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+ | {{av}} | ||
{{Quality|Exceptional}} | {{Quality|Exceptional}} | ||
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{{minorspoiler}} | {{minorspoiler}} | ||
− | [[File:Cavern | + | [[File:Cavern 2014.png|thumb|351px|A cavern found underground.]] |
− | + | [[File:cavern2.jpg|thumb|351px|Art of an actual cavern.]] | |
+ | ''Not to be confused with [[Cave]].'' | ||
+ | |||
'''Caverns''' are ''huge'' natural underground tunnel systems, inhabited by strange and dangerous creatures. They go up, down, left, right, and just about anywhere else. Vanilla worlds provide three cavern layers. Number, size and z-position can be altered in the [[world generation]] parameters. | '''Caverns''' are ''huge'' natural underground tunnel systems, inhabited by strange and dangerous creatures. They go up, down, left, right, and just about anywhere else. Vanilla worlds provide three cavern layers. Number, size and z-position can be altered in the [[world generation]] parameters. | ||
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==Geography== | ==Geography== | ||
The top of the first cavern usually resides about 10-11 z-levels below the surface. | The top of the first cavern usually resides about 10-11 z-levels below the surface. | ||
− | Each cavern layer spans multiple z-levels. | + | Each cavern layer spans multiple z-levels, and is filled with [[water]] to a certain degree. This can range from a few pools at the bottom level to the whole layer being submerged, forming a gigantic underground sea, including [[fish]] and possibly camps of [[olm man|olm men]] and other [[fun]] aquatic creatures. |
− | + | The average amount of water cavern layers feature depends on your world generation settings, specifically | |
− | + | [CAVERN_LAYER_WATER_MIN:0] | |
− | + | [CAVERN_LAYER_WATER_MAX:100] | |
− | + | Beneath the third layer lies the [[magma sea]]. | |
− | + | If you hit caverns too often then you can create a custom world with a higher number for 'Z Levels Above Layer 1' - Levels of stone above the first cavern layer. Making this higher will guarantee at least this many levels to build your fortress, but will have no impact on how many z-levels thick the surface layer is. Also, the top of a cavern may be higher than the rest of a cavern, so in practice there will be more levels than this. | |
− | + | Generating worlds using the ISLAND template tend to produce much deeper caverns (hundreds of z-levels down) than those with the REGION template, where only 50-60 z levels will separate the surface from the Underworld. | |
− | |||
− | |||
===Features=== | ===Features=== | ||
− | + | Exploring the underground world, you may find a variety of special geographical features. When your dwarves discover a feature, an announcement window will let you know of it. | |
− | '''[[Deep pit]]s:''' Deep pits are... deep pits that connect one cavern level to the next. They have a fixed shape | + | '''[[Deep pit]]s:''' Deep pits are... deep pits that connect one cavern level to the next. They have a fixed shape. The top z-level, where the pit meets the next cavern level, is un-muddied rough rock floor where the normal space of the deep pit and the random rock spires of the cavern collide. |
If your map has an unseen [[cave-in]] at the beginning of embark, the caverns may have a deep pit somewhere. This occurs because some stone in the cavern above the deep pit is unsupported and falls down. This may be a bug. | If your map has an unseen [[cave-in]] at the beginning of embark, the caverns may have a deep pit somewhere. This occurs because some stone in the cavern above the deep pit is unsupported and falls down. This may be a bug. | ||
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! Level 1 !! Level 2 !! Level 3 !! Level 4 | ! Level 1 !! Level 2 !! Level 3 !! Level 4 | ||
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− | | | + | | {{Tile|M|5:1}} [[Amethyst man]] |
| || || {{check}} || | | || || {{check}} || | ||
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− | | | + | | {{Tile|a|6:0}} [[Amphibian man]]<sup>1</sup> |
| {{check}} || {{check}} || {{check}} || | | {{check}} || {{check}} || {{check}} || | ||
|- | |- | ||
− | | | + | | {{Tile|a|0:1}} [[Antman]]<sup>1</sup> |
| {{check}} || {{check}} || {{check}} || | | {{check}} || {{check}} || {{check}} || | ||
|- | |- | ||
− | | | + | | {{Tile|b|0:1}} [[Bat man]]<sup>1</sup> |
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|- | |- | ||
− | | | + | | {{Tile|B|7:1}} [[Blind cave bear]] |
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|- | |- | ||
− | | | + | | {{Tile|O|7:1}} [[Blind cave ogre]] |
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|- | |- | ||
− | | | + | | {{Tile|M|4:0}} [[Blood man]] |
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− | | | + | | {{Tile|b|5:0}} [[Bugbat]] |
| || {{check}} || {{check}} || | | || {{check}} || {{check}} || | ||
|- | |- | ||
− | | | + | | {{Tile|o|6:1}} [[Cave blob]] |
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|- | |- | ||
− | | | + | | {{Tile|C|7:0}} [[Cave crocodile]] |
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|- | |- | ||
− | | | + | | {{Tile|D|7:1}} [[Cave dragon]] |
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|- | |- | ||
− | | | + | | {{Tile|f|7:1}} [[Cave fish man]]<sup>1</sup> |
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|- | |- | ||
− | | | + | | {{Tile|f|6:1}} [[Cave floater]] |
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− | | | + | | {{Tile|s|0:1}} [[Cave swallow man]]<sup>1</sup> |
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|- | |- | ||
− | | | + | | {{Tile|e|7:1}} [[Creeping eye]] |
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− | | | + | | {{Tile|c|4:0}} [[Crundle]] |
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− | | | + | | {{Tile|D|6:1}} [[Draltha]] |
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|- | |- | ||
− | | | + | | {{Tile|d|7:0}} [[Drunian]] |
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|- | |- | ||
− | | | + | | {{Tile|E|6:0}} [[Elk bird]] |
| {{check}} || {{check}} || {{check}} || | | {{check}} || {{check}} || {{check}} || | ||
|- | |- | ||
− | | | + | | {{Tile|i|6:1}} [[Fire imp]] |
| {{check}} || {{check}} || {{check}} || {{check}} | | {{check}} || {{check}} || {{check}} || {{check}} | ||
|- | |- | ||
− | | | + | | {{Tile|M|4:1}} [[Fire man]] |
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|- | |- | ||
− | | | + | | {{Tile|o|6:0}} [[Flesh ball]] |
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− | | | + | | {{Tile|%|7:0}} [[Floating guts]] |
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|- | |- | ||
− | | | + | | {{Tile|M|0:1}} [[Gabbro man]] |
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− | | | + | | {{Tile|B|0:1}} [[Giant bat]] |
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− | | | + | | {{Tile|S|7:0}} [[Giant cave spider]] |
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− | | | + | | {{Tile|C|0:1}} [[Giant cave swallow]] |
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− | | | + | | {{Tile|T|7:0}} [[Giant cave toad]] |
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− | | | + | | {{Tile|W|6:0}} [[Giant earthworm]] |
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− | | | + | | {{Tile|m|6:0}} [[Giant mole]] |
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− | | | + | | {{Tile|O|7:1}} [[Giant olm]] |
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− | | | + | | {{Tile|R|6:0}} [[Giant rat]] |
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− | | | + | | {{Tile|g|6:1}} [[Gorlak]] |
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− | | | + | | {{Tile|G|2:1}} [[Green devourer]] |
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− | | | + | | {{Tile|g|2:1}} [[Gremlin]] |
| {{check}} || {{check}} || {{check}} || | | {{check}} || {{check}} || {{check}} || | ||
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− | | | + | | {{Tile|s|7:1}} [[Helmet snake]] |
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− | | | + | | {{Tile|h|0:1}} [[Hungry head]] |
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− | | | + | | {{Tile|M|0:1}} [[Iron man]] |
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− | | | + | | {{Tile|J|5:1}} [[Jabberer]] |
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− | | | + | | {{Tile|r|6:0}} [[Large rat]] |
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− | | | + | | {{Tile|C|0:1}} [[Magma crab]] |
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− | | | + | | {{Tile|M|4:1}} [[Magma man]] |
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− | | | + | | {{Tile|m|6:0}} [[Manera]] |
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− | | | + | | {{Tile|M|4:1}} [[Molemarian]] |
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− | | | + | | {{Tile|M|6:0}} [[Mud man]] |
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− | | | + | | {{Tile|n|4:1}} [[Naked mole dog]] |
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− | | | + | | {{Tile|o|7:1}} [[Olm man]]<sup>1</sup> |
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− | | | + | | {{Tile|m|5:0}} [[Plump helmet man]] |
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− | | | + | | {{Tile|p|1:1}} [[Pond grabber]] |
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− | | | + | | {{Tile|R|7:0}} [[Reacher]] |
| || {{check}} || {{check}} || | | || {{check}} || {{check}} || | ||
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− | | | + | | {{Tile|r|2:0}} [[Reptile man]]<sup>1</sup> |
| {{check}} || {{check}} || {{check}} || | | {{check}} || {{check}} || {{check}} || | ||
|- | |- | ||
− | | | + | | {{Tile|r|0:1}} [[Rodent man]]<sup>1</sup> |
| {{check}} || {{check}} || {{check}} || | | {{check}} || {{check}} || {{check}} || | ||
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− | | | + | | {{Tile|R|7:0}} [[Rutherer]] |
| || {{check}} || {{check}} || | | || {{check}} || {{check}} || | ||
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− | | | + | | {{Tile|s|7:1}} [[Serpent man]]<sup>1</sup> |
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|- | |- | ||
− | | | + | | {{Tile|t|6:0}} [[Troglodyte]] |
| {{check}} || {{check}} || || | | {{check}} || {{check}} || || | ||
|- | |- | ||
− | | | + | | {{Tile|T|0:1}} [[Troll]] |
| {{check}} || {{check}} || {{check}} || | | {{check}} || {{check}} || {{check}} || | ||
|- | |- | ||
− | | | + | | {{Tile|C|1:0}} [[Voracious cave crawler]] |
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|} | |} | ||
− | :<sup>1</sup> [[Animal | + | :<sup>1</sup> [[Animal people#Subterranean animal people|Subterranean animal people]] live in pre-existing "camps" and do not move in/out of caverns like other creatures. If they weren't there from the start, they will never be encountered, and if every animal man present is killed, they will ''not'' reappear from the edge of the map. |
− | |||
===Vermin=== | ===Vermin=== | ||
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! Level 1 !! Level 2 !! Level 3 !! Level 4 | ! Level 1 !! Level 2 !! Level 3 !! Level 4 | ||
|- | |- | ||
− | | | + | | {{Tile|∙|0:1}} [[Bat]] |
| {{check}} || {{check}} || || | | {{check}} || {{check}} || || | ||
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− | | | + | | {{Tile|∙|2:0}} [[Cap hopper]] |
| {{check}} || {{check}} || || | | {{check}} || {{check}} || || | ||
|- | |- | ||
− | | | + | | {{Tile|α|7:1}} [[Cave fish]] |
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|- | |- | ||
− | | | + | | {{Tile|¥|7:1}} [[Cave lobster]] |
| {{check}} || {{check}} || || | | {{check}} || {{check}} || || | ||
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− | | | + | | {{Tile|∙|7:0}} [[Cave spider]] |
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− | | | + | | {{Tile|∙|0:1}} [[Cave swallow]] |
| {{check}} || {{check}} || || | | {{check}} || {{check}} || || | ||
|- | |- | ||
− | | | + | | {{Tile|*|6:0}} [[Creepy crawler]] |
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|- | |- | ||
− | | | + | | {{Tile|∙|6:1}} [[Fire snake]] |
| || {{check}} || {{check}} || {{check}} | | || {{check}} || {{check}} || {{check}} | ||
|- | |- | ||
− | | | + | | {{Tile|∙|7:1}} [[Olm]] |
| {{check}} || {{check}} || || | | {{check}} || {{check}} || || | ||
|- | |- | ||
− | | | + | | {{Tile|{|7:1}} [[Purring maggot]] |
| || {{check}} || {{check}} || | | || {{check}} || {{check}} || | ||
|} | |} | ||
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! Level 1 !! Level 2 !! Level 3 | ! Level 1 !! Level 2 !! Level 3 | ||
|- | |- | ||
− | | | + | | {{Tile|:|7:1}} [[Cave wheat]] |
| {{check}} || {{check}} || {{check}} | | {{check}} || {{check}} || {{check}} | ||
|- | |- | ||
− | | | + | | {{Tile|:|1:1}} [[Dimple cup]] |
| {{check}} || {{check}} || {{check}} | | {{check}} || {{check}} || {{check}} | ||
|- | |- | ||
− | | | + | | {{Tile|:|7:0}} [[Pig tail]] |
| {{check}} || {{check}} || {{check}} | | {{check}} || {{check}} || {{check}} | ||
|- | |- | ||
− | | | + | | {{Tile|:|5:0}} [[Plump helmet]] |
| {{check}} || {{check}} || {{check}} | | {{check}} || {{check}} || {{check}} | ||
|- | |- | ||
− | | | + | | {{Tile|:|7:0}} [[Quarry bush]] |
| {{check}} || {{check}} || {{check}} | | {{check}} || {{check}} || {{check}} | ||
|- | |- | ||
− | | | + | | {{Tile|:|4:1}} [[Sweet pod]] |
| {{check}} || {{check}} || {{check}} | | {{check}} || {{check}} || {{check}} | ||
|} | |} | ||
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! Level 1 !! Level 2 !! Level 3 | ! Level 1 !! Level 2 !! Level 3 | ||
|- | |- | ||
− | | | + | | {{Tile|♠|7:1}} [[Tower-cap]] |
− | + | | {{check}} || {{check}} || | |
|- | |- | ||
− | | | + | | {{Tile|♣|6:1}} [[Fungiwood]] |
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| {{check}} || {{check}} || | | {{check}} || {{check}} || | ||
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− | | | + | | {{Tile|♠|4:1}} [[Goblin-cap]] |
| || {{check}} || {{check}} | | || {{check}} || {{check}} | ||
|- | |- | ||
− | | | + | | {{Tile|♣|3:0}} [[Spore tree]] |
− | | || | + | | || {{check}} || {{check}} |
|- | |- | ||
− | | | + | | {{Tile|♠|0:1}} [[Black-cap]] |
| || {{check}} || {{check}} | | || {{check}} || {{check}} | ||
|- | |- | ||
− | | | + | | {{Tile|│|5:1}} [[Tunnel tube]] |
− | | {{check}} || {{check}} | + | | || {{check}} || {{check}} |
|- | |- | ||
− | | | + | | {{Tile|♠|1:0}} [[Nether-cap]] |
− | | || | + | | || || {{check}} |
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+ | | {{Tile|╡|4:0}} [[Blood thorn]] | ||
+ | | || || {{check}} | ||
|} | |} | ||
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! Name | ! Name | ||
! Level 1 !! Level 2 !! Level 3 | ! Level 1 !! Level 2 !! Level 3 | ||
− | |||
− | |||
− | |||
|- | |- | ||
| {{Tile|.|3:1}} [[Cave moss]] | | {{Tile|.|3:1}} [[Cave moss]] | ||
− | | | + | | {{check}} || {{check}} || {{check}} |
|- | |- | ||
− | | {{Tile|.| | + | | {{Tile|.|7:1}} [[Floor fungus]] |
− | | | + | | {{check}} || {{check}} || {{check}} |
|} | |} | ||
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==Caravan and embark item availability== | ==Caravan and embark item availability== | ||
− | [[Embark]]ation and dwarven [[caravan]]s will only provide resources available in the first cavern level. Since [[purring maggot]]s don't appear in the first cavern level, unlike in 40d, you can't buy dwarven [[cheese]] or dwarven [[milk]] {{Bug|1449}}. A workaround is to edit the global [[raw file]]s to make purring maggots appear on level one | + | [[Embark]]ation and dwarven [[caravan]]s will only provide resources available in the first cavern level. Since [[purring maggot]]s don't appear in the first cavern level, unlike in 40d, you can't buy dwarven [[cheese]] or dwarven [[milk]] {{Bug|1449}}. A workaround is to edit the global [[raw file]]s to make purring maggots appear on level one, [[world generation|generate a new world]], then edit the raws of the new world to change the maggots back to normal before embark. |
{{Translation| dwarven = kor | elvish = nunòre | goblin = aspâd | human = rushan}} | {{Translation| dwarven = kor | elvish = nunòre | goblin = aspâd | human = rushan}} | ||
{{World|Biomes}} | {{World|Biomes}} |