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Editing Floodgate
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A '''floodgate''' is a gate which allows control of the flow of liquids, such as [[water]] or [[magma]]. They are operated by [[mechanism]]s, such as [[lever]]s or [[pressure plate]]s, which open and close them. When closed, they behave like walls, but when opened, allow liquids, objects, and [[creatures]] to pass over them. | A '''floodgate''' is a gate which allows control of the flow of liquids, such as [[water]] or [[magma]]. They are operated by [[mechanism]]s, such as [[lever]]s or [[pressure plate]]s, which open and close them. When closed, they behave like walls, but when opened, allow liquids, objects, and [[creatures]] to pass over them. | ||
− | Closed floodgates are shown in-game as "X" symbols. | + | Closed floodgates are shown in-game as "X" symbols. Open floodgates are completely invisible but could still be seen through "Look" menu or selected through "Set building Task/Pref". |
− | They can be manufactured from [[stone]] (at a [[mason's workshop]]), [[wood]] (at a [[carpenter's workshop]]), [[metal]] (at a [[metalsmith's forge]]), or [[glass]] (at a [[glass furnace]]) | + | They can be manufactured from [[stone]] (at a [[mason's workshop]]), [[wood]] (at a [[carpenter's workshop]]), [[metal]] (at a [[metalsmith's forge]]), or [[glass]] (at a [[glass furnace]]). Once manufactured, they are built in the desired location using the keys {{k|b}}, {{k|x}}. |
In most situations, simply using a [[door]] or raising [[bridge]] can be used in place of a floodgate - the latter of which provides a number of [[bridge#Floodgates|significant advantages]]. | In most situations, simply using a [[door]] or raising [[bridge]] can be used in place of a floodgate - the latter of which provides a number of [[bridge#Floodgates|significant advantages]]. | ||
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Floodgates are constructed [[orthogonal]]ly on a solid, completely flat, '''[[water depth|unflooded]]''' floor in the 'closed' position (Note that this means it is possible for careless dwarves to trap themselves on the wrong side of the gate). Adjacent walls are not necessary for placement, but ''are'' necessary for controlling liquids. A [[mechanic]] must then link up a [[lever]] or other triggering mechanism to the floodgate. This requires two [[mechanism]]s; the mechanic will haul one mechanism to the floodgate, work for a while, and then haul the other mechanism to the trigger to complete the task. | Floodgates are constructed [[orthogonal]]ly on a solid, completely flat, '''[[water depth|unflooded]]''' floor in the 'closed' position (Note that this means it is possible for careless dwarves to trap themselves on the wrong side of the gate). Adjacent walls are not necessary for placement, but ''are'' necessary for controlling liquids. A [[mechanic]] must then link up a [[lever]] or other triggering mechanism to the floodgate. This requires two [[mechanism]]s; the mechanic will haul one mechanism to the floodgate, work for a while, and then haul the other mechanism to the trigger to complete the task. | ||
− | You can build a floodgate over empty space, e.g. controlling water in a vertical path. First build a floor ({{k|b}}, {{k|C}}, {{k|f}}), after it is complete mark it for removal ({{k|d}}, {{k|n}}) and immediately designate your floodgate ({{k|b}}, {{k|x}}). You don't have to suspend either of these tasks to get both to complete. You may want to remove the stone or block left by removing the floor or it may be washed down to lower levels, possibly clogging another floodgate that is built on a floor or [[door]] | + | You can build a floodgate over empty space, e.g. controlling water in a vertical path. First build a floor ({{k|b}}, {{k|C}}, {{k|f}}), after it is complete mark it for removal ({{k|d}}, {{k|n}}) and immediately designate your floodgate ({{k|b}}, {{k|x}}). You don't have to suspend either of these tasks to get both to complete. You may want to remove the stone or block left by removing the floor or it may be washed down to lower levels, possibly clogging another floodgate that is built on a floor or [[door]]. |
==Activation== | ==Activation== |