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	<id>https://dwarffortresswiki.org/index.php?action=history&amp;feed=atom&amp;title=Mayor</id>
	<title>Mayor - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://dwarffortresswiki.org/index.php?action=history&amp;feed=atom&amp;title=Mayor"/>
	<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Mayor&amp;action=history"/>
	<updated>2026-05-23T05:41:04Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Mayor&amp;diff=315414&amp;oldid=prev</id>
		<title>Joostheger: Preparing a candidate is a perfectly legal way, and has nothing to do with rigging /* Ppreparing a candidate */</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Mayor&amp;diff=315414&amp;oldid=prev"/>
		<updated>2026-03-09T09:10:38Z</updated>

		<summary type="html">&lt;p&gt;Preparing a candidate is a perfectly legal way, and has nothing to do with rigging &lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Ppreparing a candidate&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 09:10, 9 March 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l50&quot; &gt;Line 50:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 50:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &amp;quot;best&amp;quot; candidate then is a dwarf that has no ''item preferences'' at all, which is uncommon but not too rare - perhaps(?) one in fifteen or twenty or so.  No item preferences means no mandates - and that's better for everyone.  Just hope that dwarf has solid social skills, or at least a potential for such (see previous).&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &amp;quot;best&amp;quot; candidate then is a dwarf that has no ''item preferences'' at all, which is uncommon but not too rare - perhaps(?) one in fifteen or twenty or so.  No item preferences means no mandates - and that's better for everyone.  Just hope that dwarf has solid social skills, or at least a potential for such (see previous).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Ppreparing &lt;/del&gt;a candidate ===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Preparing &lt;/ins&gt;a candidate ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If an undesirable dwarf is elected, it is far from impossible to &amp;quot;groom&amp;quot; a different dwarf to win the next election.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If an undesirable dwarf is elected, it is far from impossible to &amp;quot;groom&amp;quot; a different dwarf to win the next election.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key wiki_db:diff::1.12:old-315413:rev-315414 --&gt;
&lt;/table&gt;</summary>
		<author><name>Joostheger</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Mayor&amp;diff=315413&amp;oldid=prev</id>
		<title>Joostheger: Preparing a candidate is a perfectly legal way, and has nothing to do with rigging. /* Rigging an election */</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Mayor&amp;diff=315413&amp;oldid=prev"/>
		<updated>2026-03-09T09:10:05Z</updated>

		<summary type="html">&lt;p&gt;Preparing a candidate is a perfectly legal way, and has nothing to do with rigging. &lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Rigging an election&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 09:10, 9 March 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l50&quot; &gt;Line 50:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 50:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &amp;quot;best&amp;quot; candidate then is a dwarf that has no ''item preferences'' at all, which is uncommon but not too rare - perhaps(?) one in fifteen or twenty or so.  No item preferences means no mandates - and that's better for everyone.  Just hope that dwarf has solid social skills, or at least a potential for such (see previous).&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &amp;quot;best&amp;quot; candidate then is a dwarf that has no ''item preferences'' at all, which is uncommon but not too rare - perhaps(?) one in fifteen or twenty or so.  No item preferences means no mandates - and that's better for everyone.  Just hope that dwarf has solid social skills, or at least a potential for such (see previous).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Rigging an election &lt;/del&gt;===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Ppreparing a candidate &lt;/ins&gt;===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If an undesirable dwarf is elected, it is far from impossible to &amp;quot;groom&amp;quot; a different dwarf to win the next election.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If an undesirable dwarf is elected, it is far from impossible to &amp;quot;groom&amp;quot; a different dwarf to win the next election.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key wiki_db:diff::1.12:old-315412:rev-315413 --&gt;
&lt;/table&gt;</summary>
		<author><name>Joostheger</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Mayor&amp;diff=315412&amp;oldid=prev</id>
		<title>Joostheger: /* Mayoral elections */</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Mayor&amp;diff=315412&amp;oldid=prev"/>
		<updated>2026-03-09T09:04:43Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Mayoral elections&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 09:04, 9 March 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l31&quot; &gt;Line 31:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 31:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If you don't have a mayor, then the first [[elections|election]] will be triggered at the beginning of any season when you have 50 or more dwarves (including [[children]]).  Also, if you have have 50 dwarves and no mayor, ''any'' change in the [[nobles]]' screen (including selecting &amp;quot;leave vacant&amp;quot;) will trigger an election ''immediately''.  (This can be used to &amp;quot;force&amp;quot; an election if one is not triggered normally.)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If you don't have a mayor, then the first [[elections|election]] will be triggered at the beginning of any season when you have 50 or more dwarves (including [[children]]).  Also, if you have have 50 dwarves and no mayor, ''any'' change in the [[nobles]]' screen (including selecting &amp;quot;leave vacant&amp;quot;) will trigger an election ''immediately''.  (This can be used to &amp;quot;force&amp;quot; an election if one is not triggered normally.)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Once you have a mayor, elections take place at exactly 4:00 PM on the 17th day of [[calendar|summer]] (specifically, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;2000 &lt;/del&gt;season-ticks after the beginning of that season). Mayors elected in summer serve for that one year duration, but can be re-elected at that time.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Once you have a mayor, elections take place at exactly 4:00 PM on the 17th day of [[calendar|summer]] (specifically, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;20000 &lt;/ins&gt;season-ticks after the beginning of that season). Mayors elected in summer serve for that one year duration, but can be re-elected at that time.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When an election happens, it's usually the dwarf with the highest [[social skill]]s who gets elected. In previous versions [[children]] had nothing to do but socialize, and did, therefore, gain lots of social skill, which carries over when a child becomes an adult at age 18, and so an 18-year-old mayor was not a rare sight. But in the current version, children prefer playing over socializing, and thus will only rarely become a mayor (with the possible exceptions of migrant children who already had high social skill on arrival, and of unhappy children constantly complaining).  &lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When an election happens, it's usually the dwarf with the highest [[social skill]]s who gets elected. In previous versions [[children]] had nothing to do but socialize, and did, therefore, gain lots of social skill, which carries over when a child becomes an adult at age 18, and so an 18-year-old mayor was not a rare sight. But in the current version, children prefer playing over socializing, and thus will only rarely become a mayor (with the possible exceptions of migrant children who already had high social skill on arrival, and of unhappy children constantly complaining).  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key wiki_db:diff::1.12:old-315391:rev-315412 --&gt;
&lt;/table&gt;</summary>
		<author><name>Joostheger</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Mayor&amp;diff=315391&amp;oldid=prev</id>
		<title>108.85.197.99: link social skills</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Mayor&amp;diff=315391&amp;oldid=prev"/>
		<updated>2026-03-08T01:55:14Z</updated>

		<summary type="html">&lt;p&gt;link &lt;a href=&quot;/index.php/Social_skill&quot; title=&quot;Social skill&quot;&gt;social skills&lt;/a&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 01:55, 8 March 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l18&quot; &gt;Line 18:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 18:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Meet with foreign dignitaries&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Meet with foreign dignitaries&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Talk with unhappy citizens}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Talk with unhappy citizens}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The '''mayor''' is a [[noble]] whose job it is to speak with unhappy citizens, and (until a [[baron]] is appointed) entertain foreign [[diplomat]]s. They are automatically elected from the most social [[dwarf]], most likely the [[expedition leader]], once the population reaches 50. A new mayor may be elected from time to time as your dwarves' social &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;skills &lt;/del&gt;change.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The '''mayor''' is a [[noble]] whose job it is to speak with unhappy citizens, and (until a [[baron]] is appointed) entertain foreign [[diplomat]]s. They are automatically elected from the most social [[dwarf]], most likely the [[expedition leader]], once the population reaches 50. A new mayor may be elected from time to time as your dwarves' &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;social &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;skill]]s &lt;/ins&gt;change.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Mayoral nobility ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Mayoral nobility ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key wiki_db:diff::1.12:old-315330:rev-315391 --&gt;
&lt;/table&gt;</summary>
		<author><name>108.85.197.99</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Mayor&amp;diff=315330&amp;oldid=prev</id>
		<title>108.85.197.99: /* Mayoral elections */ tweaks</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Mayor&amp;diff=315330&amp;oldid=prev"/>
		<updated>2026-03-07T03:23:30Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Mayoral elections: &lt;/span&gt; tweaks&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 03:23, 7 March 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l29&quot; &gt;Line 29:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 29:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Mayoral elections ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Mayoral elections ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If you don't have a mayor, then the first [[elections|election]] will be triggered at the beginning of any season when you have 50 or more dwarves (including [[children]]).  Also, if you have have 50 dwarves and no mayor, ''any'' change in the [[nobles]]' screen (including selecting &amp;quot;leave vacant&amp;quot;) will trigger an election immediately.  (This can be used to &amp;quot;force&amp;quot; an election if one is not triggered normally.)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If you don't have a mayor, then the first [[elections|election]] will be triggered at the beginning of any season when you have 50 or more dwarves (including [[children]]).  Also, if you have have 50 dwarves and no mayor, ''any'' change in the [[nobles]]' screen (including selecting &amp;quot;leave vacant&amp;quot;) will trigger an election &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;''&lt;/ins&gt;immediately&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;''&lt;/ins&gt;.  (This can be used to &amp;quot;force&amp;quot; an election if one is not triggered normally.)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Once you have a mayor, elections take place at exactly 4:00 PM on the 17th day of [[calendar|summer]] (specifically, 2000 season-ticks after the beginning of that season). Mayors elected in summer serve for that one year duration, but can be re-elected at that time.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Once you have a mayor, elections take place at exactly 4:00 PM on the 17th day of [[calendar|summer]] (specifically, 2000 season-ticks after the beginning of that season). Mayors elected in summer serve for that one year duration, but can be re-elected at that time.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l37&quot; &gt;Line 37:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 37:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The mayor doesn't actually need to be a dwarf, any [[Citizenship|citizen]] can be elected - however, dwarves currently on a [[mission]], or otherwise absent from the fortress, cannot.  Prime candidates for mayor include [[vampire]]s (who tend to have high social skills if they have been around for a long time), tamed [[gremlin]]s, and other non-working citizens of your fortress, since they cannot be put to work either and have nothing to do but socialize and gain experience in all* relevant social skills.  &lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The mayor doesn't actually need to be a dwarf, any [[Citizenship|citizen]] can be elected - however, dwarves currently on a [[mission]], or otherwise absent from the fortress, cannot.  Prime candidates for mayor include [[vampire]]s (who tend to have high social skills if they have been around for a long time), tamed [[gremlin]]s, and other non-working citizens of your fortress, since they cannot be put to work either and have nothing to do but socialize and gain experience in all* relevant social skills.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;: ''(* Not all dwarves can learn [[Social_skill#Conversational_skills|all 10]] social skills. Depending on their [[personality value]]s and [[personality facet]]s, they may be unable to earn [[experience]] one or more; for example, [[liar]] is &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;actually &lt;/del&gt;relatively uncommon. If &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;darves &lt;/del&gt;arrive at your fortress with scores in a skill they do not qualify to learn, that skill will [[rust]] away from lack of new experience; this includes your starting dwarves. The lack of such skills does not prevent them from being elected, but does put them at a disadvantage, both during an election and then, &amp;lt;u&amp;gt;if&amp;lt;/u&amp;gt; elected, in handling some of their [[Social_skill#Conversational_skills|mayoral duties]].)''&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;: ''(* Not all dwarves can learn [[Social_skill#Conversational_skills|all 10]] social skills. Depending on their [[personality value]]s and [[personality facet]]s, they may be unable to earn [[experience]] one or more; for example, [[liar]] is relatively uncommon. If &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;dwarves &lt;/ins&gt;arrive at your fortress with scores in a skill they do not qualify to learn, that skill will [[rust]] away from lack of new experience; this includes your starting dwarves. The lack of such skills does not prevent them from being elected, but does put them at a disadvantage, both during an election and then, &amp;lt;u&amp;gt;if&amp;lt;/u&amp;gt; elected, in handling some of their [[Social_skill#Conversational_skills|mayoral duties]].)''&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Preferred candidates ===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Preferred candidates ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;There are, perhaps, three main criteria which separate &amp;quot;good&amp;quot; candidates from &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;unwanted &lt;/del&gt;ones.  &lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;There are, perhaps, three main criteria which separate &amp;quot;good&amp;quot; candidates from &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;less desirable &lt;/ins&gt;ones.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The first is their current role in the fortress, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;their &lt;/del&gt;current skills, be those artistic, industrial or military. If you're going to war, you don't want your one [[armorsmith]] to constantly leave the forge to [[meeting|hold meeting]]s with whiny dwarves and children. Similarly with outstanding military candidates - a mayor can't console anyone while they are at war. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;And &lt;/del&gt;a distant miner won't dig effectively if constantly walking back to hold a meeting. And so forth - this is personal preference, but it can make a big difference if exactly the &amp;quot;wrong&amp;quot; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;dwarf is elected&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The first is their current role in the fortress, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the &lt;/ins&gt;current skills &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and services that they provide&lt;/ins&gt;, be those artistic, industrial or military. If you're going to war, you don't want your one [[armorsmith]] to constantly leave the forge to [[meeting|hold meeting]]s with whiny dwarves and children. Similarly with outstanding military candidates - a mayor can't console anyone while they are at war. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Likewise, &lt;/ins&gt;a distant miner won't dig effectively if constantly walking back &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and forth &lt;/ins&gt;to hold a meeting. And so forth - this is personal preference, but it can make a big difference if exactly the &amp;quot;wrong&amp;quot; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;profession suddenly has new demands placed upon them&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The second is their fitness for the job itself. As mentioned above,  a vampire could be elected; there are uses in a fortress for a Vampire (properly isolated), and you don't want to have to choose between your Mayor draining dwarves or being isolated from their duties in consoling unhappy citizens.  A simple handicap or physical injury may prevent effective meetings.  Or just a lack of some of the social skills, precluding some of the mayoral functions - harder to console unhappy citizens if you're just too cruel to qualify for the [[Consoler]] skill.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The second is their fitness for the job itself. As mentioned above,  a vampire could be elected; there are uses in a fortress for a Vampire (properly isolated), and you don't want to have to choose between your Mayor draining dwarves or being isolated from their duties in consoling unhappy citizens.  A simple handicap or physical injury may prevent effective meetings.  Or just a lack of some of the social skills, precluding some of the mayoral functions - harder to console unhappy citizens if you're just too cruel to qualify for the [[Consoler]] skill.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;But the most significant factor in (un)desirability might be [[mandate]]s, which are temporary mayoral decrees for mandatory production of specific items, or bans on &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;their &lt;/del&gt;export via [[trade]]. Ignoring or overlooking a mandate results in dwarven [[justice]], a potentially fatal outcome and then all the fallout from that victim's bereaved friends - no thank you.  Such mandated items are drawn directly from the [[preference]]s of the mayor, and so are predictable. While it may be not overly burdensome to (not) produce [[figurine]]s, or [[flood gate]]s, or [[buckler]]s for a while, it may be an entirely different matter for [[bed]]s, or [[goblet]]s, or [[breastplate]]s, or [[coffin]]s for the [[ghost|dead]].  Material preferences (e.g. a type of stone, metal, gem, wood, animal, food/drink, etc.) have no bearing on mandates.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;But the most significant factor in (un)desirability might be [[mandate]]s, which are temporary mayoral decrees for mandatory production of specific items, or bans on export &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;of same &lt;/ins&gt;via [[trade]]. Ignoring or overlooking a mandate results in dwarven [[justice]], a potentially fatal outcome&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/ins&gt;and then all the fallout from that victim's bereaved friends - no thank you.  Such mandated items are drawn directly from the [[preference]]s of the mayor, and so are predictable. While it may be not overly burdensome to (not) produce [[figurine]]s, or [[flood gate]]s, or [[buckler]]s for a while, it may be an entirely different matter for [[bed]]s, or [[goblet]]s, or [[breastplate]]s, or [[coffin]]s for the [[ghost|dead]].  Material preferences (e.g. a type of stone, metal, gem, wood, animal, food/drink, etc.) have no bearing on mandates.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &amp;quot;best&amp;quot; candidate then is a dwarf that has no ''item preferences'' at all, which is uncommon but not too rare - perhaps(?) one in fifteen or twenty or so.  No item preferences means no mandates - and that's better for everyone.  Just hope that dwarf has solid social skills, or at least a potential for such (see previous).&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &amp;quot;best&amp;quot; candidate then is a dwarf that has no ''item preferences'' at all, which is uncommon but not too rare - perhaps(?) one in fifteen or twenty or so.  No item preferences means no mandates - and that's better for everyone.  Just hope that dwarf has solid social skills, or at least a potential for such (see previous).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Rigging an election ===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Rigging an election ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If an undesirable dwarf is elected, it is &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;not always easy &lt;/del&gt;to &amp;quot;groom&amp;quot; a different dwarf to win the next election. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If an undesirable dwarf is elected, it is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;far from impossible &lt;/ins&gt;to &amp;quot;groom&amp;quot; a different dwarf to win the next election.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Elections are based on the Conversational/Social skills of all candidates, with the dwarf with higher social skills winning; but there are limited options for arranging for targeted extra experience in social skills.  The simplest is to remove all labors/tasks from the chosen dwarf, and let them socialize in a central [[meeting area]] full time, season after season - all (possible) skills will increase, slowly but surely. The other side of this coin would be to keep all &amp;lt;u&amp;gt;un&amp;lt;/u&amp;gt;desirable candidates away from social interaction as much as possible - keep them busy in workshops or far-away mines, or (better) enroll them in full-time [[military]] training. If the player decides to do mass-trading (with as many trade transactions as possible), the [[broker]] will earn significant additional social skill experience due to the high skill gain per trade transaction.  This is the best reliable way to try to influence that a certain dwarf will gain the social skills to (eventually) become (and stay!) mayor.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Elections are based on the Conversational/Social skills of all candidates, with the dwarf with higher social skills winning; but there are limited options for arranging for targeted extra experience in social skills.  The simplest is to remove all labors/tasks from the chosen dwarf, and let them socialize in a central [[meeting area]] full time, season after season - all (possible) skills will increase, slowly but surely. The other side of this coin would be to keep all &amp;lt;u&amp;gt;un&amp;lt;/u&amp;gt;desirable candidates away from social interaction as much as possible - keep them busy in workshops or far-away mines, or (better) enroll them in full-time [[military]] training. If the player decides to do mass-trading (with as many trade transactions as possible), the [[broker]] will earn significant additional social skill experience due to the high skill gain per trade transaction.  This is the best reliable way to try to influence that a certain dwarf will gain the social skills to (eventually) become (and stay!) mayor.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Of course, the brute force method is the ever-popular [[unfortunate accident]], but that requires ''every'' other better-qualified dwarf to meet such an end, which could rapidly thin out otherwise useful citizens.  Less extreme would be to send all such contenders off map on a quick [[mission]] just before election time each year, or (especially in the case of the Mayor themself, to prevent any experience gain) &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;year round, &lt;/del&gt;if your other residents can survive without the emotional support of [[meeting]] with the mayor.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Of course, the brute force method is the ever-popular [[unfortunate accident]], but that requires ''every'' other better-qualified dwarf to meet such an end, which could rapidly thin out otherwise useful citizens.  Less extreme would be to send all such contenders off map on a quick [[mission]] just before election time each year, or &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt; year round &lt;/ins&gt;(especially in the case of the Mayor themself, to prevent any experience gain) if your other residents can survive without the emotional support of [[meeting]] with the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;now-absent &lt;/ins&gt;mayor.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;!-- was removed in v50 apparently&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;!-- was removed in v50 apparently&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key wiki_db:diff::1.12:old-315328:rev-315330 --&gt;
&lt;/table&gt;</summary>
		<author><name>108.85.197.99</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Mayor&amp;diff=315328&amp;oldid=prev</id>
		<title>108.85.197.99: /* Mayoral elections */</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Mayor&amp;diff=315328&amp;oldid=prev"/>
		<updated>2026-03-06T23:41:11Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Mayoral elections&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:41, 6 March 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l29&quot; &gt;Line 29:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 29:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Mayoral elections ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Mayoral elections ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If you don't have a mayor, then the first [[election]] will be triggered at the beginning of any season when you have 50 dwarves.  Also, if you have have 50 dwarves and no mayor, ''any'' change in the [[nobles]]' screen (including selecting &amp;quot;leave vacant&amp;quot;) will trigger an election immediately.  (This can be used to &amp;quot;force&amp;quot; an election if one is not triggered normally.)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If you don't have a mayor, then the first [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;elections|&lt;/ins&gt;election]] will be triggered at the beginning of any season when you have 50 &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;or more &lt;/ins&gt;dwarves &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;(including [[children]])&lt;/ins&gt;.  Also, if you have have 50 dwarves and no mayor, ''any'' change in the [[nobles]]' screen (including selecting &amp;quot;leave vacant&amp;quot;) will trigger an election immediately.  (This can be used to &amp;quot;force&amp;quot; an election if one is not triggered normally.)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Once you have a mayor, elections take place at exactly 4:00 PM on the 17th day of [[calendar|summer]] (specifically, 2000 season-ticks after the beginning of that season). Mayors elected in summer serve for that one year duration, but can be re-elected at that time.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Once you have a mayor, elections take place at exactly 4:00 PM on the 17th day of [[calendar|summer]] (specifically, 2000 season-ticks after the beginning of that season). Mayors elected in summer serve for that one year duration, but can be re-elected at that time.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When an election happens, it's usually the dwarf with the highest [[social skill]]s who gets elected. In previous versions [[children]] had nothing to do but socialize, and did, therefore, gain lots of social skill, which carries over when a child becomes an adult at age 18 and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;therefore &lt;/del&gt;an 18-year-old mayor was not a rare sight. But in the current version, children prefer playing over socializing, and thus will only rarely become a mayor (with the possible &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;exception &lt;/del&gt;of migrant children&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/del&gt;who already had high social skill on arrival, and unhappy children constantly complaining).  &lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When an election happens, it's usually the dwarf with the highest [[social skill]]s who gets elected. In previous versions [[children]] had nothing to do but socialize, and did, therefore, gain lots of social skill, which carries over when a child becomes an adult at age 18&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;so &lt;/ins&gt;an 18-year-old mayor was not a rare sight. But in the current version, children prefer playing over socializing, and thus will only rarely become a mayor (with the possible &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;exceptions &lt;/ins&gt;of migrant children who already had high social skill on arrival, and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;of &lt;/ins&gt;unhappy children constantly complaining).  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The mayor doesn't actually need to be a dwarf, any [[Citizenship|citizen]] can be elected - however, dwarves currently on a [[mission]], or otherwise absent from the fortress, cannot.  Prime candidates for mayor &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;are &lt;/del&gt;[[vampire]]s (who tend to have high social skills&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/del&gt;if they have been around for a long time), tamed [[gremlin]]s, and other non-working citizens of your fortress, since they cannot be put to work either and have nothing to do but socialize and gain experience in all* relevant social skills.  &lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The mayor doesn't actually need to be a dwarf, any [[Citizenship|citizen]] can be elected - however, dwarves currently on a [[mission]], or otherwise absent from the fortress, cannot.  Prime candidates for mayor &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;include &lt;/ins&gt;[[vampire]]s (who tend to have high social skills if they have been around for a long time), tamed [[gremlin]]s, and other non-working citizens of your fortress, since they cannot be put to work either and have nothing to do but socialize and gain experience in all* relevant social skills.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;: ''(* Not all dwarves can learn [[Social_skill#Conversational_skills|all 10]] social skills. Depending on their [[personality value]]s and [[personality facet]]s, they may be unable to earn [[experience]] one or more. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;(&lt;/del&gt;If &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;they &lt;/del&gt;arrive at your fortress with scores in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;any of these&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;they &lt;/del&gt;will [[rust]] away from lack of new experience.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;) This &lt;/del&gt;does not prevent them from being elected, but does put them at a disadvantage, both during an election and then, &amp;lt;u&amp;gt;if&amp;lt;/u&amp;gt; elected, in handling some of their [[Social_skill#Conversational_skills|mayoral duties]].)''&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;: ''(* Not all dwarves can learn [[Social_skill#Conversational_skills|all 10]] social skills. Depending on their [[personality value]]s and [[personality facet]]s, they may be unable to earn [[experience]] one or more&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;; for example, [[liar]] is actually relatively uncommon&lt;/ins&gt;. If &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;darves &lt;/ins&gt;arrive at your fortress with scores in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a skill they do not qualify to learn&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;that skill &lt;/ins&gt;will [[rust]] away from lack of new experience&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;; this includes your starting dwarves&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The lack of such skills &lt;/ins&gt;does not prevent them from being elected, but does put them at a disadvantage, both during an election and then, &amp;lt;u&amp;gt;if&amp;lt;/u&amp;gt; elected, in handling some of their [[Social_skill#Conversational_skills|mayoral duties]].)''&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Preferred candidates ===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Preferred candidates ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l44&quot; &gt;Line 44:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 44:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The first is their current role in the fortress, their current skills, be those artistic, industrial or military. If you're going to war, you don't want your one [[armorsmith]] to constantly leave the forge to [[meeting|hold meeting]]s with whiny dwarves and children. Similarly with outstanding military candidates - a mayor can't console anyone while they are at war. And a distant miner won't dig effectively if constantly walking back to hold a meeting. And so forth - this is personal preference, but it can make a big difference if exactly the &amp;quot;wrong&amp;quot; dwarf is elected.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The first is their current role in the fortress, their current skills, be those artistic, industrial or military. If you're going to war, you don't want your one [[armorsmith]] to constantly leave the forge to [[meeting|hold meeting]]s with whiny dwarves and children. Similarly with outstanding military candidates - a mayor can't console anyone while they are at war. And a distant miner won't dig effectively if constantly walking back to hold a meeting. And so forth - this is personal preference, but it can make a big difference if exactly the &amp;quot;wrong&amp;quot; dwarf is elected.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The second is their fitness for the job itself. As mentioned above,  a vampire could be elected; there are uses in a fortress for a Vampire (properly isolated), and you don't want to have to between your Mayor draining dwarves or &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;shirking &lt;/del&gt;their duties in consoling unhappy citizens.  &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Or a &lt;/del&gt;simple handicap &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;- a &lt;/del&gt;physical injury may prevent effective meetings&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, etc&lt;/del&gt;.  Or just a lack of some of the social skills, precluding some of the mayoral functions - harder to console &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;an &lt;/del&gt;unhappy &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;citizen &lt;/del&gt;if you're just too cruel to qualify for the [[Consoler]] skill.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The second is their fitness for the job itself. As mentioned above,  a vampire could be elected; there are uses in a fortress for a Vampire (properly isolated), and you don't want to have to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;choose &lt;/ins&gt;between your Mayor draining dwarves or &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;being isolated from &lt;/ins&gt;their duties in consoling unhappy citizens.  &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;A &lt;/ins&gt;simple handicap &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;or &lt;/ins&gt;physical injury may prevent effective meetings.  Or just a lack of some of the social skills, precluding some of the mayoral functions - harder to console unhappy &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;citizens &lt;/ins&gt;if you're just too cruel to qualify for the [[Consoler]] skill.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;But the most significant might be [[mandate]]s, which are mayoral decrees for mandatory production of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;certain &lt;/del&gt;items, or bans on their export. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;(&lt;/del&gt;Ignoring or overlooking a mandate results in dwarven [[justice]], a potentially fatal outcome and then all the fallout from that victim's bereaved friends - no thank you.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;) &lt;/del&gt; Such mandated items are drawn from the [[preference]]s of the mayor, and so are predictable. While it may be not overly burdensome to (not) produce &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;figurines&lt;/del&gt;, or [[flood gate]]s, or [[buckler]]s for a while, it may be an entirely different matter for [[bed]]s, or [[goblet]]s, or [[breastplate]]s, or [[coffin]]s for the [[ghost|dead]].  Material preferences (e.g. a type of stone, metal, gem, wood, animal, food/drink, etc.) have no bearing on mandates.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;But the most significant &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;factor in (un)desirability &lt;/ins&gt;might be [[mandate]]s, which are &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;temporary &lt;/ins&gt;mayoral decrees for mandatory production of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;specific &lt;/ins&gt;items, or bans on their export &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;via [[trade]]&lt;/ins&gt;. Ignoring or overlooking a mandate results in dwarven [[justice]], a potentially fatal outcome and then all the fallout from that victim's bereaved friends - no thank you.  Such mandated items are drawn &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;directly &lt;/ins&gt;from the [[preference]]s of the mayor, and so are predictable. While it may be not overly burdensome to (not) produce &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[figurine]]s&lt;/ins&gt;, or [[flood gate]]s, or [[buckler]]s for a while, it may be an entirely different matter for [[bed]]s, or [[goblet]]s, or [[breastplate]]s, or [[coffin]]s for the [[ghost|dead]].  Material preferences (e.g. a type of stone, metal, gem, wood, animal, food/drink, etc.) have no bearing on mandates.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &amp;quot;best&amp;quot; candidate then is a dwarf that has no ''item preferences'' at all, which is uncommon but not too rare - perhaps(?) one in fifteen or twenty or so.  No item preferences means no mandates - and that's better for everyone.  Just hope that dwarf has solid social skills, or at least a potential for such (see previous).&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &amp;quot;best&amp;quot; candidate then is a dwarf that has no ''item preferences'' at all, which is uncommon but not too rare - perhaps(?) one in fifteen or twenty or so.  No item preferences means no mandates - and that's better for everyone.  Just hope that dwarf has solid social skills, or at least a potential for such (see previous).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l53&quot; &gt;Line 53:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 53:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If an undesirable dwarf is elected, it is not always easy to &amp;quot;groom&amp;quot; a different dwarf to win the next election.   &lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If an undesirable dwarf is elected, it is not always easy to &amp;quot;groom&amp;quot; a different dwarf to win the next election.   &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Elections are based on the Conversational/Social skills, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;so &lt;/del&gt;the dwarf with higher social skills &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;wins&lt;/del&gt;; but there are limited options for arranging for extra experience in social skills.  The simplest is to remove all labors/tasks from the chosen dwarf, and let them socialize in a central [[meeting &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;place&lt;/del&gt;]] - all (possible) skills will increase, slowly but surely. The other side of this coin would be to keep all &amp;lt;u&amp;gt;un&amp;lt;/u&amp;gt;desirable candidates away from social interaction as much as possible - keep them busy in workshops or far-away mines, or (better) enroll them in full-time [[military]] training. If the player decides to do mass-trading (with as many trade transactions as possible), the [[broker]] will earn significant additional social skill experience due to the high skill gain per trade transaction.  This is the best reliable way to try to influence that a certain dwarf will (eventually) become (and stay) mayor.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Elections are based on the Conversational/Social skills &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;of all candidates&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;with &lt;/ins&gt;the dwarf with higher social skills &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;winning&lt;/ins&gt;; but there are limited options for arranging for &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;targeted &lt;/ins&gt;extra experience in social skills.  The simplest is to remove all labors/tasks from the chosen dwarf, and let them socialize in a central [[meeting &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;area&lt;/ins&gt;]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;full time, season after season &lt;/ins&gt;- all (possible) skills will increase, slowly but surely. The other side of this coin would be to keep all &amp;lt;u&amp;gt;un&amp;lt;/u&amp;gt;desirable candidates away from social interaction as much as possible - keep them busy in workshops or far-away mines, or (better) enroll them in full-time [[military]] training. If the player decides to do mass-trading (with as many trade transactions as possible), the [[broker]] will earn significant additional social skill experience due to the high skill gain per trade transaction.  This is the best reliable way to try to influence that a certain dwarf will &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;gain the social skills to &lt;/ins&gt;(eventually) become (and stay&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;!&lt;/ins&gt;) mayor.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Of course, the brute force method is the ever-popular [[unfortunate accident]], but that requires ''every'' other better-qualified dwarf to meet such an end, which could rapidly thin out otherwise useful citizens.  Less extreme would be to send all such contenders off map on a quick [[mission]] just before election time each year, or (in the case of the Mayor themself, to prevent any experience gain) year round, if your other residents can survive without the emotional support of [[meeting]] with the mayor.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Of course, the brute force method is the ever-popular [[unfortunate accident]], but that requires ''every'' other better-qualified dwarf to meet such an end, which could rapidly thin out otherwise useful citizens.  Less extreme would be to send all such contenders off map on a quick [[mission]] just before election time each year, or (&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;especially &lt;/ins&gt;in the case of the Mayor themself, to prevent any experience gain) year round, if your other residents can survive without the emotional support of [[meeting]] with the mayor.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;!-- was removed in v50 apparently&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;!-- was removed in v50 apparently&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>108.85.197.99</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Mayor&amp;diff=315327&amp;oldid=prev</id>
		<title>108.85.197.99: /* Mayoral elections */ subsections on &quot;non/preferred&quot; candidates, and what to do about it</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Mayor&amp;diff=315327&amp;oldid=prev"/>
		<updated>2026-03-06T23:23:53Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Mayoral elections: &lt;/span&gt; subsections on &amp;quot;non/preferred&amp;quot; candidates, and what to do about it&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:23, 6 March 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l29&quot; &gt;Line 29:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 29:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Mayoral elections ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Mayoral elections ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Mayors are elected for one year. [[Elections]] take place at exactly 4:00 PM on the 17th day of summer (specifically, 2000 season-ticks after the beginning of the season). &lt;/del&gt;If you don't have a mayor, then the election will &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;happen &lt;/del&gt;at the beginning of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;''every &lt;/del&gt;season&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;''&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;rather than just summer. If an election doesn't trigger after gaining &lt;/del&gt;50 dwarves &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;for whatever reason&lt;/del&gt;, any change in the nobles' screen&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, such as assigning the expedition leader's position as &lt;/del&gt;&amp;quot;leave vacant&amp;quot; will force an election.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If you don't have a mayor, then the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;first [[&lt;/ins&gt;election&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/ins&gt;will &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;be triggered &lt;/ins&gt;at the beginning of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;any &lt;/ins&gt;season &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;when you have 50 dwarves.  Also&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;if you have have &lt;/ins&gt;50 dwarves &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and no mayor&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;''&lt;/ins&gt;any&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'' &lt;/ins&gt;change in the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;nobles&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/ins&gt;' screen &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;(including selecting &lt;/ins&gt;&amp;quot;leave vacant&amp;quot;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;) &lt;/ins&gt;will &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;trigger an election immediately.  (This can be used to &amp;quot;&lt;/ins&gt;force&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot; &lt;/ins&gt;an election &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;if one is not triggered normally&lt;/ins&gt;.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;)&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;When an election happens, it's usually the dwarf with the highest social skills who gets elected. In previous versions [[children]] had nothing to do but socialize, and did, therefore, gain lots of social skill, which carries over when &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;child becomes an adult at age 18 and therefore an 18-year-old &lt;/del&gt;mayor &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;was not a rare sight. But in the current version&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;children prefer playing over socializing, and thus will only rarely become a mayor (with &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;possible exception &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;migrant children, who already had high social skill on arrival, and unhappy children constantly complaining). Prime candidates for mayor are &lt;/del&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;vampire&lt;/del&gt;]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;s &lt;/del&gt;(&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;who tend to have high social skills&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;if they have been around for a long time), tamed [[gremlin]]s, and other non&lt;/del&gt;-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;working citizens &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;your fortress, since they cannot be put to work either&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The mayor doesn't actually need to be a dwarf&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;any [[Citizenship|citizen]] &lt;/del&gt;can be elected &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;- however, dwarves currently on a [[mission]], or otherwise absent from the fortress, cannot&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Once you have &lt;/ins&gt;a mayor, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;elections take place at exactly 4:00 PM on &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;17th day &lt;/ins&gt;of [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;calendar|summer&lt;/ins&gt;]] (&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;specifically&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;2000 season&lt;/ins&gt;-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;ticks after the beginning &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;that season)&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Mayors elected in summer serve for that one year duration&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;but &lt;/ins&gt;can be &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;re-&lt;/ins&gt;elected &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;at that time&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;If &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;player decides to do mass-trading &lt;/del&gt;with the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;broker (with as many trade transactions as possible), the main candidate for the mayor would be the broker (due to the high &lt;/del&gt;skill &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;gain per trade transaction in comparison &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;normal socializing interactions)&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;regardless &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;any competition&lt;/del&gt;, which &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;is &lt;/del&gt;the only &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;reliable way to make sure that &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;certain dwarf will (eventually) become &lt;/del&gt;(and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;stay&lt;/del&gt;) &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;mayor&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;When an election happens, it's usually &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;dwarf &lt;/ins&gt;with the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;highest [[social &lt;/ins&gt;skill&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]s who gets elected. In previous versions [[children]] had nothing &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;do but socialize, and did, therefore&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;gain lots &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;social skill&lt;/ins&gt;, which &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;carries over when a child becomes an adult at age 18 and therefore an 18-year-old mayor was not a rare sight. But in &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;current version, children prefer playing over socializing, and thus will &lt;/ins&gt;only &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;rarely become &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;mayor &lt;/ins&gt;(&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;with the possible exception of migrant children, who already had high social skill on arrival, &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;unhappy children constantly complaining&lt;/ins&gt;).  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The mayor doesn't actually need to be a dwarf, any [[Citizenship|citizen]] can be elected - however, dwarves currently on a [[mission]], or otherwise absent from the fortress, cannot.  Prime candidates for mayor are [[vampire]]s (who tend to have high social skills, if they have been around for a long time), tamed [[gremlin]]s, and other non-working citizens of your fortress, since they cannot be put to work either and have nothing to do but socialize and gain experience in all* relevant social skills. &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;: ''(* Not all dwarves can learn [[Social_skill#Conversational_skills|all 10]] social skills. Depending on their [[personality value]]s and [[personality facet]]s, they may be unable to earn [[experience]] one or more. (If they arrive at your fortress with scores in any of these, they will [[rust]] away from lack of new experience.) This does not prevent them from being elected, but does put them at a disadvantage, both during an election and then, &amp;lt;u&amp;gt;if&amp;lt;/u&amp;gt; elected, in handling some of their [[Social_skill#Conversational_skills|mayoral duties]].)''&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;=== Preferred candidates ===&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;There are, perhaps, three main criteria which separate &amp;quot;good&amp;quot; candidates from unwanted ones. &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The first is their current role in the fortress, their current skills, be those artistic, industrial or military. If you're going to war, you don't want your one [[armorsmith]] to constantly leave the forge to [[meeting|hold meeting]]s with whiny dwarves and children. Similarly with outstanding military candidates - a mayor can't console anyone while they are at war. And a distant miner won't dig effectively if constantly walking back to hold a meeting. And so forth - this is personal preference, but it can make a big difference if exactly the &amp;quot;wrong&amp;quot; dwarf is elected.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The second is their fitness for the job itself. As mentioned above,  a vampire could be elected; there are uses in a fortress for a Vampire (properly isolated), and you don't want to have to between your Mayor draining dwarves or shirking their duties in consoling unhappy citizens.  Or a simple handicap - a physical injury may prevent effective meetings, etc.  Or just a lack of some of the social skills, precluding some of the mayoral functions - harder to console an unhappy citizen if you're just too cruel to qualify for the [[Consoler]] skill.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;But the most significant might be [[mandate]]s, which are mayoral decrees for mandatory production of certain items, or bans on their export. (Ignoring or overlooking a mandate results in dwarven [[justice]], a potentially fatal outcome and then all the fallout from that victim's bereaved friends - no thank you.)  Such mandated items are drawn from the [[preference]]s of the mayor, and so are predictable. While it may be not overly burdensome to (not) produce figurines, or [[flood gate]]s, or [[buckler]]s for a while, it may be an entirely different matter for [[bed]]s, or [[goblet]]s, or [[breastplate]]s, or [[coffin]]s for the [[ghost|dead]].  Material preferences (e.g. a type of stone, metal, gem, wood, animal, food/drink, etc.) have no bearing on mandates.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The &amp;quot;best&amp;quot; candidate then is a dwarf that has no ''item preferences'' at all, which is uncommon but not too rare - perhaps(?) one in fifteen or twenty or so.  No item preferences means no mandates - and that's better for everyone.  Just hope that dwarf has solid social skills, or at least a potential for such (see previous).&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;=== Rigging an election ===&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;If an undesirable dwarf is elected, it is not always easy to &amp;quot;groom&amp;quot; a different dwarf to win the next election.  &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Elections are based on the Conversational/Social skills, so the dwarf with higher social skills wins; but there are limited options for arranging for extra experience in social skills.  The simplest is to remove all labors/tasks from the chosen dwarf, and let them socialize in a central [[meeting place]] - all (possible) skills will increase, slowly but surely. The other side of this coin would be to keep all &amp;lt;u&amp;gt;un&amp;lt;/u&amp;gt;desirable candidates away from social interaction as much as possible - keep them busy in workshops or far-away mines, or (better) enroll them in full-time [[military]] training. If the player decides to do mass-trading (with as many trade transactions as possible), the [[broker]] will earn significant additional social skill experience due to the high skill gain per trade transaction.  This is the best reliable way to try to influence that a certain dwarf will (eventually) become (and stay) mayor.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Of course, the brute force method is the ever-popular [[unfortunate accident]], but that requires ''every'' other better-qualified dwarf to meet such an end, which could rapidly thin out otherwise useful citizens.  Less extreme would be to send all such contenders off map on a quick [[mission]] just before election time each year, or (in the case of the Mayor themself, to prevent any experience gain) year round, if your other residents can survive without the emotional support of [[meeting]] with the mayor.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;!-- was removed in v50 apparently&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;!-- was removed in v50 apparently&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>108.85.197.99</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Mayor&amp;diff=314386&amp;oldid=prev</id>
		<title>Silverwing235: overhaul (typos)</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Mayor&amp;diff=314386&amp;oldid=prev"/>
		<updated>2026-01-24T12:38:37Z</updated>

		<summary type="html">&lt;p&gt;overhaul (typos)&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 12:38, 24 January 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l31&quot; &gt;Line 31:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 31:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Mayors are elected for one year. [[Elections]] take place at exactly 4:00 PM on the 17th day of summer (specifically, 2000 season-ticks after the beginning of the season). If you don't have a mayor, then the election will happen at the beginning of ''every season'', rather than just summer. If an election doesn't trigger after gaining 50 dwarves for whatever reason, any change in the nobles' screen, such as assigning the expedition leader's position as &amp;quot;leave vacant&amp;quot; will force an election.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Mayors are elected for one year. [[Elections]] take place at exactly 4:00 PM on the 17th day of summer (specifically, 2000 season-ticks after the beginning of the season). If you don't have a mayor, then the election will happen at the beginning of ''every season'', rather than just summer. If an election doesn't trigger after gaining 50 dwarves for whatever reason, any change in the nobles' screen, such as assigning the expedition leader's position as &amp;quot;leave vacant&amp;quot; will force an election.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When an election happens, it's usually the dwarf with the highest social skills who gets elected. In &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;former times (&lt;/del&gt;previous versions&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;) &lt;/del&gt;[[children]] had nothing to do but socialize and did &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;therefor &lt;/del&gt;gain &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a &lt;/del&gt;lots of social skill, which &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;carry &lt;/del&gt;over when a child becomes an adult at age 18&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;. And &lt;/del&gt;therefore an 18-year-old mayor was not a rare sight. But &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;nowadays (&lt;/del&gt;current version&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;) &lt;/del&gt;children prefer playing over socializing &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/del&gt;and thus will only rarely become a mayor (with the possible exception of migrant children, who already had high social skill on arrival, and unhappy children constantly complaining). Prime candidates for mayor are [[vampire]]s (who tend to have high social skills, if they have been around for a long time), tamed [[gremlin]]s, and other non-working citizens of your fortress, since they cannot be put to work either. The mayor doesn't actually need to be a dwarf, any [[Citizenship|citizen]] can be elected - however, dwarves currently on a [[mission]] or otherwise absent from the fortress cannot.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When an election happens, it's usually the dwarf with the highest social skills who gets elected. In previous versions [[children]] had nothing to do but socialize&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/ins&gt;and did&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, therefore, &lt;/ins&gt;gain lots of social skill, which &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;carries &lt;/ins&gt;over when a child becomes an adult at age 18 &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and &lt;/ins&gt;therefore an 18-year-old mayor was not a rare sight. But &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;in the &lt;/ins&gt;current version&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/ins&gt;children prefer playing over socializing&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/ins&gt;and thus will only rarely become a mayor (with the possible exception of migrant children, who already had high social skill on arrival, and unhappy children constantly complaining). Prime candidates for mayor are [[vampire]]s (who tend to have high social skills, if they have been around for a long time), tamed [[gremlin]]s, and other non-working citizens of your fortress, since they cannot be put to work either. The mayor doesn't actually need to be a dwarf, any [[Citizenship|citizen]] can be elected - however, dwarves currently on a [[mission]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/ins&gt;or otherwise absent from the fortress&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/ins&gt;cannot.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If the player decides to do mass-trading with the broker (with as many trade transactions as possible), the main candidate for the mayor would be the broker (due to the high skill gain per trade transaction in comparison to normal socializing interactions), regardless of any competition&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;. Which &lt;/del&gt;is the only reliable way&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/del&gt;to make sure that a certain dwarf will (eventually) become (and stay) mayor.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If the player decides to do mass-trading with the broker (with as many trade transactions as possible), the main candidate for the mayor would be the broker (due to the high skill gain per trade transaction in comparison to normal socializing interactions), regardless of any competition&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, which &lt;/ins&gt;is the only reliable way to make sure that a certain dwarf will (eventually) become (and stay) mayor.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key wiki_db:diff::1.12:old-314358:rev-314386 --&gt;
&lt;/table&gt;</summary>
		<author><name>Silverwing235</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Mayor&amp;diff=314358&amp;oldid=prev</id>
		<title>87.143.77.206: /* Mayoral elections */  Children prefer playing over socializing (and in the current version the average social skill gain of the children does not seem to be higher than that of the average working dwarf). And Broker being a possible main candidate to become mayor (if the player chooses to).</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Mayor&amp;diff=314358&amp;oldid=prev"/>
		<updated>2026-01-24T00:35:42Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Mayoral elections: &lt;/span&gt;  Children prefer playing over socializing (and in the current version the average social skill gain of the children does not seem to be higher than that of the average working dwarf). And Broker being a possible main candidate to become mayor (if the player chooses to).&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:35, 24 January 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l31&quot; &gt;Line 31:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 31:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Mayors are elected for one year. [[Elections]] take place at exactly 4:00 PM on the 17th day of summer (specifically, 2000 season-ticks after the beginning of the season). If you don't have a mayor, then the election will happen at the beginning of ''every season'', rather than just summer. If an election doesn't trigger after gaining 50 dwarves for whatever reason, any change in the nobles' screen, such as assigning the expedition leader's position as &amp;quot;leave vacant&amp;quot; will force an election.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Mayors are elected for one year. [[Elections]] take place at exactly 4:00 PM on the 17th day of summer (specifically, 2000 season-ticks after the beginning of the season). If you don't have a mayor, then the election will happen at the beginning of ''every season'', rather than just summer. If an election doesn't trigger after gaining 50 dwarves for whatever reason, any change in the nobles' screen, such as assigning the expedition leader's position as &amp;quot;leave vacant&amp;quot; will force an election.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When an election happens, it's usually the dwarf with the highest social skills who gets elected. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Since &lt;/del&gt;[[children]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;have &lt;/del&gt;nothing to do but socialize&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, they &lt;/del&gt;gain lots of social &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;skills &lt;/del&gt;which carry over when a child becomes an adult at age 18. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Thus, it's not unusual for &lt;/del&gt;an 18-year-old &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;to &lt;/del&gt;become mayor. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Their chief competitors &lt;/del&gt;are [[vampire]]s (who &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;also &lt;/del&gt;tend to have high social skills), tamed [[gremlin]]s, and other non-working citizens of your fortress, since they cannot be put to work either. The mayor doesn't actually need to be a dwarf, any [[Citizenship|citizen]] can be elected - however, dwarves currently on a [[mission]] or otherwise absent from the fortress cannot.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When an election happens, it's usually the dwarf with the highest social skills who gets elected. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;In former times (previous versions) &lt;/ins&gt;[[children]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;had &lt;/ins&gt;nothing to do but socialize &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and did therefor &lt;/ins&gt;gain &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a &lt;/ins&gt;lots of social &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;skill, &lt;/ins&gt;which carry over when a child becomes an adult at age 18. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;And therefore &lt;/ins&gt;an 18-year-old &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;mayor was not a rare sight. But nowadays (current version) children prefer playing over socializing  and thus will only rarely &lt;/ins&gt;become &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a &lt;/ins&gt;mayor &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;(with the possible exception of migrant children, who already had high social skill on arrival, and unhappy children constantly complaining)&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Prime candidates for mayor &lt;/ins&gt;are [[vampire]]s (who tend to have high social skills&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, if they have been around for a long time&lt;/ins&gt;), tamed [[gremlin]]s, and other non-working citizens of your fortress, since they cannot be put to work either. The mayor doesn't actually need to be a dwarf, any [[Citizenship|citizen]] can be elected - however, dwarves currently on a [[mission]] or otherwise absent from the fortress cannot.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;If the player decides to do mass-trading with the broker (with as many trade transactions as possible), the main candidate for the mayor would be the broker (due to the high skill gain per trade transaction in comparison to normal socializing interactions), regardless of any competition. Which is the only reliable way, to make sure that a certain dwarf will (eventually) become (and stay) mayor.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;!-- was removed in v50 apparently&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;!-- was removed in v50 apparently&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key wiki_db:diff::1.12:old-313929:rev-314358 --&gt;
&lt;/table&gt;</summary>
		<author><name>87.143.77.206</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Mayor&amp;diff=313929&amp;oldid=prev</id>
		<title>Joostheger: /* Mayoral elections */</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Mayor&amp;diff=313929&amp;oldid=prev"/>
		<updated>2026-01-11T12:36:13Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Mayoral elections&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 12:36, 11 January 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l29&quot; &gt;Line 29:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 29:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Mayoral elections ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Mayoral elections ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Mayors are elected for one year. [[Elections]] take place at exactly 4:00 PM on the 17th day of summer (specifically, 2000 season-ticks after the beginning of the season). If you don't have a mayor, then the election will happen at the beginning of ''every season'', rather than just summer. If an election doesn't trigger after gaining 50 dwarves for whatever reason, assigning the expedition leader's position as &amp;quot;leave vacant&amp;quot; will force an election.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Mayors are elected for one year. [[Elections]] take place at exactly 4:00 PM on the 17th day of summer (specifically, 2000 season-ticks after the beginning of the season). If you don't have a mayor, then the election will happen at the beginning of ''every season'', rather than just summer. If an election doesn't trigger after gaining 50 dwarves for whatever reason, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;any change in the nobles' screen, such as &lt;/ins&gt;assigning the expedition leader's position as &amp;quot;leave vacant&amp;quot; will force an election.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When an election happens, it's usually the dwarf with the highest social skills who gets elected. Since [[children]] have nothing to do but socialize, they gain lots of social skills which carry over when a child becomes an adult at age 18. Thus, it's not unusual for an 18-year-old to become mayor. Their chief competitors are [[vampire]]s (who also tend to have high social skills), tamed [[gremlin]]s, and other non-working citizens of your fortress, since they cannot be put to work either. The mayor doesn't actually need to be a dwarf, any [[Citizenship|citizen]] can be elected - however, dwarves currently on a [[mission]] or otherwise absent from the fortress cannot.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When an election happens, it's usually the dwarf with the highest social skills who gets elected. Since [[children]] have nothing to do but socialize, they gain lots of social skills which carry over when a child becomes an adult at age 18. Thus, it's not unusual for an 18-year-old to become mayor. Their chief competitors are [[vampire]]s (who also tend to have high social skills), tamed [[gremlin]]s, and other non-working citizens of your fortress, since they cannot be put to work either. The mayor doesn't actually need to be a dwarf, any [[Citizenship|citizen]] can be elected - however, dwarves currently on a [[mission]] or otherwise absent from the fortress cannot.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>Joostheger</name></author>
	</entry>
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