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Editing v0.31:Version number
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{{av}} | {{av}} | ||
− | + | The '''version number''' identifies each [[Dwarf Fortress]] release. [[Toady|Tarn Adams]] assigns it when he publishes a release. Version numbers come in two forms, the newer short form and the older long form. | |
+ | |||
+ | =Newer short form:= | ||
+ | Version numbers are composed of three numbers. Each component has its own meaning: | ||
# The first number is how many hundreds of core components have been completed. | # The first number is how many hundreds of core components have been completed. | ||
# The second number is the total number of [http://www.bay12games.com/dwarves/dev.html core] components completed. | # The second number is the total number of [http://www.bay12games.com/dwarves/dev.html core] components completed. | ||
− | # The third number is increased by one for each | + | # The third number is increased by one for each bug-fix release of a version. |
==Example== | ==Example== | ||
− | v0.31. | + | v0.31.03, the 3rd bugfix release of the version of Dwarf Fortress with 31 core components complete. |
{| style='width: 25em; margin: 1em auto; border-spacing: 0; text-align: center' | {| style='width: 25em; margin: 1em auto; border-spacing: 0; text-align: center' | ||
|- | |- | ||
Line 17: | Line 18: | ||
| colspan='2' style='font-size: 200%; padding: 0.2em; border-bottom: 3px solid #9df; background: #eef5ff' | 31 | | colspan='2' style='font-size: 200%; padding: 0.2em; border-bottom: 3px solid #9df; background: #eef5ff' | 31 | ||
| colspan='1' style='font-size: 200%; padding: 0' | . | | colspan='1' style='font-size: 200%; padding: 0' | . | ||
− | | colspan='2' style='font-size: 200%; padding: 0.2em; border-bottom: 3px solid #db8; background: #fff5ee' | | + | | colspan='2' style='font-size: 200%; padding: 0.2em; border-bottom: 3px solid #db8; background: #fff5ee' | 03 |
| colspan='2' | | | colspan='2' | | ||
|- | |- | ||
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| colspan='8' style='padding: 0.25em; border: 2px solid #9df; background: #eef5ff' | 31 '''core''' components completed | | colspan='8' style='padding: 0.25em; border: 2px solid #9df; background: #eef5ff' | 31 '''core''' components completed | ||
| width='2em' |<div style='width: 1.5em'></div> | | width='2em' |<div style='width: 1.5em'></div> | ||
− | | colspan='2' style='padding: 0.25em; border: 2px solid #db8; background: #fff5ee' | | + | | colspan='2' style='padding: 0.25em; border: 2px solid #db8; background: #fff5ee' | 3rd '''bug-fix''' release |
+ | |} | ||
+ | |||
+ | |||
+ | =Older long form:= | ||
+ | Version numbers are composed of four numbers and a letter, and possibly another number after the letter. Each component has its own meaning: | ||
+ | |||
+ | # The first number is how many hundreds of core components have been completed. | ||
+ | # The second number is the total number of [http://www.bay12games.com/dwarves/dev.html core] components completed. | ||
+ | # The third number is the total number of required components completed. The page listing these is currently inaccessible. | ||
+ | # The fourth number is the total number of bloat components completed. The page listing these is currently inaccessible. | ||
+ | # The adjacent letter is increased by one alphabetically for each bug-fix release of a version. | ||
+ | # The number after the letter refers to openGL optimizations. These reflect no changes to the gameplay; only to top-level interface and improved performance on newer video cards. | ||
+ | |||
+ | ==Example== | ||
+ | v0.28.181.40d19, the 19th optimisation release of the 4th bugfix release of the version of Dwarf Fortress with 28 core components, 181 required components and 40 bloat components complete. | ||
+ | {| style='width: 35em; margin: 1em auto; border-spacing: 0; text-align: center' | ||
+ | |- | ||
+ | | colspan='4' | | ||
+ | | colspan='2' width='1%' style='font-size: 200%; padding: 0.2em; border-bottom: 3px solid #999; background: #eeeeee' | 0 | ||
+ | | colspan='2' width='1%' style='font-size: 200%; padding: 0' | . | ||
+ | | colspan='2' width='1%' style='font-size: 200%; padding: 0.2em; border-bottom: 3px solid #9df; background: #eef5ff' | 28 | ||
+ | | colspan='2' width='1%' style='font-size: 200%; padding: 0' | . | ||
+ | | colspan='2' width='1%' style='font-size: 200%; padding: 0.2em; border-bottom: 3px solid #db8; background: #fff5ee' | 181 | ||
+ | | colspan='2' width='1%' style='font-size: 200%; padding: 0' | . | ||
+ | | colspan='2' width='1%' style='font-size: 200%; padding: 0.2em; border-bottom: 3px solid #bd8; background: #f5ffee' | 40 | ||
+ | | colspan='3' width='1%' style='font-size: 200%; padding: 0.2em; border-bottom: 3px solid #999; background: #eeeeee' | d19 | ||
+ | | colspan='4' | | ||
+ | |- | ||
+ | | style='height: 1em' | | ||
+ | | style='border-bottom: 1px solid #999' | | ||
+ | | style='width: 1em; border-bottom: 1px solid #999' | | ||
+ | | style='width: 15em' style='border-bottom: 1px solid #999' | | ||
+ | | width='1%' style='border-right: 1px solid #999; border-bottom: 1px solid #999' | | ||
+ | | width='1%' style='border-left: 1px solid #999' | | ||
+ | | width='1%' style='border-bottom: 1px solid #9df' | | ||
+ | | width='1%' style='border-bottom: 1px solid #9df' | | ||
+ | | width='1%' style='border-right: 1px solid #9df; border-bottom: 1px solid #9df' | | ||
+ | | width='1%' style='border-left: 1px solid #9df' | | ||
+ | || | ||
+ | || | ||
+ | | width='1%' style='border-right: 1px solid #db8' | | ||
+ | | width='1%' style='border-left: 1px solid #db8' | | ||
+ | || | ||
+ | || | ||
+ | | width='1%' style='border-right: 1px solid #bd8' | | ||
+ | | width='1%' style='border-left: 1px solid #bd8; border-bottom: 1px solid #bd8' | | ||
+ | | width='1%' style='border-bottom: 1px solid #bd8' | | ||
+ | | style='border-right: 1px solid #999' | | ||
+ | | width='1%' style='border-bottom: 1px solid #999; border-left: 1px solid #999' | | ||
+ | | style='width: 3em; border-bottom: 1px solid #999'| | ||
+ | | style='width: 3em; border-bottom: 1px solid #999' | | ||
+ | | style='border-bottom: 1px solid #999' | | ||
+ | | style='height: 1em' | | ||
+ | |- | ||
+ | | style='height: 1em; border-right: 1px solid #999' | | ||
+ | | style='border-left: 1px solid #999; border-top: 1px solid #999' | | ||
+ | | style='border-top: 1px solid #999' | | ||
+ | | style='border-top: 1px solid #999' | | ||
+ | | style='border-top: 1px solid #999' | | ||
+ | | style='border-right: 1px solid #9df' | | ||
+ | | style='border-left: 1px solid #9df; border-top: 1px solid #9df' | | ||
+ | | style='border-top: 1px solid #9df' | | ||
+ | | width='1%' style='border-top: 1px solid #9df' | | ||
+ | | width='1%' | | ||
+ | || | ||
+ | || | ||
+ | | width='1%' style='border-right: 1px solid #db8' | | ||
+ | | width='1%' style='border-left: 1px solid #db8' | | ||
+ | || | ||
+ | || | ||
+ | || | ||
+ | | width='1%' style='border-top: 1px solid #bd8' | | ||
+ | | width='1%' style='border-right: 1px solid #bd8; border-top: 1px solid #bd8' | | ||
+ | | width='1%' style='border-left: 1px solid #bd8' | | ||
+ | | width='1%' style='border-top: 1px solid #999' | | ||
+ | | style='border-top: 1px solid #999' | | ||
+ | | style='border-top: 1px solid #999' | | ||
+ | | style='border-right: 1px solid #999; border-top: 1px solid #999' | | ||
+ | | style='border-left: 1px solid #999' | | ||
+ | |- | ||
+ | | colspan='2' style='padding: 0.25em; border: 2px solid #999; background: #eeeeee' | Fewer than 100 '''core''' components complete | ||
+ | | colspan='1' | <div style='width: 1.5em'></div> | ||
+ | | colspan='5' style='padding: 0.25em; border: 2px solid #9df; background: #eef5ff' | 28 '''core''' components completed | ||
+ | | colspan='1' | <div style='width: 0.5em'></div> | ||
+ | | colspan='8' style='padding: 0.25em; border: 2px solid #db8; background: #fff5ee' | 181 '''required''' components completed | ||
+ | | colspan='1' | <div style='width: 0.5em'></div> | ||
+ | | colspan='4' style='padding: 0.25em; border: 2px solid #bd8; background: #f5ffee' | 40 '''bloat''' components completed | ||
+ | | colspan='1' | <div style='width: 1.5em'></div> | ||
+ | | colspan='2' style='padding: 0.25em; border: 2px solid #999; background: #eeeeee' | A fourth '''bug-fix''' release. A 19th '''openGL update'''. | ||
|} | |} |