v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
Editing v0.31:Cheating
Jump to navigation
Jump to search
Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.
You are editing a page for an older version of Dwarf Fortress ("Main" is the current version, not "v0.31"). Please make sure you intend to do this. If you are here by mistake, see the current page instead.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 46: | Line 46: | ||
Not wanting to care for your dwarves? simply add [NO_EAT], [NO_SLEEP], and [NO_DRINK] to your dwarves' raws and never care for them again. (Warning when editing [NO_SLEEP], because sometimes dwarves will rest and just never wake up{{Verify}}) | Not wanting to care for your dwarves? simply add [NO_EAT], [NO_SLEEP], and [NO_DRINK] to your dwarves' raws and never care for them again. (Warning when editing [NO_SLEEP], because sometimes dwarves will rest and just never wake up{{Verify}}) | ||
− | As an added bonus, try adding [NOFEAR], [NOBREATHE], [NOSTUN], [NONAUSEA], [NOPAIN], [NO_DIZZINESS], [NO_FEVERS], and [NOEXERT] as well. | + | As an added bonus, try adding [NOFEAR], [NOBREATHE], [NOSTUN], [NONAUSEA], [NOPAIN], [NO_DIZZINESS], [NO_FEVERS], and [NOEXERT] as well. |
(Warning, editing this may cause the game to crash.{{Verify}}) | (Warning, editing this may cause the game to crash.{{Verify}}) | ||
Line 125: | Line 125: | ||
<div style="height:200px; overflow:scroll;"> | <div style="height:200px; overflow:scroll;"> | ||
− | + | [SKILL_RATES:5000:NONE:NONE:NONE] | |
− | + | [PHYS_ATT_RANGE:STRENGTH:1250:1500:1750:2000:2500:3000:5000] +++ | |
− | + | [PHYS_ATT_RATES:STRENGTH:-5000:NONE:NONE:NONE] | |
− | + | [PHYS_ATT_CAP_PERC:STRENGTH:5000:NONE:NONE:NONE] | |
− | + | [PHYS_ATT_RANGE:TOUGHNESS:1250:1500:1750:2000:2500:3000:5000] +++ | |
− | + | [PHYS_ATT_RATES:TOUGHNESS:-5000:NONE:NONE:NONE] | |
− | + | [PHYS_ATT_CAP_PERC:TOUGHNESS:5000:NONE:NONE:NONE] | |
− | + | [PHYS_ATT_RANGE:AGILITY:1250:1500:1750:2000:2500:3000:5000] +++ | |
− | + | [PHYS_ATT_RATES:AGILITY:-5000:NONE:NONE:NONE] | |
− | + | [PHYS_ATT_CAP_PERC:AGILITY:5000:NONE:NONE:NONE] | |
− | + | [PHYS_ATT_RANGE:ENDURANCE:1250:1500:1750:2000:2500:3000:5000] +++ | |
− | + | [PHYS_ATT_RATES:ENDURANCE:-5000:NONE:NONE:NONE] | |
− | + | [PHYS_ATT_CAP_PERC:ENDURANCE:5000] | |
− | + | [PHYS_ATT_RANGE:RECUPERATION:1250:1500:1750:2000:2500:3000:5000] +++ | |
− | + | [PHYS_ATT_RATES:RECUPERATION:-5000:NONE:NONE:NONE] | |
− | + | [PHYS_ATT_CAP_PERC:RECUPERATION:5000] | |
− | + | [PHYS_ATT_RANGE:DISEASE_RESISTANCE:1250:1500:1750:2000:2500:3000:5000] +++ | |
− | + | [PHYS_ATT_RATES:DISEASE_RESISTANCE:-5000:NONE:NONE:NONE] | |
− | + | [PHYS_ATT_CAP_PERC:DISEASE_RESISTANCE:5000] | |
− | + | [MENT_ATT_RANGE:FOCUS:1250:1500:1750:2000:2500:3000:5000] +++ | |
− | + | [MENT_ATT_RATES:FOCUS:-5000:NONE:NONE:NONE] | |
− | + | [MENT_ATT_CAP_PERC:FOCUS:5000] | |
− | + | [MENT_ATT_RANGE:CREATIVITY:1250:1500:1750:2000:2500:3000:5000] +++ | |
− | + | [MENT_ATT_RATES:CREATIVITY:-5000:NONE:NONE:NONE] | |
− | + | [MENT_ATT_CAP_PERC:CREATIVITY:5000] | |
− | + | [MENT_ATT_RANGE:PATIENCE:1250:1500:1750:2000:2500:3000:5000] +++ | |
− | + | [MENT_ATT_RATES:PATIENCE:-5000:NONE:NONE:NONE] | |
− | + | [MENT_ATT_CAP_PERC:PATIENCE:5000] | |
− | + | [MENT_ATT_RANGE:MEMORY:1250:1500:1750:2000:2500:3000:5000] +++ | |
− | + | [MENT_ATT_RATES:MEMORY:-5000:NONE:NONE:NONE] | |
− | + | [MENT_ATT_CAP_PERC:MEMORY:5000] | |
− | + | [MENT_ATT_RANGE:SPATIAL_SENSE:1250:1500:1750:2000:2500:3000:5000] +++ | |
− | + | [MENT_ATT_RATES:SPATIAL_SENSE:-5000:NONE:NONE:NONE] | |
− | + | [MENT_ATT_CAP_PERC:SPATIAL_SENSE:5000] | |
− | + | [MENT_ATT_RANGE:EMPATHY:1250:1500:1750:2000:2500:3000:5000] +++ | |
− | + | [MENT_ATT_RATES:EMPATHY:-5000:NONE:NONE:NONE] | |
− | + | [MENT_ATT_CAP_PERC:EMPATHY:5000] | |
− | + | [MENT_ATT_RANGE:MUSICALITY:1250:1500:1750:2000:2500:3000:5000] +++ | |
− | + | [MENT_ATT_RATES:MUSICALITY:-5000:NONE:NONE:NONE] | |
− | + | [MENT_ATT_CAP_PERC:MUSICALITY:5000] | |
− | + | [MENT_ATT_RANGE:ANALYTICAL_ABILITY:1250:1500:1750:2000:2500:3000:5000] +++ | |
− | + | [MENT_ATT_RATES:ANALYTICAL_ABILITY:-5000:NONE:NONE:NONE] | |
− | + | [MENT_ATT_CAP_PERC:ANALYTICAL_ABILITY:5000] | |
− | + | [MENT_ATT_RANGE:LINGUISTIC_ABILITY:1250:1500:1750:2000:2500:3000:5000] +++ | |
− | + | [MENT_ATT_RATES:LINGUISTIC_ABILITY:-5000:NONE:NONE:NONE] | |
− | + | [MENT_ATT_CAP_PERC:LINGUISTIC_ABILITY:5000] | |
− | + | [MENT_ATT_RANGE:INTUITION:1250:1500:1750:2000:2500:3000:5000] +++ | |
− | + | [MENT_ATT_RATES:INTUITION:-5000:NONE:NONE:NONE] | |
− | + | [MENT_ATT_CAP_PERC:INTUITION:5000] | |
− | + | [MENT_ATT_RANGE:WILLPOWER:1250:1500:1750:2000:2500:3000:5000] +++ | |
− | + | [MENT_ATT_RATES:WILLPOWER:-5000:NONE:NONE:NONE] | |
− | + | [MENT_ATT_CAP_PERC:WILLPOWER:5000] | |
− | + | [MENT_ATT_RANGE:SOCIAL_AWARENESS:1250:1500:1750:2000:2500:3000:5000] +++ | |
− | + | [MENT_ATT_RATES:SOCIAL_AWARENESS:-5000:NONE:NONE:NONE] | |
− | + | [MENT_ATT_CAP_PERC:SOCIAL_AWARENESS:5000] | |
− | + | [MENT_ATT_RANGE:KINESTHETIC_SENSE:1250:1500:1750:2000:2500:3000:5000] +++ | |
− | + | [MENT_ATT_RATES:KINESTHETIC_SENSE:-5000:NONE:NONE:NONE] | |
− | + | [MENT_ATT_CAP_PERC:KINESTHETIC_SENSE:5000] | |
</div> | </div> | ||
===No More skill loss=== | ===No More skill loss=== | ||
− | Are you tired of your | + | Are you tired of your dwarfs having red stats after a few years? If so, try adding this mod by [http://www.bay12forums.com/smf/index.php?topic=61016.0 LordSnow] to df_folder/data/save/region/raw/objects/creature_standard.txt in the "dwarf" section. |
<div style="height:200px; overflow:scroll;"> | <div style="height:200px; overflow:scroll;"> | ||
Line 664: | Line 664: | ||
[PERMITTED_REACTION:PRACTICE_CARPENTRY] | [PERMITTED_REACTION:PRACTICE_CARPENTRY] | ||
[PERMITTED_REACTION:PRACTICE_CLOTHESMAKING] | [PERMITTED_REACTION:PRACTICE_CLOTHESMAKING] | ||
− | |||
[PERMITTED_REACTION:PRACTICE_DESIGNBUILDING] | [PERMITTED_REACTION:PRACTICE_DESIGNBUILDING] | ||
[PERMITTED_REACTION:PRACTICE_DIAGNOSIS] | [PERMITTED_REACTION:PRACTICE_DIAGNOSIS] | ||
Line 856: | Line 855: | ||
None of these cheats require creating a new world. Turn peat into glass, basalt into platinum, and combine iron, diorite, and coal to make steel. | None of these cheats require creating a new world. Turn peat into glass, basalt into platinum, and combine iron, diorite, and coal to make steel. | ||
− | |||
===Easy Metal=== | ===Easy Metal=== |