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'''Metal''' is a [[material]] extracted from [[ore]] at a [[smelter]], turning the ore into '''bars'''* of pure metal. It is sometimes combined with other materials to form an '''alloy''' metal, which is also measured by the bar. An alloy usually improves on the properties of its components to give more uses and/or [[Item value|value]]. The metal bars resulting from [[smelting]] are used to make items such as [[weapon]]s, [[armor]], [[furniture]], and [[crafts]] at a [[Metalsmith's forge|forge]]. | '''Metal''' is a [[material]] extracted from [[ore]] at a [[smelter]], turning the ore into '''bars'''* of pure metal. It is sometimes combined with other materials to form an '''alloy''' metal, which is also measured by the bar. An alloy usually improves on the properties of its components to give more uses and/or [[Item value|value]]. The metal bars resulting from [[smelting]] are used to make items such as [[weapon]]s, [[armor]], [[furniture]], and [[crafts]] at a [[Metalsmith's forge|forge]]. | ||
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==Alloys== | ==Alloys== | ||
− | + | Many metals can be mixed together to create alloys. In a few cases these alloys will result in an overall increase in value, or the resultant alloy will be more powerful when used to forge weapons or armour. Many alloys result in no overall increase in wealth. The main use of these alloys is to allow you to dilute any valuable metals you import, or to create items with interesting colours: for instance, [[rose gold]] is purple. An additional benefit is reduced fuel use as in some cases you can create alloys from raw ores. | |
− | + | In terms of maximizing total material value, currently{{version|0.28.181.40d}} [[tin]] should be made into [[fine pewter]] or [[bronze]] or [[bismuth bronze]] (depending on availability of the necessary ores), and [[zinc]] should be made into [[brass]]. If [[copper]] is limited, it should be used for fine pewter. [[Nickel]] and [[lead]] do not form monetarily valuable alloys: | |
− | + | :*2 tin, 1 copper, and 1 lead can form 4 [[lay pewter]] worth 12, or 3 [[trifle pewter]] and 1 lead worth 14. | |
+ | :*2 nickel, 1 copper, and 1 zinc can form 4 [[nickel silver]] worth 12, or 2 nickel and 2 [[brass]] worth 18. | ||
− | + | However, nickel silver is [[magma-safe]], so it can be useful if you're short on nickel and [[iron]] and haven't found any [[bauxite]]. | |
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− | However, nickel silver is [[magma-safe]], so it can be useful if you're short on nickel and [[iron]] and haven't found any [[bauxite]] | ||
For a full chart of recipes for alloys, see [[smelting]]. | For a full chart of recipes for alloys, see [[smelting]]. | ||
== List of metals == | == List of metals == | ||
− | |||
− | |||
{{Metal table head}} | {{Metal table head}} | ||
− | {{Metal table row|name=[[Adamantine]]|color={{Tile| | + | {{Metal table row|name=[[Adamantine]]|color={{Tile|*|#0ff|#008080}}|ore=[[Raw adamantine]]|wpn=x 5.00|other=Everything except beds|dens=0.200|val=300|valinc=}} |
− | {{Metal table row|name=[[Aluminum]]|color={{Tile| | + | {{Metal table row|name=[[Aluminum]]|color={{Tile|*|#fff|#c0c0c0}}|ore=[[Native aluminum]]|wpn=|other=|dens=2.70|val=40|valinc=}} |
− | {{Metal table row|name=[[ | + | {{Metal table row|name=[[Billon]]|color={{Tile|*|#c0c0c0|#008080}}|ore=Copper + Silver|wpn=|other=|dens=8.93|val=6|valinc=+0}} |
− | {{Metal table row|name=[[ | + | {{Metal table row|name=[[Bismuth]]|color={{Tile|*|#f0f|#800080}}|ore=[[Bismuthinite]]|wpn=|other=only for Bismuth Bronze|dens=9.78|val=2|valinc=}} |
− | {{Metal table row|name=[[ | + | {{Metal table row|name=[[Bismuth bronze]]|color={{Tile|*|#ff0|#808000}}|ore=2 Copper + 1 Tin + 1 Bismuth #|wpn=x 0.75|other=|dens=8.25|val=6|valinc=+4}} |
− | {{Metal table row|name=[[ | + | {{Metal table row|name=[[Black bronze]]|color={{Tile|*|#800080|#808000}}|ore=2 Copper + 1 Silver + 1 Gold #|wpn=|other=|dens=8.93|val=11|valinc=+0}} |
− | {{Metal table row|name=[[ | + | {{Metal table row|name=[[Brass]]|color={{Tile|*|#ff0|#808000}}|ore=Zinc + Copper|wpn=|other=|dens=8.55|val=7|valinc=+5}} |
− | {{Metal table row|name=[[ | + | {{Metal table row|name=[[Bronze]]|color={{Tile|*|#808000|#800000}}|ore=Tin + Copper|wpn=x 0.75|other=|dens=8.25|val=5|valinc=+3}} |
− | {{Metal table row|name=[[ | + | {{Metal table row|name=[[Copper]]|color={{Tile|*|#808000|#800000}}|ore=[[Copper nuggets]], [[Malachite]], [[Tetrahedrite]]|wpn=x 0.66|other=|dens=8.93|val=2|valinc=}} |
− | {{Metal table row|name=[[ | + | {{Metal table row|name=[[Electrum]]|color={{Tile|*|#ff0|#808000}}|ore=Silver + Gold|wpn=|other=|dens=8.65|val=20|valinc=+0}} |
− | {{Metal table row|name=[[ | + | {{Metal table row|name=[[Fine pewter]]|color={{Tile|*|#fff|#c0c0c0}}|ore=3 Tin + 1 Copper|wpn=|other=|dens=7.28|val=5|valinc=+3}} |
− | |||
− | |||
− | |||
− | |||
− | === | + | {{Metal table row|name=[[Gold]]|color={{Tile|*|#ff0|#808000}}|ore=[[Gold nuggets]]|wpn=|other=|dens=19.32|val=30|valinc=}} |
− | |||
− | |||
− | {{Metal table row|name=[[ | + | {{Metal table row|name=[[Iron]]|color={{Tile|*|#808080|#c0c0c0}}|ore=[[Hematite]], [[Limonite]], [[Magnetite]]|wpn=x 1.00|other=[[Anvil]]s|dens=7.85|val=10|valinc=}} |
− | {{Metal table row|name=[[ | + | {{Metal table row|name=[[Lay pewter]]|color={{Tile|*|#008080|#c0c0c0}}|ore=2 Tin + 1 Copper + 1 Lead #|wpn=|other=|react=|dens=7.28|val=3|valinc=+1}} |
− | {{Metal table row|name=[[ | + | {{Metal table row|name=[[Lead]]|color={{Tile|*|#808080|#c0c0c0}}|ore=[[Galena]]|wpn=|other=|dens=11.34|val=2|valinc=}} |
− | {{Metal table row|name=[[ | + | {{Metal table row|name=[[Nickel]]|color={{Tile|*|#c0c0c0|#008080}}|ore=[[Garnierite]]|wpn=|other=|dens=8.80|val=2|valinc=}} |
− | {{Metal table row|name=[[ | + | {{Metal table row|name=[[Nickel silver]]|color={{Tile|*|#fff|#c0c0c0}}|ore= 2 Nickel + 1 Copper + 1 Zinc #|wpn=|other=|dens=8.65|val=3|valinc=+1}} |
− | {{Metal table row|name=[[ | + | {{Metal table row|name=[[Pig iron]]|color={{Tile|*|#808080|#c0c0c0}}|ore=Iron + [[flux]] stone + [[refined coal]] #|wpn=|other=Only used to make steel|dens=7.85|val=10|valinc=+0}} |
− | {{Metal table row|name=[[ | + | {{Metal table row|name=[[Platinum]]|color={{Tile|*|#fff|#c0c0c0}}|ore=[[Platinum nuggets]]|wpn=|other=|dens=21.40|val=40|valinc=}} |
− | {{Metal table row|name=[[ | + | {{Metal table row|name=[[Rose gold]]|color={{Tile|*|#f0f|#800080}}|ore=3 Gold + 1 Copper #|wpn=|other=|dens=19.32|val=23|valinc=+0}} |
− | {{Metal table row|name=[[ | + | {{Metal table row|name=[[Silver]]|color={{Tile|*|#fff|#c0c0c0}}|ore=[[Silver nuggets]], [[Horn silver]],<br /> [[Galena]] (50%), [[Tetrahedrite]] (20%) |wpn=x .50*|other=No [[pick]]s, [[crossbow]]s or [[ammo]]|dens=10.49|val=10|valinc=}} |
− | {{Metal table row|name=[[ | + | {{Metal table row|name=[[Steel]]|color={{Tile|*|#808080|#c0c0c0}}|ore=Iron + Pig iron + [[flux]] stone + [[refined coal]] #|wpn=x 1.33|other=[[Anvil]]s|dens=7.85|val=30|valinc=+20}} |
− | {{Metal table row|name=[[ | + | {{Metal table row|name=[[Sterling silver]]|color={{Tile|*|#fff|#c0c0c0}}|ore=3 Silver + 1 Copper #|wpn=|other=|dens=10.49|val=8|valinc=+0}} |
− | {{Metal table row|name=[[ | + | {{Metal table row|name=[[Tin]]|color={{Tile|*|#c0c0c0|#008080}}|ore=[[Cassiterite]]|wpn=|other=|dens=7.28|val=2|valinc=}} |
− | {{Metal table row|name=[[ | + | {{Metal table row|name=[[Trifle pewter]]|color={{Tile|*|#c0c0c0|#008080}}|ore=2 Tin + 1 Copper|wpn=|other=|react=|dens=7.28|val=4|valinc=+2}} |
− | {{Metal table row|name=[[ | + | {{Metal table row|name=[[Zinc]]|color={{Tile|*|#c0c0c0|#008080}}|ore=[[Sphalerite]]|wpn=|other=|dens=7.13|val=2|valinc=}} |
|} | |} | ||
''Legend:'' | ''Legend:'' | ||
− | + | :*'''Reaction''' indicates the recipe for an alloy metal; this does not include the [[fuel]] used in their creation. | |
− | :*'''Reaction''' indicates the | + | ::''#You can use only [[bar]]s of metal in this reaction, not ores. |
− | ::'' | ||
:*'''Weapons/Armor''' is the damage/blocking multiplier for weapons and armor in combat. Unless otherwise noted, any metal that can be used for weapons can also be used to make ammo, picks, and crossbows. | :*'''Weapons/Armor''' is the damage/blocking multiplier for weapons and armor in combat. Unless otherwise noted, any metal that can be used for weapons can also be used to make ammo, picks, and crossbows. | ||
− | ::''*Silver has a 50% armor multiplier, but can't voluntarily be used to make armor. However, a dwarf with a [[strange mood]] might forge armor | + | ::''*Silver has a 50% armor multiplier, but can't voluntarily be used to make armor. However, a dwarf with a [[strange mood]] might forge silver armor.'' |
:*'''Density''' is used to determine the different weight of finished objects. | :*'''Density''' is used to determine the different weight of finished objects. | ||
− | :*''' | + | :*'''Value''' is per bar. |
− | :*''' | + | :*'''Value Increase''' indicates the difference between the average [[value]] of the required bars of metals vs. the value of the resulting bars of alloy - what went in vs. what comes out, measured per bar. This table does not show increases in value from ores to bars of pure metals. |
+ | |||
+ | == Raw file == | ||
+ | |||
+ | This is for reference until the metal articles are written. Then, it will be deleted. | ||
+ | |||
+ | <pre>matgloss_metal | ||
+ | |||
+ | [OBJECT:MATGLOSS] | ||
+ | |||
+ | [MATGLOSS_METAL:IRON] | ||
+ | [NAME:iron][ADJ:iron][COLOR:0:7:1] | ||
+ | [VALUE:10] | ||
+ | [SPEC_HEAT:450] | ||
+ | [MELTING_POINT:12768] | ||
+ | [BOILING_POINT:15150] | ||
+ | [WEAPON][WEAPON_RANGED][AMMO][DIGGER][ARMOR][ANVIL] | ||
+ | [DAMAGE_PERC:100] | ||
+ | [BLOCK_PERC:100] | ||
+ | [SOLID_DENSITY:7850] | ||
+ | |||
+ | [MATGLOSS_METAL:GOLD] | ||
+ | [NAME:gold][ADJ:golden][COLOR:6:6:1] | ||
+ | [VALUE:30] | ||
+ | [SPEC_HEAT:129] | ||
+ | [MELTING_POINT:11915] | ||
+ | [BOILING_POINT:15141] | ||
+ | [SOLID_DENSITY:19320] | ||
+ | |||
+ | [MATGLOSS_METAL:SILVER] | ||
+ | [NAME:silver][ADJ:silver][COLOR:7:7:1] | ||
+ | [VALUE:10] | ||
+ | [SPEC_HEAT:230] | ||
+ | [MELTING_POINT:11731] | ||
+ | [BOILING_POINT:13892] | ||
+ | [WEAPON][AMMO] | ||
+ | [SOLID_DENSITY:10490] | ||
+ | |||
+ | [MATGLOSS_METAL:COPPER] | ||
+ | [NAME:copper][ADJ:copper][COLOR:6:4:0] | ||
+ | [VALUE:2] | ||
+ | [SPEC_HEAT:385] | ||
+ | [MELTING_POINT:11952] | ||
+ | [BOILING_POINT:14611] | ||
+ | [WEAPON][WEAPON_RANGED][AMMO][DIGGER][ARMOR] | ||
+ | [DAMAGE_PERC:66] | ||
+ | [BLOCK_PERC:66] | ||
+ | [SOLID_DENSITY:8930] | ||
+ | |||
+ | [MATGLOSS_METAL:NICKEL] | ||
+ | [NAME:nickel][ADJ:nickel][COLOR:7:3:0] | ||
+ | [VALUE:2] | ||
+ | [SPEC_HEAT:444] | ||
+ | [MELTING_POINT:12619] | ||
+ | [BOILING_POINT:15243] | ||
+ | [SOLID_DENSITY:8800] | ||
+ | |||
+ | [MATGLOSS_METAL:ZINC] | ||
+ | [NAME:zinc][ADJ:zinc][COLOR:7:3:0] | ||
+ | [VALUE:2] | ||
+ | [SPEC_HEAT:390] | ||
+ | [MELTING_POINT:10755] | ||
+ | [BOILING_POINT:11633] | ||
+ | [SOLID_DENSITY:7135] | ||
+ | |||
+ | [MATGLOSS_METAL:BRONZE] | ||
+ | [NAME:bronze][ADJ:bronze][COLOR:6:4:0] | ||
+ | [VALUE:5] | ||
+ | [SPEC_HEAT:435] | ||
+ | [MELTING_POINT:11868] | ||
+ | [BOILING_POINT:14140] | ||
+ | [WEAPON][WEAPON_RANGED][AMMO][DIGGER][ARMOR] | ||
+ | [DAMAGE_PERC:75] | ||
+ | [BLOCK_PERC:75] | ||
+ | [SOLID_DENSITY:8250] | ||
+ | |||
+ | [MATGLOSS_METAL:BRASS] | ||
+ | [NAME:brass][ADJ:brass][COLOR:6:6:1] | ||
+ | [VALUE:7] | ||
+ | [SPEC_HEAT:377] | ||
+ | [MELTING_POINT:11656] | ||
+ | [BOILING_POINT:14068] | ||
+ | [SOLID_DENSITY:8550] | ||
+ | |||
+ | [MATGLOSS_METAL:STEEL] | ||
+ | [NAME:steel][ADJ:steel][COLOR:0:7:1] | ||
+ | [VALUE:30] | ||
+ | [SPEC_HEAT:500] | ||
+ | [MELTING_POINT:12718] | ||
+ | [BOILING_POINT:14968] | ||
+ | [WEAPON][WEAPON_RANGED][AMMO][DIGGER][ARMOR][ANVIL] | ||
+ | [DAMAGE_PERC:133] | ||
+ | [BLOCK_PERC:133] | ||
+ | [SOLID_DENSITY:7850] | ||
+ | |||
+ | [MATGLOSS_METAL:PIG_IRON] | ||
+ | [NAME:pig iron][ADJ:pig iron][COLOR:0:7:1] | ||
+ | [VALUE:10] | ||
+ | [SPEC_HEAT:500] | ||
+ | [MELTING_POINT:12106] | ||
+ | [BOILING_POINT:13968] | ||
+ | [BRITTLE] | ||
+ | [SOLID_DENSITY:7850] | ||
+ | |||
+ | [MATGLOSS_METAL:PLATINUM] | ||
+ | [NAME:platinum][ADJ:platinum][COLOR:7:7:1] | ||
+ | [VALUE:40] | ||
+ | [SPEC_HEAT:130] | ||
+ | [MELTING_POINT:13182] | ||
+ | [BOILING_POINT:16885] | ||
+ | [SOLID_DENSITY:21400] | ||
+ | |||
+ | [MATGLOSS_METAL:ELECTRUM] | ||
+ | [NAME:electrum][ADJ:electrum][COLOR:6:6:1] | ||
+ | [VALUE:20] | ||
+ | [SPEC_HEAT:180] | ||
+ | [MELTING_POINT:11828] | ||
+ | [BOILING_POINT:14968] | ||
+ | [SOLID_DENSITY:8650] | ||
+ | |||
+ | [MATGLOSS_METAL:TIN] | ||
+ | [NAME:tin][ADJ:tin][COLOR:7:3:0] | ||
+ | [VALUE:2] | ||
+ | [SPEC_HEAT:210] | ||
+ | [MELTING_POINT:10417] | ||
+ | [BOILING_POINT:14684] | ||
+ | [SOLID_DENSITY:7280] | ||
+ | |||
+ | [MATGLOSS_METAL:PEWTER_FINE] | ||
+ | [NAME:fine pewter][ADJ:fine pewter][COLOR:7:7:1] | ||
+ | [VALUE:5] | ||
+ | [SPEC_HEAT:210] | ||
+ | [MELTING_POINT:10417] | ||
+ | [BOILING_POINT:14684] | ||
+ | [SOLID_DENSITY:7280] | ||
+ | |||
+ | [MATGLOSS_METAL:PEWTER_TRIFLE] | ||
+ | [NAME:trifle pewter][ADJ:trifle pewter][COLOR:7:3:0] | ||
+ | [VALUE:4] | ||
+ | [SPEC_HEAT:210] | ||
+ | [MELTING_POINT:10417] | ||
+ | [BOILING_POINT:14684] | ||
+ | [SOLID_DENSITY:7280] | ||
+ | |||
+ | [MATGLOSS_METAL:PEWTER_LAY] | ||
+ | [NAME:lay pewter][ADJ:lay pewter][COLOR:3:7:0] | ||
+ | [VALUE:3] | ||
+ | [SPEC_HEAT:210] | ||
+ | [MELTING_POINT:10417] | ||
+ | [BOILING_POINT:14684] | ||
+ | [SOLID_DENSITY:7280] | ||
+ | |||
+ | [MATGLOSS_METAL:LEAD] | ||
+ | [NAME:lead][ADJ:lead][COLOR:0:7:1] | ||
+ | [VALUE:2] | ||
+ | [SPEC_HEAT:130] | ||
+ | [MELTING_POINT:10589] | ||
+ | [BOILING_POINT:13148] | ||
+ | [SOLID_DENSITY:11340] | ||
+ | |||
+ | [MATGLOSS_METAL:ALUMINUM] | ||
+ | [NAME:aluminum][ADJ:aluminum][COLOR:7:7:1] | ||
+ | [VALUE:40] | ||
+ | [SPEC_HEAT:900] | ||
+ | [MELTING_POINT:11188] | ||
+ | [BOILING_POINT:14534] | ||
+ | [SOLID_DENSITY:2700] | ||
+ | |||
+ | temperature values unknown, used nickel | ||
+ | [MATGLOSS_METAL:NICKEL_SILVER] | ||
+ | [NAME:nickel silver][ADJ:nickel silver][COLOR:7:7:1] | ||
+ | [VALUE:3] | ||
+ | [SPEC_HEAT:444] | ||
+ | [MELTING_POINT:12619] | ||
+ | [BOILING_POINT:15243] | ||
+ | [SOLID_DENSITY:8650] | ||
+ | |||
+ | temperature values unknown, used copper | ||
+ | [MATGLOSS_METAL:BILLON] | ||
+ | [NAME:billon][ADJ:billon][COLOR:7:3:0] | ||
+ | [VALUE:6] | ||
+ | [SPEC_HEAT:385] | ||
+ | [MELTING_POINT:11952] | ||
+ | [BOILING_POINT:14611] | ||
+ | [SOLID_DENSITY:8930] used copper | ||
+ | |||
+ | temperature values unknown, used silver | ||
+ | value is weighted average of 3 silver and 1 copper | ||
+ | [MATGLOSS_METAL:STERLING_SILVER] | ||
+ | [NAME:sterling silver][ADJ:sterling silver][COLOR:7:7:1] | ||
+ | [VALUE:8] | ||
+ | [SPEC_HEAT:230] | ||
+ | [MELTING_POINT:11731] | ||
+ | [BOILING_POINT:13892] | ||
+ | [SOLID_DENSITY:10490] used silver | ||
+ | |||
+ | temperature values unknown, used copper | ||
+ | also called shakudo or hepatizon depending on the proportions | ||
+ | (some have no silver) | ||
+ | got the name from black corinthian bronze, though these proportions | ||
+ | are more like regular corinthian bronze/brass | ||
+ | I just wanted the liver-colored one, dropped "corinthian" | ||
+ | because it sounds too location/culture specific | ||
+ | value of 11 is the weighted average value of 2copper/1silver/1gold components | ||
+ | [MATGLOSS_METAL:BLACK_BRONZE] | ||
+ | [NAME:black bronze][ADJ:black bronze][COLOR:5:6:0] | ||
+ | [VALUE:11] | ||
+ | [SPEC_HEAT:385] | ||
+ | [MELTING_POINT:11952] | ||
+ | [BOILING_POINT:14611] | ||
+ | [SOLID_DENSITY:8930] | ||
+ | |||
+ | temperature values unknown, used gold | ||
+ | value is weighted average of 3 gold and 1 copper | ||
+ | [MATGLOSS_METAL:ROSE_GOLD] | ||
+ | [NAME:rose gold][ADJ:rose gold][COLOR:5:5:1] | ||
+ | [VALUE:23] | ||
+ | [SPEC_HEAT:129] | ||
+ | [MELTING_POINT:11915] | ||
+ | [BOILING_POINT:15141] | ||
+ | [SOLID_DENSITY:19320] used gold | ||
+ | |||
+ | bismuth itself is brittle, but you can alloy it with tin/copper to make a light-colored bronze | ||
+ | [MATGLOSS_METAL:BISMUTH] | ||
+ | [NAME:bismuth][ADJ:bismuth][COLOR:5:5:1] | ||
+ | [VALUE:2] | ||
+ | [SPEC_HEAT:123] | ||
+ | [MELTING_POINT:10488] | ||
+ | [BOILING_POINT:12815] | ||
+ | [BRITTLE] | ||
+ | [SOLID_DENSITY:9780] | ||
+ | |||
+ | you can make a lighter colored bronze by adding bismuth, | ||
+ | used temp values from bronze, used by incas, at least according to one source ha ha | ||
+ | [MATGLOSS_METAL:BISMUTH_BRONZE] | ||
+ | [NAME:bismuth bronze][ADJ:bismuth bronze][COLOR:6:6:1] | ||
+ | [VALUE:6] | ||
+ | [SPEC_HEAT:435] | ||
+ | [MELTING_POINT:11868] | ||
+ | [BOILING_POINT:14140] | ||
+ | [WEAPON][WEAPON_RANGED][AMMO][DIGGER][ARMOR] | ||
+ | [DAMAGE_PERC:75] | ||
+ | [BLOCK_PERC:75] | ||
+ | [SOLID_DENSITY:8250] used bronze | ||
+ | |||
+ | [MATGLOSS_METAL:ADAMANTINE] | ||
+ | [NAME:adamantine][ADJ:adamantine][COLOR:3:3:1] | ||
+ | [VALUE:300] | ||
+ | [SPEC_HEAT:7500] | ||
+ | [MELTING_POINT:25000] | ||
+ | [BOILING_POINT:50000] | ||
+ | [WEAPON][WEAPON_RANGED][AMMO][DIGGER][ARMOR][ANVIL][ANY_USE] | ||
+ | [WAFERS] | ||
+ | [DAMAGE_PERC:500] | ||
+ | [BLOCK_PERC:500] | ||
+ | [SOLID_DENSITY:200] | ||
+ | [DEEP]</pre> | ||
+ | [[Category:Metals]][[Category:Materials]] | ||
+ | |||
− | + | [[ru:Металл]] |