https://dwarffortresswiki.org/api.php?userExpLevel=registered&hidemyself=1&hidebots=1&urlversion=1&days=30&limit=50&target=DF2014%3ADoctor&action=feedrecentchanges&feedformat=atomDwarf Fortress Wiki - Changes related to "DF2014:Doctor" [en]2024-03-29T13:17:49ZRelated changesMediaWiki 1.35.11https://dwarffortresswiki.org/index.php?title=DF2014:Military_tactics&diff=298457&oldid=298446DF2014:Military tactics2024-03-11T23:39:26Z<p>Undo revision 298446 by <a href="/index.php/Special:Contributions/179.106.178.160" title="Special:Contributions/179.106.178.160">179.106.178.160</a> (<a href="/index.php?title=User_talk:179.106.178.160&action=edit&redlink=1" class="new" title="User talk:179.106.178.160 (page does not exist)">talk</a>) wrong version, as stated in the big red box at the top of the edit page</p>
<table class="diff diff-contentalign-left diff-editfont-monospace" data-mw="interface">
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 23:39, 11 March 2024</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Military tactics is an available skill at [[embark]].{{v|0.44.07}} When assigning squad members, military tactician appears as a relevant skill for squad-leading nobles/appointments.{{v|0.44.08}}</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Military tactics is an available skill at [[embark]].{{v|0.44.07}} When assigning squad members, military tactician appears as a relevant skill for squad-leading nobles/appointments.{{v|0.44.08}}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>A mission leader can increase this skill in pillage and raze missions when they gain a {{DFtext|positional advantage}} over the enemy. {{verify}}</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>A mission leader can increase this skill in pillage and raze missions when they gain a {{DFtext|positional advantage}} over the enemy<ins class="diffchange diffchange-inline">. It may then be possible for them to give demonstrations of the skill at a barracks</ins>.{{verify}}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{skills}}</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{skills}}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{Category|Military}}</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{Category|Military}}</div></td></tr>
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</table>Ziusudrahttps://dwarffortresswiki.org/index.php?title=DF2014:Fisherdwarf&diff=298451&oldid=269984DF2014:Fisherdwarf2024-03-11T23:15:21Z<p></p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 23:15, 11 March 2024</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l26" >Line 26:</td>
<td colspan="2" class="diff-lineno">Line 26:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Fisherdwarves can produce food, [[shell|craft material]] and [[extract]]able fish for a fortress as part of the [[fishing industry]].</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Fisherdwarves can produce food, [[shell|craft material]] and [[extract]]able fish for a fortress as part of the [[fishing industry]].</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Note that while it is possible to fish from any body of water, what you get will depend on '''where''' the water is - any body of water which <del class="diffchange diffchange-inline">is </del>not part of a river, lake, ocean, or cavern layer will always yield ''pond'' fish (i.e. [[turtle]]s). If you want to catch river fish, you must fish from the river's original tiles (or perform some [[DFHack]] trickery to mark your new tiles as being part of the river).{{cite forum|147408/5942325}}</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Note that while it is possible to fish from any body of water, what you get will depend on '''where''' the water is - any body of water which <ins class="diffchange diffchange-inline">was </ins>not <ins class="diffchange diffchange-inline">originally </ins>part of a river, lake, ocean, or cavern layer will always yield ''pond'' fish (i.e. [[turtle]]s). If you want to catch river fish, you must fish from the river's original tiles (or perform some [[DFHack]] trickery to mark your new tiles as being part of the river).{{cite forum|147408/5942325}}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>On an ocean embark, if your fisherdwarves are fishing in the caverns, and from a water area that is connected to the side of the map the ocean is on, your dwarves will catch ocean fish, including shell-bearing nautilus. This is because fish are "vermin" meaning they aren't bound by continual existence. As such, a fish that could be on any square can be fished from any other square. An indoor pond on an embark with a river should provide some river fish. It appears that fish-vermin cannot be caught, unless the tile you are fishing from is connected to a "water source" tile on the edge of the map.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>On an ocean embark, if your fisherdwarves are fishing in the caverns, and from a water area that is connected to the side of the map the ocean is on, your dwarves will catch ocean fish, including shell-bearing nautilus. This is because fish are "vermin" meaning they aren't bound by continual existence. As such, a fish that could be on any square can be fished from any other square. An indoor pond on an embark with a river should provide some river fish. It appears that fish-vermin cannot be caught, unless the tile you are fishing from is connected to a "water source" tile on the edge of the map.</div></td></tr>
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</table>Quietusthttps://dwarffortresswiki.org/index.php?title=DF2014:Military_tactics&diff=298446&oldid=272471DF2014:Military tactics2024-03-11T21:41:05Z<p>tested, embarked with a lvl 5 tactician, became a legendary teacher and trained a whole squad for 2 years, none of them have even dabbling tactician, v50.12</p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 21:41, 11 March 2024</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l18" >Line 18:</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Military tactics is an available skill at [[embark]].{{v|0.44.07}} When assigning squad members, military tactician appears as a relevant skill for squad-leading nobles/appointments.{{v|0.44.08}}</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Military tactics is an available skill at [[embark]].{{v|0.44.07}} When assigning squad members, military tactician appears as a relevant skill for squad-leading nobles/appointments.{{v|0.44.08}}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>A mission leader can increase this skill in pillage and raze missions when they gain a {{DFtext|positional advantage}} over the enemy<del class="diffchange diffchange-inline">. It may then be possible for them to give demonstrations of the skill at a barracks</del>.{{verify}}</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>A mission leader can increase this skill in pillage and raze missions when they gain a {{DFtext|positional advantage}} over the enemy. {{verify}}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{skills}}</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{skills}}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{Category|Military}}</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{Category|Military}}</div></td></tr>
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</table>179.106.178.160https://dwarffortresswiki.org/index.php?title=Template:Current/version&diff=298354&oldid=295420Template:Current/version2024-03-07T06:26:00Z<p>50.12</p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 06:26, 7 March 2024</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l1" >Line 1:</td>
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<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>50.<del class="diffchange diffchange-inline">11</del><noinclude></div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>50.<ins class="diffchange diffchange-inline">12</ins><noinclude></div></td></tr>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>This template is the most recent version (hopefully).</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>This template is the most recent version (hopefully).</div></td></tr>
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</table>Lethosor