v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
Editing Need
Jump to navigation
Jump to search
Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.
If you are creating a redirect to the current version's page, do not use any namespace. For example: use #REDIRECT [[Cat]], not #REDIRECT [[Main:Cat]] or #REDIRECT [[cv:Cat]]. See DF:Versions for more information.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
− | {{Quality| | + | {{Quality|Superior|01:25, 31 October 2016 (UTC)}} |
{{av}} | {{av}} | ||
+ | {{new in v0.42}} | ||
− | + | '''Needs''' affect a creature's focus. Needs that are unmet for long enough will become bad [[thought]]s. | |
− | + | The need system replaces the generalized [[on break]] feature of previous versions. Dwarves will sometimes perform jobs that satisfy their personal needs, instead of working for the betterment of the fortress. These personal fulfillment jobs generally come in two varieties: low-priority (indicated by green text, e.g. {{DFtext|Listen to Poetry|2:1}}), or high-priority (magenta text with an exclamation point, e.g. {{DFtext|Pray to Lorsïth!|5:1}}). Low-priority jobs may be cancelled to undertake a fortress job. High-priority jobs will not be cancelled for fortress jobs. | |
− | + | Needs are affected by [[personality trait]]s. For instance, a dwarf that values romance will be unfocused "after being unable to make romance", while a dwarf that personally values nature will be unfettered "after seeing animals". | |
− | + | Needs are shown in a dwarf's [[thoughts and preferences]] description page, which can be accessed by {{k|v}}iewing that dwarf then {{k|p}}, {{k|z}}, {{k|Enter}}, or from the {{k|u}}nit menu with {{k|v}}iew, {{k|Enter}}. | |
− | |||
− | |||
− | + | Degree of focus/unfocus: | |
− | |||
− | |||
{| class = "wikitable sortable" | {| class = "wikitable sortable" | ||
|- | |- | ||
− | | {{DFtext| | + | | {{DFtext|Unfettered|2:1}}|| 300 - 400 |
|- | |- | ||
− | | {{DFtext| | + | | {{DFtext|Level-headed|2:0}}|| 200 - 299 |
|- | |- | ||
− | | {{DFtext| | + | | {{DFtext|Untroubled|7:1}}|| 100 - 199 |
|- | |- | ||
− | | {{DFtext| | + | | {{DFtext|Not distracted|7:0}}|| -999 - 99 |
|- | |- | ||
− | | {{DFtext|Unfocused|6:0}}|| | + | | {{DFtext|Unfocused|6:0}}|| -9999 - -1000 |
|- | |- | ||
− | | {{DFtext|Distracted|6:1}}|| | + | | {{DFtext|Distracted|6:1}}|| -99999 - -10000 |
|- | |- | ||
− | | {{DFtext|Badly distracted|4:1}}|| | + | | {{DFtext|Badly distracted|4:1}}|| < -100000 |
|} | |} | ||
− | + | When a Need is satisfied, its value is refreshed to maximum (400), regardless of previous value. There is no minimum to how {{DFtext|Badly distracted|4:1}} a need can get. A deeper negative value won't further reduce total Focus, which is based on a ratio of all Need's Focus rating. | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | When a | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
{| class = "wikitable sortable" | {| class = "wikitable sortable" | ||
Line 85: | Line 35: | ||
!Negative | !Negative | ||
!Related [[Belief]] or [[Facet]] | !Related [[Belief]] or [[Facet]] | ||
− | ! | + | !Adventurer activity |
|- | |- | ||
|spending time with people | |spending time with people | ||
|being away from people | |being away from people | ||
|GREGARIOUSNESS | |GREGARIOUSNESS | ||
− | | | + | |Spea{{k|k}} to anyone or reply to greeting |
|- | |- | ||
|drinking | |drinking | ||
Line 100: | Line 50: | ||
|being unable to pray (to [deity]) | |being unable to pray (to [deity]) | ||
| | | | ||
− | |Pray | + | |Spea{{k|k}}, Pray to <Deity> |
|- | |- | ||
|staying occupied | |staying occupied | ||
|being unoccupied | |being unoccupied | ||
|HARD_WORK, ACTIVITY_LEVEL | |HARD_WORK, ACTIVITY_LEVEL | ||
− | | | + | |Very wide variety of actions |
|- | |- | ||
|doing something creative | |doing something creative | ||
|doing nothing creative | |doing nothing creative | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|ARTWORK | |ARTWORK | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|Perform or compose any work | |Perform or compose any work | ||
|- | |- | ||
Line 287: | Line 75: | ||
|being away from family | |being away from family | ||
|FAMILY | |FAMILY | ||
− | | | + | |Unimplemented |
|- | |- | ||
|being with friends | |being with friends | ||
Line 307: | Line 95: | ||
|a lack of introspection | |a lack of introspection | ||
|INTROSPECTION | |INTROSPECTION | ||
− | | | + | |Unknown |
|- | |- | ||
|making merry | |making merry | ||
Line 327: | Line 115: | ||
|being unable to practice a skill | |being unable to practice a skill | ||
|SKILL | |SKILL | ||
− | | | + | |Use any Skill |
|- | |- | ||
|taking it easy | |taking it easy | ||
|being unable to take it easy | |being unable to take it easy | ||
|LEISURE_TIME | |LEISURE_TIME | ||
− | |Unknown | + | |Unknown |
|- | |- | ||
|making romance | |making romance | ||
Line 347: | Line 135: | ||
|being away from great beasts | |being away from great beasts | ||
|EXCITEMENT_SEEKING, NATURE, CURIOSITY | |EXCITEMENT_SEEKING, NATURE, CURIOSITY | ||
− | |Uncertain, possibly encounter LARGE_ROAMING? | + | |Uncertain, possibly encounter LARGE_ROAMING? |
|- | |- | ||
|acquiring something | |acquiring something | ||
Line 357: | Line 145: | ||
|a lack of decent meals | |a lack of decent meals | ||
|IMMODERATION | |IMMODERATION | ||
− | | | + | |Unknown |
|- | |- | ||
|fighting | |fighting | ||
Line 377: | Line 165: | ||
|being unable to be extravagant | |being unable to be extravagant | ||
|IMMODESTY | |IMMODESTY | ||
− | |Wear any item with a quality modifier | + | |Wear any item with a quality modifier |
|- | |- | ||
|wandering | |wandering | ||
Line 400: | Line 188: | ||
|} | |} | ||
− | Satisfying any need will | + | Satisfying any need will result in a good thought and a decrease in stress. |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | {{Category|Creatures}} |