]]&lt;br /&gt;
| [[File:Damselfly sprite.png|center]]&lt;br /&gt;
| 1&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Dragonfly]]&lt;br /&gt;
| [[File:Dragonfly sprite.png|center]]&lt;br /&gt;
| 1&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Firefly]]&lt;br /&gt;
| [[File:Firefly sprite.png|center]]&lt;br /&gt;
| 1&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Fly]]&lt;br /&gt;
| [[File:Fly sprite.png|center]]&lt;br /&gt;
| 1&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Grasshopper]]&lt;br /&gt;
| [[File:Grasshopper sprite.png|center]]&lt;br /&gt;
| 1&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Honey bee]]&lt;br /&gt;
| [[File:Honey bee sprite.png|center]]&lt;br /&gt;
| 1&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Jumping spider]]&lt;br /&gt;
| [[File:Jumping spider sprite.png|center]]&lt;br /&gt;
| 1&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Large roach]]&lt;br /&gt;
| [[File:Large roach sprite.png|center]]&lt;br /&gt;
| 1&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Louse]]&lt;br /&gt;
| [[File:Louse sprite.png|center]]&lt;br /&gt;
| 1&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Mantis]]&lt;br /&gt;
| [[File:Mantis sprite.png|center]]&lt;br /&gt;
| 1&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Monarch butterfly]]&lt;br /&gt;
| [[File:Monarch butterfly sprite.png|center]]&lt;br /&gt;
| 1&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Mosquito]]&lt;br /&gt;
| [[File:Mosquito sprite.png|center]]&lt;br /&gt;
| 1&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Moth]]&lt;br /&gt;
| [[File:Moth sprite.png|center]]&lt;br /&gt;
| 1&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Pixie]] &amp;lt;small&amp;gt;'''(smallest sentient being)'''&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[File:Pixie sprite.png|center]]&lt;br /&gt;
| 1&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Slug]]&lt;br /&gt;
| [[File:Slug sprite.png|center]]&lt;br /&gt;
| 1&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Snail]]&lt;br /&gt;
| [[File:Snail sprite.png|center]]&lt;br /&gt;
| 1&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Termite]]&lt;br /&gt;
| [[File:Termite sprite.png|center]]&lt;br /&gt;
| 1&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Thrips]]&lt;br /&gt;
| [[File:Thrips sprite.png|center]]&lt;br /&gt;
| 1&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Tick]]&lt;br /&gt;
| [[File:Tick sprite.png|center]]&lt;br /&gt;
| 1&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Bark scorpion]]&lt;br /&gt;
| [[File:Bark scorpion sprite.png|center]]&lt;br /&gt;
| 3&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Bushtit]]&lt;br /&gt;
| [[File:Bushtit sprite.png|center]]&lt;br /&gt;
| 5&lt;br /&gt;
| n/a&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Acorn fly]]&lt;br /&gt;
| [[File:Acorn fly sprite.png|center]]&lt;br /&gt;
| 20&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Sparrow]]&lt;br /&gt;
| [[File:Sparrow sprite.png|center]]&lt;br /&gt;
| 30&lt;br /&gt;
| n/a&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Oriole]]&lt;br /&gt;
| [[File:Oriole sprite.png|center]]&lt;br /&gt;
| 40&lt;br /&gt;
| n/a&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| [[Wren]]&lt;br /&gt;
| [[File:Wren sprite.png|center]]&lt;br /&gt;
| 40&lt;br /&gt;
| n/a&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Cardinal]]&lt;br /&gt;
| [[File:Cardinal sprite.png|center]]&lt;br /&gt;
| 50&lt;br /&gt;
| n/a&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| [[Cave spider]]&lt;br /&gt;
| [[File:Cave spider sprite.png|center]]&lt;br /&gt;
| 50&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Leopard gecko]]&lt;br /&gt;
| [[File:Leopard gecko sprite.png|center]]&lt;br /&gt;
| 50&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Red-winged blackbird]]&lt;br /&gt;
| [[File:Red-winged blackbird sprite.png|center]]&lt;br /&gt;
| 50&lt;br /&gt;
| n/a&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Peach-faced lovebird]]&lt;br /&gt;
| [[File:Peach faced lovebird sprite.png|center]]&lt;br /&gt;
| 60&lt;br /&gt;
| n/a&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| [[Anole]]&lt;br /&gt;
| [[File:Anole sprite.png|center]]&lt;br /&gt;
| 90&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Cockatiel]]&lt;br /&gt;
| [[File:Cockatiel sprite.png|center]]&lt;br /&gt;
| 90&lt;br /&gt;
| n/a&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Masked lovebird]]&lt;br /&gt;
| [[File:Masked lovebird sprite.png|center]]&lt;br /&gt;
| 90&lt;br /&gt;
| n/a&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| [[Bat]]&lt;br /&gt;
| [[File:Bat sprite.png|center]]&lt;br /&gt;
| 100&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Blue jay]]&lt;br /&gt;
| [[File:Blue jay sprite.png|center]]&lt;br /&gt;
| 100&lt;br /&gt;
| n/a&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Cave swallow]]&lt;br /&gt;
| [[File:Cave swallow sprite.png|center]]&lt;br /&gt;
| 100&lt;br /&gt;
| n/a&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Fairy]]&lt;br /&gt;
| [[File:Fairy sprite.png|center]]&lt;br /&gt;
| 100&lt;br /&gt;
| 50&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Green tree frog]]&lt;br /&gt;
| [[File:Green tree frog sprite.png|center]]&lt;br /&gt;
| 100&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Leech]]&lt;br /&gt;
| [[File:Leech sprite.png|center]]&lt;br /&gt;
| 100&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Worm]]&lt;br /&gt;
| [[File:Worm sprite.png|center]]&lt;br /&gt;
| 100&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Grackle]]&lt;br /&gt;
| [[File:Grackle sprite.png|center]]&lt;br /&gt;
| 120&lt;br /&gt;
| n/a&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| [[Parakeet]]&lt;br /&gt;
| [[File:Parakeet sprite.png|center]]&lt;br /&gt;
| 120&lt;br /&gt;
| n/a&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Adder]] &amp;lt;small&amp;gt;'''(smallest non-vermin)'''&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[File:Adder sprite.png|center]]&lt;br /&gt;
| 150&lt;br /&gt;
| 75&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| [[Chameleon]]&lt;br /&gt;
| [[File:Chameleon sprite.png|center]]&lt;br /&gt;
| 150&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Hamster]]&lt;br /&gt;
| [[File:Hamster sprite.png|center]]&lt;br /&gt;
| 150&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Anchovy]]&lt;br /&gt;
| [[File:Anchovy sprite.png|center]]&lt;br /&gt;
| 200&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Axolotl]]&lt;br /&gt;
| [[File:Axolotl sprite.png|center]]&lt;br /&gt;
| 200&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Banded knifefish]]&lt;br /&gt;
| [[File:Banded knifefish sprite.png|center]]&lt;br /&gt;
| 200&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Bat ray]]&lt;br /&gt;
| [[File:Bat ray sprite.png|center]]&lt;br /&gt;
| 200&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Black bullhead]]&lt;br /&gt;
| [[File:Black bullhead sprite.png|center]]&lt;br /&gt;
| 200&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Brook lamprey]]&lt;br /&gt;
| [[File:Brook lamprey sprite.png|center]]&lt;br /&gt;
| 200&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Brown bullhead]]&lt;br /&gt;
| [[File:Brown bullhead sprite.png|center]]&lt;br /&gt;
| 200&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Cap hopper]]&lt;br /&gt;
| [[File:Cap hopper sprite.png|center]]&lt;br /&gt;
| 200&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Char]]&lt;br /&gt;
| [[File:Char sprite.png|center]]&lt;br /&gt;
| 200&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Clown loach]]&lt;br /&gt;
| [[File:Clown loach sprite.png|center]]&lt;br /&gt;
| 200&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Clownfish]]&lt;br /&gt;
| [[File:Clownfish sprite.png|center]]&lt;br /&gt;
| 200&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Flounder]]&lt;br /&gt;
| [[File:Flounder sprite.png|center]]&lt;br /&gt;
| 200&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Flying squirrel]]&lt;br /&gt;
| [[File:Flying squirrel sprite.png|center]]&lt;br /&gt;
| 200&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Glasseye]]&lt;br /&gt;
| [[File:Glasseye sprite.png|center]]&lt;br /&gt;
| 200&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Guppy]]&lt;br /&gt;
| [[File:Guppy sprite.png|center]]&lt;br /&gt;
| 200&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Hagfish]]&lt;br /&gt;
| [[File:Hagfish sprite.png|center]]&lt;br /&gt;
| 200&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Hake]]&lt;br /&gt;
| [[File:Hake sprite.png|center]]&lt;br /&gt;
| 200&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Herring]]&lt;br /&gt;
| [[File:Herring sprite.png|center]]&lt;br /&gt;
| 200&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Lizard]]&lt;br /&gt;
| [[File:Lizard sprite.png|center]]&lt;br /&gt;
| 200&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Lorikeet]]&lt;br /&gt;
| [[File:Lorikeet sprite.png|center]]&lt;br /&gt;
| 200&lt;br /&gt;
| n/a&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Lungfish]]&lt;br /&gt;
| [[File:Lungfish sprite.png|center]]&lt;br /&gt;
| 200&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Mackerel]]&lt;br /&gt;
| [[File:Mackerel sprite.png|center]]&lt;br /&gt;
| 200&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Magpie]]&lt;br /&gt;
| [[File:Magpie sprite.png|center]]&lt;br /&gt;
| 200&lt;br /&gt;
| n/a&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Moon snail]]&lt;br /&gt;
| [[File:Moon snail sprite.png|center]]&lt;br /&gt;
| 200&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Mussel]]&lt;br /&gt;
| [[File:Mussel sprite.png|center]]&lt;br /&gt;
| 200&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Olm]]&lt;br /&gt;
| [[File:Olm sprite.png|center]]&lt;br /&gt;
| 200&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Oyster]]&lt;br /&gt;
| [[File:Oyster sprite.png|center]]&lt;br /&gt;
| 200&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Perch]]&lt;br /&gt;
| [[File:Perch sprite.png|center]]&lt;br /&gt;
| 200&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Rainbow trout]]&lt;br /&gt;
| [[File:Rainbow trout sprite.png|center]]&lt;br /&gt;
| 200&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Sailfin molly]]&lt;br /&gt;
| [[File:Sailfin molly sprite.png|center]]&lt;br /&gt;
| 200&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Salmon]]&lt;br /&gt;
| [[File:Salmon sprite.png|center]]&lt;br /&gt;
| 200&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Sea nettle jellyfish]]&lt;br /&gt;
| [[File:Sea nettle jellyfish sprite.png|center]]&lt;br /&gt;
| 200&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Seahorse]]&lt;br /&gt;
| [[File:Seahorse sprite.png|center]]&lt;br /&gt;
| 200&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Shad]]&lt;br /&gt;
| [[File:Shad sprite.png|center]]&lt;br /&gt;
| 200&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Sole]]&lt;br /&gt;
| [[File:Sole sprite.png|center]]&lt;br /&gt;
| 200&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Spotted ratfish]]&lt;br /&gt;
| [[File:Spotted_ratfish_sprite.png|center]]&lt;br /&gt;
| 200&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Squid]]&lt;br /&gt;
| [[File:Squid sprite.png|center]]&lt;br /&gt;
| 200&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Steelhead trout]]&lt;br /&gt;
| [[File:Steelhead trout sprite.png|center]]&lt;br /&gt;
| 200&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Thornback ray]]&lt;br /&gt;
| [[File:Thornback ray sprite.png|center]]&lt;br /&gt;
| 200&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Toad]]&lt;br /&gt;
| [[File:Toad sprite.png|center]]&lt;br /&gt;
| 200&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Weasel]]&lt;br /&gt;
| [[File:Weasel sprite.png|center]]&lt;br /&gt;
| 200&lt;br /&gt;
| 100&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| [[White-spotted puffer]]&lt;br /&gt;
| [[File:White spotted puffer sprite.png|center]]&lt;br /&gt;
| 200&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Yellow bullhead]]&lt;br /&gt;
| [[File:Yellow bullhead sprite.png|center]]&lt;br /&gt;
| 200&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Kestrel]]&lt;br /&gt;
| [[File:Kestrel sprite.png|center]]&lt;br /&gt;
| 250&lt;br /&gt;
| 125&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| [[Chipmunk]]&lt;br /&gt;
| [[File:Chipmunk sprite.png|center]]&lt;br /&gt;
| 300&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Demon rat]]&lt;br /&gt;
| [[File:Demon rat sprite.png|center]]&lt;br /&gt;
| 300&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Gray squirrel]]&lt;br /&gt;
| [[File:Gray squirrel sprite.png|center]]&lt;br /&gt;
| 300&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Moghopper]]&lt;br /&gt;
| [[File:Moghopper sprite.png|center]]&lt;br /&gt;
| 300&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Rat]]&lt;br /&gt;
| [[File:Rat sprite.png|center]]&lt;br /&gt;
| 300&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Red squirrel]]&lt;br /&gt;
| [[File:Red squirrel sprite.png|center]]&lt;br /&gt;
| 300&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Stoat]]&lt;br /&gt;
| [[File:Stoat sprite.png|center]]&lt;br /&gt;
| 350&lt;br /&gt;
| 175&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
| [[Grey parrot]]&lt;br /&gt;
| [[File:Grey parrot sprite.png|center]]&lt;br /&gt;
| 400&lt;br /&gt;
| 200&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
| [[Barn owl]]&lt;br /&gt;
| [[File:Barn owl sprite.png|center]]&lt;br /&gt;
| 500&lt;br /&gt;
| 250&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| [[Chinchilla]]&lt;br /&gt;
| [[File:Chinchilla sprite.png|center]]&lt;br /&gt;
| 500&lt;br /&gt;
| 250&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Copperhead snake]]&lt;br /&gt;
| [[File:Copperhead snake sprite.png|center]]&lt;br /&gt;
| 500&lt;br /&gt;
| 300&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Crow]]&lt;br /&gt;
| [[File:Crow sprite.png|center]]&lt;br /&gt;
| 500&lt;br /&gt;
| n/a&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| [[Nautilus]]&lt;br /&gt;
| [[File:Nautilus sprite.png|center]]&lt;br /&gt;
| 500&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Phantom spider]]&lt;br /&gt;
| [[File:Phantom spider sprite.png|center]]&lt;br /&gt;
| 500&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Pond turtle]]&lt;br /&gt;
| [[File:Pond turtle sprite.png|center]]&lt;br /&gt;
| 500&lt;br /&gt;
| n/a&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Rabbit]]&lt;br /&gt;
| [[File:Rabbit sprite.png|center]]&lt;br /&gt;
| 500&lt;br /&gt;
| 250&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Skink]]&lt;br /&gt;
| [[File:Skink sprite.png|center]]&lt;br /&gt;
| 500&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Cave lobster]]&lt;br /&gt;
| [[File:Cave lobster sprite.png|center]]&lt;br /&gt;
| 600&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Lion tamarin]]&lt;br /&gt;
| [[File:Lion tamarin sprite.png|center]]&lt;br /&gt;
| 620&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Puffin]]&lt;br /&gt;
| [[File:Puffin sprite.png|center]]&lt;br /&gt;
| 750&lt;br /&gt;
| 375&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| [[Cavy]]&lt;br /&gt;
| [[File:Cavy sprite.png|center]]&lt;br /&gt;
| 800&lt;br /&gt;
| 400&lt;br /&gt;
| 80&lt;br /&gt;
|-&lt;br /&gt;
| [[Hedgehog]]&lt;br /&gt;
| [[File:Hedgehog sprite.png|center]]&lt;br /&gt;
| 800&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Mink]]&lt;br /&gt;
| [[File:Mink sprite.png|center]]&lt;br /&gt;
| 800&lt;br /&gt;
| 400&lt;br /&gt;
| 80&lt;br /&gt;
|-&lt;br /&gt;
| '''Butchering produces skull only'''&lt;br /&gt;
|&lt;br /&gt;
| 999&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Cave fish]]&lt;br /&gt;
| [[File:Cave fish sprite.png|center]]&lt;br /&gt;
| 1,000&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Creepy crawler]]&lt;br /&gt;
| [[File:Creepy crawler sprite.png|center]]&lt;br /&gt;
| 1,000&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Cuttlefish]]&lt;br /&gt;
| [[File:Cuttlefish sprite.png|center]]&lt;br /&gt;
| 1,000&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Duck]]&lt;br /&gt;
| [[File:Ducks sprite anim.gif|center]]&lt;br /&gt;
| 1,000&lt;br /&gt;
| 500&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Fire snake]]&lt;br /&gt;
| [[File:Fire snake sprite.png|center]]&lt;br /&gt;
| 1,000&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Kea]]&lt;br /&gt;
| [[File:Kea sprite.png|center]]&lt;br /&gt;
| 1,000&lt;br /&gt;
| 500&lt;br /&gt;
| 60&lt;br /&gt;
|-&lt;br /&gt;
| [[Knuckle worm]]&lt;br /&gt;
| [[File:Knuckle worm sprite.png|center]]&lt;br /&gt;
| 1,000&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Purring maggot]]&lt;br /&gt;
| [[File:Purring maggot sprite.png|center]]&lt;br /&gt;
| 1,000&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Two-legged rhino lizard]]&lt;br /&gt;
| [[File:Two legged rhino lizard sprite.png|center]]&lt;br /&gt;
| 1,000&lt;br /&gt;
| n/a&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| [[Peregrine falcon]]&lt;br /&gt;
| [[File:Peregrine falcon sprite.png|center]]&lt;br /&gt;
| 1,100&lt;br /&gt;
| 550&lt;br /&gt;
| 44&lt;br /&gt;
|-&lt;br /&gt;
| [[Raven]]&lt;br /&gt;
| [[File:Raven sprite.png|center]]&lt;br /&gt;
| 1,200&lt;br /&gt;
| n/a&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Buzzard]]&lt;br /&gt;
| [[File:Buzzard sprite.png|center]]&lt;br /&gt;
| 1,400&lt;br /&gt;
| 700&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Guineafowl]]&lt;br /&gt;
| [[File:Guineafowl sprite.png|center]]&lt;br /&gt;
| 1,500&lt;br /&gt;
| 750&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
| [[Kingsnake]]&lt;br /&gt;
| [[File:Kingsnake sprite.png|center]]&lt;br /&gt;
| 1,500&lt;br /&gt;
| 750&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| [[Little penguin]]&lt;br /&gt;
| [[File:Little penguin sprite.png|center]]&lt;br /&gt;
| 1,500&lt;br /&gt;
| 750&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Fluffy wambler]] &amp;lt;small&amp;gt;'''(largest vermin)'''&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[File:Fluffy wambler sprite.png|center]]&lt;br /&gt;
| 2,000&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Fox squirrel]] &amp;lt;small&amp;gt;'''(largest vermin)'''&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[File:Fox squirrel sprite.png|center]]&lt;br /&gt;
| 2,000&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Gila monster]]&lt;br /&gt;
| [[File:Gila monster sprite.png|center]]&lt;br /&gt;
| 2,000&lt;br /&gt;
| 1,000&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| [[Great horned owl]]&lt;br /&gt;
| [[File:Great horned owl sprite.png|center]]&lt;br /&gt;
| 2,000&lt;br /&gt;
| 1,000&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Horseshoe crab]]&lt;br /&gt;
| [[File:Horseshoe crab sprite.png|center]]&lt;br /&gt;
| 2,000&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Osprey]]&lt;br /&gt;
| [[File:Osprey sprite.png|center]]&lt;br /&gt;
| 2,000&lt;br /&gt;
| 1,000&lt;br /&gt;
| 55&lt;br /&gt;
|-&lt;br /&gt;
| [[Platypus]]&lt;br /&gt;
| [[File:Platypus sprite.png|center]]&lt;br /&gt;
| 2,000&lt;br /&gt;
| 1,000&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Snowy owl]]&lt;br /&gt;
| [[File:Snowy owl sprite.png|center]]&lt;br /&gt;
| 2,000&lt;br /&gt;
| 1,000&lt;br /&gt;
| 60&lt;br /&gt;
|-&lt;br /&gt;
| [[Aye-aye]]&lt;br /&gt;
| [[File:Aye aye sprite.png|center]]&lt;br /&gt;
| 2,500&lt;br /&gt;
| 1,250&lt;br /&gt;
| 250&lt;br /&gt;
|-&lt;br /&gt;
| [[Hornbill]]&lt;br /&gt;
| [[File:Hornbill sprite.png|center]]&lt;br /&gt;
| 2,500&lt;br /&gt;
| 1,250&lt;br /&gt;
| 48&lt;br /&gt;
|-&lt;br /&gt;
| [[Kiwi]]&lt;br /&gt;
| [[File:Kiwi sprite.png|center]]&lt;br /&gt;
| 2,500&lt;br /&gt;
| 1,250&lt;br /&gt;
| 430&lt;br /&gt;
|-&lt;br /&gt;
| [[Chicken]]&lt;br /&gt;
| [[File:Chickens sprite anim.gif|center]]&lt;br /&gt;
| 3,000&lt;br /&gt;
| 1,500&lt;br /&gt;
| 60&lt;br /&gt;
|-&lt;br /&gt;
| [[Groundhog]]&lt;br /&gt;
| [[File:Groundhog sprite.png|center]]&lt;br /&gt;
| 3,000&lt;br /&gt;
| 1,500&lt;br /&gt;
| 300&lt;br /&gt;
|-&lt;br /&gt;
| [[Kakapo]]&lt;br /&gt;
| [[File:Kakapo sprite.png|center]]&lt;br /&gt;
| 3,000&lt;br /&gt;
| 1,500&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Mongoose]]&lt;br /&gt;
| [[File:Mongoose sprite.png|center]]&lt;br /&gt;
| 3,000&lt;br /&gt;
| 1,500&lt;br /&gt;
| 300&lt;br /&gt;
|-&lt;br /&gt;
| [[Opossum]]&lt;br /&gt;
| [[File:Opossum sprite.png|center]]&lt;br /&gt;
| 3,000&lt;br /&gt;
| 1,500&lt;br /&gt;
| 300&lt;br /&gt;
|-&lt;br /&gt;
| [[White stork]]&lt;br /&gt;
| [[File:White stork sprite.png|center]]&lt;br /&gt;
| 3,000&lt;br /&gt;
| 1,500&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
| [[Capuchin]]&lt;br /&gt;
| [[File:Capuchin sprite.png|center]]&lt;br /&gt;
| 3,500&lt;br /&gt;
| 1,750&lt;br /&gt;
| 350&lt;br /&gt;
|-&lt;br /&gt;
| [[Hare]]&lt;br /&gt;
| [[File:Hare sprite.png|center]]&lt;br /&gt;
| 3,500&lt;br /&gt;
| 1,750&lt;br /&gt;
| 350&lt;br /&gt;
|-&lt;br /&gt;
| [[Blue peafowl]]&lt;br /&gt;
| [[File:Peafowls sprite anim.gif|center]]&lt;br /&gt;
| 4,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
| [[Eagle]]&lt;br /&gt;
| [[File:Eagle sprite.png|center]]&lt;br /&gt;
| 4,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 140&lt;br /&gt;
|-&lt;br /&gt;
| [[Iguana]]&lt;br /&gt;
| [[File:Iguana sprite.png|center]]&lt;br /&gt;
| 4,000&lt;br /&gt;
| 500&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| [[Penguin]]&lt;br /&gt;
| [[File:Penguin sprite.png|center]]&lt;br /&gt;
| 4,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
| [[Skunk]]&lt;br /&gt;
| [[File:Skunk sprite.png|center]]&lt;br /&gt;
| 4,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 400&lt;br /&gt;
|-&lt;br /&gt;
| [[Goose]]&lt;br /&gt;
| [[File:Goose sprite.png|center]]&lt;br /&gt;
| 4,500&lt;br /&gt;
| 2,250&lt;br /&gt;
| 150&lt;br /&gt;
|-&lt;br /&gt;
| '''Too small to wield daggers or spears two-handed'''&lt;br /&gt;
|&lt;br /&gt;
| 4,999&lt;br /&gt;
| 4,999&lt;br /&gt;
| 4,999&lt;br /&gt;
|-&lt;br /&gt;
| [[Black mamba]]&lt;br /&gt;
| [[File:Black mamba sprite.png|center]]&lt;br /&gt;
| 5,000&lt;br /&gt;
| 2,500&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
| [[Cat]]&lt;br /&gt;
| [[File:Cat sprite.png|center]]&lt;br /&gt;
| 5,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 500&lt;br /&gt;
|-&lt;br /&gt;
| [[Hungry head]]&lt;br /&gt;
| [[File:Hungry head sprite.png|center]]&lt;br /&gt;
| 5,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
| [[Octopus]]&lt;br /&gt;
| [[File:Octopus sprite.png|center]]&lt;br /&gt;
| 5,000&lt;br /&gt;
| n/a&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| [[Pangolin]]&lt;br /&gt;
| [[File:Pangolin sprite.png|center]]&lt;br /&gt;
| 5,000&lt;br /&gt;
| 2,500&lt;br /&gt;
| 500&lt;br /&gt;
|-&lt;br /&gt;
| [[Red panda]]&lt;br /&gt;
| [[File:Red panda sprite.png|center]]&lt;br /&gt;
| 5,000&lt;br /&gt;
| 2,500&lt;br /&gt;
| 500&lt;br /&gt;
|-&lt;br /&gt;
| [[Rhesus macaque]]&lt;br /&gt;
| [[File:Rhesus macaque sprite.png|center]]&lt;br /&gt;
| 5,000&lt;br /&gt;
| 2,500&lt;br /&gt;
| 500&lt;br /&gt;
|-&lt;br /&gt;
| [[Stingray]]&lt;br /&gt;
| [[File:Stingray sprite.png|center]]&lt;br /&gt;
| 5,000&lt;br /&gt;
| 1,000&lt;br /&gt;
| 500&lt;br /&gt;
|-&lt;br /&gt;
| [[Turkey]]&lt;br /&gt;
| [[File:Turkey sprite.png|center]]&lt;br /&gt;
| 5,000&lt;br /&gt;
| 2,500&lt;br /&gt;
| 85&lt;br /&gt;
|-&lt;br /&gt;
| [[Desert tortoise]]&lt;br /&gt;
| [[File:Desert tortoise sprite.png|center]]&lt;br /&gt;
| 5,500&lt;br /&gt;
| 2,750&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
| [[Bilou]]&lt;br /&gt;
| [[File:Bilou sprite.png|center]]&lt;br /&gt;
| 6,000&lt;br /&gt;
| 3,000&lt;br /&gt;
| 600&lt;br /&gt;
|-&lt;br /&gt;
| [[Black-crested gibbon]]&lt;br /&gt;
| [[File:Black crested gibbon sprite.png|center]]&lt;br /&gt;
| 6,000&lt;br /&gt;
| 3,000&lt;br /&gt;
| 600&lt;br /&gt;
|-&lt;br /&gt;
| [[Black-handed gibbon]]&lt;br /&gt;
| [[File:Black handed gibbon sprite.png|center]]&lt;br /&gt;
| 6,000&lt;br /&gt;
| 3,000&lt;br /&gt;
| 600&lt;br /&gt;
|-&lt;br /&gt;
| [[Coati]]&lt;br /&gt;
| [[File:Coati sprite.png|center]]&lt;br /&gt;
| 6,000&lt;br /&gt;
| 3,000&lt;br /&gt;
| 600&lt;br /&gt;
|-&lt;br /&gt;
| [[Fire imp]]&lt;br /&gt;
| [[File:Fire imp sprite.png|center]]&lt;br /&gt;
| 6,000&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Fox]]&lt;br /&gt;
| [[File:Fox sprite.png|center]]&lt;br /&gt;
| 6,000&lt;br /&gt;
| 3,000&lt;br /&gt;
| 600&lt;br /&gt;
|-&lt;br /&gt;
| [[Gray gibbon]]&lt;br /&gt;
| [[File:Gray gibbon sprite.png|center]]&lt;br /&gt;
| 6,000&lt;br /&gt;
| 3,000&lt;br /&gt;
| 600&lt;br /&gt;
|-&lt;br /&gt;
| [[King cobra]]&lt;br /&gt;
| [[File:king cobra sprite.png|center]]&lt;br /&gt;
| 6,000&lt;br /&gt;
| 3,000&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Loon]]&lt;br /&gt;
| [[File:Loon sprite.png|center]]&lt;br /&gt;
| 6,000&lt;br /&gt;
| 3,000&lt;br /&gt;
| 150&lt;br /&gt;
|-&lt;br /&gt;
| [[Pileated gibbon]]&lt;br /&gt;
| [[File:Pileated gibbon sprite.png|center]]&lt;br /&gt;
| 6,000&lt;br /&gt;
| 3,000&lt;br /&gt;
| 600&lt;br /&gt;
|-&lt;br /&gt;
| [[Silvery gibbon]]&lt;br /&gt;
| [[File:Silvery gibbon sprite.png|center]]&lt;br /&gt;
| 6,000&lt;br /&gt;
| 3,000&lt;br /&gt;
| 600&lt;br /&gt;
|-&lt;br /&gt;
| [[Sloth]]&lt;br /&gt;
| [[File:Sloth sprite.png|center]]&lt;br /&gt;
| 6,000&lt;br /&gt;
| 3,000&lt;br /&gt;
| 600&lt;br /&gt;
|-&lt;br /&gt;
| [[White-browed gibbon]]&lt;br /&gt;
| [[File:White browed gibbon sprite.png|center]]&lt;br /&gt;
| 6,000&lt;br /&gt;
| 3,000&lt;br /&gt;
| 600&lt;br /&gt;
|-&lt;br /&gt;
| [[White-handed gibbon]]&lt;br /&gt;
| [[File:White handed gibbon sprite.png|center]]&lt;br /&gt;
| 6,000&lt;br /&gt;
| 3,000&lt;br /&gt;
| 600&lt;br /&gt;
|-&lt;br /&gt;
| [[Raccoon]]&lt;br /&gt;
| [[File:Raccoon sprite.png|center]]&lt;br /&gt;
| 7,000&lt;br /&gt;
| 3,500&lt;br /&gt;
| 700&lt;br /&gt;
|-&lt;br /&gt;
| [[Rattlesnake]]&lt;br /&gt;
| [[File:Rattlesnake sprite.png|center]]&lt;br /&gt;
| 7,000&lt;br /&gt;
| 3,500&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
| [[Armadillo]]&lt;br /&gt;
| [[File:Armadillo sprite.png|center]]&lt;br /&gt;
| 7,500&lt;br /&gt;
| 3,750&lt;br /&gt;
| 750&lt;br /&gt;
|-&lt;br /&gt;
| [[Albatross]]&lt;br /&gt;
| [[File:Albatross sprite.png|center]]&lt;br /&gt;
| 8,000&lt;br /&gt;
| 4,000&lt;br /&gt;
| 300&lt;br /&gt;
|-&lt;br /&gt;
| [[Bobcat]]&lt;br /&gt;
| [[File:Bobcat sprite.png|center]]&lt;br /&gt;
| 8,000&lt;br /&gt;
| 4,000&lt;br /&gt;
| 800&lt;br /&gt;
|-&lt;br /&gt;
| [[Crab]]&lt;br /&gt;
| [[File:Crab sprite.png|center]]&lt;br /&gt;
| 8,000&lt;br /&gt;
| n/a&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Bushmaster]]&lt;br /&gt;
| [[File:Bushmaster sprite.png|center]]&lt;br /&gt;
| 8,500&lt;br /&gt;
| 4,250&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| [[Spider monkey]]&lt;br /&gt;
| [[File:Spider monkey sprite.png|center]]&lt;br /&gt;
| 8,500&lt;br /&gt;
| 4,250&lt;br /&gt;
| 850&lt;br /&gt;
|-&lt;br /&gt;
| [[Honey badger]] &amp;lt;small&amp;gt;(female)&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[File:honey badger sprite.png|center]]&lt;br /&gt;
| 9,000&lt;br /&gt;
| 4,500&lt;br /&gt;
| 900&lt;br /&gt;
|-&lt;br /&gt;
| [[Porcupine]]&lt;br /&gt;
| [[File:Porcupine sprite.png|center]]&lt;br /&gt;
| 9,000&lt;br /&gt;
| 4,500&lt;br /&gt;
| 900&lt;br /&gt;
|-&lt;br /&gt;
| [[Vulture]]&lt;br /&gt;
| [[File:Vulture sprite.png|center]]&lt;br /&gt;
| 9,000&lt;br /&gt;
| 4,500&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| '''Too small for [[pressure plate]]s'''&lt;br /&gt;
|&lt;br /&gt;
| 9,999&lt;br /&gt;
| 9,999&lt;br /&gt;
| 9,999&lt;br /&gt;
|-&lt;br /&gt;
| [[Bugbat]]&lt;br /&gt;
| [[File:Bugbat sprite.png|center]]&lt;br /&gt;
| 10,000&lt;br /&gt;
| 5,000&lt;br /&gt;
| 1,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Crundle]]&lt;br /&gt;
| [[File:Crundle sprite.png|center]]&lt;br /&gt;
| 10,000&lt;br /&gt;
| 1,000&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Echidna]]&lt;br /&gt;
| [[File:Echidna sprite.png|center]]&lt;br /&gt;
| 10,000&lt;br /&gt;
| 5,000&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Gremlin]] &amp;lt;small&amp;gt;'''(smallest non-vermin sapient being)'''&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[File:Gremlin sprite.png|center]]&lt;br /&gt;
| 10,000&lt;br /&gt;
| 2,500&lt;br /&gt;
| 500&lt;br /&gt;
|-&lt;br /&gt;
| [[Hoary marmot]]&lt;br /&gt;
| [[File:Hoary marmot sprite.png|center]]&lt;br /&gt;
| 10,000&lt;br /&gt;
| 5,000&lt;br /&gt;
| 1,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Koala]]&lt;br /&gt;
| [[File:Koala sprite.png|center]]&lt;br /&gt;
| 10,000&lt;br /&gt;
| 5,000&lt;br /&gt;
| 1,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Milkfish]]&lt;br /&gt;
| [[File:Milkfish sprite.png|center]]&lt;br /&gt;
| 10,000&lt;br /&gt;
| 4,000&lt;br /&gt;
| 1,000&lt;br /&gt;
|-&lt;br /&gt;
| [[River otter]]&lt;br /&gt;
| [[File:River otter sprite.png|center]]&lt;br /&gt;
| 10,000&lt;br /&gt;
| 5,000&lt;br /&gt;
| 1,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Swan]]&lt;br /&gt;
| [[File:Swan sprite.png|center]]&lt;br /&gt;
| 10,000&lt;br /&gt;
| 5,000&lt;br /&gt;
| 300&lt;br /&gt;
|-&lt;br /&gt;
| [[Siamang]]&lt;br /&gt;
| [[File:Siamang sprite.png|center]]&lt;br /&gt;
| 12,000&lt;br /&gt;
| 6,000&lt;br /&gt;
| 1,200&lt;br /&gt;
|-&lt;br /&gt;
| [[Wagon]]&lt;br /&gt;
| [[File:Wagon sprite.png|center|35px]]&lt;br /&gt;
| 12,000&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Honey badger]] &amp;lt;small&amp;gt;(male)&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[File:Honey badger sprite.png|center]]&lt;br /&gt;
| 14,000&lt;br /&gt;
| 7,000&lt;br /&gt;
| 900&lt;br /&gt;
|-&lt;br /&gt;
| '''Too small to wield crossbow, bow or blowgun'''&lt;br /&gt;
|&lt;br /&gt;
| 14,999&lt;br /&gt;
| 14,999&lt;br /&gt;
| 14,999&lt;br /&gt;
|-&lt;br /&gt;
| [[Angelshark]]&lt;br /&gt;
| [[File:Angelshark sprite.png|center]]&lt;br /&gt;
| 15,000&lt;br /&gt;
| 3,000&lt;br /&gt;
| 1,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Badger]]&lt;br /&gt;
| [[File:Badger sprite.png|center]]&lt;br /&gt;
| 15,000&lt;br /&gt;
| 7,500&lt;br /&gt;
| 1,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Blacktip reef shark]]&lt;br /&gt;
| [[File:Blacktip reef shark sprite.png|center]]&lt;br /&gt;
| 15,000&lt;br /&gt;
| 6,000&lt;br /&gt;
| 1,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Bluefish]]&lt;br /&gt;
| [[File:Bluefish sprite.png|center]]&lt;br /&gt;
| 15,000&lt;br /&gt;
| 5,000&lt;br /&gt;
| 1,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Coyote]]&lt;br /&gt;
| [[File:Coyote sprite.png|center]]&lt;br /&gt;
| 15,000&lt;br /&gt;
| 7,500&lt;br /&gt;
| 1,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Dark gnome]]&lt;br /&gt;
| [[File:Dark gnome sprite.png|center]]&lt;br /&gt;
| 15,000&lt;br /&gt;
| 7500&lt;br /&gt;
| 1500&lt;br /&gt;
|-&lt;br /&gt;
| [[Gray langur]]&lt;br /&gt;
| [[File:Gray langur sprite.png|center]]&lt;br /&gt;
| 15,000&lt;br /&gt;
| 7,500&lt;br /&gt;
| 1,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Jackal]]&lt;br /&gt;
| [[File:Jackal sprite.png|center]]&lt;br /&gt;
| 15,000&lt;br /&gt;
| 7,500&lt;br /&gt;
| 1,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Mountain gnome]]&lt;br /&gt;
| [[File:Mountain gnome sprite.png|center]]&lt;br /&gt;
| 15,000&lt;br /&gt;
| 7,500&lt;br /&gt;
| 1,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Whitetip reef shark]]&lt;br /&gt;
| [[File:Whitetip reef shark sprite.png|center]]&lt;br /&gt;
| 15,000&lt;br /&gt;
| 6,000&lt;br /&gt;
| 1,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Amphibian man]]&lt;br /&gt;
| [[File:Amphibian man sprite.png|center]]&lt;br /&gt;
| 20,000&lt;br /&gt;
| 5,000&lt;br /&gt;
| 1,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Antman]] &amp;lt;small&amp;gt;(worker or drone)&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[File:Antman sprite.png|center]]&lt;br /&gt;
| 20,000&lt;br /&gt;
| 5,000&lt;br /&gt;
| 1,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Beaver]]&lt;br /&gt;
| [[File:Beaver sprite.png|center]]&lt;br /&gt;
| 20,000&lt;br /&gt;
| 10,000&lt;br /&gt;
| 2,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Cave blob]]&lt;br /&gt;
| [[File:Cave blob sprite.png|center]]&lt;br /&gt;
| 20,000&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Creeping eye]]&lt;br /&gt;
| [[File:Creeping eye sprite.png|center]]&lt;br /&gt;
| 20,000&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Dingo]]&lt;br /&gt;
| [[File:Dingo sprite.png|center]]&lt;br /&gt;
| 20,000&lt;br /&gt;
| 10,000&lt;br /&gt;
| 2,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Floating guts]]&lt;br /&gt;
| [[File:Floating guts sprite.png|center]]&lt;br /&gt;
| 20,000&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Gazelle]]&lt;br /&gt;
| [[File:Gazelle sprite.png|center]]&lt;br /&gt;
| 20,000&lt;br /&gt;
| 10,000&lt;br /&gt;
| 2,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Kobold]] &amp;lt;small&amp;gt;'''(smallest main race in-game)'''&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[File:Kobold sprite.png|center]]&lt;br /&gt;
| 20,000&lt;br /&gt;
| 5,000&lt;br /&gt;
| 1,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Longnose gar]]&lt;br /&gt;
| [[File:Longnose gar sprite.png|center]]&lt;br /&gt;
| 20,000&lt;br /&gt;
| 10,000&lt;br /&gt;
| 2,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Mandrill]]&lt;br /&gt;
| [[File:Mandrill sprite.png|center]]&lt;br /&gt;
| 20,000&lt;br /&gt;
| 10,000&lt;br /&gt;
| 2,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Sea lamprey]]&lt;br /&gt;
| [[File:Sea lamprey sprite.png|center]]&lt;br /&gt;
| 20,000&lt;br /&gt;
| 6,000&lt;br /&gt;
| 2,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Wolverine]]&lt;br /&gt;
| [[File:Wolverine sprite.png|center]]&lt;br /&gt;
| 20,000&lt;br /&gt;
| 10,000&lt;br /&gt;
| 2,000&lt;br /&gt;
|-&lt;br /&gt;
| '''Too small to wield scourges or whips two-handed'''&lt;br /&gt;
|&lt;br /&gt;
| 22,499&lt;br /&gt;
| 22,499&lt;br /&gt;
| 22,499&lt;br /&gt;
|-&lt;br /&gt;
| [[Large rat]]&lt;br /&gt;
| [[File:Large rat sprite.png|center]]&lt;br /&gt;
| 25,000&lt;br /&gt;
| 12,500&lt;br /&gt;
| 2,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Lynx]]&lt;br /&gt;
| [[File:Lynx sprite.png|center]]&lt;br /&gt;
| 25,000&lt;br /&gt;
| 12,500&lt;br /&gt;
| 2,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Ocelot]]&lt;br /&gt;
| [[File:Ocelot sprite.png|center]]&lt;br /&gt;
| 25,000&lt;br /&gt;
| 12,500&lt;br /&gt;
| 250&lt;br /&gt;
|-&lt;br /&gt;
| [[Wombat]]&lt;br /&gt;
| [[File:Wombat sprite.png|center]]&lt;br /&gt;
| 25,000&lt;br /&gt;
| 12,500&lt;br /&gt;
| 3,500&lt;br /&gt;
|-&lt;br /&gt;
| '''Too small to wield daggers, scourges or whips one-handed'''&lt;br /&gt;
|&lt;br /&gt;
| 27,499&lt;br /&gt;
| 27,499&lt;br /&gt;
| 27,499&lt;br /&gt;
|-&lt;br /&gt;
| [[Common snapping turtle]]&lt;br /&gt;
| [[File:Snapping turtle sprite.png|center]]&lt;br /&gt;
| 30,000&lt;br /&gt;
| n/a&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
| [[Dog]]&lt;br /&gt;
| [[File:Dog sprite.png|center]]&lt;br /&gt;
| 30,000&lt;br /&gt;
| 12,500&lt;br /&gt;
| 1,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Emperor penguin]]&lt;br /&gt;
| [[File:Emperor penguin sprite.png|center]]&lt;br /&gt;
| 30,000&lt;br /&gt;
| 15,000&lt;br /&gt;
| 450&lt;br /&gt;
|-&lt;br /&gt;
| [[Magma crab]]&lt;br /&gt;
| [[File:Magma crab sprite.png|center]]&lt;br /&gt;
| 30,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 1,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Pond grabber]]&lt;br /&gt;
| [[File:Pond grabber sprite.png|center]]&lt;br /&gt;
| 30,000&lt;br /&gt;
| 15,000&lt;br /&gt;
| 2,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Sea otter]]&lt;br /&gt;
| [[File:Sea otter sprite.png|center]]&lt;br /&gt;
| 30,000&lt;br /&gt;
| 15,000&lt;br /&gt;
| 3,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Spiny dogfish]]&lt;br /&gt;
| [[File:Spiny dogfish sprite.png|center]]&lt;br /&gt;
| 30,000&lt;br /&gt;
| 10,000&lt;br /&gt;
| 2,000&lt;br /&gt;
|-&lt;br /&gt;
| '''Too small to wield maces, short swords, war hammers,&amp;lt;br&amp;gt;morning stars or scimitars two-handed'''&lt;br /&gt;
|&lt;br /&gt;
| 32,499&lt;br /&gt;
| 32,499&lt;br /&gt;
| 32,499&lt;br /&gt;
|-&lt;br /&gt;
| [[Beetle man]]&lt;br /&gt;
| [[File:Beetle man sprite.png|center]]&lt;br /&gt;
| 35,000&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Brown recluse spider man]]&lt;br /&gt;
| [[File:Brown recluse spider man sprite.png|center]]&lt;br /&gt;
| 35,000&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Damselfly man]]&lt;br /&gt;
| [[File:Damselfly man sprite.png|center]]&lt;br /&gt;
| 35,000&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Dragonfly man]]&lt;br /&gt;
| [[File:Dragonfly man sprite.png|center]]&lt;br /&gt;
| 35,000&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Emu]]&lt;br /&gt;
| [[File:Emu sprite.png|center]]&lt;br /&gt;
| 35,000&lt;br /&gt;
| 17,500&lt;br /&gt;
| 800&lt;br /&gt;
|-&lt;br /&gt;
| [[Firefly man]]&lt;br /&gt;
| [[File:Firefly man sprite.png|center]]&lt;br /&gt;
| 35,000&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Fly man]]&lt;br /&gt;
| [[File:Fly man sprite.png|center]]&lt;br /&gt;
| 35,000&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Grasshopper man]]&lt;br /&gt;
| [[File:Grasshopper man sprite.png|center]]&lt;br /&gt;
| 35,000&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Jumping spider man]]&lt;br /&gt;
| [[File:Jumping spider man sprite.png|center]]&lt;br /&gt;
| 35,000&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Louse man]]&lt;br /&gt;
| [[File:Louse man sprite.png|center]]&lt;br /&gt;
| 35,000&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Mantis man]]&lt;br /&gt;
| [[File:Mantis man sprite.png|center]]&lt;br /&gt;
| 35,000&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Monarch butterfly man]]&lt;br /&gt;
| [[File:Monarch butterfly man sprite.png|center]]&lt;br /&gt;
| 35,000&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Mosquito man]]&lt;br /&gt;
| [[File:Mosquito man sprite.png|center]]&lt;br /&gt;
| 35,000&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Moth man]]&lt;br /&gt;
| [[File:Moth man sprite.png|center]]&lt;br /&gt;
| 35,000&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Pike]]&lt;br /&gt;
| [[File:Pike sprite.png|center]]&lt;br /&gt;
| 35,000&lt;br /&gt;
| 15,000&lt;br /&gt;
| 3,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Roach man]]&lt;br /&gt;
| [[File:Roach man sprite.png|center]]&lt;br /&gt;
| 35,000&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Slug man]]&lt;br /&gt;
| [[File:Slug man sprite.png|center]]&lt;br /&gt;
| 35,000&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Snail man]]&lt;br /&gt;
| [[File:Snail man sprite.png|center]]&lt;br /&gt;
| 35,000&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Thrips man]]&lt;br /&gt;
| [[File:Thrips man sprite.png|center]]&lt;br /&gt;
| 35,000&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Tick man]]&lt;br /&gt;
| [[File:Tick man sprite.png|center]]&lt;br /&gt;
| 35,000&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Bark scorpion man]]&lt;br /&gt;
| [[File:Bark scorpion man sprite.png|center]]&lt;br /&gt;
| 35,001&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Bushtit man]]&lt;br /&gt;
| [[File:Bushtit man sprite.png|center]]&lt;br /&gt;
| 35,002&lt;br /&gt;
| n/a&lt;br /&gt;
| 7,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Sparrow man]]&lt;br /&gt;
| [[File:Sparrow man sprite.png|center]]&lt;br /&gt;
| 35,015&lt;br /&gt;
| n/a&lt;br /&gt;
| 2,334&lt;br /&gt;
|-&lt;br /&gt;
| [[Oriole man]]&lt;br /&gt;
| [[File:Oriole man sprite.png|center]]&lt;br /&gt;
| 35,020&lt;br /&gt;
| n/a&lt;br /&gt;
| 6,128&lt;br /&gt;
|-&lt;br /&gt;
| [[Wren man]]&lt;br /&gt;
| [[File:Wren man sprite.png|center]]&lt;br /&gt;
| 35,020&lt;br /&gt;
| n/a&lt;br /&gt;
| 4,377&lt;br /&gt;
|-&lt;br /&gt;
| [[Cardinal man]]&lt;br /&gt;
| [[File:Cardinal man sprite.png|center]]&lt;br /&gt;
| 35,025&lt;br /&gt;
| n/a&lt;br /&gt;
| 5,604&lt;br /&gt;
|-&lt;br /&gt;
| [[Leopard gecko man]]&lt;br /&gt;
| [[File:Leopard gecko man sprite.png|center]]&lt;br /&gt;
| 35,025&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Red-winged blackbird man]]&lt;br /&gt;
| [[File:Red winged blackbird man sprite.png|center]]&lt;br /&gt;
| 35,025&lt;br /&gt;
| n/a&lt;br /&gt;
| 7,005&lt;br /&gt;
|-&lt;br /&gt;
| [[Peach-faced lovebird man]]&lt;br /&gt;
| [[File:Peach faced lovebird man sprite.png|center]]&lt;br /&gt;
| 35,030&lt;br /&gt;
| n/a&lt;br /&gt;
| 4,670&lt;br /&gt;
|-&lt;br /&gt;
| [[Anole man]]&lt;br /&gt;
| [[File:Anole man sprite.png|center]]&lt;br /&gt;
| 35,045&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Cockatiel man]]&lt;br /&gt;
| [[File:Cockatiel man sprite.png|center]]&lt;br /&gt;
| 35,045&lt;br /&gt;
| n/a&lt;br /&gt;
| 3,893&lt;br /&gt;
|-&lt;br /&gt;
| [[Masked lovebird man]]&lt;br /&gt;
| [[File:Masked lovebird man sprite.png|center]]&lt;br /&gt;
| 35,045&lt;br /&gt;
| n/a&lt;br /&gt;
| 3,115&lt;br /&gt;
|-&lt;br /&gt;
| [[Bat man]]&lt;br /&gt;
| [[File:Bat man sprite.png|center]]&lt;br /&gt;
| 35,050&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Bluejay man]]&lt;br /&gt;
| [[File:Bluejay man sprite.png|center]]&lt;br /&gt;
| 35,050&lt;br /&gt;
| n/a&lt;br /&gt;
| 3,505&lt;br /&gt;
|-&lt;br /&gt;
| [[Cave swallow man]]&lt;br /&gt;
| [[File:Cave swallow man sprite.png|center]]&lt;br /&gt;
| 35,050&lt;br /&gt;
| n/a&lt;br /&gt;
| 3,505&lt;br /&gt;
|-&lt;br /&gt;
| [[Green tree frog man]]&lt;br /&gt;
| [[File:Green tree frog man sprite.png|center]]&lt;br /&gt;
| 35,050&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Leech man]]&lt;br /&gt;
| [[File:Leech man sprite.png|center]]&lt;br /&gt;
| 35,050&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Worm man]]&lt;br /&gt;
| [[File:Worm man sprite.png|center]]&lt;br /&gt;
| 35,050&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Grackle man]]&lt;br /&gt;
| [[File:Grackle man sprite.png|center]]&lt;br /&gt;
| 35,060&lt;br /&gt;
| n/a&lt;br /&gt;
| 3,213&lt;br /&gt;
|-&lt;br /&gt;
| [[Parakeet man]]&lt;br /&gt;
| [[File:Parakeet man sprite.png|center]]&lt;br /&gt;
| 35,060&lt;br /&gt;
| n/a&lt;br /&gt;
| 2,921&lt;br /&gt;
|-&lt;br /&gt;
| [[Adder man]]&lt;br /&gt;
| [[File:Adder man sprite.png|center]]&lt;br /&gt;
| 35,075&lt;br /&gt;
| 17,537&lt;br /&gt;
| 3,507&lt;br /&gt;
|-&lt;br /&gt;
| [[Chameleon man]]&lt;br /&gt;
| [[File:Chameleon man sprite.png|center]]&lt;br /&gt;
| 35,075&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Hamster man]]&lt;br /&gt;
| [[File:Hamster man sprite.png|center]]&lt;br /&gt;
| 35,075&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Axolotl man]]&lt;br /&gt;
| [[File:Axolotl man sprite.png|center]]&lt;br /&gt;
| 35,100&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Flying squirrel man]]&lt;br /&gt;
| [[File:Flying squirrel man sprite.png|center]]&lt;br /&gt;
| 35,100&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Lizard man]]&lt;br /&gt;
| [[File:Lizard man sprite.png|center]]&lt;br /&gt;
| 35,100&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Lorikeet man]]&lt;br /&gt;
| [[File:Lorikeet man sprite.png|center]]&lt;br /&gt;
| 35,100&lt;br /&gt;
| n/a&lt;br /&gt;
| 1,755&lt;br /&gt;
|-&lt;br /&gt;
| [[Magpie man]]&lt;br /&gt;
| [[File:Magpie man sprite.png|center]]&lt;br /&gt;
| 35,100&lt;br /&gt;
| n/a&lt;br /&gt;
| 1,755&lt;br /&gt;
|-&lt;br /&gt;
| [[Moon snail man]]&lt;br /&gt;
| [[File:Moon snail man sprite.png|center]]&lt;br /&gt;
| 35,100&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Olm man]]&lt;br /&gt;
| [[File:Olm man sprite.png|center]]&lt;br /&gt;
| 35,100&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Squid man]]&lt;br /&gt;
| [[File:Squid man sprite.png|center]]&lt;br /&gt;
| 35,100&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Toad man]]&lt;br /&gt;
| [[File:Toad man sprite.png|center]]&lt;br /&gt;
| 35,100&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Weasel man]]&lt;br /&gt;
| [[File:Weasel man sprite.png|center]]&lt;br /&gt;
| 35,100&lt;br /&gt;
| 17,550&lt;br /&gt;
| 3,510&lt;br /&gt;
|-&lt;br /&gt;
| [[Kestrel man]]&lt;br /&gt;
| [[File:Kestrel man sprite.png|center]]&lt;br /&gt;
| 35,125&lt;br /&gt;
| 17,562&lt;br /&gt;
| 4,215&lt;br /&gt;
|-&lt;br /&gt;
| [[Chipmunk man]]&lt;br /&gt;
| [[File:Chipmunk man sprite.png|center]]&lt;br /&gt;
| 35,150&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Gray squirrel man]]&lt;br /&gt;
| [[File:Gray squirrel man sprite.png|center]]&lt;br /&gt;
| 35,150&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Rat man]]&lt;br /&gt;
| [[File:Rat man sprite.png|center]]&lt;br /&gt;
| 35,150&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Red squirrel man]]&lt;br /&gt;
| [[File:Red squirrel man sprite.png|center]]&lt;br /&gt;
| 35,150&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Stoat man]]&lt;br /&gt;
| [[File:Stoat man sprite.png|center]]&lt;br /&gt;
| 35,175&lt;br /&gt;
| 17,587&lt;br /&gt;
| 3,517&lt;br /&gt;
|-&lt;br /&gt;
| [[Grey parrot man]]&lt;br /&gt;
| [[File:Grey parrot man sprite.png|center]]&lt;br /&gt;
| 35,200&lt;br /&gt;
| 17,600&lt;br /&gt;
| 3,520&lt;br /&gt;
|-&lt;br /&gt;
| [[Barn owl man]]&lt;br /&gt;
| [[File:Barn owl man sprite.png|center]]&lt;br /&gt;
| 35,250&lt;br /&gt;
| 17,625&lt;br /&gt;
| 2,115&lt;br /&gt;
|-&lt;br /&gt;
| [[Chinchilla man]]&lt;br /&gt;
| [[File:Chinchilla man sprite.png|center]]&lt;br /&gt;
| 35,250&lt;br /&gt;
| 17,625&lt;br /&gt;
| 3,525&lt;br /&gt;
|-&lt;br /&gt;
| [[Copperhead snake man]]&lt;br /&gt;
| [[File:Copperhead snake man sprite.png|center]]&lt;br /&gt;
| 35,250&lt;br /&gt;
| 21,150&lt;br /&gt;
| 3,525&lt;br /&gt;
|-&lt;br /&gt;
| [[Crow man]]&lt;br /&gt;
| [[File:Crow man sprite.png|center]]&lt;br /&gt;
| 35,250&lt;br /&gt;
| n/a&lt;br /&gt;
| 1,410&lt;br /&gt;
|-&lt;br /&gt;
| [[Nautilus man]]&lt;br /&gt;
| [[File:Nautilus man sprite.png|center]]&lt;br /&gt;
| 35,250&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Pond turtle man]]&lt;br /&gt;
| [[File:Pond turtle man sprite.png|center]]&lt;br /&gt;
| 35,250&lt;br /&gt;
| n/a&lt;br /&gt;
| 352&lt;br /&gt;
|-&lt;br /&gt;
| [[Skink man]]&lt;br /&gt;
| [[File:Skink man sprite.png|center]]&lt;br /&gt;
| 35,250&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Lion tamarin man]]&lt;br /&gt;
| [[File:Lion tamarin man sprite.png|center]]&lt;br /&gt;
| 35,310&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Puffin man]]&lt;br /&gt;
| [[File:Puffin man sprite.png|center]]&lt;br /&gt;
| 35,375&lt;br /&gt;
| 17,687&lt;br /&gt;
| 1,415&lt;br /&gt;
|-&lt;br /&gt;
| [[Hedgehog man]]&lt;br /&gt;
| [[File:Hedgehog man sprite.png|center]]&lt;br /&gt;
| 35,400&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Mink man]]&lt;br /&gt;
| [[File:Mink man sprite.png|center]]&lt;br /&gt;
| 35,400&lt;br /&gt;
| 17,700&lt;br /&gt;
| 3,540&lt;br /&gt;
|-&lt;br /&gt;
| [[Cave fish man]]&lt;br /&gt;
| [[File:Cave fish man sprite.png|center]]&lt;br /&gt;
| 35,500&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Cuttlefish man]]&lt;br /&gt;
| [[File:Cuttlefish man sprite.png|center]]&lt;br /&gt;
| 35,500&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Kea man]]&lt;br /&gt;
| [[File:Kea man sprite.png|center]]&lt;br /&gt;
| 35,500&lt;br /&gt;
| 17,750&lt;br /&gt;
| 2,130&lt;br /&gt;
|-&lt;br /&gt;
| [[Peregrine falcon man]]&lt;br /&gt;
| [[File:Peregrine falcon man sprite.png|center]]&lt;br /&gt;
| 35,550&lt;br /&gt;
| 17,775&lt;br /&gt;
| 1,422&lt;br /&gt;
|-&lt;br /&gt;
| [[Raven man]]&lt;br /&gt;
| [[File:Raven man sprite.png|center]]&lt;br /&gt;
| 35,600&lt;br /&gt;
| n/a&lt;br /&gt;
| 1,483&lt;br /&gt;
|-&lt;br /&gt;
| [[Buzzard man]]&lt;br /&gt;
| [[File:Buzzard man sprite.png|center]]&lt;br /&gt;
| 35,700&lt;br /&gt;
| 17,850&lt;br /&gt;
| 1,275&lt;br /&gt;
|-&lt;br /&gt;
| [[Kingsnake man]]&lt;br /&gt;
| [[File:Kingsnake man sprite.png|center]]&lt;br /&gt;
| 35,750&lt;br /&gt;
| 17,875&lt;br /&gt;
| 476&lt;br /&gt;
|-&lt;br /&gt;
| [[Gila monster man]]&lt;br /&gt;
| [[File:Gila monster man sprite.png|center]]&lt;br /&gt;
| 36,000&lt;br /&gt;
| 18,000&lt;br /&gt;
| 540&lt;br /&gt;
|-&lt;br /&gt;
| [[Great horned owl man]]&lt;br /&gt;
| [[File:Great horned owl man sprite.png|center]]&lt;br /&gt;
| 36,000&lt;br /&gt;
| 18,000&lt;br /&gt;
| 900&lt;br /&gt;
|-&lt;br /&gt;
| [[Horseshoe crab man]]&lt;br /&gt;
| [[File:Horseshoe crab man sprite.png|center]]&lt;br /&gt;
| 36,000&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Osprey man]]&lt;br /&gt;
| [[File:Osprey man sprite.png|center]]&lt;br /&gt;
| 36,000&lt;br /&gt;
| 18,000&lt;br /&gt;
| 990&lt;br /&gt;
|-&lt;br /&gt;
| [[Platypus man]]&lt;br /&gt;
| [[File:Platypus man sprite.png|center]]&lt;br /&gt;
| 36,000&lt;br /&gt;
| 18,000&lt;br /&gt;
| 180&lt;br /&gt;
|-&lt;br /&gt;
| [[Snowy owl man]]&lt;br /&gt;
| [[File:Snowy owl man sprite.png|center]]&lt;br /&gt;
| 36,000&lt;br /&gt;
| 18,000&lt;br /&gt;
| 1,080&lt;br /&gt;
|-&lt;br /&gt;
| [[Aye-aye man]]&lt;br /&gt;
| [[File:Aye aye man sprite.png|center]]&lt;br /&gt;
| 36,250&lt;br /&gt;
| 18,125&lt;br /&gt;
| 3,625&lt;br /&gt;
|-&lt;br /&gt;
| [[Hornbill man]]&lt;br /&gt;
| [[File:Hornbill man sprite.png|center]]&lt;br /&gt;
| 36,250&lt;br /&gt;
| 18,125&lt;br /&gt;
| 696&lt;br /&gt;
|-&lt;br /&gt;
| [[Kiwi man]]&lt;br /&gt;
| [[File:Kiwi man sprite.png|center]]&lt;br /&gt;
| 36,250&lt;br /&gt;
| 18,125&lt;br /&gt;
| 6,235&lt;br /&gt;
|-&lt;br /&gt;
| [[Groundhog man]]&lt;br /&gt;
| [[File:Groundhog man sprite.png|center]]&lt;br /&gt;
| 36,500&lt;br /&gt;
| 18,250&lt;br /&gt;
| 3,650&lt;br /&gt;
|-&lt;br /&gt;
| [[Kakapo man]]&lt;br /&gt;
| [[File:Kakapo man sprite.png|center]]&lt;br /&gt;
| 36,500&lt;br /&gt;
| 18,250&lt;br /&gt;
| 608&lt;br /&gt;
|-&lt;br /&gt;
| [[Mongoose man]]&lt;br /&gt;
| [[File:Mongoose man sprite.png|center]]&lt;br /&gt;
| 36,500&lt;br /&gt;
| 18,250&lt;br /&gt;
| 3,650&lt;br /&gt;
|-&lt;br /&gt;
| [[Opossum man]]&lt;br /&gt;
| [[File:Opossum man sprite.png|center]]&lt;br /&gt;
| 36,500&lt;br /&gt;
| 18,250&lt;br /&gt;
| 3,650&lt;br /&gt;
|-&lt;br /&gt;
| [[White stork man]]&lt;br /&gt;
| [[File:White stork man sprite.png|center]]&lt;br /&gt;
| 36,500&lt;br /&gt;
| 18,250&lt;br /&gt;
| 1,216&lt;br /&gt;
|-&lt;br /&gt;
| [[Capuchin man]]&lt;br /&gt;
| [[File:Capuchin man sprite.png|center]]&lt;br /&gt;
| 36,750&lt;br /&gt;
| 18,375&lt;br /&gt;
| 3,675&lt;br /&gt;
|-&lt;br /&gt;
| [[Hare man]]&lt;br /&gt;
| [[File:Hare man sprite.png|center]]&lt;br /&gt;
| 36,750&lt;br /&gt;
| 18,375&lt;br /&gt;
| 3,675&lt;br /&gt;
|-&lt;br /&gt;
| [[Eagle man]]&lt;br /&gt;
| [[File:Eagle man sprite.png|center]]&lt;br /&gt;
| 37,000&lt;br /&gt;
| 18,500&lt;br /&gt;
| 1,295&lt;br /&gt;
|-&lt;br /&gt;
| [[Iguana man]]&lt;br /&gt;
| [[File:Iguana man sprite.png|center]]&lt;br /&gt;
| 37,000&lt;br /&gt;
| 4,625&lt;br /&gt;
| 138&lt;br /&gt;
|-&lt;br /&gt;
| [[Penguin man]]&lt;br /&gt;
| [[File:Penguin man sprite.png|center]]&lt;br /&gt;
| 37,000&lt;br /&gt;
| 18,500&lt;br /&gt;
| 1,110&lt;br /&gt;
|-&lt;br /&gt;
| [[Skunk man]]&lt;br /&gt;
| [[File:Skunk man sprite.png|center]]&lt;br /&gt;
| 37,000&lt;br /&gt;
| 18,500&lt;br /&gt;
| 3,700&lt;br /&gt;
|-&lt;br /&gt;
| '''Too small to wield maces, short swords, war hammers,&amp;lt;br&amp;gt;morningstars or scimitars one-handed'''&lt;br /&gt;
|&lt;br /&gt;
| 37,499&lt;br /&gt;
| 37,499&lt;br /&gt;
| 37,499&lt;br /&gt;
|-&lt;br /&gt;
| [[Black mamba man]]&lt;br /&gt;
| [[File:Black mamba man sprite.png|center]]&lt;br /&gt;
| 37,500&lt;br /&gt;
| 18,750&lt;br /&gt;
| 300&lt;br /&gt;
|-&lt;br /&gt;
| [[Octopus man]]&lt;br /&gt;
| [[File:Octopus man sprite.png|center]]&lt;br /&gt;
| 37,500&lt;br /&gt;
| n/a&lt;br /&gt;
| 150&lt;br /&gt;
|-&lt;br /&gt;
| [[Pangolin man]]&lt;br /&gt;
| [[File:Pangolin man sprite.png|center]]&lt;br /&gt;
| 37,500&lt;br /&gt;
| 18,750&lt;br /&gt;
| 3,750&lt;br /&gt;
|-&lt;br /&gt;
| [[Red panda man]]&lt;br /&gt;
| [[File:Red panda man sprite.png|center]]&lt;br /&gt;
| 37,500&lt;br /&gt;
| 18,750&lt;br /&gt;
| 3,750&lt;br /&gt;
|-&lt;br /&gt;
| [[Rhesus macaque man]]&lt;br /&gt;
| [[File:Rhesus macaque man sprite.png|center]]&lt;br /&gt;
| 37,500&lt;br /&gt;
| 18,750&lt;br /&gt;
| 3,750&lt;br /&gt;
|-&lt;br /&gt;
| [[Desert tortoise man]]&lt;br /&gt;
| [[File:Desert tortoise man sprite.png|center]]&lt;br /&gt;
| 37,750&lt;br /&gt;
| 18,875&lt;br /&gt;
| 274&lt;br /&gt;
|-&lt;br /&gt;
| [[Coati man]]&lt;br /&gt;
| [[File:Coati man sprite.png|center]]&lt;br /&gt;
| 38,000&lt;br /&gt;
| 19,000&lt;br /&gt;
| 3,800&lt;br /&gt;
|-&lt;br /&gt;
| [[Fox man]]&lt;br /&gt;
| [[File:Fox man sprite.png|center]]&lt;br /&gt;
| 38,000&lt;br /&gt;
| 19,000&lt;br /&gt;
| 3,800&lt;br /&gt;
|-&lt;br /&gt;
| [[King cobra man]]&lt;br /&gt;
| [[File:King cobra man sprite.png|center]]&lt;br /&gt;
| 38,000&lt;br /&gt;
| 19,000&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| [[Loon man]]&lt;br /&gt;
| [[File:Loon man sprite.png|center]]&lt;br /&gt;
| 38,000&lt;br /&gt;
| 19,000&lt;br /&gt;
| 950&lt;br /&gt;
|-&lt;br /&gt;
| [[Sloth man]]&lt;br /&gt;
| [[File:Sloth man sprite.png|center]]&lt;br /&gt;
| 38,000&lt;br /&gt;
| 19,000&lt;br /&gt;
| 3,800&lt;br /&gt;
|-&lt;br /&gt;
| [[Raccoon man]]&lt;br /&gt;
| [[File:Raccoon man sprite.png|center]]&lt;br /&gt;
| 38,500&lt;br /&gt;
| 19,250&lt;br /&gt;
| 3,850&lt;br /&gt;
|-&lt;br /&gt;
| [[Rattlesnake man]]&lt;br /&gt;
| [[File:Rattlesnake man sprite.png|center]]&lt;br /&gt;
| 38,500&lt;br /&gt;
| 19,250&lt;br /&gt;
| 220&lt;br /&gt;
|-&lt;br /&gt;
| [[Armadillo man]]&lt;br /&gt;
| [[File:Armadillo man sprite.png|center]]&lt;br /&gt;
| 38,750&lt;br /&gt;
| 19,375&lt;br /&gt;
| 3,875&lt;br /&gt;
|-&lt;br /&gt;
| [[Albatross man]]&lt;br /&gt;
| [[File:Albatross man sprite.png|center]]&lt;br /&gt;
| 39,000&lt;br /&gt;
| 19,500&lt;br /&gt;
| 1,462&lt;br /&gt;
|-&lt;br /&gt;
| [[Bobcat man]]&lt;br /&gt;
| [[File:Bobcat man sprite.png|center]]&lt;br /&gt;
| 39,000&lt;br /&gt;
| 19,500&lt;br /&gt;
| 3,900&lt;br /&gt;
|-&lt;br /&gt;
| [[Crab man]]&lt;br /&gt;
| [[File:Crab man sprite.png|center]]&lt;br /&gt;
| 39,000&lt;br /&gt;
| n/a&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Bushmaster man]]&lt;br /&gt;
| [[File:Bushmaster man sprite.png|center]]&lt;br /&gt;
| 39,250&lt;br /&gt;
| 19,625&lt;br /&gt;
| 92&lt;br /&gt;
|-&lt;br /&gt;
| [[Spider monkey man]]&lt;br /&gt;
| [[File:Spider monkey man sprite.png|center]]&lt;br /&gt;
| 39,250&lt;br /&gt;
| 19,625&lt;br /&gt;
| 3,925&lt;br /&gt;
|-&lt;br /&gt;
| [[Honey badger man]]&lt;br /&gt;
| [[File:Honey badger man sprite.png|center]]&lt;br /&gt;
| 39,500&lt;br /&gt;
| 19,750&lt;br /&gt;
| 3,950&lt;br /&gt;
|-&lt;br /&gt;
| [[Porcupine man]]&lt;br /&gt;
| [[File:Porcupine man sprite.png|center]]&lt;br /&gt;
| 39,500&lt;br /&gt;
| 19,750&lt;br /&gt;
| 3,950&lt;br /&gt;
|-&lt;br /&gt;
| [[Vulture man]]&lt;br /&gt;
| [[File:Vulture man sprite.png|center]]&lt;br /&gt;
| 39,500&lt;br /&gt;
| 19,750&lt;br /&gt;
| 219&lt;br /&gt;
|-&lt;br /&gt;
| [[Carp]]&lt;br /&gt;
| [[File:Carp sprite.png|center]]&lt;br /&gt;
| 40,000&lt;br /&gt;
| 20,000&lt;br /&gt;
| 4,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Cave floater]]&lt;br /&gt;
| [[File:Cave floater sprite.png|center]]&lt;br /&gt;
| 40,000&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Echidna man]]&lt;br /&gt;
| [[File:Echidna man sprite.png|center]]&lt;br /&gt;
| 40,000&lt;br /&gt;
| 20,000&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Hoary marmot man]]&lt;br /&gt;
| [[File:Hoary marmot man sprite.png|center]]&lt;br /&gt;
| 40,000&lt;br /&gt;
| 20,000&lt;br /&gt;
| 4,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Koala man]]&lt;br /&gt;
| [[File:Koala man sprite.png|center]]&lt;br /&gt;
| 40,000&lt;br /&gt;
| 20,000&lt;br /&gt;
| 4,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Rodent man]]&lt;br /&gt;
| [[File:Rodent man sprite.png|center]]&lt;br /&gt;
| 40,000&lt;br /&gt;
| 8,000&lt;br /&gt;
| 1,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Strangler]]&lt;br /&gt;
| [[File:Strangler sprite.png|center]]&lt;br /&gt;
| 40,000&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Swan man]]&lt;br /&gt;
| [[File:Swan man sprite.png|center]]&lt;br /&gt;
| 40,000&lt;br /&gt;
| 20,000&lt;br /&gt;
| 1,200&lt;br /&gt;
|-&lt;br /&gt;
| [[Wolf]]&lt;br /&gt;
| [[File:Wolf sprite.png|center]]&lt;br /&gt;
| 40,000&lt;br /&gt;
| 20,000&lt;br /&gt;
| 4,000&lt;br /&gt;
|-&lt;br /&gt;
| '''Too small to wield picks, battle axes or flails two-handed'''&lt;br /&gt;
|&lt;br /&gt;
| 42,499&lt;br /&gt;
| 42,499&lt;br /&gt;
| 42,499&lt;br /&gt;
|-&lt;br /&gt;
| [[Badger man]]&lt;br /&gt;
| [[File:Badger man sprite.png|center]]&lt;br /&gt;
| 42,500&lt;br /&gt;
| 21,250&lt;br /&gt;
| 4,250&lt;br /&gt;
|-&lt;br /&gt;
| [[Coyote man]]&lt;br /&gt;
| [[File:Coyote man sprite.png|center]]&lt;br /&gt;
| 42,500&lt;br /&gt;
| 21,250&lt;br /&gt;
| 4,250&lt;br /&gt;
|-&lt;br /&gt;
| [[Gray langur man]]&lt;br /&gt;
| [[File:Gray langur man sprite.png|center]]&lt;br /&gt;
| 42,500&lt;br /&gt;
| 21,250&lt;br /&gt;
| 4,250&lt;br /&gt;
|-&lt;br /&gt;
| [[Jackal man]]&lt;br /&gt;
| [[File:Jackal man sprite.png|center]]&lt;br /&gt;
| 42,500&lt;br /&gt;
| 21,250&lt;br /&gt;
| 4,250&lt;br /&gt;
|-&lt;br /&gt;
| [[Beaver man]]&lt;br /&gt;
| [[File:Beaver man sprite.png|center]]&lt;br /&gt;
| 45,000&lt;br /&gt;
| 22,500&lt;br /&gt;
| 4,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Capybara]]&lt;br /&gt;
| [[File:Capybara sprite.png|center]]&lt;br /&gt;
| 45,000&lt;br /&gt;
| 22,500&lt;br /&gt;
| 4,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Dingo man]]&lt;br /&gt;
| [[File:Dingo man sprite.png|center]]&lt;br /&gt;
| 45,000&lt;br /&gt;
| 22,500&lt;br /&gt;
| 4,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Gazelle man]]&lt;br /&gt;
| [[File:Gazelle man sprite.png|center]]&lt;br /&gt;
| 45,000&lt;br /&gt;
| 22,500&lt;br /&gt;
| 4,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Mandrill man]]&lt;br /&gt;
| [[File:Mandrill man sprite.png|center]]&lt;br /&gt;
| 45,000&lt;br /&gt;
| 22,500&lt;br /&gt;
| 4,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Wolverine man]]&lt;br /&gt;
| [[File:Wolverine man sprite.png|center]]&lt;br /&gt;
| 45,000&lt;br /&gt;
| 22,500&lt;br /&gt;
| 4,500&lt;br /&gt;
|-&lt;br /&gt;
| '''Too small to wield picks, battle axes, flails or spears one-handed'''&lt;br /&gt;
|&lt;br /&gt;
| 47,499&lt;br /&gt;
| 47,499&lt;br /&gt;
| 47,499&lt;br /&gt;
|-&lt;br /&gt;
| [[Lynx man]]&lt;br /&gt;
| [[File:Lynx man sprite.png|center]]&lt;br /&gt;
| 47,500&lt;br /&gt;
| 23,750&lt;br /&gt;
| 4,750&lt;br /&gt;
|-&lt;br /&gt;
| [[Ocelot man]]&lt;br /&gt;
| [[File:Ocelot man sprite.png|center]]&lt;br /&gt;
| 47,500&lt;br /&gt;
| 23,750&lt;br /&gt;
| 475&lt;br /&gt;
|-&lt;br /&gt;
| [[Wombat man]]&lt;br /&gt;
| [[File:Wombat man sprite.png|center]]&lt;br /&gt;
| 47,500&lt;br /&gt;
| 23,750&lt;br /&gt;
| 6,650&lt;br /&gt;
|-&lt;br /&gt;
| [[Aardvark]]&lt;br /&gt;
| [[File:Aardvark sprite.png|center]]&lt;br /&gt;
| 50,000&lt;br /&gt;
| 25,000&lt;br /&gt;
| 500&lt;br /&gt;
|-&lt;br /&gt;
| [[Antman]] &amp;lt;small&amp;gt;(soldier)&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[File:Antman sprite.png|center]]&lt;br /&gt;
| 50,000&lt;br /&gt;
| 10,000&lt;br /&gt;
| 1,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Bonobo]]&lt;br /&gt;
| [[File:Bonobo sprite.png|center]]&lt;br /&gt;
| 50,000&lt;br /&gt;
| 25,000&lt;br /&gt;
| 10,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Cassowary]]&lt;br /&gt;
| [[File:Cassowary sprite.png|center]]&lt;br /&gt;
| 50,000&lt;br /&gt;
| 25,000&lt;br /&gt;
| 500&lt;br /&gt;
|-&lt;br /&gt;
| [[Cheetah]]&lt;br /&gt;
| [[File:Cheetah sprite.png|center]]&lt;br /&gt;
| 50,000&lt;br /&gt;
| 25,000&lt;br /&gt;
| 5,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Chimpanzee]]&lt;br /&gt;
| [[File:Chimpanzee sprite.png|center]]&lt;br /&gt;
| 50,000&lt;br /&gt;
| 25,000&lt;br /&gt;
| 10,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Cod]]&lt;br /&gt;
| [[File:Cod sprite.png|center]]&lt;br /&gt;
| 50,000&lt;br /&gt;
| 20,000&lt;br /&gt;
| 5,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Conger eel]]&lt;br /&gt;
| [[File:Conger eel sprite.png|center]]&lt;br /&gt;
| 50,000&lt;br /&gt;
| 20,000&lt;br /&gt;
| 5,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Drunian]]&lt;br /&gt;
| [[File:Drunian sprite.png|center]]&lt;br /&gt;
| 50,000&lt;br /&gt;
| 20,000&lt;br /&gt;
| 2,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Goat]]&lt;br /&gt;
| [[File:Goat sprite.png|center]]&lt;br /&gt;
| 50,000&lt;br /&gt;
| 25,000&lt;br /&gt;
| 5,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Gorlak]]&lt;br /&gt;
| [[File:Gorlak sprite.png|center]]&lt;br /&gt;
| 50,000&lt;br /&gt;
| 10,000&lt;br /&gt;
| 3,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Helmet snake]]&lt;br /&gt;
| [[File:Helmet snake sprite.png|center]]&lt;br /&gt;
| 50,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
| [[Ibex]]&lt;br /&gt;
| [[File:Ibex sprite.png|center]]&lt;br /&gt;
| 50,000&lt;br /&gt;
| 10,000&lt;br /&gt;
| 5,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Ice wolf]]&lt;br /&gt;
| [[File:Ice wolf sprite.png|center]]&lt;br /&gt;
| 50,000&lt;br /&gt;
| 10,000&lt;br /&gt;
| 5,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Impala]]&lt;br /&gt;
| [[File:Impala sprite.png|center]]&lt;br /&gt;
| 50,000&lt;br /&gt;
| 25,000&lt;br /&gt;
| 5,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Leopard]]&lt;br /&gt;
| [[File:Leopard sprite.png|center]]&lt;br /&gt;
| 50,000&lt;br /&gt;
| 25,000&lt;br /&gt;
| 5,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Mountain goat]]&lt;br /&gt;
| [[File:Mountain goat sprite.png|center]]&lt;br /&gt;
| 50,000&lt;br /&gt;
| 10,000&lt;br /&gt;
| 5,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Otter man]]&lt;br /&gt;
| [[File:Otter man sprite.png|center]]&lt;br /&gt;
| 40,000&lt;br /&gt;
| 20,000&lt;br /&gt;
| 4,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Plump helmet man]]&lt;br /&gt;
| [[File:Plump helmet man sprite.png|center]]&lt;br /&gt;
| 50,000&lt;br /&gt;
| 10,000&lt;br /&gt;
| 1,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Reptile man]]&lt;br /&gt;
| [[File:Reptile man sprite.png|center]]&lt;br /&gt;
| 50,000&lt;br /&gt;
| 10,000&lt;br /&gt;
| 1,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Serpent man]]&lt;br /&gt;
| [[File:Serpent man sprite.png|center]]&lt;br /&gt;
| 50,000&lt;br /&gt;
| 10,000&lt;br /&gt;
| 1,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Sheep]]&lt;br /&gt;
| [[File:Sheep sprite anim.gif|center]]&lt;br /&gt;
| 50,000&lt;br /&gt;
| 25,000&lt;br /&gt;
| 5,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Snapping turtle man]]&lt;br /&gt;
| [[File:Snapping turtle man sprite.png|center]]&lt;br /&gt;
| 50,000&lt;br /&gt;
| n/a&lt;br /&gt;
| 66&lt;br /&gt;
|-&lt;br /&gt;
| [[Sponge]]&lt;br /&gt;
| [[File:Sponge sprite.png|center]]&lt;br /&gt;
| 50,000&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Tigerfish]]&lt;br /&gt;
| [[File:Tigerfish sprite.png|center]]&lt;br /&gt;
| 50,000&lt;br /&gt;
| 25,000&lt;br /&gt;
| 5,000&lt;br /&gt;
|-&lt;br /&gt;
| '''Too small for dwarf-sized armor and clothes'''&lt;br /&gt;
|&lt;br /&gt;
| 51,428&lt;br /&gt;
| 51,428&lt;br /&gt;
| 51,428&lt;br /&gt;
|-&lt;br /&gt;
| '''Too small to wield long-swords two-handed'''&lt;br /&gt;
|&lt;br /&gt;
| 52,499&lt;br /&gt;
| 52,499&lt;br /&gt;
| 52,499&lt;br /&gt;
|-&lt;br /&gt;
| [[Emu man]]&lt;br /&gt;
| [[File:Emu man sprite.png|center]]&lt;br /&gt;
| 52,500&lt;br /&gt;
| 26,250&lt;br /&gt;
| 1,200&lt;br /&gt;
|-&lt;br /&gt;
| [[Wolf man]]&lt;br /&gt;
| [[File:Wolf man sprite.png|center]]&lt;br /&gt;
| 55,000&lt;br /&gt;
| 27,500&lt;br /&gt;
| 5,500&lt;br /&gt;
|-&lt;br /&gt;
| '''Too small to wield long-swords one-handed'''&lt;br /&gt;
|&lt;br /&gt;
| 57,499&lt;br /&gt;
| 57,499&lt;br /&gt;
| 57,499&lt;br /&gt;
|-&lt;br /&gt;
| [[Capybara man]]&lt;br /&gt;
| [[File:Capybara man sprite.png|center]]&lt;br /&gt;
| 57,500&lt;br /&gt;
| 28,750&lt;br /&gt;
| 5,750&lt;br /&gt;
|-&lt;br /&gt;
| [[Aardvark man]]&lt;br /&gt;
| [[File:Aardvark man sprite.png|center]]&lt;br /&gt;
| 60,000&lt;br /&gt;
| 30,000&lt;br /&gt;
| 600&lt;br /&gt;
|-&lt;br /&gt;
| [[Cassowary man]]&lt;br /&gt;
| [[File:Cassowary man sprite.png|center]]&lt;br /&gt;
| 60,000&lt;br /&gt;
| 30,000&lt;br /&gt;
| 600&lt;br /&gt;
|-&lt;br /&gt;
| [[Cheetah man]]&lt;br /&gt;
| [[File:Cheetah man sprite.png|center]]&lt;br /&gt;
| 60,000&lt;br /&gt;
| 30,000&lt;br /&gt;
| 6,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Cougar]]&lt;br /&gt;
| [[File:Cougar sprite.png|center]]&lt;br /&gt;
| 60,000&lt;br /&gt;
| 30,000&lt;br /&gt;
| 6,000&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Dwarf]]'''&lt;br /&gt;
| [[File:Dwarf sprite.png|center]]&lt;br /&gt;
| 60,000&lt;br /&gt;
| 15,000&lt;br /&gt;
| 3,000&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Elf]]'''&lt;br /&gt;
| [[File:Elf sprite.png|center]]&lt;br /&gt;
| 60,000&lt;br /&gt;
| 15,000&lt;br /&gt;
| 3,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Foul blendec]]&lt;br /&gt;
| [[File:Foul blendec sprite.png|center]]&lt;br /&gt;
| 60,000&lt;br /&gt;
| 30,000&lt;br /&gt;
| 6,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Frill shark]]&lt;br /&gt;
| [[File:Frill shark sprite.png|center]]&lt;br /&gt;
| 60,000&lt;br /&gt;
| 20,000&lt;br /&gt;
| 3,000&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Goblin]]'''&lt;br /&gt;
| [[File:Goblin sprite.png|center]]&lt;br /&gt;
| 60,000&lt;br /&gt;
| 15,000&lt;br /&gt;
| 3,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Great barracuda]]&lt;br /&gt;
| [[File:Great barracuda sprite.png|center]]&lt;br /&gt;
| 60,000&lt;br /&gt;
| 20,000&lt;br /&gt;
| 6,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Harpy]]&lt;br /&gt;
| [[File:Harpy sprite.png|center]]&lt;br /&gt;
| 60,000&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Hyena]]&lt;br /&gt;
| [[File:Hyena sprite.png|center]]&lt;br /&gt;
| 60,000&lt;br /&gt;
| 30,000&lt;br /&gt;
| 6,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Ibex man]]&lt;br /&gt;
| [[File:Ibex man sprite.png|center]]&lt;br /&gt;
| 60,000&lt;br /&gt;
| 12,000&lt;br /&gt;
| 6,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Impala man]]&lt;br /&gt;
| [[File:Impala man sprite.png|center]]&lt;br /&gt;
| 60,000&lt;br /&gt;
| 30,000&lt;br /&gt;
| 6,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Leopard man]]&lt;br /&gt;
| [[File:Leopard man sprite.png|center]]&lt;br /&gt;
| 60,000&lt;br /&gt;
| 30,000&lt;br /&gt;
| 6,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Manera]]&lt;br /&gt;
| [[File:Manera sprite.png|center]]&lt;br /&gt;
| 60,000&lt;br /&gt;
| 20,000&lt;br /&gt;
| 2,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Mountain goat man]]&lt;br /&gt;
| [[File:Mountain goat man sprite.png|center]]&lt;br /&gt;
| 60,000&lt;br /&gt;
| 12,000&lt;br /&gt;
| 6,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Naked mole dog]]&lt;br /&gt;
| [[File:Naked mole dog sprite.png|center]]&lt;br /&gt;
| 60,000&lt;br /&gt;
| 30,000&lt;br /&gt;
| 6,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Pig]]&lt;br /&gt;
| [[File:Pig sprite.png|center]]&lt;br /&gt;
| 60,000&lt;br /&gt;
| 30,000&lt;br /&gt;
| 6,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Satyr]]&lt;br /&gt;
| [[File:Satyr sprite.png|center]]&lt;br /&gt;
| 60,000&lt;br /&gt;
| 30,000&lt;br /&gt;
| 6,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Sponge man]]&lt;br /&gt;
| [[File:Sponge man sprite.png|center]]&lt;br /&gt;
| 60,000&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Troglodyte]]&lt;br /&gt;
| [[File:Troglodyte sprite.png|center]]&lt;br /&gt;
| 60,000&lt;br /&gt;
| 30,000&lt;br /&gt;
| 6,000&lt;br /&gt;
|-&lt;br /&gt;
| '''Too small for human-sized armor and clothes'''&lt;br /&gt;
|&lt;br /&gt;
| 60,001&lt;br /&gt;
| 60,001&lt;br /&gt;
| 60,001&lt;br /&gt;
|-&lt;br /&gt;
| '''Too small to wield two-handed swords, great axes,&amp;lt;br&amp;gt;halberds, mauls or pikes two-handed'''&lt;br /&gt;
|&lt;br /&gt;
| 62,499&lt;br /&gt;
| 62,499&lt;br /&gt;
| 62,499&lt;br /&gt;
|-&lt;br /&gt;
| [[Cougar man]]&lt;br /&gt;
| [[File:Cougar man sprite.png|center]]&lt;br /&gt;
| 65,000&lt;br /&gt;
| 32,500&lt;br /&gt;
| 6,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Hyena man]]&lt;br /&gt;
| [[File:Hyena man sprite.png|center]]&lt;br /&gt;
| 65,000&lt;br /&gt;
| 32,500&lt;br /&gt;
| 6,500&lt;br /&gt;
|-&lt;br /&gt;
| '''Too big for dwarf-sized armor and clothes'''&lt;br /&gt;
|&lt;br /&gt;
| 68,571&lt;br /&gt;
| 68,571&lt;br /&gt;
| 68,571&lt;br /&gt;
|-&lt;br /&gt;
| [[Alpaca]]&lt;br /&gt;
| [[File:Alpaca sprite.png|center]]&lt;br /&gt;
| 70,000&lt;br /&gt;
| 35,000&lt;br /&gt;
| 7,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Amethyst man]]&lt;br /&gt;
| [[File:Amethyst man sprite.png|center]]&lt;br /&gt;
| 70,000&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Blood man]]&lt;br /&gt;
| [[File:Blood man sprite.png|center]]&lt;br /&gt;
| 70,000&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Fire man]]&lt;br /&gt;
| [[File:Fire man sprite.png|center]]&lt;br /&gt;
| 70,000&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Flesh ball]]&lt;br /&gt;
| [[File:Flesh ball sprite.png|center]]&lt;br /&gt;
| 70,000&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Gabbro man]]&lt;br /&gt;
| [[File:Gabbro man sprite.png|center]]&lt;br /&gt;
| 70,000&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Green devourer]]&lt;br /&gt;
| [[File:Green devourer sprite.png|center]]&lt;br /&gt;
| 70,000&lt;br /&gt;
| 20,000&lt;br /&gt;
| 2,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Grimeling]]&lt;br /&gt;
| [[File:Grimeling sprite.png|center]]&lt;br /&gt;
| 70,000&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Human]]'''&lt;br /&gt;
| [[File:Human sprite.png|center]]&lt;br /&gt;
| 70,000&lt;br /&gt;
| 17,500&lt;br /&gt;
| 4,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Iron man]]&lt;br /&gt;
| [[File:Iron man sprite.png|center]]&lt;br /&gt;
| 70,000&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Magma man]]&lt;br /&gt;
| [[File:Magma man sprite.png|center]]&lt;br /&gt;
| 70,000&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Merperson]]&lt;br /&gt;
| [[File:Merperson sprite anim.gif|center]]&lt;br /&gt;
| 70,000&lt;br /&gt;
| 20,000&lt;br /&gt;
| 4,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Mud man]]&lt;br /&gt;
| [[File:Mud man sprite.png|center]]&lt;br /&gt;
| 70,000&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Reacher]]&lt;br /&gt;
| [[File:Reacher sprite.png|center]]&lt;br /&gt;
| 70,000&lt;br /&gt;
| 15,000&lt;br /&gt;
| 2,000&lt;br /&gt;
|-&lt;br /&gt;
| '''Too small to wield two-handed swords, great axes,&amp;lt;br&amp;gt;halberds, mauls or pikes one-handed'''&lt;br /&gt;
|&lt;br /&gt;
| 77,499&lt;br /&gt;
| 77,499&lt;br /&gt;
| 77,499&lt;br /&gt;
|-&lt;br /&gt;
| [[Jaguar man]]&lt;br /&gt;
| [[File:Jaguar man sprite.png|center]]&lt;br /&gt;
| 72,500&lt;br /&gt;
| 38,666&lt;br /&gt;
| 7,250&lt;br /&gt;
|-&lt;br /&gt;
| [[Jaguar]]&lt;br /&gt;
| [[File:Jaguar sprite.png|center]]&lt;br /&gt;
| 75,000&lt;br /&gt;
| 40,000&lt;br /&gt;
| 7,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Wild boar man]]&lt;br /&gt;
| [[File:Wild boar man sprite.png|center]]&lt;br /&gt;
| 75,000&lt;br /&gt;
| 37,500&lt;br /&gt;
| 7,500&lt;br /&gt;
|-&lt;br /&gt;
| '''Too big for human-sized armor and clothes'''&lt;br /&gt;
|&lt;br /&gt;
| 79,999&lt;br /&gt;
| 79,999&lt;br /&gt;
| 79,999&lt;br /&gt;
|-&lt;br /&gt;
| [[Alligator snapping turtle]]&lt;br /&gt;
| [[File:Alligator snapping turtle sprite.png|center]]&lt;br /&gt;
| 80,000&lt;br /&gt;
| 40,000&lt;br /&gt;
| 60&lt;br /&gt;
|-&lt;br /&gt;
| [[Coelacanth]]&lt;br /&gt;
| [[File:Coelacanth sprite.png|center]]&lt;br /&gt;
| 80,000&lt;br /&gt;
| 30,000&lt;br /&gt;
| 5,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Kangaroo man]]&lt;br /&gt;
| [[File:Kangaroo man sprite.png|center]]&lt;br /&gt;
| 80,000&lt;br /&gt;
| 40,000&lt;br /&gt;
| 8,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Longfin mako shark]]&lt;br /&gt;
| [[File:Longfin mako shark sprite.png|center]]&lt;br /&gt;
| 80,000&lt;br /&gt;
| 30,000&lt;br /&gt;
| 4,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Orangutan]]&lt;br /&gt;
| [[File:Orangutan sprite.png|center]]&lt;br /&gt;
| 80,000&lt;br /&gt;
| 40,000&lt;br /&gt;
| 8,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Ostrich man]]&lt;br /&gt;
| [[File:Ostrich man sprite anim.gif|center]]&lt;br /&gt;
| 80,000&lt;br /&gt;
| 40,000&lt;br /&gt;
| 1,600&lt;br /&gt;
|-&lt;br /&gt;
| [[Shortfin mako shark]]&lt;br /&gt;
| [[File:Shortfin mako shark sprite.png|center]]&lt;br /&gt;
| 80,000&lt;br /&gt;
| 30,000&lt;br /&gt;
| 4,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Spotted wobbegong]]&lt;br /&gt;
| [[File:Spotted wobbegong sprite.png|center]]&lt;br /&gt;
| 80,000&lt;br /&gt;
| 30,000&lt;br /&gt;
| 10,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Wild boar]]&lt;br /&gt;
| [[File:Wild boar sprite.png|center]]&lt;br /&gt;
| 80,000&lt;br /&gt;
| 40,000&lt;br /&gt;
| 8,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Anaconda man]]&lt;br /&gt;
| [[File:Anaconda man sprite.png|center]]&lt;br /&gt;
| 85,000&lt;br /&gt;
| 42,500&lt;br /&gt;
| 85&lt;br /&gt;
|-&lt;br /&gt;
| [[Monitor lizard man]]&lt;br /&gt;
| [[File:Monitor lizard man sprite.png|center]]&lt;br /&gt;
| 85,000&lt;br /&gt;
| 42,500&lt;br /&gt;
| 51&lt;br /&gt;
|-&lt;br /&gt;
| [[Sloth bear man]]&lt;br /&gt;
| [[File:Sloth bear man sprite.png|center]]&lt;br /&gt;
| 85,000&lt;br /&gt;
| 42,500&lt;br /&gt;
| 8,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Warthog man]]&lt;br /&gt;
| [[File:Warthog man sprite.png|center]]&lt;br /&gt;
| 85,000&lt;br /&gt;
| 42,500&lt;br /&gt;
| 8,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Kangaroo]]&lt;br /&gt;
| [[File:Kangaroo sprite.png|center]]&lt;br /&gt;
| 90,000&lt;br /&gt;
| 45,000&lt;br /&gt;
| 9,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Molemarian]]&lt;br /&gt;
| [[File:Molemarian sprite.png|center]]&lt;br /&gt;
| 90,000&lt;br /&gt;
| 12,000&lt;br /&gt;
| 6,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Ostrich]]&lt;br /&gt;
| [[File:Ostrich sprite anim.gif|center]]&lt;br /&gt;
| 90,000&lt;br /&gt;
| 45,000&lt;br /&gt;
| 1,800&lt;br /&gt;
|-&lt;br /&gt;
| [[Black bear man]]&lt;br /&gt;
| [[File:Black bear man sprite.png|center]]&lt;br /&gt;
| 95,000&lt;br /&gt;
| 47,500&lt;br /&gt;
| 9,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Anaconda]]&lt;br /&gt;
| [[File:Anaconda sprite.png|center]]&lt;br /&gt;
| 100,000&lt;br /&gt;
| 50,000&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
| [[Common skate]]&lt;br /&gt;
| [[File:Common skate sprite.png|center]]&lt;br /&gt;
| 100,000&lt;br /&gt;
| 30,000&lt;br /&gt;
| 2,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Elk bird]]&lt;br /&gt;
| [[File:Elk bird sprite.png|center]]&lt;br /&gt;
| 100,000&lt;br /&gt;
| 50,000&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Monitor lizard]]&lt;br /&gt;
| [[File:Monitor lizard sprite.png|center]]&lt;br /&gt;
| 100,000&lt;br /&gt;
| 50,000&lt;br /&gt;
| 60&lt;br /&gt;
|-&lt;br /&gt;
| [[Panda man]]&lt;br /&gt;
| [[File:Panda man sprite.png|center]]&lt;br /&gt;
| 100,000&lt;br /&gt;
| 50,000&lt;br /&gt;
| 115&lt;br /&gt;
|-&lt;br /&gt;
| [[Sloth bear]]&lt;br /&gt;
| [[File:Sloth bear sprite.png|center]]&lt;br /&gt;
| 100,000&lt;br /&gt;
| 50,000&lt;br /&gt;
| 10,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Warthog]]&lt;br /&gt;
| [[File:Warthog man sprite.png|center]]&lt;br /&gt;
| 100,000&lt;br /&gt;
| 50,000&lt;br /&gt;
| 10,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Deer man]]&lt;br /&gt;
| [[File:Deer man sprites anim.gif|center]]&lt;br /&gt;
| 105,000&lt;br /&gt;
| 52,500&lt;br /&gt;
| 10,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant tortoise man|Giant tortoise woman]]&lt;br /&gt;
| [[File:Giant tortoise man sprite.png|center]]&lt;br /&gt;
| 110,000&lt;br /&gt;
| 55,000&lt;br /&gt;
| 58&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant peregrine falcon|Giant tiercel peregrine]] &amp;lt;small&amp;gt;'''(smallest giant animal)'''&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[File:Giant peregrine falcon sprite.png|center]]&lt;br /&gt;
| 113,292&lt;br /&gt;
| 56,646&lt;br /&gt;
| 8,308&lt;br /&gt;
|-&lt;br /&gt;
| [[Harp seal man]]&lt;br /&gt;
| [[File:Harp seal man sprite.png|center]]&lt;br /&gt;
| 117,500&lt;br /&gt;
| 58,750&lt;br /&gt;
| 1,175&lt;br /&gt;
|-&lt;br /&gt;
| [[Black bear]]&lt;br /&gt;
| [[File:Black bear sprite.png|center]]&lt;br /&gt;
| 120,000&lt;br /&gt;
| 60,000&lt;br /&gt;
| 12,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Nightwing]]&lt;br /&gt;
| [[File:Nightwing sprite.png|center]]&lt;br /&gt;
| 120,000&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Panda]]&lt;br /&gt;
| [[File:Panda sprite.png|center]]&lt;br /&gt;
| 130,000&lt;br /&gt;
| 65,000&lt;br /&gt;
| 150&lt;br /&gt;
|-&lt;br /&gt;
| [[Reindeer]]&lt;br /&gt;
| [[File:Reindeer sprite.png|center]]&lt;br /&gt;
| 130,000&lt;br /&gt;
| 65,000&lt;br /&gt;
| 13,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Grizzly bear man]]&lt;br /&gt;
| [[File:Grizzly bear man sprite.png|center]]&lt;br /&gt;
| 135,000&lt;br /&gt;
| 67,500&lt;br /&gt;
| 13,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Lion man]]&lt;br /&gt;
| [[File:Lion man sprite anim.gif|center]]&lt;br /&gt;
| 135,000&lt;br /&gt;
| 67,500&lt;br /&gt;
| 13,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Python man]]&lt;br /&gt;
| [[File:Python man sprite.png|center]]&lt;br /&gt;
| 135,000&lt;br /&gt;
| 33,750&lt;br /&gt;
| 27&lt;br /&gt;
|-&lt;br /&gt;
| [[Tapir man]]&lt;br /&gt;
| [[File:Tapir man sprite.png|center]]&lt;br /&gt;
| 135,000&lt;br /&gt;
| 67,500&lt;br /&gt;
| 13,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Deer]]&lt;br /&gt;
| [[File:Deer sprites anim.gif|center]]&lt;br /&gt;
| 140,000&lt;br /&gt;
| 70,000&lt;br /&gt;
| 14,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Tiger man]]&lt;br /&gt;
| [[File:Tiger man sprite.png|center]]&lt;br /&gt;
| 147,500&lt;br /&gt;
| 65,555&lt;br /&gt;
| 14,750&lt;br /&gt;
|-&lt;br /&gt;
| [[Beak dog]]&lt;br /&gt;
| [[File:Beak dog sprite.png|center]]&lt;br /&gt;
| 150,000&lt;br /&gt;
| 50,000&lt;br /&gt;
| 1,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Bull shark]]&lt;br /&gt;
| [[File:Bull shark sprite.png|center]]&lt;br /&gt;
| 150,000&lt;br /&gt;
| 50,000&lt;br /&gt;
| 5,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant tortoise]] &amp;lt;small&amp;gt;(female)&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[File:Giant tortoise sprite.png|center]]&lt;br /&gt;
| 150,000&lt;br /&gt;
| 75,000&lt;br /&gt;
| 80&lt;br /&gt;
|-&lt;br /&gt;
| [[Gorilla]]&lt;br /&gt;
| [[File:Gorilla sprite.png|center]]&lt;br /&gt;
| 150,000&lt;br /&gt;
| 75,000&lt;br /&gt;
| 15,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Nurse shark]]&lt;br /&gt;
| [[File:Nurse shark sprite.png|center]]&lt;br /&gt;
| 150,000&lt;br /&gt;
| 50,000&lt;br /&gt;
| 5,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Harp seal]]&lt;br /&gt;
| [[File:Harp seal sprite.png|center]]&lt;br /&gt;
| 165,000&lt;br /&gt;
| 82,500&lt;br /&gt;
| 1,650&lt;br /&gt;
|-&lt;br /&gt;
| [[Muskox man]]&lt;br /&gt;
| [[File:Muskox man sprite.png|center]]&lt;br /&gt;
| 177,500&lt;br /&gt;
| 74,736&lt;br /&gt;
| 18,684&lt;br /&gt;
|-&lt;br /&gt;
| [[Llama]]&lt;br /&gt;
| [[File:Llama sprite.png|center]]&lt;br /&gt;
| 180,000&lt;br /&gt;
| 90,000&lt;br /&gt;
| 18,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Elk man]]&lt;br /&gt;
| [[File:Elk man sprites anim.gif|center]]&lt;br /&gt;
| 185,000&lt;br /&gt;
| 92,500&lt;br /&gt;
| 18,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant tortoise man]]&lt;br /&gt;
| [[File:Giant tortoise man sprite.png|center]]&lt;br /&gt;
| 185,000&lt;br /&gt;
| 92,500&lt;br /&gt;
| 49&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant honey badger]]&lt;br /&gt;
| [[File:Giant honey badger sprite.png|center]]&lt;br /&gt;
| 192,150&lt;br /&gt;
| 96,075&lt;br /&gt;
| 19,215&lt;br /&gt;
|-&lt;br /&gt;
| [[Moose man|Moose woman]]&lt;br /&gt;
| [[File:Moose man sprite anim.gif|center]]&lt;br /&gt;
| 192,500&lt;br /&gt;
| 96,250&lt;br /&gt;
| 19,250&lt;br /&gt;
|-&lt;br /&gt;
| [[Antman]] &amp;lt;small&amp;gt;(queen)&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[File:Antman sprite.png|center]]&lt;br /&gt;
| 200,000&lt;br /&gt;
| 50,000&lt;br /&gt;
| 10,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Blind cave bear]]&lt;br /&gt;
| [[File:Blind cave bear sprite.png|center]]&lt;br /&gt;
| 200,000&lt;br /&gt;
| 100,000&lt;br /&gt;
| 20,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant bat]]&lt;br /&gt;
| [[File:Giant bat sprite anim2.gif|center]]&lt;br /&gt;
| 200,000&lt;br /&gt;
| 100,000&lt;br /&gt;
| 20,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant cave spider]]&lt;br /&gt;
| [[File:Giant cave spider sprite.png|center]]&lt;br /&gt;
| 200,000&lt;br /&gt;
| 100,000&lt;br /&gt;
| 20,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant cave swallow]]&lt;br /&gt;
| [[File:Giant cave swallow sprite anim.gif|center]]&lt;br /&gt;
| 200,000&lt;br /&gt;
| 100,000&lt;br /&gt;
| 2,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant cave toad]]&lt;br /&gt;
| [[File:Giant cave toad sprite.png|center]]&lt;br /&gt;
| 200,000&lt;br /&gt;
| 100,000&lt;br /&gt;
| 20,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant earthworm]]&lt;br /&gt;
| [[File:Giant earthworm sprite.png|center]]&lt;br /&gt;
| 200,000&lt;br /&gt;
| 100,000&lt;br /&gt;
| 20,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant mole]]&lt;br /&gt;
| [[File:Giant mole sprite.png|center]]&lt;br /&gt;
| 200,000&lt;br /&gt;
| 100,000&lt;br /&gt;
| 20,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant olm]]&lt;br /&gt;
| [[File:Giant olm sprite.png|center]]&lt;br /&gt;
| 200,000&lt;br /&gt;
| 100,000&lt;br /&gt;
| 20,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant rat]]&lt;br /&gt;
| [[File:Giant rat sprite.png|center]]&lt;br /&gt;
| 200,000&lt;br /&gt;
| 100,000&lt;br /&gt;
| 20,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Grizzly bear]]&lt;br /&gt;
| [[File:Grizzly bear sprite.png|center]]&lt;br /&gt;
| 200,000&lt;br /&gt;
| 100,000&lt;br /&gt;
| 20,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Halibut]]&lt;br /&gt;
| [[File:Halibut sprite.png|center]]&lt;br /&gt;
| 200,000&lt;br /&gt;
| 80,000&lt;br /&gt;
| 20,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Lion]]&lt;br /&gt;
| [[File:Lion sprite anim.gif|center]]&lt;br /&gt;
| 200,000&lt;br /&gt;
| 100,000&lt;br /&gt;
| 20,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Opah]]&lt;br /&gt;
| [[File:Opah sprite.png|center]]&lt;br /&gt;
| 200,000&lt;br /&gt;
| 100,000&lt;br /&gt;
| 20,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Python]]&lt;br /&gt;
| [[File:Python sprite.png|center]]&lt;br /&gt;
| 200,000&lt;br /&gt;
| 50,000&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
| [[Tapir]]&lt;br /&gt;
| [[File:Tapir sprite.png|center]]&lt;br /&gt;
| 200,000&lt;br /&gt;
| 100,000&lt;br /&gt;
| 20,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant beetle]]&lt;br /&gt;
| [[File:Giant beetle sprite.png|center]]&lt;br /&gt;
| 200,007&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant brown recluse spider]]&lt;br /&gt;
| [[File:Giant brown recluse spider sprite.png|center]]&lt;br /&gt;
| 200,007&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant damselfly]]&lt;br /&gt;
| [[File:Giant damselfly sprite.png|center]]&lt;br /&gt;
| 200,007&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant dragonfly]]&lt;br /&gt;
| [[File:Giant dragonfly sprite.png|center]]&lt;br /&gt;
| 200,007&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant firefly]]&lt;br /&gt;
| [[File:Giant firefly sprite.png|center]]&lt;br /&gt;
| 200,007&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant fly]]&lt;br /&gt;
| [[File:Giant fly sprite.png|center]]&lt;br /&gt;
| 200,007&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant grasshopper]]&lt;br /&gt;
| [[File:Giant grasshopper sprite.png|center]]&lt;br /&gt;
| 200,007&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant jumping spider]]&lt;br /&gt;
| [[File:Giant jumping spider sprite.png|center]]&lt;br /&gt;
| 200,007&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant louse]]&lt;br /&gt;
| [[File:Giant louse sprite.png|center]]&lt;br /&gt;
| 200,007&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant mantis]]&lt;br /&gt;
| [[File:Giant mantis sprite.png|center]]&lt;br /&gt;
| 200,007&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant monarch butterfly]]&lt;br /&gt;
| [[File:Giant monarch butterfly sprite.png|center]]&lt;br /&gt;
| 200,007&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant mosquito]]&lt;br /&gt;
| [[File:Giant mosquito sprite.png|center]]&lt;br /&gt;
| 200,007&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant moth]]&lt;br /&gt;
| [[File:Giant moth sprite.png|center]]&lt;br /&gt;
| 200,007&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant roach]]&lt;br /&gt;
| [[File:Giant roach sprite.png|center]]&lt;br /&gt;
| 200,007&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant slug]]&lt;br /&gt;
| [[File:Giant slug sprite.png|center]]&lt;br /&gt;
| 200,007&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant snail]]&lt;br /&gt;
| [[File:Giant snail sprite.png|center]]&lt;br /&gt;
| 200,007&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant thrips]]&lt;br /&gt;
| [[File:Giant thrips sprite.png|center]]&lt;br /&gt;
| 200,007&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant tick]]&lt;br /&gt;
| [[File:Giant tick sprite.png|center]]&lt;br /&gt;
| 200,007&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant bark scorpion]]&lt;br /&gt;
| [[File:Giant bark scorpion sprite.png|center]]&lt;br /&gt;
| 200,021&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant bushtit]]&lt;br /&gt;
| [[File:Giant bushtit sprite.png|center]]&lt;br /&gt;
| 200,035&lt;br /&gt;
| n/a&lt;br /&gt;
| 40,007&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant sparrow]]&lt;br /&gt;
| [[File:Giant sparrow sprite.png|center]]&lt;br /&gt;
| 200,210&lt;br /&gt;
| n/a&lt;br /&gt;
| 13,347&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant oriole]]&lt;br /&gt;
| [[File:Giant oriole sprite.png|center]]&lt;br /&gt;
| 200,280&lt;br /&gt;
| n/a&lt;br /&gt;
| 35,049&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant wren]]&lt;br /&gt;
| [[File:Giant wren sprite.png|center]]&lt;br /&gt;
| 200,280&lt;br /&gt;
| n/a&lt;br /&gt;
| 25,035&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant cardinal]]&lt;br /&gt;
| [[File:Giant cardinal sprite.png|center]]&lt;br /&gt;
| 200,350&lt;br /&gt;
| n/a&lt;br /&gt;
| 32,056&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant leopard gecko]]&lt;br /&gt;
| [[File:Giant leopard gecko sprite.png|center]]&lt;br /&gt;
| 200,350&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant red-winged blackbird]]&lt;br /&gt;
| [[File:Giant red-winged blackbird sprite.png|center]]&lt;br /&gt;
| 200,350&lt;br /&gt;
| n/a&lt;br /&gt;
| 40,070&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant peach-faced lovebird]]&lt;br /&gt;
| [[File:Giant peach faced lovebird sprite.png|center]]&lt;br /&gt;
| 200,419&lt;br /&gt;
| n/a&lt;br /&gt;
| 26,722&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant anole]]&lt;br /&gt;
| [[File:Giant anole sprite.png|center]]&lt;br /&gt;
| 200,629&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant cockatiel]]&lt;br /&gt;
| [[File:Giant cockatiel sprite.png|center]]&lt;br /&gt;
| 200,629&lt;br /&gt;
| n/a&lt;br /&gt;
| 22,292&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant masked lovebird]]&lt;br /&gt;
| [[File:Giant masked lovebird sprite.png|center]]&lt;br /&gt;
| 200,629&lt;br /&gt;
| n/a&lt;br /&gt;
| 17,833&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant bluejay]]&lt;br /&gt;
| [[File:Giant bluejay sprite.png|center]]&lt;br /&gt;
| 200,700&lt;br /&gt;
| n/a&lt;br /&gt;
| 20,070&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant green tree frog]]&lt;br /&gt;
| [[File:Giant green tree frog sprite.png|center]]&lt;br /&gt;
| 200,700&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant leech]]&lt;br /&gt;
| [[File:Giant leech sprite.png|center]]&lt;br /&gt;
| 200,700&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant grackle]]&lt;br /&gt;
| [[File:Giant grackle sprite.png|center]]&lt;br /&gt;
| 200,840&lt;br /&gt;
| n/a&lt;br /&gt;
| 18,410&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant parakeet]]&lt;br /&gt;
| [[File:Giant parakeet sprite.png|center]]&lt;br /&gt;
| 200,840&lt;br /&gt;
| n/a&lt;br /&gt;
| 16,736&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant adder]]&lt;br /&gt;
| [[File:Giant adder sprite.png|center]]&lt;br /&gt;
| 201,049&lt;br /&gt;
| 100,524&lt;br /&gt;
| 20,104&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant chameleon]]&lt;br /&gt;
| [[File:Giant chameleon sprite.png|center]]&lt;br /&gt;
| 201,049&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant hamster]]&lt;br /&gt;
| [[File:Giant hamster sprite.png|center]]&lt;br /&gt;
| 201,049&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant axolotl]]&lt;br /&gt;
| [[File:Giant axolotl sprite.png|center]]&lt;br /&gt;
| 201,400&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant flying squirrel]]&lt;br /&gt;
| [[File:Giant flying squirrel sprite.png|center]]&lt;br /&gt;
| 201,400&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant lizard]]&lt;br /&gt;
| [[File:Giant lizard sprite.png|center]]&lt;br /&gt;
| 201,400&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant lorikeet]]&lt;br /&gt;
| [[File:Giant lorikeet sprite.png|center]]&lt;br /&gt;
| 201,400&lt;br /&gt;
| n/a&lt;br /&gt;
| 10,070&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant magpie]]&lt;br /&gt;
| [[File:Giant magpie sprite.png|center]]&lt;br /&gt;
| 201,400&lt;br /&gt;
| n/a&lt;br /&gt;
| 10,070&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant moon snail]]&lt;br /&gt;
| [[File:Giant moon snail sprite.png|center]]&lt;br /&gt;
| 201,400&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant toad]]&lt;br /&gt;
| [[File:Giant toad sprite.png|center]]&lt;br /&gt;
| 201,400&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant weasel]]&lt;br /&gt;
| [[File:Giant weasel sprite.png|center]]&lt;br /&gt;
| 201,400&lt;br /&gt;
| 100,700&lt;br /&gt;
| 20,140&lt;br /&gt;
|-&lt;br /&gt;
| [[Gigantic squid]]&lt;br /&gt;
| [[File:Gigantic squid sprite.png|center]]&lt;br /&gt;
| 201,400&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant kestrel]]&lt;br /&gt;
| [[File:Giant kestrel sprite.png|center]]&lt;br /&gt;
| 201,750&lt;br /&gt;
| 100,875&lt;br /&gt;
| 24,210&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant chipmunk]]&lt;br /&gt;
| [[File:Giant chipmunk sprite.png|center]]&lt;br /&gt;
| 202,101&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant gray squirrel]]&lt;br /&gt;
| [[File:Giant gray squirrel sprite.png|center]]&lt;br /&gt;
| 202,101&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant red squirrel]]&lt;br /&gt;
| [[File:Giant red squirrel sprite.png|center]]&lt;br /&gt;
| 202,101&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant stoat]]&lt;br /&gt;
| [[File:Giant stoat sprite.png|center]]&lt;br /&gt;
| 202,450&lt;br /&gt;
| 101,225&lt;br /&gt;
| 20,245&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant grey parrot]]&lt;br /&gt;
| [[File:Giant grey parrot sprite.png|center]]&lt;br /&gt;
| 202,800&lt;br /&gt;
| 101,400&lt;br /&gt;
| 20,280&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant barn owl]]&lt;br /&gt;
| [[File:Giant barn owl sprite.png|center]]&lt;br /&gt;
| 203,500&lt;br /&gt;
| 101,750&lt;br /&gt;
| 12,210&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant chinchilla]]&lt;br /&gt;
| [[File:Giant chinchilla sprite.png|center]]&lt;br /&gt;
| 203,500&lt;br /&gt;
| 101,750&lt;br /&gt;
| 20,350&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant copperhead snake]]&lt;br /&gt;
| [[File:Giant copperhead snake sprite.png|center]]&lt;br /&gt;
| 203,500&lt;br /&gt;
| 122,100&lt;br /&gt;
| 20,350&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant crow]]&lt;br /&gt;
| [[File:Giant crow sprite.png|center]]&lt;br /&gt;
| 203,500&lt;br /&gt;
| n/a&lt;br /&gt;
| 8,140&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant nautilus]]&lt;br /&gt;
| [[File:Giant nautilus sprite.png|center]]&lt;br /&gt;
| 203,500&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant pond turtle]]&lt;br /&gt;
| [[File:Giant pond turtle sprite.png|center]]&lt;br /&gt;
| 203,500&lt;br /&gt;
| n/a&lt;br /&gt;
| 2,035&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant skink]]&lt;br /&gt;
| [[File:Giant skink sprite.png|center]]&lt;br /&gt;
| 203,500&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant lion tamarin]]&lt;br /&gt;
| [[File:Giant lion tamarin sprite.png|center]]&lt;br /&gt;
| 204,302&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant puffin]]&lt;br /&gt;
| [[File:Giant puffin sprite.png|center]]&lt;br /&gt;
| 205,252&lt;br /&gt;
| 102,626&lt;br /&gt;
| 8,210&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant hedgehog]]&lt;br /&gt;
| [[File:Giant hedgehog sprite.png|center]]&lt;br /&gt;
| 205,600&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant mink]]&lt;br /&gt;
| [[File:Giant mink sprite.png|center]]&lt;br /&gt;
| 205,600&lt;br /&gt;
| 102,800&lt;br /&gt;
| 20,560&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant cuttlefish]]&lt;br /&gt;
| [[File:Giant cuttlefish sprite.png|center]]&lt;br /&gt;
| 207,010&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant kea]]&lt;br /&gt;
| [[File:Giant kea sprite.png|center]]&lt;br /&gt;
| 207,010&lt;br /&gt;
| 103,505&lt;br /&gt;
| 12,420&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant peregrine falcon]]&lt;br /&gt;
| [[File:Giant peregrine falcon sprite.png|center]]&lt;br /&gt;
| 207,702&lt;br /&gt;
| 103,851&lt;br /&gt;
| 8,308&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant raven]]&lt;br /&gt;
| [[File:Giant raven sprite.png|center]]&lt;br /&gt;
| 208,404&lt;br /&gt;
| n/a&lt;br /&gt;
| 8,683&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant buzzard]]&lt;br /&gt;
| [[File:Giant buzzard sprite.png|center]]&lt;br /&gt;
| 209,804&lt;br /&gt;
| 104,902&lt;br /&gt;
| 7,493&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant kingsnake]]&lt;br /&gt;
| [[File:Giant kingsnake sprite.png|center]]&lt;br /&gt;
| 210,510&lt;br /&gt;
| 105,255&lt;br /&gt;
| 2,806&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant gila monster]]&lt;br /&gt;
| [[File:Giant gila monster sprite.png|center]]&lt;br /&gt;
| 214,020&lt;br /&gt;
| 107,010&lt;br /&gt;
| 3,210&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant great horned owl]]&lt;br /&gt;
| [[File:Giant great horned owl sprite.png|center]]&lt;br /&gt;
| 214,020&lt;br /&gt;
| 107,010&lt;br /&gt;
| 5,350&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant horseshoe crab]]&lt;br /&gt;
| [[File:Giant horseshoe crab sprite.png|center]]&lt;br /&gt;
| 214,020&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant osprey]]&lt;br /&gt;
| [[File:Giant osprey sprite.png|center]]&lt;br /&gt;
| 214,020&lt;br /&gt;
| 107,010&lt;br /&gt;
| 5,885&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant platypus]]&lt;br /&gt;
| [[File:Giant platypus sprite.png|center]]&lt;br /&gt;
| 214,020&lt;br /&gt;
| 107,010&lt;br /&gt;
| 1,070&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant snowy owl]]&lt;br /&gt;
| [[File:Giant snowy owl sprite.png|center]]&lt;br /&gt;
| 214,020&lt;br /&gt;
| 107,010&lt;br /&gt;
| 6,420&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant aye-aye]]&lt;br /&gt;
| [[File:Giant aye aye sprite.png|center]]&lt;br /&gt;
| 217,525&lt;br /&gt;
| 108,762&lt;br /&gt;
| 21,752&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant hornbill]]&lt;br /&gt;
| [[File:Giant hornbill sprite.png|center]]&lt;br /&gt;
| 217,525&lt;br /&gt;
| 108,762&lt;br /&gt;
| 4,176&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant kiwi]]&lt;br /&gt;
| [[File:Giant kiwi sprite.png|center]]&lt;br /&gt;
| 217,525&lt;br /&gt;
| 108,762&lt;br /&gt;
| 37,414&lt;br /&gt;
|-&lt;br /&gt;
| [[Minotaur]] &amp;lt;small&amp;gt;'''(smallest [[semi-megabeast]])'''&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[File:Minotaur sprite.png|center]]&lt;br /&gt;
| 220,000&lt;br /&gt;
| 50,000&lt;br /&gt;
| 10,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant groundhog]]&lt;br /&gt;
| [[File:Giant groundhog sprite.png|center]]&lt;br /&gt;
| 221,040&lt;br /&gt;
| 110,520&lt;br /&gt;
| 22,104&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant kakapo]]&lt;br /&gt;
| [[File:Giant kakapo sprite.png|center]]&lt;br /&gt;
| 221,040&lt;br /&gt;
| 110,520&lt;br /&gt;
| 3,684&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant mongoose]]&lt;br /&gt;
| [[File:Giant mongoose sprite.png|center]]&lt;br /&gt;
| 221,040&lt;br /&gt;
| 110,520&lt;br /&gt;
| 22,104&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant opossum]]&lt;br /&gt;
| [[File:Giant opossum sprite.png|center]]&lt;br /&gt;
| 221,040&lt;br /&gt;
| 110,520&lt;br /&gt;
| 22,104&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant white stork]]&lt;br /&gt;
| [[File:Giant white stork sprite.png|center]]&lt;br /&gt;
| 221,040&lt;br /&gt;
| 110,520&lt;br /&gt;
| 7,368&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant capuchin]]&lt;br /&gt;
| [[File:Giant capuchin sprite.png|center]]&lt;br /&gt;
| 224,560&lt;br /&gt;
| 112,280&lt;br /&gt;
| 22,456&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant hare]]&lt;br /&gt;
| [[File:Giant hare sprite.png|center]]&lt;br /&gt;
| 224,560&lt;br /&gt;
| 112,280&lt;br /&gt;
| 22,456&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| '''Too small to wield great picks'''&lt;br /&gt;
|&lt;br /&gt;
| 225,000&lt;br /&gt;
| 225,000&lt;br /&gt;
| 225,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Tiger]]&lt;br /&gt;
| [[File:Tiger sprite.png|center]]&lt;br /&gt;
| 225,000&lt;br /&gt;
| 100,000&lt;br /&gt;
| 22,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant eagle]]&lt;br /&gt;
| [[File:Giant eagle sprite.png|center]]&lt;br /&gt;
| 228,040&lt;br /&gt;
| 114,020&lt;br /&gt;
| 7,981&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant iguana]]&lt;br /&gt;
| [[File:Giant iguana sprite.png|center]]&lt;br /&gt;
| 228,040&lt;br /&gt;
| 28,505&lt;br /&gt;
| 855&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant skunk]]&lt;br /&gt;
| [[File:Giant skunk sprite.png|center]]&lt;br /&gt;
| 228,040&lt;br /&gt;
| 114,020&lt;br /&gt;
| 22,804&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant penguin]]&lt;br /&gt;
| [[File:Giant penguin sprite.png|center]]&lt;br /&gt;
| 228,080&lt;br /&gt;
| 114,040&lt;br /&gt;
| 6,842&lt;br /&gt;
|-&lt;br /&gt;
| [[Alligator man]]&lt;br /&gt;
| [[File:Alligator man sprite.png|center]]&lt;br /&gt;
| 235,000&lt;br /&gt;
| 117,500&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
| [[Leopard seal man]]&lt;br /&gt;
| [[File:Leopard seal man sprite.png|center]]&lt;br /&gt;
| 235,000&lt;br /&gt;
| 117,500&lt;br /&gt;
| 23,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Polar bear man]]&lt;br /&gt;
| [[File:Polar bear man sprite.png|center]]&lt;br /&gt;
| 235,000&lt;br /&gt;
| 117,500&lt;br /&gt;
| 23,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant black mamba]]&lt;br /&gt;
| [[File:Giant black mamba sprite.png|center]]&lt;br /&gt;
| 235,100&lt;br /&gt;
| 117,550&lt;br /&gt;
| 1,880&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant octopus]]&lt;br /&gt;
| [[File:Giant octopus sprite.png|center]]&lt;br /&gt;
| 235,100&lt;br /&gt;
| n/a&lt;br /&gt;
| 940&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant pangolin]]&lt;br /&gt;
| [[File:Giant pangolin sprite.png|center]]&lt;br /&gt;
| 235,100&lt;br /&gt;
| 117,550&lt;br /&gt;
| 23,510&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant red panda]]&lt;br /&gt;
| [[File:Giant red panda sprite.png|center]]&lt;br /&gt;
| 235,100&lt;br /&gt;
| 117,550&lt;br /&gt;
| 23,510&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant rhesus macaque]]&lt;br /&gt;
| [[File:Giant rhesus macaque sprite.png|center]]&lt;br /&gt;
| 235,100&lt;br /&gt;
| 117,550&lt;br /&gt;
| 23,510&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant desert tortoise]]&lt;br /&gt;
| [[File:Giant desert tortoise sprite.png|center]]&lt;br /&gt;
| 238,645&lt;br /&gt;
| 119,322&lt;br /&gt;
| 1,735&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant coati]]&lt;br /&gt;
| [[File:Giant coati sprite.png|center]]&lt;br /&gt;
| 242,160&lt;br /&gt;
| 121,080&lt;br /&gt;
| 24,216&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant fox]]&lt;br /&gt;
| [[File:Giant fox sprite.png|center]]&lt;br /&gt;
| 242,160&lt;br /&gt;
| 121,080&lt;br /&gt;
| 24,216&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant king cobra]]&lt;br /&gt;
| [[File:Giant king cobra sprite.png|center]]&lt;br /&gt;
| 242,160&lt;br /&gt;
| 121,080&lt;br /&gt;
| 161&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant loon]]&lt;br /&gt;
| [[File:Giant loon sprite.png|center]]&lt;br /&gt;
| 242,160&lt;br /&gt;
| 121,080&lt;br /&gt;
| 6,054&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant sloth]]&lt;br /&gt;
| [[File:Giant sloth sprite.png|center]]&lt;br /&gt;
| 242,160&lt;br /&gt;
| 121,080&lt;br /&gt;
| 24,216&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant raccoon]]&lt;br /&gt;
| [[File:Giant raccoon sprite.png|center]]&lt;br /&gt;
| 249,270&lt;br /&gt;
| 124,635&lt;br /&gt;
| 24,927&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant rattlesnake]]&lt;br /&gt;
| [[File:Giant rattlesnake sprite.png|center]]&lt;br /&gt;
| 249,270&lt;br /&gt;
| 124,635&lt;br /&gt;
| 1,424&lt;br /&gt;
|-&lt;br /&gt;
| [[Troll]]&lt;br /&gt;
| [[File:Troll sprite.png|center]]&lt;br /&gt;
| 250,000&lt;br /&gt;
| 50,000&lt;br /&gt;
| 10,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant armadillo]]&lt;br /&gt;
| [[File:Giant armadillo sprite.png|center]]&lt;br /&gt;
| 252,750&lt;br /&gt;
| 126,375&lt;br /&gt;
| 25,275&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant albatross]]&lt;br /&gt;
| [[File:Giant albatross sprite.png|center]]&lt;br /&gt;
| 256,320&lt;br /&gt;
| 128,160&lt;br /&gt;
| 9,612&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant bobcat]]&lt;br /&gt;
| [[File:Giant bobcat sprite.png|center]]&lt;br /&gt;
| 256,320&lt;br /&gt;
| 128,160&lt;br /&gt;
| 25,632&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant crab]]&lt;br /&gt;
| [[File:Giant crab sprite.png|center]]&lt;br /&gt;
| 256,320&lt;br /&gt;
| n/a&lt;br /&gt;
| 32&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant bushmaster]]&lt;br /&gt;
| [[File:Giant bushmaster sprite.png|center]]&lt;br /&gt;
| 259,845&lt;br /&gt;
| 129,922&lt;br /&gt;
| 611&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant spider monkey]]&lt;br /&gt;
| [[File:Giant spider monkey sprite.png|center]]&lt;br /&gt;
| 259,845&lt;br /&gt;
| 129,922&lt;br /&gt;
| 25,984&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant porcupine]]&lt;br /&gt;
| [[File:Giant porcupine sprite.png|center]]&lt;br /&gt;
| 263,430&lt;br /&gt;
| 131,715&lt;br /&gt;
| 26,343&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant vulture]]&lt;br /&gt;
| [[File:Giant vulture sprite.png|center]]&lt;br /&gt;
| 263,430&lt;br /&gt;
| 131,715&lt;br /&gt;
| 1,463&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant echidna]]&lt;br /&gt;
| [[File:Giant echidna sprite.png|center]]&lt;br /&gt;
| 270,500&lt;br /&gt;
| 135,250&lt;br /&gt;
| 27&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant hoary marmot]]&lt;br /&gt;
| [[File:Giant hoary marmot sprite.png|center]]&lt;br /&gt;
| 270,500&lt;br /&gt;
| 135,250&lt;br /&gt;
| 27,050&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant koala]]&lt;br /&gt;
| [[File:Giant koala sprite.png|center]]&lt;br /&gt;
| 270,500&lt;br /&gt;
| 135,250&lt;br /&gt;
| 27,050&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant swan]]&lt;br /&gt;
| [[File:Giant swan sprite.png|center]]&lt;br /&gt;
| 270,500&lt;br /&gt;
| 135,250&lt;br /&gt;
| 8,115&lt;br /&gt;
|-&lt;br /&gt;
| '''Too small to wield great picks one-handed'''&lt;br /&gt;
|&lt;br /&gt;
| 275,000&lt;br /&gt;
| 275,000&lt;br /&gt;
| 275,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Muskox]]&lt;br /&gt;
| [[File:Muskox sprite.png|center]]&lt;br /&gt;
| 285,000&lt;br /&gt;
| 120,000&lt;br /&gt;
| 30,000&lt;br /&gt;
|-&lt;br /&gt;
| [[One-humped camel man]]&lt;br /&gt;
| [[File:One humped camel man sprite.png|center]]&lt;br /&gt;
| 285,000&lt;br /&gt;
| 142,500&lt;br /&gt;
| 28,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Two-humped camel man]]&lt;br /&gt;
| [[File:Two humped camel man sprite.png|center]]&lt;br /&gt;
| 285,000&lt;br /&gt;
| 142,500&lt;br /&gt;
| 28,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Moose man]]&lt;br /&gt;
| [[File:Moose man sprite anim.gif|center]]&lt;br /&gt;
| 297,500&lt;br /&gt;
| 148,750&lt;br /&gt;
| 17,850&lt;br /&gt;
|-&lt;br /&gt;
| [[Blizzard man]]&lt;br /&gt;
| [[File:Blizzard man sprite.png|center]]&lt;br /&gt;
| 300,000&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Blue shark]]&lt;br /&gt;
| [[File:Blue shark sprite.png|center]]&lt;br /&gt;
| 300,000&lt;br /&gt;
| 100,000&lt;br /&gt;
| 10,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Donkey]]&lt;br /&gt;
| [[File:Donkey sprite.png|center]]&lt;br /&gt;
| 300,000&lt;br /&gt;
| 100,000&lt;br /&gt;
| 40,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Elk]]&lt;br /&gt;
| [[File:Elk sprites anim.gif|center]]&lt;br /&gt;
| 300,000&lt;br /&gt;
| 150,000&lt;br /&gt;
| 30,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant tortoise]] &amp;lt;small&amp;gt;(male)&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[File:Giant tortoise sprite.png|center]]&lt;br /&gt;
| 300,000&lt;br /&gt;
| 150,000&lt;br /&gt;
| 80&lt;br /&gt;
|-&lt;br /&gt;
| [[Sasquatch]]&lt;br /&gt;
| [[File:Sasquatch sprite.png|center]]&lt;br /&gt;
| 300,000&lt;br /&gt;
| 100,000&lt;br /&gt;
| 20,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Yeti]]&lt;br /&gt;
| [[File:Yeti sprite.png|center]]&lt;br /&gt;
| 300,000&lt;br /&gt;
| 100,000&lt;br /&gt;
| 20,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant badger]]&lt;br /&gt;
| [[File:Giant badger sprite.png|center]]&lt;br /&gt;
| 306,000&lt;br /&gt;
| 153,000&lt;br /&gt;
| 30,600&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant coyote]]&lt;br /&gt;
| [[File:Giant coyote sprite.png|center]]&lt;br /&gt;
| 306,000&lt;br /&gt;
| 153,000&lt;br /&gt;
| 30,600&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant gray langur]]&lt;br /&gt;
| [[File:Giant gray langur sprite.png|center]]&lt;br /&gt;
| 306,000&lt;br /&gt;
| 153,000&lt;br /&gt;
| 30,600&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant jackal]]&lt;br /&gt;
| [[File:Giant jackal sprite.png|center]]&lt;br /&gt;
| 306,000&lt;br /&gt;
| 153,000&lt;br /&gt;
| 30,600&lt;br /&gt;
|-&lt;br /&gt;
| [[Moose|Moose cow]]&lt;br /&gt;
| [[File:Moose sprite anim.gif|center]]&lt;br /&gt;
| 315,000&lt;br /&gt;
| 157,500&lt;br /&gt;
| 31,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant beaver]]&lt;br /&gt;
| [[File:Giant beaver sprite.png|center]]&lt;br /&gt;
| 341,800&lt;br /&gt;
| 170,900&lt;br /&gt;
| 34,180&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant dingo]]&lt;br /&gt;
| [[File:Giant dingo sprite.png|center]]&lt;br /&gt;
| 341,800&lt;br /&gt;
| 170,900&lt;br /&gt;
| 34,180&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant gazelle]]&lt;br /&gt;
| [[File:Giant gazelle sprite.png|center]]&lt;br /&gt;
| 341,800&lt;br /&gt;
| 170,900&lt;br /&gt;
| 34,180&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant mandrill]]&lt;br /&gt;
| [[File:Giant mandrill sprite.png|center]]&lt;br /&gt;
| 341,800&lt;br /&gt;
| 170,900&lt;br /&gt;
| 34,180&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant wolverine]]&lt;br /&gt;
| [[File:Giant wolverine sprite.png|center]]&lt;br /&gt;
| 341,800&lt;br /&gt;
| 170,900&lt;br /&gt;
| 34,180&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant lynx]]&lt;br /&gt;
| [[File:Giant lynx sprite.png|center]]&lt;br /&gt;
| 377,750&lt;br /&gt;
| 188,875&lt;br /&gt;
| 37,775&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant ocelot]]&lt;br /&gt;
| [[File:Giant ocelot sprite.png|center]]&lt;br /&gt;
| 377,750&lt;br /&gt;
| 188,875&lt;br /&gt;
| 3,777&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant wombat]]&lt;br /&gt;
| [[File:Giant wombat sprite.png|center]]&lt;br /&gt;
| 377,750&lt;br /&gt;
| 188,875&lt;br /&gt;
| 52,885&lt;br /&gt;
|-&lt;br /&gt;
| [[Alligator]]&lt;br /&gt;
| [[File:Alligator sprite.png|center]]&lt;br /&gt;
| 400,000&lt;br /&gt;
| 200,000&lt;br /&gt;
| 60&lt;br /&gt;
|-&lt;br /&gt;
| [[Leopard seal]]&lt;br /&gt;
| [[File:Leopard seal sprite.png|center]]&lt;br /&gt;
| 400,000&lt;br /&gt;
| 200,000&lt;br /&gt;
| 40,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Mule]]&lt;br /&gt;
| [[File:Mule sprite.png|center]]&lt;br /&gt;
| 400,000&lt;br /&gt;
| 150,000&lt;br /&gt;
| 50,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Polar bear]]&lt;br /&gt;
| [[File:Polar bear sprite.png|center]]&lt;br /&gt;
| 400,000&lt;br /&gt;
| 200,000&lt;br /&gt;
| 40,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Saltwater crocodile man]]&lt;br /&gt;
| [[File:Saltwater crocodile man sprite.png|center]]&lt;br /&gt;
| 435,000&lt;br /&gt;
| 217,500&lt;br /&gt;
| 32&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant emu]]&lt;br /&gt;
| [[File:Giant emu sprite.png|center]]&lt;br /&gt;
| 450,100&lt;br /&gt;
| 225,050&lt;br /&gt;
| 10,288&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant wolf]]&lt;br /&gt;
| [[File:Giant wolf sprite.png|center]]&lt;br /&gt;
| 486,800&lt;br /&gt;
| 243,400&lt;br /&gt;
| 48,680&lt;br /&gt;
|-&lt;br /&gt;
| [[Elephant seal man|Elephant seal woman]]&lt;br /&gt;
| [[File:Elephant seal man sprite.png|center]]&lt;br /&gt;
| 490,000&lt;br /&gt;
| 245,000&lt;br /&gt;
| 49,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Hammerhead shark]]&lt;br /&gt;
| [[File:Hammerhead shark sprite.png|center]]&lt;br /&gt;
| 500,000&lt;br /&gt;
| 200,000&lt;br /&gt;
| 10,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Horse]]&lt;br /&gt;
| [[File:Horse sprite.png|center]]&lt;br /&gt;
| 500,000&lt;br /&gt;
| 200,000&lt;br /&gt;
| 100,000&lt;br /&gt;
|-&lt;br /&gt;
| [[One-humped camel]]&lt;br /&gt;
| [[File:One humped camel sprite.png|center]]&lt;br /&gt;
| 500,000&lt;br /&gt;
| 250,000&lt;br /&gt;
| 50,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Tiger shark]]&lt;br /&gt;
| [[File:Tiger shark sprite.png|center]]&lt;br /&gt;
| 500,000&lt;br /&gt;
| 200,000&lt;br /&gt;
| 10,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Two-humped camel]]&lt;br /&gt;
| [[File:Two humped camel sprite.png|center]]&lt;br /&gt;
| 500,000&lt;br /&gt;
| 250,000&lt;br /&gt;
| 50,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant capybara]]&lt;br /&gt;
| [[File:Giant capybara sprite.png|center]]&lt;br /&gt;
| 523,350&lt;br /&gt;
| 261,675&lt;br /&gt;
| 52,335&lt;br /&gt;
|-&lt;br /&gt;
| [[Moose|Moose bull]]&lt;br /&gt;
| [[File:Moose sprite anim.gif|center]]&lt;br /&gt;
| 525,000&lt;br /&gt;
| 262,500&lt;br /&gt;
| 31,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Giraffe man]]&lt;br /&gt;
| [[File:Giraffe man sprite.png|center]]&lt;br /&gt;
| 535,000&lt;br /&gt;
| 267,500&lt;br /&gt;
| 53,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant aardvark]]&lt;br /&gt;
| [[File:Giant aardvark sprite.png|center]]&lt;br /&gt;
| 560,000&lt;br /&gt;
| 280,000&lt;br /&gt;
| 5,600&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant cassowary]]&lt;br /&gt;
| [[File:Giant cassowary sprite.png|center]]&lt;br /&gt;
| 560,000&lt;br /&gt;
| 280,000&lt;br /&gt;
| 5,600&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant cheetah]]&lt;br /&gt;
| [[File:Giant cheetah sprite.png|center]]&lt;br /&gt;
| 560,000&lt;br /&gt;
| 280,000&lt;br /&gt;
| 56,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant ibex]]&lt;br /&gt;
| [[File:Giant ibex sprite.png|center]]&lt;br /&gt;
| 560,000&lt;br /&gt;
| 112,000&lt;br /&gt;
| 56,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant impala]]&lt;br /&gt;
| [[File:Giant impala sprite.png|center]]&lt;br /&gt;
| 560,000&lt;br /&gt;
| 280,000&lt;br /&gt;
| 56,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant leopard]]&lt;br /&gt;
| [[File:Giant leopard sprite.png|center]]&lt;br /&gt;
| 560,000&lt;br /&gt;
| 280,000&lt;br /&gt;
| 56,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant mountain goat]]&lt;br /&gt;
| [[File:Giant mountain goat sprite.png|center]]&lt;br /&gt;
| 560,000&lt;br /&gt;
| 112,000&lt;br /&gt;
| 56,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant sponge]]&lt;br /&gt;
| [[File:Giant sponge sprite.png|center]]&lt;br /&gt;
| 560,000&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Bluefin tuna]]&lt;br /&gt;
| [[File:Bluefin tuna sprite.png|center]]&lt;br /&gt;
| 600,000&lt;br /&gt;
| 200,000&lt;br /&gt;
| 60,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Cave crocodile]]&lt;br /&gt;
| [[File:Cave crocodile sprite.png|center]]&lt;br /&gt;
| 600,000&lt;br /&gt;
| 300,000&lt;br /&gt;
| 70&lt;br /&gt;
|-&lt;br /&gt;
| [[Cow]]&lt;br /&gt;
| [[File:Cow sprite.png|center]]&lt;br /&gt;
| 600,000&lt;br /&gt;
| 250,000&lt;br /&gt;
| 100,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant grouper]]&lt;br /&gt;
| [[File:Giant grouper sprite.png|center]]&lt;br /&gt;
| 600,000&lt;br /&gt;
| 200,000&lt;br /&gt;
| 60,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Unicorn]]&lt;br /&gt;
| [[File:Unicorn sprite.png|center]]&lt;br /&gt;
| 600,000&lt;br /&gt;
| 300,000&lt;br /&gt;
| 60,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant cougar]]&lt;br /&gt;
| [[File:Giant cougar sprite.png|center]]&lt;br /&gt;
| 633,600&lt;br /&gt;
| 316,800&lt;br /&gt;
| 63,360&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant hyena]]&lt;br /&gt;
| [[File:Giant hyena sprite.png|center]]&lt;br /&gt;
| 633,600&lt;br /&gt;
| 316,800&lt;br /&gt;
| 63,360&lt;br /&gt;
|-&lt;br /&gt;
| [[Narwhal man]]&lt;br /&gt;
| [[File:Narwhal man sprite.png|center]]&lt;br /&gt;
| 635,000&lt;br /&gt;
| 317,500&lt;br /&gt;
| 63,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Swordfish]]&lt;br /&gt;
| [[File:Swordfish sprite.png|center]]&lt;br /&gt;
| 650,000&lt;br /&gt;
| 200,000&lt;br /&gt;
| 65,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Yak]]&lt;br /&gt;
| [[File:Yak sprite.png|center]]&lt;br /&gt;
| 700,000&lt;br /&gt;
| 350,000&lt;br /&gt;
| 70,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant jaguar]]&lt;br /&gt;
| [[File:Giant jaguar sprite.png|center]]&lt;br /&gt;
| 745,500&lt;br /&gt;
| 397,600&lt;br /&gt;
| 74,550&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant wild boar]]&lt;br /&gt;
| [[File:Giant wild boar sprite.png|center]]&lt;br /&gt;
| 783,200&lt;br /&gt;
| 391,600&lt;br /&gt;
| 78,320&lt;br /&gt;
|-&lt;br /&gt;
| [[Hippo man]]&lt;br /&gt;
| [[File:Hippo man sprite.png|center]]&lt;br /&gt;
| 785,000&lt;br /&gt;
| 392,500&lt;br /&gt;
| 26,166&lt;br /&gt;
|-&lt;br /&gt;
| [[Walrus man]]&lt;br /&gt;
| [[File:Walrus man sprite.png|center]]&lt;br /&gt;
| 785,000&lt;br /&gt;
| 392,500&lt;br /&gt;
| 78,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Marlin]]&lt;br /&gt;
| [[File:Marlin sprite.png|center]]&lt;br /&gt;
| 800,000&lt;br /&gt;
| 300,000&lt;br /&gt;
| 80,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Saltwater crocodile]]&lt;br /&gt;
| [[File:Saltwater crocodile sprite.png|center]]&lt;br /&gt;
| 800,000&lt;br /&gt;
| 400,000&lt;br /&gt;
| 60&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant otter]]&lt;br /&gt;
| [[File:Giant otter sprite.png|center]]&lt;br /&gt;
| 811,500&lt;br /&gt;
| 405,750&lt;br /&gt;
| 81,150&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant kangaroo]]&lt;br /&gt;
| [[File:Giant kangaroo sprite.png|center]]&lt;br /&gt;
| 857,700&lt;br /&gt;
| 428,850&lt;br /&gt;
| 85,770&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant ostrich]]&lt;br /&gt;
| [[File:Giant ostrich sprite.png|center]]&lt;br /&gt;
| 857,700&lt;br /&gt;
| 428,850&lt;br /&gt;
| 17,154&lt;br /&gt;
|-&lt;br /&gt;
| [[Voracious cave crawler]]&lt;br /&gt;
| [[File:Voracious cave crawler sprite.png|center]]&lt;br /&gt;
| 900,000&lt;br /&gt;
| 400,000&lt;br /&gt;
| 20,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Elephant seal]] &amp;lt;small&amp;gt;(female)&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[File:Elephant seal sprite.png|center]]&lt;br /&gt;
| 910,000&lt;br /&gt;
| 455,000&lt;br /&gt;
| 91,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant anaconda]]&lt;br /&gt;
| [[File:Giant anaconda sprite.png|center]]&lt;br /&gt;
| 933,000&lt;br /&gt;
| 466,500&lt;br /&gt;
| 933&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant monitor lizard]]&lt;br /&gt;
| [[File:Giant monitor lizard sprite.png|center]]&lt;br /&gt;
| 933,000&lt;br /&gt;
| 466,500&lt;br /&gt;
| 559&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant sloth bear]]&lt;br /&gt;
| [[File:Giant sloth bear sprite.png|center]]&lt;br /&gt;
| 933,000&lt;br /&gt;
| 466,500&lt;br /&gt;
| 93,300&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant warthog]]&lt;br /&gt;
| [[File:Giant warthog sprite.png|center]]&lt;br /&gt;
| 933,000&lt;br /&gt;
| 466,500&lt;br /&gt;
| 93,300&lt;br /&gt;
|-&lt;br /&gt;
| [[Giraffe]]&lt;br /&gt;
| [[File:Giraffe sprite.png|center]]&lt;br /&gt;
| 1,000,000&lt;br /&gt;
| 500,000&lt;br /&gt;
| 100,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Ocean sunfish]]&lt;br /&gt;
| [[File:Ocean sunfish sprite.png|center]]&lt;br /&gt;
| 1,000,000&lt;br /&gt;
| 400,000&lt;br /&gt;
| 100,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Water buffalo]]&lt;br /&gt;
| [[File:Water buffalo sprite.png|center]]&lt;br /&gt;
| 1,000,000&lt;br /&gt;
| 500,000&lt;br /&gt;
| 100,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant black bear]]&lt;br /&gt;
| [[File:Giant black bear sprite.png|center]]&lt;br /&gt;
| 1,084,800&lt;br /&gt;
| 542,400&lt;br /&gt;
| 108,480&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant snapping turtle]]&lt;br /&gt;
| [[File:Giant snapping turtle sprite.png|center]]&lt;br /&gt;
| 1,104,000&lt;br /&gt;
| 552,000&lt;br /&gt;
| 828&lt;br /&gt;
|-&lt;br /&gt;
| [[Gigantic panda]]&lt;br /&gt;
| [[File:Gigantic panda sprite.png|center]]&lt;br /&gt;
| 1,160,900&lt;br /&gt;
| 580,450&lt;br /&gt;
| 1,339&lt;br /&gt;
|-&lt;br /&gt;
| [[Narwhal]]&lt;br /&gt;
| [[File:Narwhal sprite.png|center]]&lt;br /&gt;
| 1,200,000&lt;br /&gt;
| 600,000&lt;br /&gt;
| 120,000&lt;br /&gt;
|-&lt;br /&gt;
| '''Too big for &amp;lt;span id=&amp;quot;bridge&amp;quot;&amp;gt;[[bridge]]s&amp;lt;/span&amp;gt;'''&lt;br /&gt;
|&lt;br /&gt;
| 1,200,001&lt;br /&gt;
| 1,200,001&lt;br /&gt;
| 1,200,001&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant deer]]&lt;br /&gt;
| [[File:Giant deer sprite.png|center]]&lt;br /&gt;
| 1,237,600&lt;br /&gt;
| 618,800&lt;br /&gt;
| 123,760&lt;br /&gt;
|-&lt;br /&gt;
| [[Gigantic tortoise]] &amp;lt;small&amp;gt;(female)&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[File:Gigantic tortoise sprite.png|center]]&lt;br /&gt;
| 1,239,000&lt;br /&gt;
| 619,500&lt;br /&gt;
| 660&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant harp seal]]&lt;br /&gt;
| [[File:Giant harp seal sprite.png|center]]&lt;br /&gt;
| 1,428,900&lt;br /&gt;
| 714,450&lt;br /&gt;
| 14,289&lt;br /&gt;
|-&lt;br /&gt;
| [[Hippo]]&lt;br /&gt;
| [[File:Hippo sprite.png|center]]&lt;br /&gt;
| 1,500,000&lt;br /&gt;
| 750,000&lt;br /&gt;
| 50,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Sturgeon]]&lt;br /&gt;
| [[File:Sturgeon sprite.png|center]]&lt;br /&gt;
| 1,500,000&lt;br /&gt;
| 300,000&lt;br /&gt;
| 10,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Walrus]]&lt;br /&gt;
| [[File:Walrus sprite.png|center]]&lt;br /&gt;
| 1,500,000&lt;br /&gt;
| 750,000&lt;br /&gt;
| 150,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Elephant seal man]]&lt;br /&gt;
| [[File:Elephant seal man sprite.png|center]]&lt;br /&gt;
| 1,535,000&lt;br /&gt;
| 767,500&lt;br /&gt;
| 153,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Rhinoceros man]]&lt;br /&gt;
| [[File:Rhinoceros man sprite.png|center]]&lt;br /&gt;
| 1,535,000&lt;br /&gt;
| 767,500&lt;br /&gt;
| 153,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant grizzly bear]]&lt;br /&gt;
| [[File:Giant grizzly bear sprite.png|center]]&lt;br /&gt;
| 1,700,000&lt;br /&gt;
| 850,000&lt;br /&gt;
| 170,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant lion]]&lt;br /&gt;
| [[File:Giant lion sprite_anim.gif|center]]&lt;br /&gt;
| 1,700,000&lt;br /&gt;
| 850,000&lt;br /&gt;
| 170,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant python]]&lt;br /&gt;
| [[File:Giant python sprite.png|center]]&lt;br /&gt;
| 1,700,000&lt;br /&gt;
| 425,000&lt;br /&gt;
| 340&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant tapir]]&lt;br /&gt;
| [[File:Giant tapir sprite.png|center]]&lt;br /&gt;
| 1,700,000&lt;br /&gt;
| 850,000&lt;br /&gt;
| 170,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant tiger]]&lt;br /&gt;
| [[File:Giant tiger sprite.png|center]]&lt;br /&gt;
| 1,894,500&lt;br /&gt;
| 842,000&lt;br /&gt;
| 189,450&lt;br /&gt;
|-&lt;br /&gt;
| [[Great white shark]]&lt;br /&gt;
| [[File:Great white shark sprite.png|center]]&lt;br /&gt;
| 2,000,000&lt;br /&gt;
| 500,000&lt;br /&gt;
| 50,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Manta ray]]&lt;br /&gt;
| [[File:Manta ray sprite.png|center]]&lt;br /&gt;
| 2,300,000&lt;br /&gt;
| 500,000&lt;br /&gt;
| 100,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant muskox]]&lt;br /&gt;
| [[File:Giant muskox sprite.png|center]]&lt;br /&gt;
| 2,362,650&lt;br /&gt;
| 994,800&lt;br /&gt;
| 248,700&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant elk]]&lt;br /&gt;
| [[File:Giant elk sprite.png|center]]&lt;br /&gt;
| 2,478,000&lt;br /&gt;
| 1,239,000&lt;br /&gt;
| 247,800&lt;br /&gt;
|-&lt;br /&gt;
| [[Gigantic tortoise]] &amp;lt;small&amp;gt;(male)&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[File:Gigantic tortoise sprite.png|center]]&lt;br /&gt;
| 2,478,000&lt;br /&gt;
| 1,239,000&lt;br /&gt;
| 660&lt;br /&gt;
|-&lt;br /&gt;
| [[Draltha]]&lt;br /&gt;
| [[File:Draltha sprite.png|center]]&lt;br /&gt;
| 2,500,000&lt;br /&gt;
| 100,000&lt;br /&gt;
| 50,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Elephant man]] &amp;lt;small&amp;gt;'''(largest land-dwelling animal people)'''&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[File:Elephant man sprite.png|center]]&lt;br /&gt;
| 2,535,000&lt;br /&gt;
| 1,267,500&lt;br /&gt;
| 253,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Orca man]]&lt;br /&gt;
| [[File:Orca man sprite.png|center]]&lt;br /&gt;
| 2,535,000&lt;br /&gt;
| 1,267,500&lt;br /&gt;
| 91,260&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant moose|Giant moose cow]]&lt;br /&gt;
| [[File:Giant moose sprite.png|center]]&lt;br /&gt;
| 2,554,650&lt;br /&gt;
| 1,277,325&lt;br /&gt;
| 255,465&lt;br /&gt;
|-&lt;br /&gt;
| [[Elephant seal]] &amp;lt;small&amp;gt;(male)&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[File:Elephant seal sprite.png|center]]&lt;br /&gt;
| 3,000,000&lt;br /&gt;
| 1,500,000&lt;br /&gt;
| 300,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Rhinoceros]]&lt;br /&gt;
| [[File:Rhinoceros sprite.png|center]]&lt;br /&gt;
| 3,000,000&lt;br /&gt;
| 1,500,000&lt;br /&gt;
| 300,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Rutherer]]&lt;br /&gt;
| [[File:Rutherer sprite.png|center]]&lt;br /&gt;
| 3,000,000&lt;br /&gt;
| 1,500,000&lt;br /&gt;
| 300,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant alligator]]&lt;br /&gt;
| [[File:Giant alligator sprite.png|center]]&lt;br /&gt;
| 3,268,000&lt;br /&gt;
| 1,634,000&lt;br /&gt;
| 490&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant leopard seal]]&lt;br /&gt;
| [[File:Giant leopard seal sprite.png|center]]&lt;br /&gt;
| 3,268,000&lt;br /&gt;
| 1,634,000&lt;br /&gt;
| 326,800&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant polar bear]]&lt;br /&gt;
| [[File:Giant polar bear sprite.png|center]]&lt;br /&gt;
| 3,268,000&lt;br /&gt;
| 1,634,000&lt;br /&gt;
| 326,800&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant one-humped camel]]&lt;br /&gt;
| [[File:Giant one humped camel sprite.png|center]]&lt;br /&gt;
| 4,055,000&lt;br /&gt;
| 2,027,500&lt;br /&gt;
| 405,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant two-humped camel]]&lt;br /&gt;
| [[File:Giant two humped camel sprite.png|center]]&lt;br /&gt;
| 4,055,000&lt;br /&gt;
| 2,027,500&lt;br /&gt;
| 405,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant moose|Giant moose bull]]&lt;br /&gt;
| [[File:Giant moose sprite.png|center]]&lt;br /&gt;
| 4,257,750&lt;br /&gt;
| 2,128,875&lt;br /&gt;
| 255,465&lt;br /&gt;
|-&lt;br /&gt;
| [[Jabberer]]&lt;br /&gt;
| [[File:Jabberer sprite anim.gif|center]]&lt;br /&gt;
| 4,500,000&lt;br /&gt;
| 2,000,000&lt;br /&gt;
| 5,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Elephant]] &amp;lt;small&amp;gt;'''(biggest mundane land animal)'''&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[File:Elephant sprite.png|center]]&lt;br /&gt;
| 5,000,000&lt;br /&gt;
| 2,500,000&lt;br /&gt;
| 500,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Orca]]&lt;br /&gt;
| [[File:Orca sprite.png|center]]&lt;br /&gt;
| 5,000,000&lt;br /&gt;
| 2,500,000&lt;br /&gt;
| 180,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Ogre]]&lt;br /&gt;
| [[File:Ogre sprite.png|center]]&lt;br /&gt;
| 6,000,000&lt;br /&gt;
| 2,000,000&lt;br /&gt;
| 200,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant saltwater crocodile]]&lt;br /&gt;
| [[File:Giant saltwater crocodile sprite.png|center]]&lt;br /&gt;
| 6,440,000&lt;br /&gt;
| 3,220,000&lt;br /&gt;
| 483&lt;br /&gt;
|-&lt;br /&gt;
| [[Blind cave ogre]]&lt;br /&gt;
| [[File:Blind cave ogre sprite.png|center]]&lt;br /&gt;
| 7,000,000&lt;br /&gt;
| 2,500,000&lt;br /&gt;
| 250,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant elephant seal]] &amp;lt;small&amp;gt;(female)&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[File:Giant elephant seal sprite.png|center]]&lt;br /&gt;
| 7,316,400&lt;br /&gt;
| 3,658,200&lt;br /&gt;
| 731,640&lt;br /&gt;
|-&lt;br /&gt;
| [[Cyclops]]&lt;br /&gt;
| [[File:Cyclops sprite.png|center]]&lt;br /&gt;
| 8,000,000&lt;br /&gt;
| 2,000,000&lt;br /&gt;
| 200,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Ettin]]&lt;br /&gt;
| [[File:Ettin sprite.png|center]]&lt;br /&gt;
| 8,000,000&lt;br /&gt;
| 2,000,000&lt;br /&gt;
| 200,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Hydra]] &amp;lt;small&amp;gt;'''(smallest [[megabeast]])'''&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[File:Hydra sprite.png|center]]&lt;br /&gt;
| 8,000,000&lt;br /&gt;
| n/a&lt;br /&gt;
| 200,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Sea monster]]&lt;br /&gt;
| [[File:Sea monster sprite.png|center]]&lt;br /&gt;
| 8,000,000&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant giraffe]]&lt;br /&gt;
| [[File:Giant giraffe sprite.png|center]]&lt;br /&gt;
| 8,030,000&lt;br /&gt;
| 4,015,000&lt;br /&gt;
| 803,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant]] &amp;lt;small&amp;gt;'''(biggest semi-megabeast, biggest land sapient)'''&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[File:Giant sprite.png|center]]&lt;br /&gt;
| 9,000,000&lt;br /&gt;
| 3,000,000&lt;br /&gt;
| 200,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Sea serpent]]&lt;br /&gt;
| [[File:Sea serpent sprite.png|center]]&lt;br /&gt;
| 9,000,000&lt;br /&gt;
| n/a&lt;br /&gt;
| 6,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant narwhal]]&lt;br /&gt;
| [[File:Giant narwhal sprite.png|center]]&lt;br /&gt;
| 9,624,000&lt;br /&gt;
| 4,812,000&lt;br /&gt;
| 962,400&lt;br /&gt;
|-&lt;br /&gt;
| [[Demon]]&lt;br /&gt;
| [[File:beast_sprites_preview_anim.gif|center]]&lt;br /&gt;
| 10,000,000&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Forgotten beast]]&lt;br /&gt;
| [[File:beast_sprites_preview_anim.gif|center]]&lt;br /&gt;
| 10,000,000&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Titan]]&lt;br /&gt;
| [[File:beast_sprites_preview_anim.gif|center]]&lt;br /&gt;
| 10,000,000&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant hippo]]&lt;br /&gt;
| [[File:Giant hippo sprite.png|center]]&lt;br /&gt;
| 12,030,000&lt;br /&gt;
| 6,015,000&lt;br /&gt;
| 401,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant walrus]]&lt;br /&gt;
| [[File:Giant walrus sprite.png|center]]&lt;br /&gt;
| 12,030,000&lt;br /&gt;
| 6,015,000&lt;br /&gt;
| 1,203,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Sperm whale man]] &amp;lt;small&amp;gt;'''(biggest sapient being in-game)'''&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[File:Sperm whale man sprite.png|center]]&lt;br /&gt;
| 12,535,000&lt;br /&gt;
| 6,267,500&lt;br /&gt;
| 250,700&lt;br /&gt;
|-&lt;br /&gt;
| [[Basking shark]]&lt;br /&gt;
| [[File:Basking shark sprite.png|center]]&lt;br /&gt;
| 15,000,000&lt;br /&gt;
| 5,000,000&lt;br /&gt;
| 100,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Cave dragon]]&lt;br /&gt;
| [[File:Cave dragon sprite anim.gif|center]]&lt;br /&gt;
| 15,000,000&lt;br /&gt;
| n/a&lt;br /&gt;
| 6,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Bronze colossus]]&lt;br /&gt;
| [[File:Bronze colossus sprite.png|center]]&lt;br /&gt;
| 20,000,000&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Roc]] &amp;lt;small&amp;gt;'''(biggest flying creature)'''&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[File:Roc sprite.png|center]]&lt;br /&gt;
| 20,000,000&lt;br /&gt;
| 5,000,000&lt;br /&gt;
| 200,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Whale shark]]&lt;br /&gt;
| [[File:Whale shark sprite.png|center]]&lt;br /&gt;
| 20,000,000&lt;br /&gt;
| 5,000,000&lt;br /&gt;
| 1,000,000&lt;br /&gt;
|-&lt;br /&gt;
| '''Too big for &amp;lt;span id=&amp;quot;pressure plate&amp;quot;&amp;gt;[[pressure plate]]s&amp;lt;/span&amp;gt;'''&lt;br /&gt;
|&lt;br /&gt;
| 20,000,001&lt;br /&gt;
| 20,000,001&lt;br /&gt;
| 20,000,001&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant rhinoceros]]&lt;br /&gt;
| [[File:Giant rhinoceros sprite.png|center]]&lt;br /&gt;
| 24,000,000&lt;br /&gt;
| 12,000,000&lt;br /&gt;
| 2,400,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant elephant seal]] &amp;lt;small&amp;gt;(male)&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[File:Giant elephant seal sprite.png|center]]&lt;br /&gt;
| 24,120,000&lt;br /&gt;
| 12,060,000&lt;br /&gt;
| 2,412,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Dragon]] &amp;lt;small&amp;gt;'''(biggest megabeast)'''&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[File:Dragon sprite.png|center]]&lt;br /&gt;
| 25,000,000&lt;br /&gt;
| n/a&lt;br /&gt;
| 6,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Sperm whale]] &amp;lt;small&amp;gt;'''biggest mundane animal'''&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[File:Sperm whale sprite.png|center]]&lt;br /&gt;
| 25,000,000&lt;br /&gt;
| 12,500,000&lt;br /&gt;
| 500,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant elephant]] &amp;lt;small&amp;gt;'''(biggest land creature in-game)'''&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[File:Giant elephant sprite.png|center]]&lt;br /&gt;
| 40,000,000&lt;br /&gt;
| 20,000,000&lt;br /&gt;
| 4,000,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant orca]]&lt;br /&gt;
| [[File:Giant orca sprite.png|center]]&lt;br /&gt;
| 40,000,000&lt;br /&gt;
| 20,000,000&lt;br /&gt;
| 1,440,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant sperm whale]] &amp;lt;small&amp;gt;'''(biggest creature in-game)'''&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[File:Giant sperm whale sprite.png|center]]&lt;br /&gt;
| 200,000,000&lt;br /&gt;
| 100,000,000&lt;br /&gt;
| 4,000,000&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;span id=&amp;quot;end of list&amp;quot;&amp;gt; &amp;lt;/span&amp;gt;&lt;br /&gt;
[[#top of list|Jump to top ↑]]&lt;br /&gt;
[[ru:List of creatures by adult size]]&lt;/div&gt;</summary>
		<author><name>Zippy</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Carnotaurus&amp;diff=317919</id>
		<title>Carnotaurus</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Carnotaurus&amp;diff=317919"/>
		<updated>2026-07-11T16:02:44Z</updated>

		<summary type="html">&lt;p&gt;Zippy: Added butchering returns.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quality|Tattered}}&lt;br /&gt;
{{Creaturelookup/0&lt;br /&gt;
|image=carnotaurus_sprites.png&lt;br /&gt;
|portrait=carnotaurus_portrait_anim.gif&lt;br /&gt;
|bone=53&lt;br /&gt;
|meat=70&lt;br /&gt;
|fat=33&lt;br /&gt;
|skull=1&lt;br /&gt;
|lung=4&lt;br /&gt;
|intestine=6&lt;br /&gt;
|spleen=1&lt;br /&gt;
|kidney=2&lt;br /&gt;
|eye=2&lt;br /&gt;
|brain=1&lt;br /&gt;
|heart=1&lt;br /&gt;
|liver=2&lt;br /&gt;
|tripe=2&lt;br /&gt;
|gizzard=2&lt;br /&gt;
|sweetbread=1}}&lt;br /&gt;
{{av}}&lt;br /&gt;
{{creaturedesc}}&lt;br /&gt;
&lt;br /&gt;
{{gamedata}}&lt;br /&gt;
{{Creatures}}&lt;/div&gt;</summary>
		<author><name>Zippy</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Drepanopterus&amp;diff=317897</id>
		<title>Drepanopterus</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Drepanopterus&amp;diff=317897"/>
		<updated>2026-07-10T22:13:26Z</updated>

		<summary type="html">&lt;p&gt;Zippy: Forgot to add sprite/portrait images...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quality|Tattered}}&lt;br /&gt;
{{Creaturelookup/0&lt;br /&gt;
|image=drepanopterus_sprites.png&lt;br /&gt;
|portrait=drepanopterus_portrait_anim.gif&lt;br /&gt;
|wiki=Drepanopterus}} &amp;lt;!-- no wp redirect for &amp;quot;drepanopterus pentlandicus&amp;quot; --&amp;gt;&lt;br /&gt;
{{av}}&lt;br /&gt;
{{creaturedesc}}&lt;br /&gt;
'''Drepanopterus''' is an [[extinct]] [[aquatic]] [[vermin]] from the [[wikipedia:Devonian|Devonian]] era, found in [[temperate]] freshwater or brackish [[lake]]s and [[river]]s. They are usable for the [[fishing industry]], but only by [[Fishery|capturing a live fish]], rather than normal fishing, and also [[Kitchen|cookable]] with out cleaning.&lt;br /&gt;
&lt;br /&gt;
Some dwarves [[Preferences|like]] drepanopterus for their ''broad heads''.&lt;br /&gt;
{{gamedata}}&lt;br /&gt;
{{Vermin}}&lt;/div&gt;</summary>
		<author><name>Zippy</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Wiwaxia&amp;diff=317895</id>
		<title>Wiwaxia</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Wiwaxia&amp;diff=317895"/>
		<updated>2026-07-10T20:57:36Z</updated>

		<summary type="html">&lt;p&gt;Zippy: Replaced template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quality|Tattered}}&lt;br /&gt;
{{Creaturelookup/0&lt;br /&gt;
|image=wiwaxia_sprites.png&lt;br /&gt;
|portrait=wiwaxia_portrait_anim.gif&lt;br /&gt;
|wiki=Wiwaxia corrugata}}&lt;br /&gt;
{{av}}&lt;br /&gt;
{{creaturedesc}}&lt;br /&gt;
'''Wiwaxia''' is an [[extinct]] [[aquatic]] [[vermin]] from the [[wikipedia:Cambrian|Cambrian]] era, found in [[tropical]] oceans or saltwater [[pool]]s. They are not butcherable or fishable, although they have the {{token|COOKABLE_LIVE|creature}} token.&lt;br /&gt;
&lt;br /&gt;
Some dwarves [[Preferences|like]] wiwaxia for their ''spines''.&lt;br /&gt;
{{gamedata}}&lt;br /&gt;
{{Vermin}}&lt;/div&gt;</summary>
		<author><name>Zippy</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Tullimonstrum&amp;diff=317894</id>
		<title>Tullimonstrum</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Tullimonstrum&amp;diff=317894"/>
		<updated>2026-07-10T20:57:25Z</updated>

		<summary type="html">&lt;p&gt;Zippy: Replaced template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quality|Tattered}}&lt;br /&gt;
{{Creaturelookup/0&lt;br /&gt;
|image=tullimonstrum_sprites.png&lt;br /&gt;
|portrait=tullimonstrum_portrait_anim.gif}}&lt;br /&gt;
{{av}}&lt;br /&gt;
{{creaturedesc}}&lt;br /&gt;
&lt;br /&gt;
{{gamedata}}&lt;br /&gt;
{{Vermin}}&lt;/div&gt;</summary>
		<author><name>Zippy</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Sharovipteryx&amp;diff=317893</id>
		<title>Sharovipteryx</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Sharovipteryx&amp;diff=317893"/>
		<updated>2026-07-10T20:57:17Z</updated>

		<summary type="html">&lt;p&gt;Zippy: Replaced template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quality|Tattered}}&lt;br /&gt;
{{Creaturelookup/0&lt;br /&gt;
|image=sharovipteryx_sprites.png&lt;br /&gt;
|portrait=sharovipteryx_portrait_anim.gif}}&lt;br /&gt;
{{av}}&lt;br /&gt;
{{creaturedesc}}&lt;br /&gt;
&lt;br /&gt;
{{gamedata}}&lt;br /&gt;
{{Vermin}}&lt;/div&gt;</summary>
		<author><name>Zippy</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Pterodactylus&amp;diff=317892</id>
		<title>Pterodactylus</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Pterodactylus&amp;diff=317892"/>
		<updated>2026-07-10T20:57:07Z</updated>

		<summary type="html">&lt;p&gt;Zippy: Replaced template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quality|Tattered}}&lt;br /&gt;
{{Creaturelookup/0&lt;br /&gt;
|image=pterodactylus_sprites.png&lt;br /&gt;
|portrait=pterodactylus_portrait_anim.gif}}&lt;br /&gt;
{{av}}&lt;br /&gt;
{{creaturedesc}}&lt;br /&gt;
&lt;br /&gt;
{{gamedata}}&lt;br /&gt;
{{Vermin}}&lt;/div&gt;</summary>
		<author><name>Zippy</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Procompsognathus&amp;diff=317891</id>
		<title>Procompsognathus</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Procompsognathus&amp;diff=317891"/>
		<updated>2026-07-10T20:55:30Z</updated>

		<summary type="html">&lt;p&gt;Zippy: Replaced template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quality|Tattered}}&lt;br /&gt;
{{Creaturelookup/0&lt;br /&gt;
|image=procompsognathus_sprites.png&lt;br /&gt;
|portrait=procompsognathus_portrait_anim.gif}}&lt;br /&gt;
{{av}}&lt;br /&gt;
{{creaturedesc}}&lt;br /&gt;
&lt;br /&gt;
{{gamedata}}&lt;br /&gt;
{{Vermin}}&lt;/div&gt;</summary>
		<author><name>Zippy</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Ostenocaris&amp;diff=317890</id>
		<title>Ostenocaris</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Ostenocaris&amp;diff=317890"/>
		<updated>2026-07-10T20:55:09Z</updated>

		<summary type="html">&lt;p&gt;Zippy: Replaced template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quality|Tattered}}&lt;br /&gt;
{{Creaturelookup/0&lt;br /&gt;
|image=ostenocaris_sprites.png&lt;br /&gt;
|portrait=ostenocaris_portrait_anim.gif}}&lt;br /&gt;
{{av}}&lt;br /&gt;
{{creaturedesc}}&lt;br /&gt;
&lt;br /&gt;
{{gamedata}}&lt;br /&gt;
{{Vermin}}&lt;/div&gt;</summary>
		<author><name>Zippy</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Opabinia&amp;diff=317889</id>
		<title>Opabinia</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Opabinia&amp;diff=317889"/>
		<updated>2026-07-10T20:54:50Z</updated>

		<summary type="html">&lt;p&gt;Zippy: Replaced template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quality|Tattered}}&lt;br /&gt;
{{Creaturelookup/0&lt;br /&gt;
|image=opabinia_sprites.png&lt;br /&gt;
|portrait=opabinia_portrait_anim.gif&lt;br /&gt;
|wiki=Opabinia regalis}}&lt;br /&gt;
{{av}}&lt;br /&gt;
{{creaturedesc}}&lt;br /&gt;
'''Opabinia''' is an [[extinct]] [[aquatic]] [[vermin]] from the [[wikipedia:Cambrian|Cambrian]] era, found in [[tropical]] oceans or saltwater [[pool]]s. They are not butcherable or fishable, although they have the {{token|COOKABLE_LIVE|creature}} token.&lt;br /&gt;
&lt;br /&gt;
Some dwarves [[Preferences|like]] opabinia for their ''eyes'' and ''grasping proboscis''.&lt;br /&gt;
{{gamedata}}&lt;br /&gt;
{{Vermin}}&lt;/div&gt;</summary>
		<author><name>Zippy</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Oestocephalus&amp;diff=317888</id>
		<title>Oestocephalus</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Oestocephalus&amp;diff=317888"/>
		<updated>2026-07-10T20:54:41Z</updated>

		<summary type="html">&lt;p&gt;Zippy: Replaced template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quality|Tattered}}&lt;br /&gt;
{{Creaturelookup/0&lt;br /&gt;
|image=oestocephalus_sprites.png&lt;br /&gt;
|portrait=oestocephalus_portrait_anim.gif}}&lt;br /&gt;
{{av}}&lt;br /&gt;
{{creaturedesc}}&lt;br /&gt;
&lt;br /&gt;
{{gamedata}}&lt;br /&gt;
{{Vermin}}&lt;/div&gt;</summary>
		<author><name>Zippy</name></author>
	</entry>
</feed>