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Difference between revisions of "Dwarf Fortress Wiki talk:Real World Information"
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:Click "watch" at the top of the page. [[User:Sizik|Sizik]] 23:32, 11 May 2010 (UTC) | :Click "watch" at the top of the page. [[User:Sizik|Sizik]] 23:32, 11 May 2010 (UTC) | ||
:: This is a damn good example of why people need to not have excessively strong kneejerk reactions to things. In this case: Getting mad about something you don't like because it's new to you and you don't understand it, instead of trying to figure out if maybe it can do what you need it to (which in this case, it can). [[User:G-Flex|G-Flex]] 23:34, 11 May 2010 (UTC) | :: This is a damn good example of why people need to not have excessively strong kneejerk reactions to things. In this case: Getting mad about something you don't like because it's new to you and you don't understand it, instead of trying to figure out if maybe it can do what you need it to (which in this case, it can). [[User:G-Flex|G-Flex]] 23:34, 11 May 2010 (UTC) | ||
+ | : I also agree with real world information, it helps make connections in the brain and besides building on your general knowledge, it also makes you remember it easier. Also pictures help you visualize things in the game which 1. Develop your imagination and 2. Make the game more enjoyable. At least in my opinion. | ||
+ | :Even so, I see no reason why not to add real-world information. Yes, it may not be accurate with what is in the game, but if you specify that it is from real life it shouldn't be a problem. (It also helps fill in a bit of those stone/gem pages) --[[User:Speed112|Speed112]] 23:43, 11 May 2010 (UTC) | ||
+ | ::A point made earlier that we need to consider: there is some necessity to separate out factual information from in game information in a consistent and clean manner, so it's obvious that some property only applies to real life and not to the game itself. --[[User:Briess|Briess]] 23:46, 11 May 2010 (UTC) | ||
+ | It's my understanding that the consensus reached by the forum thread (or the closest to it) was that real-world information can be useful as long as it's distinct enough on the page from the in-game information. Not that this is necessarily going to be the consensus here or anything, but I think that works fine. The "factual" template seems like a good idea, although there have been some issues with its formatting/placement on the page. [[User:G-Flex|G-Flex]] 23:47, 11 May 2010 (UTC) | ||
+ | :Yes, there were some formatting limitations to the current implementation that need to be discussed and ironed out. --[[User:Briess|Briess]] 23:47, 11 May 2010 (UTC) | ||
+ | |||
+ | ::There is no problem with displaying real world info. The only time we get issues is when people mix in the real info with game info. This is completely solved by putting it in a different section. We don't even need to conceal it with a template. [[User:VengefulDonut|VengefulDonut]] 03:31, 12 May 2010 (UTC) | ||
+ | :::I am completely on board with simply putting it in a section labeled "In real life". That way noone will think that information is about the game, but about the topic and how it pertains to RL. [[User:Mason11987|Mason]] <sup>([[User talk:Mason11987|T]]-[[Special:Contributions/Mason11987|C]])</sup> 06:07, 12 May 2010 (UTC) |
Latest revision as of 06:07, 12 May 2010
Thoughts[edit]
I am for the inclusion of Real World information, and never expect me to come back here and make any replies because there's no "I'm watching this thread" option.--Draco18s 23:28, 11 May 2010 (UTC)
- Click "watch" at the top of the page. Sizik 23:32, 11 May 2010 (UTC)
- This is a damn good example of why people need to not have excessively strong kneejerk reactions to things. In this case: Getting mad about something you don't like because it's new to you and you don't understand it, instead of trying to figure out if maybe it can do what you need it to (which in this case, it can). G-Flex 23:34, 11 May 2010 (UTC)
- I also agree with real world information, it helps make connections in the brain and besides building on your general knowledge, it also makes you remember it easier. Also pictures help you visualize things in the game which 1. Develop your imagination and 2. Make the game more enjoyable. At least in my opinion.
- Even so, I see no reason why not to add real-world information. Yes, it may not be accurate with what is in the game, but if you specify that it is from real life it shouldn't be a problem. (It also helps fill in a bit of those stone/gem pages) --Speed112 23:43, 11 May 2010 (UTC)
- A point made earlier that we need to consider: there is some necessity to separate out factual information from in game information in a consistent and clean manner, so it's obvious that some property only applies to real life and not to the game itself. --Briess 23:46, 11 May 2010 (UTC)
It's my understanding that the consensus reached by the forum thread (or the closest to it) was that real-world information can be useful as long as it's distinct enough on the page from the in-game information. Not that this is necessarily going to be the consensus here or anything, but I think that works fine. The "factual" template seems like a good idea, although there have been some issues with its formatting/placement on the page. G-Flex 23:47, 11 May 2010 (UTC)
- Yes, there were some formatting limitations to the current implementation that need to be discussed and ironed out. --Briess 23:47, 11 May 2010 (UTC)
- There is no problem with displaying real world info. The only time we get issues is when people mix in the real info with game info. This is completely solved by putting it in a different section. We don't even need to conceal it with a template. VengefulDonut 03:31, 12 May 2010 (UTC)